Input: ground and takes a knee uh well it looks like there's one saved soul at this point in time um at which point two of the other ones nearby kind of look at each other and look back at the one who's on the ground they put their hammers down and they kneel as well at which point in the back you see the two throned figures stand up one of which you can barely see in the dim light outside of your Light spell that's currently gleaming above you this long almost-touching-the-floor black braided beard that drags right over this heavy-set plate of jagged black iron metal a giant sword in his hand you're kneeling below this false idol silence this imposter as I cast as I say silence I blow a big plume of fire out of my mouth and I cast Control Flames so the light pff I don't cast Control Flames I just do the Fireball for effect I don't do Control Flames because that's a concentration spell all right so you do Fireball where are you casting Fireball or just doing it to do it just fwoosh plume of flame roll an intimidation check you guys what are you doing right now I'm moving along the back wall I want that illithed 18 okay make a stealth check who else is going in there with him I go in and stand at the walls next to the door 32 okay your stealth roll I'm so stressed I know I feel like I'm going to have a heart attack so you rolled a 18 okay you can see this figure which you are gathering at this point is probably King Murghol still holding his sword aloft looks back towards his wife who's sitting in the throne next to him who is just standing up kind of confused that's right boy I am Laduguer you know and you know your deeds as of late might upset my rest all of the dwerger are now looking over their shoulders back towards the king and watching this transpire between the two of you all of you lay down your arms 32 32 you're moving in everyone else staying in the hallway I'm not moving I'm like this as you guys push in further and further the group that are kneeling move back in sheer fear and horror at which point the king takes a step down off of the throne area onto the next platform weapons still at his side and says men I've trained you I've raised you I've fed you and I've kept you alive and I don't care for you to finish that sentence I cast Fireball right fucking right on him that's an attack right there of course it is so the blast hits him and a 20-foot radius that will grab everything in that radius including you so go ahead and roll damage 8d6 it's all right heal me [CHAR] heal me heal me in three minutes heal me this is gonna hurt this is gonna sting oh god damn come on you got this you got this [CHAR] you want it to be a lot but not too much a little less than 55 uh 25 25 okay oh I'm sorry 30 okay good so it explodes around them you see all of them kind of shield themselves from the blast of flame as it spreads out wait I'm doing the rogue thing that I can't remember the name for Uncanny Dodge no it's something else quickly quickly so while you're looking that up the dwerger brace themselves and they have an innate natural resistance against things magical in nature Evasion so they all take the brunt of the damage however it does not do as much as you hoped to the group all of them look hurt but definitely not taken out of the fight the two lizard creatures you now have a better look at you do see it's familiar they have numerous sets of legs and though the chains hold them at bay both of them glance up instinctually I want you Tiberius to make two constitution saving throws traps yes DM Evasion if I make a success I get half damage if I fail I get if I fail I get half damage if I succeed I get no damage I think I failed I got a nine yeah you take half damage so

Output: The party confronted the false idols in the throne room, using persuasion and intimidation to cause several dwerger to kneel. As King Murghol descended from his throne to address his men, the party's rogue attempted a stealthy advance along the wall. The king's speech was cut short when a party member cast Fireball directly on him, engulfing the throne area in flame. The blast injured the dwerger and revealed the chained lizard creatures to be familiar beasts, though the enemies remained standing and ready to fight.


Input: uh definitely not taken out of the fight uh the two lizard creatures you now have a better look at you do see it's familiar they have numerous sets of legs and though the chains hold them at bay both of them glance up instinctually I want you Tiberius to make two constitushun saving throws uh traps yes uh DM evasion if I make a success I get half damage if I fail I get uh if I fail I get half damage if I succeed I get no damage I think I failed I got a nine uh yeah you take half damage so you take the uh what was the total damage on your fireball so you take fifteen points of fire damage so as you glance about the room now you look over and both of these lizard creatures kind of look towards you you kind of look back and forth there's a slight gleam in their eye suddenly you feel your form begin to tighten up instant you are considered restrain which means you are at disadvantage to all your attack rolls and ability checks for right now hold on I still have a bonus attack I can do before that happens correct no this is as it's happening your turn is still happening I got it uh this is all kind of a fluid moment things happen as they happen until initiative is being rolled which is now so everyone roll initiative sneaky sneaky oh great all right so uh twenty five to twenty natural twenty plus your uh nothing plus nothing for dex okay so twenty five to twenty uh twenty three twenty one twenty one all right all right yeah sneak attack all righty uh twenty to fifteen nineteen seventeen all right fifteen to ten I'm nine five not to brag uh big number five all right I just noticed your shirt it's really great guys tune in every week for this kind of intense action unless we're all dead next week in which case uh mama put the coins on my eyes all right that brings us to top of the round [CHAR] you're up I'm going to hold off until I'm actually going to delay my turn until post [CHAR] can I still yell out shit while this is happening even though it isn't my turn I mean you can yell like one thing I'm loud and I've got range so I'm going to let the room fill and then I'm going to come in and get some as this is all going down I'm going to yell those who want to live throw down your arms that's what I do okay that brings us back to the top [CHAR] you're up okay I use my bonus action to click my boots of haste together and I tap dance over to the illithid and I'm going to use two daggers to stab him in his eyeballs okay first one hits it's eighteen it is a critical because it does not see you and has not acted yet this combat yeah it is so I just take my keen dagger and I shove it in his eyeball one d four is two plus feel like I'm going to have a heart attack we're going to be fine it's nothing we can't handle nothing we can't handle nineteen twenty eight plus thirty six is the first dagger into his eyeball okay second dagger also hits for a little less for seven points of fire damage in his other eyeball all right gotcha so the first one actually jams into one of its eyes it didn't even see you it recoils back slapping your hand back out of the way the other dagger strikes and just glens off its shoulder however it turns around with its other eye and it definitely knows you're there I'd like to circulate my hands to kind of carve out the eyeball area uh no it pushed you off yeah okay okay it's all right all right that brings us to [CHAR] uh I would like to rage I would like to go to a whore house he goes into a rage and [CHAR] is going to go ahead and take his axe with the chain on it and throw it toward the first duergar he sees which is right here throws it all right that is a uh that's going to miss he rolled a four swings past he's going to make an athletics check to see

Output: The party encountered two chained, multi-legged lizard creatures, which inspired a sense of familiarity. During the tense standoff, Tiberius took half damage from a fireball and was magically restrained by the creatures' gaze. As initiative was rolled, [CHAR] delayed his turn but shouted for enemies to surrender. [CHAR] then used his boots of haste to attack an illithid, stabbing it in one eye. Finally, [CHAR] entered a rage and threw his axe at a duergar, but the attack missed.


Input: so it pushed you off yeah okay okay it's all right all right that brings us to [CHAR] i would like to rage i would like to go to a whore house he goes into a rage and [CHAR] is gonna go ahead and take his axe with the chain on it and throw it toward the first duergar he sees which is right here throws it all right that is a that's gonna miss he rolled a four swings past he's gonna make an athletics check to see if he can bring it back that he succeeds so he throws the axe it swings past the duergar clangs to the ground uses his chain he yanks it back catches it in his hand his turn is spent however next up is [CHAR] i step into the room lining myself up with those two pig creature beast things in a line yeah can i also catch the king or no no it has to be a line it has to go straight going for the guys i don't want to scald you you're already hurting i'm gonna go straight across the piggies and make them squeal with lightning all right at the start of your turn oh shit there's a trap no at the start of your turn you come up and the creature looks over and you guys make eye contact you weren't averting your gaze go ahead and make a constitution save saving throw saving throw come on [CHAR] you lucky motherfucker roll high seventeen plus what plus your constitution modifier nineteen all right so as it glances over at you there's a shine in its eye and you feel all of a sudden your form for a second tense and you shrug off the effect untouched by it now go ahead and take your turn i cast lightning on the two beasts in a straight line okay so you pull back and you unleash a lightning bolt it goes streaking across the room if i can get the king i'll try unfortunately he's just out of the line array but it does streak across and blast both of these now visibly basilisks in front of you you hit automatically just go ahead and roll damage oh sweet sweet dice rolls let it rain let it rain d6s from the sky twenty nine twenty nine one fails its saving throw one makes it so twenty nine damage to one and fourteen to the other and then for bonus action i inspire [CHAR] with a little ditty all right i want to sing a song of inspiration of inspiration all righty that's it that ends [CHAR]'s turn king murghol's turn now king murghol is gonna it sees this blast of lightning streak past now as it blasts just barely passing in front of it hitting both of his pet basilisks now seeing that there's like a full army between himself and the current intruders one of which is visibly stiffening he glances over at this tiny gnome individual who now gave loose to this bolt of energy grabs his blade with both hands and goes running towards you with an angry but he uses a bonus action quickly to pull out a vial pop a cork chug it shatter the glass on the ground as he does you can see his arms actually billow and grow extremely strong and thick with muscle what color was the vial this was purplish in color he then runs forward and is gonna take his turn swinging at [CHAR] as he does i sing dodge that sexy attack oh white boy i sing my what is it called counter cutting word no yes what cutting words and i try to distract him as he's attacking me what is that a d8 a d8 off of his first attack five five okay well he rolled a twenty which brings it down oh a total of twenty which brings it down to fifteen what's your armor class fourteen oh second strike is a thirteen third strike is a twelve wow he just can't hit at all this turn but however the one strike he does get on you the sword comes down streaks across the front of you and as you're finishing your last final note of that song you take eighteen points of slashing damage okay okay okay where you at i'm fine where are you at i'm fine

Output: [CHAR] entered a rage and threw his chained axe at a duergar but missed, retrieving it with a chain pull. [CHAR] then stepped into the room, successfully resisted a petrifying gaze from the basilisks, and cast a lightning bolt that struck both creatures. In response, King Murghol drank a purple vial that visibly enhanced his strength, then charged and attacked [CHAR], landing one slashing hit despite [CHAR]'s distracting cutting words. The party discovered the basilisks' dangerous gaze ability and the king's use of a strength-enhancing potion during the confrontation.


Input: so twenty which brings it down uh a total of twenty which brings it down to fifteen what's your armor glass fourteen oh second strike is a thirteen third strike is a twelve wow he just can't hit at all this turn but however the one strike he does get on you the sword comes down streaks across the front of you and as you're finishing your last final note of that song you take eighteen points of slashing damage okay okay okay where you at i'm fine where are you at i'm fine i've got more than him that ends his turn this brings us back to [CHAR] that's me i cast hunter's mark actually i just transfer it because the other one died i transfer it to the king and then i cast first i want to move trinket over and oh no i can only move trinket okay first i'm gonna cast conjure barrage it's a sixty foot cone so i want to see how many of them i can get you can you can get let's see that'll get everybody can i angle it so i don't hit my buddies you can angle it in a way that will well if you want to get the king in it you're going to hit these two here and [CHAR] all right i'll hit them okay so you will be able to hit everything in that row so go for it how does the effect on that work i roll three d eight all right so go ahead and roll three d eight that was on a corner oh good seventeen seventeen okay and what's the effect on the spell like what do they roll against they roll a dexterity saving throw dexterity saving throw king makes his with a twenty so he takes half damage for it or no damage half as much yeah okay so what was the total again it was what was the total originally it was what was the total the total was seventeen seventeen okay so that is eight damage to the king plus a hunter's mark right so roll the additional one on that four four gotcha all right the basilisk also does not make its save what's the dc on this dc what do you mean your spell dc at the top of your spell page yes it's fourteen fourteen oh i did get a i didn't add my spell attack bonus should i have done that no that's just to hit something with a spell okay cool all right so basilisk in front makes it so it takes the eight damage okay the rest of the duergar they do make their saves they take half damage however with the spray of arrows that comes flying out of the front of your bow you manage to take out five duergar in one swipe the others ones remain damaged but still standing also now dexterity saving throw for you tiberius and [CHAR] natural twenty nineteen nice so both you guys take eight damage [CHAR] fails [CHAR] takes seventeen i'm sorry [CHAR] it's all right all right [CHAR] is that the end of your turn oh i move trinket in and i want to if i can get him to illithid i want to get trinket close like kind of behind the queen no no i want to get him near that way he can flank okay all right that ends your turn it is now lady kima's turn ooh i forgot about her kima rushes in angrily she has to make a saving throw succeeds against the basilisk as it glances past rushes forward in combat with both king murghol and the basilisk however as she goes in for king murghol screaming the blade of the greatsword arcing across the air with a divine glowing energy you see it aiming for the king but then looks to her side and sees this dangerous lizard creature recognizing it in a moment she changes her trajectory and swings next to the lizard with her first strike that is a that hits and that strike does just enough damage she cleaves that basilisk in two with her first strike with her first strike using the inertia she turns around and strikes at king murghol however king murghol seeing her come forward takes his sword up and manages to parry hers to the side both of them lock for a second as he steps into her and kind of glares into her face oh you're supposed to be

Output: The party continued their fierce battle against King Murghol and his duergar forces, with [CHAR] transferring his *hunter's mark* to the king and unleashing a *conjure barrage* that felled five duergar. During the assault, an ally took a slashing wound from the king's counterattack. Lady Kima then charged into the fray, first cleaving a basilisk in two before locking swords with King Murghol in a tense standoff. The confrontation with the king remained unresolved as the round ended.


Input: so this creature she recognizes it and changes her trajectory and swings next to the lizard with her first strike that is uh that hits and that strike does just enough damage she cleaves that basilisk in two with her first strike with her first strike using the inertia she turns around and strikes at king murghol however king murghol seeing her come forward takes his sword up and manages to parry hers to the side both of them lock for a second as he steps into her and kind of glares into her face oh you're supposed to be downstairs for playtime pushes her off with his blade playtime I don't I know all the ladies are like ew that brings us to queen ulara's turn queen ulara is now standing over there with trinket towards her back as she instinctually does this she goes ahead and reaches up places her hand on the front of her robes you can see this duergar woman with kind of long reddish hair that she's let flow to the back to the small of her back she stands up out of the throne as she puts her hand on her chest her form shimmers much like you saw earlier on tiberius in your earlier battle she moves back to there as she does that I try to counter spell it that's a reaction yep okay so let's go ahead and do the contested roll contested roll that was almost the name of this show not as catchy DC equals ten plus the spells level okay so the DC is twelve go ahead and you roll that DC is thirteen it's a third level spell right blur is second level oh I thought counter okay I see yes so count spell go ahead and uh oh interrupt a creature in process of casting a spell if the creature is casting a spell third level or lower it fails and has no effect so yeah it just counters it entirely so the her form begins to shimmer for a second all of a sudden tiberius your attempt to go ahead and counter the spell that burst of energy you're trying to put through the blur vanishes she looks back at you what do you think you're doing lass you still trying to be a god I'm in that form still yeah so with her sorcery points expended on that quick cast she turns around for her main action puts out her fingers and you see these blasts of blue energy begin to rocket out from her fingertips across the room in what is a chain lightning shit he's got the iPhone out so this'll be towards actually this'd be towards you [CHAR] kima and [CHAR] all right did you say [CHAR] or [CHAR] yeah [CHAR] and [CHAR] both of you wait you're all the way over there yeah you're all the way over somewhere else right over there yeah chain lightning man it's a bitch all right all right so [CHAR] go ahead and make a dexterity saving throw not good seven seven all right can I use evasion or uncanny dodge or evasion I gave you some dice I gave you I gave you some dice you did give me some dice it's not going to be enough though so now I'm at thirteen but can I use evasion or uncanny dodge evasion is for area effects uncanny dodge is well you've already used one for the area effect the other one reduces the damage by half all right uncanny dodge okay so you're reducing the damage by half yeah okay so instead you take eighteen points of lightning damage however both [CHAR] and [CHAR] and kima all have to make dexterity saving throws as well she makes hers not great fourteen I have no dexterity sixteen sixteen okay so you took was it eighteen lightning damage I said oh I didn't add any dexterity I add a nine to what I got which means I'm at twenty two just you mean your dexterity modifier twenty two okay then you would've taken half damage make it quarter damage so you take half of that even so keep that in mind when you make your dexterity saving throw so that would give you total how much damage so it was eighteen you took right yeah and we halved it to nine five so thirty six damage to [CHAR] and to kima and to you [CHAR] thirty six points of lightning damage that ends her turn tiberius

Output: The party engaged King Murghol and Queen Ularra in combat. One member swiftly cleaved a basilisk in two before clashing with the king, who parried her strike and taunted her. When Queen Ularra attempted to cast a spell, Tiberius tried to counter it but failed, allowing her to unleash a devastating chain lightning attack. The bolt struck [CHAR], [CHAR], [CHAR], and Kima, dealing significant lightning damage to those who failed to dodge effectively. The encounter left the party battered as the queen completed her turn.


Input: so dexteree I add a nine to what I got which means I'm at twenty two just you mean your dexterity modifier twenty two okay then you would've taken half damage make it quarter damage so you take half of that even so keep that in mind when you make your dexterity saving throw so that would give you total how much damage so it was eighteen you took right yeah and we halved it to nine five so thirty six damage to [CHAR] and to kima and to you [CHAR] thirty six points of lightning damage that ends her turn tiberius you're up so you it's your turn now as you're now on top of the scorpion still it's okay you're on top of me I'm holding you I got you cool this is there's still on the altar that's raised above and all that you've got a problem down there to be fair where we're at you've got the witch problem to deal with what do you got tiberius quick before you miss your turn I shall miss nothing I'm going to stay right where I'm at all right I'm going to snicker and I will hand out put out my hand and give my little ring a rub and let out a fireball from it right where no one else but these buttholes will get hurt all right so I'd say probably a twenty foot radius around would put it about there what is the common word for it butthole so as you polish off the ring and release it the bead of red energy streaks across blasting the floor the secondary explosion giant fireball just bursts into the room go ahead and roll damage on that six I have enough there's a four this is terrible help me count eight okay well we have all these twos let's put the twos side by side that's fun uh huh your turns are taking so long eighteen twenty three twenty three okay the rest of these duergar detonate blasted away out of play just their bodies go thrown against the walls and the various pillars in the room there's two pillars over there they're kind of holding the ceiling up the rest of them just go thrown about the room the queen takes a bit of the damage but seems to shrug off most of it I'm going to spend two sorserer points and I'm going to reach out my hand and I'm going to form an ice knife and where is the queen actually right there oh very good I'm going to throw the ice knife right there okay right there all right and I cast it at level two all right so you get to throw at a target though right or are you just throwing on the ground to do the radial okay so you take you form the ice knife you throw it it streaks across slams into the stone floor and explodes sending shards of ice out go ahead and roll damage which is three d six because it's at level two now correct saving throw which it succeeds much better fourteen points of damage okay both succeed for half damage so seven points of damage to each all right got it cool that ends your turn tiberius clarota now how do you like them apples clarota steps forward seeing the other mind flayer there steps past and decides to go into a contest of wills against it contest of wills staring contest staring contest all right this is intense all right clarota is going to step forward and begin to intensely stare at you can see the air itself seems to shimmer and push like a strange bubble shifting between the two of them at this connection point mind flayer now one eyed and seeping liquid from the side of its face glares back at him fails his saving throw that's right he does this mind flayer suddenly diverts its attention away from clarota and towards the queen the old dominate tight tight tight that ends clarota's turn all right the duergar would go if they weren't all blasted to hell that brings us to [CHAR] all right I'm going to go right for the king you're coming for a ride tiberius I'm gonna make a straight line I have a forty foot movement pretty straight movement all right let's get em oh no tiberius fell off there you go okay I'm in melee yeah yes you are

Output: Tiberius unleashed a fireball from his ring, incinerating the duergar and damaging the queen, then followed up with an ice knife. Clarota engaged in a psychic duel with another mind flayer, successfully turning its attention toward the queen. [CHAR] then moved into melee range, declaring she was going "right for the king." The party maintained their offensive pressure, with Tiberius and [CHAR] focusing on the royal targets while Clarota disrupted the enemy mind flayer.


Input: its attention away from clarota and towards the queen... cheering... the old dominate... tight tight tight... laughter... that ends clarota's turn... alright the duergar would go if they weren't all blasted to hell... that brings us to [CHAR]... alright i'm going to go right for the king you're coming for a ride tiberius i'm gonna make a straight line i have a forty foot movement... pretty straight movement... alright let's get em... oh no tiberius fell off... there you go... okay i'm in melee yeah... yes you are... alright i'm gonna do my full three multiattack... i'm maniacally laughing... you are going to have a disadvantage on the tail attack because you have tiberius on your back and you're trying to make sure you don't hit him with your tail... okay so first two claw strikes... okay first one probably not gonna hit twelve... no that does not hit... second one sixteen... does not hit... clink clink off the armor... tail strike... tail strike two ten nothing... yeah unfortunately just his thick suit of armor you're just hitting at him with the giant scorpion claws but nothing seems to be getting through... god you're so heavy tiberius god... you hear this clacking scorpion angrily... scorpion sounds... my balance is wonky... [CHAR] you're up... alright time for some healing so pull me in there i'm gonna do a i'm gonna do a mass cure wounds at level five gives which i thinks gives thinks which methinks gives me four d eight plus my spell ability modifier okay so... get your heal on... four d eight you would give... oh so twenty twenty points of healing for whoever would like it... for everyone who's in the radius everyone but [CHAR] essentially gets healed for twenty points... [CHAR]'s too far away from you unfortunately... thank you my love... alright [CHAR] you're up... alright i'm going to just get just step into the doorway to take a look i'm just stepping one step and now i'm just gonna shoot can i i'm just gonna try and the minute i recognize what a basilisk is since i've faced them before i'm going to do my best not to look and take a shot... okay so go ahead and fire with a disadvantage against the basilisk on the far end of the room... don't you shoot me... oh that was a pretty one... i get sixteen at my disadvantage... sixteen at disadvantage that does hit go ahead and roll damage... nice i'll be taking another shot too... also tiberius make another constitution saving throw... six points of damage... six points of damage to the basilisk got it... i'm going to take another shot though sixteen again... ten... sixteen hits this time i do twelve points of damage... twelve points... twelve points and then i'm gonna duck back around the corner again... okay cool as you duck around the corner you've gotten these strikes in and as you're trying to as you finish your blows on the duergar king murghol in front of you you hear this clanking sound as tiberius's now fully stone form falls off of the scorpion onto the ground beside you... oh no he's stoned... you turned to stone... cause of the basilisk... we've dealt with this before... basilisk blood we can fix it... i think you pee on the body and it cures them... can i i can't i have to go... let's try it and find out... the basilisk now takes its turn... please no... steps forward onto the edge it's going to go ahead and it's gonna be for lady kima it's going to attempt to make its stare at her lady kima... close your eyes... she's smart she's closing her eyes... lady kima who's currently in this blood frenzy against the king unfortunately is not paying attention off to the side the basilisk gets a glance out which she looks at from the corner of her eye she sees the movement over and has a hard time pushing through the stiffness as the gaze begins to take a clenching effect on her body... oh no... all set let's go... yes thank you let's do that oh waze why's my phone on alright so that brings us to the... oof okay... i'm sorry i can't help you with that vexahlia... this mind

Output: The party continued their battle against the duergar king and a basilisk. [CHAR], with Tiberius riding on her back, charged the king but her scorpion-like attacks failed to penetrate his armor. [CHAR] then cast a mass cure wounds, healing several members of the group. [CHAR] stepped into the doorway and successfully shot the basilisk twice before ducking back. During this, Tiberius was fully petrified by the basilisk's gaze and fell to the ground as stone. The party recalled that basilisk blood could reverse the effect, and Lady Kima was also partially affected by the creature's stare.


Input: the king uh unfortunately is not paying attention off to the side the basilisk gets a glance out which she looks at from the corner of her eye she sees the movement over and has a hard time pushing through the stiffness as the gaze begins to take a clenching effect on her body oh no all set let's go yeah thank you let's do that oh why's my phone on alright so that brings us to the-- oof okay I'm sorry I can't help you with that Vexahlia this mind flayer who's currently dominated steps forward and is going to attempt to make a tentacle grab against the queen Queen Ulara manages to dodge out of the way seeing this coming and just backhands it while taking a step back unfortunately does not cling with the tentacle that ends its action yeah unfortunately that didn't hit alright next at the top that brings us to [CHAR] I'm hasted I'm gonna try to go stealth again from where I am so I'm stealth 17-- 30 okay I'm going to scuttle along the floor and leap on the back of the basilisk and try to stab it in the eye while looking at the ceiling well at the start of your turn it's within 30 feet of you and you can see it are you going to-- not look at it no no okay so you're taking disadvantage on this attack so you move behind you're hidden 15 for my first attack your first attack that will not hit unfortunately and second time 19 for the second attack that does hit yes okay feel for the eyes stab it with keen dagger-- four 11 okay as you rush over you take your first strike at the basilisk you see it reel back and slap around its tail you barely just get out of the way and as you see its head turning around to attempt to glare at you you instinctively take your offhand dagger and place it directly into the eye socket of the basilisk it sinks past your fingers and you feel that warm rush of blood and gore against your hand as you pull back it just slumps to the ground we'll get you some of that blood blood basilisk blood I only moved ten feet so who's stone right now Tiberius and wasn't aren't two people Lady Kima is mid effect and Tiberius is solid stone I've got haste on if I've got haste on can I get to Kima 'cause I've got haste boots I would say yeah you could spend the rest of your movement doing that yeah okay and I use my thumb to slide some of its blood off the blade and drip it onto her eyes okay alright that ends your turn that brings us to [CHAR] [CHAR] turns and is going to go ahead and go raging frenzied against the queen and a critical hit he crit yeah the first hit she's gonna go ahead and use her reaction to do Shield it's going to up her defense first attack misses so two attacks miss now and the last attack is a critical hit which is nice so that's a no crits for you crit happens whether you're here or not alright so that's 31 points of damage oof that's a hefty chunk alright that ends [CHAR]'s turn that brings us to [CHAR] I'm next to the king right I'm near the king over there yep you're right next to him okay I just make eye contact with him and I mentally tell him that he really has the urge to try to do a headstand lay down his weapon and he really just wants to see if he can do it suggestion okay what's your DC 19 alright this is through the hand cone through the hand cone through the hand cone okay that will be a 20 unfortunately makes his saving throw he glances back towards you with a look of confusion for a second looks at his feet and like begins to reach forward and then steels his mind and looks up at you angrily alright can I also as my bonus action who's around me who needs inspiration who needs inspiring who's-- yeah oh shit I'll give [CHAR] some inspiration 'cause she's my awesome sweetheart what do I get you get 1d8 hey thanks man

Output: The party faced a basilisk and a dominated mind flayer in the throne room, with the latter attempting to grab Queen Ulara, who dodged and retaliated. [CHAR] successfully stealthed and killed the basilisk by stabbing it in the eye, then used its blood to cure the petrified Lady Kima. [CHAR] raged and landed a heavy blow on the queen despite her magical shield. Meanwhile, [CHAR] attempted to use *suggestion* on the inattentive king to make him do a headstand, but the king resisted the mental influence. The party also noted that Tiberius remained petrified at the time.


Input: the hand cone through the hand cone... okay that'll be a twenty uh unfortunately makes his saving throw he glances back at you with this look of confusion for a second looks at his feet and like begins to reach forward and then steels his mind and looks up at you angrily all right um can I also as my bonus action who's around me who needs inspiration who needs inspiring who's yeah oh shit I'll give [CHAR] some inspiration cause she's my awesome sweetheart what do I get you get one d eight hey thanks man um next up is King Murghol who's furious now both of his beasts have been slain and most of his men have been completely torn asunder by like multitudes of arrows and fireball spells he now growing in physical form on top of already the musculature he acquired from that potion is gonna make his three attacks against whatever is nearby that's actually gonna be uh actually that's gonna be two strikes against you [CHAR] since you just now tried to make him stand on his head and one against Kima uh-huh that is a fifteen hit and a twenty-four hit and against Kima is a twenty that also hits so all three hit nobody puts baby in the corner uh-huh oof all right so the first strike hits you for twenty-one points of slashing damage still alive the next one hits you for twenty-three points of slashing damage no longer alive you're no longer alive are you unconscious [CHAR] falls unconscious on the ground from the two strikes of the king the third strike back towards Kima who's currently seizing from the effect of the spell she's restrained so he has advantage but she's got the basilisk blood in her eyes there's a process to undoing a creature into stone to your knowledge it does not seem to be having an effect however Lady Kima takes twenty-two points of damage all righty that brings us to uh [CHAR] you're up oh that's me every time I'm [CHAR] no you're not okay I'm gonna hail I'm gonna hail of ar- no yeah Hail of Thorns at level three okay at who at the queen and the illithid so I should've transferred my bonus action over to but I didn't that's okay that gives me I should've done this before I'm an asshole I'm sorry but what about in the game that gives me two d ten additional damage to the arrow yes so it explodes around right all right so fire the arrow so as your bonus action you go and grab one of the arrows out from the back and as you pull it back you can see a bunch of these little thorns begin to grow and sprout from the actual shaft of the arrow you release it and as it arcs across yes natural twenty all right go ahead and roll the damage for the arrow and the damage for the spell and all that doubles oh awesome all that doubles is gold only shooting arrows in a butthole yeah all of it doubles the bonus at the end doesn't double just the dice oh so thirty-six thirty-six points of damage yeah plus the seven and then it does it explodes in a radius and it does the dice damage the two d ten to to everything within five feet all right so the mind flayer and [CHAR] oh right yeah I should've hit the mind flayer with that arrow no it would've still hit [CHAR] okay [CHAR] is a tank they have to make a dexterity saving throw all righty [CHAR] does not make it and the mind flayer does not make it yes all right cool all right second arrow you can fire now if you want to second arrow I'm gonna fire from my flaming bow I've got one shot on that left at her again all right and that's a twenty-eight that hits and that's nine plus a ten where's my ten there they are that's plus two eleven all right you see flames begin to burn up along the side of her robe and she's looking really flustered and frustrated at this point all right that brings us to Kima's turn no she's made of hardy stuff Kima currently is fighting this is gonna go ahead and release an entire all of her attacks against the

Output: [CHAR] attempted to charm King Murghol with a spell, but the king resisted and, now enraged and enlarged, retaliated with a furious assault. The king's three attacks struck both [CHAR] and Lady Kima, leaving [CHAR] unconscious on the ground. In response, [CHAR] unleashed a devastating Hail of Thorns arrow, scoring a critical hit that exploded for heavy damage on both the queen and the illithid. Throughout the fight, the party observed that the basilisk blood in Kima's eyes did not seem to be petrifying the creatures as they had hoped.


Input: flame and bow uh I've got one shot on that left at her again um all right and that's a 28 that hits and that's nine plus a ten where's my ten there they are that's plus two 11 uh all right you see flames begin to burn up along the side of her robe and she's looking really flustered and frustrated at this point all right that brings us to Kima's turn no she's made of hardy stuff Kima currently is fighting this is going to go ahead and release an entire all of her attacks against the king Murghol as he's right in front of her she has disadvantage on that unfortunately because she is restrained she's gonna make two attacks against him using Divine Smite expending a third level spell so that's 3d8 extra damage to each strike so the first one hits both hit all right she's going to do it twice that's gonna be 6d8 additional damage um ooh that's hot oof okay so as Kima rears back her first strike comes down and hits overhead into King Murghol's armor and as it does it hits the blade only goes about a few inches in but then all of a sudden the blade heats up white hot and actually buries itself an additional six inches into his shoulder he screams out in pain reaches up and grabs the blade and as he does his hand actually burns in the process she pulls the blade out around and swings it down again sinking another eight inches into the side of his torso this time with a giant arc of white divine light into the side he looks like he's starting to bleed out from the two of the wounds really heavily the king is looking a little rough that ends Kima's turn Kima's going to try and make a saving throw Kima pulls the blade out and turns to stone herself oh shit shit shit shit he's still at like really high health too the king what he is the king is looking a little rough you never know he might just start doing a headstand uh laughter the queen's turn oh no the queen looks over at [CHAR] in front of her kind of frustratedly uses a bulk of sorcery points puts her hand up towards him as he's pulling his axe back angrily he fails his save and he puts his axe back down and looks towards the rest of the group oh no not again eye color glazed over he's so easily influenced no he's under her control so that was her sorcery points her quick action she then says we're not gonna die this day alone and I won't die my love I'm sorry but there's much more work to be done and she raises her hand up and you see this buildup of green arcane energy at her hand she turns it towards the rest of the group faces it up towards the ceiling and releases this pulse of arcane green ill looking energy that blasts into the stone ceiling as it does the stone itself disintegrates in a large chunk and a glowing mass of seeping hot molten magma begins to pour into the room oh shit where's it coming from it's now coming from right here oh my god um tpk tpk so now magma is pouring onto the throne room from above the giant fall that is on top of the fortress is now peering into the room someone grab me and leave that brings us to Tiberius who is stone Clarota currently looks around and hold on am I conscious in stone form no you are a slate you are a blue screen you are [CHAR] after the intellect devourer oh god this is bad okay [CHAR] it's all on you dude do you have water I can create it Clarota steps back and grabs Lady Kima and begins dragging her back through the doorway oh god we've got to get out that's a retreat pulling her down towards the stairway that brings us to [CHAR] [CHAR] [CHAR] get us out of here okay okay okay I come out of the form yes thank you it's a free action isn't there a dead basilisk right in front of us right now there is a body of a dead basilisk on the ground yes I'm going to take Wind Wall I'm gonna cast Wind Wall and try and wrap it around the lava column and try and contain it within the Wind Wall

Output: The party focused their attacks on the queen, burning her robes and frustrating her, while Kima unleashed powerful Divine Smite strikes against King Murghol, leaving him heavily wounded. In retaliation, the queen used her sorcery to charm [CHAR], turning him against the group, and then collapsed part of the ceiling to flood the throne room with molten magma. As the situation became dire, Clarota dragged the petrified Kima to safety while [CHAR] quickly cast Wind Wall in an attempt to contain the lava flow. The party was forced into a desperate retreat from the collapsing, magma-filled chamber.


Input: uh get out that's a retreat pulling her down towards the stairway that brings us to [CHAR] uh [CHAR] key-leth get us out of here okay okay okay i come out of the form yeah thank you it's a free action isn't there a dead basilisk right in front of us right now there is a body of a dead basilisk on the ground yes i'm gonna take wind wall i'm gonna cast wind wall and try and wrap it around the lava column and try and contain it within the wind wall cooling it down essentially making a tornado-like vortex around the lava okay for the purposes of this i want you to go ahead and make a basic religion check okay wait no not religion for you it'd be natcher check just for the purposes of my thought i think a natcher check would be an interesting way to see how this plays out eighteen eighteen okay so as you bring this gust of cold wind swirling around the column of magma begins to cool and darken as trinket is like backing up against the wall and the magma is starting to singe the edge of trinket's nails it cools to a dark black kind of rockish color and the magma fall ceases but you can see parts of it breaking and beginning to break past that shell exterior so you've slowed it this isn't gonna hold for long somebody rub some blood on tiberius quick and let's get the hell out of here i'm just holding this holding it there okay that brings us to [CHAR] there's so much to do i don't know if i should heal you if i should rub blood on you or if i should go try to remove the curse from [CHAR] see if you can get the curse out of [CHAR] because if we've got to retreat then can remove curse remove the thing off of him from your knowledge no it's an arcane effect not a curse that's an arcane effect okay so [CHAR] might be on his own for a little bit okay so can i heal [CHAR] and then also rub some basilisk blood on tiberius from your previous experience it's not the blood directly the blood itself has to be distilled into a specific alchemical form to reverse the effect we just drank the blood last time no it wasn't drinking after the battle you guys took the blood prepared it and then used it as part of the recovery will someone collect some blood okay so you heal [CHAR] how much does he heal the king's almost dead do we want to kill the king do we need somebody alive to help us oh nineteen nineteen so you're healed nineteen you're on the ground prone but you're conscious now hi you look up at [CHAR] and smile and you look over and see this large column of magma that's now cracking through stone and pouring into the throne room again is there anything else we can do is there anything else i can do at this moment no this has been a heal this has been no okay you can move that's about it i can move can i take anyone with me while i move i will say you can drag him you'll be at half speed can i try to drag tiberius away from the magma you can try make a strength check you're two feet tall he's a dragon let's say athletics do athletics athletics nineteen okay so you grab onto tiberius you rush over after healing him grab and start dragging him towards the entrance at half-speed you manage to get him three squares that's as far as you got as you're pulling back the king as a reaction gets one strike on you with his sword that's gonna be a nineteen get outta here your ac is twenty it's twenty so the blade hits you i just flip him off the blade comes down towards you but with a flash of divine energy in your shoulder armor it just gets deflected off the side and you glare at him out of the side of your face and continue to drag tiberius out of the room now go home and get your shine box all right [CHAR] you're up all right i'm going to step into the room to give some cover right about probably just slightly on the other

Output: The party made a desperate retreat from the throne room as [CHAR] used a *wind wall* to temporarily contain a surging column of lava, cooling it into a fragile shell. [CHAR] healed the fallen [CHAR] and then, after learning basilisk blood required alchemical preparation, successfully dragged the injured Tiberius toward the exit while deflecting a reaction strike from the hostile king. The king remained an active threat, and the party realized [CHAR]'s petrification was an arcane effect, not a simple curse. With [CHAR] stepping in to provide cover, the group continued their withdrawal, leaving the unstable lava and the king behind.


Input: It's twenty uh so the bleed hits you I just flip him off laughter the blade comes down towards you but with a flash of divine energy in your shoulder armor it just gets deflected off the side and you glare at him out of the side of your face and continue to drag Tiberious out of the room now go home and get your shine box laughter all right [CHAR] you're up all right I'm gonna step into the room to give some cover right about probably just slightly on the other end of this where over here no like next to [CHAR] like near [CHAR] oh you're gonna have to go around here then this is a really harrowing place okay the first thing I'm gonna do is I'm gonna uh I've got my ice shot loaded I'm gonna take a shot at the break in the ceiling and I'm gonna try and ice it over okay all right so as you pull over you go ahead and aim up with your ice shot ready go ahead and fire that's twenty twenty definitively hits it's not hard to do go ahead and roll damage and that will signify how long and how much it will stop so just the ice damage not the actual bullet it won't do anything so just oh so just the ice damage just the ice damage two two okay so as you blast up you can see as the magma's beginning to pour down again you blast it and it immediately uh a spot cools into a rock and begins to slip again you've maybe given yourself a couple more seconds that may be what you need you don't know but that's all you got on that one okay my next shot I'm just gonna turn to the king and just shoot okay go for it I'm also gonna spend a point for additional damage and I'm also taking Sharpshooter for additional damage okay that's sixteen sixteen versus armor class will not hit unfortunately oh wait okay no I just I don't get the uh oh god it's not Pathfinder gah yeah okay that's fine I'm gonna spend my bonus action to take another shot okay so you're using your Action Surge yeah okay so Action Surge you now have two more attacks go for it twenty-three eff you that hits laughter that's nine points of damage nine points of damage got it taking another shot all right this shot's fire fire bonus damage and I'm also gonna spend another grit point to maybe do a little more damage twenty-eight to hit that hits go ahead and roll damage with the extra grit point you do two dice right yeah I get a bonus die I just have to find one oh that'll do that's seventeen points of damage plus one point of fire damage nice okay so the next uh the first shot fires just ricochets off his armor and streaks across the room you get his attention though and he looks back at you with this kind of wild look in his eyes the muscles tensing you can see the armor actually bending and twisting against his physical form underneath however the next shot blasts off side of his jaw there's actually a giant gap now in his flesh as he looks back at you and you can see his teeth and as he grits down towards you now definitely intent on getting vengeance on that the second shot impact sound takes off a chunk of his head you can see the skull exposed on where you've now taken a piece of flesh off the top of his scalp he's looking pretty rough let's move it people and I'm gonna take like a step back towards the door just with what's remaining of my movement okay you can get back to there all right that brings us to oh I killed him didn't I no he's not dead damn it he's not dead yet not dead yet I know that would've been so cool all right the mind flayer who is no longer dominated as Clarota took his attention off of that for the time being looks around at everyone sees the circumstance the magma flowing down and just grabs his chest and you can see his form blink out and vanish he peaced out that brings us to the top [CHAR] at this round by the way is broken and has begun

Output: The party defended against an assault, with one member deflecting a blade with divine energy while dragging the injured Tiberious to safety. [CHAR] stepped into the room, using an ice shot to temporarily seal a break in the ceiling against incoming magma. He then turned his attacks on the king, landing two damaging shots that exposed flesh and bone but did not fell the foe. Observing the dire circumstances, the mind flayer Clarota—no longer under domination—simply blinked out of existence and vanished. The session concluded with [CHAR] in a broken state as the situation remained critical.


Input: i killed him didn't i no he's not dead damn it uh he's not dead yet not dead yet i know that wouldve been so cool all right the mind player uh who is no longer dominated as clarota took his attention off of that for the time being looks around at everyone sees the circumstance the magma flowing down and just grabs his chest and you can see his form blink out and vanish he peaced out uh that brings us to the top [CHAR] at this round by the way is broken and has begun to spread the magma has now filled this much of the room and its quickening my boots of haste are on so i run i just dart right around [CHAR] around that column up to the queen while pulling out my keen dagger i speak my mothers name kiss the blade and shove it in right into her collarbone all right go ahead and roll for the attack so thats a two but im gonna use luck i get uh twenty twenty does hit because of it and because grogs there this [CHAR] is not an ally currently you do not get sneak attack dont get sneak attack all right three ten then thats the first attack and the second one also hits thats a twenty nine all right is ten ten nice so the first blade plunges into her clavicle she maneuvers out of the way to the point where it misses any vital points but still sinks in she looks at you angrily and you can see her dull white ashy duergar eyes flash with an intense arcane rage as you pull the blade out her eyes dart around with some sort of a plan a thought process going through her head as the other blade sinks into the side of her torso she spits out blood that actually splatters across your face she pushes the blade out and you see her preparing herself for something that ends your turn [CHAR] currently moves forward towards you wrong direction that is a twenty five versus armor class yeah but uncanny dodge how many times can you youve already used that its once per encounter once per encounter you can use that next one is a twenty one versus armor class once a round once a round you can do it okay well never mind so take half on that first attack all right so first strike comes at you with a oof thatll be nineteen points of damage reduced to nine yeah okay second strike hits you for a total of fifteen points of damage so twenty four total could be worse and thats grogs go that brings us to [CHAR] that really hurts [CHAR] with my knowledge of the arcane arts do i have any knowledge that using my dispel magic spell would work on [CHAR] or do i just have to try it its a possibility you know the spell thats been cast on him you use it there is a chance but it has to be a contested roll you could roll a twenty you could roll a twenty does it take my move to just stand up yes it does unfortunately so its your call but i dont have to be standing to cast a spell no but i would say its going to be difficult its going to give all right ill stand up all right you get back up what are you doing and i will jesus is it better for me to get out of there or get the king yeah get the king you may be able to kill him hes on his last legs probably hes looking pretty rough yeah but [CHAR] is right behind him do it stab him you can attack him with your sword i am a tiny tiny boy i can only do do it anyway hes at his last legs it would be epic [CHAR] what do you got go ahead quick magmas pouring through okay i swing my singing dawnblade at him i have a dawn blade its just so lame though its so weak okay so go ahead and roll for an attack d twenty a natural twenty we said he could roll a twenty we called it who called it we called it so roll the dice so thats eight you rolled an eight times two thats sixteen plus whatever the bonus damage is for the

Output: The party faced a dire situation as the chamber began flooding with magma. The mind flayer Clarota, freed from domination, vanished from the scene. [CHAR]'ildan attacked the duergar queen, landing two dagger strikes but failing to land a killing blow as she prepared a retaliatory spell. Meanwhile, the dominated [CHAR] turned hostile, striking [CHAR]. [CHAR], after considering a risky Dispel Magic on [CHAR], chose instead to attack the weakened king, landing a critical hit with his singing dawnblade as the magma continued to rise.


Input: last legs it would be epic [CHAR] what do you got go ahead quick magmas pouring through okay i swing my singing don blade at him uh laughs i have a dawn blade its just so lame though its so weak okay so go ahead and roll for an attack d twenty a natural twenty cheering we said he could roll a twenty we called it who called it we called it so roll the dice so thats eight you rolled an eight times two thats sixteen plus whatever the bonus damage is for the sword plus seven plus the dawn blade gets another bonus attack at disadvantage it does so you strike with a critical hit doing lets see thats eight sixteen plus seven twenty three points of damage go ahead and roll for a second attack ive never hit anyone with a sword before five can i give him a war gods blessing and give him a plus ten you can all right plus ten so fifteen so whats your total you rolled a five plus five plus ten i dont know what am i adding ive never used a sword before add your proficiency modifier which is four plus your strength modifier so thats five to that which is ten makes it twenty which hits roll damage on the attack cheering kill him kill him six six points of damage all right six on that plus your strength which is one seven plus the dawn blade which is thats eight so thats eight damage on top of the twenty three how do you want to do this cheering i as i draw back the blade i say oh you shouldve stood on your head and i lop it off so as you say that you the blade vibrates to the sound of your voice like the echoing of a song of [CHAR] behind yours in almost a chorus out of nowhere the blade streaks through the air coming down slitting across the back of his achilles tendon he instinctually falls to one knee which is kinda the height level for you as you do you bring the blade around with a flourish and take murghols head off his shoulders it spins tumbles to the ground and rolls across the floor into the magma blackened beard curling back as the rest of his face is melted away by the lava which is now pouring pretty heavily into this room [CHAR] make you feel good all right so thats your action and your movement and your bonus action no you did your bonus action to do the extra attack oh great great i dont know how to use swords all right so thats the end of your turn wow you used a sword and got a kill on a boss yay good job [CHAR] all right king murghols turn would be now but hes on the ground [CHAR] i call trinket back get him away from that lava i run past cuz i cant can i see do i have an angle or is it being blocked by molten tornado you its completely blocked right now can i run across behind it through here yeah is that magmous right now yeah it is its still pouring she slowed it down but its still breaking through and pouring out slower it would be even bigger if they hadnt slowed it okay then well maybe i wont run in that direction i run in the other direction and down yeah so i can see go for it roll for an attack okay first attack first attack is uh twenty no nineteen hits yes okay fourteen fourteen points of damage second attack is second attack is twenty one hits roll damage on that whats that twelve twelve to hit yeah or twelve damage twelve damage all right twelve damage oh um hunters mark damn it bonus action yep all right so both arrows impact sounds one clips her in the leg and the other embeds itself in her abdomen you see she grabs for it shes looking really rough next is kima kimas stone its now the queens turn she looks over at you whos stabbed her the arrows in her abdomen and she looks up at [CHAR] and says weve got business elsewhere and she reaches out and touches [CHAR] both of them blink out dimension door weve lost [CHAR] again a very familiar purplish color as youve

Output: The party defeated King Murghol in a dramatic final stand as magma flooded the chamber. [CHAR] landed a critical hit with his dawn blade, decapitating the king in a flourish of song and steel. With the boss slain, [CHAR] recalled Trinket from the encroaching lava and fired a volley of arrows into the queen, wounding her severely. In a sudden turn, the queen then used a dimension door spell to teleport away, taking [CHAR] with her. The party now faces a dangerous, lava-filled environment and the loss of their companion.


Input: Damn it bonus action yep all right so both arrows uh one clips her in the leg and the other embeds itself in her abdomen you see she grabs for it she's looking really rough next is kima kima's stone it's now the queen's turn she looks over at you who's stabbed her the arrows in her abdomen and she looks up at [CHAR] and says uh we've got business elsewhere and she reaches out and touches [CHAR] both of them blink out dimension door we've lost [CHAR] again a very familiar purplish color as you've seen you cast it they dimension door out of the entire vicinity son of a this is the second time we've lost [CHAR] at which point the stone rocks crack on the column and the magma now goes into full pour we've got to get out you guys have to get out of that tunnel what do you do now what's the process we run wait we gotta get our stone friends out so this is going into a skill challenge now yeah we all run out that no we don't all run out they're stone we have to drag them out yeah who all's stone it's tiberius and kima okay can we where's the magic carpet throw their asses on the magic carpet [CHAR] has the magic carpet [CHAR] had everything wait feather fall do you have feather fall before before we leave can i take some of the basilisk's blood and put it in a vial okay this will be the first skill challenge go ahead and make a dexterity check dexterity check oh can we get the magic carpet now no the magic carpet is in the bag of holding that thing is huge you carry that with you you would be at disadvantage for everything you've been doing oh i see eighteen eighteen okay so i mean you go over to it and you manage to gather up into your wine skin a little bit of basilisk's blood best you can the magma pulls close to you and you manage to just take six points of fire damage from just the general heat of the magma now pouring into the room it's spilling out and now just continuing to fill the rest of this chamber i shout to [CHAR] come tiberius now we pick him up both of you guys make an athletics check oh it's not a strength check for this this is just an athletics to pull them all off nineteen seventeen okay you guys grab and pull tiberius out of the room it takes the two of you to heft him over you manage to pull him out of the way that works out well down the stairway all right we don't need the video for this we're just going to do this visually so you guys manage to bring tiberius down the stairway what are you doing [CHAR] i'm unfurling my bull's strength scroll and reading it so i get a plus five to strength is that a thing all right so that's enhance ability so you go ahead and give yourself enhance ability your strength is now you have advantage on all of your strength checks okay and i start to help who was pushing kima i'm gonna help push kima out oh wait no wait didn't clarota take kima no clarota pulled kima out of the room oh so we're all fucking fine let's just get out so you guys are fine i go ahead and on our way out i cast create water and i kinda just use my air ability and make a mist to try and like mist the lava that's coming towards us okay you do but the magma's so intense and this has filled so much of the room now that you get a localized area the rest of it just kinda flows around and continues to fill the space all right so all of you guys make a dexterity check to try to get down quickly go for it can i make another one yes everyone makes one natural twenty natural twenty i rolled a nineteen twenty seven four do i get to roll twice cause of terrain because of yes you do do i get my enhance ability not for this one i would like to note that i am frozen like this okay tiberius is twenty nine

Output: The party was engaged in a fierce battle when the wounded queen used Dimension Door to escape with [CHAR], vanishing from the scene. As magma began flooding the chamber, they discovered their allies Tiberius and Kima had been turned to stone. In a desperate skill challenge, they collected basilisk blood and used magic to enhance their strength, managing to haul their petrified companions to safety. They narrowly escaped the collapsing tunnel, taking fire damage from the intense heat as the room filled with lava.


Input: all right so all of you guys make a dexter-ity check to try to get down quickly go for it uh can i make another one yes everyone makes one natural twenty uh natural twenty i rolled a nineteen twenty seven four do i get to roll twice cause of terrain because of yeah yes you do do i get my enhance ability not for this one i would like to note that i am frozen like this okay tiber-yus is twenty nine okay gotcha so [CHAR] and [CHAR] both of you guys are unfortunately cause you're smaller and your legs are moving you guys rush down the stairway and curl around as the rest of you make your way to the door which is currently closed you are all kind of gathered at the exterior of that hidden doorway it's currently dark and held shut on where you guys entered however you two the mag-ma's now reached the stairway it's beginning to pour down off the top and it manages to catch the two of you you guys each take five points of heat damage from the mag-ma's proximity to the two ladies no [CHAR] and [CHAR] you guys make it to the bottom floor the doorway is currently closed for the secret exit of the fortress [CHAR] drops tiber-yus stone ass to the ground and starts feeling to get the mechanism of the door open are we at the foot of the stairs yet me and [CHAR] you guys just make it to the foot of the stairs you guys are now it's a big stone door yeah it's the one you guys the one you guys it opens up outward i just cast stone shape and make a hole okay as you're feeling around for the mechanism [CHAR] steps forward and basically the stone turns into almost a clay and she just pulls it apart sorry [CHAR] i didn't mean to like overstep there a giant glob of mag-ma pours down and splashes down onto the ground hitting everyone in the vicinity everyone down here takes twelve points of heat damage ah it's hot it's hot it's hot hot hot hot hot all right i'm picking up tiber-yus stone butt and continuing okay you guys push through the open hole that [CHAR] pushed in sweat dripping down your faces as the heat proximity to you is nigh-intolerable you make your way out of the gate and now you have that giant mag-ma flow oh right is the thing not wasn't there no no as you guys go and step out the doorway that opened up previously is what parted the mag-ma flow you pulled it open so now it's just a wall of mag-ma in front of you she also had created a wall barrier i did create a wall over top you did it's not there anymore it was permanent it was permanent but a perpetual flow of mag-ma on it for a period of a few hours will eventually eat through a stone wall can you cast it again i can yeah do it again bam okay it's probably the last of that you create a stone wall that juts out once again blocking off the mag-ma flow you guys all step out of the room just as the main force of mag-ma begins to fill the room behind you everyone make one more dexterity check to get out in time as it's a small space and you're pushing out natural twenty sixteen you made nothing you made nothing seven ten two oh no twenty nine twelve okay everyone under fifteen you you [CHAR] i believe and [CHAR] the mag-ma now as you're helping getting your friends out you're pushing out you push [CHAR] out [CHAR] darts out [CHAR] manages to get out as you guys are pulling tiber-yus through the hefty force of mag-ma comes funneling down into the room and splashes across the floor oh that's a lot of dice that is eighteen points of heat damage [CHAR] is unconscious eighteen points as you're pushing through [CHAR] you fall unconscious as the mag-ma is currently lapping at the back of your leg the rest of you begin pushing out as you begin to realize that your half-elf friend is currently melting in a pool of mag-ma can i grab him can i grab him out go ahead and make a strength check this is strength

Output: The party scrambled down the stairs as magma began to pour into the fortress, with [CHAR] and [CHAR] reaching the sealed exit first and taking heat damage. [CHAR] used *stone shape* to open the heavy stone door, allowing the group to push through just as a massive wave of magma flooded the chamber. Outside, [CHAR] quickly recast a stone wall to block the magma flow, saving them from immediate peril. However, during the final push to escape, [CHAR] was overcome by the heat and collapsed unconscious, his leg beginning to melt in the encroaching lava. The session ended as another party member rushed to attempt a strength check to pull him to safety.


Input: uh magma comes funneling down into the room and splashes across the floor that's a lot of dice um that is 18 points of heat damage [CHAR] is unconscious 18 points as you're pushing through [CHAR] you fall unconscious as the mackma is currently lapping at the back of your leg the rest of you begin pushing out as you begin to realize that your half-elf friend is currently melting in a pool of magma can I grab him uh can I grab him out go ahead and make a strength check this is strenth at this point this is pure adrenaline pushing through 12 12 you manage to start pulling him up through the hole that [CHAR] made I'm going to assist I'm pulling out I'm doing another ice shot to try and cool off the magma around him I send Trinket up to like pull him before you get to that point as you're readying for it cause it's a small space as you're pulling it giant bear claws come over and latch onto the back of [CHAR]'s armor the grizzly bear begins to tense pulling back makes a strength check that'll do it both of you manage to pull you out you take an additional bit of heat damage you are now at two failed saving throws two failed death saving throws I am a centimeter away from real death as he pulls it out you can see most of his foot is melted and his right leg aw that's his best leg I pull a level two healing poshun just get it in his mouth okay you pull it out at this point the magma's beginning to fill up the room by the way okay wait wait wait can I take my stone wall and like close it off we're all out right you're outside of it how long does Stone Shape last um Stone Shape what you used on the wall I'm just I'm just taking it away closing the wall I'm closing it I can do it again I still have two more spell slots okay how many spells do you have at that level three three so you spent one so far one going out coming no wait it's the same you haven't had a chance to do a full night's rest I know I was an animal all week all last game I didn't use any last game that's true so you used the stone form used Stone Wall

Output: The party desperately rescued [CHAR] from a chamber flooding with magma after he fell unconscious from severe heat damage. With Trinket the bear assisting, they managed to pull his severely burned form to safety just as the room filled. A healing potion was administered to stabilize him, revealing his leg was largely melted. To contain the hazard, they used Stone Shape to seal the chamber's entrance behind them. The group then took a moment to account for their remaining magical resources after the strenuous escape.


Input: so um gnome right [CHAR] count on [CHAR] for like a hearty laugh and a rollicking song and a twinkle in his eye that melts hearts makes the females swoon uh greetings and salutations i am tiberius stormwind i hail from a town called ty rex located in the heart of draconia from a politically respected family at the age of fifteen i succeeded in passing the sorcerer's rite showing prodigy like control of my magic the judges and the draconian high council were amazed at how powerful my spells were for how long i had been training at twenty years old i was the youngest appointed member of the magic guild in draconian history for the next few years i almost went mad from the malaise of being a guild member as its rather boring however one day i happened upon a chamber unused for quite some time in the room were stacks of books and maps of the surrounding cities and areas around the known world for months i would frequent the chamber and learned of artifacts from legend after a long period of research i made a list of artifacts that caught my eye i brought these findings to the high council and was told that all of the information in the chamber i had stumbled upon was either believed to be fiction or unsolvable mysteries and hence were lost forever i found those answers to be unacceptable a year later i devised a ruse and managed to convince the city council to lend support in me leaving draconia on a mission of peace and diplomacy for the surrounding kingdoms going from town to town making friends and allies in and for the name of draconia being a red dragonborn i had quite the task on my hands in that respect but it was exactly what i needed so i could explore the world and find these artifacts as i felt the truth was out there some may describe me as buffoonish but i say poppycock to all that i am much sharper than most give me credit for i just dont pay attention to things sometimes ive also been known to be rather cunning loyal happy go lucky and well dangerous i cant help but show my true scales every now and then but overall i think im quite friendly for a dragonborn never entirely welcome in the company of elves or men vaxildan learned at a young age to skip past formality preferring instead to invite himself in your door along with twin sister vexahlia [CHAR] was born by a chance encounter between elven royalty and human peasantry raised by their mother in their early years the twins were eventually sent off to their father in the elven capital of syngorn but their cool reception among the elves there never warmed and their time in the capital didnt last the siblings stole away one autumn night and set out on the open road after a few years of wandering they eventually

Output: The party learned about each other's backgrounds as Tiberius Stormwind, a red dragonborn sorcerer from Draconia, introduced himself. He explained he had left his homeland on a diplomatic ruse to secretly search for legendary artifacts dismissed as fiction by his people. The group also heard the beginning of Vaxildan's story, learning he and his twin sister were half-elf outcasts who fled their elven capital. No concrete actions were taken yet, as the session focused on character introductions and establishing Tiberius's primary motivation for adventure.


Input: uh so [CHAR] learned at a young age to skip past formality like preferring to just invite himself in your door and with his twin sister [CHAR] they were born by this chance encounter between elven royalty and human peasantry and raised by their mother early on but eventually they were sent off to their father in the elven capital of Syngorn or whatever but their cool reception there never really warmed so their time in the capital didnt last and the siblings just stole away one autumn night and set out on the open road and after a few years of wandering they decided to return to their mother and journeyed back to the lands of their youth but instead of finding their childhood home they returned to like a pile of rubble their mother was gone their home burned to ash and pressing the townspeople for answers they learned of the day the dragon came there was like a roar with their ties all severed [CHAR] and his sister set out to find their fortune together in Tal'Dorei and being an outsider since birth [CHAR] quickly learned to solve life's challenges in his own particular way often by just sidestepping them entirely and when his knack for circumventing adversity isnt enough the way of blades the elves schooled him in more than makes up the difference uh like so many half-elves [CHAR] has spent most of her life suffering the cool reception of a people who dont fully accept her born of a human mother and an elven father who only later in life took an interest in their existence and [CHAR] and her twin brother [CHAR] quickly realized the only people they could truly rely on in this world were each other and it was at the age of ten when the two were taken from their mother and brought to live in Syngorn the isolated elven city for which their father was an ambassador and he quietly took them in but always kept like an icy distance and after too many years of disdainful looks the pair decided to leave his indifference behind and set out on their own and [CHAR] took to the cities stealing small trinkets and learning the ways of the thief while [CHAR] kept to the woods she preferred the isolation and always the keen observer she learned to hunt and to track to spy and to shoot and through a series of fateful events earned herself a companion in the form of a bear her own stolen Trinket to fight alongside her and protect her fiercely and also he is adorable and gives expert massages and uh hey guys welcome back while we are missing [CHAR] its totally fine Avengers is a fantastic film its a wonderful film and hope he doesnt spoil anything for us in his return but he is missed [CHAR] we miss you well have you back next week hopefully and um I'm going to spoil the movie for everybody they win but do they I dont know its Joss Whedon and um

Output: The party learned of [CHAR] and [CHAR]' backstory: half-elf twins born of elven royalty and human peasantry, who were coldly received by their father in Syngorn before stealing away to live as wanderers. Upon returning to their childhood home years later, they discovered it had been destroyed by a dragon, with their mother missing. Pressing the local townspeople for information, they confirmed the dragon attack was the cause. With all ties severed, the siblings set out for Tal'Dorei to seek their fortune, with [CHAR] embracing the life of a thief and [CHAR] becoming a skilled hunter accompanied by her bear companion, Trinket.


Input: in the form of a bear her own stolen trinket to fight alongside her and protect her fiercely also he is adorable and gives expert massages uh hey guys welcome back while we’re missing [CHAR] it’s totally fine avengers is a fantastic film it’s a wonderful film and hope he doesn’t spoil anything for us in his return but he is missed [CHAR] we miss you we’ll have you back next week hopefully um i’m going to spoil the movie for everybody they win but do they i don’t know it’s joss whedon laughs i didn’t say who they were oh that’s true all right so welcome everyone for those of you who’s this the first time laughs buckle up for some interesting so we’re a bunch of voice actors who play dungeons and dragons and this is our campaign we’ve been running for a while to give you a little heads up on the story so far the party was hired to find an individual named lady kima and she is a halfling paladin the platinum dragon bahamut is her deity and we found her you did i was going to get to that all laugh so they went seeking her in caverns beneath the dwarven city of kraghammer after much fighting and surviving they manage to find their way to a duergar fortress called emberhold where they found lady kima captive beneath they released her and then using her help assaulted the throne room at the top and managed to slay king murghol of the duergar however in the process [CHAR] our intrepid barbarian was kidnapped by the queen mage before she could be slain who then also disintegrated a portion of the roof letting an entire cavalcade of molten rock into the fortress the party then had to make a heated escape however a number of the party members due to the gaze of the two basilisks that were kept in the throne room as pets lady kima and our tiberius stormwind our dragonborn sorcerer are currently stone dragging them out of the fortress as the magma began to fill the interior a very deft escape was made aside from [CHAR] unfortunately getting his foot temporarily submerged in the lava taking some serious damage to his foot the party manage to make their way outside of the emberhold proper and you’ve all taken a moment to breathe at this point realizing that thankfully for the most part you’ve all survived aside from the missing party member and a few in a state of flux at the moment so picking up there where we left off you’re all breathing heavily the sincerity of the battle has just come over you the adrenaline’s still pumping through your system your foot is melted off it’s kind of there groans mostly there’s some you can see four of the five toes oh that’s not bad it’s four out

Output: The party successfully rescued the halfling paladin Lady Kima from the duergar fortress of Emberhold and slew King Murghol, but their victory was costly. During the battle, [CHAR] was kidnapped by the queen mage, who then collapsed the throne room ceiling, flooding the fortress with molten rock. As they made a desperate escape, both Lady Kima and Tiberius were turned to stone by the gaze of petrifying basilisks. The group managed to drag their petrified allies to safety outside the collapsing fortress, with [CHAR] suffering severe lava burns to his foot in the process.


Input: so proper and you've all taken a moment to breathe at this point realizing that thankfully for the most part you've all survived aside from the missing party member and a few in a state of flux at the moment so picking up there where we left off you're all breathing heavily the sincerity of the battle has just come over you the adrenaline's still pumping through your system your foot is melted off it's kind of there groans mostly there's some you can see four of the five toes oh that's not bad it's four out of five about three and a half did I lose the big or the small uh this would be the small oh you can do without the pinkie your balance is probably a little wonky yeah a little bit clears that athlete's foot though gone sure enough is anyone following us can we do a quick check around and just see make a perception check perception check starting it off with a nineteen glancing around you start hearing various duergar screams from above as the individuals that were still inside the fortress are in the process of trying to get out or in the process of slowly melting in the molten rock what you do also notice is that off towards the bottom base of the stronghold a number of duergar that reside in the buildings that surround the exterior of emberhold proper are mounting arms and charging up towards the stronghold to give aid to wherever this seeming loud shouting and screaming is coming from can they see us does anyone seem to be paying attention to us no they're far enough away where you don't think it's an issue and you're off to the side for the moment but you do see probably close to thirty to forty duergar are currently swarming out the small city making their way towards emberhold so right now they're focused on the chaos of the temple from what you can see we should get out of here there was a path further down that led further on into the tunnels i think we should follow that well hang on [CHAR] can't be far right he could be in another dimension no he can only be a thousand feet away says who they used the spell dimension door that tiberius has so we hope he used dimension door i have a spell that can go to another dimension chuckles well i remember the gods on high telling us last week that we recognized the spell that was used by the way this is the best conversation we've ever had with tiberius all laugh oh tiberius aw man i feel that comes back to bite us in the ass later nervous laugh because he

Output: The party took a moment to recover after their fierce battle, noting injuries including a melted foot. They conducted a perception check and discovered that dozens of duergar from the surrounding settlement were armed and swarming toward the Emberhold stronghold, drawn by the commotion. Seeing the fortress as compromised, the party decided to escape via a tunnel path leading deeper underground. During their discussion, they expressed hope that their missing companion, [CHAR], was safe and possibly displaced by a spell. The session concluded with a lighthearted, if slightly ominous, reflection on their ally Tiberius.


Input: No he can only be a thousand feet away. Says who? They used the spell dimension door that Tiberius has. So we hope he used dimension door. I have a spell that can go to another dimension. Well I remember the gods on high telling us last week that we recognized the spell that was used. By the way this is the best conversation we've ever had with Tiberius. Oh Tiberius. Aw man I feel that comes back to bite us in the ass later because he is still conscious right? No. He has no idea what's happening. He's in darkness he can't hear he's not conscious. If [CHAR] is close we still need to get out of the way of these thirty people so let's go hide. We still need to hide and heal. Let's at least follow the path find a place where we can hide and recuperate. Around the corner or something. Can we stealth further down? You can try to. You currently are carrying two large solid stone statues with you so it's definitely possible but you're going to have to come up with a creative way of doing so. [CHAR] had the rug didn't he? [CHAR] had the entire bag of holding. Shit! I'm going to go ahead and cast pass without a trace on the party. Okay. [CHAR] I think you and I are on Tiberius duty. Yes. Okay. If we do not move will this thirty duergar mass hit us at some point? You can find out. Oh Jesus. It's like asking the future. Can I use my robe of infinite twine which I have on my person in another game before because it's connected to my rope can I use that and tie it around Kima and hook it to Trinket so he can drag Kima along? You can. Okay. Very clever. So I will say for this circumstance as you guys are preparing this casting the spell beginning dragging the stone the group make an initiative check. We took too much time! We should just run. Natural twenty. Yeah you have some flashing there we go. That's been a kind die to you. So twenty plus whatever your initiative modifier is. Twenty-seven. Twenty-seven. Thirteen. Who cares. Ten. Twelve. Seventeen. Fifteen. All right. Distract them. Get them away from us. You guys begin to drag the stone or your two stone companions across the jagged obsidian floor in this deep dark cavern. The heat from the nearby lava fall is still causing you to sweat profusely and you're sore from the previous battle you just endured. Those of you who are wounded you can feel

Output: The party decided to retreat and hide after their battle, discussing the unconscious state of their ally Tiberius and the need to avoid thirty duergar. They cast *Pass Without a Trace* for stealth and creatively used the Robe of Infinite Twine to secure the injured Kima to Trinket for transport. While preparing to drag their two petrified companions across the cavern floor, they initiated a stealth check to avoid detection. The group then began moving the heavy statues through the oppressive heat near the lava fall, hoping to find a safe place to recuperate.


Input: like we could hide tuck in between rocks or something where we wouldnt be visible please go ahead and make a perception uh oh wait i get an advantage because you are in the underdark correct twenty uh it lasts for twenty four hours twenty four hours put a lava flow in front of us but you have to be concentrating the whole time and you cant you cant go to sleep twenty as shes glancing at that you make your way about ten minutes away from the area where the rest of the group is currently gathered keeping a very very close eye on the topography of the wall of the cavern as it slowly curves around and further in that direction you do manage to find portions of the wall that jut out and leave these small pockets they themselves might not be super safe for a long period of time but they give you a little bit of uh cover little bit of cover depending on how well you were to dress you might be able to see a few individuals discovering you if you were to stay there okay lets do that its not a concentration spell it just takes a minute to cast and it lasts for twenty four hours so im going to go ahead and cast it and make it look like theres just a wall with another lava flow thats come out and is starting to happen okay so as you walk back to notify the party you watch as a portion of the mountain seemingly out of nowhere extends and a lava flow appears pouring out of the wall wait was someone not inside no were all in she was out and about while you did this i was searching for another place to hide its fine its an illusion [CHAR] pokes his head through the illusionary lava and goes we're in here oh lovely so your heart rate eventually normalizes you do have a decent pocket of space here that as long as nothing attempts to walk into the wall you should be okay to rest here so we have some time lets regroup i think we should probably sleep in shifts wait heres what im afraid of if we sleep we could lose grogs trail he could be nearby right now were not much use to anyone right now lets just make a decision right now to leave [CHAR] and continue on no lets just forget about him he was a good friend what we'll have a toast to him and well sing about songs of his memory you are shitting with us right within a few days we'll forget he ever existed [CHAR] no one else wants to go to a whorehouse with you you'll

Output: The party scouted for cover in the Underdark, finding small pockets in the cavern wall. They used an illusion spell to conceal their hiding spot with a fake lava flow. After regrouping, they debated whether to continue searching for their missing companion, [CHAR], or to press on without him. [CHAR] suggested forgetting him, which sparked a heated argument about loyalty and memory.


Input: sleep we could lose [CHAR]'s trail he could be nearby right now we're not much use to anyone right now let's just make a decision right now to leave [CHAR] and continue on no let's just forget about him he was a good friend what we'll have a toast to him we'll sing about songs of his memory you are shitting with us right within a few days we'll forget he ever existed [CHAR] no one else wants to go to a whorehouse with you you'll be going to whorehouses alone all right fine thank you here's another option my foot hurts but i'm not too bad how are you i'm okay we could go look or maybe i can use my tracking and see if i can catch a scent [CHAR] does smell i can use my beast sense that is one more thing i can still do i could theoretically we could use trinket we need to undo the stone that has taken over tiberius and kima do i have the necessary tools to synthesize a potion out of the basilisk blood you can certainly try it's a very ramshackle setup you do not have an alchemical set but you can certainly attempt to using a small fire a couple of your general smelting tools you use for your metal work you could attempt to distill it down but that would be a combination of a tinkering roll on your point followed up by somebody else's medicine roll to attempt to properly prepare it are all of tiberius's things stone with him yes i'm going to walk over to tiberius and cast greater restoration on him okay so as you're having this discussion tiberius you briefly go from this moment in the heat of combat where you feel your muscles intensify and tensing up and not answering to your mind's command as you look up angrily at a series of duergar that have just been blown up by a fireball to cold taking yourself and as the cold fades you are now in the center of a gargantuan cavern surrounded by all of your friends you guys watch as tiberius's form fades in through the stone tiberius good job [CHAR] i was so worried about you or we could cast a spell that also works well what the hell is going on i didn't know if that was going to work but that the only time you can do that right wait she can't do that again you can't do it again for kima i have another fifth level now so i could do it again and once we rest you'll have it again whoa what happened to all the other little

Output: The party debated whether to continue searching for [CHAR] or to press on without him, ultimately deciding to attempt tracking his scent using beast sense and Trinket. During this discussion, [CHAR] successfully cast Greater Restoration on Tiberius, freeing him from his petrified state. They confirmed that Kima remained turned to stone and discussed the possibility of using another restoration spell on her. The group also considered the possibility of synthesizing a potion from basilisk blood, though they lacked proper alchemical tools.


Input: so ash-skins but kima does we should wake her up [CHAR] you can do it one more time and take a little rest right i am going to walk on over to kima touch her cast uh greater restoration again okay where do you touch her uh i touch her arm don't cheapen this classy as you reach out the divine energy emanates from pikes hand that begins to cascade across kimas form kima who is in mid battle with her greatsword in the air as soon as her flesh returns to her she finishes her swing i put my shield up however it does ping into the side of your shield and you deflect the blow and you see kima for a second is like uh panting slowing to normal breathing easy easy calm down she throws the blade down on the ground and goes i am so sorry its okay you were mid swing i get it we are fine it was just a shield we're fine she reaches around and she pulls her symbol of bahamut out from around her neck and just clutches it for a second and says what happened you were turned to stone the king got killed the queen took [CHAR] we don't know where and clarota was really helpful to us actually clarota got you out of that castle alive she turns around and glares at clarota briefly with a look of confusion and mistrust and clarota just goes you honestly would not be here if it weren't for the illithid its true she glances back at you and gives under her breath and theres a good chance none of us may be here if it gets its way down the road nevertheless i thank you it is good to know at least we took one of their top champions down the fact that the queen still exists is worrisome as at least from what i seemed to gather she had the true reign over most of the duergar down here do you know where she would be at where did she escape how did she take him she disappeared with our goliath friend oh my gosh wait did i hunters mark the queen yes you did did i you did i can use my hunters mark to track her you can how long does it last and how does it work but that was just thirty minutes ago i know but we all have to rest it maintains for up to eight hours eight hours but we have to rest because we need to heal i am pretty low im at two youre at two okay theory proposition proposal what if we use your hunters mark

Output: The party used a Greater Restoration spell to free Kima from petrification, waking her mid-swing. After calming her, they explained the recent events, including the king's death and the queen's escape with [CHAR]. Kima expressed mistrust toward Clarota, despite the mind flayer's assistance. The group then realized that a Hunter's Mark placed on the queen could be used to track her, but they decided they must rest and heal before pursuing her.


Input: um queen yeah you did did i you did i can use my hunters mark to track her you can how long does it last and how does it work but that was just thirty minutes ago i know but we all have to rest it maintains for up to eight hours eight hours but we have to rest because we need to heal i am pretty low i'm at two you're at two okay theory proposition proposal what if we use your hunters mark figure out where she is get there camp out nearby tackle it in the morning can i use my hunters mark to find out where she is and then we rest and go there you can attempt that what if we took a short rest wait wait wait let's just find out where she is first what if we just took a seven hour nap because that's all really anyone sleeps anyway i think six hours is about what it takes six to eight hours is the general long rest period that i would allow for that okay i think we should all rest for a moment i think [CHAR] and i should go out for an hour or two just to see which direction i mean they're not going back to eman i've got hunters mark just stay put footless wait a minute what happened to your toe you're not stealth anymore you got a busted foot you're at disadvantage on everything i was pretty awesome thirty minutes ago now i'm just slightly less awesome can we at least heal you up before you go yes just give us one second can i use the freaking hunters mark how does it work i don't know so you take a moment you step beyond the boundary of the illusion momentarily close your eyes and concentrate on that small blip of nature based divine energy that you lent and grappled onto queen alara with you take a moment and concentrate and you recall her face you recall strangely her scent in a weird way the bestial nature of your connection with trinket and nature scent is a very strong means of tracking and the scent of a duregar is a very terrible mix between salty brine and earth like axe for men essentially yeah yeah it's ye olde axe you concentrate on this and you recall the stronghold you begin to see a trace where all of a sudden her path in the stronghold is fading and is cold a new path has opened up in the center of the duregar city at the base of the stronghold it seems to have moved slightly in that direction but you can't pinpoint where and

Output: The party debated how to proceed after their encounter with Queen Alara, with [CHAR] attempting to use Hunter's Mark to track her. They discussed the need for rest and healing, as one member was critically injured. After concentrating, [CHAR] successfully connected to the mark but found Alara's trail had gone cold from the duergar stronghold. A new path was detected leading into the city's center, though her exact location remained unclear. The group decided to rest before pursuing this new lead in the morning.