Input: uh sword slicin the way of blades the elevs schooled him in more than makes up the difference like so many half-elevs Vexahlia has spent most of her life sufferin the cool reception of a people who dont fully accept her born of a human mother and an elven father who only later in life took an interest in their existence Vexahlia and her twin brother Vaxildan quickly realized the only people they could truly rely on in this world were each other it was at the age of ten when the two were taken from their mother and brought to live in Singorn the isolated elven city for which their father was an ambassador he quietly took them in but always kept an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own Vax took to the cities stealing small trinkets and learning the ways of the thief while Vex kept to the woods she preferred the isolation always the keen observer she learned to hunt and to track to spy and to shoot and through a series of fateful events earned herself a companion in the form of a bear her own stolen trinket uh bear growling to fight alongside her and protect her fiercely also he is adorable and gives expert massages welcome back everyone so know that youre a little more affiliated with the characters lets get this party started so as a heads up I wanna let you know once again were waiting for the charity elements of this stream to open up again since the big charity that happened a couple weeks ago once we do were gonna be taking donations half to go to help run the channel the other to donate to 826 Marisha will explain that here in just a second um as a heads up Ashley who plays our cleric Pike unfortunately couldnt make it again this week because shes busy filming amazing stuff with her career being amazing but she says shes sad she cant be here she loves you guys and as soon as Pike can reenter the campaign hopefully in a couple weeks all awesome gnomeness shall double so also tonight there was a goal to try and hit 1000 subscribers on the channel so what were gonna do is we only have 130 people to subscribe tonight if we can get all 130 before the show ends this evening were gonna do a random selection of a person within those thousand subscribers to win a copy of the Players Handbook signed by all of us as well as a really really cool image that was tweeted out earlier by Geek and Sundry also signed by all of us so go ahead and pull your friends see if we can get some more subscribers before the shows out tonight so hopefully thatll be fun uh so Marisha if you wanna go ahead and explain a little bit about the charity 826 well be pluggin in the near future yes 826 LA is a nonprofit charity organization that helps kids though the age of six to 18 with their creative and structural writing skills and they also help teachers and yeah good artsy creative things so donate and definitely visit the Time Travel Mart um wait can we donate tonight we cant donate here we cant donate tonight yet its not available yet start saving your money not yet but you can still go to the Time Travel Mart in Echo Park and you can also go to their website 826LA and Im sure you can donate through there if you want to do that yes but well be getting that going in the near future so anyway lets go ahead and do a little recap of what happened last week so the party has been hired by their friend Arcanist Allura Vysoren in the city of Emon to head towards the dwarven town of Kraghammer as a good friend of hers and one of the members of the Council of TalDorei has gone missing this being a halfling paladin named Lady Kima of Vord who was on a vision quest as part of a pilgrimage and was drawn towards some dark evil she said was manifesting somewhere deep beneath Kraghammer and hadnt been heard from since so the party was sent there to go ahead and seek her upon arriving in Kraghammer shenanigans ensued they made some friends made some enemies wandered the town brother sisters walked around as if they were married uh no group laughs bears almost got into fights in rings and eventually the party made their way towards the bottom ring of Kraghammer proper talking

Output: The party, having been hired by Arcanist Allura Vysoren, arrived in the dwarven city of Kraghammer to search for the missing halfling paladin, Lady Kima of Vord. After causing some minor chaos and making both friends and enemies within the city, they progressed through its rings. Their investigation led them to the bottom ring of Kraghammer proper, where they began speaking with locals to gather information. They are now positioned to delve deeper into the city in their quest to locate Lady Kima and uncover the source of the dark evil she was investigating.


Input: so uh Lady Kima of Vord she was on some kind of vision quest a pilgrimage thing and she said there was this dark evil like manifesting deep beneath Kraghammer and she just disappeared so the party was sent to find her when they got to Kraghammer well uh shenanigans happened they made some friends and some enemies wandered around town brother and sister walked around like they were married no group laughs bears almost got in fights in rings and eventually they went to the bottom ring of Kraghammer talked to Lord Nostoc Greyspine that's right Greyspine yeah Greyspine he's the head of the Greyspine mines down there where the paladin supposedly disappeared after talking to him a bunch of goblins and ogres started springing out of the mines attacking the workers the party went to help realized the goblins and ogres weren't attacking they were fleeing from something and then from the mines this strange naga hydra thing came out the party killed it final blow by Scanlan via lightning bolt hi Scanlan here hi our resident gnome bard yeah you did and that's where we pick up so as you're all still riding the adrenaline of the battle Scanlan feeling the tingling in his fingers as the little bolts of arcane energy kind of spark throughout the rest of the nearby workers and miners slowly converge and walk up to the party and someone starts that was great that was well done fantastic where'd you learn that one of them comes up says ah I could've done better than that and they start shouting off at each other pat each other on the back a few moments of this and then all of a sudden there's a hush and you see about five or six Carvers pull their way through Carvers being the guards of Kraghammer with Lord Nostoc Greyspine himself stepping through he looks at the group and goes all right so you've certainly proven yourselves in battle well of course we have I'm sorry I would like to continue this conversation we had back in my office if you don't mind he turns around and begins to walk back oh wait Nostoc he's not even listening he's just walking off group laughs yeah mmm ooh shall we turn and follow are you still an eagle can you even talk to him shouldn't you just go caw well I'm not an eagle but I am still poisoned oh I can help you oh that'd be great yeah hold on I'm gonna go up and I'm gonna cast cast yeah I can cast spells you can cast I can I've got plenty o' spells you can kill all right fair enough I'm gonna cast Protection from Poison on Keyleth okay essentially make a saving throw with advantage this'll be Constitution I made the second one what'd you roll a ten plus my constitution which is two three thirteen so thirteen yes that'd be enough so after you finish casting the spell you feel the poison leave the rest of your body you can kind of take a breath to yourself the rest of the miners kind of look about awkwardly staring back at Nostoc as he walks off kind of looking back like what are you gonna go talk to him yeah I guess we should go follow him we have two very important questions can't we look in the hole a little bit more no Grog we need to go do this we're gonna go in the hole in just a minute Grog then you can smash you'll be fine you promise you did that last night we need to take care of business let's go talk to the man I'm sure it's going to lead back to the mines to the hole yes to the hole everything's back to the hole Percy do you have something to say before we go well this is good we have to find out what that was and we have to see if he'll finally give us some of that ale I think are the two most important things it was wine I believe no it was bloody bloody beer bloodline bloody wine blood wine

Output: While searching for the missing Lady Kima, the party investigated the Greyspine mines in Kraghammer and spoke with Lord Nostoc Greyspine. Their conversation was interrupted when goblins and ogres fled the mines, pursued by a monstrous naga-hydra creature which the party defeated. After the battle, Lord Greyspine acknowledged their prowess and invited them to continue their discussion in his office. The party accepted, deciding to follow him to learn more about the creature and their ongoing mission.


Input: to take care of business lets go talk to the man im sure its going to lead back to the mines to the hole yes to the hole everythings back to the hole uh percy do you have something to say before we go well this is good we have to find out what that was and we have to see if hell finally give us some of that ale i think are the two most important things it was wine i believe no it was bloody bloody beer bloodline bloody wine blood wine bloodier ale beer wine it was delicious is what it was it was really good lets go talk to nostoc lets follow him lets follow him okay this is whats important all right so as you head back to the ramp that heads up from the mine enclosure itself to the top of the realm which is where the greyspine industries mining facility is you are brought into the building again brought back to nostocs office in which hes not sitting hes kind of pacing behind his desk waiting for you as you approach as you enter the room he stops pacing turns around puts his hand on the desk and says please enter and close the doors behind you loud thud sorry i didnt mean to slam the door like that a flatulent dragonborn eh all right so as you close the uh tiberius sir greyspine lord greyspine mr greyspine lord greyspine is fine lord greyspine yes why have you summoned us here is it to tell us information about what just came out of your mine i hope well lets be clear we dwarves dont need help from outsiders we can handle our own business just fine of course speaking of outsiders you wouldnt happen to have seen a lady kima would you as what the discussion was based on previously youre searching for her and last we saw her she went down into the mine we already talked about that keyleth yep we did they dont like her she was a troublemaker and she went in youre an eagle shes in the mine well go in and find her right lord greyspine youre welcome to as far as i know shes down there somewhere hopefully still in one piece while were there would you like us to take care of any other problems getting to that you see these small intrusions have been bad for meeting our quotas with the bronzegrip metal warehouse and export shipments employees have been forced to collapse a nonnegotiable portion of our tunnels to prevent incursions like this without my approval and this is a pattern i wish to stop at once thus i have a proposition for you now i will give you free reign to our mines i shall get the proper approvals to make sure no carvers bother you as you wander the citys lower ring and i will contract you to delve past our tunnels and investigate the source of these creatures where they come from where they live and if there is some sort of a leader who gives them their commands eliminate them for this i will reward you with not a trifle sum twenty five thousand gold pieces plus two hundred fifty gold per beast scalp you provide upon returning ooh i like this grog this seems like a wonderful job doesnt it money is wonderful we like money but weve been charged to find lady kima we need assurances that we will find her or at least some evidence of her in the mines the brazen halfling bitch went in there without my approval and wandered into the mines not to be seen so if she is down there i hope shes in one piece i cant guarantee it but if theres any place to find her thats probably it were the group of adventurers for you i dont know if youve heard of the heroes emon who just recently im sure youve heard something word travels fast not beneath this mountain it doesnt of human closers weve just done a lot of good to the ruler of emon great how does that help us dwarves were saying we are going to help you too and everything will be fine and well all be happy well weve discovered in our past adventures however is that every realm seems to be having trouble with the same sort of creatures coming up from the underdark perhaps

Output: The party returned to Nostoc Greyspine's office, where the agitated dwarf lord confirmed that the halfling Lady Kima had entered the mines without permission and was likely still inside. He then offered them a formal contract: free reign to delve deeper, investigate the source of the creature incursions, and eliminate any leader they find, for a reward of 25,000 gold plus bounties. While interested in the payment, the group insisted their primary mission was to find Kima or evidence of her. They accepted the job, noting the creatures might be connected to larger troubles emerging from the Underdark.


Input: if you've heard of the heroes emon who just recently i'm sure you've heard something word travels fast not beneath this mountain it doesn't of human closers we've just done a lot of good to the ruler of emon great how does that help us dwarves we're saying we are going to help you too and everything will be fine and we'll all be happy well we've discovered in our past adventures however is that every realm seems to be having trouble with the same sort of creatures coming up from the under dark perhaps all we're saying is help us help you what exactly have you seen before this day more of the same or other creatures he sits back for a second the types of creatures i do not know i mostly deal with the business and just know that there's some bullshite going on down in the mines you could ask our foreman hieris he's dealt with the cleanup each time we've had an incursion like this so if anyone has information on what these creatures are he'd be the one to talk to sorry what was his name again hieris he's a foreman at the mine proper all right i think this seems like the sort of job we'd want to take yes will we get paid for the monsters and creatures we've already slayed this deal was not sewn in yet so no oh but we thank you for your aid it is customary in our culture to seal a deal with a drink as i think you are all aware truly truly see i wasn't just fucking with you last week that's a thing we do and since we are about to risk our lives i forgot you did that make a persuasion roll yes happily roll good it's the first one come on percy fourteen oh it's pretty good not great you can see this long distant angry dwarven mistrusting stare rubs his chin his well-kept blackened beard and goes huh but a sip as it was a gift yes we'll take it he pulls the ale barrel which you guys provided sets it on the side of his desk with the same spigot that you had placed in when you presented it earlier and says take a bit a bit put some in a bottle we have to save some for those guards let me take care of it i'll pour everyone a glass oh thank you brother i take my empty water flask that i emptied out before and am smiling and pouring glasses and also squirting a little bit here and there as i want i start to just play a little ditty on the flute i thought we could accompany our sip with a little bit of music not to distract you just to just to sort of accompany us his nose squints at the sound gnomish tunes aren't to my ears and liking however you do get an inspiration dice yay all right so go ahead and make a make a sleight of hand check on this okay that's what we do right roll well here we go oh no you have inspiration dice inspiration dice are d eight yep you add a d eight to it as well okay and i can add a d eight to this correct the ale is that good oh good now i'm at nineteen hey as he's listening to the gnomish music and kind of pushing it away with his hands like stop i don't no i appreciate it but i don't all right there's not accounting for taste as you do that your wineskin goes to full swollen to its brim you switch over to one of the cups you pass around the drinks all of you manage to get your drinks passed around huzzah to a contract aye huzzah to a contract contracts l'chaim love contracts is that draconian it's gnomish to risking our lives for money how old is nostoc just out of curiosity it's hard to tell dwarves live quite a long time he would be equivalent to like a human forties dwarven time somewhere in his mid-hundreds smells like its been in the barrel for a hundred years

Output: The party negotiated with a dwarven leader, offering their help against recurring underdark creature incursions in the mines. They learned the attacks were ongoing but the leader lacked specifics, directing them to Foreman Hieris for detailed information. After a successful persuasion roll, the group sealed their agreement with a shared drink from their provided ale barrel. They discovered the creatures were a persistent problem across realms and secured a promise of future payment for their aid.


Input: one of the cups you pass around the drinks all of you manage to get your drinks passed around uh huzzah to a contract aye huzzah to a contract contracts lchaim love contracts is that draconian its gnish to risking our lives for money how old is nostoc just out of curiosity its hard to tell dwarves live quite a long time he would be equivalent to like a human forties dwarven time somewhere in his midhundreds smells like its been in the barrel for a hundred years it has been this is excellent tastes like two buck chuck group laughs oh i know him from quimdendale what do you know of a ballsac up in the tavern im sorry what do i have that right ball ball balgus group balgus ah balgus thats the brand of what you brought me you know what i think we asked about him last time i think we did also may we take a short rest before we leave this facility yes could we do that is this considered a short rest oh yeah that actually would be good if youd like to do that that would just be taking a short rest outside probably not in the office proper understandable you can leave and just sit down and get some rest when we take a rest can i look for hieris you can as well so while you guys are taking a short rest youre able to use any of your hit dice to heal up naturally we dont naturally heal up that is your natural healing not to full its a continuation grog i will sing a song of rest and it goes a little something like scanlan make you feel good scanlan make you feel real good oh i feel so good no wait you get an extra d six on all your heals i appreciate the slow jam yeah on every hit dice you get an extra d six r kelly would agree i didnt take any hit points im at full health so you got a slow jam just for the sake of the slow jam thats right and it was great all right roll an investigate check it feels good real good okay oh twenty five a brief discussion with a few of the other wandering dwarf miners that are in the outskirts of the buildings facilities eventually it leads you over to what is a small secondary building maybe two hundred yards off from the main property that apparently is where hieris resides and keeps watch over the entire establishment ive tagged along knock knock knock all right the rest of you going with her yeah well go with her why not why split the party so the the group makes their way over to the outskirts of the building opens up and a very nice portly looking dwarf with a big tuft of a chinstrap beard big reddish ruddy nose leather apron on and he opens the door aye hello nice to meet you what can i do for ye hi you must be hieris i am i am foreman of this here fine mine wonderful to meet you ive heard wonderful things about you oh have you from who uh from lord greyspine himself really oh all right well how can i be of service we were curious im sure you witnessed all of those wonderful goblins and trolls and other nonsense coming out of the mine aye nasty lot it always makes my weeks that much more interesting weeks so this has been happening for quite a while unfortunately at least five or six and what kind of monsters have you been dealing with terrible kinds he starts rubbing his chin for a little and goes we generally deal with the occasional goblin den we stumble across when opening new tunnels thats part of the norm other nasty underground beasties however over this past few weeks weve seen some real nightmarish things slither out of the shadows many goblins stitched together like some kind of ball of screaming green lint ooh god slimes and oozes that would mutate and change color rapidly before seeming to dissolve on their own unstablelooking really in their form like a goblin centipede laura liam if you will aye aye sounds more like some

Output: The party celebrated their new contract with drinks, sharing a toast with the dwarf Nostoc before taking a short rest outside. During the rest, Scanlan performed a healing song, and one member used the time to investigate, locating the mine's foreman, Hieris. The group visited Hieris at his watchpost, where he confirmed the ongoing monster problem plaguing the mine for weeks. He described encountering not just goblins, but also nightmarish, mutated creatures like stitched-together goblin balls and unstable, color-shifting oozes slithering from the deeper tunnels.


Input: so generally we deal with the occasional goblin den you know we stumble across when opening new tunnels uh that's part of the norm other nasty underground beasties however over this past few weeks we've seen some real nightmarish things slither out of the shadows many goblins stitched together like some kind of ball of screaming green lint oh god slimes and oozes that would mutate and change color rapidly before seeming to dissolve on their own unstable looking really in their form like a goblin centipede if you will aye aye sounds more like some type of necromancy magic perhaps but they're not undead per se they're still alive at least from what we can tell whatever agony faced them in their physical form oh that's even worse we even had one brief run-in with what looked like a duergar that had swollen and sprouted eyes and mouths all across his body that was a sight what's a duergar that's a dark dwarf they're little fuckers those are aye duergar filthy lost souls dwarves of old that turned to a darker god thankfully they live far beneath the mountains and usually far north enough to not worry about it but one of them found its way up here in this strange awful maw-covered form it was terrifying and the smell oh ho ho anyway we've even seen a few creatures from the surface that normally aren't found down here as well which is strange they don't wander down something's bringing them weirdest thing oh and I just heard we had some weird many-headed serpent thing that just got killed down there oh we just killed one of those that was you yes our hero is right over here hi and he steps onto his back leg shifting his weight and cocks an awkward eyebrow really I'm really strong for my age we were all surprised we're as surprised as anybody fearsome Scanlan actually Hieris I have a question for you you know the mines very well yes aye I do far from asking you to draw us a map are there any tunnels or directions that we should avoid or particularly head towards anything that we should look for in terms of traps or tricks not within our mines they're usually well-guarded or they were also do you have a map of the mines yeah I do wonderful he starts going through his notes here I'll take that that's where we're going right we're goin in the hole it's kinda haphazardly scrawled across a piece of parchment but he hands it over to you and he says so that's the front part of the mines unfortunately half of our tunnels have been relinquished to close off some of these beasties coming through so we're gonna have to recarve portions of the mine as we progress forward kind of starting at square one best we can but that at least is what we're currently working with there is a subterranean level as well we have an elevator inside that brings the various mine carts to and from is there a particular area on that map that most of the baddies seem to be coming from no we've closed it off each time just kind of everywhere oh no we've had a few tunnels they've come through but we've managed to collapse those and make sure they're not coming through again and we noticed the I believed it was the naga we fought it seemed to have several extra heads stitched on have you no knowledge of these creatures it seems very odd is there any connection in dwarven history or past or this is totally out of the blue no no not to my knowledge at least I mean most beasts we find are in one piece not several together it's a bit disturbing to be honest I told my nephew about it and he was crying for hours oh do any of the beasts go back into them oh no we've killed them as they come out each time right they don't take anything back not from what I've seen no Hieris do you know if there's any other entrances into the mine any old secret tunnels something that someone could be using to get in not to the mine this is all proprietary this is the business we run so we don't have any internal or secret entrances

Output: The party learned from the dwarf Hieris that the mines have been plagued by nightmarish, mutated creatures like stitched-together goblins and multi-headed serpents, which he suggested might be necromantic in origin. After questioning him, they obtained a rough map of the mine's current, partially collapsed tunnels. They decided to proceed into the mines despite the dangers, aiming to recarve passages and confront whatever is spawning the aberrations. Hieris confirmed there were no secret entrances, suggesting the horrors are emerging from within the mine's sealed depths.


Input: come by yeah alright um oh that'd be nice tell you what when we drag our asses out of that mine we'll come straight to you and buy you a drink and we'll have some of that dried fruit we're lying right oh I'll save a batch for you you half elf lass alright do the wink thing you do I did I already did oh you did it already she's good at winking I saw it was a good wink aye made me tingle in my shoulders just your shoulders uh that might be the diabetes but but mostly the wink I think good oh we should get him something other than dried fruit that's not good for diabetes back to the tavern at least it means he's regular or did you have something no we're good back to the tavern we go back to the Iron Hearth Tavern right is that what it's called for those who are asking that's wet country is the accent yes Cornwall what time is it should we buy potions now if we're underground oh is everything open as far as you guys know it's somewhere in the neighborhood of sunsetish afternoon are the stores still open it's summer you can certainly check it's like Las Vegas it's always twilight there you go if you all don't mind I suggest we item up a bit and before we get too late and we get too drunk Grog go back to that lightning main manor lightning cage oh that place House Thunderbrand House Thunderbrand where do we item up do we get potions and stuff somewhere yeah that's what we're looking for when you say too drunk do you mean we the adventurers or the humans back in Los Angeles both parties cross plane cross realm and I tell them what happened again what happened well I went to this door because oh yes yes yes yes you later rested shot arcane magic at the home of arcane magic in Kraghammer and if we are to go down into this cave perhaps they have some insight into what's going on there as well especially at this point in let's hurry and try to get them before they go to sleep maybe they have magical items I want stuff and I priorly had luck with more than like plant stuff or potion stuff all stuff have you had any luck finding an arcane that's what we're talking about no I know that did you send any fireballs at doors again like you've done in the past or yes I knocked as I do often do and nothing doing all right got it so magic stuffs let's go find them all right so wait it seems like they really don't want you in their door it seems very heavily guarded so what's our plan we just going to try again well it was nighttime before maybe they'll be more we're gonna do what we always do wing it we're gonna try it again except we're gonna watch this time it'll be fun there you go let's do it I walk back to the door because we're all just standing outside the door correct I walk back to Hieris's door and knock on it and poke my head in Hieris I'm sorry you catch him with a handful of dried fruit hmph hi just a quick question we have no fucking idea what time it is because we usually use the sun do you know what hour it is are businesses open at the moment he reaches over and grabs this really awesomely intricate piece of clockwork on his desk it's this brass cylindrical piece that as he pulls out you hear this tongue clicking fring and springs and things making strange whirring sounds oh I reckon it's about two hours from sunset oh very good are the stores open at the moment better question as far as I know aye depending on the store how much time do we have left few hours oh thank you sir you sure you don't want to stay let's go shopping thank you Hieris thank you oh gotta go sorry goodbye it's the mine that never sleeps good luck byeee

Output: The party consulted with Hieris, learning it was a few hours before sunset and that some shops might still be open. They decided to quickly visit House Thunderbrand to purchase potions and magical items before their planned expedition. Their goal was to gather supplies and possibly seek insight into the mysterious mine they intended to explore. After thanking Hieris, they departed with a sense of urgency to prepare before it grew too late.


Input: uh tongue clicking or something and fing and springs and things making strange whirring sounds oh i reckon it's about two hours from sunset um oh very good are the stores open at the moment um better question as far as i know aye depending on the store how much time do we have left few hours oh thank you sir you sure you don't want to stay let's go shopping thank you here is thank you oh gotta go sorry goodbye it's the mine that never sleeps good luck byeee you hear the door open behind you and he starts waving at you guys stay safe stay regular eat some veggies fruit's bad for the diabetes oh i put my head back in the door and i throw him a turkey leg and a beef jerky stick i gotta get rid of this stuff it's been in here for years the fact that you just checked your inventory for that worries me we gotta lotta shit in this bag the bag of holding not so much a freezer i didn't say it was good i just want it out and then you just throw it at him the mildly rotted turkey leg uh mimics moist impact across the floor the remainder of what was once meat now a slush sloughing off the bone as it slams across the stone floor it's really tender you're a goliath you'll eat anything yeah those are the best parts you see he immediately steps back and his face squints back that's not polite grog i gave him a turkey leg it's the thought that counts as he closes his door hold hold on before he does that i cast prestidigitation and i clean it up real quick okay that's really kind of you and i hand him a parchment and go if there's anything wrong just write the message on this and we'll come help if there's any emergency and i hand him a parchment from the scroll of telescription that i made all right thank you kindly how many pages is that scroll is it endless i made like 15 tickets right now and it takes me an hour to craft he takes it from you with trepidation you can see he probably hasn't encountered dragonborn often and he's like thanks remember dragonborn we're good right so long and i leave thank ye closes the door do you want to go with him to the enchanting place or do you wanna go somewhere else i think i will go with him just to keep him from setting fire to the entire city all right shall we all go to the manor we have time we might as well are we iteming up first i figure we do that after i think we'll do that i'm gonna go ahead and turn into a squirrel and hide in your pocket i like it okay ugh grog what it was a burp uh group laughs technically in character much worse from the other end i guarantee okay so we're going to house thunderbeards thunderbirds you guys head to the house thunderbrand brand all right so tiberius leads you to where it's residing once again you come upon what looks like a very out of place very well-kept green lawn that stretches for a good 60 feet before you see this really beautiful-looking alabaster and gold building slightly domed with these four towers to each corner with these blue pointed crystals on top of each tower how does the grass grow down here can we see any traps or glyphs that are active he points out to you as you approach there are a series of stone sigils carved into the stonework that surrounds the exterior of the lawn those things can we look around and see if there's any way to a bell to ring that's outside of that area go ahead and make a perception check can i assist on that yeah please do cause i rolled a one one baby it's a 10 i failed it hard i failed it if you rolled a one there's nothing i can do anyway what'd you roll we ain't found shit she rolled a one rolled a one naturally i did best you can tell stonework's pretty solid cool hey it's a house yeah there

Output: The party concluded their conversation with the shopkeeper, gifting him a parchment for emergencies before departing. They then decided as a group to proceed to House Thunderbrand. Upon arrival, Tiberius led them to the well-kept manor with its distinctive alabaster structure and crystal-topped towers. The party observed defensive stone sigils around the lawn and attempted to find a safe way to ring the bell, but their perception check failed, revealing only solid stonework.


Input: way to a bell to ring that's outside of that area uh go ahead and make a percepshun check um can i assist on that yeah please do cuz i rolled a one uh one baby it's a ten i failed it hard i failed it if you rolled a one there's nothing i can do anyway what'd you roll we ain't found shit she rolled a one rolled a one naturally i did best you can tell stonework's pretty solid uh cool hey it's a house yeah there are dwarves around no good as you look about it's hard to tell the nature uh this looks just like a lawn with a well-framed stone exterior cool but there's no fence there's nothing keeping you from walking into the lawn and towards the building can i do a nature check to see what light source is making all this grass grow or if it's like magical growing um no nature check required there is no light source other than the green rocks that generally permeate the interior of kraghammer to give its kind of strange luminescent atmosphere this kind of dull red glow that's around the entire city other than a couple of sparks of lantern light there's no light source i wonder what keyleth is doing she's squeaking an awful lot uh oh that's right she's in my pocket hi so we just walk up and can i pet her little head no i don't suggest that grog i shoot firebolt i forgot that wasn't water coughs did you actually try to walk up is there a front door perhaps you should before you do anything just try and walk up from what you can see there appears to be a large almost like beachwood light wood double door in the front of the compound grog's gonna go i'm gonna use my rogue abilities to walk up to the front door and knock on it great sorry grog i have one job to take damage can i see if i detect a bell is that a talent you picked is that a feat so you walk towards the grass you step onto the walkway that leads towards the front of the building as soon as you cross into the threshold where those stone sigils are you make a dexterity saving throw oh no roll well my brother this is really not good for their business 12 12 oh no so as you pull your cloak around you and take a few steps to jaunt upwards suddenly there's you guys hear it the strange sound and a poof poof of arkane blue energy kind of just pulses around his feet you instinctively begin to pull back but as you do there's a blast of blue electric energy that streaks out from all around you shocking your body and throwing you about 15 feet back straight onto your shoulders you skid to a halt which one of these do i roll for damage electrified sound effect you take 14 points of lightnin damage all right this is as i'm paused telling him not to do that yes don't should've let me go your muscles eventually relax as i was about to say that was going to happen we have a flying carpet hey we have a flying carpet we have a flying carpet let me try one thing that i didn't think to do last time i'm gonna cast dispel magic on the runestone don't tase me bro okay go ahead and it's really not that bad let's see pull it out what pull out the flying phrasing going for the handbook yeah so we know what's going on oh the magic carpet hold on guys don't forget to subscribe to geek and sundry oh yeah oh and i cast it at my fourth level slot you wanna fly it up to the door what are you casting dispel magic all right make an arcana check it can't carry you you're too heavy i said you not me oh gimme that flying carpet that's what i said 13 13 yeah okay as you concentrate and these kind of shimmering bands of arkane

Output: The party investigated a stone building in Kraghammer, noting its solid construction and the ambient green luminescence of the city. After a failed perception check, Grog approached the front door, triggering a magical trap that unleashed a blast of lightning, throwing him back and dealing significant damage. In response, another party member cast *Dispel Magic* at the runestone to counteract the warding effect. They discovered the trap was tied to the stone sigils marking the property's threshold.


Input: oh the magic carpet hold on uh guys dont forget to subscribe to geek and sundry oh yeah and i cast it at my fourth level slot you wanna fly it up to the door what are you casting dispel magic alright make an arcana check it cant carry youre too heavy i said you not me oh gimme me that flying carpet thats what i said thirteen thirteen yeah okay as you concentrate and these kind of shimmering bands of arcane energy wave off your hands toward the enchantment they impact and dissipate without effect are they fourth level or higher they seem to be fuck i hop on the flying carpet okay so you pull the flying carpet mary poppins style out of the bag of holding yes and see if i can fly up and over to the door do you wanna tie a rope around your waist in case it goes bad its a flying magical carpet somebody oh is that bad is that a bad idea no do it its a flying magical carpet what could go wrong i think youll just like hit a wall what if the flying carpet gets ruined lets not do that then oh my god really its not gonna be ruined wait wait wait im in squirrel form so i go out oh and youre with me lets both fly to the door i have nine healing potions hey hold on hold on what what you turned invisible and walked inside a house last time yeah i can do whatever we want do you want me to knock on the door is that what were trying to do oh yeah use your okay so yes i send an unseen servant to knock on the door what kind like a buddy oh he tried it before where do you create the unseen servant where do i create it yeah right on the doorknocker like hanging on the doorknocker feet touching the ground alright so the distance unseen servant can be summoned oh no i believe you may be able to actually summon it within the boundary of those arcane sigils im just sitting back here holding the carpet i can show you the world 60 feet so yeah you go ahead and you walk up to where that sigil is you finish your spell you cast unseen servant unseen servant ho yes every single time you see this strange shift of air as some sort of humanoid form then materializes in the opposite side of this boundary and stands at your ready and command we still havent knocked on the door correct no its about a 60 foot walk i command the unseen servant to it kind of saunters over you guys see this kind of shifting barely barely visible form make its way up to the front door in the distance you hear a dull eventually the door slightly opens and you see a hunched figure with bright white chalk white hair kind of look out the doorway oh wheres he come from looking at the form in front of him oh the ghost yeah thats where you come from all right hello im waving hello opens the door comes out you now see this dwarven figure hunched very very old with a long very very well crafted brass staff looks like a black or purple gem at the top spectacles at the tip of its nose and it begins to kind of shift its way over towards you watch out for that rune its still on i think he knows that eventually making its way hes coming towards us yes walks right to the edge of the sigil puts his hand up and the unseen servant vanishes he goes so you have my attention well its a pleasure to meet you my name is tiberius stormwind and these are my friends he puts his hand up and theres no sound coming out of your mouth maybe we should listen this is the one who would be attacked our home abode not more than a few hours ago he has emotional problems apparently he needs to learn respect for

Output: The party attempted to approach a mysterious door, first trying to fly a carpet and then casting *Dispel Magic* on its protective enchantment, which failed. They then successfully summoned an Unseen Servant to knock, which prompted an elderly dwarven NPC to emerge. The dwarf, identifying himself as the one whose home was attacked, approached the party and silenced one member before demanding respect. He revealed the recent attack on his home and seemed to be addressing the party's perceived transgression.


Input: ah how nice to meet you where are you from oh hello oh shit yeah from Sweden I'm gonna choke on a chip cough cough Keyleth is not good at this uh roll with it player roll with it I hail from the mountains up north she had an accident on the way over here we were hoping maybe um roll a persuasion roll with disadvantage all talking and laughing you roll with disadvantage let the dice act better than us tonight please oh hello wait persuasion I don't have oh wait I have a zero eight that's your first roll now roll again oh I have advantage no you have disadvantage oh disadvantage so eight eight he goes I've been practicing the a kind arts for over 250 years and I've been practicing my Cornwall accent for five minutes shit he raises his hand and the alter self spell dissipates where stands Keyleth oh Keyleth you've been lying to us this whole time who are you we thought you were a dwarf Vax steps forward steps in front of Keyleth and says good sir dwarf clearly we are idiots we are that's the first true thing you've said since you've called me out of my home stay with me on this we are strangers in a strange land however we are working with Lord Greyspine to empty your mines and end the evil that is spewing forth from them now I know that we are a bit stupid in a number of ways but we fight well but we fight well and we have the best of intentions and when it counts we're there we just need a little bit of help going into the mines and again Lord Greyspine himself sent us so please excuse my Cornwall challenged friends my cornhole friends we're here to help I promise that's a very Disney moment wink wink wink I wink twice make a persuasion roll at disadvantage can I assist him cause I winked no damn it it's a powerful wink it's a powerful wink but not this powerful not the way this conversation's been going yeah apparently not oh hello best roll of the night I rolled a 20 and a 17 so 19 19 he glares at you two and goes I've said my piece good luck to you all further if you had gotten the 20 how about a chocolate covered mallomar I'm gonna have one more try at this he turns around and starts walking away there must be so many arcane things down there that we will discover and bring to you upon finding them good call Scanlan things that you could use for your research historical items as he's still walking away you hear him shout over his shoulder and when you bring them then we'll talk okay that's fair till then good day and don't bother me when I'm eating thank you Lord Thunderclap this game has consequences at which he shouts again at a booming booming prestidigitation voice it's Thunderbrand that's what I meant you hear the door slam boom that was fun that was great should we go buy some potions then yes let's go buy some potions he gave us a little bit of information the valve of valva what's it Valor of Vulva the place to place to go buy potions the House of Valor no the valva it's not the House of Vulva Scanlan the Value of Valor the Value of Valor if you want to visit the House of Vulva you and I can go later but not now the Value of Valor let's go find that uh let's go to the North I'm sorry I didn't think about the fact that I was gonna have to do an accent I'm not good with that stuff it's okay Keyleth women fighting ale that's my job so after a bit of discussion you manage to make your way around town you eventually find your way to the Value of Valor which is a terrible it's a stone building like reddish brick it looks in construction with fine purple please be open please be open please be open

Output: The party's attempt to disguise Keyleth as a dwarf was quickly uncovered by Lord Thunderbrand, who demanded the truth. Vax stepped forward to explain their mission, stating they were working with Lord Greyspine to clear the evil from Thunderbrand's mines. Through a successful persuasion roll, they convinced the skeptical lord to grant them conditional cooperation, with the promise to bring him any arcane artifacts they find. He then directed them to the Value of Valor to purchase potions before ending the conversation. Following his advice, the party made their way through town to locate the reddish-brick building of the Value of Valor.


Input: uh let's go to the North... sorry I didn't think about the fact that I was gonna have to do an accent um I'm not good with that stuff it's okay Keyleth women fighting ale that's my job so after a bit of discussion you manage to make your way around town you eventually find your way to the Valley of Valor which is a uh terrible it's a stone building like reddish brick it looks in construction with fine purple please be open please be open please be open fine purple tapestries in the front that show various battles of old dwarven history of two glowing enchanted permalight lanterns hanging from the front classy and an entryway that is currently open and a warmly lit interior welcomes you awesome so easy hey before we go in there and just make asses of ourselves as a group what do you think we need to get down into these mines potions healing potions healing potions some light sources uh we don't need that climbing anything I have climbing gear I have some climbing gear but uh that's included in the dungeoneering kit right yes oh what about something for breathing like what if we get trapped down there with no air don't worry about that she can make plants and we'll get plenty of oxygen oxygen's good although if we have something to help with poison that might be good can we get some antidotes Vex how much gold do we have at the moment that is a wonderful question brother by the way I pull out a bottle of air just an empty bottle and go and plus we have this we will more than double our gold if we take this mission so we got like twenty four thousand gold pieces less than that twenty three thousand less than that twenty two thousand more than double that means it could be one thousand because anything is more than double I don't like sharing math is stupid all right we go into the House of Vulva all right open your vulva that's not what it's called are you sure you don't wanna think about renaming it now it's the Valley of Valor guys come on you're tearing the party apart tearing me apart Lisa a giant boulder falls out of nowhere and crushes Grog so you make your way inside suddenly hit with the smell of heavy incense and jasmine this is the equivalent of a Psychic High Bookshop groovy oh we were just there we were just there Nag Champa you walk inside there's not a lot of folks inside looking about the establishment but there is one person sitting at the front desk which is a beautiful long oak table with a red trim that hangs to the ceiling not a dwarf actually what you see there appears to be an elven individual sitting at wait hair pulled back behind the ears very very slight thin build and smiles as you enter and says welcome to my establishment may I help you we both stand a little taller and try to look more noble hello yes it's a beautiful shop you have it's so startling to find an elven establishment here in the middle of Kraghammer how did this come about well they didn't have one and I found there was perhaps money to be made in starting one I've been here for over a hundred years oh sh are you guys that old no we are not so business is good dwarves have a hard time buying from those who are not dwarves but I've made my established connections with business individuals so what can I help you with we're in the market for some healing potions to start with yep yep of which intensity are you looking for level three for this one please two so looking for a superior healing potion yeah superior I've only got two of those currently they're expensive Grog we don't have Pike though I can sell you the two superior healing potions I'm still not feeling well those will run you fifteen hundred gold pieces each fuck really this is why you buy medium healing potions on second thought I'll just read some

Output: The party discussed their needs for the upcoming mine expedition, deciding to seek healing potions and other supplies before proceeding. They made their way to the Valley of Valor, a distinctive dwarven-style building with purple tapestries and enchanted lanterns. Inside, they were greeted by an elven proprietor who has operated the establishment in Kraghammer for over a century. After complimenting her shop, they inquired about purchasing superior healing potions. The elf informed them she had two available, but at a cost of fifteen hundred gold pieces each, which gave the party pause.


Input: for some healing potions to start with. yep yep. uh of which intensity are you looking for? level three for this one please. two. so looking for a superior healing potion. yeah superior. I've only got two of those currently. they're expensive Grog. we don't have Pike though. I can sell you the two superior healing potions. I'm still not feeling well. those will run you fifteen hundred gold pieces each. fuck really?! this is why you buy medium healing potions. on second thought I'll just read some books tonight I take damage fast. refresh myself on my healing spells. can I ask your name? he gives you a keen look and says uh Tremaine. Tremaine. oh here we go. it's what she's good at. everybody take five while we haggle. I'm just saying we're heading into the mines we are going to encounter very many arcane objects potentially in fact Lord Thunderbrand sent us over here that's his name right? you got it. you did it right. sent us over here telling us to find his wares here and we've made a deal with him that if we find arcane objects we could potentially you know I lost track of what I was saying but you get the idea. oh boy. what would you suggest and do you know of any things we should particularly buy before we leave going into the mines and encountering nasty naga type creatures and other kind of things. superior healing potions. how much are they each fifteen hundred? fifteen hundred gold pieces. I'll take one for me thank you. very well. we'll very much like to perhaps make a deal with you that we'll bring you objects of arcane nature for a discount on your wares. make a persuasion roll. oh shit I just paid for oh no you didn't not yet. roll sister. oh come on no whammies no whammies okay well fifteen hm? he's an old elf. he says and I appreciate this perhaps offer once you return from your mines I know I know I know with these magical accoutrements you are more than welcome to bring them here and we'll make a deal. how many dragons have you come across sir are you interested in dragon parts? oh we have a lot of dragon bits. he extends his hand to a shelf on the side labeled Dragon Parts. oh lovely. and to answer your question three. oh really? what about basilisk eggs? what kind of dragons actually? what was your question sir? we have also if you're interested in trade basilisk eggs and parts of an umber hulk. and a troll dick. no that's gone. we flogged him with it and then it disappeared. I detract my offer. it was used very well. he gives you a very concerned look. I'm a collector of sorts. both of you and he goes and he goes I work in trade meaning gold pieces for my wares. yes. if you have interest purchase if not I have other business to attend to. any other healing potions to buy come on people. maybe a moderate. all right well friends we're about to descend into hell itself so I reckon we should probably pay the price. two moderates. greater in the new edition. greater. how much are the greaters? the greater healing potions run three hundred gold apiece. oh let's get a few of those. I need like three of those. so three? yeah three. do you have any arrows that well let's do the potions first. okay okay okay two for me. so five. two for me as well. seven. Keyleth. I'll take one. eight. Tiberius? anyone else require a moderate healing potion? Tiberius? I could take one. Pathfinder to five E. Scanlan? well do we have ours leftover from what we had before? yes. then I'm fine. Vax? he's Vax. no I'm good actually he's Vax. oh my intelligence is six. I'm so fast I don't really use them that much. so nine. you'll get to that point as well. nine potions then. nine times three hundred work that out. as he pulls up his arcane

Output: The party visited an elven merchant named Tremaine to purchase healing potions before descending into the mines. After some haggling, they decided against the expensive superior potions and instead bought nine greater healing potions for 300 gold each. They attempted to persuade Tremaine to offer a discount in exchange for bringing back arcane objects from the mines, but he declined, stating he preferred direct gold transactions. The group also inquired about selling dragon parts and other creature components, though the negotiation remained purely informational. The session concluded with the party finalizing their potion purchase and preparing to enter the dangerous mines.


Input: So anyone else need a moderate healing potion uh Tiberius? I could take one. Oh right Pathfinder to 5E uh Scanlan? Well do we have ours leftover from what we had before? Yes. Then I'm fine. Vax? He's Vax. No I'm good actually. He's Vax. Oh my intelligence is six. I'm so fast I don't really use them that much. So nine. You'll get to that point as well. Nine potions then. Nine times 300 work that out. As he pulls up his arkane calculator. So 2500 for all nine then. It's an abakas God abakas! I believe it's 2700 gold pieces? Why would you do that I was trying to make him-- It is 27. He says impressive for a goliath I don't mean to assume but in my experiences your kind is-- It's Professor Grog actually. All right calm down. 2700 gold pieces for your nine greater healing potions. All right 27. Do you have any arrows that perhaps have magical properties? Enchanted arrows is what she's asking for. Yes. He kind of glances over his shoulder and says ah we haven't had much a request for arrows in a while. We have bolts for crossbows as that seems to be the staple for the carvers of the city. I have two sleep arrows perhaps if that is of interest to you. Yes they would be very much. And what would you charge for those sir? Ooh I should build some interesting arrows. You should. Arrows. That would run you 250 gold per arrow. I have two currently. All right all right I'll take 'em. All right 500 gold. With that that is a total of 3200 gold pieces. Scanlan underwater breathing or air oxygen supplies? Dear sir have you happened upon any-- Ask with your fancy talk. --relic or artifact around here or heard of something called the Pale Stone? Sorry you have to watch us buy things. This is a rare artifact I've been looking for for quite some time. I figured an environment like this might lend to something. What is it a mess you've made? I don't believe I have but should you come across one I would be interested to have a look. Oh you appraise? If you don't mind. Very good. And do you have anything for adventuring underwater or for helping to breathe in tight spaces? Mm potion of waterbreathing I do happen to have. A potion of waterbreathing? Yes I do. How much? I have four of them available and they run 500 gold apiece. Jesus. We'll take it. We got all this platinum I forgot about. Take one two one? Don't say that! He can't hear-- I don't need one. I bring out my bottle of air. And I go I have this. And I put it back in. I'm okay as well. You want one Grog? Yeah. All right we'll just take one of those. Just one? Well I don't need it. He doesn't need it. We'll take two. Two. 1000 gold. That brings us to 4200 gold. Wait 42? Yes. Have you any elven gear for a son of Syngorn? Are you taking it off of your pot now? Yep. He gives you a keen look and goes we don't get many requests for this but I think this may fit you. And he reaches below and pulls up a fine piece of mithril chain elven in make. That's what I'm wearing. Mm hm. Show-off. He says would you perhaps be interested in this elven chain? It's beautiful. I am a bit of a light-footed one. Would it suit me? Hm. Chain does make a bit of a racket. Might not recommend it unfortunately. All right. I'll pass. You couldn't buy it for me? It won't fit you it's for elves. You're gigantic. Could go on my pinky or something. All right cool. Could fit on your left nut. Well thanks. That's an important nut. He goes ahead and accepts your gold. Go ahead and mark off 4200 gold for those. I did already. All right very well. Thank you for your patronage. I look forward to hopefully having you back when you return with whatever artifacts you manage to find.

Output: The party purchased supplies from a shopkeeper, acquiring nine greater healing potions, two sleep arrows, and two potions of waterbreathing for a total of 4200 gold. During the transaction, Scanlan inquired about a rare artifact called the Pale Stone, which the shopkeeper noted but did not have in stock. Vax also considered a piece of elven mithril chain but ultimately declined to purchase it. The group finalized their purchases and prepared to depart.


Input: unfortunately uh all right i'll pass you couldn't buy it for me it won't fit you it's for elves you're gigantic could go on my pinky or something all right cool could fit on your left nut well thanks that's an important nut he goes ahead and accepts your gold go ahead and mark off uh 4200 gold for those i did already all right very well thank you for your patronage i look forward to hopefully having you back when you return with whatever artifacts you manage to find thank you you're very nice big expensive artifacts i say you're one of the most charming people we've met so far down here and it smells pretty in here well of course they come in rare ordinance in this city it seems you hear under his breath a little bit of a mutter apparently it's like elves don't like dwarves it's weird do we sleep before we get to go kill shit we're gonna go sleep well can we go do that let's go sleep and then get up in the morning and go down and kill things and i'd love to do a crafting roll right before i go to sleep just to put together a little thing what would you like to put together i'd like to try and build a bolo arrow a trapping arrow yeah interesting okay as you guys head back to the inn where you've rented rooms for the week you clever fucker which would be at the Iron Hearth Tavern is Ballsack in there when we walk in Balgus is not in the tavern no he's not he's Balgus Grog no sorry really he's got a home yeah but doesn't mean he have to go to it true i walk Trinket down into the storage area that he can stay in uh bear noise Trinket goes down begrudgingly damn it i look around for something that can look like a pillow for him you find a couple of sacks of grain that can probably work i put them down and make them comfy for him okay you think they're probably not gonna last the night with those bear claws but you don't care it's not your grain that's fine also i feed him okay Trinket is very happy tears into some meat you guys make it back to the tavern for an evening's rest for you not a super complicated thing but you know i've gotta go ahead and make a Tinker's Kit roll what am i rolling with my Tinker's Kit i've never done this before for this i would go ahead and make it an intellect modifier to your roll intellect modifier rock that shit Perce and i'm spending my bonus die as well oh we have bonus die don't we from Scanlan thank God because i rolled really badly 10 10 you spend and toil away for the next four or so hours trying to find a way to get this trigger to work twice you nearly sprain a finger you manage seemingly get it to function then the arrow itself splits and shatters you can see there being something to it but this night it's not gonna come to you i'm gonna have to try again later okay that's fine it's on the list that was a terrible roll it was a terrible roll it's been a bad day for rolls it's been bad day for rolling fresh start in the morning well tomorrow is the day that it counts because that's when we begin to crack some heads when we could die out with this system new dice to be fair it's been a long day i'm still bleeding everywhere should we rest and get on with it let's do it or should we visit some whorehouses nah let's sleep let's just sleep tonight just sleep and go oh they're still tired from the other night oh yes one of them battered me quite i don't know what this is that's me getting beaten up by a whore dwarf oh it's you getting the elbow drop she's giving you the Randy Savage from the bedpost oh yeah we're sleeping now all right so you guys go to sleep wake up the next morning fully healed spells restored well

Output: The party purchased several items from an elven merchant, spending 4200 gold on gear too small for their larger frames. During the transaction, the merchant muttered a comment about elven-dwarf tensions, which the party overheard. They then returned to the Iron Hearth Tavern for the night, where one member attempted to craft a specialized bolo arrow using a Tinker's Kit but failed after hours of work. The party settled in for a long rest, fully healing and preparing their spells for the coming day's planned combat.


Input: Uh or should we visit some whore houses nah let's sleep um let's just sleep tonight just sleep and go oh they're still tired from the other night oh yes one of them battered me quite uh I don't know what this is that's me getting beaten up by a whore dwarf oh it's you getting the elbow drop she's giving you the Randy Savage from the bedpost oh yeah we're sleeping now all right so you guys go to sleep wake up the next morning fully healed spells restored well rested and ready for the day you think it's day it's hard to tell still this underground circumstance is really messing with you guys well should we go plunder some mines and kill some goblins let's do it let's go plunder some mines so we head down to the mines all right to the hole all right takin' it to the hole you make your way down to the bottom ring of Kraghammer to the mines proper the miners have gone back to work and from what you can see there's just an all around crazy business with people cleaning out still trying to clean out the ichor that's on the ground left over from the battle you guys had the day before you make your way to the front of the mines and immediately three of the carvers that are standing at the front approach as you begin to walk and then upon noticing you kind of like step back and put their weapons to the side yep acknowledging the orders they received from Lord Greyspine oh Trinket's with us Trinket has come along with you Trinket the bear Trinket the bear I just saw that don't forget Trinket I didn't forget Trinket I assume Trinket comes with you unless you say otherwise in general are they especially bowing to Scanlan the snake slayer no no love they're busy working and fair play to the gnome but they're dwarves sure yeah they see that crap all the time you make your way into the mine proper it goes back for a good ten minutes of walking and of winding you can see the actual track of the minetrack leading around you come upon a couple of dwarves that look over their shoulders begrudgingly at you guys as you pass going hey eh shh and go right back into mining whatever remains in the inside of this it looks like this portion of the mine has been nearly picked clean the dwarves that are in there are probably just wasting time to get their pay for the day you go further back and eventually it opens up I think I have the map available I've got it right here it's over there cool can you put it so that the people can see oh yeah is that a thing they can't see that we can put it on there perhaps for the most part I'll be describing it as you go so it's not too important okay looks like Italy yes it's a boot it's the boot yeah following it you get to a portion of the mine that is very busy you can see since this is probably one of the portions that wasn't collapsed in previous incursions buy whatever creatures these were you get the feeling that this one has basically taken most of their workforce to try and find and carve a new vein or find a new path to pull things from you get towards the portion where all these dwarves are working and you notice that some of the doors have been shattered knocked off the hinges you imagine whatever creatures were barreling through before this is probably where they came through all right that's where we're going make an arcane check somebody with arcane oh yeah can I look around perception you look around what are you looking for I'm looking for you know be specific fifteen arcana check scratch marks for anything I like the idea of magic perception I just wanna see if there's anything familiar about the markings if I can identify any signs of something mystical that's come through here like a portal or a prison or a that'd be more of an investigation roll oh well alright I'm gonna look for tracks okay that'll be an investigation

Output: After deciding to rest for the night and forgo visiting any establishments, the party woke fully healed and resolved to explore the mines. They traveled to the bottom ring of Kraghammer, where miners were cleaning up ichor from a previous battle. The carvers at the entrance recognized the party and stood down, acknowledging Lord Greyspine's orders, while Trinket the bear accompanied them. As they ventured deeper, they observed shattered doors and signs of past creature incursions. One member attempted to identify magical traces with an Arcana check before shifting to look for tracks with an Investigation check.


Input: can I look around uh perception ception you look around what are you looking for I'm looking for you know group laughs be specific fifteen arcane check scratch marks for anything I like the idea of magic perception I just wanna see if there's anything familiar about the markings if I can identify any signs of something mystical that's come through here like a portal or a prison or a that'd be more of a investigation roll oh well all right I'm gonna look for tracks okay that'll be an investigation roll for you as well I'm gonna assist her look for animal tracks I'm scared I don't know which one to roll both my die have been rolling so bad I want to detect magic for a while all right loud thud aid roll Keyleth this one is no longer in service oh wow five well hers is a lot better good sorry I've got the map so I'm looking at the mine are we still in the dwarven carved out sort of structure portion of the mine you are you have just essentially started on that map so let's go down guys I'm holding a map I see one room that they've scrawled supply on so it should be the next right up ahead I'd like to just take a peek in there and see what we can see before we head deeper in all right you are I rolled a one again a natural one a natural one Vax and I get dressed up in Sherlock Holmes cosplay and we say golly gee I think I see some animal tracks over here they are staring at their own footprints on the ground the trail's going cold following around in a circle oh man this has turned completely back from the first game you guys are failing consistently everything let's turn this around let's turn this around anyhow I've got a map so let's use this stay on point here you make your way towards the supply room as you head to where it was one of the dwarves is guarding it not a carver just one of the miners that was hired for this purpose is standing there leads you into the door kind of opening it for you awkwardly going all right whatever you're looking for fine go inside looking inside there are just racks and racks and racks of pickaxes shovels utensils for the purpose of mining and constructing there are wooden boards lying down there are just giant barrels of nails and clipping utensils and things that are used in the continuous expansion of a mine I've seen enough we should keep going group laughs this map says that there's an elevator a short ways up that goes down that goes down but then there's a railway that goes further in into the caves so I'm not sure we should probably go down yeah I feel like going down elevator straight down let's go further all the way down how many of us can the elevator hold elevator can pretty much hold all of you guys okay let's go it's a safe assumption that Lady Kima did not just walk to the back of the upper floors she probably went down yeah let's go down come on get shit done let's go all right let's do it get low air high five we have a map to the elevator make ten as you guys are walking over to where the elevator is you do notice there are two places in the mines where there is just large piles of rubble and part of the ceiling has collapsed you can see that there were portions where the mine expanded much deeper into the mountain that were detonated or collapsed in the idea of preventing any further incursion by whatever these creatures are pouring through you also can see that there are some dwarven corpses being loaded out from the mine below as well as goblin corpses individuals that were caught in the attack that happened yesterday before it managed to emerge from the mine Scanlan are you all right around these goblin corpses we should follow those any goblin corpse is a good goblin I say I'm fine with it I'll just quickly spit on their bodies as they go by and you do so quite quickly spits it's rapid it's amazing so we follow

Output: The party attempted several perception and investigation checks to examine their surroundings but struggled to find clear clues. Consulting their map, they located and briefly inspected a supply room, where a dwarven miner guard allowed them entry to find mining tools and materials. Deciding to press deeper, they chose to take an elevator further down into the mine, suspecting Lady Kima had gone that way. On their way, they observed collapsed tunnels and the removal of dwarven and goblin corpses from a recent attack, confirming the mine's violent incursion.


Input: creatures are pouring through and you can see there are some dwarven corpses being loaded out from the mine below as well as goblin corpses uh individuals that were caught in the attack that happened yesterday before it managed to emerge from the mine... Scanlan are you all right around these goblin corpses? We should follow those. Any goblin corpse is a good goblin I say I'm fine with it I'll just quickly spit on their bodies as they go by. And you do so quite quickly uh it's rapid it's amazing. So we follow the corpses and see where they're coming from. All right so that heads away from the elevator. No no no no no that's being taken to be buried let's just keep-- No no no where they're coming from. Oh. So we could either go to the rear of the mine on this level and see where they're coming from. I thought we already went downstairs? No not yet. There's a spiral staircase on the map on the lower right hand side. Yes I see it. That's where they're coming from. Does that lead down probably? It seems to. Well then let's take the elevator whatever let's go down. All right. You should put it under the thing. We're good with down. You guys go ahead and approach the elevator it's a large wooden platform with a series of chains my terrible hastily drawn map there for you. It's kinda crap but it's kinda great. Yeah I know it was actually more designed as a DM utensil but you guys needed a map so I gave you my map. There you go. Take it back. So I'm taking it back. (laughs) Give it to me. It's-a mine no I'm keeping it it's all right. So you get back to the elevator there's a large fifteen by twenty platform with a series of chains and there are two dwarves in the back that run a giant iron wheel as you approach they kind of give you a look like well are you serious about going down? Yeah. Okay step on the platform. Let's do it. The two dwarves grab and begin to rotate the giant wheel as it does you hear the winch and the chain begin to tighten as it does the platform shudders for a second begins to lower as it begins to lower you can feel the actual platform shake a little bit as the whole weight is placed on the chains. Guys we're on an elevator. This is scary. I love elevators. As the winch begins to release it-- I pet Trinket calm him down. I've never been on one of these before. Trinket is a little nervous. It's really tight. I'm on an elevator with a bear. It's really dark tight. Oh light! (click) Thank you. Are we down yet? Keyleth's getting a little claustrophobic she's never been in this tight of a space. Are you claustrophobic? As the light spell bursts out from his staff you all kind of have to cover your eyes for a second but the lower area is opened up. Word of warning Tiberious. Can we see out? She said it was dark and then I cast my spell. Yeah it's what you do. (loud thudding) You guys hit the bottom floor you step off the platform and you can see there is a secondary minecart that leads from this elevator that curves to the left and leads deeper into the mine proper to the right of you is the spiral staircase and you can see now two of the other miner dwarves are dragging a dead body across. Can I look for goblin tracks down here and follow those? (laughs) You can attempt another investigation check. Why don't we just ask the dwarves where they were getting the bodies? You're gonna roll crap you're gonna roll crap. Don't curse me. Please don't do that. What am I what is it that I add it to? Investigate. Perception? Investigate but you have advantage on the roll because you're a ranger tracking. Oh sweet okay. Why don't we just ask? Well that's good okay let's go with a seventeen. Seventeen all right so as you guys are going to ask somebody about this your ranger gets down and begins inspecting the floor.

Output: The party decided to investigate the source of the goblin corpses by descending into the mine's lower level via a large, chain-operated elevator run by two dwarves. During the tense descent, some members expressed claustrophobia while another cast a light spell. Upon reaching the bottom, they found a minecart tunnel, a spiral staircase, and witnessed dwarves dragging another body. A ranger then began examining the floor for goblin tracks while others suggested simply asking the dwarves for information.


Input: just ask the dwarves where they were getting the bodies? you're gonna roll crap you're gonna roll crap don't curse me please don't do that what am i what is it that i add it to investigate perception investigate but you advantage on the roll because you're a ranger tracking oh sweet okay why don't we just ask well that's good okay let's go with a seventeen seventeen alright so as you guys are going to ask somebody about this your ranger gets down and begins inspecting the floor yeah i see things where you can see there were struggles that apparently occurred you can see slash marks on the ground you can see bodies or the impacts of bodies where some of these dwarves have been pulled away a few minutes later you can see tracks dwarven tracks of bodies being pulled and dragged not in the direction they're going but further down the tunnel yeah let's go there oh no as you look and follow that track you notice that maybe a good two hundred feet to the left of the cavern there is a new tunnel breach that is currently open about a twenty by fifteen size tunnel that is fresh and blasted out from the other side you can see rubble and rocks strewn across the floor i hear i hear birds coming from the it's a fucking trip right i know let's go down there let's go down where it's dangerous all right can we see can we ask one of the guards it's a mine canary is it black or is it dim with his light spell it's fairly bright nice otherwise it's fairly dim i cup my hands over my face and go grog grog grog and it does echo grog grog grog grog why would you do that why not grog grog grog following the tracks you can see the dragging of the bodies does indeed go in the direction and into the newly carved tunnel in this mine network all right what you do notice is the dwarves bodies that are being dragged away you can see footprints of those that are also pulling them aside you kind of figure out the idea of the pattern of the footsteps that are leading in that direction big small most of them are also dwarven in shape oh okay most of them so there are you can gather dwarven feet dragging dwarven bodies deeper inside duergar dwarven centipede it's the duergar however there are two bodies that are being dragged with no footprints whatsoever what? wings they're being used like skateboards legolas style who and what are those this is twenty fifteen is there any residue yeah wow if only we had asked some dwarves what's been going on down here is there any residue blood we already know green red black from the dragging marks there is no blood there's no signs of them dragging dead bodies off at least does it look like they struggled no there's no struggle either oh crap fire what about the walls how close are the walls the walls here for this tunnel are about fifteen twenty feet in width and about ten fifteen feet high are there any scratch marks or anything like that on the walls no let's stop dicking around and go into that mine yeah yeah might as well all right we go further you push further in so this tunnel pitch black there's no light source aside from the one that you're creating you guys push forward and push forward following the tracks and push forward and the tunnel winds and winds and descends and winds and descends about two hours what?! of following this tunnel with little variation should've grabbed some dried fruit we got a ton steadily declining and winding as it progresses three hours go by this tunnel goes extremely deep whatever managed to dig its way up here came from pretty far under this mine at no point does it look like the bodies ever moved nope no change in physicality no sign of struggle but there are the drag marks all the way yeah and two hours ago i started stealthing and taking the

Output: The party investigated the dwarven disappearances, with the ranger discovering signs of struggle and drag marks leading away from the main cavern. They followed these tracks to a newly blasted tunnel breach, where they deduced that dwarves were dragging other dwarves deeper into the mine. Crucially, they found evidence of two bodies being dragged by winged creatures, leaving no footprints. After deciding to press on, the group followed the winding tunnel for over three hours as it descended deep underground, with no signs of the bodies ever stopping.


Input: um of shapes and colors and shiny things also ale in his early years armed with his two-handled great axe grog often enjoyed proving his might amongst the ranks of his family's wandering herd but after coming upon an unsuspecting elderly gnome in the woods he objected to the killing of such an innocent life a creature of impulse grog felt only pity for this this terrified little thing right listen up if you have ale then you have a friend in grog strongjaw a goliath of towering height and size this barbarian has an appetite for the two great loves in his life combat women and ale wait easily the brains of the group grog is often consulted for his vast knowledge of shapes colors and shiny things also ale in his early years armed with his two-handled great axe grog often enjoyed proving his might amongst the ranks of his family's wandering herd but after coming upon an unsuspecting elderly gnome in the woods he objected to the killing of such an innocent life a creature of impulse grog felt only pity for this this terrified little thing his disobedience cost him dearly beaten bloody and banished by the herd leader his uncle kevdak grog was abandoned and left to die exiled from his herd it was then that the relative of the very gnome he fought to save saved him it was the kindness of a gnome cleric named pike that healed grog bringing him back from death's edge and they have remained close friends ever since most nights grog can be found challenging entire taverns to wrestling matches or accompanying scanlan to the nearest house where you pay for lady favors also ale um a first impression of keyleth would leave you with little information on the half-elven druid you might even think that her social awkwardness due to her sheltered upbringing is kind of sweet of course it would be unwise to underestimate her based on first impressions under that unintimidating petite frame is a vicious beast waiting to be unleashed whose natural powers have made even the fiercest of champions pee their pants literally born to the air tribe of the ashari people keyleth was raised with a deep love of nature and the elemental magics it is her people's inherent duty to protect the delicate areas in tal'dorei where the four elemental planes begin to bleed with this realm since she was a little girl she had quite a knack for air manipulation and beast shaping abilities well if you consider kittens and flying squirrels to be little beasts which I do anyways it wasn't long before the headmaster of the tribe her father koren realized her true prodigious abilities and she was inveterated to succeed him as the next headmaster just like that her jovial childhood was stripped and replaced with endless spell memorization teachings from ancient traditions and exceedingly high expectations every druid leader-to-be must embark on a journey to seek out the sister tribes in order to introduce and establish respect amongst the fellow headmasters they call this the aramente or noble odyssey when her father felt she was ready he set her on the path to truly discovering herself not knowing when or if she will ever return as she hikes down the mountain towards stillben she meditated on the task ahead part of the aramente is proving yourself a strong warrior a valiant protector and a wise and compassionate leader with this knowledge one thought plays in repeat in her mind is she even worthy percy was the third child of seven children born to a noble family who lived far to the north in the ancient castle of whitestone with so many siblings to share the burdens of lordship percy turned his attention to the sciences engineering and naturalism one day a mysterious couple named lord and lady briarwood came to court during a feast held in their honor the briarwoods violently took control of the castle killing or imprisoning everyone who would stand in their way percy awoke chained in the dungeon only to be freed by his younger sister together they fled chased by the briarwoods' men as they ran percy's sister took several arrows to the chest and fell percy kept running eventually jumping into a freezing river and floating unconscious to freedom he did not remember waking up on a fishing boat he barely remembered the next two years as he slowly made his way as far south as possible then one night percy had a dream a roaring cloud of smoke offered him vengeance against those who destroyed his family when he awoke percy began to design his first gun

Output: The party shared their histories around the campfire. Grog recounted his exile from his goliath herd after refusing to kill an elderly gnome, only to be saved from death by that very gnome's relative, the cleric Pike. Keyleth described her sheltered upbringing and the beginning of her aramente, a journey to prove herself worthy as the future headmaster of her air tribe. Finally, Percy revealed the traumatic destruction of his family by the Briarwoods, which led to his flight and the subsequent dream that inspired him to design his first gun.


Input: Together they fled chased by the Briarwood's men and as they ran Percy's sister took several arrows to the chest and fell and Percy kept running eventually jumping into a freezing river and floating unconscious to freedom and he didn't remember waking up on a fishing boat he barely remembered the next two years as he slowly made his way as far south as possible and then one night Percy had a dream and a roaring cloud of smoke offered him vengeance against those who destroyed his family and when he awoke Percy began to design his first gun uh oh you haven't heard of Scanlan Shorthalt well gird your loins ladies because he has his eye on you a talented musician master of disguise and dashingly handsome in his own mind Scanlan sings songs almost as much as he sings his own praises born a poor gnome Scanlan used his endless charm and soaring tenor voice to croon for coin and support his single mother and one day he was discovered by a half-orc promoter and joined Dr Dranzel's Spectacular Traveling Troupe where he learned the ways of the world and honed his skills as a bard extraordinaire and a loner much of his life Scanlan has never quite come to terms with the violent death of his mother at the hands of a goblin invasion and while his years on the road provided many shall we say educational experiences with the opposite sex deep down Scanlan yearns for the one thing he's never known the true love of a fellow gnome and still Scanlan considers himself a lover first performer second and fighter distant third and on the battlefield he'll support his allies but rarely draws blood unless it's to protect fellow gnome Pike and count on Scanlan for a hearty laugh a rollicking song and a twinkle in his eye that melts hearts and makes the females swoon um greetings and salutations I am Tiberius Stormwind and I hail from a town called Ty'rex located in the heart of Draconia from a politically respected family and at the age of fifteen I succeeded in passing the Sorcerer's Rite showing prodigy-like control of my magic and the judges and the Draconian high council were amazed at how powerful my spells were for how long I had been training and at twenty years old I was the youngest appointed member of the magic guild in Draconian history and for the next few years I almost went mad from the malaise of being a guild member as it's rather boring and however one day I happened upon a chamber unused for quite some time and in the room were stacks of books and maps of the surrounding cities and areas around the known world and for months I would frequent the chamber and learned of artifacts from legend and after a long period of research I made a list of artifacts that caught my eye and I brought these findings to the high council and was told that all of the information in the chamber I stumbled upon was either believed to be fiction or unsolvable mysteries and hence were lost forever and I found those answers to be unacceptable and a year later I devised a ruse and managed to convince the city council to lend support in me leaving Draconia on a mission of peace and diplomacy for the surrounding kingdoms and going from town to town and making friends and allies in and for the name of Draconia and being a red dragonborn I had quite the task on my hands in that respect but it was exactly what I needed so I could explore the world and find these artifacts as I felt the truth was out there and some may describe me as buffoonish but I say poppycock to all that uh I am much sharper than most give me credit for and I just don't pay attention to things sometimes and I've also been known to be rather cunning loyal happy-go-lucky and well dangerous and I can't help but show my true scales every now and then and but overall I think I'm quite friendly for a dragonborn and never entirely welcome in the company of elves or men Vax'ildan learned at a young age to skip past formality preferring instead to invite himself in your door and along with twin sister Vex'ahlia Vax was born by a chance encounter between elven royalty and human peasantry and raised by their mother in their early years the twins were eventually sent off to their father in the elven capital of Syngorn and but their cool reception among the elves there never warmed and their time in the capital didn't last and the siblings stole away one autumn night and set out on the open road and after a few years of wandering they eventually decided to return to their mother and journeyed back to

Output: The party's origins were revealed: Percy recounted fleeing the Briarwood's men, his sister's death, and a two-year journey culminating in a dark dream that led him to design his first gun. Scanlan Shorthalt was introduced as a charming, mother-obsessed gnome bard from Dr Dranzel's troupe. Tiberius Stormwind, a prodigious dragonborn sorcerer, explained he left Draconia on a diplomatic ruse to secretly search for legendary artifacts. Finally, the half-elf twins Vax'ildan and Vex'ahlia were described as having left their elven homeland to return to their human mother.


Input: so uh formality not so much he just kind of invites himself in your door right and with his twin sister vexahlia vax was born from this chance encounter between like elven royalty and human peasantry um raised by their mother in the early years but then they were eventually sent off to their father in the elven capital syngorn but their reception there it was cool it never warmed and their time in the capital didn't last so the siblings just stole away one autumn night and set out on the open road after a few years of wandering they decided to return to their mother journeyed back to the lands of their youth but instead of finding their childhood home they came back to a pile of rubble their mother was gone their home burned to ash and pressing the townspeople for answers they learned of the day the dragon came with all their ties severed vaxildan and his sister set out to find their fortune together in taldorei an outsider since birth vax quickly learned to solve life's challenges in his own particular way often by sidestepping them entirely and when his knack for circumventing adversity isn't enough well the way of blades the elves schooled him in more than makes up the difference so like so many half elves vexahlia has spent most of her life suffering the cool reception of a people who don't fully accept her born of a human mother and an elven father who only later in life took an interest in their existence vexahlia and her twin brother vaxildan quickly realized the only people they could truly rely on in this world were each other it was at the age of ten when the two were taken from their mother and brought to live in syngorn the isolated elven city for which their father was an ambassador he quietly took them in but always kept an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own vax took to the cities stealing small trinkets and learning the ways of the thief while vex kept to the woods she preferred the isolation always the keen observer she learned to hunt and to track to spy and to shoot and through a series of fateful events earned herself a companion in the form of a bear her own stolen trinket to fight alongside her and protect her fiercely also he is adorable and gives expert massages and uh back to you welcome back thank you for waiting we've all had our fill of snacks drinks and relieving ourselves of the ones we had earlier so before we return we actually want to thank you guys for having all the subscriptions you have since we started playing we hit a thousand very quickly you guys are awesome yeah so thank you for that big round of applause round of applause subscriptions have been awesome and as such we have a winner for this evening's event hi tiberius sorry everyone tiberius has returned so in character as always so the winner of the evening is going to win both a signed photo of the cast of critical role as well as a signed players handbook of d and d's fifth edition is um visitor no on the backside the winner is yareth congratulations thank you for subscribing and paying attention and being in the chat room and being awesome we're gonna go ahead and get your information and we're gonna make sure that you get our awesome first critical role giveaway well done yareth thank you for coming yareth uh enjoy your players handbook five e hopefully more to come down the road we'll have more fun things for you guys so anyway bringing it back to the game at hand as you've stepped into this large cavernous space you can hear the rush of water as the underground river begins to turn into a waterfall and drifts into a smaller body of water it's just out of sight beyond this cliff face into this open cavernous area oh we just stealthed you guys also stealthed and what did you roll for stealth i rolled seventeen seventeen got it all right oh less than that you didn't oh no i didn't eighteen all right you were already stealthed though that's true as you guys step into this space there are sections of large rock portions of stone that just jut out and block off portions from your view of this area giant stalagmites and stalactites that just permeate the

Output: The party learned of Vax and Vex's tragic past, including their difficult childhood, their mother's death at the claws of a dragon, and their subsequent life as wandering adventurers. Upon entering a vast cavern with an underground river and waterfall, the group attempted to move stealthily through the stalagmite-filled space. Vax and Vex both successfully rolled for stealth, with Vax's check of 17 and Vex's already-stealthed status allowing them to proceed unseen. The session was briefly interrupted to announce a subscriber giveaway winner before returning to the game.