Input: this [CHAR] uh [CHAR] what's your problem with Kima well uh look she's been like she just gave me the wrong vibe up front okay vibe what did she do she's been very rude uh she's been very tortured tortured [CHAR] right but look what happened she's brought countless people down here only to meet their end well none of those people are us right they're dead because they got captured we're stronger do you know something we don't [CHAR] look all I know is that only a fool believes that his path is the most virtuous see and he's got an intelligence of six I want to use my uh I would like to do a check on [CHAR] okay I want to see her intentions ooh inside the group check I love it it's a 14 a 14 all right sneaky sneaky [CHAR] the whisper the first whisper get on camera get on camera over here over here whisper on camera he used to do this all the time when shit goes down and all of us can't know he whispers and he sticks his tongue in your ear a little bit it's really nice I can't cheat but I really want to listen what was that shit about now I'm manly you are manly I meant more manly hey everyone buy a t-shirt subscribe to Geek and Sundry support Felicia Day as you finish your statement as well [CHAR] Clarota steps up and says I wholeheartedly agree she is unstable and cannot be trusted in her state hold on a second that's unfair why it has been a long road [CHAR] I know you have had a hard time we all have I know we're miles below the surface of the world but we're together we are family and everyone here is here for you as you have been for us now I say we camp for the night inside this schmuck's tent we stay here we rest up sleep on it and see how we're all feeling in the morning we're here for you [CHAR] and we'll protect you as you have protected us you've got a family with us how do we know we are doing the right thing we've killed a lot of people you guys we've killed a lot of people who in this world is without fault who hasn't made mistakes we certainly all have [CHAR] we're keeping him [CHAR] from killing even more how do we know we're not just interfering with issues that aren't our own we didn't know any of this until we came down here and look she wants to take the horn she wants the horn and she wants to take it back herself the bottom line is all of this insanity is going to bubble up to the surface if someone doesn't stop it all those creatures that have been coming up [CHAR] remember think back it has already begun and no one is here to stop it except for Vox Machina us we promise we will heed your warning but we can't run we will heed it though we've got your back we made a deal and we made a deal we did make a deal I understand you Clarota and I'm on your side I swear but a lot of people there have been a lot of murderers who said they did the things that they did because their gods told them to do it right we'll be cautious and we'll have you to protect us I dissipate invisible and I approach [CHAR] your Highness by the honor of all Stormwinds I will let nothing happen to you I swear it I will fight until my death and I have ways of course to get us all out of here whenever I damn well please do not worry I just have a bad feeling this horn can't make it back up to the surface you guys have to promise me that we'll keep the horn from leaving she wants to take it back why if it's that bad why does she want it that may be so but the evil that is brewing beneath the surface of the world will stretch up to everything we know and I know that you have made mistakes I have certainly made mistakes that is to live there is more at stake right now and we are the front line we're the only ones who can stop it mistakes are all right

Output: The party debated [CHAR]'s growing distrust of Kima, with [CHAR] arguing that Kima was unstable and had led others to their deaths. The group discussed their own actions and whether they were right to interfere, with [CHAR] expressing deep moral conflict over the lives they had taken. The drow ally Clarota sided with [CHAR], agreeing that Kima could not be trusted. After a tense discussion about the greater evil they were facing, the party decided to camp for the night to rest and reassess their mission in the morning.


Input: take it back why if its that bad why does she want it that may be so but the evil that is brewing beneath the surface of the world will stretch up to everything we know and i know that you have made mistakes i have certainly made mistakes that is to live there is more at stake right now and we are the front line were the only ones who can stop it mistakes are all right the god in darkness will blot out the light i just hope were not the darkness oh do you need light uh fwoosh oh god oh is that im sorry thanks tiberius im not um im not sure what this is im sorry theres one more thing i need you to look at its just i cast polymorph on myself giving myself a gigantic like dick and i slowly pull down my pants kima immediately turns around and says okay and walks back to the group what did i say you cant keep it in for two seconds not that i blame you my god i think we are all a little frayed i think we need to rest lets set up camp yeah lets camp kima steps in at this point and says i agree um we have quite a journey ahead of us at which point clarota pipes up and says indeed were not too far from yugvoril let us rest kima i just wanted to apologize what for i came across too harshly that night she puts her hand up and um in a matronly way its honestly not a worry war is stressful and all of us have been through a lot for this experience i understand ive been where youve been and its not uncommon to question everything around you and with good reason thats what keeps you alive were you to believe every person that crossed your path you would not have made it past your fifteenth season i can assure you as best as i can that i mean the best for all of us i just know that if we dont do what were here to do far more people will suffer than the few ive brought down here to protect me and for me to protect im not asking for your trust im just asking for your patience well i can grant you that only if you promise to grant us respect in return because i feel you were a little untrusting of what we were doing up front which i once again understand you caught me at a rough time same here well thank you im sorry [CHAR] what is that oh this bulge down here thats bedtime is what that is all right everyone lets go ahead and find ourselves a rest all right so as everyone goes to camp for the evening we are going to go ahead and take a break potty break for folks well be back here in about ten or so minutes could you unpolymorph your tripod for gods sake before we go to sleep i cast a bunch of spells and stuff all right guys awesome see you in a little bit uh dramatic music [CHAR] grew up on the outskirts of town near the bramblewood her ancestors were a family of deep gnomes with quite an unfavorable reputation thievery destruction and trickery left them with the curse of the last name trickfoot sarenrae the goddess of healing and redemption had other plans for pikes greatgreatgrandfather wilhand who left his family at a young age after a dream a dream that changed the course of the trickfoot family wilhand devoted his life to sarenrae and pledged from then on that him and his family would live a life of service and devotion as a child [CHAR] seemed to have an affinity to heal whether it was animals people or even flowers she felt she had a purpose in making things whole that had once been broken she studied and learned the ways to heal though divine magic she lived a peaceful life quiet and simple until one day wilhand was captured and almost killed by a group of goliath barbarians one of the goliaths took a stand against the murder of the innocent gnome and he himself was beaten bloodied and left for dead abandoned by his herd wilhand went to [CHAR] for help she prayed and healed this barbarian as best she could bringing him back to life when he awoke she discovered his name was [CHAR] strongjaw after that they were best of friends a rather unlikely pair little did she

Output: The party debated the moral weight of their mission and the darkness they faced, ultimately deciding to camp for the night. They interacted with NPCs Kima and Clarota, who agreed with the plan to rest near Yugvoril. A party member apologized to Kima for earlier tensions, and she responded with understanding, asking only for patience and respect in return. As the session paused, a dramatic backstory was revealed about [CHAR]'s divine heritage and her fateful healing of the goliath [CHAR], establishing their deep bond.


Input: killed by a group of uh goliath barbarians and one of the goliaths he took a stand against the murder of this innocent gnome and he himself was beaten bloodied and left for dead abandoned by his herd Wilhand went to [CHAR] for help she prayed and healed this barbarian as best she could bringing him back to life and when he awoke she discovered his name was [CHAR] Strongjaw and after that they were best of friends this rather unlikely pair and little did she know that in a few years time [CHAR] would soon return the favor and bring her back from the clutches of death there was like a roar and a crunch sound and after being killed in battle [CHAR] felt angry she wanted to be stronger so that it would never happen again and she spent four months at sea training with the men and women aboard a ship called the Broken Howl and gripping her holy symbol in one hand and her morningstar in the other this time [CHAR] is ready right uh listen up if you have ale then you have a friend in [CHAR] Strongjaw a goliath of towering height and size this barbarian has an appetite for the two great loves in his life combat women and ale there was a chuckle and then like a record scratch wait easily the brains of the group [CHAR] is often consulted for his vast knowledge of shapes colors and uh chuckle shiny things also ale in his early years armed with his two-handed great axe [CHAR] often enjoyed proving his might amongst the ranks of his family's wandering herd but after coming upon an unsuspecting elderly gnome there was some music right listen up if you have ale then you have a friend in [CHAR] Strongjaw a goliath of towering height and size this barbarian has an appetite for the two great loves in his life combat women and ale chuckle and a record scratch wait easily the brains of the group [CHAR] is often consulted for his vast knowledge of shapes colors and chuckle shiny things also ale in his early years armed with his two-handed great axe [CHAR] often enjoyed proving his might amongst the ranks of his family's wandering herd but after coming upon an unsuspecting elderly gnome in the woods he objected to the killing of such an innocent life a creature of impulse [CHAR] felt only pity for this well this terrified little thing and his disobedience cost him dearly beaten bloody and banished by the herd leader his uncle Kevdak [CHAR] was abandoned and left to die exiled from his herd and it was then that the relative of the very gnome he fought to save saved him it was the kindness of a gnome cleric named [CHAR] that healed [CHAR] bringing him back from death's edge and they have remained close friends ever since most nights [CHAR] can be found challenging entire taverns to wrestling matches or accompanying [CHAR] to the nearest house where you pay for lady favors also ale um a first impression of [CHAR] would leave you with little information on the half-elven druid you might even think that her social awkwardness due to her sheltered upbringing is kind of sweet chuckle of course it would be unwise to underestimate her based on first impressions and there was like thunder under that unintimidating petite frame is a vicious beast waiting to be unleashed whose natural powers have made even the fiercest of champions pee their pants literally soft chuckle born to the Air Tribe of the Ashari people [CHAR] was raised with a deep love of nature and the elemental magics it is her people's inherent duty to protect the delicate areas in Tal'Dorei where the four elemental planes begin to bleed with this realm since she was a little girl she had quite a knack for air manipulation and beast shaping abilities well if you consider kittens and flying squirrels to be little beasts which I do clears throat anyways it wasn't long before the headmaster of the tribe her father Korren realized her true prodigious abilities and she was uh inveterated to succeed him as the next headmaster just like that her jovial childhood was stripped and replaced with endless spell memorization teachings from ancient traditions and exceedingly high expectations every druid leader to be must embark on a journey to seek out the sister tribes in order to introduce and establish respect amongst the fellow headmasters they call this the Aramente or Noble Odyssey when her father felt she was ready he set her on the path to truly discovering herself not knowing when or if she will ever return as she hiked down the mountain towards Stillben she meditated on the task ahead part of the Aramente is proving yourself a strong warrior a valiant protector and a wise and compassionate leader and with this knowledge one thought plays on repeat in her

Output: The party learned of the deep bond between [CHAR] Strongjaw and [CHAR] Trickfoot, discovering how [CHAR] once healed the goliath after he was exiled for defending a gnome. They heard how this act forged a lasting friendship, with [CHAR] later returning the favor by bringing [CHAR] back from death. Following her own death in battle, [CHAR] spent months training aboard the *Broken Howl* to become stronger. The group was also introduced to [CHAR], a druid of the Air Tribe embarking on the Aramente, a journey to prove herself as a future leader.


Input: the fellow headmasters they call this the arame... aramente or noble odyssey when her father felt she was ready he set her on the path to truly discovering herself not knowing when or if she will ever return as she hiked down the mountain towards Stillben she meditated on the task ahead part of the aramente is proving yourself a strong warrior a valiant protector and a wise and compassionate leader with this knowledge one thought plays on repeat in her mind is she even worthy [CHAR] was the third of seven children born to a noble family who lived far to the north in the ancient castle of white stone with so many siblings to share the burdens of lordship [CHAR] turned his attentions to the sciences engineering and naturalism one day a mysterious couple named Lord and Lady Briarwood came to court during a feast held in their honor the Briarwoods violently took control of the castle killing or imprisoning everyone who would stand in their way [CHAR] awoke chained in the dungeon only to be freed by his younger sister together they fled chased by the Briarwood's men as they ran [CHAR]'s sister took several arrows to the chest and fell [CHAR] kept running eventually jumping into a freezing river and floating unconscious to freedom he did not remember waking up on a fishing boat he barely remembered the next two years as he slowly made his way as far south as possible then one night [CHAR] had a dream a roaring cloud of smoke offered him vengeance against those who destroyed his family when he awoke [CHAR] began to design his first gun oh you haven't heard of [CHAR] Shorthalt well gird your loins ladies because he has his eye on you a talented musician master of disguise and dashingly handsome in his own mind [CHAR] sings songs almost as much as he sings his own praises born a poor gnome [CHAR] used his endless charm and soaring tenor voice to croon for coin and support his single mother one day he was discovered by a half-orc promoter and joined Dr. Dranzel's Spectacular Traveling Troupe where he learned the ways of the world and honed his skills as a bard extraordinaire a loner much of his life [CHAR] has never quite come to terms with the violent death of his mother at the hands of a goblin invasion while his years on the road provided many shall we say educational experiences with the opposite sex deep down [CHAR] yearns for the one thing he's never known the true love of a fellow gnome still [CHAR] considers himself a lover first performer second and fighter distant third on the battlefield he'll support his allies but rarely draws blood unless it's to protect fellow gnome [CHAR] count on [CHAR] for a hearty laugh a rollicking song and a twinkle in his eye that melts hearts and makes the females swoon greetings and salutations I am Tiberius Stormwind I hail from a town called Ty'rex located in the heart of Draconia from a politically respected family at the age of fifteen I succeeded in passing the Sorcerer's Rite showing prodigy-like control of my magic the judges and the Draconian high council were amazed at how powerful my spells were for how long I had been training at twenty years old I was the youngest appointed member of the magic guild in Draconian history for the next few years I almost went mad from the malaise of being a guild member as it's rather boring however one day I happened upon a chamber unused for quite some time in the room were stacks of books and maps of the surrounding cities and areas around the known world for months I would frequent the chamber and learned of artifacts from legend after a long period of research I made a list of artifacts that caught my eye I brought these findings to the high council and was told that all of the information in the chamber I had stumbled upon was either believed to be fiction or unsolvable mysteries and hence were lost forever I found those answers to be unacceptable a year later I devised a ruse and managed to convince the city council to lend support in me leaving Draconia on a mission of peace and diplomacy for the surrounding kingdoms going from town to town and making friends and allies in and for the name of Draconia being a red dragonborn I had quite the task on my hands in that respect but it was exactly what I needed so I could explore the world and find these artifacts as I felt the truth was out there some may describe me as buffoonish but I say

Output: The party spent the session sharing their personal histories and motivations. [CHAR] spoke of her ongoing aramente, a journey of self-discovery and proving her worth as a leader. [CHAR] recounted the tragic destruction of his family by the Briarwoods and the origin of his vengeful path as a gunslinger. [CHAR] introduced himself as a charming gnome bard with a tragic past, while Tiberius Stormwind detailed his scholarly background and secret mission to find legendary artifacts. Through these stories, the group began to understand each other's backgrounds and driving purposes.


Input: uh leaving Draconia on a mission of peace and diplomacy for the surrounding kingdoms like going from town to town making friends and allies in and for the name of Draconia being a red dragonborn I had quite the task on my hands in that respect but it was exactly what I needed so I could explore the world and find these artifacts as I felt the truth was out there some may describe me as buffoonish but I say poppycock to all that I am much sharper than most give me credit for I just don't pay attention to things sometimes I've also been known to be rather cunning loyal happy-go-lucky and well dangerous I can't help but show my true scales every now and then but overall I think I'm quite friendly for a dragonborn uh never entirely welcome in the company of elves or men [CHAR] learned at a young age to skip past formality preferring instead to invite himself in your door along with twin sister [CHAR] [CHAR] was born by a chance encounter between elven royalty and human peasantry raised by their mother in their early years the twins were eventually sent off to their father in the elven capital of Syngorn but their cool reception among the elves there never warmed and their time in the capital didn't last the siblings stole away one autumn night and set out on the open road after a few years of wandering they eventually decided to return to their mother and journeyed back to the lands of their youth but instead of finding their childhood home they returned to a pile of rubble their mother was gone their home burned to ash pressing the townspeople for answers they learned of the day the dragon came with their ties all severed [CHAR] and his sister set out to find their fortune together in Tal'Dorei an outsider since birth [CHAR] quickly learned to solve life's challenges in his own particular way often by sidestepping them entirely and when his knack for circumventing adversity isn't enough the way of blades the elves schooled him in more than makes up the difference uh like so many half-elves [CHAR] has spent most of her life suffering the cool reception of a people who don't fully accept her born of a human mother and an elven father who only later in life took an interest in their existence [CHAR] and her twin brother [CHAR] quickly realized the only people they could truly rely on in this world were each other it was at the age of ten when the two were taken from their mother and brought to live in Syngorn the isolated elven city for which their father was an ambassador he quietly took them in but always kept an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own [CHAR] took to the cities stealing small trinkets and learning the ways of the thief while [CHAR] kept to the woods she preferred the isolation always the keen observer she learned to hunt and to track to spy to shoot and through a series of fateful events earned herself a companion in the form of a bear her own stolen Trinket to fight alongside her and protect her fiercely also he is adorable and gives expert massages uh welcome back everyone we've been sufficiently rested first we're going to say thank you and welcome to all our new viewers welcome to Critical Role and all of its chaos a bunch of voice actors playing Dungeons and Dragons I also want to congratulate the first winner of our TableTop promo kit this evening Zargross won well done we'll be giving out another one at 2750 so 2750 subscribers and someone else in the chat room will win another promo kit so that's cool we will be here every week so subscribe also t-shirts on sale as of today they are a limited run for two weeks we are trying to get to our goal of 1000 before that's done hopefully so you can just scroll down to the bottom of the Twitch page you'll find a button there that will get you to that shop so go for it wait also the PayPal is working again for donations all right so the 826 donations working again yay let us begin so after an evening's rest taking your respective turns keeping watch all of you come to consciousness once more Clarota anxiously sits at the edge of the camping facility looking deeper into the tunnel ahead keeping his eyes peeled in the darkness I check under my belt because

Output: After a night's rest, the party resumed their journey through the tunnels, with the elven twins [CHAR] and [CHAR] continuing their mission to forge alliances for Draconia. Their companion, the mind flayer Clarota, grew visibly anxious as they ventured deeper into the darkness, keeping a watchful eye ahead. The group was preparing to press on, mindful of the dangers that might lie in wait. Their recent discoveries and the artifacts they sought remained a driving force behind their diplomatic quest.


Input: so you to that shop so go for it uh wait also the PayPal is working again for donations all right so the 826 donations working again yay let us begin so after an evening's rest taking your respective turns keeping watch all of you come to consciousness once more Clarota uh anxiously sits at the edge of the camping facility looking deeper into the tunnel ahead keeping his eyes peeled in the darkness I check under my belt because the spell has worn off and I'm back down to my normal one and a half inches which on a gnome is pretty big thank you length and girth oh god what it's like a square like a cube anyway you guys eventually come to consciousness and finish cooking whatever bits of food you've managed to muster at this point in time in the Underdark it's doughnuts yeah it is doughnuts under-doughnuts and Indian food apparently under-Indian by the way all of those who contributed to getting us food tonight thank you so much thank you Clarota seems slightly impatient as everyone is waking up and goes come ahead we shall find uh it's Yug'Voril that's your city beautiful city of secrets I thought your people had thrown you out why so eager to get back without the colony I serve no purpose I am wandering aimless I wish to return to the Elder Brain and to be fair he was only thrown out once [CHAR] took over the Elder Brain correct no they threw me out long before for my gift and you see a little spark of arcane blue filter out of his fingers in the air and then poof small spark it is an abomination to my people I am considered anathema but to save them to save my city then they shall have me back a hero and if they don't they will I can sense it well yes it makes perfect sense Clarota I would think they would grant you a hero's welcome as well if not you have a home with us thank you forward we will find shrouded in the forest of fungus our destination come it begins to drift down into the dark tunnel further below we follow yeah we follow I follow behind them and call out to him are you using levitation or what how are you is this how you it's how we get around dragonborn oh okay his tentacles flicker at his face for a second as you guys continue forward in silence [CHAR] seems to be more chatty than usual almost like the proximity is this is excitement to him instinctually did you mean Clarota you said [CHAR] I meant Clarota slip of the tongue I was like oh shit see he slipped of the tongue before and he screwed us over with a sneaky sneaky it's been a long week I know sorry as Clarota drifts our people we are a structured society together we provide for each other broken into creeds we function rather pleasantly and he drifts forward again at full pace Clarota seems pretty excited to get home I'm worried for him worried for him yes what for his effect on the group I'm worried that they won't take him back what that will do to his state well the bottom line is we have a pretty clear goal at hand everything else will have to be figured out afterward I still follow Clarota I'm like so is it do you do it with your mind or is it just like were you all taught as a child to be able to levitate because it seems it's inherent much like your gifts it's just how we get around good to know understood [CHAR] the god in darkness I want to wrack my brain to think if I've ever had any lessons or if that name has ever come up in any of my reading all right it'd be a history check like a super super history check history check a super history check no whammies that's a 13 13 the name is as fresh to you as it was the day you heard it oh fiddlesticks I walk over to Lady Kima and I say how's that that greatsword been treating you she walks and she's using it almost like a stick in the dirt as she takes a step you know it's served its purpose so far I just I wish I wish

Output: After a night's rest, the party awoke to find Clarota anxious to guide them to the illithid city of Yug'Voril. He revealed he had been exiled long ago for his arcane abilities, which his people consider anathema, and expressed a desperate hope to return as a hero to serve the Elder Brain again. The party decided to follow him deeper into the Underdark tunnels, though some expressed concern for his emotional state should his homecoming be rejected. During the journey, a character attempted to recall information about the entity [CHAR] but failed to remember anything useful. A brief conversation with Lady Kima about her greatsword also occurred as they traveled.


Input: uh so history check yeah whammies that's a 13 uh the name is as fresh to you as it was the day you heard it oh fiddlesticks um I walk over to lady kima and I say how's that great sword been treating you she walks and she's using it almost like a stick in the dirt as she takes a step you know it's served its purpose so far I just I wish I wish that vault wasn't lost leather isn't my idea of defensive uh would you fancy a trade kima I have elven chain mail if that would help you perhaps I could take that leather armor off your hands but you'll be vulnerable won't you no actually the chain mail isn't right for me certainly she looks to you specifically stick figure stick figure got it got it we're good uh perhaps we'll find a more modest place to swap but yes I agree dang it I should've done that before we uh I can make you a modest spot to change [CHAR] are you skinning a boar over there what are you doing yeah that's what they call it in some countries some of you summon the stapler straw summon the staples all right so as you continue to press forward deeper into this tunnel network the air begins to grow steadily colder and colder the temperature it's you begin to see your breath a little bit in the air am I mistaken you're really damaged still we slept yeah you guys all slept overnight I'm up to full yeah so the scars are the scars are cool I mean the visual scars are still there but he's at full hit points they're healing slowly yeah don't you fix these as I notice I go anybody with knowledge of medicine should give a whack at cleaning some of those oh you know what though before we go any further I remind [CHAR] that [CHAR]'s foot damage needs daily repair doesn't it oh yes of course she comes over and you guys take a slight break as [CHAR] comes and sets you down it's not pretty to look at she's seen it already brother oh I've seen worse wait what happened to your foot it got melted off aw come on not again oh my god that looks awful really awful it's fine except the pinkie toe he's got a little pinkie nubbin pinky toe's a nubbin now yeah you know we could just take care of the whole thing right now if you want no [CHAR] that defeats the purpose no rash all right I need [CHAR] to make me a replacement first make a little metal toe [CHAR] could you hook a brother up certainly she sets the foot down she begins to gather up her runes and she's casting a fourth level spell she should've done it before we went to sleep aye but alas she's not here sorry ashley so that would be the equivalent of about thirty two hit points she's also going to attempt a medicine roll as well okay you notice there is some progress that is slow but some of the burn scarring from the dip in the magma is beginning to slowly subside fresh skin is beginning to show but it's still pretty rough it still smells amazing so if you could just it does smell amazing actually it's like a weasel on your leg clarota are we planning on going to your village before we go see [CHAR] or are we going after [CHAR] first I'm confused [CHAR] resides within the city the temple oh is he a mind flayer then I mean is he like you I have not seen him myself since I was cast out before he took the star took my people under his spell just to be clear the temple of what he leans forward for a second the temple we don't know its original purpose the city we acquired we found we took root yug'voril existed long before our colony did okay that's good to know that's very good to know thank you very well he continues floating forward the air still chilly with steadily more and more moisture the rock walls become less and less jagged growing smoother from endless years of condensation mineral drip and slow erosion begin to give that smooth inner

Output: The party negotiated a potential armor trade with Lady Kima, agreeing to swap her leather armor for elven chain mail at a later, more private time. They then took a break for [CHAR] to heal [CHAR]'s severe foot injury, successfully restoring hit points though the scarring remained. Clarota clarified that the mind flayer [CHAR] resides within the temple of their current destination, the ancient city of Yug'voril, which his colony had occupied. As they pressed deeper into the tunnel network, the air grew noticeably colder and more humid, with the rock walls becoming smoother from moisture and erosion.


Input: The temple we don't know its original purpose the city we acquired we found we took root Yug'Vel existed long before our colony did... okay that's good to know that's very good to know thank you very well he continues floating forward the air still chilly with uh steadily more and more moisture the rock walls become less and less jagged growing smoother from endless years of condensation mineral drip and slow erosion begin to give that smooth inner cave look to the outsides of this tunnel as we walk [CHAR] falls in next to [CHAR] uh [CHAR] yes what we're walking are you all right I'm doing okay you are yeah why everything we said last night was true we're here for you I'm here for you too uh we're having a discussion of how best to go about this while that happens can I use my Primeval Awareness to sense if I sense any dragons in the city coming up in front of us certainly as you're walking the group slows with you as you have to really maintain concentration on this you close your eyes and you consider you sense no sources of dragon within the radial of your ability to sense in this cavern structure are our feet leaving footprints subtle ones but yeah son of a bitch dust of tracelessness everywhere good missed our little flower girl I know so glad we have him back I want to just put something out on the headsets really quickly when we get into the city I need everyone to promise that we're not going to enter the temple no one rush in no one be brash no one make a poor decision we're going to wait no matter what happens don't enter the temple until we've all had a moment to figure out what's happening no one be a yahoo agreed I think it's a trap if there's going to be a trap it's going to be getting us into the temple he wants us he wants us there he literally invited us into the temple so don't go to the temple we walk to the temple we don't enter the temple so enter the temple understood understood excellent at this point beginning to notice the tunnel itself the cavern is swaying back and forth a little bit with this as opposed to a straight path the tunnel is beginning to arc left and right there's little pockets and crevices beginning to show at certain points and you start seeing small bits of bluish crystal jutting in small pockets out of cracks in the rock did you say that there was mushrooms a mushroom forest a fungus Clarota yesterday mentioned a fungal forest but we haven't seen it yet but we're starting to go into the crystal caverns starting to find bluish crystals which [CHAR] makes a motion yes I saw this in my vision too can I touch some of the crystals are they removable you reach out and touch the crystal as you do go ahead and uh no dick move I love it the greed the greed gets me you reach out and touch the crystal and it's cold to the touch as is most of the stone wall and you can see there's condensation on it that gets on your fingers a bit it's smooth except for the jagged points where the natural formation juts out you tug on the crystal a little bit find if there's any place there that's moveable and it's pretty solid in that rock wall does it appear to be producing cold no the temperature doesn't seem different at all to the air there doesn't seem to be a source at all it's the same temperature as the rest of the tunnel can I do a nature check to figure out what kind of crystal this may be yeah sure Tiberius these look like the crystals on your staff hm oh ooh yes they're pretty I take out one of my daggers yes I do have daggers and I'm going to chip away a couple of chunks actually let's grab a few chunks I may have an idea for later 13 for my nature check not that great it's all right throw a few into the Bag of Holding all right I will say go ahead and make an Arcana check as well oh yeah okay 14 14 okay it's hard-pressed

Output: The party proceeded through a damp, winding tunnel toward the ancient city of Yug'Vel, noting the smooth, eroded walls and patches of bluish crystal. [CHAR] used his Primeval Awareness to scan for dragons but sensed none in the immediate area. After discussing the situation, the group collectively agreed not to enter the temple they were approaching, suspecting it might be a trap. [CHAR] recognized the crystals from a prior vision, and Tiberius chipped off a few samples to study later, placing them in the Bag of Holding.


Input: my daggers yes I do have daggers and uh (clicking noise) I'm going to chip away a couple of chunks actually let's grab a few chunks I may have an idea for later 13 for my nature check not that great it's all right throw a few into the bag of holding all right I will say go ahead and make an arcane check as well oh yeah okay uh 14 14 okay it's hard pressed to find out where these crystals came from what their source is or if they naturally are here or if they're put there through some other means but the crystals do have a very very faint magical residual energy to them useless almost it's the equivalent of finding crumbs at the bottom of a cereal box it's there you can see at one point there was something magical about their presence or their creation but it is long faded cool sweet do you still want more of them I'll take a few I go Hong Kong phooey on the wall of crystals with my axe and I just (snarling) thank you when the noise dies down you gather shards and pieces probably enough to fill a small bucket you can indeed fill your small bucket should you have one that is your prerogative [CHAR] I don't but I have a fancy robe and I put it in there and I bundle it up okay if you had a stick you could be a crystal hobo a fancy bundle of crystals we also have a fancy bag of holding it's in the bag it's all in the bag about a half an hour further down this tunnel both [CHAR] and [CHAR] simultaneously notice a part of the wall to the left that is actually visibly cracked and what appears to be almost a narrow passage that juts off to the left however there is a large boulder solid stone that is wedged into this apparently blocking the passage [CHAR] we need you over here what could you possibly move this very large very heavy boulder for us [CHAR] you as well of course I need your help [CHAR] I would like to move the boulder all right can I perception around it before we do anything certainly go ahead and roll perception it's in the path it's a side path that's been blocked 15 for [CHAR] oh did you see it it was there and it went like that it was a 20 and then it went (squeaky noise) because it was on the side but that's okay 20 is what it ended up as 20 okay both of you guys take a look there's nothing immediately dangerous at all it just looks like this rock was not naturally formed here of course it looks like it was wedged in like it was actually placed there intentionally 26 on the strength check on the strength check so as you guys are explaining this seems to be a fairly you don't even get to finish your sentence before [CHAR] goes grabs the boulder gets underneath and lifting with the knees atlas style puts the weight on the back and (groans) I'm singing to help him to inspire him (singing) push it push it real good push it push it real good (singing) push it push it real good with a resounding (scraping sound) scraping sound and a large crack some of the rocks that it's wedged in break off and tumble to the sides and you get the boulder free and you're now clutching it on top of you and it's very very heavy oh I use my major hand and I push it too you lose your balance over the boulder as it's now shoved off of its axis oh no it falls behind you slamming into the wall blocking half the passage the passage you guys were going down immediately you can still pass it you just have to walk around it and you may have tweaked something in your back a little in the process oh [CHAR] how's your back I roll over on my stomach and I ask trinket to step on my back oh trinket give him a massage he's really good at it I roll over and have trinket step on my back trinket gets up pushes on you with the bear claws make biscuits trinket make biscuits on [CHAR]'s back (groans in relief) you can hear the cracks can I

Output: The party collected chunks of faintly magical crystals from the cave wall, stowing them in their bag of holding after arcane and nature checks revealed only residual energy. Further down the tunnel, [CHAR] and [CHAR] discovered a cracked section of wall with a narrow passage intentionally blocked by a large, wedged boulder. [CHAR], with a show of strength, successfully dislodged and moved the heavy stone, though the effort tweaked his back. The boulder then fell, partially obstructing the main tunnel they were traversing. In a moment of relief, [CHAR] had his bear companion, Trinket, step on his back to help with the strain.


Input: the process. Oh [CHAR] hows your back I roll over on my stomach and I ask Trinkit to step on my back. Oh Trinkit give him a massage hes really good at it. I roll over and have Trinkit step on my back. Trinkit gets up pushes on you with the bear claws. Make biscuits Trinkit make biscuits on Grogs back. groans in relief You can hear the cracks. Can I look down the passageway that was opened up? Thank god. You can. The passage is very very thin. It can maybe fit you individually. It can barely fit [CHAR] when you actually go through the passage proper. Its pretty spacious in here I think. all laugh For a gnome yes. But yeah its pitch black going forward. Which means you guys can see. Its equivalent of low light for you in pitch darkness. About 30 feet ahead of you you can see the path continues for a little bit and then widens up into what looks like a small chamber. But youd have to get closer. Is it dangerous at all? Make a perception chick. Everywhere is dangerous. How far is the chamber? About 30 35 feet back. So? 21. 18. Best you can tell it just looks like a chamber and it looks like a hallway. We should investigate. It just looks like a death trap. If this is a tomb Im going to be so pissed at the two of you. Tiberius can you send a little light down that passageway? Yeah sure. You want to shoot an arrow for me love? Lets do it. [CHAR] chases the arrow. Youre just going to go down the hall? Yeah stealth. All right so as the light the arrow shaft vibrantly bursts into bright Tiberiuscreated light. It arcs slightly down the hallway. Only a 35foot distance. It goes pretty quickly and then sound of arrow embedding itself into what looks like a piece of rock actually wedging itself into a piece of rock before falling to the ground chipping a chunk upon impact. As it hits you can see its a small roundish oval chamber. You can see what looks like small piles on the ground at the far end. Still hard to make out from this distance but you are welcome to enter. I followed it. You followed it in? Yeah I rolled a 26 on stealth. Right. You rush in. Follow up the arrow. Bear trap all laugh First thing you understand the air smells faintly of ancient untouched dust and mildew. Oh no what did we just let loose? You glance at the floor and notice what appear to be six longdead bodies strewn across the ground. How longdead? Skeletal and covered in webs. Whos in there? Just [CHAR] right now? Just now [CHAR]. Im going to check out the very first the closest body to the exit. Okay go ahead and make an investigation check. Nah its fine. Theyre dead. 19. 19 okay. As you look across the body I mean theres nothing formal about this area theres no fine chiseled structure. It looks like a natural formation. It just appears to have been the final destination for whoever these individuals were. And you do notice the way theyre adorned they were an adventuring party. They were people who came down here long ago for whatever reason and the last destination was this small cavernous space. You said theyre covered in webs? There are webs on them but the webs themselves are small natural spider. Small natural. So not Bilbo Baggins. But you do notice that each one of their skulls has a giant hole bored into the bone itself. Different places in the skull. Im just going to start searching all of them. Anyone else want to do anything? Im going to make my way as well. I thought we were all following. The rest of you make your way in one by one. Its a small room. Im staying outside with Trinkit and [CHAR]. Okay you guys hang out there. I feel like [CHAR] wouldnt want us to do too much damage to these bodies. I just feel like she wouldnt want us to disturb them. I dont give a shit about these bodies. I care about what they are carrying. Okay looking at it you notice that they have been here for at least 200 years. Two of the

Output: The party took a moment to rest, with [CHAR] receiving a therapeutic back massage from Trinket. They then discovered and decided to investigate a newly opened, narrow passage leading to a small, dark chamber. [CHAR] stealthily entered the chamber, following a light-arrow sent by Tiberius, and found the remains of six long-dead adventurers strewn across the floor. Upon closer inspection, he noted the bodies were skeletal, covered in minor webs, and each skull had a large hole bored into it. The rest of the party then began to enter the chamber to examine the ancient remains and their possessions.


Input: small room im staying outside with trinket and [CHAR] okay you guys hang out there i feel like [CHAR] wouldnt want us to do too much damage to these bodies i just feel like she wouldnt want us to disturb them i dont give a shit about these bodies i care about what they are carrying okay looking at it you notice that they have been here for at least 200 years two of the bodies are male humans there are two dwarven bodies one male ones female armor look for armor one female gnome and one half orc wait wait what all laugh half orc half orc okay hang on you listed all that off im going to inspect the gnome youre not even in the room okay so you enter the room roll an investigation check 19 okay looking at her you find that most of these bodies have already been for the most part turned over and looted some of them have no armor theyre either in plain clothes or it looks like their bodies have been tossed and taken whatever was on them off you do find buried in the dirt under the gnomish female what looks to be a pristine ruby worth probably quite a bit im going to do an arcane check of 22 just on the pile of bodies okay ill get to you in just a second you as youre inspecting the bodies on the other side you come across the dwarven male is still fully armored ooh nice actually has a golden chain male on and is clutching what looks like a metal maul the rest of them have no armor and no weapons but this one is still fully adorned and you also notice that the female dwarven corpse while devoid of any accoutrements any coin purses belts or anything does have hidden within the bony clavicle what little bit of stretched dried skin is pulled against it a pendant that is gleaming blue i grab the pendant and then i start this looks good for [CHAR] so i start taking the chain male off you pull the pendant and you look at it it has a very beautiful sapphire emblem and you rub the dust off of it and you look at it and you recognize this emblem this is the emblem that adorns house thunderbrand of kraghammer you turn it over and on the back theres an engraving on the back that says for lorna my love oh didnt he say to bring back some stuff from the underdark yes this is what we need whos he that name sounds familiar though oh wait your magic guy said to bring back some magic stuff from the underdark from the value of valor tremaine was that his name and thats what this is let me take it and do ill use that arcane check on that yeah the actual amulet itself does have a magical essence to it i think this will do for our friend back up on the surface or under surface oh its something what is it amulet of the shield this protective amulet of the shield adding plus five to your ac against that attack what does it do it protects you it effectively acts as a shield spell once per day once per short rest once per day once per rest nice its like a magic shield yeah its a reaction do you have to be able to use magic to use it no oh i dont think so who has low ac that could use it well im the only glass cannon so youre going over to the armor youre getting the armor for [CHAR] all right as you reach out and grab the golden chain mail on it the cold air around the chain mail is noticeably piercingly cold to the touch make a constitution save oh thats why its still oh no what was it one one natural one we have a natural one all right as you guys are all doing this you hear the sudden groans this clenching of breath and you glance over real fast and find [CHAR] has fallen onto his back and his fingers are curled back and you can see this dark energy that seeps into his body for a second you can see his veins pulsing a little bit you feel your form theres no physical damage taken to you whatsoever but you

Output: The party investigated a small chamber containing six ancient corpses, discovering most had been previously looted. They found a pristine ruby under the gnome and identified a magical Amulet of the Shield on the female dwarf, recognizing it as a relic of House Thunderbrand from Kraghammer. Deciding to retrieve the amulet for their contact, they also began removing the golden chainmail from the armored dwarven male for [CHAR]. Upon touching the chainmail, [CHAR] failed a constitution save and was wracked by a surge of dark energy, though he took no physical damage.


Input: all right as you guys are all doing this you hear the sudden groans this clenching of breath and you glance over real fast and find [CHAR] has fallen onto his back and his fingers are curled back and you can see this dark energy that seeps into his body for a second you can see his veins pulsing a little bit you feel your form there's no physical damage taken to you whatsoever but you sense this sapping of your strength and your breath is shallow you imagine this is what an elderly person would feel like you have this lack of energy as youre saying this [CHAR] comes over to you kima runs over to you and they both take a look at you [CHAR] starts inspecting you using her medicine and kima they both look at each other pass a few notes back and forth and they both agree well it appears this dwarf in individual when he came to his end was not very happy and in doing so left a very strong curse behind on his body look about to each other everything okay in there no is he dead no you are considered cursed which means you have disadvantage on all your ability checks and attacks youre cursed how do we get rid of this there are spells like remove curse i bet [CHAR] has that spell remove curse i dont know pikes not here i dont have her spell list i could try it hold on nope nothing what did you touch what did you grab armor it was the armor wasnt it it was that golden armor yeah lets leave the golden armor alone i got this for you [CHAR] wait a second ha oh no all right oh no dont make him laugh so at which point kima steps forward and pushes everyone away for a second and concentrates and she reaches up and grabs the holy symbol of bahamut from underneath the front of the leather armor because she still hasnt exchanged it with you and it glows with this vibrant silver light and the light travels down her arm to her hands to her fingers and she places it out and reaches towards the armor and as she touches it she winces slightly but you see this glowing dark furious anger this face arise out of the armor giving off this slight whispering howl sound and then poof dissipate as you see the divine energy begin to dissipate and glide off her hand she reaches over and touches you with her hand and the curse is lifted oh that was easy i looked over and realized that oh she actually has that spell so i grasp kima by the hand and say that is one i owe you thats one i owe you she gives you a wink and says to be honest i just really wanted the armor and she pats you on the shoulder its yours she takes the golden chain off of the body she chuckles she tells no youre out of the room do you need me to create a curtain for you to change behind youre not in the room she finds a cranny in the room she puts on the chain mail replacing the leather armor she gives back damn it i was trying to get it she does give you the greatsword and then takes the maul from the corpse of this dwarf but as she takes it from the body she sits down and says a silent prayer clutches her symbol and as she does she takes from one of her pouches a small bit of blessed water and tosses it across the body of the dwarf puts it back away and stands up all right shall we continue right as we leave the cavern i give one of these to the dwarven bodies you swear you hear a slight shift in bone ooh in silence left behind in darkness im going to take the ruby too hey did you get that armor back yeah i got that armor back hey can i have that armor can i have it sorry sis please kima has it no she gave it back no she wore it no she gave it back she put the chain mail on she gave you the leather armor back give it give it oh thats between you

Output: The party discovered that [CHAR] had been afflicted with a powerful curse after touching the golden chain mail of a deceased dwarf. [CHAR] and Kima examined him, determining the curse was left by the unhappy dwarf. Kima successfully removed the curse using the power of her Bahamut holy symbol, which briefly manifested a furious spectral face from the armor. Afterward, Kima claimed the golden chain mail for herself, replacing her leather armor, and returned the leather to the party. Before leaving the cavern, the party paid respects to the dwarf's body, with one member leaving an offering and another taking a ruby.


Input: take the ruby too uh hey did you get that armer back yeah I got that armor back hey can I have that armor can I have it sorry sis please uh Kima has it no she gave it back no she wore it no she gave it back she put the chain mail on she gave you the leather armor back give it give it oh that's between you and her I'm not taking armer off of her please can I have that armor she's holding it in her hands uh sartinly thanks I go put it on I don't know what it is it's magic though it's whatever armor you gave her wait my armor yeah that's my armor the armor that you gave for her to put on in the Emberhold when she had nothing on I gave it to him he gave it to her and you're taking it hey hey hold on a second too late let's just keep moving all right let's just keep moving I think we need to roll a brother sister contest die no we should just I grab her by the ear and say that's mine that's mine ow ow come on I need it squeezing her earlobe really hard roll yeah you two roll go for it shit aha it's mine it's mine um sibling justice perswasion versus perswasion is this what this was yeah sure sure sure it was they played arm punch until one caved it's mine it's mine it's not fair yeah what does it do I'm not fucking uh figure it out all right I'll just add a bunch of stuff to my stuff you keep talking over each other are you just having party arguments right now apparently as you guys head back into the cavin you move around the boulder that [CHAR] had moved from the side crevice and as you continue for about another 20 or 30 minutes some of you begin to pick up what sounds like the distant lapping of waves against a shore what that's never good as the tunnel begins to curve larger and larger eventually you come around a bend and the tunnel opens up into a humongous cavern housing an underground lake circling a large island from what you can see on the edges of the walls that are closest to you as the island disappears into darkness about a hundred feet ahead of you there are these blue cristals that you've seen throughout this tunnel completely covering the walls of this entire cavern there is only maybe bits of and places around the wall about five ten feet across where there will be no crystal otherwise it's just grey stone and blue cristal jutting from the sides I go over to one of the cristal walls and I put my hand on the cristal and I cast Daylight trying to see if I can emanate it up through the dome okay you cast Daylight and on the actual cristal source that you cast it on daylight emanates from it and gives a bright beacon of light I want it to light up the cristal trying to see how far I can get it to reach up to the top right you notice that from the whatever cristal vein structure some of these are connected by some of them tend to glow in spots but you see it's localized all this cristal isn't interconnected is what this tells you okay there are pockets here and there that are interconnected but there are multiple veins of it going through the entire what kind of liquid is this lake made of so as you approach the hard stone surface you guys have been walking on in the tunnel begins to give way to like a coarse sand almost like a gravelly shore and it appears to be fresh water it's clear the smell is a little musty but not too bad and you approach and you can see there's just these very gentle very soft waves that occasionally lap up on the shore but only a few inches there's not a whole lot of motion to the water within this cavern can we see to the bottom is it that clear yeah I've got an idea I'm going to find a small rock oh go ahead I'll finish my description so there's this lake circling this large island across

Output: The party argued over the ownership of a suit of leather armor, with one member ultimately reclaiming it from another through a sibling contest. As they pressed deeper into the cave, they heard the sound of waves and emerged into a vast cavern containing an underground lake encircling a large island. The cavern walls were almost entirely covered in interconnected blue crystals. One member tested the crystals by casting *Daylight* upon one, discovering that only specific veins and pockets glowed in response, not the entire network. They approached the shore, noting the clear, fresh water and gravelly beach, and peered into the depths as the session ended.


Input: and you can see there’s just these very gentle uh very soft waves that occasionally lap up on the shore but only a few inches there’s not a whole lot of motion to the water within this cavern can we see to the bottom is it that clear yeah i’ve got an idea i’m going to find a small rock oh go ahead i’ll finish my description chuckles so there’s this lake circling this large island across the way you also see on this side of the shore central there is a large stone bridge that arches over the lake and makes landfall about roughly two hundred feet on the other side at the very very tip closest to you of this island it’s about fifteen feet wide this bridge maybe twenty feet and is an immediate walkway onto this island across you can see just faintly on the edge of this island a glowing bioluminesense fungal forest that covers a large portion of this island’s top side the edges of it you can see rise up into cliffs that have eroded over time and are rather stark in places plants look living things clarota is this in any way dangerous clarota as you look over is gliding into the cavern it’s the closest thing you can imagine seeing a mind flayer to smiling he’s looking about and in response to you a few moments later he says we’re near home let’s all remember his feet don’t actually touch the ground right do you know if there’s anything in the water he glances over to you there are many things in the water fish crustashuns he points over and you can see there is this small very pale colorless whitish gray crab that’s over to the side that looks weird malformed one claw is twisted on itself and dragging behind it and it skitters off into the water everyone make a perception check yay no oh natural twenty oh snap fourteen twenty eight six one oh you two as you all walk up to the edge of the shoreline and you’re inspecting the water feeling for it you look over and on the far left side of the shore you can see just below the waterline what looks like a sunken boat or two i can’t see shit what there’s a sunken boat in the lake really should i go get it down here clarota why why boats clarota gives you a look i do not know many things wander these tunnels beyond my kin we are but one of its denizens who’s a good swimmer me i’m actually a really good swimmer me lady [CHAR] she’s a very good swimmer you guys want to take a look i run over to the edge of the water and i do a swan dive and as i swan dive i turn into a shark in the water okay i run to the water as well and i fucking cannonball all laugh so [CHAR]’s form jumps into the air this thin lithe half elven figure that then turns into this giant shark beast that splash sound into the water underneath a few moments later [CHAR] jumps in big splashing sound i’m going to follow and i’ll stay behind enough to where i can cast do i have to get in the water also you can you still can’t quite see what everyone’s going for other than what she said okay i’ll get a little i won’t jump in quite yet but i’ll get to the edge all right the water is freezing cold you could swear this should’ve turned to ice by now because your veins certainly feel like they have upon impact you immediately get over that as you transform into a natural creature that’s used to cold water [CHAR] it’s fucking cold one and a half inches me too all laugh that’s a medical condition for a goliath there aren’t usually this many penis jokes in a session folks it just happens to be one of those days so glancing down below you see it too there are approximately two and a half boats that are made of some sort of a combination of wood and metal like a heavily rusted iron one of them looks mildly serviceable the other one is broken with a large hole in the bottom of it i do a lap okay go check it out you look around there doesn’t appear to be much else around but you do catch

Output: The party explored a subterranean cavern featuring a calm lake and a fungal-lit island, guided by their mind flayer ally Clarota, who confirmed the water's dangers but seemed pleased to be near home. After questioning Clarota about the lake's contents, they spotted what appeared to be sunken boats beneath the surface. In response, [CHAR] transformed into a shark and [CHAR] jumped in to investigate, while others approached the freezing water's edge. Their inspection revealed two and a half partially submerged, rusted vessels, one of which appeared somewhat intact.


Input: down below you see it too there are like approximately two and a half boats that are made of some sort of a combination of wood and metal like a heavily rusted iron one of them looks mildly serviceable the other one is broken with a large hole in the bottom of it I do a lap uh okay go check it out you look around there doesn't appear to be much else around but you do catch like what looks like a semblance of a half-eaten corpse a bone that is left partially buried in the ground you don't know how long that's been there either it's bleached bone at this point whatever fishes live in this landscape have picked it clean so there's nothing in the boats at all nope good times weird awesome we could just keep going maybe you come back ask him if the bridge is booby trapped make a perception check make a perception check yep yep are you still in the water yeah I'm shivering 12 as a shark right yeah plus three for shark okay you do a couple laps nothing really catches your eye um gulps I take a big breath and swim down to where the giant shark is can I also perception check you can also attempt a perception this is like one out of every five games that I get to 12 plus zero you found some boats yo yay boats they are broken I go and I see that [CHAR]'s underwater and I Flipper him and go up under him and like hold on here we go giant shark comes up under you and nudges you aggressively and lifts you towards the surface dolphin hump him a little bit well you've heard of those never mind I'm just going to keep going you guys all watch as [CHAR] is now riding a shark awesome awesome should we ask Clarota if the bridge is safe to travel Clarota is that mushroom forest I mean is that your home should we go there should we skip it Clarota the forest certainly surrounds the city I carry [CHAR] over to the island on the other side there are many places of entry within this cavern and you see Clarota concentrate for a second and within all of your minds you suddenly have a very clear image of this entire cavern its layout what strange shape it is where the general overlook is and as clear as day you have an entire visual of the inside of this cavern you guys reside down here right by the bridge on this edge of the beach this green represents the fungus and this you imagine represents the city the temple being central there uh we should not take the bridge yeah that's a lot of fungus to get through before the city are they still down there in the water yes they are let's wait until they get back before we decide I'll put this down here in case you want people to see that where are we on that map you guys are right here [CHAR] can you pull up any of those boats pull pull them up [CHAR] pull them up I like it I go over and I swim [CHAR] over and can I as a shark give some shark push from the bottom sure oh fuck yes we have an underwater breathing kit that we bought at the store there's two of them sick potion I don't know we bought one laughs I wrote two underwater breathing and didn't write what it was two underwater breathing biscuits two underwater breathing waffles it was totally potions potions I'm pretty sure it was potions I'm pretty sure they were potions what type of boat is this you haven't had a good look at it yet I tried to look but I'm a shark so I don't know shit really it's a boat okay so we swim up to the top and we come back to the shore and you're just in the water still yes what's down there do you need help it looks like some kind of boat that's all you got my perception is shit well should we try again with someone who has better perception you want me to go down there absolutely all right let's do it ladies and

Output: The party explored an underwater area near a bridge, discovering two damaged boats and the bleached remains of a half-eaten corpse. They consulted their mind-linked NPC ally, Clarota, who provided a clear mental map of the entire cavern, revealing the layout of the fungus forest and the central temple-city. Based on this new information, the group decided against crossing the fungus-covered bridge. They then worked together to retrieve one of the serviceable boats from the water, with one member riding a shark to assist in the effort.


Input: Okay so we swim up to the top and we come back to the shore and you're just in the water still uh yes what's down there do you need help it looks like some kind of boat that's all you got my persepction is shit well should we try again with someone who has better perception you want me to go down there absolutely all right let's do it ladies and gentlemen we're going to pull up one of those boats maybe we should check out the boats first you want to jump on my back yeah is that all we need to do okay fine and I walk over to the thing and I jaunt off into the water Tiberius slowly disappears beneath the surface it is cold oh it's so cold I take out one of my bottles right before I go under my bottle of air what his air bottle you see the bubbles break on the surface and then eventually the bubbles stop Tiberius may have drowned you don't know I can see him I swim over there I use my tail I think I'm a good swimmer and I want to swim up to where I can see the boat okay this doesn't take you too far it's maybe 60 feet from the edge of the coastline oh okay is it darkened can I see the boat now you can see as long as you're traveling with a light spell going on which I assume you do at most points yes I still have my staff but yeah you see there are two and a half boats essentially they're large looks like they were meant specifically for travel you're not quite sure where it may have come from how large is it I'd say it's maybe about 15 almost 20 feet from end to end okay so I notice it you're nudging the one that you want right is that's what's going on so I notice that pull it up I try and push it I ping my ion stone direct telekenesis to lift up the boat out so you're putting your ion stone on he gave the other one to me oh got you okay so you put on the ion stone and I cast telekenesis on the boat to lift it up okay and I try to swim underneath it okay there's a rustle in the waves on the surface of the water as you see all of a sudden this this bowing and splashing begins to occur the ship begins to rise out of the sediment on the bottom of the lake I try to get it just right on the lip it gets up it's filled with water you tip it on its side and spill the rest of the water out there's still a large hole on the bottom of the boat on the inside and you carry it over back to the surface of the shore and rest it gently onto the rock can you fit that boat in your wheel of mending I'm underwater I'm going to jaunt back up up to the surface Tiberius welcome to the surface can you use your wheel of mending on that boat that you just pulled up I put my bottle away I don't know it's a good question I mean I don't see why not [CHAR] could assist he's got some engineering well I can't help with the wheel but I could repair the boat in theory [CHAR] why don't you give it a whack before we put a boat on the mending wheel I'm going to make a list of things that I'm going to need I may have to send them down for more parts of boats from the other boats try the wheel first telekenesis is still in effect currently so if you wanted to do that now would be the time bring up the broken boat oh yes here you are okay so Tiberius comes back with the half boat essentially that's cracked in half and part of it is ruined and broken but there's still a sizeable amount of oxidized iron metal and wood here that you think would be serviceable for repairs please don't roll a one okay so I'm going to do a little tinkering to see if I can get this fixed okay unless you want to try the wheel first it's up

Output: The party sent Tiberius, equipped with a bottle of air, to investigate the sunken shapes in the lake. He discovered and used telekinesis to lift a large, damaged boat from the water, bringing it ashore. The vessel was about twenty feet long but had a significant hole in its hull. [CHAR] examined the wreck and suggested he could attempt repairs, while Tiberius dove again to retrieve a second, broken boat for additional salvageable parts.


Input: Okay so Tiberius comes back with uh the half boat essentially that's cracked in half and part of it is ruined and broken but there's still a sizeable amount of oxidized iron uh metal and wood here that you think would be serviceable for repairs. Please don't roll a one. Okay so I'm going to do a little tinkerin to see if I can get this fixed. Unless you want to try the wheel first? It's up to you guys. So you're gonna go ahead and make a tinkering check? I'll do a tinkering check first and then try the wheel. Why don't you tinker it first. Anyone want to help? What do I use as my modifier? I would say this is a key point in time for a [CHAR] song. Oh yes of course. You use this bardic inspiration specifically for stuff like this. Oh I do. Yes I will inspire you. I don't know what to sing. What's a boat song? The love boat... How does it start? I'm not feeling very inspired. Something exciting's waiting for you? I'm on a boat motherfucker I'm on a motherfucking boat that's all I got. I feel inspired. I'll give you a d6 for that. Sailing... Takes me away to where I've always heard it go. That's worth a d10. If it wasn't [CHAR] singing. Okay. Go for it. All right. What do I add to the modifier by the way? You add whatever your tinkering bonus is which should be your dex. My dex modifier thanks. Thank god. 13. 13 total? Yeah 13 total. Okay. You take a while with it. It takes a little bit longer than you anticipated but you have your general tools with you. You hammer away. About an hour and a half to two hours later you're sweating your muscles are sore but you feel like you've managed to get the hole for the most part patched. Now it's just to test its buoyancy. You want to try the Mending Wheel? My spell doesn't last that long. Let's put it in the water and see what happens. I start pushing the boat back in the water and I jump in and I start jumping up and down. You push it in. You leap in the boat. It gives to the 600 pounds that are [CHAR]. It splashes a bit it lifts it seems to be holding. It's leaving ripples in the water. Will it fit all of us you think? I'm gonna stay a shark and follow in the water. Let's pile in the boat. Can I tow them? I was about to say we can make a harness out of rope. Yeah. We'll be less conspicuous. Yeah. Not as much rowing. Shark power is far less conspicuous. I saunter on the boat up next to [CHAR] and go excuse me as I open the bag of holding and take out the magic carpet and I hop on that. I get on the magic carpet. I'd rather be a free agent on this one. I'm not here to fight on water. I'm setting up a gun mount on the boat just in case. Do you guys want to get out the rope and put it around me? We'll get out the rope and throw a loop for you to grab. I swim through the loop. Trinket get in the boat. I just want to know which way we're sailing. Are we going left? Clarota put the image all in our heads. See there's an island over on that side. This way or do we want to go this way? Vox Machina there is an island there are also two small caves and... There's three small caves. Where? Well two small caves and then a path. Two and then rivers and paths out yes. Do we want to check them all out? Clear out the fog of war. We could go straight for the big prize. Are we all agreeing that have we all decided to come here or here? Toward the island I think. I think if we can go here to this little island I might be able to do some think-y spy-y scrying stuff before we storm the city. What do you mean [CHAR]? Loot.

Output: Tiberius successfully repaired the damaged boat with a tinkering check, aided by [CHAR]'s bardic inspiration. After patching the hull, the party tested its buoyancy and found it seaworthy. They decided to set sail toward a nearby island, which Clarota had identified, rather than exploring the coastal caves immediately. [CHAR] proposed using the island as a vantage point to scry on their destination before making a direct approach. The group then prepared to embark, with some members riding the magic carpet and others arranging for the shark-formed party member to tow the boat.


Input: do we wanna check em all out uh clear out the fog of war we could go straight for the big prize are we all agreeing that have we all decided to come here or here toward the island i think uh i think if we can go here to this little island i might be able to do some thinky spy-y scrying stuff before we storm the city what do you mean [CHAR] loot the cave first and then the island cave first cave first right cave first and then island lets go there when we eventually want to take the temple and kill this son of a bitch we probably want the shortest amount of distance on land as possible which means coming in from the north end where tiberius is pointing coming in through here which is the least resistance yes i agree directly to the temple but i think we were all a little slap happy and curious that might be cliffs on the back end though you guys we wont be able to scale those best you can tell from the image that was given to you any of those sections along the edge that have the jagged lines are cliffs but the north western edge has a beach correct but we're curious about the island lets just set sail set sail towards the island so vox machina are we going to head around the southern south eastern edge yes were going were sailing does anyone know how to steer this thing im towing us were shark powered oh towing im on the carpet with you yes that is impressive all right so you guys continue down the right side of the path you push off into the water being towed by [CHAR] in shark form aw yeah should we put pass without a trace on us shes a shark were pretty stealthy ill hug the far wall though ill hug the wall you hug the far edge of the water pushing across you find a way around and as you begin to look up the wall you can see once again how these crystal lean structures are spread out across this entire wall going up you cant even see the ceiling of the cavern its so high up from your current perspective it just disappears into darkness you continue following the path until eventually you come to this choke point here where the land mass begins to you can see where the beach begins to crest down and touch the water as you slowly and quietly make your way around the bend you look over and you can see the forest indeed they appear to be trees but now that you have a better view of it you know maybe about four hundred five hundred feet off from you right now that bio luminescent glow this very faint glow is given off by all the plant life all these giant fungal trees the roots have these strange organic almost like they're gripping the ground the canopies of them blossom in these strange almost mushroom like appendages these fungal bursts that stick off the top and form the tree like canopy and you can see vines hanging from each of these its a very strange alien forest fauna that even you're not familiar with in your travels but it does give off this dull color this faint light source that does tend to give a general visual view of the landscape on this island you do see just barely beyond this point looking across the tops of a few buildings in the very very distance the color of the stone from what you can make out has almost a jade mixed with a grey marble and you can just faintly make off in the distance one like pyramid like structure that comes to a flattened precipice on top this is on the island on the island to your left and there is a very very faint greenish glow at the very top that matches the coloration of that same glow you saw in the eyes of queen ulara earlier and the rest of the denizens that were in her party as you quietly begin to push along you come to the point where there's the beach to your right and there's the island to the left the island which comes to this incline and then drops off on a cliff on the far side it has its own encapsulated fungal forest you can see what looks like a very very faint bit of ruins on the

Output: The party debated whether to explore a nearby cave or proceed directly to the island, ultimately deciding to scout the island first for a strategic advantage. [CHAR] transformed into a shark and towed their vessel through the cavern waters, hugging the far wall for stealth. As they approached the island, they observed a strange, bioluminescent fungal forest unlike any they had seen before. In the distance, they spotted jade-grey stone buildings and a pyramid structure topped with a faint green glow, matching the eerie light they had seen earlier. They quietly reached a beach on the island's edge, noting its incline and the cliff on the far side, with faint ruins just visible.


Input: Queen Ulara earlier and uh the rest of the denisens that were in her party as you quietly begin to push along you come to the point where there's the beach to your right and there's the island to the left the island which comes to this incline and then drops off on a cliff on the far side it has its own uh encapculated fungal forest you can see what looks like a very very faint bit of ruins on the beachfront that has mostly crumbled and fallen but for the most part it appears to be fairly empty other than the fungal growth itself to the right there is another pebble beach uh same consistency as the beach you first arrived on what's the scale are we talking like Manhattan and Brooklyn or smaller than that to put to scale your boat that you found is about that big oh okay so it's pretty big then uh it's pretty big okay should we land on the beach and then check out that little cave yeah yes I think that's an excellent idea we're all very curious all right um I'm not curious as we're flying overhead can I get a better look at if there's anything on the beach yeah as you guys come gliding down you look at the beach you see the ruins you see even though there is no real breeze or wind in this cold air there is like a slight swaying on the beach to the trees that reside on this what about the little island uh the little cave on here best you can see looking down it's just a plain pebble beach an inlet there that goes into the cavern interior of the wall let's get all up in that bad boy go in the cave there's treasure treasure pirates arr I already have a ruby I'm fine I'll stay with the boat as a shark do we fly in Tiberius and just go absolutely all right stealth and fly in can we do that is that possible to stealth and fly at the same time you can certainly try to keep quiet while doing so the cave that actually opens up in the side of the wall within this cavern is about 20 feet up and about 25 feet across so you're flying as low as you can but you're still only about maybe 15 feet off the ground uh 10 to 15 feet are the rest of you going in well we're in the boat but [CHAR] and I want to go right nope no I'll come I'm thinking it'll be a quick trip is the boat coming up to the beach yep yes all right I scoop up [CHAR] and go piggyback style like he's my son and jump on the beach I'll wait here all right everyone who's entering the cavern go ahead and make a stealth check ooh pretty flashy natural 20 uh oh Jesus 13 I'm in the boat in the boat 13 six 27 all right oh we are on the carpet as you guys not so stealthily begin to march into the tunnel here you follow it as it bends around a little bit and it eventually opens up into this larger space and as you enter the room partway through this tunnel the scent changes dramatically that cold still water smell begins to give way to this terrible uh sulferous rotting smell very it's near septic and as you enter this room the smell is dreadful and you can tell using your light source over here there appears to have been some sort of a struggle there are bedrolls and sheets strewn about and soiled and burned and torn across the floor there's about what looks like three or four different bedspreads that have been tossed and ruined you can see a semblance of what was a fire pit but all the soot and ash has been smeared across the ground to the outside of it there appears to be a half buried chest or container off in the far corner and you can see what looks to be four dead bodies in a not too long state of decay you can still see flesh and skin but there's some bone peeking through and they're all slumped against the ground against the corners [CHAR] why don't you go mess with them I'm going to use preception on the chest and the bodies okay uh that is not that good that

Output: The party decided to land their boat on the pebble beach to investigate a cave entrance in the cliff face. They attempted a stealthy approach, with some members flying while others remained with the boat. Inside the cavern, they discovered a scene of violent struggle: a ruined campsite with soiled bedrolls, a scattered fire pit, and four partially decayed bodies. The air was thick with a foul, sulfurous rot. As they began to examine the disturbing scene, one member turned their attention to a half-buried chest in the corner.


Input: uh chest or like a container off in the far corner and you can see what looks to be four dead bodies in not too long a state of decay you can still see flesh and skin but there's some bone peeking through and they're all slumped against the ground against the corners uh [CHAR] why don't you go mess with them I'm going to use uh perception on the chest and the bodies okay that is not that good that's a 13 um I'm going to use my earring of whisper right now there's some fun things in here [CHAR] you're not wearing it someone tell [CHAR] he might need to kill something this looks a little dangerous all right we're killing something be ready to run I come running in I'm back from the chest I take out one dagger and throw it at the chest to sink it into the lid from a ways back you take the dagger and uh into the wood doesn't seem to have any immediate effect okay so I did a 13 perception check I guess on the chest so I'll go to try and open it okay oh god has anybody run to the back of the cave yet are we all in the cave we're on the carpet you're on my back [CHAR] [CHAR] and [CHAR] are still in the boat at this point but we're listening in [CHAR]'s running in I come running in well you're in the process of stepping out of the boat at this point as you begin to approach the chest you notice one of the bodies shift moans its head rolls around and it looks at you [CHAR] [CHAR] is still back in the boat with [CHAR] what she doesn't have one of the earpieces someone call [CHAR] [CHAR] undead all right we're on our way [CHAR] come on all right as you guys get out of the boat and begin rushing in that direction you notice the one body looking over at you with this weird grin you've had a few encounters with zombies or undead creatures that unnaturally move this one has an intelligence to it that disturbs you you glance over at the other bodies who are already getting to their feet where are the bodies located we will get to that at the top of our next session all groan oh no oh nuts no killing we're pirates growls I'm a shark still yep come back Ashley help us Ashley [CHAR] you could throw a shark at something can you you can toss a shark at a zombie you could use the shark like a baseball bat you could battering-ram a zombie with the shark and just go sharks don't die as soon as they get out of the water you can last a couple minutes out of the water if you're a fish they have sandpaper skin so uh so we will pick up next week with the next episode of Critical Role in which the party will deal with this sudden surrounding of some strange partially-decomposed corpses it's the undead indeed the overlord has come hey guys all yay cheer what's up Zac good job tonight everybody so I just want to do one more shout-out to those t-shirts scroll down buy some shirts we have two weeks to sell a thousand of them this to be totally honest is to prove to the powers that be that Twitch is a viable resource for income laughing weakly woo and good entertainment good entertainment great entertainment we all know this is going to grow so we're just getting ahead of the game much like [CHAR]'s penis enough with the dick jokes about that so do you guys want to read all these messages yes I'd love to so we had quite a few donations tonight yes we did yes and we broke PayPal I can charge through these real fast I might let you yeah Phew I can do that all right starting here with Vorath another donation this week to this amazing cause you guys are hours of entertainment every time also Orion Tiberius ordering donuts is not poppycock laughs thank you so much all right we have Nadoprime I just discovered this show a week ago I'm now a subscriber aw and I'm pledging to give five dollars

Output: The party explored a cave and discovered a chest alongside four partially decomposed bodies. [CHAR] attempted a perception check on the scene while [CHAR] threw a dagger at the chest to test for traps. As they approached, one of the bodies animated with unsettling intelligence, revealing the group to be intelligent undead. The creatures surrounded the party, with [CHAR] and [CHAR] still stranded in the boat, leaving the group in a precarious position as the session ended.


Input: I can charge through these real fast uh I might let you yeah phew I can do that all right starting here with Vorrath another donation this week to this amazing cause you guys are hours of entertainment every time also Orion Tiberius ordering donuts is not poppycock uh laughs thank you so much all right we have Nadoprime I just discovered this show a week ago I'm now a subscriber oh and I'm pledging to give five dollars every week that I watch well thank you so much Nadoprime it's great we've got Lipoolflinger this is awesome high fives all around please keep going we shall this isn't ending any time soon Unwriteable gave us a seventy dollar donation thank you Unwriteable that's amazing Panobo hi from Mexico gran juego viva el D&D there we go I've been talking all night sorry thank you so much G1BigDaddyHef my weekly donation for a fantastic charity always look forward to Critical Role stream Thursdays T-shirt reserved can't wait you guys are awesome Huric hi there not sure if anyone will get in trouble if you read this out loud but this is what the shirt I put on redbubble made so far I made a promise that what I make from the shirt goes to the charity love what y'all do oh it's [CHAR] Abernathy thank you so much great designs too keep them coming we're hoping to do some stuff with fan designs in the near future so we'll let you guys know EasyShadow hey guys started watching two weeks ago and I'm hooked got my paycheck so I went ahead and subbed bought the shirt and am now donating keep it up guys thanks oh and SaveGrog thank you EasyShadow that's awesome uh SaveGrog oh MauhiduL who I met on the Minecraft server the other day which was amazing if you guys haven't been on the Geek & Sundry Minecraft server they've actually recreated physically sequences from our campaign like battlegrounds and it's like walking through uh it's like a walkthrough yeah actually if you want a good creative summary thus far you can walk through this I got emotional walking through it I know I got all teary-eyed the pictures you were sending were amazing yeah they were texting all of us the pictures the sculpture of myself makes me pretty emotional too all laugh yeah that's awesome it says love the show love you guys love Geek & Sundry proud to be a part of something so amazing thank you MalheadL have fun with the new Manhattan-sized island Minecraft Maxine nineteen sixty oh four I love to read and I can't imagine my life without it so I want to help you out oh you guys are great thank you Maxine Claybmpt my vote last week nearly contributed to Trinket's demise and I feel a little donation was only proper to make amends all laugh smart good on you Kitten112 never experienced D&D until now and I love it more than I ever imagined I would thank you for sharing your fun with us oh thank you for watching WeeklyFactoids [CHAR] what are the dimensions on your weapons and armor I was wondering if I

Output: The party took a moment to acknowledge their growing community of supporters, reading aloud donations and messages from viewers. They interacted with numerous NPCs (fans), thanking them for contributions, fan art, and shared enthusiasm for the campaign. A key decision was highlighted to explore future collaborations with fan-designed merchandise. They discovered that fans had meticulously recreated campaign locations in a Minecraft server, which moved the party emotionally. The session concluded with a player asking about the specific dimensions of another character's equipment.


Input: uh the true love of a fellow gnar but uh [CHAR] considers himself a lover first uh per-former second and fighter distant third on the battlefield he’ll support his allies but rarely draws blood unless it’s to protect uh fellow gnome [CHAR] count on [CHAR] for a hearty laugh a rollicking song and a twinkle in his eye that melts hearts and makes the females swoon um greetings and salutations I am Tiberius Stormwind I hail from a town called Ty’rex located in the heart of Draconia from a politically respected family uh at the age of fifteen I succeeded in passing the Sorcerer’s Rite showing prodigy like control of my magic the judges and the Draconian high council were amazed at how powerful my spells were for how long I had been training at twenty years old I was the youngest appointed member of the magic guild in Draconian history for the next few years I almost went mad from the uh malaze of being a guild member as it’s rather boring however one day I happened upon a chamber unused for quite some time in the room were stacks of books and maps of the surrounding cities and areas around the known world for months I would frequent the chamber and learned of artifacts from legend after a long period of research I made a list of artifacts that caught my eye I brought these findings to the high council and was told that all of the information in the chamber I had stumbled upon was either believed to be fiction or unsolvable mysteries and hence were lost forever I found those answers to be unacceptable a year later I devised a ruse and managed to convince the city council to lend support in me leaving Draconia on a mission of peace and diplomacy for the surrounding kingdoms going from town to town and making friends and allies uh in and for the name of Draconia being a red dragonborn I had quite the task on my hands in that respect but it was exactly what I needed so I could explore the world and find these artifacts as I felt the truth was out there some may describe me as buffoonish but I say poppycock to all that I am much sharper than most give me credit for I just don’t pay attention to things sometimes I’ve also been known to be rather cunning loyal happy go lucky and uh well dangerous I can’t help but show my true scales every now and then but overall I think I’m quite friendly for a dragonborn um never entirely welcome in the company of elves or men [CHAR]’ildan learned at a young age to skip past formality preferring instead to invite himself in your door along with twin sister [CHAR]’ahlia [CHAR] was born by a chance encounter between elven royalty and human peasantry raised by their mother in their early years the twins were eventually sent off to their father in the elven capital of Syngorn but their cool reception among the elves there never warmed and their time in the capital didn’t last the siblings stole away one autumn night and set out on the open road after a few years of wandering they eventually decided to return to their mother and journeyed back to the lands of their youth but instead of finding their childhood home they returned to a pile of rubble their mother was gone their home burned to ash pressing the townspeople for answers they learned of the day the dragon came uh with their ties all severed [CHAR]’ildan and his sister set out to find their fortune together in Tal’Dorei an outsider since birth [CHAR] quickly learned to solve life’s challenges in his own particular way often by side stepping them entirely and when his knack for circumventing adversity isn’t enough uh the way of blades the elves schooled him in more than makes up the difference like so many half elves [CHAR]’ahlia has spent most of her life suffering the cool reception of a people who don’t fully accept her born of a human mother and an elven father who only later in life took an interest in their existence [CHAR]’ahlia and her twin brother [CHAR]’ildan quickly realized the only people they could truly rely on in this world were each other it was at the age of ten when the two were taken from their mother and brought to live in Syngorn the isolated elven city for which their father was an ambassador he quietly took them in but always kept an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own [CHAR] took to the cities stealing small trinkets and learning the ways of the thief while

Output: The party introduced themselves and shared their backgrounds, forming a group. [CHAR] Shorthalt presented himself as a gnome performer and lover, while Tiberius Stormwind, a dragonborn sorcerer, revealed his quest for lost artifacts. [CHAR]’ildan and [CHAR]’ahlia, half-elf twins, explained their troubled pasts and life as adventurers. No NPCs were interacted with, and no concrete decisions or discoveries were made, as the session consisted solely of character introductions.