Input: now, throughout the evening village, there are a number of figures that walk, patrol through the various walkways, carrying these lanterns that are a blue, spherical glass that maintains a steady, almost magical light source around it. There's not a lot of torch, or firelight out here, probably because the heavy winds would scatter, and put things out rather rapidly. But you can hear the shifting of the wuukors, of other smaller creatures and such that are put off into small paddocks, and areas to bundle up and sleep for the night. So it's still a little quiet. There's a little bit of life to it, but usually people finishing up their work for the day, or keeping eyes out. You follow past a number of these other dome-like mud and rock homesteads and structures, watching the slightly swaying gait of Dono as he looks around, glancing in the sky around, keeping an eye out for where you might be, and looks over, and gets lost for a second before remembering what he's doing, and continues on the path. You watch as one Reiloran comes by, and you can see it's wearing standard rough and tumble work clothes, and it gives a nod. Dono gives a nod back, and walks by, continues past a small, what would be a trade square, where there are a number of collapsed tents and tables, not in use at the moment. Moves around the left hand side of that square, towards a cluster of three larger buildings that sit next to each other, like a mass of ellipses. Stepping up around it, you can see another pair of Reiloran come by, one that is smaller than the juggernauts you've encountered, but definitely more muscular than some others you've seen, and is well armored. These metallic shoulder pauldrons that scoop up into these large spikes. You can see chains that dangle from edge to edge, and they have the bony crest of their head itself is adorned with a similar chain, as one of the ones that you had previously met through summoning before. You can see Dono keep a wider berth to keep around, as they glance over, and keep walking. Eventually, Dono circles around towards the center of those three larger buildings, and comes up at the door, and looks around to see if he sees you, and takes him a good solid minute or so before he can find the wisps of dust cloud that aren't going anywhere. Uh, can I ask a question? Yeah. So, we're spending minutes, at least minutes, floating overhead and looking down. Couple questions, one, what's the ratio of Donos, to Reilorans, to-- Bormodos. Thank you. You don't see many bormodos out at this time. Many of them seem to have gone into their homes, and you can see, within all the homes, there's either dull firelight inside, crackling, or similar light sources like that pale blue that you saw before. There's maybe about three dozen figures that you see throughout this entire village, total, that are currently out and about moving. Some of them are carrying the last of their workload for the day. Some of them appear to be, not unlike the Reiloran that you just saw, in the process of just keeping watch, making sure that nothing untoward is going on. Okay. But when you first came down into the town, and got a quick glance as you were looking over, this town's probably 75% bormodo at least. Okay. But there were working Reiloran.

Output:
* The party observed a village evening where figures patrolled with blue spherical lanterns while smaller creatures like wuukors settled into paddocks.
* Dono led the group past dome-like homesteads and a trade square, occasionally getting distracted before refocusing on the path.
* The group encountered several Reilorans, including a muscular, heavily armored individual with spiked shoulder pauldrons, and maintained a wider berth to avoid them.
* Kaelen asked the DM for clarification regarding the population ratio of Donos, Reilorans, and Bormodos in the village.
* The DM explained that while the town was roughly 75% Bormodo, only about three dozen figures were currently outside, mostly carrying workloads or keeping watch.
* The party noted that the majority of the population was inside their homes with dull firelight or pale blue light sources.


Input: complicated. It-- Does anybody else hear that? She's saying something in your head, huh? When she goes quiet like that, it's just you two. Oh. Yeah. We can tell that she's talking to somebody, because her eyes cross while she's doing it. Uh, that's canonically what happens. No, that is not. You do not have a flesh tongue, and I do not cross my eyes, all right? Oh, I beg to duh-huh. Oh, no, no, no. Uh-uh, uh-uh. Yes, yes, yes! Ah! I take a knife and I go slices. Had a flesh tongue. Oh my god. I hate this. Kill it with fire! Fixed! That beast. The worst. See, it's like-- You should do it. She's a skilled practitioner. It might reveal something that could help you. Okay. But if it's traumatic-- They're good too, but-- It could be traumatic. I mean, as you well know. Mm-hmm. What happened to you? Same shit as always, it was weird. I remembered a bunch of shit I didn't like, and it fucked me up. Enjoy. When you put it that way, maybe-- No, no, no, they got a big hole in their dome. It's different. I just had another thought outside of that, which could be viable. I have this ability, Gideon. I could potentially try to reach out and make a connection with them personally. Oh. Now that I've seen that locket, I know what they look like. I'm familiar with their names. I might be able to sort of find them. Yes. Do they have to be close or can they be anywhere? It can be anywhere. I know it's harder if they're not on this plane. So if they're in the... then maybe I wouldn't be able to. See, she's very capable. She's very capable. She's so capable. I think we should try it. Could narrow things down. It doesn't hurt to try. Yeah. I look at the orb. It's not moved. All right. I'm going to take a look around just to make sure no one's listening in. Do you have to go under the table every time? Make a perception check. Just ducking. Keep going. Just Blair Witching. Why did I roll a 10? I would love that so much. Please, yes. Okay. I would be forever in your debt. That is a 11. 11. The handful of other patrons that are here seem to be, for the most part, disinterested in your troop at the moment, except for the two somewhat early day drinker Crawler gang members that were cheering on the battle so aggressively earlier. Both sitting next to each other and looking over your table with a non-hidden curiosity, but that's about it. Did they have a nickname that they called you by? Or was it Gideon? Fearnie? Princess. Princess. All right. Holy shit. Oh boy. What about you? They didn't call me that, I'm just kidding. Oh, all right, well, that's-- They just called me-- Gideon. They just called me Gideon. Okay. Yeah, I.

Output:
- The group discussed the mechanics of a character's eyes crossing and the existence of a "flesh tongue," leading to a chaotic roleplay of killing the beast with fire.
- Erika and the DM debated the potential trauma of a specific ability, with Elias and Dorian providing conflicting commentary on the character's condition.
- Tim recounted a traumatic experience involving memory loss, which influenced the group's hesitation regarding a new plan.
- Maeve proposed using her connection to Gideon to locate a target after recognizing a locket, a strategy the group agreed to attempt.
- Cedric examined an orb which did not move, while Tim performed a perception check to ensure they were not being listened to by the Crawler gang members.
- The gang members were observed watching the table with curiosity, and it was revealed they had previously referred to the character as "Gideon" or "Princess."


Input: path from looking out from the tavern. Should we join them? Yeah, I want to see. I definitely want to see this. You can carry booze in the streets here, right? It's like Vegas? Open carry? Wait! No, not open carry. Open container. There you go. You have seen people walk with various drinks in their hand without an issue before. Let's go! I'm very much about this. We'll get that to-go. How was the new lady? Was she nice, was she a bitch? She just, I mean, she gives you your drink, so I think it's a nice woman to me. What was her name? I have no idea. I bet she's a bitch. Why would you say that? I don't know. Because I want to buy this place, so I don't want to like her. Do you know that there is a dead person in the basement here? Maybe we can use that to run her out! There's a skeleton in the basement, apparently. Oh. I sort of agree with Arthur on this, I think there comes a point where it's a skeleton and not an actual dead person at this point. I mean, I know it is a dead person. I don't think that's correct, actually. I think it's both things at the same time. I think there's a point where it's like a piece of fruit, but it's been out so long that even conceiving of it as a piece of fruit is not useful. That's a good point. I am pretty sure that's incorrect. Do you call a cherry pit a dead cherry? I start walking towards the-- Could you still eat the body? If you can't eat the body anymore then it's not a person. You can eat anything if you are determined enough. That is also a very fair point. Gwen has left the Schrödinger's skeleton conversation. Gwen, don't you dare have fun without us! I'm rolling out the door. Go for it. Molly gives chase. I chase after them too. I'll put on my mask and join. Slam down my-- go. At this point now, the chilled late morning beneath the cloud covered skies, the streets are filled with all manner of people and families walking with baskets and colored streamers behind them. The large banners of silk of the autumn colors that were previously being placed up in the streets are in full display. The gentle wind is causing them to flicker and flap as the music weaves with the sound of the fabric. Small bands of bards and musicians mark nearly every street intersection, filling the air with music, poems, and cheer. It's a very stark difference to the lock-down that held the city over the past week and a half or so. The closer you begin to follow the crowds as they move along, hearing the chuckles of children and the conversations and laughter that seem to burble out of every street corner, it pushes you in the direction of the Pentamarket. That's when the smells of spices and incense begin to come in waves as you follow the sauntering crowds, eventually that smell overcome by the smell of cooked meat pies and roasted vegetables billowing from the various food carts that line the corners of the streets before you. I want to be at Ren Faire. I know! watching

Output:
*   The group debated the rules of open container laws in the streets and discussed the nature of a skeleton in the basement, with Elara comparing it to a rotting piece of fruit.
*   Gwen decided to run the woman out of town based on rumors of a dead person in the basement, while Elara and Aria argued about the philosophical definition of death.
*   Gwen left the conversation abruptly to chase after Molly and the others, while Fiona and Marcus joined the pursuit.
*   The party followed the crowds toward the Pentamarket, observing the festive autumn decorations, bards, and smells of food carts after the city's lock-down.
*   Aria expressed a desire to be at the Ren Faire as the group moved through the bustling market area.


Input: to the city and the various Mahaan houses "to us and for that, the bounty shall be yours." She turns and begins to walk back into the chambers. Should we follow or stay? The hand goes up as if to-- Stay. -- tell you to stay. That's the universal signal for follow. I think this may also be someone that we talk to if we need to get some credentials, if we're going to use your route. There's nothing else we can tell her? We really don't have any-- Or movement. Can we keep eyes on rooftops, windows, doorways? Make a perception check. To see if we're getting fucked, right round. That was the only evidence we had. Five. 17 For me. Lyra's always looking. Okay. We have a ring Treshi wore once. Glancing around, you do see-- To put on something. -- the number of Wilders, the warders that are keeping an eye, probably about seven or eight of them that are just in the immediate proximity now, those that have walked out of the structure just to keep a standard front. You do also see along the rooftops at least visually four other individuals with long range weaponry that are just keeping an eye. She walked off out of view? Yeah. We're going to find out. Should we call your people in the morning? Is that the plan? Well, we haven't asked her if she knows anyone. Yeah. And the other favor that Eshteross was talking about was Manaia Turei at the treescapes. She could help us travel. Who can take us somewhere. She could help us, yeah. Make sure we can get back. Yeah, but we don't need Orlana Seshadri for that, right? Uh-uh. Mistress Seshadri returns a short time later with two guards that are both carrying opposite ends of a large chest. Oh. It's a two-person chest. (grunts) They drop it on the ground. It is locked and she hands over a key to whoever wishes to take it. (laughs) Sorry. "The bounty is yours. "Thank you so much." I mean, I think we would gladly trade whatever's in this box for a shot at getting our friend back, if you know anybody or any holy person or magic user who has access to that sort of power. I do not deal in divine favors or miracles. But gold can get you quite a many of them, if you know where to look. You've been paid well. I have things to attend to. I'm a busy woman. Thank you. Are you excited for the Apogee Solstice? I'm not certain what that is. Insight check. (laughter) Both of you make insight checks. That was good. That was funny. Well done. Oh boy. What'd you get? 17. I got an 18, but is that enough? I was thinking about doing one, too. Ooh, you get a whisper. Whispers. Give me the sheet. Give me the sheet. Mysterious whispers. Give me the sheet. The sheet? Oh no. He's giving it to Dorian. Wait, he got it? He got a 17. I got an 18, that's better. Why don't I get it? You both get a whisper. It's a Dorian 17, though.

Output:
- The party received a bounty and a large locked chest from Mistress Seshadri after she returned with two guards.
- Dorian, Cedric, and Marcus performed perception and insight checks to observe Wilders, wardens, and long-range weapon users on the rooftops.
- The group discussed potential allies like Manaia Turei and Eshteross to help with travel and credentials, while noting the absence of Orlana Seshadri.
- Marcus traded the contents of the chest for a chance to retrieve a friend, but Mistress Seshadri declined divine favors, offering gold instead.
- Dorian and Marcus rolled high insight checks (17 and 18) which resulted in them both receiving mysterious whispers.
- The session concluded with confusion over who received the whisper sheets, with Cedric and Marcus debating the results.


Input: creativity. I was thinking, you know how you get in people's heads? Mm-hmm. Right. Did you and Thull communicate mind to mind? Yeah. And has she popped in your head since? No. Are you at all curious about sending her a--? Oh, I thought about it, but then, what if my thoughts are what attract her to that space and she just comes and kills all of us? Is that how that works? I mean, I don't know what her abilities are. She could bamf anywhere she wants. Oh, she can? Maybe. Maybe she has that thing that the Tempest has. Maybe she can travel through trees. I don't know how that shit works. That's very true. But you think she survived your explosion? I mean, I don't think I'm that strong that I could just wipe her out with one blast. I'm pretty sure it's our constitutions that actually allowed us to survive. The weaker versions of ourselves would not have made it. No way. No. And she was pretty beat up at that point. Maybe she's dead. Maybe we got nothing to worry about. Nah, I know you don't believe that. I don't. I can send her a message. No, no. I mean-- No, no. I think your instincts are right. Mm-hmm. I'd rather send a message to Delilah, honestly. Fair. I was just curious. I think we hold off on that one. I have never known a problem to go away that easily. Ever. (heavy clanging) We need-- Oh. Gondola comes to rest at the base of the Core Spire. Thanks. Thank you. I find a corner, now that we're off to put air into the hole. I will have cast Calm Emotions on myself. (laughs) Going to-- Keep swinging. I'm very calm about everything. Stepping off the gondola, the jungle birds have taken their nightly loud squawk sessions, as the daylight begins to fade and you can hear the various songs of the various aviary-like cacophony throughout the jungle. Lyra's head is on a swivel, for anyone-- Thank you. -- watching the procession. Perception check. Are we being followed? I'm just staring at the Windowed Wall. 19. 19, okay. Heading to Eshteross', I assume. Yeah. Yes. Okay. Quickly. You make a beeline for his manor. You approach. The front door's closed. Do you knock? Hmm. Yeah, yeah, yeah. What are you thinking, Lyra? Well, she's looking for him, right, and we don't know how ever-present she is or not. Do we maybe want to-- I can see-- I can actually cast a spell to see if she's close? To see if she's here? Close. Yeah. Do you want me to? That, or check with Eshteross, but better your idea first. Knock on the damn door. I'm going to glance at the orb, too. Okay. The orb is still dark. Well, there you go. Waste of a 3rd-level spell. There you go. I don't know. Oh, so you don't want me to? Do it! That orb would do about the same, right? You're right. If the ring is still where it was left. Who knows? (knocks) Oh!

Output:
- The group discussed whether Thull had communicated mind-to-mind with Maeve and debated the dangers of sending her a message, fearing it might attract her to kill them.
- Maeve and Dorian argued about Thull's survival, with Dorian noting their constitutions saved them while Maeve remained skeptical about her abilities.
- The party arrived at the Core Spire base via gondola, where Maeve cast Calm Emotions on herself to maintain composure in the noisy jungle.
- Cedric and Marcus checked for Lyra's presence and decided to knock on Eshteross's manor door while Maeve glanced at a dark orb.
- Despite uncertainty about the orb's utility and the ring's location, the group agreed to knock on the door as they approached the manor.


Input: Starting it over. Starting it over, okay, okay, okay, okay. Mumbling. Borlan: 18, 19, 20. Okay. Marcus: I am going to think: Grandma Morri, your granddaughter is in trouble. Her father is here and we have no time, and I start swinging. Okay. Borlan: Oh yeah, yeah, yeah, yeah. Call the cavalry, call in the airdrop. Uh, I have no flanking with anybody, so. Okay. I'll hit the one next to Rowan. That one next to Rowan, which one? Sorry, that one. This one? We'll go with that one. Yeah. Whooshes. All right, that is 20 to hit. That hits. Okay. I'm not using all my stuff right away. 20, that's 20. 20, uh, no, that's 12 to hit, 12 points of damage. Okay. Yeah. Next hit. 21. So then that's another 12 damage. 22, and 11 points of damage. So I'm hacking away at her goat legs, low. Action Surge. Okay, go for it. 23 to hit. That's 11 points of damage. 27 to hit, nine points of damage. 24 to hit, 10 points of damage, just on one of them. Striking with each hit, you carve into it, you see where the flesh cuts, there's a brief, looks like a reflection of light behind it, like the mirror itself is reflecting within the wound before it closes and gets bloodied with black within. So, uh, did it look like this thing was hurt or does it look like I've been? Yeah, it's bleeding and the black, blood-like liquid that's dripping from it. But each time you strike, it's like scraping a razor across a glass surface for a moment, and then it bleeds out. Okay, okay. The mirror is shattered on the ground, right? It looks like it, yeah, it's just left there. Okay, that's it. Oh, it's just on the ground, it's not shattered? Yeah. Well, there's broken mirror shards around it. Oh, okay. In an iron frame, right? Yeah. Iron frame. That's it, and I stand my ground, next to Rowan. That finishes your go. Yeah. Rowan, you're up. Okay, I am going to activate the Spark of Rau'shan. Yeah, let's go, let's go. Kick it up. Isn't it dangerous to do that right after you did it? Who gives a shit? This is bad! It'll add two more points. It'll add two more points. Oh. Of exhaustion to you. When I. When she stops, though, right? When I drop it. When you drop it, yeah. Okay. You're going to be real. So I'm going to be real fucking tired. You're just going to need Kiki, that's all. Just little sleepy beepy. Just a little bit. You push this one out of the way because you occupy four squares as you do. We're in trouble. Okay. It makes it easier to find you. So wait, they came out of the mirror. Yeah, absolutely. It's true. But they also feel like glass. Big bonfire in the middle of the dark. Okay. Uh, watching. You ignite around you. The air itself seems to burn and steam as you take on the elemental form within.

Output:
- Marcus initiated a new round of combat and called out to Grandma Morri before attacking a target near Rowan.
- The player successfully landed multiple hits on an enemy with goat legs, dealing significant damage and hacking away at its legs.
- The Dungeon Master described the enemy bleeding black liquid and the mirror reflecting light within the wounds before closing.
- The group confirmed the mirror was shattered on the ground inside an iron frame, with shards scattered nearby.
- Aria activated the Spark of Rau'shan, accepting the risk of exhaustion to push an enemy out of the way.
- Aria took on an elemental form, causing the air around her to burn and steam as she ignited the area.


Input: somebody who appreciates it, for but a small fee. We'll take it off your hands. You know what, uh, my heart, it is breaking too much. I think I'm just going to take it and wear it forever. It will remind me of him. Because you're full of shit. This is actually a very expensive ring. Okay? Well, then good day. But I really appreciate everything you tried. That was a really good performance. They both look at each other very confused and you hear across the room, this, thank you. Good, yeah. Bye. Looks at the other two like, what'd you expect? Keep, keep track of what relative you say. It's, it's import, okay. As you're leaving the door, you hear, so are you still paying me? No! The door closes. Guess what, Rowhan? It's so expensive. It is so expensive, I got 500 gold for it! What? 500 gold! Can you believe it? You mean 5,000 gold? Well, no, 500 gold. That's how much you said it was, right? Sarah, no! No, no, it was 5,000! Oh no! What am I going to do? My poor, dead pirate fiancé. That was very mean. I know. You can keep it. Well, but we should get some money for it, right? I'll just wear it until we find somewhere to sell it. Yeah, sure. It's so sparkly. Even if it's not protecting me. You're not going to attune to it? You're just wearing it? Well, I can't attune to this and also this pink stone that's floating around my head! When we start to get around the Tomb Takers again, one of us should attune to it. You're right. Do you want to put it back on? No, you can keep it for now. Okay. Don't let me get my finger chopped off and lose it. Yeah, that would be bad. Yeah. All right, we try to find the others. All right, so that ends your journey on that? Yeah. All righty! Success! Well done. Worth it. As the day slowly clambers on into a dusk shade of dark reds, oranges and purples, the various magical lanterns of Rexxentrum begin to alight, the people begin to shift from their daily chaos and hustle and bustle into some elements of, watching, celebration, some elements of drinking away the pains of the day, general rabble-rousing, but the life and the energy does shift into the night of the capital city. What would you like to do? Dance it up. Yeah, it's just we have a lot to do. Should we disguise ourselves before we go in? Yeah, maybe. Maybe I stay the way I am and you all find a place to sit or dance or. Okay. I can disguise myself. How fancy is everybody looking here? I can do, oh, no I can't. This is just like a bar, right? It's more of a beer hall, dance hall. So, it's not very fancy, no. It's not like a dive bar by any means, but nobody here is coming dressed to the nines. It's moderate. It's like a cultural landmark.

Output:
- Cedric negotiated to keep an expensive ring from the Game Master, claiming emotional attachment to remind him of someone.
- A misunderstanding occurred where Cedric sold the ring for 500 gold when it was actually worth 5,000 gold, prompting Julian to exclaim "Sarah, no!"
- The party decided Cedric should keep wearing the ring rather than attune to it, despite Julian suggesting one of them should attune when they reunite with the Tomb Takers.
- The group arrived at a tavern in Rexxentrum as evening fell and magical lanterns lit up the city.
- They discussed whether to disguise themselves before entering, with Tim planning to stay as he is while Cedric offered to disguise himself.
- The tavern was described as a moderate beer hall and cultural landmark rather than a fancy establishment.


Input: Yeah, that was just-- that was very good. It's like he's here. Just like him, yep. Okay. Yeah. Maybe we can-- I'll try to fill in for him while I can. uh, yeah. Please do. Please do. This is your call, but I feel like I would be trying to track everybody all the time, so I don't know if I would be successful knowing where Kaelen is, but uh, thank you. Make an investigation check for me. Oh, that's right. I have a-- One second. I'm just-- You're investigating. So cute. I have a whole thing here. Investigation. That's not me. There we are. Investigation. Yes. Eh, 29. What did you roll? 18 plus 11. 29. Oh my god. Okay, I'll say uh, watching. I'll say you followed his movements enough to know that he got back together with Dr. Dranzel's, most of Dr. Dranzel's Troupe. Mm. And began, essentially, traveling east to Wildemount before disappearing from your scope of attention. So last I recall-- Hold on. I'm going to go through papers. Yes, he was back with the old band. They headed east and I stopped caring. There it is right there. "Stopped caring." Oh. So try Kaylie. Oh that's a good idea. That is a very good idea. Kaylie! I Scry on Kaylie. Okay. You peer into your vision within vision, and as it pulls away from your current perspective here in Castle Whitestone, it jettisons itself into the air and through the clouds, traveling at impossible speeds before suddenly coming to rest and focus on a gnomish woman currently sleeping in a cushy bed somewhere, low-lit, alone, at least from what you can tell on the Scry. Any type of indication of whereabouts? Make a perception check. Guidance. Guidance. I just say that. Ooh. Let me remember. Okay. 25. 25. Looks like the inside of an inn or tavern chamber. At a quick glance, you can see the decor and the bed are not sized for her, which means it's likely not a personal bedroom so she's likely either traveling or someplace abroad, but you know that she, just like her father, prone to travel quite often. So not a great time. She was asleep. Definitely in an inn somewhere. Well, if she's asleep, what did the light look like? Maybe we can figure out what time of day and what continent, at the very least. Yeah. It was dark in Vasselheim. Likely dark-- Wait, where did you say you last saw them? They were heading east. In Marquet? Is that what you said? I think they were heading towards Marquet, I believe. But that was a while ago with, what's his-- What would be in the inns? Dranzel. Oh, yes, yes, yes. Dr. Dranzel, Professor Dranzel, whatever it was. Hmm. Can you send a message in the morning? No, it is the morning. Shit. We have people we could ask. You know what, I'm going to try-- This is so silly, but I'm going to see if for some reason he kept the earring. You would know that the earrings have a-- A range. A radius, a range before they're not functional.

Output:
- The group discussed filling in for a missing character and decided to track Kaelen's whereabouts.
- Marcus performed an investigation check, rolling a 29, which revealed that Kaelen had rejoined Dr. Dranzel's Troupe and traveled east toward Wildemount.
- Dorian cast a Scry on Kaylie and, after a successful perception check, determined she was sleeping in an inn or tavern chamber in Vasselheim.
- The players realized it was morning in Vasselheim while the group was likely still in Marquet or heading there.
- Julian belched during the discussion, and the party considered asking others for help or checking for an earring Kaelen might have kept.
- The DM explained that the magical earrings have a specific range or radius before becoming non-functional.


Input: who are the first time on the moon as well, uh it's not too dissimilar to some of the harsher desert environments on Exandria. The buildings and structures around here are combinations of carved rock and stone. Aria: Sorry. DM: It's all right. A number of towers and spire shapes that are smoothed in places where you don't see signs of it being hand chiseled, more that might have been shaped some magical way from the landscape itself. There are all manner of long cables that connect from tower top to tower top and heavy, thick leather-like strips and banners that connect-- That's clever as fuck. Nadia: Wait, let me see. Dorian: Is it just Pedro Pascal? Julian: Yeah, that's good. Yeah, it's good. Dorian: Oh, that's great. That is so good. ROBBIE: That's who we should've been. DM: These long strips of heavy leather banners that connect over these, above and across these walkways all throughout, that with the wind picking up flap loudly and clap into each other, slapping through the air. All throughout the city, a hundred of these likely are all hitting at different paces, giving this shifting, buzzing sound to the air beyond the actual rushing of wind. You also notice a number of the populace is outside of their houses packing up carts, is outside of their houses packing up carts, packing up big, heavy satchels and backpacks. A lot of the city is in the process of uprooting or preparing for extensive travel. There are also many other Reiloran soldiers-- Aria: (groans) DM: -- that are walking through the city, walking through the streets, keeping tabs on folks, checking in on folks. There is an air of coming intensity. The few folks that you can see gathering their families, they're keeping them close. There is a combination of fear and excitement, or at the very least, pressure, and that is palpable in the atmosphere. Who is leading this walk to the Dust Pit Delta? Borlan: (Marcus) Julian. Gwen: I think the two of us. Borlan: Julian is. Aria: We had said-- Borlan: Julian can do anything. Nadia: He's never been here before. Aria: Julian, you're more than welcome to walk up here with us-- Borlan: All right, fine. Aria: -- learn the way. Gwen: (Julian) I will stay close behind you. I'm going to put my trust in Bells Hells. Nadia: Yes, I agree. Gwen: They are the first tip of the spear and all that. Borlan: All right, fine. Dorian: Oh. ROBBIE: Aria: Oh! Borlan: What? What happened? Aria: What just happened? Gwen: Oh, is this basketball now? Borlan: Oh, you-- Dorian: You dick. ROBBIE: I just noticed the top was open. Julian: Holy hell, there's a wrapper. DM and Nadia: Oh no! Julian: Right in front of your face. Aria: Oh my god! Nadia: Now we need to throw things-- Aria: We got to try to get things in there. Dorian: (struggling) ROBBIE: I know! I'm sorry! Julian: You need to get it, you need to get it Gwen: Just blow really hard, make it a wind tunnel. Send it up! Julian: You made a catch all! Marcus: Catch strap. Julian: It can't come out the bottom! Nadia: You made a catch all! Marcus: (growling mockingly) ROBBIE: I'm sorry, you-- DM: Almost. Dorian: What was that? Gwen: Dorian: Wait, what? Where'd it go? DM: You dick. Borlan: It's like a dog trick! Julian: Here, it's a cork. One, two, watching.

Output:
- The group observed the harsh desert environment of the moon, noting towers, cables, and flapping leather banners creating a buzzing sound.
- They saw the populace packing carts and satchels while Reiloran soldiers patrolled the streets, creating an atmosphere of fear and pressure.
- Julian, Nadia, Gwen, and Borlan discussed the leadership of the walk to the Dust Pit Delta, with Julian agreeing to lead the way.
- The group decided to put their trust in Bells Hells while preparing to walk together.
- The conversation shifted to a chaotic moment involving a wrapper and a cork, where the players attempted to blow it through a wind tunnel.
- The group struggled with the object, joking about it being a basketball or a dog trick before the cork was mentioned.


Input: Julian! Pecs! um, it was ironic. His chest was a lot. I suppose. uh, sure was. So we're going shopping. We're going to find my old school chums. Then we are going to travel to see your folks. Feels important. Shopping for what? I'll talk to you later. Just out of curiosity, I'm down to go. Could you give us any hint as to what you saw? Like, are we going to fight beasts or plants or... I didn't see anything to fight. I just saw that perhaps-- saw that perhaps the corruption is more related than I thought it was and that I was hoping it wouldn't be, and that maybe that there is a reason to go. thank you. What precisely did you see? A forest in pain, a forest dying. It's been a while to be honest. Hours. ♪ It's been a while! ♪ Does it feel worse than how you left The Grove? Feels more acute. It feels very specific. It feels like what we saw. This seems dire. Do you feel like it's a result of what we did? I don't-- I don't know. I don't think so, but I'm choosing to be hopeful about it and think that if somehow the Grove has combated this effect for so long, even if it has been slowly losing that battle until recently, that maybe, I don't know, there's maybe something to be gained by seeing this battlefield. Make an insight check for me. This is a general insight into the dream itself and the-- Self insight? The imagery. 24. Not bad. You know not of the status of The Grove. There were threads that seemed to connect elements of the Savalirwood to things that you saw in the ruins in Eiselcross. The imagery, the transformation of the landscape mimic the transformation to that of the hungry floating city of Cognouza itself. The ground turning into teeth and tongues. The trees becoming limbs. And buildings, architecture, and flesh merging, swirling, twisting, consuming. If that were happening now, that would be awful. Maybe it was a premonition. Maybe it was the importance of what path you're on or what's at stake should you fail. It's hard to tell. Just-- just a-- wow, this is what two weeks does. Would it be possible just to check in really quickly to see? I know that messages are thin. Oh sure, I can Scry on your sister. Or just a... I've never been there, so I can't-- Talk or--? I've never been to your home. Oh, send a message to them! Yeah, just a message. Oh yeah, yeah, I can send a message. Of course. Do you have a favorite or should I? You just tell me who you want to talk to. Let's talk to Cornelius. Let's talk to Dad. Have I met Cornelius? You've met them all. I did meet Cornelius? okay. You met the whole Clay family. There was like five of them. I got a lot of them. yeah. Shocker. At the lagoon after all the statues were found around... okay, okay, okay. All right, I'm going to send a message to Cornelius. What would you like me to say? Just... I'm coming home. We're coming home. Things have been strange, and is everything all right? Has there been any change? Are things holding? okay. okay.

Output:
- The party discussed traveling to visit Gideon's family and decided to send a message to check on them.
- Gideon shared a disturbing dream vision of a dying forest with corrupted, flesh-like transformations mirroring Cognouza.
- The Game Master had Gideon make an insight check (rolled 24) revealing possible connections between the Savalirwood, Eiselcross ruins, and Cognouza.
- Cedric agreed to send a message to Cornelius (Gideon's father) to inquire about the family's status.
- The group reflected on the state of The Grove and whether their recent actions may have contributed to the corruption seen in the vision.


Input: d4. Yeah, roll again, disadvantage. Okay, come on, come on, 25. 25 hits. Uh, thank you. As it tries to rush towards Dorian, you go ahead and sweep out its front leg and it skids into the dirt. Its back legs kicked up for a second and it has to right itself and shake the dust off. Sentinel! Yep. Oh, is that what you were describing? Yeah, I was just describing was you tripping it up. So yes, you're right! What's the damage on that? 10. Doubled. 10 doubled. That's right, 20 points. Why? Because I cast a spell that doubled the damage of the next hit. Cool. All righty. It angrily spins back in this direction and glaring at you. Breathing heavily. I look at my arm that's slowly, like, petrifying and I'm like: Hmm! All righty, that finishes its turn. Clara, you're up. Silas, you're on deck. Okay, so I would like to start with... I'm going to unleash a battle cry so that everybody has advantage on your attack rolls and saving throws for this round. For this round. Attack rolls and saving throws?! Yep. Anybody who can hear you? Yeah, and within 60 feet, so I think everybody's within 60 feet. Yeah, it's everybody, yeah. Okay, great. So I would like to go up to him. Okay. If I can flank with... 30, 35. Yeah? Yeah. Okay. And then I would-- I'm so proud of everybody. Any openings I can see, I want to try to get in there. Sure, go for it. Okay. It's cocked. I'm really sorry, but I get advantage. You do. Okay. I don't know if this'll hit. Shit! 20 total. 20 just hits. Ooh! Good to know. His thing isn't still in defense mode or whatever? No. That lasts until its next turn. Okay. I'm going to roll Savage Attack. So that's seven. Reckless. Savage! That's a little better. No, not Reckless. Berserk! 19 points of damage for the first hit. Yeah, come on! Okay, as the gas expands from its body as soon as you impact, it sprays into you and you cough cough it off, but you take six points of poison damage. Damn. You're fine, you're fine. Every time, this is a-- Tank. All right, I'll go again. Brush it off, that's nothing. With advantage, don't forget. Yeah, okay. Yeah, okay, that would be a 22. 22 hits, go ahead and roll damage. Sorry. Okay, that's six. I'll try again. Okay that was better. You, evil laughing with croissant is like-- The best villain. 14 points of damage. 14, nice. You take 11 points of poison damage from that impact. 11 points just from that one, or total? Just from that one. Okay. So with each of these impacts, the poison sprays onto your skin and burns into the flesh and you're like, having pull back, your eyes are squinting because it's starting to burn your eyes as you pull away. But you managed to take some decent hits at it and you could see, like, big sections of its back are gashed and metal plates are bent in and bleeding that green ooze out watching.

Output:
- The players successfully tripped a rushing creature, allowing Sarah to deal 20 damage after Maeve doubled the hit.
- Gwen unleashed a battle cry to grant advantage to the group and attempted to flank the enemy.
- Gwen attacked with Savage Attack and Berserk, dealing significant damage while taking poison damage from the creature's gas.
- Kaelen and Maeve encouraged Gideon, who was taking poison damage, to brush it off and continue fighting.
- Gwen landed multiple hits that caused the creature's metal plates to bend and leak green ooze.


Input: closer you begin to follow the crowds as they move along, hearing the chuckles of children and the conversations and laughter that seem to burble out of every street corner, it pushes you in the direction of the Pentamarket. That's when the smells of spices and incense begin to come in waves as you follow the sauntering crowds, eventually that smell overcome by the smell of cooked meat pies and roasted vegetables billowing from the various food carts that line the corners of the streets before you. I want to be at Ren Faire. I know! The flickering of the wind is now this weird syncopation that's blending with the sound of the distant drums and ocarinas and flutes that are beginning to pipe into the strange din in the streets. Uh, you see a number of games of skill and chance that have been set up in the distance too, amongst the crowds, as people begin to weave through. To the left, you can see someone loudly proclaiming, "Want to play Trebuchet, anyone?" and down the way another voice calling out, "King's "Vault!" You can see more games in the distance beyond there. More stages are set up with food and it's a veritable smörgåsbord of celebration. Uh, thank you. What do you guys want to do? Trebuchet sounds pretty fucking sweet. I think we're immediately heading to Trebuchet. What do you mean? Is Trebuchet like a trebuchet? How the fuck do we know? We're going to find out, though. Do you fire it? Do you sit in it? I don't know. There's only one way to find out. I'm going to start walking towards the other one, the king's thing. All by yourself, Derek? I'm going with Derek. Want to come? I want to get thrown in a trebuchet. Go with them, then. Okay. Does it seem like there are more guards around than usual? Are the guards relaxed? The guards are relaxed, but there's definitely a large presence, and in fact, a number of the games are run by the guards. In fact, Trebuchet, as you approach, you see two guards, male and female, that are both in the process of lifting a three or four year old girl, and she has a sandbag in her hand. They're like, "One, two, three!" and she throws it and it gets close, but stops before the basket, but they cheer her on, "Yay!" and set her down. Aww, I thought they were going to throw her. Like a wonder child! Don't worry. If she falls, they kill her. The kid runs off and grabs the bag and comes back and they lift her again. They go, "One, "two--" and they give her even more of a swing so she gets a little more distance. It hits the edge and then tips off to the side and they go, "Aww" and the crowd who had gathered around "Awws" with her. The little girl smiles and gives them a hug and then runs off. One of the guards turns as you guys begin to approach and shouts to the crowd, "Trebuchet, anyone wish to play?" Yes. Most definitely. Five copper for three throws. Yeah. Here's ten copper for Molly and me. Sipes? The other guard goes, "All right," pulls up three of the sandbags and hands them to you. "That basket there and that line there." You see that they were in between for the kids' reach, but there's about a ten-foot.

Output:
- The group followed the crowds into the Pentamarket, overwhelmed by the smells of spices, incense, and food carts.
- Derek, Elara, and Fiona decided to play the Trebuchet game, while Aria and Fiona briefly considered the King's Vault attraction.
- Marcus joined Derek and the others at the Trebuchet station, which was being run by two guards.
- The group observed a young girl playing the game and cheering her on before the guards offered the game to them.
- Derek paid ten copper for three throws and received three sandbags to play the game.


Input: someone's. Don't. Click away. Pick any other number in the library. We're so sorry. This won't make any sense. Arthur! Yeah? I have your Sprinkle. Oh my gosh! We cuddled. You took such good care of him! I did, I did! Wait, where's Pâté, though? Oh, he said he had to run some errands. What? And that he would be back, maybe later for you. That's not like him. Who's Pâté? He's my little imp familiar. It was a little bat guy that you talked to so sweetly last night. Oh yes, yes, yes. Small, no eyeballs. Tim is horrifying. I don't know how you could have missed him. Said he was going off exploring. Visage of terror. So much to see. Yeah. Really. Julian-- Ja. I have a question. Ja, shoot. If somebody kills Frumpkin by accident, does he come back easily? Well, it has been a number of years since we've had Frumpkin along, but I mean, it's not too much trouble if you have the right components or needed requirements. He was saying something about, needed to see the red sky for himself and was feeling too locked down. We were like, "Don't do it, Pâté. "Don't go outside the tower. "It's not safe." But he just did anyway. Tim is doing an insight check. We offered to chaperone, but-- This is your familiar? My eyes go white to try and tap into Pâté. 21. Both of you make deception checks and you, there is nothing to connect to. Complete absence. You know-- You could just-- I need to stop rolling Silas dice for Arthur. Familiars can be just summoned forth, right? Shut down in one place and open up another, as long as they haven't been destroyed. 26. 11. Did you-- Did you kill Pâté? (laughter) The small creature that wanted to walk about? Yes, I don't sense him. Yes, I did, I did. I'm sorry. I got a little confused by what was happening. I told him not to do it and he did it. But he was doing it to protect me because he thought that Pâté was going to hurt-- Lyra, you should kill Sprinkle. I have a small amount of remorse. It'd only be fair. But listen, listen, listen, listen, listen, listen, listen! (choking sounds) Sprinkle's not-- I can't just bring him back. "Do it. "Squeeze harder." (laughter) "Please." Sprinkle is only one time. "Step on me." You know what I mean? He's a one-time-- He's a one time weasel. He's a one time weasel. It's only fair. It's only fair! (screams) I'm just kidding. I'm just kidding. No, Pâté just dies sometimes. It's totally fine. He just does it. Oh, well, yes, he totally did it to himself. Ow! Sprinkle! He bit my ear! I'm sorry, I was just joking, little man. I just summon Pâté back. Oh! Huh? What happened? Where am I? Oh yeah, that's right. You. Oh, I'm sorry, a little miscommunication on our side. Apologies, won't happen again. You play rough. I do. I like a sense of humor on a talking skull! Yes, he's very funny.

Output:
- Dorian and Aria discussed the missing familiar Pâté, noting he had left to run errands and was described as a small bat-like creature.
- Julian and Marcus attempted to connect to Pâté using magical senses, but the connection was completely absent, leading to a realization that the familiar might be dead.
- The group realized that Sprinkle, another familiar, was a one-time entity that could not be resurrected, while Pâté's death was treated as a normal occurrence by Dorian.
- Julian accidentally caused a situation where Pâté was seemingly harmed or killed due to confusion, prompting an apology and a claim of miscommunication.
- The DM revealed that Pâté had been resurrected or returned, resulting in a humorous interaction where the talking skull (Julian) and Dorian joked about the rough play.
- The session concluded with the group acknowledging the chaotic nature of their familiar interactions and the DM noting that they play rough.


Input: funny dreams? - No. - No, wow. That's so strange. Now that you've mentioned that. - I'm depressed, even in my dreams. - It's always something fucking extreme in my dreams. - Okay. I've never had funny dreams where I guess I'm in a deep sleep, but most of the times. Have you ever had a micro dream? It's when you're really, really tired, and you're not completely, It's so weird to describe because you don't feel like you're completely asleep but then you start hallucinating some shit. - Like a day dream? - No. Not like a day dream. What does a day dream count to you? Count for you? - Day dream is just, you're just bored, sitting there and you just start imagining some shit. - No, no, no. So you're actually, really physically tired and you start going to sleep. You're not completely in a deep sleep but you still start dreaming as well. So it's half, I would say it's like half a lucid dream because it's so easy. Sometimes I wake myself up by falling over and you get the fucking jerk, and you're like, "Oh, fuck." - The Inception method. - The Inception method. And you're just like, "For fuck's sake. I was so, I was so close to being asleep and then I had to jerk myself awake. And then sometimes someone says something funny in that brief, micro dream and I laugh myself awake. I was like, "For fuck's sake. I was so close to sleeping. I was so close to actually being asleep." - I want to be there when you experience that. Just to see how fucking weird it is from my perspective. Just Garnt just sitting there and just, "Oh." - I've never seen Garnt do this. - Yeah. It's weird. - I very rarely micro dream. I don't know, it's really weird. You must have had the dream where you jerk yourself awake. Have you ever had that? - You could've phrase that better. - Why are you saying it like that? - You could have phrased that better. - Your body literally jerks because you hallucinated that you're, Is there another word I could use? I feel like that's the best, - Jolt. - Jolt? - Jolt. - Okay. Jolt yourself awake. - "Did you jerk yourself awake?" - Yeah. "Did you jerk your, Oh, thank God. You're awake." - "Oh, I'm back, baby. I'm back." - Oh, thank God. - Jolt. I've never used the word jolt. - I'm going to wake up, aah. - I don't think I've ever used the word jolt. - We need some synonyms for jerk right now. - I've had those stereotypical, on the train times, where you're just closing your eyes because it's a long rain ride. And you have that thing where you fall forward and you're just like that. Is that what you mean? - No. I'm talking about where you literally- - Or you're literally in the dream? - You're literally in half a dream and then you imagine falling over or tripping over. - Oh, that happens a lot. Yeah. I do that. I kick my leg out or something. - Oh, yeah, yeah, yeah. - That's what I'm talking about. But instead of imagining that I'm falling, sometimes I imagine someone saying something funny or something funny happening and then I just laugh. - So it's an emotional joke. - Yeah, yeah. It's like an emotional joke. - No I don't have that. I don't have that at all. - Sometimes

Output:
* The speakers discussed the differences between funny dreams, daydreams, and a phenomenon called "micro dreams" where one is physically tired but not fully asleep.
* One participant described experiencing a "micro dream" where they would hallucinate falling or tripping, causing their body to jerk or jolt them awake.
* They noted that sometimes a funny sound or thought in this state would cause them to laugh themselves awake, jokingly referring to it as the "Inception method."
* The conversation shifted to vocabulary as they debated whether to use the words "jerk" or "jolt" to describe the physical reaction of waking up.
* Another speaker mentioned having a similar experience on a train where they would fall forward, but they clarified that the specific micro dream involved hallucinating a fall or trip.
* The group agreed that while one speaker experiences these emotional jokes in micro dreams, the other does not experience that specific type of reaction.


Input: that have never been seen on Exandria. Then we're going to go after Ludinus to some city named Aeor by ourselves, and it's, "Stop him, good luck, "but don't risk too much"? I will say this much. Whoever you're talking to, whoever the decision-makers are, that should come through us. We've paid in blood and bone and metal and we have more answers than it seems you do down here. You should check in with all of us. We're the keepers of knowledge, not you. It's not the other way around. There's a pause at the table before Tofor leans forward, the scaled muscles flexing underneath the armor. "We appreciate what you have done, "but so many others are out there fighting their own fights. "You haven't seen with your own eyes "the terrifying release of Kaa'fourd "as it has devoured half of the Turst Fields "and the people within. "You haven't seen the various towers that have fallen "in the wake of these magical shackles released, "ancient shadows devouring children and women alike. "Everyone is fighting individual fights. "We have only asked of you "what you seem to be best suited for and tied to "and at no point have we forced you to do that." Maeve leans in. "He's not wrong. "He's not wrong, Tofor. "Perhaps I should be a little more clear "and I do apologize. "Being in a position of leadership for as long as I've been "and having to have made many hard decisions in my time "and having to have made many hard decisions in my time "with little time to consider "sometimes make you feel a little hard. "You're not wrong. "And I'm sorry." Borlan: I appreciate the apology. Sometimes it's important to see how someone reacts to a push. I also want to know how expendable we are to you. And I can see the heart behind your words. So not so hard after all. She smiles. Derek: To Nadia's point, the last time that we encountered Ludinus, he threw an airship at us. Borlan: To be fair, we threw it first. Gwen: Well-- Derek: And then he parried it. Gwen: We lost a companion fighting one of his henchmen. We certainly aren't in any place to be fighting Ludinus himself. Derek: We almost lost Rowan. He almost sucked her away. And then he fell into a pit of lava and turns out it was just Ludinus, but snow. Gwen: Butt snow? Derek: It was just a snow Ludinus. (laughs) (laughs) (laughs) All these things that you're saying "are the type of challenges "that are being asked of every single person on Exandria. "Thus, we just step aside and let them do what they wish. "You don't have to do any of this." Gwen: I'm here for it. Borlan: We're all here for it. "You could walk away any moment "and none of us would blame you." Borlan: No, no, no. You don't understand. Listen, I came off hard because, again, I wanted to see what your reaction would be. We would be lobbying you for this opportunity. We have a score to settle. We've lost people. We're incentivized. But it's always good to know where the leverage is. It's very easy to become the lowest common denominator very quickly. Silas: Especially after seeing that he's prepared for armies, he's prepared for gods. He is not prepared for people. Every setback hasn't been armies, hasn't been gods. It's just been some group of fuck-ups somewhere. Borlan: We're actually exactly what you need.

Output:
- The party challenged the decision-makers regarding the mission to stop Ludinus in Aeor, asserting their unique value as keepers of knowledge.
- Tofor explained the devastating impact of Kaa'fourd and the fallen towers to justify the request, while Maeve apologized for her previous leadership tone.
- Borlan acknowledged the apology and tested the group's willingness to sacrifice, noting their expendability.
- Derek and Gwen recounted their previous encounters with Ludinus, including the loss of a companion and the near-death of Rowan.
- Despite the warnings that they could walk away, the group affirmed their commitment to the mission due to their personal score to settle.
- Silas argued that Ludinus was prepared for armies and gods but not for individuals, leading Borlan to conclude they were the perfect match for the task.


Input: anyone have a big old butt that stops them from squeezing through? Like it's a foot and a half. None of you are Derek-sized, but-- Sarah: Big booty, big booty. Lyra: Tall. It requires you to crawl to get through. Some of you get lower and it's very much like having to pull yourself down and the door you expected to be a thin doorway. It's pretty far in. Uh, Marcus: Oh, wow. You have to crawl for about three to four feet, pushing through and you're not sure if it's solid or if it's hollow. Whatever the case may be, there's a period of time where your mind can't help but consider the terrible strength of this if it were to come down and smash you. Uh, Marcus: Oh, that could've been bad. Derek: I'm actually going to snuff out my globule of light and just listen to people around me and go by hearing for the moment. Uh, okay. No worries. Borlan: I think I should be in the back because I was taking a long time with the skull. All right, so Clara's in the back. You all get down on your stomachs and your arms and knees and begin crawling your way through. Dust gathers at the edges of your forearms and the bits of your armor that are exposed. Your cloaks and stuff, again, draped past, just scooping up whatever bit of untouched element the ground would be here, dragging it into this area where the door was closed, no dust could enter. You enter before anybody else does. You come into the chamber. Looking around, you can see there are three pillars, would be a fourth, on the far right corner, but a portion of that wall seems to have tumbled in and there's an element of a landslide, bits of rock and wall have fallen off, toppled, and created this corner of rubble. You can see three other pillars in the space where you come out the other side. Make a perception check for me. Uh, Marcus: Oh, I'm good at those. 19. Okay. Sylvia: Perceptive rogue. Uh, okay, so 19 total? Marcus: I have no pluses or minuses. All right. Marcus: It's just a straight roll. Uh, looking across the way, there is a large gate of intersecting lattice metal bars that are at angles in each side. There's no more than maybe an inch to an inch and a half between each portion of this lattice that's open and it's shattered beyond that. The hallway is about 10 feet wide and about seven feet tall. Marcus: It's a gate that's blocking a hallway that's past it? It's blocking an entryway that exits this chamber into another hallway beyond. Marcus: Okay. No other people in the room, no other art or anything? You do see, with that roll, and you probably have to walk a little bit ways in to notice it, as you start looking, quietly moving around the sides, you can see what looks to be, can't tell if they're stones or satchels or sacks. There's things jammed and stuck up in the upper corners of the far back edge of the room, up at the top of where the crumbling portion of the far corner is. Almost like shelves that are filled with sacks. Marcus: Sacks? Of grain or rice? Marcus: Grain or rice. Borlan: Or body parts. Marcus: Okay. Borlan: (groans) If I continue walking into this room, will one be above you? You don't see any directly above you. They're

Output:
- The Game Master instructed the party to crawl through a narrow, dusty passage, causing Derek to extinguish his light to navigate by hearing.
- Upon entering the chamber, the group observed three pillars and a collapsed corner filled with rubble.
- Marcus performed a perception check, rolling a 19, which allowed him to spot sacks or stones jammed in the upper corners of the room.
- The party identified a large metal lattice gate blocking the exit to a hallway beyond the chamber.
- Borlan joked about the possibility of body parts being in the sacks, while the others noted the potential contents were grain or rice.
- The group confirmed that no threats were directly above them before proceeding further into the room.


Input: don't know there's a problem. Yeah. Cool. She's just doing a little dance in the desert. Elias. Uh-huh. Excitedly, you can see the shape of your friends approaching. Hey! uh I'm coming! I'm a-coming! watching The ground begins to shake once more. The vibration, you can see the sides of the nearby dunes and hills beginning to shift lower and lower. You can see the somewhat haggard wheeling of Elias heading in your direction. Stop. Stop. I'll stop. I think you should go around that area. Trace my steps. Do you see my steps? Do you see the shape that I made on the sand? Roll a perception check, buddy. Or rocks? 18. 18. I mean, you see, thankfully, the majority of this storm wiped the landscape clean other than just the natural textures of sand being blown. So you can prominently see the footsteps. I'll try to trace around, circle around the back, and try to come up. I cannot believe that worked. Make a stealth check for me. Okay. With advantage because you are following the pattern that she-- Well, I always get disadvantage. So, just a straight roll. 11. 11. You follow in the space there. As you are about to reach where Silas is, the ground underneath both of you begins to lower. Oh boy. Okay. I can't fly. Let's go. I'm just going to try to just take off and run towards everybody. All right. All right. I will, too. All right. For this, either both of you make an athletics or acrobatics check to try and make it up the side of this. While they're doing that, can we see that our friends dipped into the-- Yeah, can we see it happening? You do. You see them move around and then both, vanish just out of sight. Okay. I am going to run as much as I can towards them. Okay. As soon as I'm within 30 feet, I'm going to Misty Step myself to Julian. All right. You appear right next to Julian. Ah! Awesome. Then I'm going to cast Fly on him and myself-- Whoa! All right. -- and take off up in the air. All right. Both of you-- Bye, Silas. -- begin to take off up into the sky above. Glancing upward, as soon as you both look upward, you see the front bow of the Silver Sun-- Oh. Are there any rocks around us? Any outcroppings that isn't sand? You would see maybe-- Or is it mostly sand? Where you are right now, it's mostly sand. Fuck. There's maybe about 70, 80 feet behind you, there could be more of a natural rock piece that's pushing out of the top. I would try to run towards that. There are five extremely distinct rocks, and you can see them right now because they're bright scarlet from where you battered yourself and bled out. This is true. Sorry. This is true. Those are my brains. What'd you roll, Silas? Nine. Nine. Okay. Oh no. So you are rushing up

Output:
- The group encountered a shaking desert landscape where the ground began to shift and lower beneath them.
- Marcus successfully traced the footsteps of Elias and Aria on the sand after a successful perception check.
- Marcus and Aria decided to attempt an athletics or acrobatics check to climb the shifting dunes while others vanished from sight.
- Maeve used Misty Step to reach Julian and then cast Fly on both of them to escape the sinking ground.
- The group spotted the Silver Sun approaching from above and identified bright scarlet rocks as potential cover.
- Silas rolled a nine on a check, leading to a realization that the ground was rushing up beneath the group.


Input: Actually, if we want to separate those out. Oh god, yeah, that's right. Let's hand all those out really quickly. We had a few of those potions. Yeah, we already passed them out. Everybody gets one. There was two left in the hole. Yeah. But we can take those out and leave those with Treshi, or with, fucking hell. Is that the Possibility Potion? Eshteross. Potion of Possibility. Yes, Potion of Possibility. Everyone's got one. I didn't add that. Did I? You should add it now, boy. Yes. Oh there it is, never mind. I'll take Sarah's. Okay. Then you want to take another one? Sure. Just to have. I will carry a second Potion of Possibility. Do I have a Potion of Possibility? Yeah, everybody's got one. Everyone should have one. Julian should have two, maybe. It's good that I have an extra because then I can throw it in the hole. Julian should have two? Julian is the healer. Healer should have two, in my opinion. Oh. Okay. That's cool. Personally. So then I will not take it. Yeah, you're-- Great. You're the meanest-- So you have two. I have two, one for Sarah. I'm not making you any more lucky. Okay, great. I will destroy all magic items. I figured. Then you have the residuum. Sure. Everything else is just-- Weird shit. Yeah, random shit. Okay. With what you have. Tic Tacs. You fold up the hole. TNT. You head back out into the night of Jrusar. Climbing up the familiar spiral street towards the top of the Core Spire, you pass by the wealthier homesteads that line the heads of the street of this central, wider, rising rock pillar of the city past the numerous people that are finishing out their day's business. Past the clusters of sillgoats that are loudly clacking on the stone as they pull up carts of materials. Eventually, you pass the initial gates that lead into the courtyard to where beyond that, you see the large marble, white light structure and series of halls and domes that make up the Chandei Chambers. As you begin to approach, immediately a cluster of wardens, seeing you stepping into the front portion of the courtyard, begin to approach in a cluster. Four of them begin to walk, hands on the side of their sheathed weapons while one of them looks up from underneath his helmed self, the signature scarf of the warden there across his neck. Hey, who goes there? I guess we should pull him out. No, we're here to see somebody, right? We're here to see Mistress Orlana Seshadri. Alana or Orana? Alana? Orlana. Marcus and Maeve: Orlana. Orlana. Orlana. We come with tidings, secret tidings from Lord Eshteross. Wait here. I will inquire. Walks back a bit while the other guards just keep an eye. They're not getting too close. They're keeping a good 15-foot distance, hands still at the side. They're all reading you and talking amongst themselves and ensuring that nobody makes any aggressive maneuvers. A short time later, the guard returns. The warden looks over. Mistress is curious as to what

Output:
- The group distributed Potion of Possibility items to all players, including Sarah and Marcus, while debating whether the healer, Julian, should carry two.
- Cedric decided to destroy magic items and take only residuum, while others finalized their inventory of potions and Tic Tacs.
- The party traveled back out into the night of Jrusar, climbing the spiral street past wealthier homesteads and sillgoats to reach the Chandei Chambers.
- Upon entering the courtyard, they were approached by a cluster of four wardens who maintained a defensive distance while questioning their presence.
- Dorian announced they were there to see Mistress Orlana Seshadri with secret tidings from Lord Eshteross, causing the guards to wait for permission.
- One guard eventually returned to inform the group that the Mistress was curious about their arrival.


Input: Okay, so that second one does still hit. It goes ahead and deals only seven points of bludgeoning damage to you. Thank you. It's going to go ahead and back away into the mist. It's going to vanish downward. I don't suppose it gets near enough for me to have a reaction. um, It does not. You do get attack of opportunity against it, if you'd like to, Sylvia. Do you have War Caster as a feat? Yeah, I do. watching. You can reaction spell cast against it if you want to. I will throw a Fire Bolt at it. All right, go ahead and roll attack to see if you hit. With disadvantage because it is invisible. Balls. um, Move, D&D Beyond. Balls, balls, balls. 12. 12 misses. You keep seeing, in the mist, suddenly, a face appear and you're struck twice and then dissipates. It's just like the mist itself is attacking you and you don't know where it's going to come and then where it goes afterward. All right, that finishes its go. Sylvia, you're up. I'm not moving fast enough and I have no idea what happened down below, so I pull out a cocoon and do what I wanted to do the last time and didn't and mimic Clara and there is a second giant eagle in the chamber. Okay. I only have this. Badass. All right, and you just go ahead and leap down? We're two eagles! Ja. Can I get-- okay, never mind. You get to this space here. It's the eagles! If you jump-- All right. Fucking Torog! Welcome to the Hotel California. Gideon. All right. You watch as this giant eagle, this shape, of where Sylvia was looking, you see just and dive down into the mist-- Take me with you! Okay, forget it. I'll catch up. I will-- I will dash. I will move and dash. All right. That gets you there with a movement and dash. How far back is Nadia from me? Like 70 feet back? Yeah, he's a way back. You can only move 60 a turn, right? Mm-hm. I'll stay put and hold my action. You got it. Welcome to the Hotel Rosohna. Yeah, 60 feet. I should be 15 feet behind, yeah. That's fine. You got it. All right, finishing Nadia' go. Hey, I'm glad you pulled that crystal. That would have gotten-- damage increases every round. Yep. It's carving away. That brings us to Sarah. You fall towards the spire crystal and you see the point of it rocketing towards your torso. I use my Misty Step bonus action to go out towards the wall to stop my momentum out towards wherever the stairs might be on the right. All right, you appear and fall about-- we'll say only ten feet. Go ahead and make an acrobatics check for me. 17. Yeah. You manage to take no damage as you just catch yourself on the stairs. You slip a little bit and stumble down two of them, but get yourself back to your feet. On my ass. You didn't see that. You're okay. I'll get up and use the rest of my movement to walk down to where Tim is if I can. We are also

Output:
- The Game Master confirmed that a second attack dealt seven points of bludgeoning damage to the party before the mist creature vanished.
- Sylvia was granted an attack of opportunity, but Derek's Fire Bolt missed due to the creature's invisibility, after which the mist attacked the party directly.
- Sylvia used a cocoon to mimic Clara, summoning a second giant eagle into the chamber alongside the existing one.
- Marcus attempted to dash after the eagle dove into the mist but ultimately decided to stay put and hold his action to maintain distance from Nadia.
- As the spire crystal threatened to strike Sarah, Sylvia used Misty Step to redirect her momentum toward the wall, successfully catching herself on the stairs without taking damage.
- The party discussed movement ranges and positioning while the Game Master noted that the crystal's damage was increasing every round.


Input: might not just be one person that's a vessel. It might be multiple vessels. Multiple, yeah. Multiple vessels. His Horcrux or soul. Could be a sacrifice, could be a host, could be a, yeah. Yeah. Could be a ton of stuff. Dominox, the Malleus Factorum. Okay, okay. Ludinus wanting to be like an Exaltant Ruidusborn. That was interesting too. Ooh, look at your nails. They're so cute. Thanks! I mean, been playing so long, I can't remember which character knows what. (laughter) I know! I know. (laughter) I know. We don't know about Aeor? We don't know about Aeor? I don't know what that means. No. All you know is-- Yeah, what do we know about Aeor? Aeormaton, you know that's-- Right, we've heard it. Yeah, you've heard about it. You know it was an ancient society where Sylvia and FRIDA were both constructed. I remember some of that vision. Oh! Yeah, yeah. FRIDA! Oh, fucking FRIDA. Yeah, yeah. Oh, you're just now thinking that? You're just thinking about it now? I thought about it, but it's been a week and I forgot! Yeah, yeah. And now I'm remembering again. It's been nonstop in my head. Yeah. Yeah, we have to tell FRIDA. Oh, he's going to freak! Yeah. That's not going to-- One awful moment at a time. By the way, we haven't had a moment to stop since we've been running. Are you hungry, thirsty? Are you okay? Oh. It's been a sprint since we got you out of that-- Yeah, I'm-- I don't know how long its been since I've eaten or had a drink. I'm feeling real rough. I got some basic rations. If you got something for me I'm-- Yeah. Or I can make blueberries. He's 40 feet over there. Gwen is far away. I thought maybe you came back just a little bit to hear everything down there. I listen. I have a passive perception of 33. I've heard it all. Okay. (laughs) He's clocking it. Okay, just making sure you knew what was going on. She immediately begins to devour whatever you hand her. Just tell them all of it again. And scarfing in a messily way. The large hands grabbing and handing them to the smaller hands which are pushing them up into the face, and it's a four-armed feeding frenzy. We still have your-- Cytaa. Your cytaa. Mm-hmm. Aw. I'm going to start putting everything back in the bag of holding. Can I take, with reverence, can I take the sword out of the sand and just look at it? Yeah. It is a sleek saber-like weapon. It has a very faint curve, the thickened blade itself having nearly no hilt, and where the hand wraps are you can see a tight leather cross wrap across it. Where it fits the bottom of the pommel, there is a long set of leather wraps that swing as it goes and it moves. There's a bit of a hook towards the back of it, and the blade itself has a very-- You don't even notice it at a distance, and you now realize the pain that it has. There is a faint serration.

Output:
- The group discussed the possibility of multiple vessels or hosts for a soul, referencing Dominox and the Malleus Factorum.
- Dorian complimented Arthur's nails, leading to a moment of laughter about how long the players had been running their characters.
- The party realized they needed to inform FRIDA about Aeor and Sylvia, recalling that FRIDA was constructed in that ancient society.
- Kaelen checked on the DM's physical state, offering rations and blueberries after a long sprint since escaping a situation.
- Clara used her passive perception to confirm she heard the conversation from 40 feet away, while the DM described a chaotic four-armed feeding frenzy.
- Kaelen requested to examine a sword taken from the sand, noting its sleek, serrated design and the pain it seemed to hold.


Input: Don't do that in my house, please. I'm restocking on chocolate and cocoa, too. Okay. Just, I know it's-- um, as much gold or silver as you'd like to spend on it, you can mark it down. Stupid amounts. uh, easy to find in these areas. I was wandering the market and sort of bump into Gideon while looking for flowers as well. Oh, what are you doing here? What the fuck are you doing here? Oh, I just bought a flower. It's really nice and pretty. Very-- that's gorgeous, what kind of flower's that? I didn't ask. Huh. I'm not very good with this stuff. What do you think of these other flowers? Oh. I mean, they're all nice. I got this one for you, though. Wait, what? Why? Well, I thought you could give it to Elias. Really? Mm-hmm. I was here looking for flowers for Elias. Are you okay? I'm okay, I just love you so much! I give Gideon a hug. Oh, I'm in your belly button now. You are. It's a beautiful flower. It's big. I know. I thought, maybe you could talk to Sarah and she could make it into some sort of corsagey thing, or I don't know. I don't know what girls like. What do you think of this bow tie over here at this other kiosk? Bow tie? Yeah, this guy over here is-- here, just-- it's like a houndstooth situ-- oh, I'll take a look. What do you think? It's blue. I ju-- is it-- for you? Houndstooth is a lot, isn't it? For you? To dress up? Yeah. Oh! Oh, I thought like a gift, it's a weird thing to give a bow tie. No. No, it's for me. Oh, then I think it's excellent. Yeah? You can see if they have it in turquoise or something. Yeah? The navy probably clashes a bit. No, I don't know. No, I think it looks good. Let me see it on. Do you have it in-- does he have it in turquoise? Um-- it can be acquired. Let me check. Priceless. I don't want to wait for a commission. Just do the blue! This navy's good. Do the blue. You don't have to wait for a commission. It's fine. I just have to check down the street, I got friends who have-- oh, you got-- no, no. It's really nice. Never mind. Get out of my place then, jeez. That guy's going to die. Thought the customer was always right, but whatever. I think it looks very distinguished. Okay. And smart. And not trying too hard. It's just like a little. Okay. I'll take it. I'll pay. Nice. That'll be eight silver. Oh. Oh, that's just his speaking voice. Sure, here you go. 10. Thank you. Take 10. I sort of asked Elias out on a date. So did I. I kind of knew. I'm sneaky that way. And, I'm excited for you! Do you think you're going to finally,

Output:
- Rowan encountered Gideon at the market while searching for flowers and also ran into Arthur there.
- Arthur purchased a flower for Rowan to give to Elias, and Rowan gave Gideon a hug.
- Rowan tried on a blue houndstooth bow tie at a kiosk, with Arthur encouraging the purchase and offering to pay.
- The bow tie cost eight silver, and Arthur paid 10 silver for it.
- Both Rowan and Arthur separately asked Elias out on a date.


Input: powers? Water, yeah. Julian: They don't do anything. They mean something, but they don't do anything. What I noticed about you was your sword work is exquisite. Erika: (gasps) Thank you. Julian: It's a good-looking blade, too, mm. Cedric: You know, I don't want to-- Dorian: (laughs) Calm down, Marcus, Jesus. (laughs) Julian: Sh-- They're good. Erika: Do you want to touch it? Julian: Your arm or the sword? Dorian: Touch it. Erika: The sword. Julian: Yes. Erika: Okay. Julian: Can I try the heft? Erika: Yeah. Maeve: I'm going to rip off your hat and throw it back at you. Dorian: Ah! Maeve: It's getting hot in here. Cedric: (laughs) Elias: Do you have hair right now, by the way? Maeve: No. Cedric: No. Julian: No. Cedric: Still bald. I don't want to speak for Arthur, or volunteer, you know, in any way, but Arthur is very gifted, very capable at peering into one's mind and thoughts. Elias: I mean, I'm no slouch either, but-- Cedric: And Fiona, too. But Arthur is just-- Elias: I mean, I'm equally as good-- Cedric: So talented, and he's also here, and-- (laughter) You know. Erika: Oh, well. Cedric: I don't, but I'm not-- You can elaborate from there. I don't want to as-- DM: "What a terrible thing one must devour to celebrate the defeat of one such as the Rimelord for one's Winter Crest!" Elias: (laughs) DM: "How dastardly such an event is in the echoes of memory and history. Oh, woe be unto the Elemental Kings, but vengeance one day shall be ours." As he puts his hand out, he sprinkled cinnamon across this bowl with a series of straws in it. (laughter) DM: It has like a thick cream-based rum drink that has all manner of-- Maeve: It's going to be so gross after the breezer. DM: It has red, and blue, and green little puff balls that look like they've been soaking a little bit, until they get-- Erika: Oh! DM: -- a little soggy. They just slosh around, and he sprinkles the cinnamon on it. Julian: Oh. DM: Then there's a little spray of sugar on top. It's like snowfall, but he just throws it. Like he doesn't give a shit anymore and then walks away. Dorian: I'll hold up a silver. You're killing it. DM: "Thank you kindly, I'll kill you last. (laughs)" (laughter) Dorian: Play the game. Maeve: I love you so much. Julian: Take this back before I kill myself. Erika: Aw! Tim: Okay, there are three things I miss about this town. I'm actually admitting it. There are three things I miss about this town. Maeve: (laughs) Erika: Hon hon hon! Clara: Okay. Maeve: Yeah, I-- Erika: Your gal pal really gassed you up there. Maeve: You hear in your head: Yeah, I can look into to your mind, if you would want something like that, but there's no guarantee, you know. We've run into issues before. It could be complicated. It-- Erika: Does anybody else hear that? Clara: She's saying something in your head, huh? Dorian: When she goes quiet like that, it's just you two. Erika: Oh. Dorian: Yeah. Elias: We can tell that she's talking to somebody, because her eyes cross while she's doing it. Erika and Dorian: (laugh) Maeve: All right. All right, no. (laughter) Elias: That's canonically what happens. Maeve: No. That is not. (laughter) Maeve: You do not have a flesh tongue, and I do not cross my eyes, all right? Elias: Oh, I beg to duh-huh. DM: Oh, no, no, no. (laughter) DM:

Output:
- Julian complimented Erika's sword work and asked to hold it, while Maeve threatened to throw Dorian's hat and commented on the heat.
- The group discussed the mental capabilities of Arthur and Fiona, with Cedric noting Arthur's talent and Elias claiming he was equally skilled.
- The DM described a drink with puff balls and cinnamon, prompting Maeve to call it gross and Julian to react with surprise.
- Dorian held up a silver piece to support the DM's speech, and Julian jokingly threatened to take it back before killing himself.
- Tim admitted to missing three things about the town, and Erika teased Maeve about her recent compliments.
- Maeve engaged in a mental conversation that confused Elias, leading to a debate about whether she was crossing her eyes or had a flesh tongue.


Input: Well, Faustian bargain or not, I am the president now, and I have an obligation to lead this country. So to answer your question: No, I am not mad goofin'. Security, take him out! (bees buzzing) (uh) (panicked yells) GALE: (cackles) (blows raspberry) Later, chudruckers! (large explosion) (fireworks exploding) Vibes. We're here, we're back in a different time slot. This is nice. So, my lovely Crown Keepers. Kymal. After the events of our interlude those long, long weeks ago, you all moved north past the Silvercut Crossroads to lay low in the Wildwood Valley. The settlements you dared stay at for more than a few days are more village than town, but the narrow edge of your escape from Poska and the Nameless Ones has you cagey. What's the true distance of her reach? How far would your sister go to find you? And what do you think, Fy'ra Rai, she would do if she found you again? It's been almost a month of low living. The six of you, Cyrus included, have a small cache of brumestone that you all harvested from your slow moving getaway platform. (laughter) Yeah, honestly, the first three weeks was you just slowly drifting. (laughter) Can I use my staff to move this thing faster? Can I row? Can I row? Paddle with our hands. Cyrus has been doggy paddling for weeks. Yeah, we've both been back there. (blowing air) That checks out. Two little bimbos (blowing air). Two little bimbos just blowing in the breeze. Yeah, you guys were able to harvest the brumestone from your platform. You have it secreted across the six of you, so in the event that you have to scatter, you all have access to an incredible amount of money. Were you able to find a place to fence it? You are not too far from Kraghammer, Westruun is a little farther away, but those are big hubs. Poska's reach might get there. The Myriad, the Clasp, the people that were pushed out in Kymal. You are some of the few survivors of whatever went down there, and a big city isn't safe. But two weeks ago, something new began. Whispers reached even your remote ears. A solstice, the Moon of Ill Omen, the Blightstar lost from the skies of Tal'Dorei trapped over Marquet. Disenchantment of old and powerful magics. No sending, no teleportation, no resurrection. Those of you with connections to the gods of this world, the Wildmother, the Spider Queen, the Matron of Ravens, and even the Observer. You have felt a pressing on the threads of your connections with them, from the Prime and Betrayer Gods, your first inkling of fear, and even from the Observer a new bit of interest, curiosity about the goings on in this world. And then, a message from Gwen, desperate, so sad. Halfway around the world, he bade you find the Tempest in a tone that pushed your group from hiding to haste. in a tone that pushed your group from hiding to haste. So you find yourselves on the road once more headed south, then east towards the Summit Peaks and Zephrah. You walk. This time has been dark and difficult for you all not just because you have had to settle for living and hiding no longer around the glitz and glamour of Kymal, the standard of living that you were all accompanied to. Even Cyrus has been showing signs of getting a little antsy, a curiosity, a need to move in a new

Output:
- The speaker declared themselves president and ordered security to remove an individual before a chaotic scene involving explosions and laughter ensued.
- The group, known as the Crown Keepers including Kymal and Fy'ra Rai, had been hiding in the Wildwood Valley for months after escaping from Poska and the Nameless Ones.
- They possessed a shared cache of brumestone harvested from their slow-moving platform, though they debated moving it faster using staffs or paddling.
- The group learned that the Moon of Ill Omen and the Blightstar had disrupted magic, cutting off sending and teleportation while the gods felt a new interest in the world.
- A desperate message from Gwen halfway around the world compelled them to leave their hiding spot to find the Tempest.
- The party traveled south and east towards the Summit Peaks and Zephrah, leaving behind the safety of Kraghammer and Westruun as Cyrus grew restless.


Input: done. But he's like addicted. - Yeah he plays every day, every day. And I'll be in a call and he doesn't use his headphones, so the walls will be, (booms) (all laughing) And I'm just like, "Hi did you hear that Randall? I'm so sorry." - Sorry, that's just the AK 47. (all laughing) - And so this was awesome to complete the story we started like literally I think like a fucking hour ago. So we start watching fucking Connor teaching Markey, how to play "Apex." Right? - Yeah. - And then this is like 3:00, 4:00 AM at this point. And we are obviously at this point intoxicated. Now, you know when you're intoxicated, maybe sometimes you get cravings, you get cravings. Mostly people crave, maybe pizza, sometimes some people crave, a pizza. Obviously not you. Maybe people crave a kebab, a burger maybe, a burger, go to local chippy or something. Get a chicken burger or whatever. So Meilyne' is just sitting there and she's just like, "I feel like Nigerian beef stew." And I was like, (laughs) "What do you mean?" - That's very strange. - Where did you get this craving from? And she was like, "I'm gonna cook Nigerian beef stew, right now." I was like, "Who has this craving at 3:00 AM in the morning?" - It just sounds like a scripted event from a game, right? - I've never heard of Nigerian beef stew in my life. - So you're hearing it for the first time at 3:00am. - Yeah. Sometimes Meilyne does talk like an oblivion MPC. (all laughing) - What is an oblivion MPC? - It's a game in PC. - I don't even know how I'd begin to explain it. - I feel like such a boomer. (laughs) - You sound like a video game MPC, in other words. - There's always so many things you're like, "What is POG? What is busing?" - I know what POG is, or busing. - I know busing. (laughs) - I know busing. (laughs) - I know you young people speak. - Yeah. 'Cause like the reason I bring this up is because it's like she just, had all the fucking ingredients for Nigerian beef stew, at 3:00 AM and I'm just like. - It's so simple. - Is it? - It was fucking dark. - it wasn't dark so I don't know the color of it. - Meilyne will give you like something. - I don't know that color. - Meilyne will present me like a god-tier dish. I'm at 4:00 AM. - Most of the lights off but only the disco lights are on. - I'm very angry, I'll fucking eat anything. - You made the Nigerian beef stew under disco lights? (all laughing) - Yeah, I got this $5 light. - It was so surreal just seeing Meilyne in the dark. - Meilyne at the club making a Nigerian beef stew. - No, it was like bizarre amazing. - And she's just like, "let me pull up my spice rack." - No, 'cause someone was sleeping and I didn't wanna wake them up. - Handing out all my disco homies Nigerian beef stew at the club. - 'Cause you also grow like Carolina reapers and stuff as well. - And ghost peppers. - And yeah, you gave them out to people. - Yeah. - And they were struggling. - Where'd you learn how to cook or do you just like follow YouTube recipes? - I don't follow, I just watch a bunch of cooking things constantly. - Do

Output:
- The group finished a story they had been working on for an hour and watched Connor teach Markey how to play Apex while intoxicated at 3:00 or 4:00 AM.
- Meilyne expressed a sudden craving for Nigerian beef stew, which surprised the others given the late hour and the lack of prior knowledge about the dish.
- Despite the darkness, Meilyne prepared the stew using disco lights and a $5 light while someone else was sleeping nearby.
- She pulled out her spice rack and handed out the dish to her friends, who were also growing Carolina reapers and ghost peppers.
- The group discussed her cooking style, noting that she follows YouTube recipes rather than following strict instructions, and mentioned her tendency to speak like an "oblivion MPC."
- The conversation highlighted the surreal and bizarre nature of the late-night cooking event under the disco lights.


Input: we're going to do a long rest. uh, sure. And just. This might be the most chill we get before wherever the bridge into darkness goes. We need to make sure that those voices can't get us in the hut, though, because they aren't going to stop us from wandering outside of it. No. Just respect the dead. Yeah. We'll keep watch and watch means things from coming in and things from going out. Maybe we like tie all of us together. Okay. If we go to sleep. That's not a bad idea. Sure, that's a good idea. Yeah, I don't know, I'm trying to figure out if I think-- I don't know if spending that much time here is a good idea or not. We don't have much choice. Well, you're going to be dragging my dead body or leaving it behind. I am done. That's fair. That's fair. Real quick, Eyes of the Grave one more time. Okay, you focus, no undead presence at all. Can we-- You look into the darkness below. From the ball bearing and the impact or where the impact would have been. It didn't go very far before the whispers began to emerge. It wasn't like some deep, deep infinite chasm or anything. Can we stuff your ears? Our ears? Sure. Nothing can get through the dome, right? Well, we can hear through the dome. That's what I mean. If we keep quiet. I'm sure it won't be total auditory protection, but it might help. We definitely stand guard. Yeah, two up. Everybody else rest. Okay. And everybody stuffs their ears. I'm going to-- Tear off pieces of cloth, whatever you need. I don't know if that's going to help, but do it. I suppose it can't hurt. I can try a Locate Object, I guess, but I don't know what I would cast Locate Object on. Maybe something that Obann was wearing? You want to talk to him? I mean, I could Send him a message, I suppose. Yep.

Output:
- The group decided to take a long rest and discussed the dangers of voices entering the hut.
- Lyra expressed hesitation about staying in the location, but Marcus noted they had no other choice.
- The party agreed to tie themselves together for safety and to maintain a watch while others slept.
- They planned to stuff their ears and use the dome for auditory protection against the darkness.
- Borlan attempted to locate an item belonging to Obann and considered sending him a message.
- The Game Master confirmed there was no undead presence when the characters looked into the darkness.


Input: on the payroll of Lord Eshteross, so. Oh. Convince him to make some upgrades uh and I'd be happy to have it taken care of. I'll talk to him. Appreciate it. Are we supposed to tip this guy or... I've never been on an airship before. I don't know. I think he's pretty well compensated. All right. They are pretty well compensated. Well, thank you. No worries. Well, I'm going to go drink and sleep for two days. Okay. Marches off back to the person, grabs the paperwork. Are we good? Are we clear? Man, I'm jealous. That sounds real nice right now. The associate, this half-elf there with the warden helmet on goes, yes, I suppose so. Hands her the-- Good day, and goes back. Xandis heads back up onto the ship to gather the rest of the crew, but the city is yours. What would you like to do? Head to the Core Spire. Yeah, head straight. Straight to, yeah. Keeping our heads down. and trying to get there as fast as possible. Finding a couple places to duck down and let a little air into the hole when possible. Okay, so six silver to take the gondola down to the Core Spire. I got it, I got it. Team playing. Sharing of coin. Thank you, Arthur. Yep, no problem. That's such a kind gesture. Hey, Silas. Yes? I've been meaning to ask you, can I get that coin back? What coin? The coin. I only had, well, I had two coins. Lyra lost one and you took the other one. I didn't take anything. Ah-- Boy, how do you deal with this? I'm going to quietly watch from the corner. The wheel's available to you. The wheel. Feel it out, Julian. Let it happen. Just let it happen. Maybe you forgot, but I gave you a coin to flip when you were choosing which one of our friends to let live or die. That's right. You did give me a coin. When you sort of played god for a second, it was the coin that helped you do it. Where did I--? I just don't know where I put it. If you need help, I can cast Locate Object. All right, I'll cast Locate Object. Okay. I'll just scan her up and down. Do you have the coin on you? Yes. It is very plainly glowing, muddled somewhere in a tattered clump of fur upon her-- Where is it? I just don't know where it is. Oh, here it is. You must have just misplaced it. You know what? I didn't realize that was the one that you were talking about, so. Oh, okay. Yeah, I just... I think we should melt it down or something. I don't like it. Because it was associated with-- Yeah, I feel like-- Sarah's death? Yes. Yes, I feel like that was-- But it was also associated with Lyra's life and-- I know. Two sides to that coin. Well, you can-- I was just playing with you. I was eventually going to give it back to you. I

Output:
*   The party decided to head to the Core Spire and paid six silver for a gondola ride.
*   Marcus questioned Aria about a specific coin, claiming she had taken it during a previous game of chance.
*   Aria initially denied taking the coin but admitted she had misplaced it while holding a tattered clump of fur.
*   Marcus cast Locate Object to find the coin, which was discovered glowing in Aria's possession.
*   The group discussed the coin's association with the deaths of Sarah and Lyra, with Aria suggesting it be melted down.
*   Aria clarified that she was joking about the coin and intended to return it to Marcus eventually.


Input: ready for bed and I looked at the mirror and then my reflection turned. My reflection turned away. - What the fuck? - I fucking freaked out, uh, and then I woke up for real. For real, real. - That's like an Ari Aster film. - No, no, no, no, no. - It sounds like a cool film. - I woke up for real, real and I was shitting myself because I didn't believe the fact that I was actually awake. It literally fucked with my mind for an entire few days. Because I went about those few days being like, "Where's the glitch? When's it going to happen?" When's it going to happen? - Where are thew twins? - That's fucked up. - That's scary. - I don't know how my mind created such a fucked up situation that it literally fucked up my mind in real life. Maybe I'm still in the dream. - Trash Taste is all a dream, baby. - When you're dreaming, are you able, You mentioned that you were flying, when I'm in dreams and I'm like, let's say I do something that I know is impossible, are you aware that you know it's impossible and that you're dreaming? Because I often always get aware. - I'm a ware that it's impossible but I just, Because lucid dreaming is where you're aware that what you're doing is impossible, so you take full advantage of that. - I thought lucid dreaming was where you then controlled said dream. - I can't control said, - Oh, I know I'm in a dream a lot of the time. - Okay. So I can't control my dream when I'm in lucid dreaming state, but it's more of, it's more of, It's more like you've realized that you're in GTA with cheats on. That's how I imagine it. Because there have been times where I'm just like, "Oh, fuck. I'm fucking dreaming. All right let me look. Am I dreaming? Let me try flying. Oh, I'm flying now. Brilliant. I'm fucking dreaming. This is amazing." - To me, that sounds like you have cheats on. See? I can't, Because I don't have dreams often but when I do, at some point in the dream, I figure out, this is a dream. Like Inception. - I turn those cheats on. - This is Inception. This is Inception. Something will happen that my brain chose to make happen but I also am aware that that is not possible, and that I am now aware that I am in a dream, but it doesn't change how I behave. I know that I'm in a dream but I still go on the dream. This is so strange. What's wrong with our brains? - I don't know. - Why are we so fucking weird? I had this dream recently, I cant remember the full, I told the dream on stream. It was something like I was in a situation where I'd been falsely accused of stealing this game cartridge. I was then arrested for it. And I was like," No, I'm not getting arrested for this. I didn't steal it. I refuse." Ten I killed one of the cops and ran away because he was trying to arrest me over a fucking game cartridge. And then it turned out into this massive shootout and stuff. Then I somehow kept getting away. And then eventually I got caught and then I went to prison. And I understood I was in the dream at this point, So then, somehow, I magically then got a phone, it's like

Output:
*   The speaker described a terrifying dream where their reflection turned away, causing them to wake up in a panic.
*   The group discussed the concept of lucid dreaming, debating whether one can control the dream or if it is merely like having cheats enabled in a video game.
*   One participant explained that in their lucid dreams, they are aware of the impossibility but cannot control the narrative, comparing the experience to realizing they are in GTA with cheats on.
*   Another speaker recounted a recent stream dream where they were falsely accused of stealing a game cartridge, leading to an arrest and a violent shootout.
*   The dreamer in that story killed a police officer, escaped, and was eventually caught and sent to prison before realizing they were dreaming.
*   The conversation concluded with the realization that the dreamer somehow acquired a phone in the dream state after waking up to the reality of the situation.