Input: have like every single like they're gonna have like every argument we've had about bone and chicken and like if if my kid doesn't like chicken wings he's gonna [ __ ] know why oh my dad how old is your how old is your grandma oh my grandma on my dad's side is around 97. okay okay this is a weird thing right your grandma that is 97 is like an age-wise was is closer to like the Victorian area than like today yeah from the moment she was born right isn't that weird to think that Victoria that we think of that really quirky time like [ __ ] weird where they were doing weird [ __ ] they were playing like asbestos in their wallpaper yeah and everything it's like you know it's just weird to think there are people who are alive today who are old who are closer to these really far off periods in history that we think is far off because we're born now yeah we think 150 years ago that's crazy you know what I mean yeah um like also there was a great video where it was like a like 1960s or 50s this woman who was like 90 and she was recounting stories of the Victorian period because obviously at that time it was still you know it was still around yeah right yeah weird it's just so strange geez that's yeah there's videos of these people talking about those times so strange yeah and it's weird like you know going back to like ancient history is weird to think we can't we can't really process in in our minds just how old like ancient Egypt was you know yeah because you get to a point in history and you think oh it's all like around the same period it's all like Roman Roman history Greek history ancient you know ancient Egyptian history so it's all the same because it's all history but like it's isn't it like the ancient Egyptians were as all to the Romans as the Romans are to us yeah something along those like that like some great civilization make it feel like it's all one blur yeah when you actually look at the time between you like whoa yeah I think yeah because I think I saw something similar whereas like it was a lot like that but like say with like the dinosaurs right of like I think it's something like in our heads we think like Tyrannosaurus Rex and stegosaurus are just like yeah they were around the same time like it's it's you know it's all during the dinosaur era yeah but in actuality I think between the stegosaurus and the Tyrannosaurus Rex there's like 400 million years oh no we're uh humanity is a [ __ ] footnote compared to how long the dinosaurs yeah the world but it's just so crazy to think that it's like yeah they're the same thing they're around the same time and it's just not even like we like to think that we're better like huh look at these dumb animals they got wiped out by [ __ ] media bro we've like hardly we've barely lived the amount of like we have been we live have lived a fraction of the time they have Ruled the Earth yeah and then all it took was like one [ __ ] day and they're like gone you know it's it's because they didn't get along we wiped out more of us than anyone else all right watching

Output:
- The speakers discussed the surprising age of a 97-year-old grandmother, noting she was born during the Victorian era.
- They reflected on how historical periods like Ancient Egypt, Rome, and Greece often feel like a single blur despite the vast time separating them.
- The conversation shifted to dinosaurs, highlighting the misconception that Tyrannosaurus Rex and Stegosaurus lived at the same time.
- It was revealed that there was actually a 400 million-year gap between those two dinosaur species.
- The group concluded that humanity is a tiny footnote compared to the time dinosaurs ruled the Earth.
- They lamented that human civilization wiped out the dinosaurs in a single day, contrasting it with the long reign of the prehistoric animals.


Input: it's safe, and some of the individuals that you've met look like aging adventurers is the generous word you give to someone who looks like they have killed a lot of people in the past and might be laying low for another reason. Mm. But they don't ask any questions when you come. They point you to an open home with a little nod of understanding that we didn't see you, you didn't see us. If you need anything, no you don't. Mm. Whoa. It's one of those quiet evenings, the sun drops below the treeline, the smell of that bog kicks up a little more as spring peepers and little frogs and little critters in the woods get noisier, celebrating that twilight corpuscular time of day. celebrating that twilight corpuscular time of day. You are exiting the little room as Opal is coming in from doing something, you don't know, but you bump into each other. Sorry. It's okay. You notice that, or you would see, that she's holding the two parts of the once whole tiger eye that she had before our escape. She's holding both parts of them and moving them between her fingers. How are you doing? Oh, you know, I'm-- I don't know anymore. I give her a hug. Oh, uh-- It's okay, you can hug back. Yeah, we'll work on it. (laughs) Yeah, because she's holding-- (laughter) I told you. I told you it was important to heal things with your sister. Yeah. My-- (sighs) I've always known who Fy'ra Kai is. She's my sister, but she's also always been, how do you say? A bit of an asshole. (laughs) Yeah. (laughs) But I never thought that she would, that she would want to kill me. I don't know who she is, and she has been so much a part of who I am, even when I thought she was gone. You know, sometimes in death or in absentia, Opal's proud that she even knew that word. I think we tend to glorify people, their memories, at least. It's supposed to be like that if we're never going to see them again. But then, you see them again. Then it's just a choice to love them. Even if they're assholes. Because in my case, I'm the asshole sister. I can tell you, it comes from a place of deep insecurity. Has Ted ever tried to kill you? No, but I've definitely tried to kill her ass. And I feel so bad about that. You hear inside your head, "No, you fuckin' don't." (scoffs) Oh, yes I do. This isn't about you, Ted. "You're literally talking about me." Shut up. Um, you know, I would be jealous of you if you were my sister, too. You're so confident and you know so much and you can beat anybody's ass. You're a really great person, too. Maybe she's not any of those things and that must be really tough. You know, when our parents named us, Fy'ra, for fire. But Rai and Kai, two sides of a coin. Kai for warrior. Rai for trust. Mm. I look up at the crown on your head. I see how it digs into your skin. I don't know what is happening to you, Opal. But you can trust me to fight for you as if you were my sister, too. Oh, I'm definitely your sister. Even if it's watching.

Output:
- The group navigated a quiet evening in a safe house where locals nodded in understanding without asking questions.
- Aimee bumped into Opal, who was holding the two separated parts of a tiger eye gem.
- Aimee hugged Anjali to comfort her, leading to a conversation about Anjali's sister Fy'ra Kai and her desire to kill Anjali.
- Anjali revealed the meaning of her and her sister's names, connecting them to fire, warrior, and trust.
- Aimee promised to fight for Opal as if she were her own sister, despite the crown digging into Opal's skin.
- The characters discussed past conflicts involving Ted and Opal, highlighting themes of insecurity and forgiveness.


Input: you have any taste buds to kill. The first thing that I did when I tested positive was, obviously I needed to inform Meilyne, to inform GeeXPlus and everyone in the office that I tested positive, and the first thing she messages me about is, "Oh, I've heard that COVID might change your taste buds, so maybe you'll be able to taste bread now. I'm just like, "Fuck you, Meilyne." - Roasted - This is not what I wanted to hear when I tested positive, okay? - Were you hungry at all? Did you have an appetite? - It wasn't exactly the same, Okay. Here's the thing I hate about being fucking ill, is that it's, I didn't lose my sense of taste, it was just the same affect to your taste that you have with any illness, which just, for some reason, everything just tastes shit. Everything just tastes bland. - Man, I get super hungry when I get sick. - Yeah. I remember- - That's so weird. - Remember when you got ill the few weeks before, when you got tonsillitis, you just ate a fuck ton. And, to me, I can't eat at all - Nah. Me neither. - when I'm ill. I just don't eat. - It should mean my stomach is okay. I have any other illness, I'll just eat a lot. I don't know why. - For me, when I'm sick, just the smell of food is like, "Urg." For me. - Do you remember that one time I got food poisoning? I got food poisoning this one time, and then the next day, while I was still dying, I got so hungry. Felt like McDonald's. So I ordered a fuck ton of McDonald's and I ate all of it. Weirdly, I felt a lot better. I don't know why. I feel like I'm the only person on earth who binged McDonald's and then felt better. - Because usually that's the thing that gives you food poisoning. - Yeah. That's exactly right. You'd think eating McDonald's after having food poisoning is a bold choice. It was really weird. - You're really doubling down. - Okay. Actually, the one time I do regret doing this. This one time I was really sick, again, I think, with food poisoning, the next day, I know everyone is going to laugh, I decided to get Indian curry. That was actually a mistake. - What? Why? - Why would you do that? - I was really craving butter curry. I don't know why. - I crave a lot of good food when I'm ill as well, but I've had it enough times that you regret it immediately once you take the first bite. That was the only time I regretted it. Other times I've gotten it and I feel better. I don't know if it's, in my mind, I'm like, "Yeah." Maybe my body's like, "Oh, shit. We've got another problem to deal with. Let's deal with that." And then everything just gets better. I don't know. I don't know. It's a load of shit, really. - Your brain works one step at time. - I mean, it should be. I don't know. It's all weird. I feel like no one really understands their body. We're all just guessing. We're all just doing, We're like plague doctors tying to figure out our thing, with our own weird rituals. I think we all just have a thing that we feel comfortable with, and somehow it works. - Well, we've sorted it. We've been ill enough times to know how our

Output:
- The speaker recounted informing Meilyne and GeeXPlus after testing positive for COVID, receiving a sarcastic message about tasting bread.
- They discussed how illness affected their appetite, noting that while they usually feel hungry when sick, they could not eat at all during this specific illness.
- One speaker shared a story of recovering from food poisoning by binge-eating McDonald's, which unexpectedly made them feel better.
- In contrast, another speaker admitted that eating Indian curry while sick with food poisoning was a mistake that caused regret.
- The group concluded that everyone uses their own weird rituals to deal with illness, even if the science behind them isn't fully understood.


Input: shit. Okay. Never mind. Oh shit. With advantage! Okay, okay. You get to roll again. Because you are raging. uh, 21. As he's pushing you down towards the table, you muster up another breath of strength from inside. With that, you push him back to the center. You're both at even keel. thank you. Roll again. With advantage? With advantage. This is very stressful. Okay. 21. uh, he starts giving ground, the sweat now beading across his forehead. His nostrils are flaring. That horrible smell of his breath is coming in bigger and more constant waves as he starts to grunt. He looks up from his grip, up into your eyes once more. watching. Roll again. Finish him! Okay. Oh shit. stammering. I can't do math right nowbecause I'm stressed. 14. 14. He slowly brings you back up to the center. Roll again. The crowd, each time the shift happens, the crowd is like, "Ooh! Ah! Oh god!" Shit! Ten. You're losing ground. You're losing ground! No! 14. 14? uh, he rolled a seven plus five. Right up at the center. Roll again! The crowd is going wild right now. Oh no. Leopold's like leaning in now, watching this happen. chanting. Kaelen! Kaelen! 17. uh, pushing him back. Roll again! This is going back and forth, back and forth. laughter. Put him in the body bag! Give him the chair! Advantage! 22. 22. He pushes you right back in the center. Rolled an 18. You guys are right there again. At the fulcrum point. The crowd is starting to go completely breathless at this point. It's back and forth. One of them is going to have exhaustion soon, I know it! He's starting to breathe really heavy. 21. 21. You push him back again. You can see now, the muscles are straining and popping, the veins are bulging. His breaths are getting heavier, his shoulder is looking like it's almost dislodging as he's using his torso to push against it. Roll once more. Dorian! Should I shoot him? No! No! No! Rip his arm off, Kaelen! Don't shoot him! Okay. 19. uh, (bang of arm against table) (cheering). He immediately stands up and starts shaking his arm at that point. Immediately when I slam him, I get up and walk off. (cheering). Leopold goes, "Amazing show. Kaelen!" and he runs up behind you and catches up to you. As you step off the stage, he steps off with you. Goes "I'm sorry to bother you, Kaelen. That was an "incredible-- Have you any interest in all at joining the ranks of the Righteous Brand?" No. Oh. Well, think about it." He goes into the small satchel and pulls out at rolled piece of paper, and says "It's a fantastic thing you would do for the Empire if everyone here-- You look like "a fine soldier and based on your skills up there you'd be a great help on the front line." Oh. I don't. Okay. I will take this with me. I don't like groups of people working together for a cause. I will take it with me. I walk away. Did she win anything? Did she get a prize? Strangely enough, there is no prize for this. There is no buy-in. It's merely for the

Output:
*   Gideon engaged in a prolonged wrestling match against an opponent, rolling dice multiple times to determine the outcome of the struggle.
*   The crowd cheered and chanted for Kaelen while Gideon and his allies, Marcus and Fiona, urged him to finish the fight or attack the opponent's arm.
*   Gideon successfully pushed the opponent back repeatedly until the opponent stood up and began shaking his arm after being slammed.
*   After Gideon walked off the stage, Leopold approached him to offer a recruitment opportunity with the Righteous Brand.
*   Gideon declined the offer, stating he did not like groups working together for a cause, and took a rolled piece of paper to leave.
*   The event concluded without a prize or buy-in, despite the intense physical contest and the crowd's reaction.


Input: little test or do a little survey to see what world events you remember, although you don't remember a lot, so maybe that's a bad idea. Do you remember being a little kid? Do you have any little kid memories? Yeah, but also I don't really process them chronologically. uh, it's hard to remember-- you know-- Are you from the future? I totally understand. You do? It's kind of how time works, I guess, where we're from. It's kind of... Well, I think-- Sorry, Gideon, but I think when people from here go there for a brief time, there's a little bit of soupiness, but maybe if you go for a long time, it's exponential. Like gumbo. Maybe I was there for a very long time. A heavy table hits the center of the table, and there you can see upon it, a plate has descended onto the table, and you can see a cluster of small dough balls as Errevon takes a deep breath and just breathes a gout of flame that sprays across and singes the exterior of it. watching Are those the pepper poppers? It takes a lot for an ice being to breathe fire. Whoa. thank you. (laughs) Now, enjoy the Conclave Thordak's fire peppers. I'm getting in on one of those. And your breezers. He puts the drinks out there. Oh, it's blended. Please describe the presentation of the Ashari Breezer. Yes. There wasn't a star next to those. Hm? Oh. You ordered something-- Just in a cup? -- that doesn't have a star. Maybe you could get a souvenir cup. (laughs) The disappointment! Can we get souvenir cups? I wanted a mug so I could show off. Is there a souvenir cup that we could get? Does it have a flashy light cube in it? You just went for it so fast. What's it look like, is what he's saying. What's it look like? There are souvenir tankards "you could take with you on the way out. In the gift shop. I will bring some if you'd like to see "at the end of your meal. It's got to be blended, right? Yeah. But you as the DM, what do they look like? He hasn't presented them yet. Oh, I thought you said here's all the Ashari Breezers. The Ashari Breezers are the drinks. Yeah. But they don't come in-- They don't come in collectors' cups. Right. It's just the drink. Right. Is it blue? Oh, she was asking for the coloration of the drink. I'm sorry, I misunderstood the scenario. So, no. We want to know if there's umbrellas, or are there little hang gliders? Are there hang gliders in them? So for the breezers, they're inside these small, clay mugs and at the very top, it's a faint blue-ish green, almost a Midori coloration to it, and it has a bit of fizz to it. You can see it's popping with some sort of aerated-- Air Ashari! Carbonated. Yeah, it's been carbonated. You just killed me and brought me back to life. I thought he was like, it's just a small clay, it's a carpenter's cup with a drink in it. (laughter) Zephrah doesn't warrant a fancy drink, okay. But it's beautiful.

Output:
- The group discussed childhood memories and the nature of time travel, with Julian explaining the concept of "soupiness" versus exponential effects.
- Errevon performed a fire-breathing attack that singed a plate of dough balls on the table.
- Cedric asked about the "pepper poppers" and "Ashari Breezers," while the DM described the drinks being served in small clay mugs with a blue-ish green coloration.
- Several players, including Dorian, Elias, and Maeve, inquired about souvenir tankards and mugs, but the DM clarified that only the drinks were available without collectors' cups.
- The group debated the presentation of the drinks, with Julian noting the confusion about whether they were in fancy cups or simple clay mugs.
- Zephrah was noted as not warranting a fancy drink, though the beverage was described as beautiful and carbonated.


Input: all have your business to take care of, but I mean, maybe on the way, uh, you know? We can help each other find them. Well, you know, speaking of the business that we are on. To get you up to speed a little bit, the man we are chasing had some dubious dealings with entities from the Fey Realm. That's right. That's true. He worked with this creepy and svelte man called the Nightmar King and-- He looks a bit like a shoelace. Yes, yes, a little piece of Alfredo. In a fancy suit. Then, we followed that trail, and it led us to-- there's the Shade Mother, yes, and they were all, ooh, Shade Mother, we love you. We worship you. She was this big half-woman, half-slug. Which part was the woman, and which part was the slug? The top part. Excellent question, I should've specified. The top half was the woman. The back half was very sluggy. But by percentage, though, it was more like 20/80. Yeah, a lot more bug than woman. This was really far away, too. We actually just rolled into town, so this happened a long ship ride back. Those gentlemen who were chasing you, Dusk, they were bad, right? I assume so. All right. It's a fine assumption in this place. This is not the safest place that you can imagine. There is a lot of conflicting needs and affiliations. I mean-- And they jumped you, right? Insight check. Mm-hmm. Insight check. That's 25. Baiting! Yeah, yeah. That's spicy. Oh, actually, I get advantage. Oh, it was a one, which I get to reroll. It's another one. But it was at advantage, so I get to take the higher of the three rolls. So it's 25. Yeah, they jumped me. J'accuse! Worth it! But the thing is is that, I mean-- Around here, everybody's just kind of desperate, you know? So, the thing is is they might be bad in that they were trying to take my stuff, but I don't know, I might've done worse things to get by, and to survive in this area. I don't know. Hmm. They are not wrong. They seemed to be trying to kill you, so, I mean-- Yeah, getting by is hard to do. Could I see that locket real quick? I just want to take a look at it, because Mama. Mama Birdie, oh yeah. Mm-hmm. Yep. Yeah. Is this what they looked like when you saw them last? Yes, it is. That's awesome, okay. Yeah. There you go. I can't believe I didn't see it. You look so much like them. I just, this is so bizarre. I just, that, that we happened upon-- Maybe they were looking for you. Maybe that's why they're in this area. So, they're in this area? They're here? I think so. Wait. What makes you think that they're here? Because that's where we got dumped out together. We got separated, but I assume that it was in the watching.

Output:
- The group discussed the dubious dealings of a man they were chasing with entities from the Fey Realm, specifically the Nightmare King and the Shade Mother.
- They debated the physical appearance of the Shade Mother, agreeing she was a half-woman, half-slug creature, though the bug portion was significantly larger.
- Julian performed an Insight check with advantage, rolling a 25, to confirm that the attackers who jumped Erika were indeed malicious.
- Erika explained that the attackers were likely desperate for survival in the area, and Dorian examined a locket to compare the victims to the attackers.
- Based on the locket and Erika's recent arrival in town, the group realized the attackers might be searching for them.
- The conversation concluded with the realization that Erika and the others were dumped together in this specific location, suggesting a coordinated effort.


Input: What do you mean more teeth? I thought you got rid of them all. Well no, don't tell me to relax. I'm the one with teeth up my-- thank you. Subscribe. watching. And welcome back. Brilliant! So. Bells Hells, after being in search of the whereabouts of Armand Treshi, the reason for you coming to Bassuras under the employ of Lord Eshteross once more, you sought out the particular ring that held the enchantment of which you were seeking him and found the ring had seemingly been pawned in one of the local flea markets within the city. However, through some quick work and magical influence by your new companion, Dusk, you found that the whereabouts of this Armand Treshi may reside within a small fortress that is held by the Paragon's Call known as the Seat of Disdain. You've gathered your things, gathered your thoughts, and with the guidance of Gwen and his history and knowledge of the city's layout, you are heading in the direction, I believe, of this particular fortress. Is there any preparations or any conversations you wish to uh work out or plot for in advance on your way? Nope, just going to go. Perfect. Oh, we feel great. Walk towards it. Should we... How do the Crawler gangs work? Do they have certain territories within the city or is it just-- I mean, in theory. In practice, it's more like there's a hierarchy less than territories, if that makes sense. I don't really know who's where these days. I mean, the All-Minds-Burn are just running around. The Gajakhandas are kind of in charge. Fists of the Ruiner are just whatever the fuck they want to be at any moment. Then Paragon's Call, I don't know, the last time I was here, they were kind of large and intense. I don't know how they're doing these days. Yeah, and it caught your attention to see the Paragon's Call being presented in Jrusar as a legitimate defense force, knowing where they came from. Yeah. And that caught you a little odd. Yeah, they were not exactly what you would consider to be a legitimate group of people last time I was here. I'm surprised to see them leave the city, let alone have a reputation. That's weird. How long ago were you here? Oh, man, it was double digits at least. It was a very, very long time ago. All right. It's been a very long time. All right. If they're trying to be legitimate, maybe they'll actually open the door and talk to people. I hope not. Continuing onward. You watch as you push further towards the direction of this Seat of Disdain, whatever that may conjure in your mind upon approach. Which dain? The Seat. Erika: This Dain. Of Disdain. This Dain. Seat of Disdain. Disdain. That was pretty stupid, but I respect it. Passing by the crowd as you go, weaving between the clusters of individuals that call this place home, keeping your hands close to your pockets and coin purses as you do, you catch an interesting visual, Fiona, of one individual who is currently moving forward on a wagon with all sorts of wares in the back of it, stacked up. As opposed to a horse or oxen or some other beast of burden, there is an odd, beetle-like automaton with eight legs, more arachnid-like that has three.

Output:
- The party traveled to Bassuras to locate Armand Treshi after discovering his enchanted ring had been pawned in a local flea market.
- Through the magical influence of Dusk, the group learned that Armand Treshi was likely hiding in the Seat of Disdain, a fortress held by the Paragon's Call.
- Guided by Gwen, the party headed toward the fortress while discussing the hierarchy of the Crawler gangs, noting the presence of the All-Minds-Burn and Gajakhandas.
- Tim explained that the Paragon's Call had changed significantly since his last visit in Jrusar, moving from a chaotic group to a more legitimate defense force.
- The group briefly joked about the pronunciation of "Disdain" while navigating through the city crowds.
- Fiona spotted a unique wagon pulled by an eight-legged, beetle-like automaton carrying various wares as the party moved closer to their destination.


Input: Indeed. You all heard that. Listen to your sister. I guess we'll listen to her maybe. Thank you, Vaxy. Thank you. If she's nice to us. Uh, I love you. Grab the sides of his face and smooches. Of course, Mother. You're all, what's going on? Uh, we're going to try to fix it. Yes. Yeah. He can't stay trapped. It's dangerous where we're going, but we've survived many times and we are strong, and you're strong despite us. The land is yours for now. We expect you to be our best selves, uh, we expect you to be our best selves, and we will return. Take care of Whitestone. Keep your eyes on Gwen, do not let her follow. She nods, and immediately her eyes go straight to Gwendolyn. Gwendolyn just there, her arms crossed. All right. I'm very proud of all of you. See you soon. As the entirety of your brood, your children gather up, you can see even the attitudes have dropped, and even Sarah, young Sarah stands there now with a look of concern and worry in his eyes. But they all nod and wave. That very practiced, that very practiced guarded emotional presentation that children of lords and ladies are taught well to maintain, that lasts just long enough as the portal opens in the Sun Tree to guide you to the next stage, to watch their faces drop, overcome with concern and worry and a number of tears. But they smile and wave, as do the people of Whitestone, waving in kind. We return soon. Whitestone endures. Let's go. Whitestone endures! Whitestone endures! I'll reach into the bag of holding and I toss something to Cedric II. Take care of that. Is this dried shit? It's a piece of poop. Why'd you-- Here we go! You all step through the tree portal, emerging underneath a starry night sky. Much like Fiona saw in her vision, you have come to the Hallowed Path to Bazzoxan in Xhorhas of Wildemount. Here, the darkened penumbra range encircles the horizon to the north and the east and somewhat to the south. The numerous shadowed rising spire-like barbs that mark this field of strange, calamity scarred landscape. Gives a somewhat terrifying at first, but also oddly quiet and peaceful in shadow mystique. You also hear numerous hooves hitting the ground and getting quieter, as you can just make out the cluster of horses and riders that are charging further east and away from you. Oh shit, use your earring. Yeah, I don't even know if you have this thing on, but slow down on your horse because we're here. Can you hear me? Do you have your earring in? Of course. Whoa, whoa! Silver Saddles, whoa! Whoa! Silver Saddles?

Output:
*   Aria and Marcus addressed their children, including Wolfe, Leona, and Sarah, instructing them to stay together and maintain a guarded emotional presentation while preparing to depart.
*   The family traveled through a portal in the Sun Tree to reach the Hallowed Path in Bazzoxan, Xhorhas, where they encountered a landscape of shadowed spires and approaching riders.
*   Upon arrival, Aria gave specific instructions to Leona to watch Gwendolyn, while Marcus expressed pride in the children and assured them of a future return.
*   Julian threw a piece of dried matter to Cedric II, causing laughter among the group as they stepped through the portal.
*   The group confirmed they had their earrings and attempted to slow down their horses, with Borlan responding to the command to check their gear.
*   The party arrived in a quiet, shadowed area while a cluster of horses and riders charged away to the east.


Input: You can't dance with hologram. Ooh, I could disguise myself and then project a holograph. Thank you. Well, no. I think just maybe spreading ourselves out amongst the hall. It's not they don't already know that you contacted. Uh, oh, right. There wasn't a request to come alone. We had Vess DeRogna show up, remember? That's true. She wasn't there. So shopping then? Yeah. Shopping then dancing. All righty. So for the day in Rexxentrum, what are you shopping for? Who's looking for what? Well, I need to find a place that sells gems and crystals and amber, specifically. Those are all fairly easy to procure here in Rexxentrum. Uh, for me. Yeah? I have very little money. You know what you could do? You could sell that ring I have. I'm not selling it, Rowan. It's 5,000 gold pieces! Not anymore. When they got away with all of our belongings, did they get our gold? Am I just carrying around thousands of pieces of gold on me? I split mine up into individual packages. You guys should keep whatever gold is on you on yourself. Anything else would be in the bag of holding. I keep all mine. We learned this lesson after Hupperdook. I didn't keep anybody's gold. I never have gold for longer than 20 minutes, so I'm fine. That's true. Oh, that's right. Also, just in case we can find anything else magical that might help, it's always worth sweeping a magic shop. Like a Ring of Ice Resistance. That would be amazing. Watch, we go straight to Hell once we buy that ring. I will say, for the purposes of the shopping trip narrative, similar to your last time here, most of the magical items have not yet returned since their wartime inscription. And the last time you did go to a magic shop here, you cleared them out of a lot of their lower end magical items as well. Many a celebone still remains within some of you. Many a celebone still remains within some of you. Don't regret nothing. But yeah, gems are easy enough to procure here in Rexxentrum specifically. It is the capital, and there are sections of the city that are filled to the brim with all manner of textile warehouses, and craft sales fronts, and carts, and stores of all kinds. So, I guess, say what you're looking for and I'll tell you if it's available and for what price you require. Well, I'm looking for... Yussa gave me two or three pieces of amber. I'm struggling to remember. I think it was two. So I need five total. I would like a forked to metal rod. 250 gold forked metal rod attuned to this plane of existence would be smokin'. I say as Gideon in Clay's voice. He would never say 'smokin'' and it came out of my mouth. I want that stricken from the record. Fair enough. We can edit it out. It's been a day. So three pieces of amber for me. Okay. Yeah. You can definitely do that. Just reduce the cost. The amber's easy to find, comparison to some of the locations. It's not easy. It isn't like they're available at every corner, but after an hour or so of traveling around and asking questions, you find a place that.

Output:
- The group discussed strategies for blending in, with Cedric suggesting a holographic disguise and Gideon proposing to spread out in the hall.
- They debated the ownership of their gold and agreed to keep personal funds on their persons while storing the rest in a bag of holding.
- Tim decided to purchase three pieces of amber, recalling that Yussa had previously given him two or three.
- Gideon requested a forked metal rod attuned to the plane of existence, though he later asked to have the phrase 'smokin' removed from the record.
- The Game Master informed them that while gems were easy to find in Rexxentrum, most magical items had not yet returned since the wartime inscription.
- The group traveled around the city for an hour to locate a shop that could provide the specific amber Tim required.


Input: He also has memory gaps. uh Not true. Well, do you remember being born? Derek, that's true. No, I can't. uh thank you. Cornelius looks towards you and goes, I-- You've made some friends. I'm aware, it's a lot. Hey. Thank you. Thank you all for-- But we killed the thing and we brought you back from being a statue, so we are something. That is very true. Eremis, what's with the statues, what's with this-- I'm looking to see if I can find Gaima if she's still here. And he walks off towards the large central structure with the large stone arches where the majority of the refracting-- I just need to watch this happen right now. Wow, she made a cupcake sandwich! I don't know that I've seen you do that before. Oh my god, you did. I'm so jealous. That smells so good. That's how you do it without getting the icing all over your mouth. I didn't know that was a thing. That's such a good idea. It's called a Aria's sandwich. Thank you. It is now. Damn it. That looks so good. This is the D&D you tune in for. Are all of these Stones elves? No, they're a smattering of different races, actually. I'd say, interestingly enough, about a quarter of them are dragonborn. Okay, and then the others are... Do they have tails or not? You see two with tails and many without. Okay. There are elves, human. You don't see much in the way of orc or half-orc representation specifically here. You see maybe two dwarves, but it is an eclectic gathering. You can see Eremis, after going into the temple, goes, I think I found her, if any of you can. Not until the morning, but if we sleep. I'm-- Oh wait. No, I used it. All right, well, we do have beds if you need to rest. Are they made of stone? No, they're made of wood. Okay, cool. If you prefer a stone place to sleep. No, I'll take wood. All right, all right. Do you mean here in this cave? I feel like we're a bit unprotected here? Oh, right. Well, I mean, as far as I know, you destroyed the most significant threat to everything here. There was just the one? That I've seen at least, yes. Hmm. Was that-- do you know where it came from? I have my theories. I'd like to ask Gaima for more guidance and specifics, but it's not-- Hmm. Our oasis, depending on how much you and your family know of our history, it draws many beasts to come and live and take of the soil and eat of the interred and the delightful gifts that are granted by the surrounding jungle. A part of this cycle is the worship that we bring between the Wild Mother and Avandra. It is an occasional occurrence where entities and creatures are drawn from beyond the Penumbra Range to the far east. From the Miskath Strand. A land that in itself is blighted. I believe some refer to it as Blightshore. A very... A very necessary place to avoid, from what I've read. But creatures that come from there don't come in their normal state. It's a place of twisted things. I'm sorry, did you

Output:
- The group discussed memory gaps and confirmed they had killed a threat and restored a statue.
- Eremis searched the temple and reported finding someone named Gaima.
- The party observed a diverse gathering including elves, humans, dragonborn, and dwarves, noting the presence of tails on some.
- Gaima explained that the oasis attracts beasts from the blighted Miskath Strand, which creates twisted creatures.
- The characters inquired about sleeping arrangements, settling on wooden beds.
- Dorian questioned the safety of their current location within the cave.


Input: have you celebrate with us. We're excited to come! (laughter) Yes. See you. We're excited to come. You get it. In your town. Yes. (laughter) Beacon members will have early access to tickets through our pre-sales, of course. Our wonderful Beacon Bits. You can stay up to date on all of the details over at CritRole.com/events. Woo. Events. I found out how to do the Australian accent. How? Oh no. You're supposed to say, "Hello, I'm Jennifer Lopez." That gets you into the accent. That's not a thing. Hello, I'm Jennifer Lopez. That's not, that doesn't-- You're not saying that. For those of you at home, I don't know if it is reading over the internet, but Borlan is fucking terrifying. It's horrifying. It's so scary. It is. Oh, no, no, no! (screaming) Literally anything. Looking at you is rough right now. I hate it and I love it at the same time. It doesn't look like a costume costume. It looks like it's sewn into your face. It is! Yeah. It looks disgusting. They sewed it on my face. The eyebrows are-- Oh naur! Oh naur! That looks like a lifestyle choice. That's what it is the eyebrows are-- But also, DM, that haircut on you is really cute. Well-- It is kind of cute. And your little mustache is cute, too. Yeah. I love this look. Thank you, I appreciate that. (laughter) I think that concludes our announcements, so let's go ahead and jump into tonight's episode of Critical Cage. Oh! ♪ Critical ♪ ♪ It's Thursday ♪ ♪ It's Thursday night ♪ One-by-one, we climb until we reach the top. Two-by-two, we fall. Will we meet our end or meet our destiny? Hold your breath and roll. How do you want to do this? It's Thursday night. All ye Critters, come join us. It's time to continue our plight. There is magic and mystery. Who knows what will happen? He might. But one thing's for sure. We never give up on the fight. From the healer. To the renegade. We all share the same goal. Adding more allies. Taking more chances. Hold your breath and roll. You can certainly try. It's Thursday night. All ye Critters, come join us. It's time to continue our plight. It's Thursday night. There is magic and mystery. From darkness, our friendship will rise. But one thing's for sure. We never give up on the fight. Oh, get ready (get ready). It's Thursday night. (flames crackling) And welcome back. So, last we left off, Bells Hells and the Mighty Nein-- Jesus! Sure. (snickering) -- had teamed up to be the away squad to-- And Nic Cage. (laughter) (like Nic Cage) - teamed up to be the away squad-- (laughter) -- to head to Ruidus through the

Output:
- The group discussed early ticket access for Beacon members and shared excitement about upcoming events.
- Borlan attempted an Australian accent by claiming to say "Hello, I'm Jennifer Lopez," which the others found terrifying and horrifying.
- The cast reacted with disgust and fear to Borlan's appearance, noting that his eyebrows and costume looked sewn into his face.
- Several members complimented the DM's haircut and mustache, leading to a brief moment of appreciation before the episode began.
- The group sang the "Critical Cage" theme song together, highlighting their shared goal and friendship.
- The DM introduced the episode by recalling how Bells Hells and the Mighty Nein teamed up to head to Ruidus as an away squad.


Input: Heating up. The adventure continues. You heard me correctly. You're probably wondering why I'm upside down. Well, it's because I'm training. Training for an adventure down under! (grunts) That's right, Australia. We heard your requests, we've seen your fan videos, and we're taking the gang abroad with not just one, but two Australian shows this summer. Or is that your winter? I don't know how your country works. But what I do know is, we're coming to your neck of the woods on Thursday, June 19th, 2025 at the ICC Sydney Theater in... Sydney. And then Wednesday, June 25th at the Rod Laver Arena in Melbourne. Think of these shows like a double header, which is like a hockey term. Uh, the DM's cooking up an adventure where two of our main campaign parties cross paths in a pair of entirely separate, but narratively connected one shots. Watching. Tickets for both shows are available down under me, right there. So slip another shrimp on the barbie, because- Dorian: We should probably stop with the Australian stereotypes. Marcus: I'm sorry, I think they call them prawns. Borlan: Oh, slip another, anyway. I have no idea how Australia works, but I have a few months to figure it out, as do all of you. Because after we tour Australia, guess what? Dorian: We're just Marcus: Heating up Borlan: The adventure begins. Gwen: The hits just keep on rolling. Dorian: No, you guys can't all make up new catchphrases. Gwen: Oh, yes, we can. Because the Critical Role cast will be rolling into Indiana on August 2nd, 2025 at the Fishers Event Center, just outside of Indianapolis. As you may have heard, Daggerheart will be releasing early next year, and this will be our first one shot set in the world of Exandria, utilizing Daggerheart as our game system. So get planning, 'cause 2025 doesn't end in August, which means the hits just keep... Aria: We're just getting started. No, we did that one already. Can we go again? Gwen: Oh shit, yeah. Which means the hits just keep on... Aria: 'Cause these dogs are off the leash. That works, right? Someone let these dogs out, and we're barking our way to the Big Apple in October. We're coming to Radio City Music Hall New York, New York, on October 7th. It's the final stop on our massive, globe-spanning 10-year anniversary live show tour. And what's the Radio City Music Hall show gonna be about, you ask? Well, remember when Dorian proposed at the London Live show? and Arthur was like, "Yes, I will." Well, you're all invited to the wedding of the century. Move over Royals, there's a new power marriage going down. Five brand new live shows. And we still have tickets left for the upcoming Daggerheart Christmas show. Critmas show, in Camden, just outside of Philly. Critmas. That's six live shows around the globe, all in the next 12 months. And a lot of these will also include appearances by your friendly neighborhood CR cast. Dorian: That's us. (laughs) Aria: At conventions like C2E2 and the New York Comic-Con. The New York Comic-Con. Stay tuned for more information about that later. 2025 is gonna be the biggest Critical year yet. And as always, Beacon members get early access to tickets. So strap in and strap on because... Aria: The dogs are Borlan: The adventure Gwen: The hits keep Marcus: We're just Marcus: Heating up! Dorian: We're just getting started. Aria: These dogs are off Gwen: The hits just keep Borlan: The adventure begins Dorian: We're just getting started. Marcus: Things are heating

Output:
- Borlan announced an upcoming tour of Australia featuring two live shows in Sydney and Melbourne, where the DM would connect two separate campaign parties in narratively linked one-shots.
- Dorian and Marcus briefly interrupted the Australian stereotypes, with Marcus correcting that "shrimp" are called "prawns" in Australia.
- The cast revealed a stop in Indiana for August 2nd, 2025, which would serve as the first one-shot utilizing the new Daggerheart game system in the world of Exandria.
- Aria and Gwen struggled to create a new catchphrase before announcing a final tour stop at Radio City Music Hall in New York on October 7th.
- The announcement included an invitation to the wedding of Dorian and Arthur, which was proposed during a previous London show, and confirmed a Critmas show in Camden.
- The group confirmed that Beacon members would receive early ticket access for these six upcoming live shows and potential appearances at conventions like C2E2 and New York Comic-Con.


Input: Okay. You're with Derek there? Yeah. Clara, ten points. Yes! I love you, Dorian! All righty. As you guys all take your place, two gates immediately open again. You hear two sources of this loud, deep (howling). Leaping through both sides, you see two massive, white furred wolves come leaping through into a full sprint. I Invoke Duplicity in the middle of the-- next to Arthur. From this side and this side here. You Invoke Duplicity? Yeah, next to Arthur. Next to Arthur. All righty, I need you all to roll initiative. thank you. Natural 20! Natural one. Aw, Derek. My dice fell. watching. Hundred dollars. Sorry, mic. All righty, for this new round, 25 to 20? 21. 24. 22. Oh shit. We have Clara-- Dorian, and Molly. You got it. 20 to 15? 15! I was just, I'll wait until the end. Oh wait, I rolled high! All right then, it'd be Kaelen. 15 to ten? Oh no. No, that isn't me either. Ten to five? Nine. Six. Six again, Gwen? Yeah. All righty. Two for Derek. Derek at the bottom. I rolled a natural one, so--. Top of the round, as the wolves begin to emerge, Clara, you're up first. Okay. I'm going to run (counting) 40, I guess? All righty. Look at the blood on there already. I'm-- Yeah, that's cool-- I'm going to look at this one and I'm going to go, hey (whistles), go fetch! I'm going to throw my other wooden sword at that one, and then I'm going to do Patient Defense. Okay. Right in the middle of them. Make an animal handling check. Animal handling. Just because I want to see what will happen. I'm going to use this lucky die that this Critter gave me! Okay! 20! Okay. You throw it. Come on boy! That's your action. Wait, what do you mean that's my action? Yeah, to get its attention and try and throw it? I can't take a ki point to do Patient Defense? Patient Defense is a bonus, you're fine. Okay, so Patient Defense. That's it. All right, that ends Clara's turn. Dorian, you're up. I'm going to cast Sacred Flame at the one behind me! All righty. That's a dex save. That's a failure. That is an eight. Yes! Go ahead and roll damage on that one. Five points of damage to him! Five points of damage, nice. All righty. Or her. As the divine flame burns up around it, it's still running. I'm going to make my Invoked Duplicity Dorian run right in the middle of the two walls, past Gwen. Right there? Yeah, and she's going to start going (gibberish). Okay. Look at me, look at me! All right, that ends your turn. Molly, you're up. I'm going to take a run towards the fake Dorian. All righty. 25. 30 Yeah, it's where I can get there. I'm going to try and see if I can make Vicious Mockery work on this thing. You have line of sight. I do have line of sight? That's a eight, so that hits. (sinister voice) Bad doggy! (laughter) Butt turkey? Yep.

Output:
- The DM announced the arrival of two massive white wolves as two gates opened, prompting the group to roll for initiative.
- Players reported their initiative rolls, with Gwen and Elara achieving high numbers while Aria rolled a natural one.
- Clara began her turn by attempting to distract a wolf using a wooden sword and an animal handling check with a lucky die.
- Dorian cast Sacred Flame on a wolf, dealing five points of damage, then used a duplicated form to move past Gwen.
- Elara targeted a fake Dorian with Vicious Mockery, successfully hitting the target with a line of sight check.
- The round concluded with the players coordinating their attacks and movements against the emerging wolf threats.


Input: (laughter) Aria: Are there people in that rag? Derek: I don't see any, but you should check. Marcus: (high-pitched) Hey, it's me! (laughter) Aria: It's-a me! Dorian: What are you doing? (crunches) (laughter) Cedric: That's how sea monkeys move around. Marcus: Oh no! Aria: I didn't find anything. Derek: Damn. Aria: Here you go. Derek: That is some weird oily goop that was coming out of there. Dorian: I'll stay up. I'll pay-- I'll keep an ear out for both rooms. We are kind of, you know, in the middle of the heat. We should get some rest. Uh, Marcus: Mm-hmm. Derek: Yeah. Yeah, let's get some rest. We got people to save. Got people to fucking save. Marcus: People to fuck and save. DM and Maeve: (laugh) DM: Okay. The evening goes by. Not a challenged issue. Maeve: I just sit cross-legged in a bed, by myself. Marcus: I'm with you. Maeve: Okay. DM: You keep watch, vigilant. Eyes, ears, and nose to the air. But it seems for the night nobody still on your tail. thank you. Eventually, you all wake up-- Marcus: Oh. DM: -- the following morning. Still sore. Some of you mentally exhausted, even through the night's rest, but for the most part seem to be recovered. The day is yours. What what you like to do? Marcus: Oh boy. What do we even do? Derek: We got to find a private tree. Or a general bush. Cedric: Go talk to Manaia Turei. Maeve: Oh god. Derek: Yeah. Oh yeah. Maeve: Can I rewind to last night and use one of my Sending spells? DM: Sure. What do you want to do? Maeve: I want to cast a Sending spell on fucking Delilah Briarwood. Marcus: Ooh. Cedric: There we go. DM: Okay. What do you say? Cedric: I said, "Bitch." Maeve: How do I bring her back? Tell me what to do. I'll do anything. DM: The voice responds, fainter. Thin. Fading. "Whatever it takes. "It won't be long now. "I'm fading. "And I'll take her with me." Marcus: Oh! Great. DM: A pleasant breakfast later in the following morning. (laughter) Dorian: (rewinding noises) Marcus: Options are growing very narrow. Maeve: Yeah. She's got nothing. Dorian: Do we head to the Aerie Spire? Marcus: Yeah, let's go to talk to Shania Twain. Manaia-- Cedric: Manaia Turei. Dorian: Manaia Turei. Marcus: Manaia Twain. Cedric: ♪ Do, do, do, do, do ♪ Dorian: Follow the quest. DM: Okay. Are you retrieving Sarah's body or are you leaving her with Eshteross? Maeve: No, we're taking her body. We have to take her body. Marcus: Oh shit. Maeve: Where are we even going to go? Vasselheim? Are we going to Vasselheim? Marcus: We're going to go wherever the Voice of the Tempest tells us to meet her, I guess. Derek: And I will definitely be taking the body. I'll carry it. Cedric: If we've got a one-way ticket, we can send her one more message and say, "Where are you? We're coming to you." Marcus: Yeah. Maeve: Okay. Marcus: Yeah. Maeve: Let's do it. Marcus: Yes, we go pick up the body. DM: Okay. Pick up the body. Are you heading to the Parlor of the Collective? Marcus: Yeah. Maeve: Yes? Cedric: That's where the treescapes? Aria: That's where Manaia-- Marcus: That's where Manaia-- DM: That's where Manaia is. Dorian: and Aria: Manaia Twain. Manaia Tree. Maeve: Shania Twain. Let's go, girls. Maeve and Cedric: ♪ ("Man! I Feel Like a Woman") ♪ DM: Another six silver to take the gondola up to the Aerie Spire once more-- Derek: I got this. watching.

Output:
- The group initially searched a rag and found an oily substance but discovered nothing of immediate use.
- Dorian volunteered to keep watch for the night while the others rested to recover from exhaustion.
- Maeve successfully rewound time to cast a Sending spell on Delilah Briarwood, receiving a cryptic warning from the voice.
- The party decided to retrieve Sarah's body from Eshteross rather than leaving it behind.
- They agreed to travel to the Parlor of the Collective to meet Manaia Turei, with Derek offering to carry the body.
- The group prepared to pay six silver for a gondola ride to the Aerie Spire to continue their quest.


Input: front of it. Cool. She picks you up and goes, "Oh my goodness! You're so cute! Who are you?" I start shivering. Oh! (whimpers) "Oh my! I don't even know what you are, but you're adorable! Oh my god! Mick Hunt! Mick Hunt!" My cunt? My cunt? Micah? I heard "my cunt." Yeah. Yep. Watching. Paging Mike Hunt. Is Mike Hunt here? All NPCs are now named David from here on out. Forever. We can't have nice things! We cannot. Can we just-- We can't have nice things. First name Mike. Last name Hunt. Mike Hunt, Harry Butts, get over here! The spelling in my head was different. It always is. But let's just say-- Mick Hunt-- has a rough time with his title. You hear snickers nearby and he goes, "Just call me Mick!" Have you seen something like this? That's the worst. What the heck is that? That's the problem with making shit up on the spot. Hey, you talk for 20,000 hours. Somewhere, the spirit of Purvan is like, "Ha!" I think he's outranked, officially. He should have a game for himself. It's normal where I come from! Comes up. He's like, "Oh, what is this? This is adorable! Oh my! How is this alive here?" What's happened? Did it escape? Was it some sort of exotic animal that escaped? I don't know, but it's mine now! I found it! I'm going to call you... She's been discovered. What should I call it? And Mick leans over and goes, "Call it Killer because it's ironic." No! I'm going to call it Fuzz Bottom. Fuzz. Come with me, Fuzz Bottom, and puts you under the arm and cradles you like a baby and begins to carry you towards the fortress. I just nuzzle into her. Okay. I love this. You see some of the other guards stand up and look over and she pulls you away from their-- giving them a look of, "This is mine. Step off!" The swishing of sights around you and blue sky suddenly goes to darkness as you're brought within the interior of the fortress. Is everything all right? Yes. Someone has now taken me as their pet. Great! Yeah, but I'm inside! Ooh, that's wonderful! She's doing good. Are you sure? Yeah! We should really be used to this by now, I guess. That was a baller move! It really was. You are carried from hallway to a left turn, down another hallway, down a set of stairs, down another hallway, another left turn. I'm going to memorize this. Okay. So you're trying to keep this all in mind as you go. You can see you're passing by other arched doors, simple. You see another person step out and move past. These look to be subterranean barracks, living quarters for various Paragon's Call individuals. I'm also looking around for Armand. Right! Roll a perception check. Okay. Do Quokka have good vision? How far away were we from the other party? Nope. Oh, goddamn it! Okay. Am I adding

Output:
*   An NPC named Mick Hunt picked up the character, mistaking their name and calling them "Fuzz Bottom" before carrying them inside a fortress.
*   The group reacted with laughter and confusion to the NPC's name changes and the situation involving "Harry Butts" and "David."
*   The character was cradled like a baby and transported through various hallways and stairs to subterranean barracks.
*   Upon entering the interior, the character looked around for someone named Armand and attempted a perception check.
*   Other guards were observed reacting to the NPC carrying the character, and the group discussed the absurdity of the situation.
*   The character nuzzled into the NPC while being carried, accepting the role of a "pet" within the fortress.


Input: kind. "You are definitely Dreamers, so you're going to draw attention." Kaelen: Right, we're aliens from another world. DM: "You're wearing the garb of the Dreamers that come escorted, so that might help." Lyra: They come escorted, all right. DM: "But, I mean--" Lyra: But there's normally a Reiloran escorting them. DM: "You're all extremely strange-looking," he says as the small arms grab the teacup and pull it in. Kaelen: Even at home, that's true. Borlan: What if we're escorted by, you know, someone that-- Because I could disguise myself. I could look like you. DM: "If you're escorted by any sort of Imperium figure of some import or force of personality, it'd probably improve your chances, I'm sure. The closer you get to the Weave Mind, though, the harder it is to deceive." Julian: They kind of have access to everyone. DM: "Well, to a degree." Lyra: Silas, I say in her head: Are you able to summon your little Reiloran friends here? Does it work like that now that we're on the moon? Julian: I haven't tried it. I don't know. Kaelen: That might be something to do if we do take a day or two here and rest, so that it's not a surprise in a heated moment. Julian: Sure. I also don't get control over which one I pull, so-- Lyra: You could get a farmer. Julian: Potentially. Kaelen: Or you could get Willmaster Edmuda. (laughter) Julian: Yeah. Sarah: I mean, we could spend a few days here just being farmers. That kind of sounds fun. Derek: I'm honestly into it. Borlan: Yeah, I like it. Gideon: I'm not. Fuck that! Julian: (laughs) Gideon: I'm not coming to the moon to farm. Julian: No offense. Derek: Moon farmer. Lyra: Get engaged with local culture! Sarah: You could also-- Lyra: Learn about their ways! Sarah: You could fuck Chu. (laughter) Gideon: I'm not fucking any rock people! Derek: Tension's been very thick, we just assumed. Lyra: Would you fuck wood people? Kaelen: Is there any wood here? Lyra: Yes! Kaelen: Is there any wood? DM: You do see bits of wood. (gasping) DM: Most of it's stone crafted. Make an investigation check for me. Kaelen: Investigation, you say? 15. DM: 15. Sarah: Guidance. DM: A lot of the stonework that you see here in the interior, the furniture, it's very well-carved, angular in places, very, very well-smoothed and detailed. A lot of it has a very-- It reminds you, but it's not dwarvish. It has a very similar kind of a cunning take on the stone carving aesthetic. There are bits of wood that you see in here, usually used sparingly, as opposed to Exandria, where wood is a very plentiful resource. It looks like wherever it's sourced here, whether from Exandria or otherwise, it's used mainly as a flourish or is very sparingly done in very necessary intricate ways, or is very sparingly done in very necessary intricate ways, or as a small bit of decoration. Kaelen: It's a rarity. Sarah: I feel like, (deeper) above table-- Lyra: You go Maeve when you go above table. Sarah: Yes, DM is going to want us to choose what we're going to do, stay here or go. Julian: We'll vote. Why don't we vote? Lyra: Let's check in with Zhesh. Sarah: Is that something you can do? Julian: I can do it right now, yeah. Gideon: Try and send him a message. Julian: I still have a 3rd. Sarah: Okay. Derek: Yeah. Sarah: Guidance! Julian: God, that's a

Output:
- The party discussed their status as Dreamers and the need for an Imperium escort to improve their chances of deceiving the Weave Mind.
- Julian considered summoning Reiloran friends or disguising himself as a farmer, while Gideon strongly rejected the idea of farming on the moon.
- Kaelen made an investigation check of 15 to examine the interior architecture, which was mostly stone crafted with angular, well-smoothed details.
- The investigation revealed that wood was a rare resource used sparingly for decoration, unlike in Exandria, and the style was not dwarvish but cunning.
- The group decided to vote on their next move, with Lyra suggesting they check in with Zhesh, and Julian attempting to send a message using his remaining resources.
- Sarah provided guidance during the interaction, and the DM noted that the group must choose between staying or leaving the location.


Input: There are some folks that are starting their daily chores and events, some shopping. Some buildings you can hear the clap of windows opening and cartons being pulled apart as business is beginning to prep itself for the day. The smell of early morning fireplaces beginning to burn wood and cedar, and you can smell the familiar scent of the Slayer's Cake. Oh yeah. The early morning batch, which, while you're not present to it and your hires are handling it for you in your stead, of course, there is a distinct smell to the first cooking dough of the morning that is a very homely and familiar smell that fills you with a bit of joy. But your early morning arrival stopping people in their tracks. Everyone stopping immediately and staring and immediately catching themselves and bowing their heads to both the Lady Clara De Rolo of Whitestone and the great heroes, Vox Machina. And friends. I got a type. Yeah, yeah, Flamespeaker, baby. Yeah, yeah, yeah. Flamespeaker Cerkonos of the Fire Ashari. Trekking up along the pathway towards the hill in which Castle Whitestone resides, a number of the Pale Guard begin to gather and also nod and follow flanking on sides as well giving you essentially an escort to the front of the castle grounds. The remaining Pale Guard nod and respectfully see you in. You can see, this early in the morning, you see a half-elven girl, very, very short dark hair stepping out with a bow strapped across her shoulder, getting her boot on. Looks like she's chewing on a piece of food and is like, "I'll be back in a moment. "I'm just going to go for early morning-- "Mother! My-- "Oh! There's a thing I wasn't expecting. Unexpected company. Yes. Yes. I was just going to go for a quick morning-- Where's your father? I mean, you know how early he gets up. He's likely either in his office or he's having some coffee. Is this a friendly meeting? Of course! You all remember Vesper. Hey, Vesper. Hello, Vesper. Hello. This is Cerkonos. I don't believe you've met. No. Who is this? Is this your child? My oldest daughter. It's a pleasure to meet you. The pleasure's mine. Oh no. Vesper-- Darling, don't. Don't. Not with Mommy's friends, please. No, of course not. What are you insinuating? Ridiculous. Big V! Ridiculous! 'Sup? Good to see you. Pleasure always. Mother. Listen, things might get a bit hairy. I know. I've been keeping up with events best I can here and-- We might be a bit more involved than originally planned. What? But I'll keep you posted. Make sure your brothers and sisters are out of the way today, yes? You need me to take care of them? No, the-- I'm kidding. I'm joking. Go. All right. I love you. I love you too. I'll bring back a few more rabbits. Oh, and stop by Slayer's Cake. See if they'll send up some of the baked goods, the fresh ones. Of course, Mother. Please. I'll take care of it. She just wanders off. They grow up so fast. So fast. Do you see how old she is? What is, what? Wow! She's a woman now. Yes. watching.

Output:
- The group arrived in Whitestone early in the morning, greeted by the smell of baking and the respectful bowing of townspeople.
- They were escorted by the Pale Guard to the castle grounds where they encountered Aria and her daughter, Vesper.
- Dorian identified himself as Flamespeaker Cerkonos, and the group introduced themselves to Vesper.
- Aria informed the heroes that she might be more involved in the upcoming events than originally planned.
- Vesper was told to keep her siblings safe, and she was instructed to stop by Slayer's Cake to pick up baked goods.
- The group shared a moment of affection with Aria before she departed, noting that her daughter had grown into a woman.


Input: sleep, and-- So, just hold me down if you have to. As we cast this, I want you to think of what you remember from being at her house. All right. As much as you can. We'll drift into those thoughts. Well. I remember the group of us. The group of us were making our way, broken into the first floor, we were making our way. ♪ Making our way ♪ Never live that down. Making our way upstairs. Zeeland had opened the door and gotten through the first set of locks. Sally was heading forth, heading first out, and we got into the room. I remember seeing-- It's all a flash. I saw one of those crates. I remember being thrown through a window. I remember everyone panicking. What happened before you were thrown through the window? You saw the crate. What happened between there? We were in and we got caught. You both start pushing into that space. I'm also going to guide myself. Okay. I'd like you both to go ahead and roll a d20 and add your spell modifier. Guidance on Gwen. Ooh, nice. Thank you. Okay. Layers on layers on layers on layers. Uh-huh. Plus spellcasting modifier? Mm-hmm. 23 here. 20 for me. 20. Okay. Pushing through, you see the imagery from Nadia's point of view. You can feel the weight of the hammer in one hand as it's pulled behind, the care in stepping through quietly. You flash to that moment as Nadia's trying to recall what happened and you see the crates. You see two of them underneath a blanket pulled aside. Same shape, same make, same markings, though different places. You see one of them open. You see Nadia holding a crystal vial in his hand, the same ones that you've recovered, right as you see the ground begin to glow a bright red orange. Nadia glances down and you see these runic sigils begin to (magical energy) appear around it, before this high-pitched whine begins to streak through, (shrill ringing) (explosion) and a detonation that flashes to white. There's just a gap. Then, the next thing you see is the white begins to fade back to color. There's a glance up at the sky, stars, and a balcony falling away to darkness. All right, we've seen that before. Mm-hmm. He said there was time missing at her house. You spent time there? Just the white flash. There was falling out the balcony. It doesn't add up. Then there was the trip home and there was whatever happened. This is-- This is a lot. I don't know how any of it happened. I keep trying to think about what happened and it's just so jumbled. Can we see anything before he woke up with Milo? I'd like you both to roll again to push further into the gaps in Nadia's mind. Guidance on Gwen. Worth noting it was a different hammer, but it was a hammer. It was a hammer. It was a different hammer. Yeah. I will re-guide myself. Fuckin' hell. 19. 10. Okay. You push further. Gwen, you-- You both see this amorphous shape of a memory that's drifting ahead of you. As you both step forward, Elias, you continue to push. Gwen, you almost hit glass. As you pull back and look at it, you glance and the glass almost

Output:
*   The group successfully pushed into Nadia's mind, triggering a vision of a group breaking into a house and encountering a crate.
*   The vision showed a detonation caused by a crystal vial and runic sigils, followed by a flash of white and a fall from a balcony.
*   Participants rolled dice to guide the spellcasting, with Marcus achieving a result of 23 and Maeve achieving 20.
*   The vision revealed two identical crates underneath a blanket and confirmed the presence of a different hammer than previously noted.
*   A second push further into the gaps revealed an amorphous memory shape where Elias continued to advance while Gwen nearly hit a glass barrier.


Input: Okay. I think I ask something. I have a question. Avadons. Is there anything that can make them lose focus? Do you know of any scents that they don't like? Uh, loud noises tend to spook them, and they can become unruly. Got it. I know that while we have to keep them calmed through, they have places on the shoulders where it's sensitive, where with right petting they can become docile, or ready to eat. It's how we keep them under control, for training purposes. The Reilora, however, they can get into the avidan's head, and directly control at times, depending. Okay. Sorry, we're doing a lot of notes, I'm sorry. Sorry, sorry. How far away is the elder? Is it across the way, or down the path, or--? It's closer to the center of this outpost, this is Razora. Razora? This is the town. Welcome to Razora. (laughter) Razora outpost. Razz... razz... Well, I think we should do this. Let's vanish, and then we'll follow. So we're going to slowly disappear, and then we will follow you to the elder's house, and then once you give the signal, we'll come in and appear. Very well. I think that's a good plan. This is a good plan. Yeah, yeah, yeah! We're going to turn into a dream for a second, and then we'll come back. We'll be able to see you. Can I watch? Sure. Mm-hmm. He just stands there, looking at you all. Kaelen. Wow. Bye. Bye. It's very impressive. Bye, Kaniey. Pulls the hood forward a little bit, sets the dangling amulet down for a bit, and turns around, and you can see as you drift out and around, you can see squat-like, lumbering mountain of a creature does the best it can to hop and heel click with excitement before heading back towards the doorway, and slowly opening it, and stepping out. The wind kind whistles blowing past, amid the dusk, and plumes pushing by. That was Elara. Do we see Elara and Fiona, floating around? It's hard to see where they are at a first glance in the space, but upon communication, you can quickly communicate. We're going to go meet the elders. What? Or, an elder. There's an elder we're meeting. This guy's really nice. His name is Dono. But he does know a lot, which is pretty cool. We are in Razora. That's the name of this outpost. Yeah. Yeah, there's a sign right over there that says Razora outpost. Ah, shit! And population, Dono. All right. Are we following him? Oh yeah. Yes, okay. Subtly. You can see now, throughout the evening village, there are a number of figures that walk, patrol through the various walkways, carrying these lanterns that are a blue, spherical glass that maintains a steady, almost magical light source around it. There's not a lot of torch, or firelight out here, probably because the heavy winds would scatter, and put things out rather rapidly. But you can hear the shifting of the wuukors, of other smaller creatures and such that are put off into small paddocks, and areas to bundle up and sleep for the night. So it's still a little quiet. There's a

Output:
*   The group inquired about Avadons and Reilora, learning that loud noises spook them while the Reilora can control them, and that petting sensitive spots on their shoulders calms them.
*   Julian, Lyra, Sarah, and Derek discussed the location of the elder, eventually identifying the outpost as Razora after some confusion regarding the name.
*   The team formulated a plan to vanish, follow the elder to his house, and reappear upon a signal, which the DM approved.
*   The group successfully transformed into a dream state, observed the elder Dono, and witnessed a creature hopping and clicking with excitement before it left the doorway.
*   Borlan confirmed they would meet the elders, specifically Dono, who was noted as knowledgeable, while the team observed the quiet village of Razora patrolled by figures with blue lanterns.
*   The party decided to subtly follow Dono as they navigated the evening village, noting the lack of firelight due to heavy winds and the sounds of smaller creatures in paddocks.


Input: saw that across the telepathic bond. Aw! The moment you interacted with those gems-- So sweet. -- you triggered the memory of it between the two of you, but because you are all telepathically bonded, it is something you all-- That's cool. -- can and did see. Love that. Those of you that weren't there get a new thing. So some of you have that strange instance of: Oh, I was asleep right there, but now I'm getting a different viewpoint of it. Wow. Which is weird. Oh. Do I have anything else I can do? Can I yell something? Oh sure! Sure, sure, sure. Okay. Because it wasn't intuitive for me to grab the gems, I was going to stab them, which is very much where Morrighan's head is. But I'll just yell: Grab as many jewels as you can! That's what I said! (laughter) I was just saying it louder! Not Fy'ra Rai being so bossy, I love it. Oh my god. I don't know who to listen to! I can't see shit! We heard "Bossy Genasi" up top and she went-- We're saying the same thing! I am just being on brand! Oh my god. (laughs) Bossy Genasi is apparently my name now. Oh my god. Obsessed. Incredible. Love it. Hey, bud. I'm going to fly straight up. Oh my god. Yes! In the darkness. That's smart. Ascend out of the dome. Yeah, yeah. Is that okay? It's 15-foot, a dome of influence? Oh my god, DM, you've got so much cool shit! That's what I leave them there for. Look at that! I love it. I love it here! I'm going to-- I've always put Dorian on a pedestal. -- traverse it a little. Now I can see, and I go: Huh! (laughs) (laughter) I've got so much, I am weighed down with so much shit, but I fish around in my backpack for this little mandolin that my boy Dariax gave me. Oh! I strum a beautiful harmonic tune, and with my Canaith mandolin, I'm going to cast Dispel Magic on the Darkness. Oh! Baby! So, I think that just works? What level is Darkness? 5th-level. Oh fuck! That might not work. 5th-level, but you can do 7th. 5th-level? I'm sorry, do you think we came to fucking play? I didn't know it was 5th-level. I don't think I've got that capability. Let me-- All right, is that-- What if I Googled anything to help. I also have it, I can-- I think you roll for it to see if you dispel that. I think it is a roll. It's a roll. It's a roll. Please pass the rolls. Anyone know that? I heard piss. I heard piss, too. I did, too. Yeah! Please piss the rolls. I simply won't. Please piss the rolls. I've never played D&D, so it's pretty exciting to see this for the first time. Oh no, I don't have that. Oh, oh, oh. Yeah. You're going to make an ability check using your spellcasting ability. The DC equals 10 plus the spell's level. On a successful check, the spell ends. What

Output:
- AABRIA explained that interacting with gems triggered a shared telepathic memory for the bonded group.
- ERICA decided to yell "Grab as many jewels as you can!" to coordinate the others, earning the nickname "Bossy Genasi."
- ROBBIE flew upward to ascend out of the darkness dome and used a Canaith mandolin given by Dariax to cast Dispel Magic.
- The group realized the Darkness spell was 5th-level, which exceeded ROBBIE's current spellcasting capability.
- AABRIA instructed ROBBIE to make an ability check using his spellcasting ability to see if the spell would be dispelled.
- Several players jokingly asked each other to "piss the rolls" while AIMEE confirmed the mechanics of the spell ending on a successful check.


Input: I'm too strong for myself! Oh shit. Oh boy! That's the best roll I've had all fucking night. I know. Yeah. As you look at your hand and make the command, your voice echoes, "Awaken, awaken, awaken, awaken, awaken," and you hear glass. (cracking) The sound of cracking crystal begins to echo around. Okay, I'm going to cast Sending on Nadia, and all around us, you're going to hear my voice. Nadia, this isn't real. We're trapped. You need to calm down and wake up. This isn't real. You're fine. Wake up. Make a persuasion check. Open the pod bay doors, Nadia. (laughter) I can't do that. Boy, I know how I'm going to get out of this memory, so we'll see how this goes. Open the door, baby bear. Fuck! No. What is it, what is it, what is it? Six! (laughter) Let's go! Let's go! I'm so stressed. I think I need to perch for Borlan. Sure, let's just do this before we go deal with Sarah. I'm glad we figured all this out. Did you do a Borlan perch? I'm just going to do a little half thing. Reading thoughts and trying to probe memories are different sides of the spectrum. Can I go look at Nadia's head and see if I can see anything that's happening? Make a perception or investigation check. I'm going to just start looking at my hands-- We were keeping an eye out for unusual sparking or whatever-- and how cool they are. but it's just nose bleed right now, and he seems to be into it. 14. 14. You glance at his head and you see the eyes are focused, but in a thousand-yard stare, meaning they are driven, but they're not focusing on anything in particular. You look towards the pupils and they are dilated. You glance past the crystal structure on the side of his head, and as you look in, you can see gentle sparks just, (soft sparking) like the tiniest fireworks just going off. Which is normal. Which is normal. And you swear you can see two small shadowy shapes. Shut the fuck up! Weird. Little teeny, tiny us. What?! Weird snow globe. What are you talking about?! This is so fucking weird! This is weird. You guys are getting weird. Psychic shit gets weird. Eternal Sunshine of the Spotless Mind fuck up. Look it, look it, look it. Huh? Do you see this? Do you see those? Lyra, come here. The little flecks? Honey, I shrunk the kids! See these two little flecks? What the shit? I see the little sparks. They look like little people. Don't eat me, Dad! I'm going to start trying some weird shit if I'm allowed. We'll see how this goes. That's them. You're catatonic, I'm trapped inside. That's who? You're sort of trapped inside. Gwen and Letters. My hands are Nadia's hands and I look over my body. Do I have legs? Yeah, you have Nadia's body. Are you broken Nadia or pre-broken Nadia, out of curiosity? He can't see the side of his head. I mean, there would be-- Oh no, that's true, yeah, yeah, yeah. What you see currently has the golden inlaid, yes.

Output:
- Maeve cast Sending on Nadia to communicate that they were trapped and needed her to wake up.
- The group attempted persuasion checks and various attempts to open the pod bay doors to escape the situation.
- Aria and Marcus performed perception and investigation checks on Nadia's head, discovering she was catatonic with a thousand-yard stare.
- They observed gentle sparks and tiny shadowy shapes inside the crystal structure of Nadia's head, resembling little people or flecks.
- Marcus realized he was trapped inside Nadia's body, noting his hands were hers and questioning if he had legs.
- The group discussed the strange "Psychic shit" and the golden inlaid features of the crystal structure while trying to understand the memory they were in.


Input: that, so. I've moved-- No, no. You've moved more then. You're right, my apologies. You would be here, just about there. You're holding your action. Yes. All right, you're done with that. Nadia? 60 feet. That's all I got. Somebody's got to break that crystal and turn that thing off. I don't know. um, you should be past Dorian. That's right, because it's all about corners. You would be about there. Technically, technically, Gideon. What's up? Technically, because you would have had to go once and around, and you've been not doing a double run, you'd be a little bit ahead of Nadia by ten feet, so you would still be on this mark there. Okay. Double run. You're doing this just to torture us for how long it takes to do everything with-- Yep, I know. Bloody thing! Sarah, you're up. Can I look over the side of the stairway and say: Tim, if you can hear me, grab some wall! And I'll shoot two Eldritch Blasts just straight down the tunnel, trying to illuminate the smoke and see how far down this thing goes. Okay, roll for attack, disadvantage each time, as you're just shooting towards a glow. You don't have a specific-- Oh, disadvantage. 12-- You don't even know where it is. You can't see it from here. Yeah, I'm just trying to see how deep it goes, like if it stops. That's a 21 for the first one. With disadvantage? Yeah. Nice. Another one was a natural 20 and that one is only 11. Okay, 11 misses. Roll damage on the first. Oh, it damaged, oh. It hit something. Seven points of force damage. Okay, let me write that down. Okay, Tim, you watch as it hits the top (whooshes) and just vanishes into this crystal. The crystal is now even further intensified. Did the light stop at some point? You just watched it vanish into the mist. You don't know. You just fired it down there. All right. I still have a movement. You do. A bonus action. I'm going to-- yeah, I'm going to step off of the stairs and jump down the middle, and I'm going to try and wait until I see something and hold Misty Step with my bonus action. Okay. (whooshes) You begin plummeting. You only fall 60 feet a round, so at the full falling speed, I'd say you get about here. What's your passive perception? It's not great, it is 12. All right. You do not see anything yet. Okay. Yeah, the plan is to hold it until I see something and then I would Misty Step to the wall. You are currently plummeting at that point there. Okay. You're falling in a free fall at this point. (laughs) Good to know. All right, that brings us to Clara. Okay, I'm going to Polymorph into a giant eagle. I'm going to dive down. Whoa, that is a huge bird. The fly speed on that is-- 80. Whoa. You fly, moving right past Sarah. Do I see him? It's a roc! You come right next to Sarah. Do you stay or do you keep going? I'm going to get-- oh god, would that get me all the way to the bottom? 80 feet, not all the way

Output:
- Marcus and Nadia discussed their movement positions relative to Dorian and the crystal, with the Game Master clarifying that Marcus was slightly ahead of Nadia.
- Lyra expressed frustration about the time required to break the crystal, and the Game Master confirmed their position near Dorian.
- Sylvia attempted to illuminate the dark tunnel by shooting Eldritch Blasts down the stairway, hitting a target with a natural 20 that dealt force damage.
- After the blast vanished into the crystal, Sylvia decided to jump down the shaft to investigate, using a bonus action to prepare for a Misty Step.
- Borlan polymorphed into a giant eagle and dove down the shaft, flying past Sarah at a speed of 80 feet but not reaching the bottom.


Input:
as long as, you know-- I don't want to put a damper on anyone's good time. I just would hate to have traveled all this way only for Treshi to get away because we're having a good time at a theme restaurant. You know what I mean?
uh, a second to rest would not be a terrible idea. I hurt in a couple different ways, and I would definitely be willing to trade that hurt for a completely different kind of hurt.
(laughs)
Just for a quick bite at Taste of Tal'Dorei.
thank you. A short rest.
I'd also be curious to see, if the restaurant's on the south side of town, and Treshi is, we'll see if the direction changes at all once we're in really close proximity, right? So this is more of a scouting mission.
If this is the place where everybody does know your name, maybe we can get some recon and intel about Treshi. Maybe someone there knows his name.
That is true.
Maybe he's a regular.
That's a great thought, Letters.
Well, let's at least head in that direction, and we'll play it by ear.
Improvise.
Let's go.
I do agree with Arthur. I don't want to lose him, but I'm very excited about seeing a gift shop.
Oh, Dusk is gone. Dusk has left now.
Already taken off towards...
Very well.
Walking.
That I like, yeah.
Okay. Continuing your way in the south-southwestern side of the city-- Mm.
♪ Continuing your way ♪
I can't-- I cannot win.
There's a lot of syllables to cram into that.
Yeah, just...
(mechanical trills)
Meh meh meh
(laughter)
How very Dua Lipa of you. I respect that.
(laughter)
Pressing down the streets, the bustling midday road of Bassuras presents itself to you, all manner of interesting figures walking past. You can see cobbled together armor pieces and bits of jagged metal placed in a defensive way to signal to you at immediate glance, do not touch and do not engage. So the other figures, they're are coming along with carts and beasts of burden that are pulling their way through the street. You can hear the squeaking of wooden wheels.
♪ Pullin' their way! ♪
(growls)
She made me do it.
(laughter)
All I did was look at you and it was like I was--
(laughter)
What does catch your attention, within a short jaunt further is your first sight of an automaton here amongst the roadways. You see one person walking by, and behind them, an eight-foot-tall, hulking-looking humanoid figure. The head seems to be somewhat barely emerging from an egg-like torso with just a singular gem in the center where a face would be. These two large stone, pillar-like arms swing side to side, while these three tripod-like legs (mechanical clicks) clamber forward as it does. Each portion of its torso and its limbs are mismatched in both materials and design. You watch as it stalks by.
(mechanical clicks)
It has a weird hitch with every third step. That gives it an odd limp presentation to it as it lumbers by.
Is it accompanied by anyone?
There is one figure that's walking before it. You see an older woman with a wet headscarf. You see an older woman with a wet headscarf. It looks like it was soaked recently to help keep them cool, and wrapped around the face and around the neck,

Output:
- The group decided to take a short rest and head toward the Taste of Tal'Dorei to scout for information regarding Treshi.
- Elias and Maeve theorized that the restaurant might be a place where Treshi was a regular, prompting a plan to gather intel.
- The party traveled south-southwestern through the bustling streets of Bassuras, observing defensive armor and carts with squeaking wheels.
- An automaton with a mismatched design, an egg-like torso, and a mechanical limp was spotted walking alongside an older woman wearing a wet headscarf.
- Julian noted the difficulty of singing the long syllables of the scene, while the DM described the automaton's unique features and movements.
- Elias humorously claimed he was made to do something, leading to laughter among the group as they observed the strange figure.


Input: It's a good philosophy. Why not? Then I'm going to use the rest of my movement to fly down with them. Okay. To the bottom. I'm Mary Poppins, y'all. Yeah. Like Yondu, I'm Mary Poppins, y'all. It's a very, very tight space, but you manage to loosely land and set them down before you have to tuck in. All right, that finishes your go, Clara. Dorian, Tim. I cough up a little blood. Your hands all-- you know, the glove is fine. You actually have a glove that insulates the glove itself. The flesh where you had grabbed it, behind the glove, like the guy that picked up the graphite in Chernobyl. You feel the burn on the inside of the palm. You're like. Before it falls away like an onion. Dude, so crazy. I turn to the door and I try to open it. How do I-- so there's no handle, there's no-- You don't see a handle anywhere. Can I do an investigation check to see if there's any slots, any-- Yeah, go for it. Make an investigation check for me. Keyholes, any-- Okay. 20 total. 22. As you-- 20 total. As you move your hand across, that's all good. Move your hand across, and looking, about midway down, you can see where there's a bit of-- the brass scrolling and design across it. There's a part where it loops into an oval and you look and you see there's a spot, like a little dark circle there, with a little empty slot. Exactly. You put it inside and it seems to turn on its own and then vanish inside the door. It gets pulled in. Did you lose it? I put it to good use. The door opens, the mist begins to escape a little bit into the next chamber. I'll say that's your bonus and action. Yeah. Good job, Tim. Nice job, Tim. Do we want to take a second and heal again? That was a lot. There's a monster in here with us. Well, the mist is dissipating. I don't think there is a monster anymore. It starts to-- That finishes your turn. Yeah, I don't have anything else. You have your movement. I'll walk through the door. Okay. Tim, you walk through the door into a ten-foot chamber to another door that is open, or at least you see an archway that is open into another room. The stonework here is like a dark, dark brown and red, like the color shift is notable. It's more fucking doors. That's all the description you give? You move from the hallway into the next room? I stay there. I'm going to wait for people to gather. You got it. All right, Dorian? I'm going to make my way down. Making my way down. Making my way downtown. You move up to the large eagle that is there on the woods, or on the steps, and you can try and move past it or-- It's up you to assume it's a friend or not. It's just a giant eagle in the middle of a-- Do you want to go down? Okay. I'm just going to keep walking down. Okay. That'll get you about there. All right,

Output:
- Borlan flew down with companions to land in a tight space, while Lyra joked about being Mary Poppins.
- Sarah suffered a burn on her palm from a glove and attempted to open a door with no handle by using an investigation check.
- After rolling a 20, Sarah found a dark circle with an empty slot, inserted an item, and caused the door to open while mist escaped.
- The group decided to heal and wait for others to gather as the mist dissipated and the monster threat seemed to vanish.
- Tim and Elias walked through the door into a chamber with dark brown and red stonework, eventually approaching a giant eagle on the steps.
- The Game Master allowed the players to assume the eagle was friendly or not as they continued their movement.


Input: to use my action to move astral dreadnought lite. It has a range of 120 feet, so it can go... Let's go bring it up this way, closer... Okay. You will need to see where it's going, so you probably have to-- Derek: Okay. I'll actually use all 35 of my feet to come around this side. Sylvia: You have 35 feet? Elias: Yeah. Derek: 30. 30 feet. Elias: He's a millipede. Sylvia: (babbling) So, okay, with that, that'll put you up and over. It's 10 feet, 15, 20 feet. So that would get you right there. Derek: Okay, great. Arthur: Won't it be funny if-- Derek: Wonder if I should go wide, just around this side of it. On that side? Okay. So that'll put you about-- Derek: So I'm not-- there, we'll say. Derek: Cool, that's great. And then I'll move the bubble this way back to this side. Back to here? Derek: Yeah. Try and herd him back towards the doggies. So, the dreadnought whips around alongside the wall and is now almost floating a little higher, exactly where it is on this direction, and it's giving that same roar. And let's just say that he went above, so he's forcing him down towards the floor. There's no escape. Right. Pushing it down? Okay. As it moves, the head shifts all the eyes, and you can see it's now already moving its physicality to try and prepare and react to its shifting. Okay. That is my ... turn. So it's an action to make that shift. Yes. You got it. Okay. Finishing Kaelen's go. Julian, you are floating out in space. Kaelen: Yeah. Do I see anything? Sylvia: Make the best of it. Make a perception check. Kaelen: Yeah, okay. 21. 21? For the Perception check. Glancing around, watching you don't see anything in your immediate visual sight, and as you glance down below, you can see some sort of a massive shape. Oh, god. Once again, uncertain of the distance. Hey, you're on the other side. Totally. You're above it, I guess. So far. Yeah, but potentially miles. Yeah. Small dimension. So small. So, you notice that. I can't do anything, can I? Can you hold actions? Whatever you want to do. You can hold actions, if you want to. In case? I will ... hold my action. Derek: Punch the giant floating thing. Punch on arrival. Okay, you got it. Just parkour. That finishes Julian's go. Derek, you're up. Hold for Galactus. I am so far away from Vokodo that I am just going to try to get closer, and I am going to wave my hands in the air and cast Expeditious Retreat. Okay. Sylvia: So I can move a full 30 forward towards the cephalopod. You got it. You can drop concentration on a spell whenever you want to on your turn, by the way. I know, but I'm also too far away to do anything of real use. I want to get closer to him, so that is what I want to do. Okay. But you can drop concentration, so that you can bring Julian back. Yes, of course. I want Julian to come back, so Julian, come back. There you go, that's what I was asking. Julian, come back.

Output:
- Derek moved the astral dreadnought lite closer and decided to go wide around its side while Sylvia attempted to herd it back towards the doggies.
- The dreadnought whipped around the wall, floated higher, and forced its target down towards the floor as its head shifted eyes.
- Kaelen, floating in space, performed a perception check with a result of 21 but saw nothing in his immediate visual sight.
- Borlan and Arthur discussed the distance and dimensions, leading Kaelen to decide to hold his action for the next turn.
- Derek instructed Julian to punch the giant floating thing upon arrival, and Sylvia cast Expeditious Retreat to move closer to the cephalopod.
- Sylvia dropped her concentration spell to bring Julian back, and the group finished their turns with Julian returning to the scene.


Input: Japan? - The house that I'm currently in. - Oh, the house- - Okay. When your dream start, I'm sure it's not, credit sequence, shot to do, Joey opens up, "Hey." Do you just wake, It's like, "Game start." You just start in a weird ass location, and you're like, "What the fuck is going on?" - No. It's always mid conversation. - What? - I never remember the start of my dreams. - I'm just like, "Oh, wait. Oh, I guess we're here now.", kind of thing. - I guess I only remember my dreams when I realize I'm in a dream. So I never remember how I get there. - Yeah. I don't see the PlayStation boot up logo. It's just like, "Oh, I'm in the game." - Just like, "Oh, Dreamcast start. Brilliant. Okay." - It's almost weird because I feel like when I'm dreaming, I'm watching a video and at some point in the video I'll know that's me. Does that make sense? It's a series of events unfolding, and I'm not necessarily constantly in that brain of the person experiencing it. This is so strange. This is really weird. - Even stranger question, have you ever dreamed in third person? - Yeah, yeah. - Yeah, yeah, yeah, yeah. - That, to me, is the weirdest fucking dream because for some reason, in my dream, it makes sense that I'm seeing myself in third person. Even though I've never experienced that in my life. - That prison one, it was weird because I remember, this is going to sound so strange, I remember shooting the guns, but then I also remember watching me after shooting the guns. - So it flicks between first and third person? - And the weird thing is, is that I then was able to feel the emotions of both. When doing the dream act and then when watching me do the dream act, This is so, This is so, I've never spoken about this before. - I've never spoken about his before either. - Now that your talking, Now that you're making me think about this, I'm realizing how weird this sounds to say out loud. This must sound so bizarre. I don't know if anyone else is- - I don't think a dream conversation is going to be normal. - I've never had a conversation just about my dreams before with anyone. - The best way I can describe how it is, is, you know when you're playing Halo and there's that theater mode, where at just any point you can just unclip from the camera But I'm not choosing where the camera goes but I'm seeing it from a perspective, and I don't understand who's or what it is occasionally. - Yeah. Sometimes I have amazing cinematography in my dreams. I don't know how. - If only the YouTube videos could match. - I don't know how it happens but sometimes I'm in first person and then I go to a new area or something and I have this really- - Area unlocked. - A new area on the map or something and my dream switches to this establishing shot of this new landscape that I'm in. - Garnt's swamp. - And I'm just, And I remember thinking in the dream, "Damn. That looks cool as fuck.", and then I load back into my character or something. I don't know how to describe it. It's so fucking weird. - Wait, your dream has cut scenes? Is that what you're saying? This man's dreams literally

Output:
*   The speakers discussed how their dreams often begin abruptly in strange locations or mid-conversation rather than showing a setup sequence.
*   One speaker described a recurring sensation of watching themselves from a third-person perspective while simultaneously experiencing the actions in first-person.
*   They noted that during these third-person segments, they could still feel the emotions associated with the actions being performed.
*   The conversation compared these dream experiences to video game mechanics, specifically referencing "Halo" theater mode and cutscenes that establish new landscapes like "Garnt's swamp."
*   Both participants admitted they had never discussed their dream mechanics in such detail before and found the topic bizarre.
*   They jokingly remarked on how their dream cinematography was superior to real-life YouTube videos.