Input: ``` uh so like a second a sphere of darkness appears in the corner of the room where you can not see like an entire part of the room and she sits there and hovers just a little pocket of darkness aw man whats that you hear some rustling weve been in darkness so long you hear some rustling you hear some rustling the sphere of darkness finishes and you see shes holding like a sack of coins that you dont know where she picked them up from oh she steps back over to her chair sits down and says just a precaution i like to keep my private things private but a deal is a deal and youve done as youve asked so as weve discussed um ten thousand gold pieces to the lot of you and my greatest thanks i take that to the lot of you and my greatest thanks all laugh she hands it out to vexas eager palm its very heavy good thing im strong then huh with her nine strength it sags sorry about the hand gesture there stop it all laugh internet she sits back down says you tell me what else if anything has transpired and ill let you know what you missed well we have orcuses horn so thats a thing theres a slight pause before the actual sound of breaking glass hits your ears as the teacup that shes holding shatters across the stonework on the floor [CHAR] still sitting in her chair hands in place and says im sorry what did you say yes that beholder butthole that we had to fight that we had no idea we had to fight had this orcus horn on his head so we took it off and we kept it safe thats what you wanted im assuming to destroy it but we havent touched it though no all right she looks over to kima who does this with her shoulders up kima gives her a nod and says to be honest i wasnt sure that was the end of my journey but it seems that great evil i talked about before we killed it and took its source of power now were figuring out what to do with it she gives a sheepish grin and a slight shrug in her armor [CHAR] looks to the ground for a moment and says i dont know much of this object you say but if it was the source of the creatures power and it carries with it the connotations of orcus then this is a very very ill omen indeed yes this must be brought before the council immediately wait the council the council the council of taldorei the council you are part of that helps are you going there right now also yes i was summoned to it we were as well heres the thing sorry [CHAR] the thing with this particular item is the more people know about it the more dangerous it actually becomes the fact that we even share this information with kima and with you is a very dangerous thing to begin with i agree are the council trustworthy those who currently reside on the council are trustworthy i assure you this ive done my work with them for many years and those that have passed have been replaced with equally ```

Output: - The party received a ten thousand gold piece reward from [CHAR], who had used a sphere of darkness to discreetly retrieve the funds. Upon learning that the group had acquired Orcus's horn from a defeated Beholder, [CHAR] shattered her teacup in horror, recognizing the item as a dangerous ill omen. She insisted that the artifact must be brought immediately to the Council of Taldorei, despite the party's concerns about the risks of sharing such sensitive information. [CHAR] assured the group that the current council members are trustworthy and that she had worked with them for years. The session concluded with the party agreeing to transport the horn to the council, acknowledging the severe threat the object poses.


Input: ``` yes i was summoned to it we were as well heres the thing sorry [CHAR] the thing with this particular item is the more people know about it the more dangerous it actually becomes the fact that we even share this information with comma and with you is a very dangerous thing to begin with i agree are the council trustworthy um those who currently reside on the council are trustworthy i assure you this ive done my work with them for many years and those that have passed have been replaced with equally trustworthy individuals and rest assured i have my checks and balances in place as well i think what were worried about most is the corrupting nature of this thing and while the council may have good intentions i think more than a few of us are somewhat nervous what effect it might have on them on us can you assess what the mistrust would be to not bring this before the sovereign and the council namely if the immediate want is for it to be immediately destroyed because thats what needs to happen with anything from orcas as you very well know i understand and i dont think youll find anyone who disagrees but i also dont think you should sow mistrust with the council by keeping any of this information from them its not about trust uriel has been corrupted once already exactly this is true and was it not by your hand that he was freed and his family kept safe understand that this is a man that owes you him and his familys life i think he would take in to you his ear bent in your direction quite strongly correct but couldnt you also safely say that he is therefore fairly easy corruptible if he had been corrupted before even not if subconsciously im not saying intentionally but he clearly you would know best what was responsible for corrupting our sovereign as you did fight and one was felled by its own strength im saying lady [CHAR] that there is essences there seems to be magical properties to this horn that corrupt even some of the strongest willed individuals then we must be rid of it quickly and i think we need to at least discuss this with the council if not present it bring it to their attention there are ways arcane not very approved ways of nullifying targeted memories the rest of the arcana pentsafocal have banned the use of such magics but if we could have approval understanding the safety concerns of this object from the council we could override the arcana pentsafocal and i could employ some of these magics to make sure that once this artifact is destroyed or taken somewhere to never be found again we ourselves perhaps would not recall it ever existed and that itself is the safest course of action i agree i think that we trust you and you trust the council thats enough for me thats enough for me as well [CHAR] where do you stand thats definitely enough for me [CHAR] where do you stand just so you know [CHAR] i might have a solution as well for actually destroying it so i will follow your lead i think the best course of action is to trust people and were incapable of destroying the thing on our own oh thats ``` ``` yes i was um summoned to it we were as well heres the thing sorry [CHAR] the thing with this particular item is the more people know about it the more dangerous it actually becomes the fact that we even share this information with kima and with you is a very dangerous thing to begin with i agree are the council trustworthy uh those who currently reside on the council are trustworthy i assure you this ive done my work with them for many years and those that have passed have been replaced with equally trustworthy individuals and rest assured i have my checks and balances in place as well i think what were worried about most is the corrupting nature of this thing and while the council may have good intentions i think more than a few of us are somewhat nervous what effect it might have on them on us can you assess what the mistrust would be to not bring this before the sovereign and the council namely if the immediate want is for it to be immediately destroyed because thats what needs to happen with anything from orcus as you very well know i understand and i dont think youll find anyone who disagrees but i also dont think you should sow mistrust with the council by keeping any of this information from them its not about trust uriel has been corrupted once already exactly this is true and was it not by your hand that he was freed and his family kept safe understand that this is a man that owes you him and his familys life i think he would take in to you his ear bent in your direction quite strongly correct but couldnt you also safely say that he is therefore fairly easy corruptible if he had been corrupted before even not if subconsciously im not saying intentionally but he clearly you would know best what was responsible for corrupting our sovereign as you did fight and one was felled by its own strength im saying lady [CHAR] that there is essences there seems to be magical properties to this horn that corrupt even some of the strongest willed individuals then we must be rid of it quickly and i think we need to at least discuss this with the council if not present it bring it to their attention there are ways arcane not very approved ways of nullifying targeted memories the rest of the arcana pentsafocal have banned the use of such magics but if we could have approval understanding the safety concerns of this object from the council we could override the arcana pentsafocal and i could employ some of these magics to make sure that once this artifact is destroyed or taken somewhere to never be found again we ourselves perhaps would not recall it ever existed and that itself is the safest course of action i agree i think that we trust you and you trust the council thats enough for me thats enough for me as well [CHAR] where do you stand thats definitely enough for me [CHAR] where do you stand just so you know [CHAR] i might have a solution as well for actually destroying it so i will follow your lead i think the best course of action is to trust people and were incapable of destroying the thing on our own oh thats ``` ``` yes i was uh summoned to it we were as well heres the thing sorry [CHAR] the thing with this particular item is the more people know about it the more dangerous it actually becomes the fact that we even share this information with kima and with you is a very dangerous thing to begin with i agree are the council trustworthy those who currently reside on the council are trustworthy i assure you this ive done my work with them for many years and those that have passed have been replaced with equally trustworthy individuals and rest assured i have my checks and balances in place as well i think what were worried about most is the corrupting nature of this thing and while the council may have good intentions i think more than a few of us are somewhat nervous what effect it might have on them on us can you assess what the mistrust would be to not bring this before the sovereign and the council namely if the immediate want is for it to be immediately destroyed because thats what needs to happen with anything from orcus as you very well know i understand and i dont think youll find anyone who disagrees but i also dont think you should sow mistrust with the council by keeping any of this information from them its not about trust uriel has been corrupted once already exactly this is true and was it not by your hand that he was freed and his family kept safe understand that this is a man that owes you him and his familys life i think he would take in to you his ear bent in your direction quite strongly correct but couldnt you also safely say that he is therefore fairly easy corruptible if he had been corrupted before even not if subconsciously im not saying intentionally but he clearly you would know best what was responsible for corrupting our sovereign as you did fight and one was felled by its own strength im saying lady [CHAR] that there is essences there seems to be magical properties to this horn that corrupt even some of the strongest willed individuals then we must be rid of it quickly and i think we need to at least discuss this with the council if not present it bring it to their attention there are ways arcane not very approved ways of nullifying targeted memories the rest of the arcana pentsafocal have banned the use of such magics but if we could have approval understanding the safety concerns of this object from the council we could override the arcana pentsafocal and i could employ some of these magics to make sure that once this artifact is destroyed or taken somewhere to never be found again we ourselves perhaps would not recall it ever existed and that itself is the safest course of action i agree i think that we trust you and you trust the council thats enough for me thats enough for me as well [CHAR] where do you stand thats definitely enough for me [CHAR] where do you stand just so you know [CHAR] i might have a solution as well for actually destroying it so i will follow your lead i think the best course of action is to trust people and were incapable of destroying the thing on our own oh thats ```

Output: - The party engaged in a tense discussion with Lady [CHAR] regarding the dangerous properties of an artifact from Orcus, specifically its tendency to corrupt even the strongest individuals. Despite initial fears about the Council's trustworthiness and the potential for the Sovereign to be compromised, [CHAR] assured them of the Council's integrity and proposed a plan to nullify the party's memories of the event after the artifact's destruction. The group agreed to trust [CHAR] and the Council, deciding to bring the artifact to their attention rather than destroying it in secret. [CHAR] also offered his own potential solution for the artifact's destruction, pledging to follow [CHAR]'s lead in the matter.


Input: trade currently within emon uh you can see he has long strawberry blonde hair that is pulled into a tight ponytail to the back he wears darker clothing more for decoration than actual use his armor seems to be loose and more decorative *[static]* next to him is guardian tofor brotorus which you've heard of but have not met before a female dragonborn paladin say that one more time guardian who's a what now guardian tofour bratorras tofour t o f o r bratorras her name's been mentioned before but this is the first time you guys have actually seen her in person *[rustling]* it's a girl it's a female dragonborn paladin she is adorned in full silvered platinum plate that has currently carved multiple symbols of bahamut the platinum dragon as she looks up and notices you can see she gives a hand up a symbol of greetings towards kima as kima also gives her hand up and they both touch the front of their armor in a symbolic holy way they both being followers of bahamut you immediately make that religious connection between the two of them she looks across at the rest of the group there that she doesn't seem to notice eyes meeting with tiberius this is strange you haven't seen very many dragonborn at all within emon and as soon as she meets your gaze she gives you a look of deep deep stinkeye *[faint chatter]* hello my name is tiberius stormwind of house stormwind from draconia from draconia you say yes I'm sure you've heard of my father kravanas my mother penelope and perhaps you should close that trap and sit across the table as far from me as possible she seems to spit the words almost and sits back in her chair mind your tongue the rest of the council's talking amongst themselves and hearing this slight discussion next to her there is a halfling male in a ranger-ish garb wearing what looks like some really fine chain shirt with a thick dark black cloak he is shaved bald with tattoos on one side of his face and he introduces himself I'm terribly sorry I did not mean for there to be any sort of misunderstanding here he gives a slight nudge to tofour I do not believe we've met at this time my name is seeker asum emring I am the master of secrets here within the council he extends his hand towards you almost like alleviating the tension hi stormwind here I assume you're the ones we're waiting for please have a seat at which the sovereign finishes discussion with another human which you have not met he is a built and armored individual stands probably the tallest of the entire group thick square jaw unshaven at which point he puts his hand on the sovereign's shoulder and says I suppose I should introduce myself as well I've heard much about you vox machina I am arbiter braum goldhand I have recently taken up as of three months ago the position that general kreig once held within the city since he was unfortunately lost to us there was a need for a new master of law as since I've had a lot to keep up on unable to meet you personally until now but it is a pleasure I've heard nothing but great things he sits down in his chair [CHAR] finds her side of the table and gestures the rest of you please have *[noise increases]*

Output: - The party arrived at the council meeting in Emon and was greeted by Guardian Tofor Brotorus, a female dragonborn paladin whose Bahamut symbols sparked a religious connection with Kima. Tiberius Stormwind immediately clashed with Tofor, issuing a stern warning to keep his distance, before being interrupted by Seeker Asum Emring, a halfling master of secrets who attempted to diffuse the tension. The group was then formally introduced to Arbiter Braum Goldhand, the new master of law who had recently replaced General Kreig. Following these introductions, [CHAR] gestured for the rest of the party to take their seats at the table as the sovereign concluded a side discussion with another armored human.


Input: uh i've heard much about you vox machina i am arbiter braum gold hand i have recently taken up as of three months ago the position that general kreig once held within the city since he was unfortunately lost to us there was a need for a new master of law as since i've had a lot to keep up on unable to meet you personally until now but it is a pleasure i've heard nothing but great things uh he sits down in his chair [CHAR] finds her side of the table and gestures the rest of you please have a seat i stand i don't sit all right the overeign finishes writing some papers rolls them up snaps twice and a gentleman comes by he hands him the papers and says get this to lady and lord briarwood as soon as possible thank you all right first of all i want to welcome you all back it's been a few weeks since we've seen each other i've been recently given word that you unceremoniously appeared in the center of the lyceum not but twelve hours ago worse for wear so i would like to know first off why you've returned in the center of our city and i want to see how you've all been these past few weeks i apologize if i'm a bit scattered i've had a few things on my mind as of late but yes how is vox machina if i may we didn't choose to dump ourselves right in the middle of the city that was born out of necessity not out of choice the task we set out to finish proved a lot more complicated than originally perceived frankly i worry about the safety of the city of kraghammer underneath their home down in the bowels of the earth i'm don't know how much the council knows about the race of the illithid we stumbled into a veritable hornets' nest of them below the city uh most faces are blank [CHAR] has her hands on the table listening intently as you say illithid you do notice that seeker asom emring the halfling immediately sits back in his chair with a look of oh snap i see a lot of blank stares at this table i wasn't very familiar with them either there is an entire city in the underdark beneath kraghammer and in their midst was a beholder that was controlling the entire city we ended up destroying it barely escaping with our lives fleeing the city destroying a god i think i don't think we destroyed the god the beholder is merely a demi-demon yes it was something he had possessed but the god still lives yes but orcus was behind the beholder we just have the horn we killed [CHAR] and then he got back up again he didn't get himself back up because orcus is a god of necromancy and undeath that's what the horn did it brought him back to life when he would die that's why i ripped it out when we did it because i knew that's what was going on that's what the horn does i just worry that it's not just an appliance it's got hidden in it something absolutely has remember it laughed at me when i tried to crush it is what i'm saying [CHAR] looks at you strangely tiberius you sound different i was talking

Output: - Vox Machina met with Arbiter Braum Goldhand, the newly appointed General of Law, to explain their sudden and desperate return to Kraghammer. The party revealed that beneath the city lies an entire underdark civilization controlled by a beholder possessed by the god Orcus, which they barely escaped after destroying the creature. During the briefing, the party discovered that the necromantic horn used to resurrect their fallen ally [CHAR] was actually a divine artifact capable of reviving the dead, a fact that shocked the council member Asom Emring. Although the party confirmed that Orcus remains alive, they emphasized the immediate danger posed by the horn's hidden power and their inability to destroy it completely. The meeting concluded with the Arbiter expressing concern over the city's safety and the party's scattered demeanor following the harrowing ordeal.


Input: the sovereign whos been kinda quiet at this moment says uh well best i can tell at this point it should not stay in emon weve had enough trouble in this city and like enough issues here that were having to deal with in the aftermath of the attack on my family we do not have the mental will nor the ability to withstand any sort of assault either from the inside or the outside of the city if we are to take it elsewhere i trust the opinion of you of kima and [CHAR] at which point [CHAR] takes a moment and says just the knowledge of such a thing existing let alone two in this world is dangerous who knows what horrors an individual could achieve should they find both horns now wherever this gets taken the knowledge that all of us know that these exist now and anyone else beyond this means that thats a leak thats a weakness now ive heard of some magics that can erase like selective memories permanently ancient magics at which point as she starts saying this the rest of the room shifts uncomfortably you can see tofor begins to raise her hand to protest [CHAR] shuts her down and says but i would not employ these unless they were absolutely necessary i need to speak with the arcana pentsafocal and see if this is such a strange and necessary circumstance to allow the use of such magics that will take me some time to get the entire conclave to agree but i think its possible it may be the only way if we can not destroy this to make sure that the rest of this world never knows that it existed i think thats the safest route as for getting it out of the city i feel that we have two individuals here two followers of bahamut both the deity that saw the deity brought the vision to kima and presented whether in a roundabout way the power and strength of these individuals to eventually retrieve it and prevent it from being an artifact that instrumentally destroyed the dwarven city and quite possibly all of toldore so i think if there was a god whose guidance we can look into i would put my trust in the clergy of bahamut she looks to kima kima nods her head of course wed agree with such sentiments as well kima raises her maul and says well then if thats to be the case ill send word over to the rest of my temple well send over our finest paladins clerics and guardians prepare a box for travel well take it across the sea then we shall seal this bastard kima yeah oh sorry kima when you do approach your king propose because orcuss horn is pure black evil perhaps the side of light can help as well the blessing of sarenrae and other light sources divine powers could be helpful as well the horn will remain here until the vessel is brought over but we have holy vessels specifically designed for the keeping of remains or things that are of great evil we would gladly welcome the blessing of something from sarenrae as well after all there is nothing wrong with more positive energy instilled to maintain such a negative force i personally dont trust this horn travelling anywhere without at least one of our supervision at which point the sovereign speaks up and says and to be completely honest

Output: - The Sovereign agreed that the artifact must be removed from the city immediately to prevent further danger, placing his trust in the party to handle the matter. [CHAR] proposed using ancient memory-erasing magic to ensure the world never learns of the horns' existence, a plan she intends to discuss with the Arcana Conclave. The group decided to entrust the artifact to the clergy of Bahamut, with Kima promising to send her finest paladins and clerics to transport it across the sea. They also agreed to seek the blessings of Sarenrae and other light deities to help contain the artifact's evil nature before its departure. Kima raised her maul in agreement, committing to seal the artifact and coordinate the necessary divine protections.


Input: uh i'm gonna rip off a piece of the scroll of telescription and i'm gonna approach uh when you do all you do is write the message to this and we will receive it it's an enchanted parchment i will receive the message he tells you i know how these work yes thank you as you present it he walks by and one of his guards takes it from you and gives you a nod they exit the chambers you guys are escorted out into the main hallway of the palace bye the rest of the council scatters amongst the palace proper you are all left the doors close behind you and the echoing hallways towards the central left side of the palace sighs [CHAR] i'm fine are you okay you're sweating i know are you okay why are you sweating it's hot nothing the sun comes up and it gets very hot i'll tell you later very good this is discussion for later there's more important things kima and [CHAR] are near you at which point kima looks at the rest of you and says i apologize i have to figure this out now so i'm going to head to the nearest temple of bahamut and see if we could reach out quickly what should we do that's up to you she looks to [CHAR] questioning [CHAR] in the event of this blessed chamber arriving you will be notified we will request your presence to bring the artifact in question seal it and then we will begin our journey over to its place of hopeful destruction and or proper banishment would you like anyone to go with you or you just want to go alone to to work out the details of all of this for me it's just preparation of the arcane transference ritual i'm going to go meet with a friend of mine over in ostania i will say we haven't replenished our potions yet and we could go should we go to visit our old friend gilmore we could go to gilmore's gilmore gilmore gilmore's glorious goods you essentially want us to wait whatever business you need to get done it should take no more than two days to get this taken care of you guys we have a weekend this is [CHAR] and kima who are here yeah they're the only two who have stayed behind with you guys outside of the council chambers i take [CHAR] by the hand and i walk over to kima and they're short so i kneel down i say to the both of them i've never pretended to be a man of the cloth i know little of the gods but the brush we had down below has left me shaken what can the gods tell us the gods stick their noses into our doings whenever it pleases them are they not here have they anything to say for what is happening now i'm with this guy high five [CHAR] at which point did you wish to respond in any way well i just know that i tried to have a response from my god down below and she didn't really respond the uh uh like uh wait what happened uh i think i missed that part uh

Output: - The party successfully presented a piece of the scroll of telescription to the council, which allowed them to communicate with the artifact before being escorted out of the palace chambers. Once outside, Kima and [CHAR] remained with the group while the rest of the council dispersed, prompting Kima to announce her immediate departure for a temple of Bahamut to prepare an arcane transference ritual. [CHAR] clarified that the party would be notified when the artifact arrives and must be brought to the temple for its eventual banishment. Kima then offered to visit her friend Gilmore in Ostania to replenish potions, suggesting a two-day delay while the others waited. In response to the party's shaken state, Kima and [CHAR] offered spiritual counsel, with Kima admitting her god did not respond during their recent ordeal, while [CHAR] joined Kima in a high-five.


Input: is a pamphlet [CHAR] gilmore's oh a lot of paper i'll be at gilmore's oh it's like a mini book it's like a tiny scroll it has pictures yes look [CHAR] i'm already heading towards gilmore's i'm following [CHAR] we're going to gilmore's too all right you guys exit and find your way exiting the palace and the cloudtop district to make your way to abedar's promenade to enter and reunite with your good friend gilmore we're going to take this moment to take a break use the restroom get some food we're at two are we at two more giveaway time oh it's giveaway time snuggle lord snuggle lord all right we hit our next giveaway so we'll do that first all right we hit our next giveaway so we'll do that first snuggle lord snuggle lord all right so we have oh no snuggle lord snuggle lord it's a snuggle lord variant snuggle lord snuggle lord there he is snuggle lord has returned there you go there is snuggle lord in his glory no not the horns of orcus no now he has the power we hit our second giveaway we're going to give one of these away all you have to do is active in the chat room guys so if you're watching full screen get out of full screen be active she can't see it can she no she can see it though can't see can you see it gotta tilt it down a bit there we go it's so cute all right guys be active in the chat room we're going to let these guys take a break when we come back from the break we'll announce the winner do we have a word oh yeah go for it here we'll use the word kommissarprops in the chat room i'll have to go set it up okay i gotta run go set it up so hold that thought until he starts it the word will be kommissarprops say kommissarprops and definitely go follow kai on instagram and on facebook these horns will be yours and definitely go follow kai on instagram and on facebook and definitely go follow kai on instagram and on facebook because he was awesome enough to make these horns for us so instagram and facebook that's where all the pretty pictures are you yourself can be corrupted by the evil of orcus you yourself can be corrupted if you go and find him watch him while he sleeps you and rhymeswithorange can be the two keepers of the two horns of orcus and bring ruin to the entire world of exandria so that could be you anyway we're taking a break we'll see you guys back here in a little over ten minutes and we'll continue as they head towards gilmore's glorious goods gilmore's all right i gotta prepare see you soon guys hey guys welcome back we're about to get in some game time again here in a second but first we have our second winner to win the second horn of orcus for the evening's giveaway we're really excited to announce the winner of the second player's handbook signed by the group the dice kit as well as this horn is ember seventy two ember seventy two congratulations [CHAR]

Output: - The party decided to exit the palace and Cloudtop District, navigating through to Abedar's Promenade to reunite with their friend Gilmore. Before arriving at Gilmore's, the group paused for a break to use the restroom and eat, during which the Dungeon Master facilitated two community giveaways for "Snuggle Lord" variants and the Horns of Orcus. Players were instructed to use the keyword "kommissarprops" and follow the creator on social media to enter the contest while the actual game session was on hold. Upon returning from the break, the group prepared to resume their journey toward Gilmore's Glorious Goods. The session concluded the break segment by announcing the winner of the second giveaway, Ember Seventy-Two, who received a signed player's handbook, a dice kit, and the Horns of Orcus.


Input: uh okay so we'll see you guys back here in a little over ten minutes uh and we'll continue as they head towards Gilmore's Glorious Goods uh Gilmore's! All right I gotta prepare see you soon guys uh hey guys welcome back we're about to get in some game time again here in a second but first we have our second winner to win the second horn of Orcus for the evening's giveaway we're really excited to announce the winner of the second player's handbook signed by the group the dice kit as well as this horn is Ember72 uh Ember72 congratulations you get to have this one it's awesome really stoked we now have both of these horns given away and while these are the only horns of Orcus that'll be out there our fantastic propmaster over here Kai Kommissar Props will be working with us in the future to do more Critical Role-based prop giveaways and once again definitely check out his work he's an amazing fabricator and propmaster uh those are the only two he's an amazing fabricator and propmaster uh these are the only two that're gonna go out uh they're the only two in the world uh that's really special uh they're the only two in the world uh at 3600 we'll do the starter kit t-shirt uh that sounded insincere but I really meant it uh yeah uh that did sound insincere uh we'll see somewhere down the road if we want to put out more stuff we'll see but right now these are just an exclusive giveaway excited for those two guys so everyone once again for Rhymeswithorange and Ember72 congratulations on those bits uh or maybe if you follow Kommissar Props we'll do another giveaway to the people who follow him uh helping friends out because they do awesome work congratulations on that if we can get to 3600 we're gonna be doing some dance after the show so hopefully we can hit that subscriber number tonight uh plus giveaway uh plus giveaway uh plus the signed t-shirt the dice box starter kit so good stuff uh all right bringing us back to the game uh Gilmore! uh so you guys you make your way outside of the Castletop District into the center of Emon proper returning to Abedar's Promenade which is the largest central section of the city where most of the merchantile itself seems to have gathered and been a serious conglomerate where all business in this city happens those who would like a quick little visual idea of the city this is Emon uh right there it's a small little uh there is an amazing printout of this that they've actually [CHAR] and [CHAR] have framed and put up in their room sometime we'll have to go ahead and bring on the show and show you guys uh we're gonna bring it to put on the set at some point uh yeah we'll have it too anyway the Castletop District is here the inner portion you guys have made your way out south to the Central District and then towards Abedar's Promenade which is right over here so you guys would've gone this way actually so you're out to Abedar's Promenade in the far eastern side of Emon where you eventually find your way to the outskirts of your favorite purveyor of arcane mystical artifacts uh Gilmore! uh Shaun Gilmore himself uh Shaun Gilmore uh so as you guys uh is that his first name uh I didn't know Shaun was his first name either uh yeah

Output: - The party left the Castletop District and traveled south to Abedar's Promenade in the central section of Emon. They arrived at the outskirts of the city's eastern side to locate Gilmore's Glorious Goods. Upon reaching the destination, the group prepared to meet the shop's proprietor, Shaun Gilmore, to continue their business regarding arcane mystical artifacts. The session briefly paused for a real-world giveaway announcement before resuming the in-game narrative at the shop's entrance.


Input: Okay so like medieval Sephora yeah and um there's like magically flickering ever burning candles on sausages along the walls and uh glass cases in the center of the room and a long wooden bar on the far end with its own beaded curtain that's closed and like three employees of Gilmore's glorious goods in their ceremonial blue and purple robes that match the exterior just staring about while there are a number of other possible customers looking about too and numerous bookshelves along the walls and you can see next to the stairway on the far left side of this floor there's an herbologist who specializes in dried herbs and sales in that regard you haven't been to the upstairs yet in this complex but you're now standing back in the comfortable although slightly offensive to your senses interior of Gilmore's glorious goods I'm scanning the entire store for him I want to find him he's not currently visible oh he's not here he's not visible not in the main room all right he has his private office brother you should get that evil Clarota helmet checked out and see what all good it does us what this one yep that one yes [CHAR] I say you'd be the point man here I think so I would agree I think that's a really good plan I second that notion quintuple it yeah the twins should go start looking around start shopping don't pay for anything yet because I have an arrangement he can get a little discount he can get a little wink wink nudge nudge discount I go up to [CHAR] I put my hands on his shoulders and I say you got this and I cast enhance ability on him for charisma I'm assuming let's make my hair even glossier than it already is and I give him a little bit of the dad thumb I know that thumb yeah the dad thumb wipe the morning breakfast off of him before I send him on to school and I give him a little love tap on his behind and send him on his way send him on his merry way shoulder massage all righty so so you have advantage rolls on all charisma rolls is there a front desk package crinkling is there a front desk on the far back side there is a very long well crafted dark wood desk that is adorned with what looks like small alchemical components package crinkling with what looks like small alchemical components glass tubing and package crinkling be a little louder with those red vines sorry do you want one I'm good thank you we're good you can see there are a number of glass containers and small corked vials I'm sorry he's looking for Gilmore they're going to flirt together it's like watching a movie it's all right there are some books stacked up there is a small embedded glass case that seems to have a couple of items that are under a purplish maroon velvet piece of material that's currently covering them there

Output: - The party entered the lavishly decorated interior of Gilmore's Glorious Goods, a shop featuring magical candles, glass display cases, and employees in ceremonial robes. While scanning the main room, they determined that their target, Gilmore, was not present and likely hiding in his private office upstairs. The group decided to split up, with [CHAR] designated as the point man to investigate the store while the twins began browsing without making purchases yet. The narrator cast *Enhance Ability* on [CHAR] to boost his charisma and gave him a playful send-off before he approached the front desk. Upon reaching the desk, [CHAR] observed various alchemical components and glass vials, while the DM noted a covered glass case containing mysterious items under a maroon cloth.


Input: uh learn how to make potions i should learn this money is meant for spending uh do we want to take one take both i'd actually say we take both not that i'm here take both uh seven fifty was not the discounted price no she gives you another look like ugh she adjusts her glasses to be fair we are spending a lot right overall so overall that would come to thirteen fifty thirteen fifty we'll take it thirteen hundred remember we're very good friends of gilmore's he said to treat us well make another persuasion roll this is my new fan dice it's awesome thank you that was really good it's awesome thank you that would be twenty one it's a good thing she gives you a look and goes i don't like you all laugh thirteen hundred thirteen hundred lovely thank you sherry it was sherry right yes do you have any books on how to learn how to start making your own potions or do you know of any classes in town where maybe i could sign up for like a potion workshop nothing here but that's not a bad idea might run that past gilmore you should offer a workshop you should absolutely offer a workshop that's a good idea you should absolutely offer a workshop otherwise the lyceum would be the place to look the lyceum yes okay do you have any potions of strength or any ability potions she leaves for a second then comes back and goes no i'm afraid those were all purchased however we may have more in a few weeks or so they take some time to create and the ingredients are a little bit scarce however trade is opening perhaps someone purchased all of your potion of strength potions yes oh how many did you have we had four i believe varying giant strength types one person did or it was just a bunch of people just buying it was a handful over the period of time oh i'm gonna hand her also a ticket a scroll of telescription and be like when it comes in please write that it has and i will be notified via this parchment very well she folds it and places it in a little cubby on the side thank you is there anything else you require we have many magical various armaments and or protective items armaments what kind of armaments you got well if you'll follow me she leads you up the stairway to the second floor the second floor itself is just a series of glass cases that are leaned at an angle in these cases you can see there are different items just laid out small labels at the bottom with a brief description of the enchantment oh she leads you across she goes well first we'll start here with the ring section you can see there's a small case that has along this purplish velvet pillow a bunch of different rings set out she goes we have varying degrees of rings of protection these rings are designed to protect the individual who wears we have one i believe with the basic enchantment and one with one step higher above that the equivalent of a ring

Output: - The party purchased two potion-making scrolls from the shopkeeper, successfully negotiating the price down to 1,300 gold through a persuasive appeal to their friendship with Gilmore. After confirming that no potions of strength were currently in stock due to high demand, they left a request scroll with the shopkeeper to be notified when new stock arrives. The group also discussed the possibility of opening a local workshop or attending classes at the Lyceum to learn potion crafting. Finally, the shopkeeper led them upstairs to inspect a display of magical armaments, specifically showcasing various rings of protection arranged in glass cases on the second floor.


Input: just laid out small labels at the bottom with uh [CHAR] oh a brief description of the enchantment she leads you across she goes well first well first we'll start here with the ring section you can see there's a small case that has along this purplish velvet pillow a bunch of different rings set out she goes we have varying degrees of rings of protection these rings are designed to protect the individual who wears we have one I believe with the basic enchantment and one with one step higher above that the equivalent of a ring of protection plus two that ring runs six five hundred gold we have a ring of psychic resistance that does protect yourself from various mental intrusions we have a ring of evasion that can be utilized three times a day or one to three times a day should one of you not be quite quick enough to avoid any sort of incoming danger you could allow yourself a successful escape that runs four five hundred we also have a ring of water walking this one has been popular in the past for some various traveling troupes that wish to do various performances that require defying the surface of water it gets a bit shifty now that I think about it but you know whatever folks will enjoy peasantry is easily pleased so those are our rings at the moment should any of those tickle your fancy please do let me know here and she points over where there is a thick leather belt with like three straps across that looks highly well made with what looks like square runic carvings on the side this is what is referred to and this was import from Kraghammer but we've had it in here for quite some time a belt of dwarvenkind this belt when adorned does increase the physical heartiness of the individual as well as giving them positive interaction with other dwarves and we haven't fully tested it yet but apparently it also seems to resist against poison intrusion in one's body allows you to see better in dark places and apparently grants you the ability of speaking reading and writing dwarvish oh wow I need that it is five thousand gold I bet that's very expensive one month ago you needed that yeah what was the first ring ring of protection the first ring was the ring of protection plus two right it gives a plus two bonus to AC and saving throws that's really good what was the evasion one that one that's the ring of evasion yes what was that it has three charges and it regains one d three charges per day when you fail a dexterity saving throw while wearing it you can use your reaction to expend a charge and auto-succeed on the saving throw instead good for people who have low dexterity the one that protects you psychically could you repeat that one on the menu please the ring of psychic resistance oh god it gives you resistance to psychic damage so anyone does damage that is psychic-based you take half damage that's not quite it it's not good it's not quite the same not even for me do you have anything to make [CHAR] smarter well fuck off all laugh she looks over at him for a moment and goes no no we don't any crayons

Output: - The party browsed an enchanted shop display featuring various rings and a leather belt, guided by a helpful shopkeeper. They examined the Ring of Protection +2, the Ring of Evasion with its three charges, the Ring of Psychic Resistance, and the Ring of Water Walking, discussing their specific mechanical benefits. The group also inspected the Belt of Dwarvenkind imported from Kraghammer, which offered physical resilience, darkvision, and the ability to speak Dwarvish for 5,000 gold. While [CHAR] humorously asked for an item to increase his intelligence, the shopkeeper politely declined, noting they had no such "crayons" available. Ultimately, the party engaged in a detailed review of the magical effects and costs without immediately purchasing any items.


Input: uh we lost them oh no redial redial this is important I got it how much is the diamond worth regardless other things of interest nothing that would make him smarter that would make him quicker this is so period it's just like Lord of the Rings beep beep beep magical sending stone god damn it answer answer your face time answer bitches [CHAR] I hate when you call and you know that they're there and they don't pick up all right well I'm not here anyway so I'm just gonna keep doing this as you were we'll come to it so I'm just gonna keep doing this as you were regardless we know you're there she continues on showing you through she goes well I don't necessarily have anything that would make him smarter we do have something that would make anyone quicker she goes a second there is a big thick leather tome this is an ancient tome that was enchanted many many generations back upon properly reading and studying this tome one would increase their physical dexterity permanently oh I like that it only has its abilities and power once a century so it does come quite pricey what is that price fifteen hundred gold pieces we should buy that we should probably buy it a tome that increases your dexterity plus one it's on my phone now we switched that's okay so there is the manual of quickness of action we also have the hat of disguise and she produces this like [face time noises] and she produces this like she produces this fine brass cap that has intricate swirling runes on it and what looks like a small set of ears that are pushed on the sides so when it fits on the head it looks almost like a smaller head on top of yours she says this cap when worn however one can alter their appearance however they see fit we also have she pulls out this thick leather armor that has a brownish-blue trimmed hue to it and goes this is what we refer to as coldsnap leather armor it has an enchantment to improve one's armor class by two while wearing it you have resistance to cold damage is it leather armor you said leather armor yes how much is that that is 7500 gold pieces we also have the cape of mountebank it is a cape that when triggered she takes it and shifts it for a second you can see a little bit of smoke plumes off of it smells sulfurish she goes while wearing it you can use it to teleport yourself a short distance instantaneously once per day we have this she pulls another dark cloak off the wall this one looks like it's made of dark fur but as she shakes it you can see these two little tendrils are on it they like wiggle about these little spiked edges to the tendrils this is a cloak of displacement enchanted and taken from the body of a displacer beast while wearing it it makes it so your body projects an illusion anyone attempting to cause you has difficulty actually finding purchase on your physical form not knowing where you truly stand I will take that

Output: - The party successfully reconnected with the merchant after a frustrating delay, prompting her to resume showcasing her magical inventory. She presented several potent items, including a Manual of Quickness of Action for 1,500 gold, a Hat of Disguise, Coldsnap Leather Armor, a Cape of Mountebank, and a Cloak of Displacement. While the group considered the benefits of the dexterity-boosting tome and the cold-resistant armor, the party made a decisive choice to purchase the Cloak of Displacement, which was enchanted with a displacer beast's magic to confuse attackers. This acquisition provided the party with a significant defensive advantage by projecting an illusion that makes their physical form difficult to target.


Input: an i owe you once were back from our day um so we got like roughly 30k in our possession now thirty-one we have over that because [CHAR] and [CHAR] are with us and they have she has all the money so well just keep track of what you guys spend and bring it back to [CHAR] your treasurer and shell be really angry that you guys spent all that money shes trying its coming up on my phone the trick is we dont know how much the total is we generally would if our partys here she just cant tell us at this moment its well over thirty i think we have closer to fifty maybe forty so she presents this dagger to you guys we dont want to deplete all of our funds so she presents this dagger to you guys this is a fine dagger the blood runes themselves are enchanted we also spent a lot on the keep dont forget that we dumped a lot of money into the keep yep you did so we might have more like thirty you guys spent quite a bit on the keep all right whats this dagger this dagger actually can take the life force from an enemy when delivering a very strong blow essentially on a critical hit on the attack roll we got it here they are how much money do we have we have hold on let me look twentyfour thousand no i normally dont we have about 20000 all right so we have 50000 total because we just had 30 we just got paid 30 grand right yeah ten no ten grand you got ten grand from [CHAR] and you currently have a floating and she added that thats added i already added that were at 20000 i thought we were at 30 we spent almost 50000 dollars on our keep right but plus those fucks in kraghammer owe us a fortune yeah yeah 25000 gold is still owed by lord nostoc greyspine thats who owed us yes thats what were saying what thats why were saying we only have 20 or 30 no we havent gone back there so well have to go back and get it eventually yeah so while you will you point us a little bit out so we can see as i was saying this dagger upon a very impactful wound on a foe steals a bit of its life force dealing an additional ten necrotic damage and then gives the wielder ten temporary hit points whoa thats major so theres that we also have an enchanted heavy maul and we have this is quite a find here as she pulls out this wooden case she pulls back the wooden top to it as she does you can see theres a little bit of ice crystals thats gathered along the interior of the wooden case there inside sits a short sword a relatively thick short blade but the blade itself is like a blue almost glimmering metal and

Output: - The party confirmed their current liquid funds were approximately 20,000 gold, with an additional 25,000 owed to them by Lord Nostoc Greyspine in Kraghammer. [CHAR], the party's treasurer, presented two significant magical items to the group: a dagger inscribed with blood runes and a short sword housed in a case lined with ice crystals. The dagger was revealed to be an enchanted weapon that, upon scoring a critical hit, deals extra necrotic damage and grants the wielder temporary hit points. The short sword appeared to be a thick, blue-glimmering blade, though its specific magical properties were not yet fully described in the excerpt. The group acknowledged their substantial recent expenditures on their keep while preparing to utilize these new acquisitions.


Input: force uh dealing an additional ten necrotic damage and then gives the wielder ten temporary hitpoints uh whoa that is major so there is that we also have an enchanted heavy maul and we have uh this is quite a find here as she pulls out this wooden case she pulls back the wooden top to it as she does you can see there is a little bit of ice crystal that is gathered along the interior of the wooden case there inside sits a short sword a relatively thick short blade but the blade itself is like a blue almost glimmering metal and there is actually a rising frozen mist that drifts off the blade this is an enchanted frostbrand it acts as a shortsword whenever it does damage to an enemy it does an additional 1d6 cold damage and while you hold the weapon you have resistance to any fire damage you would take at freezing temperatures it sheds a ten foot radius of dim light and when you draw the weapon you extinguish all magical flames within 30 feet of you fancy and those are currently all the things we have at the moment we are working on a few more things that will be ready in the next couple of weeks but those are the current haul for our above the average consumer magical creations i have a question yes do you have anything that can make armor quieter like a really heavy armor that is really quiet maybe like that oil from the wizard of oz we don have anything for that but we could have it commissioned for you if you would like i would like to see about that all right i have to talk to gilmore that is more in his realm of enchantment but that is a possibility she adjusts her glasses again when he returns whenever that is we can discuss with him what you would like yes that would be great all right well thank you i will take the enchanted mithral shirt and the cape thank you very much all right and she grabs the uh but that is not the total yet [CHAR] has to talk about the rest of what we want what is the price on the dagger and the sword the sword is 8500 gold pieces the dagger is 7800 gold pieces this is without your discount the mithral chain shirt it is medium armor i lied it is 5250 gold pieces wait i can not you can not wear armor and you were looking at the pearl of power which is 550 gold and there is the cloak of displacement which is 4500 gold pieces would you be interested in a trade what do you have to trade we have got lots of bits from dragons lots of bits from umber hulks and we have got basilisk eggs we also have that diamond and the ruby do we know how much that is yes do we know how much that is we also have some jewels i definitely say we pick up that ring with the ac and i would not mind having that leather the ring of protection that ring of protection that gives you plus two to your ac that we need for somebody and i would not mind having that leather armor that adds a plus two to my ac cold snap

Output: - The party discovered a Frostbrand shortsword and an enchanted heavy maul, both of which were identified as major magical finds by the merchant. They inquired about commissioning quieter heavy armor, and the shopkeeper agreed to consult with Gilmore to arrange the enchantment. After discussing prices for various items including mithral armor and a pearl of power, the group decided to trade dragon bits, umber hulk parts, and gemstones to acquire a Ring of Protection and cold-resistant leather armor. Ultimately, they selected the enchanted mithral chain shirt and the cape to complete their current haul.


Input: hulks and weve got like basilisk eggs yeah we also have that diamond and the ruby do we know how much that is yes do we know how much that is we also have some jewels I definitely say we pick up that ring with the AC and I wouldnt mind having that leather the ring of protection that ring of protection that gives you plus two to your AC that we need for somebody and I wouldnt mind having that leather armor that adds a plus two to my AC cold snap yup all right there are the things we are looking at currently on this table we have the belt of dwarven kind the manual of quickness of action we should get that too cold snap leather armor get that manual cloak of displacement ring of protection plus two put the dagger and sword on the table also just in case throwing it out there to see I dont know they are there on the table we have nowhere near enough for all of this we have nowhere near enough for all of this lets see what the total is we could trade lets see what the total is lets see what we can trade around maybe so the total for all of these items including she starts going through her I want new stuff I havent gotten new armor since we started I havent either you should get the mithral shirt it adds something to your do you wear light armor or medium armor I would guess light armor I imagine with the discount this entire haul would come to forty nine thousand eight hundred and fifteen gold pieces whats that how much fifty kay forty nine eight fifteen gold pieces with your discount for this entire sum now would you like to pay in gold would you like to pay in get the dragon armor out twenty four total before the dwarven maybe we can see how much we can trade of what we have maybe we can get a little how much is a pound of dragon scales worth to you what dragon show me the scales blue dragon scales blue dragon scales here you go you pull them out of the bag of holding she takes a few and she takes her glasses off and then pulls out from a pocket this intricate looking multi lens tinkering viewing device and inspects it very closely it was a very powerful dragon apparently not powerful enough if you have these hey [CHAR] dont take this shit I dont know if that was a compliment or an insult hey [CHAR] dont take this shit puts it away in her pocket and goes taking it as a compliment puts it away in her pocket and goes these are legitimate I wont question how you came about them but they are definitely legitimate a pound you say how much is a pound worth to you we have several pounds and ill tell you how much we have and ill tell you how much we have say a pound of dragon scales and the dragon scales themselves are about that big each theyre about the size of a peach oh shit dragons are big especially this

Output: - The party gathered around the table to inventory their loot, which included basilisk eggs, gems, a ring of protection, and a cloak of displacement. They decided to trade their blue dragon scales and other items to purchase a mithral shirt, leather armor, and a manual of quickness of action. The merchant calculated the total cost of the desired equipment at 49,815 gold pieces after applying a discount. [CHAR] inspected the dragon scales with a multi-lens viewing device, confirming their legitimacy despite the merchant's teasing remark. The group then began negotiating the specific weight of the scales needed to offset the remaining debt for their new gear.


Input: had it not been for um gilmore's glorious goods [laughter] he looks you deep in the eyes and uh pats the top of your hand and goes [CHAR] this that moment that is why i do what i do [noise] your a unique man gilmore no question never met anyone quite like you well would you care to share a glass of wine with a man not quite like anyone else you've met indeed what do you recommend in the area oh please come there are casks that pour the finest of honeyed um singhoran wine i know perhaps you've not been home for quite some time [muffled] that's a complicated thing for me one that i'm not really quite ready to talk about yet oh maybe someday maybe with enough wine you old so and so you old so an- [noise] about an hour and a half time passes before eventually there's a loud clattering at the front of gilmore's glorious goods where a laughing [CHAR] and gilmore come stumbling in flush of face with emptied goblets laughing to themselves [static] is there anything specific before this moment that you wanted to ask i took the duergar i was holding her right over the cliff and i just cut and she fell she fell i didn't know what i was doing i just did it you are ridiculous vaxildan oh it tickles me hi hello oh good to see your friends sounds like you had fun family family family i've had a couple drinks i'm an adult i can do that what have you found have you guys been shopping well we have yes well we have we were hoping that you and gilmore had a wonderful time and that we just thought we'd wait for you we didn't want to make any final decisions without one of our main party members [noise] it was delightful you travel with the finest companion we told stories we cried we laughed it was a delight i've had a few he collects himself for a minute i pat him on the back i do a little circle with my hand remember you have advantage [muffled] i'm not as spry as i once was unfortunately but yes business to attend what do you need what can we do at which point sherry waiting in the back says sir they've requested perhaps a few things in bulk the current amount comes to about roughly forty thousand gold with your discount forty thousand gold oh well certainly what seems to be the problem well i don't know we were just talking about since we're purchasing so many things and since we've gained some popularity here in emon walking around people are noticing us walking around i shouldn't be the one talking right now maybe we could open up a line of credit obviously we're only shopping with you gilmore at this point he looks about the rest of the group and says not everyone seems to be wearing the same patented gilmore's glorious armor that was given not too long ago so that's not true we did find some off of dead things yes and those dead things are not under the umbrella of gilmore's glorious expansion oh but should we discuss this where would this credit be placed against what do you have that you could ante what have you

Output: - [CHAR] and Gilmore returned from a lengthy, wine-fueled outing at Gilmore's Glorious Goods, visibly flushed and laughing after sharing stories and tears. Upon their arrival, the party confirmed they had been waiting to avoid making final decisions without [CHAR], while Sherry presented a bulk purchase bill totaling forty thousand gold. Gilmore noted that the group's acquisition of off-brand armor from slain enemies complicated their standing as exclusive customers. In response to this discrepancy and their growing popularity in Emon, the party proposed opening a line of credit to offset the massive debt. Gilmore questioned what assets the group could offer to secure this credit, prompting a discussion on their available resources.


Input: was gonna put it on that leather uh [CHAR] I was gonna put it on that leather my mom gave this to me uh GILMORE well your mother has not provided for you the means of keeping the deal we already made [CHAR] can you take this off when we pay you back and put it on that one oh come on [CHAR] I think it'll transfer when you change [CHAR] will it transfer when I change armor GILMORE I don't know all laugh [CHAR] well we'll find out so twenty five thousand gold line of credit within a month or you'll be hunted wait do you really have a unicorn as part of your logo it's uh what it's a creature of my creation I designed it when I was a child uh [CHAR] it's a phallic thing ah [CHAR] so we open the 25000 line of credit with you and you give us all the things we want if that is what you want don't we have a lot of platinum what are we dickering prices with yes why don't we just buy it now and then we won't have a line of credit with Gilmore and then we won't have a line of credit with Gilmore [CHAR] cries yes we'll use some of the platinum

Output: - The party negotiated with Gilmore regarding a twenty-five thousand gold line of credit, attempting to swap the magical item from a leather bracer to a different armor piece while Gilmore remained uncertain about the transfer mechanics. After a brief discussion about the unicorn logo and [CHAR]'s crude interpretation of it, the group decided to bypass the credit agreement entirely by purchasing the desired items immediately. Utilizing their substantial supply of platinum, they agreed to pay the full price upfront to avoid future entanglements with Gilmore. Consequently, the transaction was finalized on the spot, allowing the party to acquire the necessary goods without incurring debt.


Input: um okay so like [CHAR] hes [CHAR] um wait no bex? jesus um just kidding im [CHAR] cackles yeah i have a dagger of life stealing plus one um id also like to say how much i enjoy being in traviss stomach like uatu laughs nice love it um i have a ring of protection plus two and a belt of dwarven- what is that what does that do it gives you a plus two bonus to ac and saving throws while wearing this ring i need that and then i also have the belt of dwarvenkind did you say the most amazing thing about it the belt of dwarvenkind? yeah yeah you guys remember this it gives you a plus two to your constitution modifier you have advantage on charisma persuasion checks with dwarves and you have a 50 chance each day at dawn of growing a full beard what? yeah! i. know. thats amazing! what um if you are incapable of grow- oh thats right because you guys tuned out! thats right we werent here! yeah we realized this at the end of the stream at the top of the day you have a 50 chance each day at dawn of growing a full thick beard if you are capable of growing one or a visibly thicker beard if you already have one wait tiberius is the only one that couldnt grow a beard right? right? we could all grow a beard technically the ladies could get some stank beards can the ladies grow a beard? yeah! we could why not? i mean if our hormones were a little different yeah ive seen some nasty shebeards out there we can find them a nice lady to date i think it would work out pretty well um and if you arent a dwarf on top of this you gain the following additional benefits while wearing this belt you have advantage on saving throws against poison resistance against poison damage darkvision up to 60 feet you can speak read and write dwarvish i got one too i got the manual of quickness of action that one you should keep im keeping this one do you guys have a problem if i keep the pearl of power? what does it do it lets you use another third spell slot 3rdlevel spell and i figure you guys all have better spells than 3rdlevel but i only have up to 3rdlevel so it just gives you one more 3rdlevel spell? of my most powerful spell which is my 3rdlevel that just fine with me and they usually do a lot of damage with the 3rdlevel thats fine with me i generally have enough spell slots you got that ring of protection or you can have the beardy thing so yes we also got the coldsnap leather armor plus two which i was originally thinking for myself but then i realized i actually have decent leather armor that gives me spell advantage so im good on leather armor i could stand to wear it i have no torso armor i thought- are you sure sorcerers can wear it? i thought they could wear robes cloth and leather i mean i just sorcerers can wear no armor you are wrong i can wear no armor no i have this thing that somebody can use wait i

Output: - The party gathered to examine and distribute a collection of magical loot, including a dagger of life stealing, a ring of protection, and a belt of dwarvenkind. [CHAR] enthusiastically highlighted the belt's unique benefits, such as the daily chance to grow a beard and advantages against poison, while the group debated which members should equip the items. Tiberius agreed to keep the belt of dwarvenkind, and the sorcerer accepted the coldsnap leather armor after confirming that their class restrictions allowed it. Additionally, the group decided to let [CHAR] retain the pearl of power, reasoning that his limited spell slots made the extra third-level slot more valuable to him than to the other casters. Finally, the party confirmed that [CHAR] would keep the manual of quickness of action, leaving the distribution of remaining items unresolved as the conversation continued.


Input: i'll just die a lot whoa whoa no not cool uh are you sure i'd feel bad i wouldnt hey [CHAR] whats your consta— constitution fifteen you'd look pretty good with a beard you would look really good with a beard well that solves it wait i thought [CHAR] was taking the beard [CHAR] has it maybe you guys can switch out sometimes take it its a belt we can just oh but we have to bind it to us you can have it no no you take it because [CHAR] doesnt wear armor either he has better benefits if he doesnt wear armor there hasnt been enough in-game time for this to have actually taken hold yet has there you keep take that i think it gives you a bonus to your dex the manual of quickness of action it takes forty eight hours worth of reading it not yet okay so ill have to wait im starting this you can read it over time like take a couple hours out of each evening then but that means everybody got something right yes yes did we divide it up that way we divide everything up yes the only one who didnt is my brother no i have a dagger of life stealing which steals life and also [CHAR] and i bring out the ion stone oh yes like i was saying before you ran out of you kept running out of spells this allows you to store extra spells i propose a friendly trade for the crown circlet hat whatever youre wearing the circlet with the hat is it a circlet the concentration circlet yes i think it would benefit you to have the ring some sort of spell storing which youve complained about running out of spells the last few times weve fought oh sorry sorry i took that pearl and you wanted it huh the pearl yes i did want the pearl but what [confused laugh] it does what the pearl does but times three what does it do it allows you to cast a spell into it up to a level three you can do three first level spells or up to one third level spell into the stone itll hold it and then you can continue on with the next few days and you can cast it from the stone for free you know how i keep casting i keep hucking spells because i keep casting them out of my ion stone so does that mean on one round i could cast a spell and also activate the spell thats stored in there its still an action to activate it but it doesnt use your current spell slot cause youve already stored it in there the day before ive never run out of spells you ran out of spells the last two battles and you said that i cant cast this anymore where youve so it gives me an extra level three slot essentially if you were to cast a level three spell into it in advance or you can cast like three of those or three of those things that you would use for other deals essentially its up to you you have the crown let me think about it lets think about it and strategize well do

Output: - The party engaged in a lengthy debate regarding the distribution of magical loot, specifically arguing over who should wear the beard belt and the Manual of Quickness of Action. [CHAR] and the narrator proposed a trade, offering the narrator's Concentration Circlet in exchange for the spell-storing Ion Stone to address previous issues with running out of spells. While the trade was initially offered, the narrator hesitated, requiring time to strategize the benefits of the Ion Stone's ability to store and cast spells without using current spell slots. The group also briefly discussed the pearl's function before concluding that the Ion Stone provided a superior solution for managing spell resources. Ultimately, the party agreed to divide the remaining items among themselves, leaving the final decision on the circlet trade pending further discussion.


Input: so consider that um it's doable but in messing with the barrel the chamber and uh the trajectory of the weapon there is that slight increase in the possibility of it jamming or disabling okay um it's a possible trade off with bad news because it travels so fast to do that much damage any sort of alteration um it will either not change the course whatsoever or it'll blow up the gun ill start the taser and work on some arrows then that's what i'd like to do okay arrows are viable i go back into gilmore's and i ask if there's if either they or someone else they know can make a specific kind of potion oh i actually join him all right so the two of you walk back in as they're discussing this gilmore is still at his desk im going too all right im sorry was there something else you require i forgot to ask um hello gilmore hello you look particularly perky today ive had a rather good day you could say i was wondering if i could inquire about a specific kind of scrying potion that i would like made for me its a specialty item i dont know if any exist please do step into my office and he leads you into the back room beyond the beaded curtain laughs oh is that patchouli i smell quite an astute nose you have ill be right in if you dont mind just hanging tight just for a moment thank you he steps off in the back room and takes about five minutes while hes gone can i look around to see if he has any books on how to start like a potion making for dummies book okay so um gilmore when we get excited i well never mind that anyway im looking for a way a potion that i could maybe drink or use to help me look in on a place that we've been to recently i could maybe leave a mark of some sort and then use that mark to magically scry into that place he gives you a long hard look contemplating the conversation and then you see a lightbulb go off in his eyes and he goes hmm curious you're into some things laughter i have a dark side indeed i could probably acquiesce to this give me a day i should be able to produce such an item although this is i will say having not been attempted there comes a warning of possible side effects so i would be drinking this potion and it could affect me in other ways perhaps the funny thing about unproven magic is well its unproven i could give you at least a ninety to ninety five percent guarantee all right and how much would such a potion cost me i would say for the research the materials and seeing as how you are indeed sponsored by gilmore's glorious goods at discount three hundred gold wow did i give away my ruby last time i dont remember no you still have it you did not how much would this get me go ahead and roll a persuasion come on buddy i dont have any dice laughs there you go i almost gave away mine twenty three thats a good one oh twenty one oh laughs no as soon as

Output: - The party decided to pursue Gilmore's offer of crafting a custom scrying potion rather than modifying their weapon or using arrows. They returned to Gilmore's shop, where the merchant agreed to create the specialty item in exchange for three hundred gold pieces after a successful persuasion check. Gilmore warned that the unproven magic might cause unforeseen side effects but offered a ninety-five percent guarantee of success. While waiting for the merchant to prepare the ingredients, the party briefly explored his office and considered searching for basic potion-making guides. The group successfully negotiated the discount and secured Gilmore's commitment to have the potion ready within a day.


Input: um okay yeah the armor that we took from him is there any way i can find a blacksmith that can maybe upgrade trinkets armor with that uh ooh that's an interesting thought all right go ahead and make an investigation check okay all right here we go pick wisely im using the new fancy one so dont fail me dont fail me now twenty twenty easy enough after asking around town you manage to find a few individuals to speak with there are two armor smiths one that dabbles in both blacksmithing and armor smithing one that specifically is an armor smith who focuses in strange materials mostly ornamental but has a strong history and past in warfare and honing those skills towards the use of actual battle you find its a dwarven woman by the name of karen and they send you to her facility its a very small almost a hovel but when you approach the outside you can immediately smell this strong scent of iron almost like a sulfur and different other chemicals that are used when youre folding metals and making composites you open the door slightly and its very darkly lit on the inside theres the heat of the forge and you see this very sturdy muscular dwarven woman standing in there with her hair graying and its pulled back into a very tight bun shes wearing a leather apron with her sleeves rolled up and shes in the process of hammering down on a piece of metal over her anvil just ping ting ting does she have a beard you see theres probably a bit of scruff showing at the edge of her chin but not a beard per se she doesnt seem to notice you shes just in the middle of her work clears throat she stops for a second oh sorry i didnt see you enter can i help you karen yes aye im karen dont mean to interrupt you look very busy here let me just finish all right she gives you a nod huffs and then goes back into her mode for a second she makes you wait for a good six minutes while she finishes hammering out this piece turning and rotating on the edge of the anvil hammering it into this smooth it looks almost like a pauldron curved point for a shoulder then eventually she shhh quenches it in the trough sets it aside with a tink tink puts her tools down takes off her big leather gloves wipes her brow and you see when she wipes it she wipes the sweat off but leaves a big old grease mark where once was clean and goes sorry for the wait so what can i do for you ive heard rumor that you are a very talented blacksmith oh aye depends on what youre looking for whatre you putting in the furnace i have quite an interesting proposition for you i like interesting i may have some material youve never worked with i dont know oh here we go would you mind stepping outside for a moment get some fresh air at this point specifically she goes from extremely welcoming to a very nervous untrusting look believe me youll want to see this make a persuasion roll why didnt you wink first youll want to see this ugh i dont know which thats the problem with having

Output: - The party successfully located a skilled armor smith named Karen after passing an Investigation check to find a specialist in strange materials. They entered her dim, sulfur-scented workshop and waited for six minutes as she finished forging a pauldron before introducing themselves. Upon hearing the party's proposition to work with unique materials, Karen's demeanor shifted from welcoming to nervous and untrusting. She requested the party step outside for fresh air and asked for a Persuasion roll to convince them to reveal their secret materials.


Input: the furnace uh... i have like um a propo-sition for you... i like interesting uh... i may have some material youve never worked with i dont know... oh here we go... would you mind stepping outside for a moment get some fresh air... at this point specifically she goes from like extremely welcoming to a very nervous untrusting look... believe me youll want to see this... make a persuasion roll... why didnt you wink first... youll want to see this... laughs... ugh i dont know which... thats the problem with having too many... im rolling my trinket die since it applies to trinket... there you go... that wasnt good nine... its okay she rolled a two... yay... all right all right sorry i dont mean to... ive had a few encounters in the past... oh... but yes outside she walks out and as she walks out with you you can see she reaches over and grabs a sheathed shortsword and keeps it at her side... no need for that darling trinket... bear moans... your armored bear comes looming around the corner at which point she yelps goes for the sword instinctually... no no take a gander at his armor... oh... thats not bad... thats not bad at all... she walks up to him and carefully doesnt want to touch him... hes friendly dont worry... trinket of course leans forward... slurp... licks the side of her face cleaning off some of the grease stain on the side of her cheek... shocked laughter... oh that was unexpected... very friendly one... [CHAR] [CHAR]... trinket is it... yes... youre a nice one trinket... she starts rubbing the side of his cheek... bear moans... he likes you i can tell... she starts looking at the armor... its nice... functional... its taken a few dings... its seen some battle... yes it has... im hoping to protect him a bit more however... well i can see that... who made this... she looks around and pulls it... oh this is the mark of westruun... this was made over in that... scoffs... yes... you can do better im sure... oh theyre not the finest over there... theyre functional but not the finest... is this for a parade or is this for actual combat... actual combat... beauty not my concern... all right all right... and what materials are you looking for... well... grunts... laughs... as you slam down this awkward still somewhat wet in places but mostly dried out bulette hide that you guys carved from it... and it is big pieces of plate scales with sections of leather underneath interwoven... it is part of a large behemoth of a creature... as you slam it down she steps back for a second... and you... what manner of creature did this come from... a very large one actually... a bull... bulette... bulette... that one... oh i havent seen one of those found itself to the surface in quite some time... it wasnt on the surface... were a bit of adventurers if you want to know... she gives you this long look... goes right... right adventurers of course... sorry didnt mean to offend... youve probably heard of us... vox machina... she stops for a second and goes actually yes i have heard of you... yeah... winters crest festival not long ago... that is correct... she goes

Output: - The party stepped outside the furnace with the nervous smith, who instinctively drew her shortsword before being disarmed by the armored bear, Trinket. After the bear affectionately licked her face, the smith inspected the bear's battle-worn Westruun armor and critiqued its lack of fine craftsmanship for actual combat. She then examined the large, dried bulette hide the party had brought, expressing surprise that such a massive creature had recently surfaced. Upon learning the hide came from a bulette and realizing the party were adventurers, she recognized their names as Vox Machina following their appearance at the Winter's Crest festival.


Input: yes you have i know i'm still keeping that in mind thank you materials per arrow will cost fifty gold another one fifty gold all right i'll give it to you so one fifty gold for materials you have your goggles on i won't even haggle with you [CHAR] i'll just give it to you i mean well you know you know what i mean i certainly do i know exactly what you mean no that's going a bit beyond winking i know now i'm nervous so coming off the high from making your grappling arrow you sit down you're alone in the middle of your workshop it's hot in there it's subterranean you have the glow of your candlelight around you you have your goggles on your blacksmith leather gloves on and you're tinkering with the delivery method of these small concussive arrows go ahead and make your first roll eighteen eighteen with deftness you rapidly complete the first arrow wrapping up the powder charge the impact point and the arrow itself weighted to be fair and balanced to be flung from a longbow make your second roll like fox news all right fifteen fifteen second arrow takes a little longer but you still manage to keep the flow going complete it fine third and final roll come on [CHAR] natural twenty that's an extra special arrow not only did you complete this in record time but the arrow itself looks beautiful it could be a display case item does it do extra damage you'll find out but i would mark that arrow separately from the other two you would mark it mark it as two exploding arrows and one exploding arrow with a star next to it okay i'll do that so you have a grappling hook arrow two exploding arrows and one exploding arrow with a star come here you beautiful bastard i'm getting to kiss everybody in this game i've already made my way through siblings this is getting all right that's so true you have ah you've been to that party before i've kissed the twins i have well thank you all right any other business you guys wish to yeah is there a tavern nearby just a quick question there are many taverns the one you know the best is the laughing lamia which you guys previously stayed at it's the biggest one it's pretty large it's pretty large i'd like to walk to the laughing lamia and knock the doors open and as loud as i can go listen up i want to know if anyone has seen any goats wandering around these parts aside from me do you wish to do this via conversational persuasion or through intimidation because there are two ways you can go with this [CHAR] and you're wearing the belt that makes you extra persuasive only with dwarves persuasive yeah well maybe there's some dwarves hanging about there might be some dwarves so how are you doing this okay make a persuasion roll can i be with him just to watch was there also a grappling arrow [CHAR] sure okay i'm with you [CHAR] just watching i'm still enchanting possibly reusable ooh yeah you are can i go read my potion book i got a four

Output: - [CHAR] successfully crafted three grappling and explosive arrows in his workshop, with one of the final arrows being a masterwork creation marked with a star. After finishing the work, the party headed to the Laughing Lamia tavern to inquire about missing goats. [CHAR] approached the establishment to ask the patrons about the wandering animals, utilizing his dwarven persuasion bonus to make the inquiry. While [CHAR] handled the questioning, [CHAR] remained nearby to watch, and another party member began reading their potion book. The group decided to use a conversational approach rather than intimidation to gather information about the goats.


Input: uh and i heard there's roving bands of goliaths been attacking folks up north in trade routes haven't seen any near emon where occasionally you'd hear of the mountain folks staying up north it appears they're getting brazen wandering southward haven't seen them myself but a friend of mine had an encounter once lost half his traveling crew had to bury them out there it was terrible sounds awful you said up north how far just in the silvercoat runway the way south of kraghammer on the way to westruun all right anything else you'd like to know [CHAR] no killer thank you for your troubles here let me buy you a drink all right i'll take that and he goes over walks with you to the bar toss him a gold he gets his ale and you know i've always shat on gnomes but today i think you've represented them well you my friend have good taste that was awesome i had no idea that was amazing [CHAR] for you anything hey grow a beard tomorrow morning okay all right so we'll say over the period of two days go by [CHAR] what's the percentage on your 50% chance go ahead and roll a percentile dice oh we've never done one of those before oh percentile dice that a 20 no a percentile dice no it's a percentile dice it's two ten siders there should be one that has double digits and one that has single both of them yeah no just one 60 60 then roll another one oh double zeroes 100 that's a 100 right well that was a 60 and then that was for the second digit so you rolled a 60 okay good all right so over the period of the next morning you wake up excited and check smooth as a baby's bum shit however as the two day period comes to an end you guys acquire early in the morning that morning as you finish your breakfast a messenger comes to the front of greyskull keep and delivers a summons to the council of tal dorei that notifies you that the package has arrived at the council very very quick to the point words not very verbose in the idea of keeping it vague and secret but you know what it means do you think it's the model plane i ordered i think it is yes probably not oh just a guess though well should we go so mark down that you spent two of four days of enchanting on that second earring and you can get back to that if you manage to find yourself to some sort of a laboratory elsewhere or you can return to your can we stop at is [CHAR] is she here or not [CHAR] [CHAR] she might be in the cloudtop district in her tower you can inquire and do we does she have helpers there when we were there do you remember no she was just herself it was just herself she runs it herself okay in the last two days have i gone back to gilmore to pick up my item you got back your item was completed excellent what kind of potion did you get it's a potion that when combined with when consumed can allow me

Output: - The party learned from a local contact that roving goliath bands have grown brazen, attacking trade routes north of Kraghammer and encroaching southward. After purchasing drinks and sharing a moment of camaraderie with the NPC, the group spent two days waiting for [CHAR]'s beard growth spell to take effect. Despite a successful 60% roll on the first day, the second day resulted in a failed 100% roll, leaving [CHAR]'s beard growth incomplete. Their wait was cut short when a messenger arrived at Greyskull Keep with a vague summons from the Council of Tal'Dorei regarding a delivered package. Meanwhile, the party confirmed that [CHAR] remains in her Cloudtop tower and that a completed potion had been retrieved from Gilmore.


Input: taken out a few lives lost but the party managed to persevere take a captive and continue on their journey the horn of orcus and its container kept safe and that's where we pick up and begin can you say all of that again for me laughter you don't listen anyway no you don't listen anyway all righty so as you guys have settled in the horn safe you've taken a couple more days on this journey what was told to be about a six day journey across the ocean six to seven days is there anything you guys wish to accomplish at this moment are we in the air you are still in the air on the skyship not much we can do well we just so we fought off the wyverns oh do we have one we have one is the little magician halfling still being polite and brushing her teeth and stuff oh that's right our little halfling that we who you saved wuss yes she's a mage right that you saved she is a mage and she has also been bound at the orders of the captain so as not to cause any issues on the ship while she's there so as to her future after your conversation with him as to whether or not she could work on this ship based on the fact that their first meeting involved her and her band attacking and trying to murder his entire crew captain damon was not too keen on the idea at the time being and decided to lock her up oh so we shall see her fate in the near future she's locked up okay she's locked up she's got tricks though right she has tricks but there is an anti magic brig built into the ship specifically for this purpose ooh fancy that's all i needed to know oh that's good to know i was going to pay you to put the kibosh on her she's negged cool so i'll say that [CHAR] is continuing to read his book the next few days pass without incident is there anything you want to accomplish anything you said the next few days without incident cool could i try to further my beard oh yes try to grow a beard yeah his beard let's go for the beard go ahead and roll another percentage dice yeah it's a d20 right it's a percentage die oh that's right that's right the two in a row i remember two d10s i'm learning i'm learning first one and the second one three eight 38 the little bit of peach fuzz stubble on the chin of your goliath face begins to slowly grow it's coming out colorless it's almost translucent with a hint of gray and white ew i'm a targaryen baby laughter that's hot it's translucent like a color is there it's almost like fishing line is growing out of the bottom of his chin yeah ugh whoa don't be jealous [CHAR] it's sparkling it's sparkling it's really creepy [CHAR] hey i feel it it's like sandpaper a little bit thank you thank you keep in mind goliaths predominantly especially pureblood goliaths do not grow facial hair the fact that this magical

Output: - After surviving an encounter with wyverns, the party secured a captive and continued their six-to-seven-day skyship journey while keeping the Horn of Orcus safe. Captain Damon, wary of the halfling mage's past aggression, has confined her in the ship's specialized anti-magic brig to prevent further issues. For the next several days, the voyage passes without incident, allowing [CHAR] to focus on his book while [CHAR] attempts to grow a beard. Despite Goliaths typically lacking facial hair, [CHAR]'s magical roll results in a strange, translucent, and sparkling patch of stubble appearing on his chin. The party remains in the air, observing these minor developments as they progress toward their destination.


Input: uh translucent with a hint of like gray and white ew im a targaryen baby thats hot its translucent like a color is there its almost like fishing line growing out of the bottom of his chin yeah ugh whoa dont be jealous [CHAR] its sparkling its sparkling its really creepy [CHAR] hey i feel its like sandpaper a little bit thank you thank you keep in mind goliaths predominantly especially pureblood goliaths do not grow facial hair the fact that this magical feet is even achieving any like modicum of growth is in itself an arcane marvel and who knows what detrimental effects this may have in the long run going against your physiology oh crap its alright itll make me look really wise you guys nobody will know i have some beads if you want we can braid it and put bees in there ooh im all about it bees and bells and shit okay i braid grogs beard give me a staff and ill be gandalf alright and put bees in it and a few flowers as well wait ooh weird it looks nice alright it takes you a lot of concentration to try and get any sort of like braidage through the about an inch to inch and a half facial hair that is growing from his chin looks good its really tight when you braid it like that it pinches youll get used to it maybe you can cast grasping vine on his chin and grow it out what could possibly go wrong do it could be great i suggest against this i thought you suggest violence no he encourages violence i encourage violence im against this is it just violence so were healed were healed right oh days have gone by right yeah you guys have rested days have gone by your spells have returned to you hey days have gone by trinkets feeling good days have gone by at this time youve continued traveling over the ozmit sea are we nearing the destination ill get to that in just a second do you have a question no not a question but last night while [CHAR] was sleeping i can see right up grogs nose while [CHAR] was sleeping i went and got a bit of rope from the ship and used my disguise kit that i have i sort of frayed a part of the rope and spent about an hour using spirit gum to glue bits of frayed rope to grogs chin into a small gilmore-esque goatee and he didnt seem to wake up and id like to see how that worked out alrighty im gonna do a sleep check or something right i cant let him survive that for this go ahead and make a perception check with disadvantage with disadvantage because youre asleep one get it out now you wake up the following morning and immediately run to the nearest reflective surface to check on yourself and you have a glorious dark brown well-braided mildly frayed thick coarse goatee braid it goes about a good three to four inches from the bottom of your chin and you are very proud i knew

Output: - The party spent the previous days resting and traveling across the Ozmit Sea, during which time the Goliath [CHAR] began to grow a strange, magical patch of facial hair. While [CHAR] slept, another party member used a disguise kit and spirit gum to attach frayed rope to his chin, creating a convincing dark brown goatee that mimicked a beard. Upon waking, [CHAR] immediately checked his reflection and was delighted by his new, braided facial hair, which he proudly noted was three to four inches long. The group briefly debated the magical nature of the growth and the potential risks, with some suggesting spells to accelerate it, though [CHAR] remained unbothered by the warnings. This deception was successful, as [CHAR] was unaware of the artificial addition until he discovered it himself in the morning.