Input: uh were wondering if we might like per chance acquire your knowledge about town for a bit of a search um whispered talk to him about fighting first right i hear you're a good fighter you look strong i've heard the same right how often do you get challengers in this tavern uh not as often as i get woken up from my sleep which is never because only stupid people do that lost cause abandon ship right i have an intelligence of six i know what i'm doing okay there is a very pretty lady over there with slightly pointy ears whispering i'm talking about you or you normal volume there's two of them they were actually wanting to ask you a question if you wouldn't mind make a persuasion roll me why is he doing this why would you throw this to us i know because i was either going to fight him or i was going to throw boobs at him and i went with boobs he realized he was sinking that's level ten you get that by the way throw boobs persuasion oh good roll look at that one nineteen woo nineteen he takes a moment and grabs the drink that you prepared from his hand and goes gulps nice form you've got five minutes then he stretches his back a bit this gnarled hunch that he holds in his physical posture flexes it a bit and now you can see the rippling muscles that show beneath his tunic this is a built dwarf you don't know what past he's had moving boulders or forging crazy iron shit but there's a reason this guy has a reputation he stands up off of his stool which you can now hear crack with the weight of a dwarf which are made for normal dwarves this guy is solid muscle he saunters over looks about for a second almost like he's looking for his next target sees the pointy ears sees the pointy ears and goes sighs and saunters up to the table slams his hand down why is he coming towards us because i told him to because you're supposed to ask him boobs steady as she goes ladies he sits down you're better at this than i am you called for balgus why oh hello balgus hi balgus we just heard you're so impressive and masculine yes we really wanted to talk to you i use my earring of whisper to [CHAR] cool it down oh sh okay calm down not so sexy i reach out and i stroke his bicep because i can't hear that make a persuasion check [CHAR] stop doing that i disagree heat it up roll so good i'm really low in charisma i'm really awkward persuasion roll your persuasion groans oh no what was it i rolled a two plus plus my persuasion of zero because i have a shitty charisma as your arm reaches for his bicep i didn't say anything i just touched him as your arm reaches for his bicep his hand belying his grumpy half-asleep haze with unnatural speed reaches out and slaps your hand to the side not painfully but just no touching the drunk dwarf sorry about my friend balgus she's just so impressed with your muscles we've heard amazing things about you here have you we have tell me what have you heard we've heard that no fighter can match your skill you've heard correct we've heard that you know more about this town than anyone else i've been around a bit yeah yeah i bet nobody knows more about the gray spines than you do and they've been around a long time political ass minds is what they are assmanes not keen to them ass minds ass mines they've got minds of an ass oh i thought you meant like mines that ex sorry go ahead no ass minds yes they have ass minds the gray spines are no friend of mine no i've heard they're terrible what do you do balgus what do i do i own the brewery in town you do the only one the best brewery the only of course it's the best i've put everyone out of business we export to most of tal dorei this ale is amazing that i'm drinking right now damn

Output: The party successfully persuaded the formidable dwarf Balgus to share his knowledge by employing flattery and charm at the tavern. They learned he is a renowned fighter and the owner of the town's sole, successful brewery. Through conversation, Balgus revealed his disdain for the Gray Spines, a political faction he described as having "ass minds." He confirmed his deep familiarity with the town and its affairs, establishing himself as a valuable source of local information.


Input: uh minds of an ass oh i thought you meant like mines that ex sorry go ahead no ass minds yeah they have ass minds um the greyspines are no friend of mine no i've heard they're terrible what do you do balgas what do i do i own the brewery in town oh you do the only one the best brewery the only of course it's the best i've put everyone out of business we export to most of taldorei this ale is amazing that i'm drinking right now damn right it is you set it down and he takes it from your hand a little bit and takes a sip himself and sets it down again uh inhales deeply spits it seems that you aren't challenged often in business and in fighting i saunter over hello my name is tiberius stormwind we're all going to die he glances over and says dragonborn i haven't fought one of your kind in a long time oh who's the last dragonborn you fought do you remember his name i recall his name was broken and bloody i think that's a friend of yours no i know him i know the bloody family they're terrible people anyway my associates and i were wondering if you might come is that what we're doing trying to get him to come with us anyway we're trying to find out more about grayspine where he might be or who his associates might be gee i'm so glad you came over would you like to accompany us on this journey that we're taking we're trying to find the greyspines and you seem like you would want to come in on this we think there might be something rotten in the mines make a persuasion roll you can assist if you like i'm assisting in this persuasion roll good god that just means he has advantage oh i get advantage twenty one yeah so you get advantage on this roll so you roll twice what was the first thing you rolled three i'll take the eighteen definitely take that eighteen oh and plus my persuasion he looks at you keenly which which is a nine whoa you have a nine persuasion that's why i talk he's pretty charismatic he goes well no i don't really want to go anywhere with you but if you're looking to go ahead and talk to the greyspines you don't want to go empty handed it's customary to come with a gift of some kind oh really what might they like well let's just say i have the finest brewery in the city oh i have some fine very rare very exotic drinks that i could perchance sell to you pay the dwarf how much for this exotic ale how exotic you wanting we want to get in the door we want him to like us i can give you the finest of thistle branch dark blood wine this was crafted by myself from a rare bloodthistle branch that i had brought over from the far off city of camordah this i personally oversaw it took me four years to fill this barrel full it'll cost you five hundred gold pieces but it is a king's red wine can i do a persuasion check a perception check to see if he's lying this would be insight go ahead and roll insight i'm going to go walk over to [CHAR] really quickly twenty seven he seems too drunk to lie let's just do it tell you what balgus we have some very rare items with us that i think you might be interested in make it quick you've got one minute we've got one minute well we've got my time is far worth the five hundred gold you've already been talking about we've got this with us right now we've got a bunch of dragon pieces do you like dragon pieces we've got thirty seven dragon teeth one dragon eye four cups of dragon blood we've got this cup of dragon blood which i know can be added to ale or wine and makes it quite sensational he takes the sealed cup and sloshes it around in his hand the actual liquid is coagulated to such a point that it's less of a blood and more of a gelatin sloshing sounds it gets better with age exactly a spoon of it he peeks

Output: The party attempted to persuade the boastful brewmaster Balgus to aid their investigation into the Greyspines, but their initial request was rebuffed. He revealed that approaching the reclusive group traditionally required a valuable gift. In response, the party shifted tactics, offering a sample of their collected dragon blood as a potential bargaining chip. Balgus examined the coagulated sample with interest, leaving the outcome of the negotiation pending.


Input: We've got a bunch of dragin pieces uh do you like dragin pieces we've got like 37 dragin teeth one dragin eye four cups of dragin blood we've got this cup of dragin blood which I know can be added to ale or wine and makes it quite sensational he takes the sealed cup and sloshes it around in his hand the actual liquid is coagulated to such a point that it's less of a blood and more of a gelatin sloshing sounds it gets better with age exactly a spoon of it he peeks it open and sniffs yes I think that's really expensive actually I can have this appraised but if you want to do a straight trade for the barl for this I'll take you up on that shit no just go for it all right fine one cup of it all right he takes the cup puts it in a small satchel on his side Adra uh aye what do you want you drunken bastard they've bought me thistle blood wine take it out back here's the key he tosses her the key she grabs it and goes really ooh just walked in they're buying fancy she comes back with two of her barmaiders who are begrudgingly carrying it with her it's a nice barl it has a gold trim the actual bands that hold the wood together is gold the branding on the side is gold leafed into the wood it's fine exquisite we're talking top shelf BevMo style awesome dwarven wine top shelf at BevMo he pats it and he goes all yours if this doesn't get you in the door I'll eat my shoe have you ever done that maybe I forget a lot of nights where might that door be minute's up you'll have to ask around but it was great doing business with you he walks away from the table I put it in the bag of holding it does not fit in the bag of holding what the barl is too big you barely got Dork the ox in there which for the record they did fit a small ox in the bag of holding and then realized later on that there was no airflow he came out I feel like we weren't going to discuss that I felt that that was in the past I felt that was a necessary story maybe if we drank some of it it would fit the troll dick is that still in there or no no we actually got rid of the troll dick oh okay did we trade the troll dick for something I thought we like used it as a weapon I offered it up but by that time it had turned into a slimy ew I thought we threw it at somebody can I stop Adra then and ask her where Greyspine Mannor is keep mannor whatever uh well I can have him do it she pokes one of the barmaiders who turns around this one's younger he looks like he's frazzled and maybe new here or at least trying to make his way he goes okay I can show you around just follow me outside come follow me he walks out he's got a little apron on he leads you guys outside he brings you to the edge of the outer walkway of the central ring you're on he points across the way and what you can see is a series of marble pillars that outline a residential district that opens and consumes the other side of the central ring of Kraghamer he says if you go past far in that way you'll look for the house of Greyspine it's the one that has dark black marble with gold tinting inside the spiralling vein of the marble it's gold the gate outside is wrought iron black iron that's topped with a series of pikes and [CHAR] awkwardly looks sickened not understanding the real key point is if you look on the front yard you'll see a dwarven statue of the current ironkeeper himself that's where you'll want to go yes very helpful young man thank you so much of course if you get the chance you could fill out a little form saying how helpful I've been are there suggestion cards here oh absolutely here he pulls out a small parchment and hands it to you it's handwritten with a couple of checkboxes you should give us all a copy so you will have multiple I

Output: The party traded a cup of coagulated dragon blood to a merchant in exchange for a finely crafted barrel of dwarven wine, which they then stored outside their Bag of Holding due to its size. After the transaction, they asked Adra for directions to Greyspine Manor, and a young barmaid led them outside to point it out across the central ring. She described the manor's distinctive black marble with gold veining, its iron gate topped with pikes, and the dwarven statue in the front yard. The party thanked her, and the barmaid provided handwritten suggestion cards for feedback on her service.


Input: uh point is if you look on the front yard um you'll see a dwarven statue or like dwarfish maybe of the current ironkeeper himself that's where you'll want to go yes very helpful young man thank you so much of course if you get the chance you could fill out a little form saying how helpful I've been uh are there suggestion cards here oh absolutely here he pulls out a small parchment and hands it to you it's handwritten with a couple of checkboxes you should give us all a copy so you will have multiple I only have one oh okay that's fine sorry um confidence needs improvement oh it's okay we have a wonderful writer I'll rustle up a few that's fine why not it's what I do apparently he runs back into the tavern all right shall we go to the manor do we want to do the manor right now what time is it like five or six we got to sleep um we might not want to bug him when he's you know having dinner let's be honest that gate's going to jack us up it's going to be full of trouble all right yes let's go sleep let's sleep well it's only six well then we have time to do other things how long is a short rest short rest is around ten minutes or so I want to take short rest you've technically been short resting in the tavern it's more of like a post battle like take a breather bandage your wounds settle yourself after a harrowing experience that's what a short rest is what was the arcane magic the manor oh what you're looking for is the house thunderbrand I want to head in that direction okay so you're dividing from the party okay oh I'm going to house thunderbrand if anybody wants to come with me what are you doing I can't understand you with that popcorn in your mouth sorry I'm going to house thunderbrand before turning in this evening I've had a nice little short rest and I would like to ask them a few questions all right yeah go ahead okay is there any recon that's going to happen tonight I think that you and I are going to go to greyspine we'll check out the house do you need any help sure you can come with us no I don't want you to say yes then no we'll stealth our way just a moment [CHAR] you seem very distant it's very strange are you all right [CHAR]'s not listening she's looking at the chat room she's feeling ill does she need to lie down [CHAR] is feeling and for those of you who are curious in the chat room once again elements of this are house ruled so don't complain oh players we keep short rest to ten minutes because it makes it move faster [CHAR] is going along she seems to be a little distracted she can't quite understand she says I don't know I feel like I've been here before it's hard to explain what anyway I'm probably going to go rest for the evening she heads back to the tavern the fuck does that mean we'll find out next week but first whores in the bedroom lovely [CHAR] and I go in search of a shall we say politely whorehouse the polite term well the cleric's away the bard shall play we need a massage on my crotch you and I stealth you guys make your way to the greyspine manor you guys head for that you head to thunderbrand is [CHAR] going to find someone his size [CHAR] and I spend some time making some really nice comment cards for we're going to make some beautiful comment cards for what's his name his name is balan balan we're going to make some wonderful comment cards for balan oh [CHAR] is wonderful with calligraphy you've shown me yes thank you okay so you'll get to that you guys do manage to find what's called the stone's pillow the stone's pillow I love it it's an establishment of comfort and ease and will run you both for the evening as you are not kraghammer locals 30 gold for the night each a bargain we'll take it 30 gold what

Output: The party decided to postpone visiting the ironkeeper's manor until morning, opting instead to rest for the evening. They split up, with one group heading to conduct reconnaissance at House Thunderbrand and another seeking out an establishment called The Stone's Pillow. Earlier, they had received directions from a tavern worker named Balan, who eagerly asked for feedback on his service. During the evening's activities, the character [CHAR] acted strangely, claiming a sense of déjà vu before retiring early. Meanwhile, [CHAR] and another party member spent time crafting elaborate comment cards for Balan.


Input: my name is Balan. Balan. We're going to make some wonderful comment cards for Balan. Oh [CHAR] is wonderful with calligraphy you've shown me. Yes thank you. Okay so you'll get to that. You guys do manage to find what's called The Stone's Pillow. The Stone's Pillow? The Stone's Pillow. I love it. It's an establishment of comfort and ease and will run you both for the evening as you are not Kraghammer locals thirty gold for the night each. A bargain. We'll take it. Thirty gold?! What sort of ladies will we find there? Bearded ladies. What species? The madam of the house introduces you to a spectrum of ladies mostly dwarven and very attractive you know this is a nice establishment. There is one gnome one female gnome. There are a number of male dwarves as well that are standing at the ready. There is one elf looks a little shy and embarrassed that a goliath walked in. And that's our choice. Those are your choices. I'll take the tallest one. I'll take a dwarf. Okay you choose your lady you take the tallest one which would probably be the elf. As you walk in the shy elf turns around entirely she is aggressive and throws you around you got your money's worth. You get manhandled in a way that you haven't you're going to be sore in the morning. Thank you! Welcome to Kraghammer gentlemen. I like it already. All right you guys. Yes. Are you just walking up to the manor? No we're going to try to check out what it looks like see what the guards are like. Yeah we'll pretend to take a stroll. Yes. Pose as a married couple. Ew no. Just for the purposes of sneaking around the house. I want to see what the area's like. How about we pose as brother and sister creepy? You come on to every human orc and half-elf in the entire kingdom but pretending to be my wife for thirty minutes is too much. Yes. It's disgusting so no. You're probably right. She's got standards. Okay. So we'll take a stroll shop see what the area's like. You enter the residential district. It is dark and you see the red stone that permeates the area for a low gentle glow of the entire city is now clustered into these street lamps that are throughout the entire location. You begin to press into the residential district proper. There's some nice homes that are carved into the side of the rock there's some stand-alone homes that are built out of fine stone. You eventually make your way towards the nicer part of it where you start seeing some of the more marble buildings some of the more exotic stonework being used in the construction of the homes. You also notice three of the guards that are part of the city establishment there are following you from behind curiously. The Carvers. Oh shit the Carvers. Shit. No weapons drawn but definitely hands at the ready. Okay. Well we could just keep walking. We could but that could be bad. Yes. No we just want to look at the house. Louder! I mean we're not going to go sneaking in in the day. Let's say which ones are very obvious about being pretty so we look like we're just sightseeing. Yes. As you continue to walk eventually some of the dwarves approach. I point and say Oh look at that one with the carving it's amazing! The architecture is divine. Divine! They're posing as the Howells? Lovey would you look at this dwarven home? The marble texture on this is gorgeous. You get about twenty more feet before you get Hail Hail! Oh my! Yes? You foreigners are wandering too far in districts you don't belong to. What's your business? Oh I'm so sorry I was just so amazed by the architecture here. I wanted to see the beautiful sculpture. We definitely are visitors here sir no one has explained the rules to your city. We were just taking in the fantastic architecture and history of Kraghammer. We were told there was a beautiful sculpture down the street of the ruler of Kraghammer? Make a persuasion roll. Oh jesus. Oh god. Either of you whichever you prefer. If only I was

Output: After securing lodging at The Stone's Pillow, the party spent the evening there before deciding to scout the residential district at night. Posing as sightseers, they admired the upscale architecture while noticing three city guards, the Carvers, tailing them. When confronted, they claimed to be tourists admiring the stonework and asked about a local sculpture, attempting a persuasion roll to deflect suspicion as the guards grew wary.


Input: uh we were too far in the districts you don't belong to what's your business oh I'm so sorry I was just so amazed by the architecture here I wanted to see the beautiful sculpture we definitely are visitors here sir no one has explained the rules to your city we were just taking in the fantastic architecture and history of Kraghammer we were told there was a beautiful sculpture down the street of the ruler of Kraghammer make a persuasion roll oh jesus oh god either of you whichever you prefer if only I was there twenty-one all right wow pretty decent good for you the guards look at each other the one that was talking to you you can see now as he comes a little closer into the light a frazzled black beard that's pulled into a very tight braid that goes down to his bellybutton all wearing the same basic chest plate long black velvet cloak behind each carrying some sort of heavy warhammer around the side of their belt steps up and says well just to tell you the rules here if you're going to wander at night in a very expensive district you don't want to do it by yourself because you either have chances of being mugged or arrested we might have arrested you oh no I'm so sorry well do we need protection one of them looks over and sees the bear that is off in the shadows nearby I thought trinket stayed behind cool cool trinket's quietly trying to keep up with his wonderful master come along trinket there there's nothing to be scared of what's a bear doing in Kraghammer they all grab out their warhammers oh no please he's quite harmless in fact he's very scared of most people he's completely trained he does tricks doesn't he do tricks he does trinket show them your wonderful shake trick at which point trinket subdued growling just shakes his whole body he looks at you confused that's good then raises a paw up and bear noises if you put your hand out he'll shake your hand growling yeah see the dwarves take a step back as the claw goes through the that's all right I would say if that's your animal yes don't bring it here oh good to know trinket head back to that tavern would you people are getting nervous growling I love you trinket begins to walk back a couple of other dwarves that are wandering carrying some packages to the side make a very wide berth around this armored bear that's slowly moping its way through the streets of Kraghammer what could possibly go wrong he's so cute he's a sweetheart he's fine growls you hear in the distance the one goes like look I'll show you to the statue and that's it then you got to go all right thank you I don't see many half-elves here and honestly I'm excited to meet you so let's do this quickly come with me he leads you further into the cityscape down the road you end up going through a few buildings you find one large wrought iron fence with a series of carved spikes towards the top and you see the beautiful dark marble building with the gold trim oh this one's amazing this is what you were talking about Greyspine Manor lot of rich sons of bitches wow so you said the Greyspines own this one aye it's stunning we only heard about the building itself what can you tell us about the people who live here bunch of rich sons of bitches well we can tell that can't we actually Ironkeeper's all right he's been doing a great job the rest of the family can suck off oh really not liked by the rest of the city then oh they have friends everywhere but I personally don't like them they run business pretty dark they work most of their employees to the ground to the bone oh no I don't think that's how you run a business well that's how you run a business for profit but not for wow it sounds like they would run the mithral mine which we've heard is so hard on its employees aye that's the one oh really yeah I don't know I don't go that far south doesn't interest me nor us smells like brimstone I don't blame you we prefer the

Output: The party was confronted by dwarven guards while wandering the upscale district at night. After a successful persuasion roll, they avoided arrest and explained their interest in the city's architecture. The guards warned them about the dangers of the area and grew alarmed upon discovering their companion, Trinket the bear. One guard then escorted them to view the statue of Kraghammer's ruler, during which he shared his disdain for the wealthy and exploitative Greyspine family, confirming they run the harsh mithral mine.


Input: So they run their business pretty dark you know they work most of their employees to the ground to the bone Oh no I don't think that's how you run a business well that's how you run a business for profit but not for Wow it sounds like they would run the mithral mine which we've heard is so hard on its employees Aye that's the one Oh really Yeah I don't know I don't go that far south doesn't interest me Nor us Smells like brimstone I don't blame you We prefer the company of good hard working people like yourself we're very impressed with the work the Carvers do in this city from what little we've seen so far so hats off to you I appreciate that you know it's not easy you're born into it we spend most of our time training which can get very boring You see that two of the dwarves that are now about two steps behind go uh all right Thompson we got to get back to our post Oh sorry look we've dillied about too much just follow us back go about your business don't wander here at night and good luck Thank you so much Thank you we follow for a couple of blocks behind them for a bit Make sure that they're paying attention to us Mm-hmm Yes All right they bring you back towards the entrance of the residential district Then we stealth and Split off yes we can split off All right roll stealth both of you guys Am I currently being beaten by a whore dwarf or anything Make a constitution check Constitution check Hang strong buddy That's a mouthful whore dwarf 18 Plus your constitution modifier actually athletics go athletics Plus two 20 All right that's a fine constitution check you have impressed your female dwarf Are you making a sex check Yes I'm sex checking Whore dwarf That happened that's the first time Grunting This is so uncomfortable So that happened what'd you guys roll for stealth 20 He rolled a 20 I rolled a 15 That's okay As you guys begin to wander off No they're professional Carvers [CHAR] you vanish [CHAR] you take a couple steps you hear hey hey hey I told you it's dangerous down there in the dark don't do that Of course Where's your friend Oh he already went back to the tavern that we're staying at I was wondering if maybe you could show me around the rest of the town He looks to the other guards and they're obviously fed up with his flirting and they're not too keen on you guys well you guys hold up post I'll give her a quick walk around Thank you so much All right but I'm going to tell the boss Fine I don't get this chance very often I wave off from the alley that I snuck in to Yeah go do your shit You do your shit that you do then I head back through the shadows Whoosh damn it You ask around and it takes a while especially since as a dragonborn some folks are like oh I'm not talking to you some others are like oh yeah right over that way it's a completely wrong direction so it takes you a good two hours to eventually find your way to House Thunderbrand when you get there it's a beautiful alabaster building large white dome with small spires built in to one of the more elevated ceilings of Kraghammer proper on the outside there is no gate just an open lawn you see grass you see normally outside flora and fauna currently adorning the scape around this structure Whoa well this is a lovely sight I'm going to saunter on up to the door Nice go ahead and make a perception check Where is my perception oh five Five you saunter right up to the edge of the grass line and get one step on what suddenly becomes visible to you a rather subtly carved dwarven rune in the ground in fact there's a bunch of them outlining the entirety of the grass as your foot hits the rune you're like oh that's a dwarven rune stomping That's a good voice As Tiberius I've been practicing my Tiberius It's close Go ahead and roll a dexterity saving throw Uh-oh saving throw You got it

Output: The party learned from Carver guards that a southern mithral mine operates with brutal labor practices. After parting ways, [CHAR] stayed behind to flirt with a guard for information while [CHAR] stealthily shadowed them. Meanwhile, Tiberius spent two hours navigating to House Thunderbrand, a striking alabaster building. Upon approaching, he inadvertently triggered a hidden dwarven rune defense system on the lawn.


Input: where is my perception uh oh five five you just you saunter right up to the edge of the grass line and get one step on what suddenly becomes visible to you a rather subtly carved dwarvish rune in the ground in fact there's a bunch of them outlining the entirety of the grass as your foot hits the rune you're like oh that's a dwarven rune uh that's a good voice I've been practicing my Tiberius it's close go ahead and roll a dexterity saving throw or something uh oh saving throw you got it Tiberius what is this dexterity oh that's a fifteen fifteen mm-hmm you manage to pull back to lessen the impact but a bolt of bluish energy bursts out from the rune in front of you throwing you about three or four feet behind the rune you catch yourself you do suffer eight points of thunder damage okay damn gated communities this is why we go to brothels instead of sneaking around at night yep no lightning attacks it's a whole different kind of damage you can suffer okay well I dust myself off apparently there's some security hello anything happen you wait about two or three minutes no response two to three minutes that's a long time yeah I have a feeling they're not going to respond to the crazy guy very well what are you two doing we're making comment cards yes you're all going to have comment cards that you are expected to fill out when you return back to the bar hugely important yes because what was it Baldus Beldus Balgus Balan Balan was so nice there we go Balgus and Balan what do I see around the place do I see any large rocks or any large pillars that I can best from what you can tell at this distance because it's fairly dark down here the building itself has four corner spires around the large central dome structure each one of these spires is a very thin tall alabaster spire that at the very top is crested with some sort of bluish crystal that comes to a point they're probably a good thirty five forty feet tall about as tall as the rest of the structure is you can't really tell how far back the structure goes because it meets with the back of the cave wall I'm going to okay I'm going to shoot a Fireball right in front of me roll it like a bowling ball just right to the door okay there's a baby right there you are four feet from the door oh I'm four feet from the door I don't do that you can step back and do it I'm only four feet from the door oh it pushed you back four feet from the rune you stepped on you're not at the door can I use that magical earring that we have you don't know what's going on there episode one Tiberius kills himself don't die I should have come with you then I could bowl that Fireball dude Tiberius Stormwind is a dragonborn sorcerer everyone is level nine currently in the game I use Mage Hand I knock on the door from that far away okay the arcane energy swirls up and forms this loosely hand-like appendage that drifts forward as soon as it crosses over the rune where you stepped on there is a spark of energy and the hand is dispelled damn these runes okay fine I will do Glacial Blast right up to the door okay but not to the door what you're alone okay you cast the Glacial Blast forward the ice begins to congeal across the bottom of the floor as it reaches the front of the rune there is another spark of energy and the ice forms up against an invisible barrier that's there and then the ice that's up against the barrier melts extremely quickly drifting into a puddle of water shit I turn back and head to the group okay as you turn around there are four Carvers that are hurrying towards you now with their hammers out going you what they all surround you on all sides you have a dwarf on each corner you have attacked one of the great dwarven families of Kraghammer name yourself and your business before you are under arrest don't speak to me in that manner I am Tiberius

Output: Tiberius, a dragonborn sorcerer, approached a grassy area and discovered hidden dwarven runes outlining its perimeter. Upon stepping on one, he triggered a trap that unleashed a bolt of energy, dealing him thunder damage and throwing him backward. After recovering, he attempted to scout the nearby structure with Mage Hand and Glacial Blast, but both spells were dispelled by the protective runic barrier. As he retreated, he was surrounded by four armed Carvers who accused him of attacking a great dwarven family of Kraghammer and demanded his name and business under threat of arrest.


Input: uh so the ice that's up against the barrier melts really quick like drifting into a puddle of water and uh shit I turn back and head to the group okay as you turn around there are four carvers that are hurrying towards you now with their hammers out going you what they all surround you on all sides you have a dwarf on each corner you have attacked one of the great dwarven families of craghammer name yourself and your business before you are under arrest don't speak to me in that manner I am Tiberius Stormwind I am snoring after having sex make intimidation check eighteen all four carvers take a step back look at each other look we're just doing our job what's your business I understand that and I am sorry for losing my temper I was just looking to ask questions of particular artifacts I have been looking for and this house is the only known arcane house I know that I was pointed to I tried to reach them and communicate but I was stopped by the stupid rune I can't figure out I was turning back to get my tavern to get some rest and come back and try to contact the family the next day then I was stopped by you make a persuasion check twenty four I've just arrived to New York City I'm gonna smash the doors open the dwarf guards look at each other and one of them steps forward and this guy you can see now he has more carvings in his armor he looks to have a little more rank than the other ones he steps forward ruddy brown beard his eyes itself are pitch black there is almost no color to the irises he goes look I'm letting you off this once but if you so much as spit in the direction of any other dwarf in the city we're gonna bury you so far underneath the dungeon you won't see the light of day til the day you rot you hear me dragonborn I mean yes my hearing is perfectly fine get on with you he puts his hammer back at his side they all separate stare you down as you walk past good day back to the tavern okay you yes you make your way through the alleyways eventually back towards the building proper what would you like to do just gonna watch that's all do I see any security details see who's guarding the place there are carvers doing rounds around the city on the streets wandering through in pairs keeping watch you don't see any particular guard outside but you do see individuals moving past windows there's a little bit of light from the inside of the buildings no carvers or any sort of guard detail outside the house anything like that not between the gates the yard area and to the front door okay heavily heavily guarded by the looks of what's inside and what's outside the gate what's outside the gate you're hard pressed to find a moment where the street isn't visible to some carver this area is pretty well guarded you figure largely because the person who is currently the ironkeeper of the entire city of craghammer lives within that building as well as one of the more powerful dwarven families so it's pretty well watched okay I'm gonna head back to the inn then I'm not gonna poke the bear you all eventually gather back at the tavern how was your night that was wonderful I don't know about you I have hickies hickies is that a gnomish STD yes crazy I have some hickies too actually what what we have comment cards so this will all work out well yes here here you go here you go success all around did you learn anything [CHAR] and [CHAR] I definitely think we should take the diplomacy route the place is heavily guarded there seem to be lots of carvers there's a knock at the room that you guys are currently talking in yes unless are you in the tavern proper or have you gone back to no we're in a room I'll get it hello Adra's standing there looking a little nervous and she goes hi sorry to bother you is that bear one of yours oh yes trinket isn't he adorable you might want to go you hear in

Output: After investigating a melting ice barrier, Tiberius was confronted and surrounded by four dwarven carvers who demanded his identity and business. He successfully persuaded them he was merely seeking knowledge, and after a stern warning from their ranking officer, was allowed to leave the heavily guarded district unharmed. The party reconvened at their tavern, deciding the residence was too well-watched to approach directly. Their planning was interrupted by a knock, as Adra arrived looking nervous to ask about their companion, Trinket.


Input: so we should probably take the diplomacy route the place is heavily guarded and there seem to be lots of carvers uh theres a knock at the room you guys are talking in um yes unless are you in the tavern proper or have you gone back to no we're in a room ill get it *clears throat* hello adras standing there looking a little nervous and she goes hi sorry to bother you is that bear one of yours oh yes trinket isnt he adorable you might want to go you hear in the tavern aggravated growls ill be right back i head downstairs you head downstairs and you can see all the dwarves are now gathered around the fighting ring in the center of the tavern oh no trinkets now inside the ring with a couple other dwarves around prodding and pushing it into the ring no no no no theres raucous cheering theyre not even listening to you at this point [CHAR] i followed my sister downstairs i come down too its party time i run down with [CHAR] okay as you guys head down you can see now balgus is now up and rubbing his chin oh never fought a bear before *laughs* no balgus fuck trinket come here are we allowed to cuss trinket come here you are very much allowed to cuss okay isnt that right guys fuck yeah no no and i run into the ring with him okay as you run into the ring a couple of the dwarves pat you on the back you get a shove into the ring its now trinket and you oh ill take on this bear *laughter* what well all right make a general charisma check do it fuck that bear up im pushing my way through the crowd oh no what did you roll a one oh no first one of the series everybody first one as you rush and you guys are coming to the front balgus sees this and now you can see both eyes are open which means hes sobered up a bit and he goes oh no this bears mine you want to fight two of us oh itll wake you right up lets do it nothing as invigorating as as a brawl are you going to fucking fight him i cast a fog over the ring okay as everyone is cheering up and getting ready this very thick fog begins to fill the center of the bar area you can now see a bunch of people are wait what the some are coughing some are like what the hells going on fucking hell why is there okay i run up in the fog and i tap trinket and i whisper in trinkets ear and i say trinket im tapping you out and i turn into a bear like trinket what good okay wait first i polymorph trinket into a squirrel you can do that i can no a mouse like a rat little tiny okay you see the shadows nearby the fog you hear come at me im going to you can see balgus shadow swinging wildly at the air angrily are you going to fight him i dont know you grab trinket trinket shrinks down into a tiny little mouse i say [CHAR] catch trinket jesus i dont like rats but ill keep it okay trinket the little mouse face the moment you see it looks very confused very scared its okay ill protect it dont worry then i bear form up you *whoosh* into a bear form now [CHAR] is now this giant bear where trinket once was i got my money on ballsack dont bet against the enemy in the fog i somersault over some random dwarf and pull out my dagger but turn it around in my hand and whack balgus in the back of the head as hard as i can just to try and knock him out can you see in fog hes a really good fighter low light go ahead and make a stealth check what you have advantage because you are in fog im at the balcony by the way watching all this you have advantage roll twice oh thank you yeah were watching what theyre doing remember hes our friend we dont want to kill

Output: The party attempted a diplomatic approach but were interrupted when their bear companion, Trinket, was lured into a tavern fighting ring. They intervened to protect Trinket, with one member casting a fog spell to obscure the ring and another polymorphing Trinket into a mouse for safety. A party member then transformed into a bear and engaged the dwarf Balgus in combat, while another used stealth to attempt a non-lethal strike from the fog. Throughout the chaos, the group emphasized they did not want to kill their friend Balgus.


Input: so I turn it around in my hand and whack Balgus in the back of the head as hard as I can just to try and knock him out. Can you see in the fog? He's a really good fighter. Uh low light. Go ahead and make a stealth check. What? You have advantage because you're in the fog. Oh by the way I'm at the balcony watching all this. You have advantage roll twice. Oh thank you. Yeah we're watching what they're doing. Remember he's our friend we don't want to kill him. I'm taking a short rest you all can do this. 21. Okay. Balgus's drunken mist-covered state doesn't seem to notice your approach. He's swinging wildly though. He has disadvantage on his attack as you approach. One of his fists swings past you. That's gonna be a 12 I don't think that hits. No. You just narrowly dodge out of the way you can feel the fist just whoosh past your ear. As you come back up clutching the base of your dagger go for your strike. Oh my gosh! Come on taint butter you got it. Oh that's no good. Oh do I have advantage on the attack roll for this? Because he doesn't see you yes you're currently stealthed. That's much better. 26! That'll work. That'll hit. Go ahead and roll sneak attack damage on this of course. Plus regular? Yeah. Don't kill him! Well we're considering it non-lethal damage because it's with the base of the dagger. I'm having an ale while watching all this. You're watching a lot of fog with some shapes moving in it. Yeah and I'm like this is fog probably [CHAR]'s spell. I'm blindly looking for Trinket. Trinket's in my hands. You're like where's Trinket? You see a giant bear there and you're like there's Trinket that's not Trinket there's no armor. Oh that's right. You're very confused. Trinket now has no armor is a slightly different shade. No he's close enough man come on I've been around Trinket enough. Come on man! 27 right in the base of his skull. Jesus. Crack! A resounding impact hits and there's now dwarves that are like yeah! Ooh! All the cheering stops and there's this lull quiet hits. Balgus hasn't moved by the way. You impact and it's like hitting a wall. There's this taut thick stump of muscle where the dwarf neck is. Fuck! As you pull back the dagger his hand reaches up and grabs your wrist. His head slowly turns towards you and he goes uh... Bonus action to disengage. Disengage as a rogue. Well he's going to attempt to grapple you. Oh no. Go ahead and make an acrobatics check it's probably your best score anyway. All right oh that's fine that's a 30. That's a 30? Yeah. You manage to just slip out of his grip barely he was about to clamp on. As you step away he turns towards you and goes oh well I feel alive tonight bring it all of you I want to smash a face in. He's got a little bit of ale froth at the corner of his mouth it's beginning to drip into his beard it's quite an awful sight for those close enough to see it. The rest of you just see shapes and movement. There's still this okay what's going on kind of a feel. You hear Adra in the back going stop this this is I can't even see what are you doing don't destroy another table! She's frantically trying to stop this chaos. There's now a bear what are you doing [CHAR]? I'm a bear and... You're a bear. Like [CHAR] I'm a bear. What happened? You're a bear you want to do anything? What are you doing? You see the shape of Balgus like in the middle of this fight ring. Do some tricks! Do some tricks! Start clapping and like dancing around. Okay that's a good idea. This is what she tells you. I see her as my trainer. Dance! I'm like growling I'm circus bear-ing. Everyone gather round and watch the amazing Trinket do his tricks! I start playing music from my shawm instrument which exists. Yeah it does. A rousing jaunty bear-like tune. Yes! I'm going to cast Prestidigitation and do

Output: The party attempted to knock out their friend Balgus in a fog-filled tavern, with one member striking him from stealth with a dagger. The blow connected but failed to subdue the sturdy dwarf, who then became aggressive and challenged them all to a fight. While the confrontation escalated, another member transformed into a bear and began performing tricks to distract the onlookers. Throughout the chaos, the NPC Adra frantically tried to stop the destruction. The party's decision to use non-lethal force and create a diversion was a direct response to Balgus's unexpected resilience and the growing tumult.


Input: uh so you see the shape of Balgus like in the middle of this fight ring do some tricks do some tricks start clapping and like dancing around okay that's a good idea this is what she tells you i see her as my trainer dance i'm like growling i'm circus bearing everyone gather round and watch the amazing Trinket do his tricks i start playing music from my shawm instrument which exists yeah it does a rousing jaunty bear like tune yes i'm going to cast Prestidigitation and do fireworks on top of that you should give me a fez can you Prestidigitation me a fez can i do little hats you haven't done a fez yet you need to work on that a couple more levels no i'll try paper hat have you ever seen fireworks go off in a cloud you get that little boof boof there's a bunch of that above you cloud lights flashing you begin singing your tune do you give an inspiration dice to her sure i would love to give her an inspiration dice a d8 inspiration dice from the bard as you hear the enchanting jaunty bear dancing theme oh look over there it's a bear yeah bard getting his bard on go ahead and make a performance check who me no she does you're performing as a bear natural twenty cheering do you want to add performance dice look at that a fucking bear dance i'm sorry the inspiration dice that he gave you no it's a natural twenty it's a natural twenty i know okay no i want to save it i'm inspired for later i will think back to that moment you were so inspired you weren't even inspired to be inspired for this yeah this array of strange puffy fireworks in the fog you doing this little rotation you actually manage to do a bear cartwheel and slam into the ring but it looks pretty cool you get back up you're on your hind legs you dance on one foot for a second Balgus is like raucous laughter he starts laughing doubles over clutching his stomach laughing his ass off other dwarves start laughing too the music gets louder and the band in the back of the tavern begins playing again there's now this general jovial air restored to the tavern i grab an empty cup off of the table and say tips for the bear right here we're going to get money for this of course i beeline to the bar and say a large mug of ale please as soon as it's ready bring it right over to Balgus you guys are pulling through a crowd covered in mist still you're having a hard time finding your way through the bar the people are at least now cheering in the mood there's still some people trying to find their way to the front to see what's going because they hear the music and they hear the cheering well what's going on over there they're pushing their way through you make your way to the bar you see Adra's really nervous like panicked sounds i can fix this how do go quickly here go she hands you one doesn't even charge you for it i'm still dancing looking for Balgus in the crowd he's still in the center of the ring no one's still getting near Balgus they're cheering off to the side Balgus is laughing ooh growl for me do a happy growl growls yeah there's a happy growl oh it's been so long since i've been outside a little tear on the edge of his face as you approach up his side arm around his shoulder immediately instinctively he slaps it off his arm and turns around take this you are an impressive specimen my good man i have never had a fight that amazing in at least a week that was something to see here take this and after this one there's three more he's drunk you're offering him ale and he's been laughing at a bear for two minutes make a persuasion roll with advantage yeah persuasion you say fifteen two rolls yeah you have advantage oh fifteen fifteen he looks at you with this big grin and you can now see his gnarled yellow dwarven teeth this railroad of terror that his mouth is this big smile he reaches out his beard poofing over the side

Output: The party put on a lively performance for the dwarf Balgus in the tavern's fight ring, with Trinket the bear dancing and doing tricks while accompanied by music and prestidigitation fireworks. Their act, capped by a natural twenty performance check, successfully shifted the tavern's mood from tense to jovial, drawing cheers and laughter from the crowd. They then navigated the misty, cheering tavern to secure a mug of ale from the nervous barkeep, Adra, and offered it to Balgus. After a successful persuasion check, the impressed and drunken Balgus accepted the drink, revealing he'd enjoyed the fight and hinting at more to come.


Input: amazing in at least a week that was something to see here take this and after this one there's three more he's drunk like you're offering him ale and he's been laughing at a bear for two minutes make a persuasion roll with advantage yeah persuasion you say fifteen two rolls yeah you have advantage oh fifteen fifteen he looks at you with this big grin and you can now see his gnarled yellow dwarven teeth this railroad of terror that his mouth is this big smile he reaches out his beard poofing over the side grabs it and goes see now this is dwarven hospitality he lifts his drink up and it spills a little bit on his arm he's like hey everyone lifts up and cheers again everyone still keeps drinking through the fog it's like a bad sauna in here right now everyone's fighting their way through at which point now balgus slaps you on the shoulder takes a drink and wanders out of the fight ring goes and finds a table to sit down and begin chugging what you gave him why don't we adjourn for the evening retire to our rooms why don't you go change out of bear form yeah and i guess i can let trinket change out of mouse form why don't you wait until we're upstairs can i take the mouse can i take trinket here rat mouse thing okay hi trinket oh is his armor teeny tiny too oh does he have a tiny armor mouse mouse armor if you choose while polymorphing him you could make it as a visual aesthetic because it was a quick impact i would say it looks like a normal mouse right now sorry next time well you're still adorable little don't poke him i stick him in my little pocket i grab a half a mug of ale off the table and say dwarven compatriots we could not have expected a better welcome here in kraghammer we'll see you tomorrow night for round two thank you one and all huzzah balgus goes three more you said three more you see his empty cup on the table we did say three more i laugh and hustle her over and say one two three put them in a row for this gentleman right here aye thanks she gives you like a really earnest like thank you you now have a very good idea of how a good third of the tables in this tavern are repaired he's tough you guys head back up to the rooms you put some stank on him yeah that was like a when you got the impact on him don't fight him you guys oh [CHAR]'s going to fight him at some point i get the feeling that's probably going to go down at some point he's going to be playmates with me it's just a misunderstanding i'm sure he's a lovely gentleman you guys are heading back up to the room which it's not a hallway built for a bear your shoulders are squeezing through how big is the room well each one of your rooms comfortably fits two people maybe like one and a half oh no what will i do with trinket if you help push trinket through the door thankfully dwarves are fairly wide folk so the doors are built for stouter folk they're just not very tall you actually have to bend through [CHAR] to get into your room on the bed that you lie on your legs dangle a good two feet off the bottom at maximum you can push trinket through with a one two three or you can carry her through as a mouse and then have her stuck in there yeah that's all right neither of us need a blanket now well how long can i keep her a mouse him trinket's a boy all of you please up to an hour i believe it is yeah concentration i mean are there like stables you know yeah can i go downstairs and ask about stables maybe he can stay in the stables you have to talk to adra she's like there's no stables in this establishment but we do have a downstairs storage area your bear can probably stay in yeah he's a bear he's fine trinket is that okay yeah i'm fine all right yeah he's seems to think it's all right let's go

Output: The party successfully charmed the dwarf Balgus with a persuasion roll, earning his gratitude by gifting him several rounds of ale in the bustling tavern of Kraghammer. After celebrating with the dwarven patrons, they decided to retire for the evening. A logistical challenge arose regarding where to house Trinket, who was still polymorphed into a mouse, as the party's rooms were too small for a bear. They ultimately arranged for him to stay in the tavern's downstairs storage area for the night.


Input: (up to an hour like) i believe it is yeah concentration i mean are there like stables you know yeah can i go downstairs and ask about stables maybe he can stay in the stables you have to talk to adra she’s like there’s no stables in this establishment but we do have a downstairs storage area your bear can probably stay in yeah he’s a bear he’s fine trinket is that okay yeah i’m fine all right yeah he seems to think it’s all right let’s go with the storage room if there’s anything that looks edible you can eat it it’s fine that’s not true just kidding i’ll charge you later you bring trinket back down do you release your polymorph yeah trinket becomes a bear again i’d say the room’s probably a good forty feet by thirty feet oh so he’s fine half of it’s filled with barrels and crates and storage of dried foods trinket comes in and sniffing and starts rummaging into one of the half open sacks of dried meat that’s going to be put on your bill shit you head back to your rooms for the evening to rest take a nap anything you guys want to do in preparation for the next day no let’s get it on oh we should give our comment cards to balgus i think we should all turn in our comment cards oh our comment cards that’s right you turn in your comment cards for balan balan i can’t stress how important this is maybe we should go ahead i’m sorry no no really no it’s fine speak over me i don’t care here take him the extras we’re going to give him a few extras so he can have more comments yes you guys are so kind with these comment cards perhaps we should all go to bed and the humans back in north hollywood should take a pee break at some point the humans you you and you and you and you and me yes indeed do you want to take a quick restroom break for the folks here you okay what’s that folks here might want to use the restroom real fast you want me to play the intro videos again you know what go ahead and play some of the intro videos and we’ll come back here in a minute to continue the game while everyone rests and empties their bladders we’ll be right back guys hang tight commercial break right listen up if you have ale then you have a friend in [CHAR] strongjaw a goliath of towering height and size this barbarian has an appetite for the two great loves in his life combat women and ale wait easily the brains of the group [CHAR] is often consulted for his vast knowledge of shapes colors and shiny things also ale in his early years armed with his two handed greataxe [CHAR] often enjoyed proving his might amongst the ranks of his family’s wandering herd but after coming upon an unsuspecting elderly gnome in the woods he objected to the killing such an innocent life a creature of impulse [CHAR] felt only pity for this well this terrified little thing and his disobedience cost him dearly beaten bloody and banished by the herd leader his uncle kevdak [CHAR] was abandoned and left to die exiled from his herd it was then that the relative of the very gnome he fought to save saved him it was the kindness of a gnome cleric named [CHAR] that healed [CHAR] bringing him back from death’s edge and they have remained close friends ever since most nights [CHAR] can be found challenging entire taverns to wrestling matches or accompanying [CHAR] to the nearest house where you pay for lady favors also ale a first impression of [CHAR] would leave you with little information on the half elven druid you might even think that her social awkwardness due to her sheltered upbringing is kind of sweet of course it would be unwise underestimate her based on first impressions under that un intimidating petite frame is a vicious beast waiting to be unleashed whose natural powers have made even the fiercest of champions pee their pants literally born to the air tribe of the ashari people [CHAR] was raised with a deep love of nature and the elemental magics it is her people’s inherent duty to protect the delicate areas in tal’dorei where the

Output: The party secured a storage room downstairs for Trinket after speaking with Adra, who confirmed there were no stables. Upon releasing the polymorph, the bear began rummaging through dried meat supplies, which the party was warned would be charged to their bill. They then retired to their rooms for the evening, deciding to turn in their comment cards to Balan, even offering him a few extras. With preparations made, the group settled in to rest, pausing the session for a brief intermission.


Input: on the half elven druid you might even think that her social awkwardness due to her sheltered upbringing is kind of sweet of course it would be unwise underestimate her based on first impressions [thunder crack] under that un intimidating petite frame is a vicious beast waiting to be unleashed whose natural powers have made even the fiercest of champions pee their pants literally born to the Air Tribe of the Ashery people [CHAR] was raised with a deep love of nature and the elemental magics it is her people's inherent duty to protect the delicate areas in Tal'Dory where the four elemental planes begin to bleed with this realm since she was a little girl she had quite a knack for air manipulation and beast shaping abilities well if you consider kittens and flying squirrels to be little beasts which I do anyways it wasn't long before the headmaster of the tribe her father Korren realized her true prodigious abilities and she was inveterated to succeed him as the next headmaster just like that her jovial childhood was stripped and replaced with endless spell memorization teachings from ancient traditions and exceedingly high expectations every druid leader to be must embark on a journey to seek out the sister tribes in order to introduce and establish respect amongst the fellow headmasters they call this the Arah mehntee or Noble Odyssey when her father felt she was ready he set her on the path to truly discovering herself not knowing when or if she will ever return as she hiked down the mountain towards Stillben she meditated on the task ahead part of the Arah mehntee is proving yourself a strong warrior a valiant protector and a wise and compassionate leader with this knowledge one thought plays in repeat in her mind is she even worthy um [CHAR] was the third child of seven children born to a noble family who lived far to the north in the ancient castle of Whitestone with so many siblings to share the burdens of lordship [CHAR] turned his attention to the sciences engineering and naturalism one day a mysterious couple named Lord and Lady Briarwood came to court during a feast held in their honor the Briarwoods violently took control of the castle killing or imprisoning everyone who would stand in their way [CHAR] awoke chained in the dungeon only to be freed by his younger sister together they fled chased by the Briarwoods' men as they ran [CHAR]'s sister took several arrows to the chest and fell [CHAR] kept running eventually jumping into a freezing river and floating unconscious to freedom he did not remember waking up on a fishing boat he barely remembered the next two years as he slowly made his way as far south as possible then one night [CHAR] had a dream a roaring cloud of smoke offered him vengeance against those who destroyed his family when he awoke [CHAR] began to design his first gun uh oh you haven't heard of [CHAR] Shorthalt well gird your loins ladies because he has his eye on you a talented musician master of disguise and dashingly handsome in his own mind [CHAR] sings songs almost as much as he sings his own praises born a poor gnome [CHAR] used his endless charm and soaring tenor voice to croon for coin and support his single mother one day he was discovered by a half orc promoter and joined Dr Dranzel's Spectacular Traveling Troupe where he learned the ways of the world and honed his skills as a bard extraordinaire a loner much of his life [CHAR] has never quite come to terms with the violent death of his mother at the hands of a goblin invasion while his years on the road provided many shall we say educational experiences with the opposite sex deep down [CHAR] yearns for the one thing he's never known the true love of a fellow gnome still [CHAR] considers himself a lover first performer second and fighter distant third on the battlefield he'll support his allies but rarely draws blood unless it's to protect fellow gnome [CHAR] count on [CHAR] for a hearty laugh a rollicking song and a twinkle in his eye that melts hearts and makes the females swoon um greetings and salutations I am Tiberius Stormwind I hail from a town called Ty'rex located in the heart of Draconia born from a politically respected family at the age of 15 I succeeded in passing the Sorcerer's Rite showing prodigy like control of my magic the judges and the Draconian high council were amazed at how powerful my spells were for how long I had been training at 20 years old I was the youngest appointed member of the magic guild in Draconian history for the next few years I almost went mad

Output: The party gathered and shared their histories as they journeyed toward Stillben. [CHAR], the half-elven druid, revealed her noble duty to protect elemental bleeds and her ongoing "Noble Odyssey" to prove herself worthy. [CHAR] recounted his family's violent overthrow by the Briarwoods and the dark dream that led him to design his first gun. [CHAR], the charming gnome bard, spoke of his tragic past and his search for true love. Tiberius Stormwind, the draconian sorcerer, concluded by detailing his prodigious magical talent and rapid rise within his homeland's magic guild.


Input: so it like melts hearts and makes the females swoon and uh greetings and salutations i am tiberius stormwind i hail from a town called ty'rex located in the heart of draconia born from a politically respected family and at the age of fifteen i succeeded in passing the sorcerer's rite showing prodigy like control of my magic the judges and the draconian high council were amazed at how powerful my spells were for how long i had been training and at twenty years old i was the youngest appointed member of the magic guild in draconian history for the next few years i almost went mad from the m'lady of being a guild member as it's rather boring however one day i happened upon a chamber unused for quite some time in the room were stacks of books and maps of the surrounding cities and areas around the known world for months i would frequent the chamber and learned of artifacts from legend after a long period of research i made a list of artifacts that caught my eye i brought these findings to the high council and was told that all of the information in the chamber i had stumbled upon was either believed to be fiction or unsolvable mysteries and hence were lost forever i found those answers to be unacceptable a year later i devised a ruse and managed to convince the city council to lend support in me leaving draconia on a mission of peace and diplomacy for the surrounding kingdoms going from town to town and making friends and allies in and for the name of draconia being a red dragonborn i had quite the task on my hands in that respect but it was exactly what i needed so i could explore the world and find these artifacts as i felt the truth was out there some may describe me as buffoonish but i say poppycock to all that i am much sharper than most give me credit for i just don't pay attention to things sometimes i've also been known to be rather cunning loyal happy go lucky and well dangerous i can't help but show my true scales every now and then but overall i think i'm quite friendly for a dragonborn and like never entirely welcome in the company of elves or men [CHAR]'ildan learned at a young age to skip past formality preferring instead to invite himself in your door along with twin sister [CHAR]'ahlia [CHAR] was born by a chance encounter between elven royalty and human peasantry raised by their mother in their early years the twins were eventually sent off to their father in the elven capital of syngorn but their cool reception among the elves there never warmed and their time in the capital didn't last the siblings stole away one autumn night and set out on the open road after a few years of wandering they eventually decided to return to their mother and journeyed back to the lands of their youth but instead of finding their childhood home they returned to a pile of rubble their mother was gone their home burned to ash pressing the townspeople for answers they learned of the day the dragon came with their ties all severed [CHAR]'ildan and his sister set out to find their fortune together in tal'dorei an outsider since birth [CHAR] quickly learned to solve life's challenges in his own particular way often by sidestepping them entirely and when his knack for circumventing adversity isn't enough the way of blades the elves schooled him in more than makes up the difference and like so many half elves [CHAR]'ahlia has spent most of her life suffering the cool reception of a people who don't fully accept her born of a human mother and an elven father who only later in life took an interest in their existence [CHAR]'ahlia and her twin brother [CHAR]'ildan quickly realized the only people they could truly rely on in this world were each other it was at the age of ten when the two were taken from their mother and brought to live in syngorn the isolated elven city for which their father was an ambassador he quietly took them in but always kept an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own [CHAR] took to the cities stealing small trinkets and learning the ways of the thief while [CHAR] kept to the woods she preferred the isolation always the keen observer she learned to hunt and to track to spy and to shoot through a series of fateful events earned herself a companion in the form of a bear her own stolen trinket to fight alongside her and protect her fiercely also he is adorable

Output: The party met two new companions: Tiberius Stormwind, a dragonborn sorcerer from Draconia, and the half-elf twins [CHAR]'ildan and [CHAR]'ahlia. Tiberius shared his history as a former magic guild prodigy who left his homeland on a diplomatic pretext to secretly search for legendary artifacts. He explained that his council dismissed these artifacts as lost myths, but he believed the truth was discoverable. The twins recounted their difficult upbringing between human and elven cultures, their mother's disappearance after a dragon attack, and their subsequent life as rogues and rangers. The group listened to these introductions, implicitly deciding to journey together, with Tiberius's artifact quest now a potential shared mission.


Input: always kept like an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own uh [CHAR] took to the cities stealing small trinkets and learning the ways of the thief while [CHAR] kept to the woods she preferred the isolation um always the keen observer she learned to hunt and to track to spy and to shoot through a series of fateful events earned herself a companion in the form of a bear her own stolen trinket to fight alongside her and protect her fiercely also he is adorable and gives expert massages uh hello everyone welcome back we've had our pee breaks we've had our refills of our drinks we've got fireball so I think we're good for the next venture anyway the party has taken their rest for the evening once again this is one of those weird experiences where you wake up not because of the sun rising because you can't see it in the dwarven city of Kraghammer but eventually you all come to consciousness naturally what is your plan of action oh Jesus we should have all talked about this while we were all peeing we're going to beat up everybody right are we going to the manor I say we have brunch and we go to the manor brunch eggs benedict I want dwarven brunch I want a traditional dwarven breakfast dwarven eggs are very good they're small okay so Tiberius fills you all in about his experience trying to get into the House Thunderbrand how you almost got killed I didn't certainly not I just couldn't get in the door rather rude why did you think that after the magic hand failed that the big thunder ice wave would work what I thought is that I could cover the rune with ice and merely step over it I didn't think it would dissolve my ice did you sleep yes oh I had to make sure you know a good sorcerer always all his tricks before turning around which is what I did I think we should go back there because I feel that it's significant that I couldn't get in so easily we will go back there I don't think it's the next order of business but I think that we're not leaving the city without dealing with that definitely do we need to do something with the comment cards oh did you not fill out your comment card no I did I know like three letters so like A F and A that's okay that sounds very positive it's the thought that counts [CHAR] it's the thought that counts did you put a smiley face next to the A-F-A I covered my hand in ink that works very good I think that went well shall we try to make our way to the manor then the Greyspine Manor with our cask of fancy ale or wine does the light ever change being underground no it is a perpetual low red glow from all the stones that are embedded around the streets I feel really sleepy and also very awake at the same time yeah I know oh dwarves so what do you think now I'm curious if there's dwarven coffee you guys make your way after your brunch your delicious dwarven brunch thank you which is very alcoholic yes it's like being in New Orleans for the weekend every meal is going to come with something alcoholic you're turning yourself into a dwarf did you catch that he just turned himself into a dwarf you did Tiberius went whoosh into a dwarven form what kind of dwarf what do you look like he's very handsome for a dwarf are you a girl dwarf yes you should be a lady dwarf oh yeah what kind of dwarf a lady dwarf I would not do that again oh you did do that you did take it as a troll almost she shot off the penis what is going on that's where the troll dick came from don't you remember [CHAR] I was almost raped by trolls there was a cavern interaction with two male trolls that they had stealthed up behind as a party I love explaining this to the audience Tiberius then polymorphed into a female troll to try and Bugs Bunny them not realizing that dwarves who are underground

Output: After resting in the perpetual glow of Kraghammer, the party shared plans over a hearty, alcoholic dwarven brunch. Tiberius recounted his failed attempt to infiltrate House Thunderbrand, where protective runes thwarted his magic, and the group agreed it was a significant mystery to solve later. They then decided their immediate goal was to proceed to Greyspine Manor, bringing a cask of fine ale with them. The session also included lighthearted moments, such as [CHAR]'s abstract comment card and Tiberius polymorphing into a female dwarf.


Input: a lady dwarf or uh i would not do that again oh you did do that you did take it as a troll almost she shot off the penis what is going on that's where the troll dick came from don't you remember [CHAR] i was almost raped by trolls there was a cavern interaction with two male trolls that they had stealthed up behind as a party i love explaining this to the audience tiberius then polymorphed into a female troll to try and like bugs bunny them not realizing that dwarves who are underground and um trolls don't encounter female trolls often enough to have a one track mind he nearly got himself in a very bad situation that was remedied by the party attacking and [CHAR] over here shooting off the trolls dick which then went in the bag of holding which is disgusting thats also where the hashtag not all trolls came from yup hashtag not all trolls came from that game that is horrible oh god bring it back bringing it back you guys make your way to the residential district the same guards are there who were there the previous night that encountered you guys so as you roll up with an entourage how many are there currently there are four we can take them hi i wave at thompson hes actually not there its the two others that were with you he is noticeably absent oh where's thompson they look at each other and they're like he's been given the day off oh really as you can see we brought one of your citizens with us to show us a tour of the city thats you citizen i haven't see you about whats your name oh my name is tiberius kraghammer like johnny new york shoot we're in kraghammer right we're in kraghammer oh stronghammer johnny new york what is it kraghammer or what was it i meant i meant stronghammer kraghammer is my father's cousin's side how drunk are you i've been drinking since i've woken make a persuasion check see he is one of you i had a lot of breakfast oh yay 19 19 tiberius kraghammer all right i haven't seen you around but obviously it's a bit early to be that fucked up i've been very depressed you know well what's your business if i might ask again you already seen the statue yeah we saw the statue but we wanted to get a better look at it we brought this gift for the greyspines and we wanted to present it to them the two new carvers step forward and look at it ooh it's really nice one of them's like i'll tell you what if you let us taste a bit of that we'll let you go oh i mean i've been drinking a lot of it sure a thimble of it because if any of it goes missing is it sealed can we tell if it's sealed you look at it it does not have any sort of port or exit on it it is just a solid barrel maybe we can save some for them if we open it it'll ruin the barrel right ah that's right maybe we can save you a bottle of it when we open it inside we'll give it to you later make a persuasion check for that its a very persuasion based encounter should i roll that one that failed me earlier or my little dice the little dice they haven't come out yet my little tiny dice itty bitty dice teeny tiny dice okay thats better i rolled a 23 okay they all look at each other if you can save enough for all four of us please do bring it back we'll be looking forward to it do you have any flasks that we could use to fill them up we've got some bottles don't worry we'll be waiting if you don't show with the drink we'll go right to our supervisor they all nod yeah keep nodding here's the thing i don't know if i can save four bottles worth but i'll save as much as i can just say yes hey i've got it covered on our father's good name we will bring you some of this that is a promise it's a good name

Output: The party recalled their previous encounter with trolls, during which [CHAR] had shot off a troll's genitals and placed them in a bag of holding. They then proceeded to the residential district of Kraghammer, where they encountered four guards, noting the absence of their acquaintance Thompson. Tiberius successfully passed himself off as a local citizen named Stronghammer after a persuasive deception check. When presenting a sealed barrel as a gift for the Greyspines, the guards asked for a taste; the party promised to save them four bottles from within in exchange for passage, securing their agreement with a successful persuasion check.


Input: Do you have any uh flasks or something that we could use to fill them up? Like we've got some bottles don't worry. Uh we'll be waiting if you don't show with the drink um we'll go right to our supervisor. Yeah keep nodding. Here's the thing I don't know if I can save four bottle's worth but I'll save as much as I can. Just say yes. Hey I've got it covered. Uh on our father's good name we will bring you some of this that is a promise. Like it's a good name. They all look about each other fine remember we're waiting. They all lick their lips a little and part and let you guys into the residential district. You make your way to the very back you can see House Greyspine. Once again guys for those who haven't been there before it's a beautiful arrangement. The iron gate around it with spikes on the top you can see the entire front yard it's about a good eighty yard walk to the front of the building itself. It's quite a distance from the front gate and that entire area is filled with like a stone garden with various small sculptures and interesting knick knacks they collected and put on display like as a small museum as you approach the front of House Greyspine. You get to the front door it's a large double oak door about ten feet tall four feet wide currently closed. There is no handle on the door. No handle? No. Hold on wait don't knock on anything things shock you here. Let's go knock on the door. I want to double check see if there's a bell to ring or there seems to be some sort of calling easily enough you see next to the door there is a small chain that protrudes from the stone wall it has a small bulbous ball at the end. Ding ding. Ding-a-ding. You pull it not a ding but a large clanging. It is a heavier chain than you expected. As you pull on it you feel a large hammer-like object is slamming into a brass-type material as it echoes and resounds in the building definitely announcing your presence. [CHAR] can I try? If you must yes. Okay! Boosh! It echoes into the house. I just wanted to do that once I'm sorry. Should we ding-dong-ditch? Laughter. [CHAR] perhaps a little ditty on strings will ease our introduction. I'll start singing a little jaunty welcoming song. Hello hello we're here to pay you calling. Hello hello I don't know what rhymes with calling. Calling at the very least I thought you would go right there. Yes it's true. All right are you going to play the music for the sake of playing music? Yes for now. All right. About ten seconds pass before the door you hear a large thudding and one of the doors opens up. You see a dwarf with long gray hair that's slicked back and pulled into a ponytail. A very small trimmed beard very proper steps out in long black robes and goes can I help you? [CHAR]? Yes Percival Fredrickstein von Musel Klossowski de Rolo the third. You can call him [CHAR]. You can simply call me [CHAR] thank you. We're here to discuss some business with Lord Greyspine and we have of course brought gifts and our charming company. As well as our dwarven compatriot to introduce us. Yes who I am quite drunk right now. He gives you an awkward look it's like a look of trying to place your face. Which lord are you looking for? Actually Nostoc. Is he the nice one? I would like the nice one. Nostoc I'm afraid is currently working at the quarry if he's who you're looking for. Oh of course he is. If Gradon is here is that his name Gradon? He gives you this look. Gradem is not taking visitors. Of course not. That's a shame we brought this half-barrel of ale right here and some and some very very attractive mining contracts but if there's no one here to talk about them he gives you this look. If you're talking mining contracts you want to head to the quarry and talk to Lord looking him up again in my notes you want to talk to Nostoc Greyspine he's the one who runs the quarry. As far as the Ironkeeper himself I mean no offense but only official political business. Well this is

Output: The party successfully negotiated with the guards, promising a future delivery of drink in exchange for passage into the residential district. They made their way to the imposing House Greyspine, where they announced their arrival by pulling a heavy chain and performing a brief musical number. A proper butler answered the door, to whom [CHAR] introduced the group and offered gifts and mining contracts. The butler informed them that Lord Nostoc Greyspine was not at home but was instead at the quarry, which he suggested was the proper venue for their business discussion.


Input: so we're not taking visitors uh of course not that's a shame we brought this half-barrel of ale right here and some and some very very attractive mining contracts but if there's no one here to talk about them he gives you this look if you're talking mining contracts you want to head to the quarry and talk to lord looking him up again in my notes you want to talk to Nostock Greyspine he's the one who runs the quarry as far as the Ironkeeper himself I mean no offense but only official political business well this is definitely official political business I will also say could you direct us to the quarry we are new in town obviously have you not shown them where the quarry is friend I have no idea what's going even going on Jesus he's been drinking since very early this morning he's on vacation you'll have to excuse him I must say I am having a wonderful time you know friends are in town he's showing us around what was your name again the dwarf gives you a subtle look goes my name is Magrim I am the servant of the Ironkeeper himself Magrim of course you're the servant you are filled with poise and sophistication and of course above all protocol I would not wish you to break protocol which is why some simple directions for those of us who are wishing to do some official business you'll be right on your way and your house will return to order right the Ironkeeper is not open to business outside of pre-approved political understanding of course if you don't have a pre-approved meeting put within our ledger you won't be seen of course not but for the mining contracts however wouldn't we need to speak to Nostock is there any way I hear it's very hard to get down into the mines it's very well-guarded right that's why we came to speak to him here he leans over and looks at the cask of ale and says down to the mines you have to go to one of the chain platform posts at the edge of town that will bring you to the base area find your way to the mines there that should be enough to get Nostock's attention the rest is up to you lovely thank you so much one moment before we adjourn uh do we want to try to get into this place or are we just going to go to the mines maybe we should talk to Nostock first and ditch this place every time we break into someone's house it turns out poorly we're trying to get to the mines essentially I think he's still listening good man good day we'll be on our way thank you Magrim you've been wonderful thank you so much we plan on keeping some of this ale and bringing it back to the household would you like some when we open the cask he looks down at the cask looks up at you and says I would not turn down a sip or two lovely we'll be sure to save you a small bottle I'm going to turn invisible as he's looking over there you vanish all right you can do that and I'm sneaking into the house to what end that's awesome who cares light it up I don't know why he's gone nuts we are off the reservation is that all your business I believe it is all of our business well good day he steps back into the doorway and closes the large oak doors you are now standing in the foyer of Palace Greyspine a luxurious foyer the floor itself is a fine dark velvet red carpet there are tapestries across the walls and small wooden end tables set at the edges of the hallway this foyer area that contains sculptures and vases and plants that exist underground specifically there's a large stairway that leads up into the upper portion of the house and two doors at each side that lead to rooms you no longer can see I use the earpiece and whisper what are you doing [CHAR] what are you doing I don't know give me 20 minutes 20 minutes that's okay let's all step away from the house ask if he needs assistance or divergent divergent Magrim wipes his hands and walks away going fucking foreigners I follow him where he's going okay

Output: The party attempted to negotiate entry into Palace Greyspine to discuss mining contracts but were firmly rebuffed by the Ironkeeper's steward, Magrim. They learned that official business required a pre-approved meeting and that the quarry operations were overseen by Nostock Greyspine. Following Magrim's directions, they decided to abandon their attempt to enter the palace and instead head to the quarry via the chain platforms at the town's edge. However, before leaving, one party member turned invisible and slipped into the palace foyer to scout, while another followed Magrim as he walked away.


Input: underground specifically there's a large stairway that leads up into the upper portion of the house and two doors at each side that lead to rooms you no longer can see I use the earpiece and whisper what are you doing [CHAR] what are you doing uh I don't know give me twenty minutes twenty minutes that's okay let's all step away from the house ask if he needs assistance or divergent divergent uh Magrim wipes his hands and walks away going fucking foreigners I follow him where he's going okay my nervousness I let out a little bit of a fart as we make a stealth check why are you making it harder on yourself fourteen plus I'm invisible plus two sixteen because you're invisible I'll give you a advantage on that go ahead and roll oh well fourteen plus two sixteen as you scamper by behind Magrim following him towards the kitchen area of the abode Magrim stops and turns rubs his stomach goes uh and continues walking forward seemingly unperturbed by the sound I'm snooping around trying to see if there's any lords or higher ranking individuals in the area okay I'll say within the time that you have within the house you wander through quite a few rooms there's a wonderful music room which contains a number of dwarven instruments that you've read of and many instruments that you know as well you actually find another what do you call it again a shawm shawn a shawn you find another shawn within more finely crafted than the one that you have oh fuck a gift of lords if you will I'm so tempted but no does he have an earring on does he have one of our earrings we all do not everyone you only made a few just me and him who all has an earring he can talk to me apparently Tiberius tell him to look for paperwork of something for the mines [CHAR] look for paperwork of something else and by the way all of you should be hearing me right now you all have the ear not everyone you only made like five or something you could only afford five that's right uh do all those things [CHAR] great who's talking right now as you look about the household you also come across a couple of bed chambers that are locked pretty hefty lock not going to try okay you make your way up the stairway and there's a long hall that leads to essentially a throne room that is still partially under construction mostly finished it actually was an intentional build onto this house House Greyspine when the current Ironkeeper went into office it seems began to have this room built it's nearly finished but it's an extravagant room with a large stone and dark metal throne steps lead up to it and its raised dais-like pedestal in the center of the room a series of great magically glowing and flickering lanterns across them there are two dwarves inside that are currently finishing up the stone work they're doing various sorts of masonry and plastering in areas and carving out and chiselling out pieces of stone and making them intricately carved in this flavor other than that the room is currently empty shit there's nothing to steal drop a deuce in the bedroom uh hashtag gnomishdeuce damn it [CHAR] just get out of there what are you doing you totally should an invisible poo I might as well try one of the doors that's locked and see if I can pick it but I'm not good at that so I'll try okay do you have on your person any sort of thieves' tools I have a forgery kit a poisoner's kit forge some thieves' tools real quick climbing gear and a whip [CHAR] I have one of the earrings and I say [CHAR] what exactly is the purpose for this little escapade and will it be ending shortly can I reply you can through the message-based ear enchantment just trust me that I have no idea what I'm doing do you wish to pick one of the doors do it yeah I'm going to try one okay you have disadvantage on this of course I do so roll twice and we'll consider this a straight dexterity check eleven plus zero you futz with the door for a good

Output: The party split up outside House Greyspine, with [CHAR] going invisible to scout the interior while the others waited. Inside, he discovered a music room containing a finely crafted shawm and located a nearly-finished, extravagant throne room where two dwarven masons were working. Using their enchanted earrings, the group communicated, with Tiberius directing [CHAR] to search for mine-related paperwork. [CHAR] also found locked bedrooms but, lacking proper tools, failed to pick one of the doors before the session excerpt ended.


Input: uh and I say [CHAR] what exactly is the purpose for this little escapade and will it be ending shortly and uh can I reply you can through the message based ear enchantment and uh just trust me that I have no idea what I'm doing do you wish to pick one of the doors do it yeah I'm gonna try one okay you have dis-advantage on this of course I do so roll twice and we'll consider this a straight dexterity check eleven plus zero uh you futz with the door for a good minute trying to bend a piece of wire you had thinking to forge some tumblers and eventually get to a point where you hear tink and it broke I can't do two spells at once so I will give it up and I'll make my way to the door okay the door is currently closed uh I become un-invisible and I cast dimensional door all right you blink through this small purplish arcane doorway it brings you directly outside you guys are waiting [CHAR] just pops into view it was crazy in there people were farting everywhere it was not me they're building a throne room there were some locked doors man I wish you could have been there it was exciting but ultimately pointless let's go down to the mines I would like to stress again that none of these dwarves are our enemies at all we just want to go have some words with Greyspine that we do not have our healer at present well we do but she's very distracted and is not feeling herself she wanted to stay at the inn this morning she's feeling awfully BAFTA today so let's make our way to the mines shall we metal poisoning yes to the mines then yeah let's go get this drunk dwarf yes the bard was doing a lockpick with no lockpicks he was fashioning it from wire exciting but pointless you make your way to the edge of the center ring you find that there are long spiral staircases that move to the bottom where there are elevators that bring you to the bottom floor the elevators are chain based like a ratchet type system with two Carvers there of course you approach one eventually you talk with them they lead you down there but once again they give you a look of watch your back we point at the ale and give him a thumbs up they nod and let you pass as you continue downward into the lower area you can see the red stone that lets a lot of the atmospheric glow of Kraghammer is used less and less and a lot more central torches are now in place sconces the stone itself is either rarer the further down you go or has less of an illuminating power the deeper into the earth you eventually reach into the center part of town you now see from where you're standing a number of large structures in the very center of the bottom part of the city of Kraghammer you can see there is a giant domed temple that is made of gold and bronze in the center it looks almost like a gargantuan gazebo that has doorways on each side that is currently closed off no guards at it though you do see a number of other buildings there is a large heavy foundry far off to the left of you that has a little bit of smoke that's coming off of it but most of it looks to be filtered into a giant metallic funnel that is then placed into the rock almost like all the smoke based exhaust is being funneled outside of the mountain that is the closest that's the foundry then to the right of you you wander a bit and you can begin to see that part of the mountainside to the far right has that look of a strip mine or like a large portion of the minerals has been pulled away and is currently being mined further that looks like probably one of the better places to look in looking for the Greyspine Quarry you eventually make your way to the outside of the quarry you now look down into three large pits that descend deeply into the side of the mountain this mine has been going for quite some time and a large chunk of this looks like it may be being prepped almost like the mine is what's growing Kraghammer the more they mine into the mountain the more they fill the mined area with further city construction it's

Output: The party attempted to infiltrate a dwarven construction area, with [CHAR] trying and failing to pick a lock using improvised wire before escaping via a *dimensional door*. They then regrouped and decided to proceed to the Greyspine Quarry, noting their healer was indisposed. Descending via chain elevators operated by wary dwarven Carvers, they traveled into the lower, darker levels of Kraghammer. They observed a large golden temple, a foundry, and finally reached the extensive strip-mining pits of the Greyspine Quarry, which appeared to be the source of the city's expansion.