Input: being the point, that is a saving throw. Which one's the real Rowan? Dexterity saving throw, right? Right next to Sarah is the real Rowan. You're right, the real Rowan. Okay. Strength saving throw of 19. Will the Slim Fearnie please stand up? Uh, thank you. Strength or dexterity? You're probably right. Oh, no, I'm looking at the wrong one. No, I'm not, I picked the wrong one. I wouldn't trust myself. No, it is a strength saving throw, you're right. Okay. Okay, so that'll be 13. Which I believe is a failure, correct? So it fails. Yes, it fails. Okay. Okay, so its flying speed is reduced to zero. Okay. So you're concentrating on it. So now, if it was intending to fly in any way, shape or form, it cannot. Oh, I think I thought she couldn't move. I didn't realize it was a flying situation. Yeah. Even if she's not flying, she can walk around? She can walk around-- Damn, that was dumb. But if she wants to fly or had the ability to fly anywhere, it cannot. Okay, that, I thought-- Her speed is zero. Damn. Did you put the ring on real Rowan? Why? Because she's concentrating on the spell. Oh, so it's a concentration ring, okay. Shit. Yeah. Whatever, that was a dumb waste of a spell. That's okay, that's okay. Not necessarily, you don't know what she's capable of. Who knows? Who knows? Maybe she was going to take off. If she was going to fly around, okay. Fuck. All right, do you want to move or you want to stay put? She keeps the AC bonus when she's next to you, right? Yes. I'm going to stay put. Okay, got it. All right, so with that-- the mirror Rowan that had come through, here, the familiar sight of its terrible dark reflection of you. The teeth slightly extended, the creeping and darkness that filters into the alcoves of her expression and her body. She steps away to the side a little bit as the magic takes effect, her head slightly cocked in your direction. "You waste your gifts, Rowan, "you're a disgrace." She is then immediately going to growls and dart forward-- around to this space-- Creep. And is going to unleash onto you two shadow claw attacks. Okay. First one is going to be a 25 to hit. Yes. Yes. All right, with that, you take-- Oh boy. Come on, DM. It's going to be seven points of cold damage as the claw strikes across you with freezing-- It's cold damage? It is. So, so. Oh. Because I had a fun time with the dread captain. Mm-hmm. Okay, "You can use a reaction "to become resistant to cold damage "until the end of the turn, "and use this feature again." Okay, it was seven points. Fuck yeah. Yeah, yeah, yeah, I'm going to do it, I'm going to do it. You're going to do it? Okay, so that reduces it to three points of cold damage-- All right.

Output:
- The group determined that the real Rowan was next to Sarah and confirmed the saving throw type was Strength.
- Aria failed the Strength saving throw of 19, causing the target's flying speed to be reduced to zero while she remained able to walk.
- Marcus asked about a ring on the real Rowan, and the DM explained it was a concentration ring due to the spell being active.
- The mirror Rowan unleashed two shadow claw attacks, with the first dealing seven points of cold damage.
- Aria utilized a reaction feature to become resistant to cold damage, reducing the incoming damage from seven points to three points.
- The players decided to stay put while the DM described the dark reflection of Rowan darting forward and growling.


Input:
you prone. It bites and tries to throw you onto the ground, uh, but you push off of its jaws and use the back of the wall to steel yourself and kick its mouth off of you and still stand there, resolute, with your blade in hand. The other one is going to attempt to break free. It does not like being held in place by there. What does it have to roll to break free?
Aria: 15.
15? What kind of check? Oh, strength. Strength? 13 plus four, that's 17, yeah. It manages to break free of the hand. That's its action, correct, to break free? That's its action, correct. It will move over here to flank up right there. Clara, you do get an attack of opportunity as it moves out of the space, and if you hit it, it does prevent it from moving.
Gwen: (singing) It does! 14!
14 hits. It gets dragged back. It does not get into melee with the rest of your friends as you grab that tail and then pull it back. Yeah, that's eight damage. It's like a Looney Tunes cartoon. My heels are dug in. As you're pulling the tail, it's screaming. Show me your belly! It felt its gooch almost rip out. That's going to end their turn. Kaelen, you're up.
Gideon: Okay, I'm going to take another attack. Wait, I'm within ten-- oh, yeah, I'm right next to Gwen, huh? Yeah. All right, I'm going to take another attack. Go for it. Reckless, all the stuffs. How you want to do this! Natural one. Good thing you went reckless. Natural 20! Jesus! I think you found your snitch! Okay. Nine, 18, 25 points of damage. 25 points. Probably still not enough. No, how do you want to do this? I want to grab over his head, rip-- Technically, it's not plus two with rage, because it's not plus seven, right? Because you weren't raging. Say that again? It's 23. It's 23, okay. Because you're not raging, remember. There is two damage from that you don't have on the plus seven, so it's plus five. Okay. Still enough to finish it, but I wanted to let you know. Wait, what's the plus five-- break it down again? It's plus three for strength, plus two for your Divine Fury, and then plus two for your rage damage-- that makes it plus seven, but you're not raging. Okay, right, I see what you're saying. It had 22 hitpoints left, so you still manage to carve it down. Okay, sorry. I need to write all these down in my notes later so we don't have to keep going through this. I'm going to go over the top of his head and force his jaw open and then take my blade and put it through its mouth, straight through its mouth. Skewer it. As the blade carves through, you hear it yelp, and its growl turns into this low, guttural, and goes limp in your grip as you push it and draw the blade from its body. It slumps onto the ground, right at the base of Dorian. Molly, you both take a step back as the body slumps to the ground, no longer moving. Hex is off. I pet him and say: Good

Output:
- The player characters successfully resisted the initial attacks of the creatures and pushed them back using the environment.
- Aria rolled a 15 for strength to help a creature break free from being held, while Gwen dealt damage by pulling a tail.
- Gideon attempted a reckless attack, rolled a natural 20, and dealt significant damage to the creature.
- The DM clarified that Gideon's rage damage bonus did not apply because he was not actively raging at that moment.
- Gideon ultimately finished the creature by skewering it through the mouth, causing it to slump to the ground.
- After the creature died, Fiona petted the remaining ally and offered encouragement.


Input: way. Yeah, there. Okay. So moving there, you get everybody except for Nadia. That's okay. So, who are you choosing? Yeah. That's six. So one, two, three, four, five, six. So, everyone has a d4 added to saves and attacks. Yes. Are we Blessed? Yep. Thank you. Me too? Except Nadia. That's okay. Yeah. It was either you... yeah. And yourself? Yeah. At least she's Nadia though. That's true. That's a d4 to Wisdom saving throws? I'm still smiling, even though I'm going to die. Every saving throw, every attack. Right? Attacks and saves. Attacks and saves have a d4. Everybody is Blessed. You got it. That finish your turn, Elara? Yep, that's what I got. Kaelen, you're up. Don't like where I am, but what am I going to do? Okay. I'm going to float up from behind the platform, only so that my eyes crest the top so that I can see. Okay. And I am going to spot the portal that is being conjured by Gideon. You don't see a portal. You have no idea what's happening. Oh. It isn't an illusion to everybody. It's a vision that he's having. Oh. So you have no idea what Arthur did. Can I track where his eyes are cowering from? Make an Insight check. Okay. Come on. Uh... Not great. Six. No, you have no idea. You don't even know he's afraid. As far as you know-- Damn it! -- it's just on the ground groveling and getting up, so. He could have pulled a barlgura through the illusion. That's so fucking cool. That's what we had texted about, but I guess I never in-game told him what I was doing. Yeah. It was what I said I was going to do before the fight, though. It is. Would you have done it anyway, is the question? Kaelen, I made an illusion like we discussed! Like we texted about a minute ago. Here. You can reply to this message. Okay. Uh-- I don't even know. I don't want to be all meta about it. What are you doing, Kaelen? Put him in prison. Meta prison. I've been wondering why you haven't pulled anything out. Yeah, you were going to do it. Fuck it! Just do it. You just won't know where to do it from. That's true. In this area, because it's the biggest open space, I'm going to use Major Image, and I'm going to conjure a 20-foot by 20-foot Astral dreadnought. Yes! That looks like it's burning with the same sort of glowing fire that Vokodo has. Whereabouts? Yeah, kind of over... Yeah, right about there. Okay. Maybe a little closer to where I actually am. Just so that it pushes him back towards you and away from most of us. So, about there? Yeah. Okay. Major Image, there we go. 120 feet range, 20 by 20 cube. It makes sounds, looks terrifying... Totally. How-- for comparison, how big was the astral dreadnought that we went into the mouth of? The astral dreadnought that you went in the mouth of? Yeah. Was between 20 and 25 feet.

Output:
- The Game Master confirmed that all characters except Nadia received a d4 bonus to saves and attacks, which was described as being Blessed.
- Derek attempted to spot a portal conjured by Gideon but failed the check, realizing he had no idea what Arthur was doing due to a vision.
- Derek struggled with an Insight check regarding Arthur's fear, while Elias admitted to discussing an illusion with Kaelen via text beforehand.
- Derek decided to use the Major Image spell to conjure a 20-foot by 20-foot Astral dreadnought in the largest open space to push an enemy back.
- Sylvia asked for a size comparison regarding a previous encounter with an Astral dreadnought, noting it was between 20 and 25 feet.


Input: Dirty 20. Okay. 22. All right! Okay! Wow, we got a spectrum there. Clompers. DM? We lost our advantage-- When the guards come up and we're all invisible, remembering that we can't really see each other and we don't have to mind meld-- You just have to roll-- The one. Can I take out the Monocle of True Essence, in my invisible form, and pop it in, and I'll cast See Invisibility so I can see? Mm. You can. In casting a spell, you will drop your own invisibility. Oh! Don't do it! Can I retcon it and do-- I'll do it later. Okay. Should've done it first. That's all right. But the guard steps in and walks between you all, puts his hand against the wall to lean and look, and barely goes above where Sarah's head is, and you all shift out of the way. Continues to walk, and treks down the alley. I let out a fart. Uh... watching. I rolled a one. Add a little flavor. It's a flavor, all right. Treks to the end of the alley, where it splits into two, looks both ways, looks confused. Smells the air a bit, and then he walks to the left. Smells like deer shit. Oh my god. It's not that bad, guys. Little pebbles. As soon as he passes away, you hear Seth go, "All right, back to the gates," and you hear his footsteps, out into the street. You all, a few of you bump into each other, as you can't see each other trekking out. But you all fall out into the street, back to where the gate is, and you can see, there are the three guards still present, keeping watch. You all pass inward into, I will say, to get past three guards, I would like everyone to make one more group stealth check. Oh baby! Still not a high DC. What? So this is advantage? At advantage? This is with advantage. But there are dusty footfalls. Uh-oh! And other things in the street that could possibly call their attention. That's cocked. It's not a high DC. So much better, oh my god. It's a fun moment of tension. Yikes. Dirty-- Oh, I'm sorry, not dirty. 22. 22. 25. 13. 13. 18. 18. Nine. Natural 20. 14. Okay, okay. Without issue, you all individually tiptoe or jaunt quietly past the portcullis gate into the interior of this portion of the city. Here within the Tri-Spires, glancing around immediately, the guards not even noticing you, you begin to wind through the gilded structures and well-kept streetways, partway in, following-- Are we holding onto each other's-- It's an elephant man, we're all walking-- Yeah. Yeah, and Seth's whispering, "This way," until eventually he leads you into another alley, calls you over. "We should drop this now, and just walk with confidence." I drop Invisibility and start-- Put your pants back on! Conor McGregor walk. 20% less confidence. Saggy old balls just flapping around. Two feet and a line in the sand. Brother! Oh my god. He drops

Output:
- The group rolled for stealth checks, with Marcus rolling a natural 20 and Silas rolling a 22, while Borlan attempted to use the Monocle of True Essence but was advised against it by Gwen.
- The guards moved through the alley, sniffing the air and eventually walking past the group, leading to a moment where Aria farted to add flavor to the scene.
- The party followed Seth back to the gates and encountered three guards, prompting a second group stealth check to pass through the portcullis gate.
- Everyone successfully rolled their checks, allowing them to tiptoe into the Tri-Spires without being noticed by the guards.
- Inside the city, Seth whispered directions to another alley and instructed the group to drop their invisibility and walk with confidence.
- Borlan jokingly adopted a "Conor McGregor walk" style, causing the group to laugh while they proceeded through the gilded structures.


Input: are 300 or 500? uh... Cedric: 300 for Revivify. I think 500 for something else that I can't remember. So I have one 300-gold diamond, one 500-gold diamond, one 1000-gold diamond. Gideon: That's an emergency. That's for the crazy, crazy restoration that's, you know, no time limit. Cedric: Right, oh, and I have one more 300, so I have two 300-gold diamonds. Gideon: 100 years or something. uh thank you Julian: And, remember you got the 500 gold of residuum for Allura. Gideon: Yeah, I'm actually pretty good. I've got enough to-- other than powdered diamond. Cedric: I have 400 gold worth of diamond dust. Gideon: Okay, that'll do. um then I think we're fine. thank you Lyra: I would like to buy something. uh Game Master: What would you like to buy? Lyra: I think... I'm looking for something that can make you invisible, like a potion of invisibility, or even a necklace or something. Gideon: Jesus. uh Lyra: (sighs) Game Master: Go ahead, roll either an investigation check or a persuasion check. Your choice. Lyra: Okay. 19? thank you watching Game Master: 19. It takes you the better part of a day, you know, early afternoon or so, and eventually after asking some questions, you get sent to this small alleyway purveyor of odd knickknacks and mashed materials, given as various healing pastes and balms. You can see him arranged in the edge of this cart that's wedged into the shadows. The gentleman there has this large red-orange tuft of a beard at the end of his chin, he's scrawny and leaning forward with long arms that rest at the edge of the cart. He pulls himself forward out of the shadow and looks towards you with this paper hat and goes, "Can I help you? "Are you looking for something?" Lyra: Yes. Hello. I'm looking for something, um... that could... (sighs) I don't know if it's maybe a potion or maybe a necklace of some sort, but... where someone couldn't see you. Is that a--? thank you Game Master: "Now, there are many types of not being seen. "Are you trying to avoid the sight "of things from all over or from far away? "Immediate or distant?" Lyra: Well. Distant? Game Master: "So avoiding the wandering eyes of divination?" Lyra: Correct. Game Master: "Well." And he pulls out this small balm vial, roughly about the size of a hockey puck or so, and opens it up a bit and goes, "If this is placed upon your person, "smeared into the skin and soaks within, "for the next hour, you will be avoiding "any sort of prying, magical eyes from a distance, "immune to being scryed upon." (laughs) Lyra: How much is that? Game Master: "This? "Oh, 1500 gold." Arthur: Oh, jesus. Lyra: Okay. Game Master: It seems grossly expensive. Lyra: That feels grossly expensive. (laughter) Game Master: "Well, it's a particular purpose." Lyra: Do you have two? Is this for one person or is this-- Game Master: "This is for one person." Julian: Single use? Lyra: Hmm? Julian: Is it single use, or is it like can-o-disappearing gel. Game Master: Looking at it, it probably only has a handful of uses and only lasts for an hour. Even though you aren't the most practiced bargainer, even this seems a bit high. And, as far as scrying goes, and your experience with Sarah, it may not be exactly what you're looking for, as far as invisibility. Tim: It just says BENGAY on it. Lyra: Yeah. (laughter) Julian: It's old timer Tiger Balm. Lyra: I think this is not exactly what I'm looking for. It's also a little high in price, so I think I'm going to-- thank you Game Master: "Well, "prices

Output:
- The party took inventory of their diamonds and diamond dust, with Cedric having two 300-gold diamonds, one 500-gold diamond, one 1000-gold diamond, and 400 gold worth of diamond dust, while Gideon had 500 gold of residuum.
- Lyra attempted to purchase an item that could make her invisible, rolling a 19 on either an investigation or persuasion check.
- The investigation led Lyra to a shady merchant in an alley who offered her a balm that would protect against scrying from a distance for one hour.
- The merchant quoted 1500 gold for the item, which Lyra and Arthur agreed was grossly expensive.
- The party discovered the item was likely just Tiger Balm mislabeled as a magical scrying deterrent, and Lyra decided not to purchase it due to the high price and it not being true invisibility.


Input: All right. This is joyful music, there's no reason. Yeah. Yeah, this is definitely-- uh, nothing to be worried about. -- going to be good. Did you-- I'm going to peek my head in and see if I see anything before going all the way in and-- Okay. -- trying to pull my ass through. You look down, it's about roughly that size at certain points. Teeny. It's small. It's about the size, a little large for a field mouse. Even this shorter, lighter creature could move through with a little bit of work. But it looks like the wall is probably a good foot and a half thick of stone, if not thicker, but you can see through the other side. You can see the darkness and shadow of the hole. Then on the opposite end, you can see the red glow on the ground beyond. This is an actual tunnel that leads to the outside of the wall. All right, I'll try to wiggle through. Okay. How? He said it's this big. Oh, yeah, yeah. (laugh) I can fit. Shit, I don't know if I have any more-- Me in my 10 year old dresses. Yeah. (laughs) Just a minute! Shoot, I don't have more Wild Shapes. Just zip it up! (laughs) You've taken a short rest at this point. We've taken a short rest. The equivalent of a short rest, given that you guys have rested through the night. Before-- Yeah. All right. I will Wild Shape into just a little-- I know this is a weird thing to Wild Shape into right now, but I really think it'll be cute. I want to Wild Shape into a cockatiel with a peach plume. Wow! Okay. I love it. But I'm not going to fly. I'm just going to-- Oh, like the-- Do the waddle. Yes. Like where they have the smacky feet? Yep. Yes. You have to-- I wanted it to be a little field mouse, but it didn't happen. I was like, well this will have to do. Hey, I get it. The inspiration hits you in the last minute. Yeah, yeah. Change course. Yeah. Inspiration or distraction? Yeah, distraction. Yeah. You glance as you're watching from a distance. You're peeking beyond the tent and following her up beyond the other tent to where the wall is, just quietly following. You watch as Rowan shrinks down into a tiny little bird-- Oh, what the shit? -- and begins to walk through the base of the wall. Hilarious. I'm going to keep back. I don't want to interrupt what she's doing, but I am going to trail. I don't want to interrupt the cockatiel. You go, squeeze through the opposite side, get through the hole and emerge from the south southwestern side of the fortress' walls. Here now, you can see the Hellcatch Valley spreads out in all directions. You can faintly see the dull glow of an impending sunrise climbing on the eastern horizon, where the dark expanse of the

Output:
- The group discussed the size of a tunnel hole and decided it was small but passable.
- Aria attempted to pull herself through the hole but realized she lacked the necessary Wild Shapes.
- After taking a short rest, Aria changed her plan to Wild Shape into a cockatiel with a peach plume.
- The group observed Rowan transforming into a bird and waddling through the base of the wall.
- Marcus decided to trail the group quietly to avoid interrupting their operation.
- Aria successfully squeezed through the hole and emerged on the south southwestern side of the fortress walls.


Input: necessary intricate ways, or as a small bit of decoration. It's a rarity. I feel like, above table-- You go Maeve when you go above table. Yes, DM is going to want us to choose what we're going to do, stay here or go. We'll vote. Why don't we vote? Let's check in with Zhesh. Is that something you can do? I can do it right now, yeah. Try and send him a message. I still have a 3rd. Okay. Yeah. Guidance! God, that's a lot of-- I mean, I can't Scry. No, but you can Send? I can try to Send. I don't know if it'll work here. But I can try. Just go for it. Can Fiona and I go to the windows and do a little peek to make sure we're still cool? Sure. Both of you make perception checks. Let's go, Pops. How do I frame this? Say you're here with Barthie. 26 for me. 17. 17. When are you going to be at Barthie's house? Yeah, what do we need to know? Just, when are you going to be there? Are they passing through? We need an escort to the city. We're friends. Friends of Barthie's. You, glancing through, can see that a number of the blue orb lanterns are all converging and gathering on the far end of the village, near where you had arrived. It seems like it's a little more commotion than what you saw on the way here. How far off are they? It's hard to tell distance, but you can gather-- That's the caravan. -- it's towards the outskirts of the village. Mm-hmm. Okay. I elbow Elara and point it out. Hm? Some kind of hubbub out there. Hmm. Hubbub? What? Hey, Elder Barthie, do you think that caravan could be arriving now? Because there's a little hubbub on the outskirts. I mean, it's certainly possible. They've been a little delayed, so if they're trying to get here before it gets too late, that's within the realm of possibility. Where do they usually stay when they come in? As a caravan, they usually set up themselves. We don't have a lot of travel space here. Folks generally carry their own means of sleep around here or stay with some of the local farmers, if they need to. Is Dono still in the room? Dono is taking this all in quietly with a big grin. Dono. Yes? Do you mind-- Much! Do you mind going and taking a little peeksie, see if that's the caravan? I can go do that, all right. I'll do it. Not a word to anyone. Don't say anything! Zip! No word. Same to your sidekick. Whatever that means, yes. Okay! clearing throat Opens the door. Good. Good face, yep. Saunters out into the night. Elder. Do those within the Volition, which you have nothing to do with-- At all, in the slightest. Do they have a phrase or a word that they speak to each other so that you know you're friendly? They know they're friendly? Unfortunately, codes, to what you're saying, tend to be unreliable. It's more of a-- Well, it's more of a feeling. So in his

Output:
- The group decided to vote on whether to stay or leave and attempted to contact Zhesh using the Send spell.
- Kaelen and Gideon checked the windows for safety, spotting blue orb lanterns converging on the village outskirts.
- The players identified the source as a delayed caravan and questioned Elder Barthie about their arrival and lodging.
- Lyra asked Dono to investigate the commotion while Gideon ensured the mission remained secret.
- Dono left the room to scout the area, and the players inquired about the Volition's friendly recognition codes.
- The DM explained that the caravan's codes were unreliable and that recognition was based on a feeling rather than specific words.


Input: the top of the building ends, you can see large, mounted weaponry. You're uncertain at this distance what kind of weaponry, but familiar with ballistae and other sort of stationary defensive munitions with your sky ships and other experiences in the world abound, looks like they have defense-ready weaponry. So, Rowan picks the lock and we just go straight through the front door. Straight through, they wouldn't even notice. There's nobody watching. No reason to overthink this. They'll just reach out and touch you otherwise. So should we just knock and go in? Do all of us want to go in or do we send--? I don't think any of us want to go in, right? Should we just wait and see who comes and goes? Yeah, we want to find-- Let's just scout it for a bit, yeah? Find a place to watch from? Give it a day? Let's walk around, see if there's somewhere to sit. Some of us could go buzz around and-- That's true. Oh, that's right! I can turn into-- well, I can't fly, though. Oh, well, you could be a rat or something. Arthur can fly. Arthur can fly. Oh, that's right. I might be a little bit noticeable, though. We'll work on that. I bet you could be something with sticky feet, though, Gideon. Ooh. Could dress you up. I am bald now. Aerodynamic? Well nope, I'm going to pick up some mud from the ground. Ooh. And put it across my eyes Furiosa-style. Interestingly enough, in this proximity to the burned piles and some of the other industrial elements here, when you reach down in the dirt and you pull it up in your hand, there is a layer of dark soot also that mixes with it and so as you smear it across, it gives a darker, slate gray texture and color to it. And it burns. Oh god, oh my. Do I look tougher? Fiberglass. Do I look tough? You're so tough, you're so tough. I like the ratty robe overtop, it's a look. All right. Can you fly, Dusk, or do any tricks? Can you teleport? Go invisible, change your appearance? I can just go in there, right? I mean, they don't know me. You could, but maybe you won't be able to get out. Oh. You'd have to go in with specific business, I feel like. What's our excuse? Are we missionaries traveling to spread the word of the Wildmother? Are we... city surveyors looking for a location of a new elementary school? They literally have anti-siege weaponry attached to the roof of that compound. So it can support a good foundation for an elementary school. But it is clear that Paragon's Call is also seeking to gain status, right? In other cities, so maybe someone could be a diplomat. Dignitary coming to offer or request security services. Exactly. That's a very good idea. Marcus could pass that off, maybe. I don't know that I want to walk into a heavily armed military-- Compound. Fortress, yeah. Compound. You ever tried it before? No. It doesn't mean I should start now. Treshi left a few days ago to sell a ring. You guys don't want to just hole up in

Output:
*   The group discussed entering the building with mounted weaponry and decided to scout the area rather than forcing the front door.
*   Maeve smeared mud and dark soot from the ground onto her face to disguise her appearance, receiving compliments from Clara and Cedric.
*   The players brainstormed excuses to infiltrate the compound, such as claiming to be missionaries, city surveyors, or diplomats for Paragon's Call.
*   Dorian considered going in alone but was warned by Elias that he might not be able to get out without a specific business reason.
*   Julian expressed hesitation about entering the heavily armed compound, while Tim noted that Treshi had left days ago to sell a ring.


Input: thank you. Sylvia: (wheezes) Marcus: That you're a malnourished, dried up volleyball-looking little fuck. Sylvia: (laughs) Marcus: And once again, keep in mind, this is not me. I am merely a messenger of the many bards across the lands. Sylvia: Look at the little-- BRIAN: Okay, okay. Where are you from, anyway, Drak'Ar? Marcus: I'm so glad you asked! I come from one of the most prestigious game realms: Yee-Haw Fantasy Ranch. Sylvia: Ooh! BRIAN: What can we do for you? Marcus: I came to present a song, to sing for the Chosen One. Sylvia: No. BRIAN: Oh! Marcus: A sort of battle hymn, if you will. Sylvia: No. (dramatic music) ♪ 'Twixt shattered realms, here comes an outlaw ♪ ♪ To heal and order the realms of Yee-Haw ♪ ♪ With his mighty joystick, he quests near and far ♪ ♪ The plaid-clad hero who slay Bast'Alar ♪ ♪ Hi-ho, realmwalker, now onward you roam ♪ ♪ The Fantasy Ranch shall be your new home ♪ ♪ No need to bring Brian, for he's really dumb ♪ ♪ Now sing our song, blessed Chosen One ♪ ♪ Bee bop a doo, bee bop a doo ♪ ♪ Die die diddle do ♪ ♪ Bee bop a do, bee bop a do ♪ ♪ Die die diddle dee ♪ BRIAN: What was the thing with the bombs on this one, dude? Sylvia: When they land or what? Don't fucking when you see me (burps). BRIAN: Dude, we're on the internet right now. Sylvia: Hey, I got one of them. BRIAN: Oh, I was looking at your guy. Oh, okay, well. Sylvia: I went and grabbed it and it-- MAX: That's not what the bomb arrows look like. Sylvia: Fucking Max with the bait and switch. We have yet to see a bomb arrow. BRIAN: We have yet to see your butthole. Sylvia: Is this gray thing going to hurt me, Max? MAX: Nope. Sylvia: Okay. Why am I on acid now? BRIAN: Whoa. Sylvia: Why am I tripping ballsacks? BRIAN: No! Sylvia: How'd that arrow make it through? Boom! (shouting) BRAIN: No, take the ticket. Take it! Sylvia: (yelling) I don't want to be inebriated! BRIAN: Come here with your pity shield. Sylvia: Fuck you, go away. BRIAN: No, give me your pity shield. Sylvia: I don't want you following me anymore. Stop trying to-- (laughter) BRIAN: You just unloaded 50 missiles. Don't take any of mine. Sylvia: Nobody cares. BRAIN: Poor Jerry. I can't believe you talk to him like that. Press this. You keep-- dude. Sylvia: Thanks, dude! I'm ready. I'm sure it's all about the chests that will fall and they give you this thing. Laser! (offscreen laughing) BRIAN: Wait. Laser error-- oh, it bounces back back at you, son. Be careful. (keyboard clicking) DANI: Hey, Christina, package. (dramatic music) (angelic choir) (whooshing) (beeping) (coffee pouring) BRIAN: Hello, Christina. Tell me your backstory. (dramatic music) (cup shattering) (footsteps) (intense music) BRIAN: Have you always wanted to be a voice actor? (suspenseful strings) CHRISTINA: He's here. BRIAN: Who's here? (high-pitched cut off scream) (speakeasy music) BRIAN (VO): Last time on Talks Machina. Marcus: Every character should really be a substance abuser. If you see the shit that an average Dungeons & Dragons character sees on a day-to-day basis-- BRIAN: Yeah, you'd need to get-- Marcus: Monsters. BRIAN: --fucked up at the end of-- Marcus: Death. DANI: Demons. Marcus: Horrible demons. DANI: A chair in the middle of a room. Marcus: Yes, that's freaky shit. A chair? DANI: What the fuck?! Marcus: Just sitting there. BRIAN: A rug that

Output:
*   Marcus introduced himself as a messenger from Yee-Haw Fantasy Ranch and attempted to perform a battle hymn for the Chosen One.
*   Sylvia and Brian rejected the song, leading to a chaotic discussion about bombs, arrows, and acid effects.
*   Max pointed out that the bomb arrows were incorrect, while Brian and Sylvia argued about missiles and pity shields.
*   The group encountered a laser error and a package from DANI, followed by an interaction with Christina regarding her backstory.
*   A flashback segment revealed Marcus's theory that Dungeons & Dragons characters must be substance abusers due to the horrors they face.
*   The scene concluded with a discussion about demons, a mysterious chair, and a rug in the middle of a room.


Input: Do you have weekday eatin' mode and weekend eatin' mode? What the fuck does that mean? No speed in which you consume the food. I agree. I agree. But also when I think I'm eating this too fast, and then I slow down with like my chewing or whatever, I'm like, "It doesn't really taste any better." Uh, it just makes me more full. Does it? Yeah. And the slower you eat, the more full you get. The slower you eat the more full you get. Yeah. It's because it takes a certain amount of time for your stomach's processor and for a signal to get sent to your brain that says, "Hi, I'm full." So if you actually eat slower, then it's just a much more natural way to eat less because then you'll get full much faster. I think if I'm not like dining with people, I don't really like to take it slow. I like to just eat it and get on with what I'm doing. Yeah, if you're at like a fancy restaurant, I'd like to take my time. I'll be like, "Oh my God, you have to try these bananas, they're dashing." Slowly. Swerves the wine. Oh my gosh, takes one bite, sip wine. Ah. I feel like that's part of the experience. Right? I think part of the experience of enjoying food with me is not just the food. Social aspect. It's the social aspect and also the drink as well. Getting your pair, getting the food paired with like the perfect drink, actually like really enhances the experience. Right? I feel like, just food tastes so much worse when you're eating it alone. Do you not think so? I actually agree with you. You don't think so? It depends if it's like a, b, c grade food. When I have good food, I feel so sad when no one else is around to appreciate the good food as well. I'm like, "This is good man." So you take a picture and you make a Google review. So whenever we got to Meilyne's is good, right? And then Meilyne like, "No." But I'm loving it. I'm like, "This is great." Sometimes I'm just like, "I'm not gonna ask Meilyne, because I am really enjoying the meal right now. And I'm afraid that she's just gonna dash my dreams. No! Yeah, we had. She's like that reviewer that you don't wanna hear the opinion of. Absolutely. You be like, "Just let me enjoy my soda that's online meal Meilyne. I don't care about your opinion." It's a 9/10, right? No it sucks. It fucking sucks. I don't care if people dislike my favorite shows. But when I get to like, when we're at the old studio, and we had like the stone baked pizza right? Yeah. That was really good. Yeah. We loved it. And it was like was at 4.5 or something. It was really hard. yeah, it was fantastic. On Google reviews and we took Meilyne and Meilyne was like, "No. I can't eat it." It's just 'cause I don't like pizza to begin with. What! What do you mean? You're from like America? Wait, wait. Contender for the shittiest take of the year. That's pretty.

Output:
- The group discussed the concept of eating speed and how slowing down affects fullness signals from the stomach to the brain.
- They agreed that dining alone makes food taste worse compared to the social aspect of eating with friends and pairing drinks.
- A conversation arose about the friend Meilyne, who acts as a harsh critic and refuses to enjoy good meals like the stone baked pizza at the old studio.
- The speakers recalled a specific instance where they tried to get a Google review for a meal at Meilyne's, only to be shut down by her.
- The group debated the validity of Meilyne's dislike for pizza despite her American background, labeling her opinion as a potential "shittiest take of the year."
- Ultimately, the speakers decided to avoid asking Meilyne for her opinion on their meals to protect their enjoyment.


Input: amazing. It was pretty impressive. And terrifying. Yeah. Her mom is really cool. "You said your mother was able to stop time?" Yeah, it was really unique. I can slow it down a little bit, but only in a tiny bubble. Who is your mother? Her name is Liliana Temult. I do not know your mother. No. She seems powerful. She is. She's working-- Oh boy. -- directly underneath Ludinus, so he may have been teaching her some stuff. Right. You see quickly, in his eyes, putting the pieces together. What's your mother's name? Do you know-- (laughs) Go ahead, Rowan. (laughs) (laughs) They're just noises. Did you have-- What's your mother's name? "Thela Domade." She was a tavern wench in her younger years, but I'm the first in my family to go to formal schooling and excel. An extremely powerful tavern wench. Ah. She can stop time with enough ale. (laughs) You seem to have this little twitch in your eye when we talk about Ludinus. Did you have any run-ins with him? Any personal experiences? Not in person, but he has been broadcasting himself across Exandria for weeks now. Oh, right. Yeah. Are we on a side street right now, or are we in a public, Munich Square? Now that this this conversation has stopped, I can set the scene. As you take in the surroundings-- What was your dad's name? Brothers, sisters, nieces? Well, as an adventurer, they all died when I was young. Oh! Sounds right. That tracks. One of us. Here, you stand amongst the streets of the Innerstead Sprawl of Zadash. Amongst the various buildings here, the aged cobblestone and packed dirt that makes this center thoroughfare, one, you can see the beautiful architecture here of the mixture of Tudor and very Eastern European inspired building designs, usually between the one to three floor height, lines both sides of the street, though you can immediately pick up the smell of smoke. As you glance around-- Bless you. Sorry. You can see there is some damage to the city. Some of the rooftops look burned or partially collapsed, and you can see bits of gray, black, and white smoke from somewhere else beyond the skyline that you can see in the immediate vicinity. Quickly looking around, you can see that there is a somewhat tense air to the people that live here. People are going about their business still, but there's not jovial walking and conversation, and with much reasoning. The sky itself still holds the ever-clustered ley lines from the solstice. The very city itself seems to have sustained some damage, though the source of which, you're uncertain of. Beyond that, you can see the Crownsguard presence here is quite dense as well, some that are keeping watch over the populace, some that are jogging from one location to another. It almost has the air of a place that was recently under siege. As you take in your bearings around here, Seth nods. "We should not dilly-dally. We do not want to draw the attention of the Crownsguard." Do you know what happened here? What this smoke is from? I do not. I have not been to Zadash in some time. But if I

Output:
* The group discussed Gwen's mother, identifying her as Liliana Temult, a powerful individual capable of stopping time who worked under Ludinus.
* Gwen revealed her mother's original name was Thela Domade and described her background as a former tavern wench who became the first in her family to attend formal schooling.
* The players learned that Ludinus had been broadcasting himself across Exandria, and Derek noted a physical twitch in Gwen's eye when the topic arose.
* The Dungeon Master described the setting as the Innerstead Sprawl of Zadash, featuring a mix of Tudor and Eastern European architecture with visible smoke and damage.
* The atmosphere in the city was described as tense with a heavy Crownsguard presence, suggesting a recent siege or conflict.
* The group decided not to linger to avoid drawing attention from the guards, while Gwen admitted she did not know the specific source of the smoke.


Input: ground. The one on the ground is like, "(grunts)" grabbing its side and seeing the tide turn rapidly. Okay. That finish your turn? Yeah. All righty. Maeve's go. It's now the two Ruby Vanguard figures. They, actually, actually no, at the end of your turn-- Oh, here they come. What? He's been turning those around. Yeah. The cattle are spooked. What? Whoa! The cattle are spooked. (ramming impact) (exclaiming) Ram through the gate. Oh no. Oh my god! Oh shit! (laughs) Watch out! Oh no, they're going to trample everyone. Oh no! No! It's like "City Slickers." Oh no, it-- Oh fuck, no! (laughter) Fuck, this is bad. Are they trampling the old man? This officially got bad. Oh my god! The one that you just poured the potion in is like, "Thank you." (laughter) (moans) (screams) Oh no! (laughter) ♪ Rum da-ba-bum-dum ♪ Well here. They don't quite get to him. (laughter) No! Impacting and pushing it through and then getting their movement, they're just on the cusp of it. (intense cattle bray) Oh god! You have an opportunity here to try and quell this sudden stampede. Chaos. Are you going to be okay? Yeah. Okay. Yes. Can you calm their emotions? Okay. I don't know. Yes! They have to be humanoid. Oh, really? But I do Speak with Animals. This guys is going to-- Oh, that's right. -- run this way-- Oh no. He's going to tell people. -- and dart off that way. This guy also is going to run off this way. Fuck. All right, finishing their go. Elara, you are up with Clara on deck. (laughs) Fucking amazing. Wowzers. Wowzers! I'm going to look down at the old man who's about to be trampled and say: I fight for the user. (laughs) I'll take off running this way. This way? Yeah, I'm going to run in front of the bulls. Oh my god. Oh man, you are-- Pamplona? -- cresting-- Yep. -- in front of a charge of bulls. I'm doing the Heisman on their heels. Awesome. (laughter) Whoa! Whoa! They're on your left the whole way. Run across their backs. Ah! Let's see, so five, 10, 15, 20, 25. Mufasa! I think I have 15 more feet. Can I get all the way up to-- The Shrike on the ground? Or what are you trying to get to? He's out of sight, right? Correct. Yeah. Yeah, I'll go up to the Shrike on the right because nobody can even see him. You got it. I'll use my bonus action to scrape alongside my thighs with my (laughs) my sweet ass claws, with my Crimson Rite and I'll take five points of damage. All righty. I will take the first of two swipe attacks (slashes) at the downed-- Go for it. Okay. That's a natural 20. Awesome. You have advantage on him by the way, because he's prone. I got a natural 20. Yeah. So the first attack, it's fine. (laughs) (laughs) Just to

Output:
- The players reacted with panic as cattle spooked and began a stampede, trampling the ground and charging toward the group.
- Lyra attempted to use magic to calm the animals, while Gideon decided to run in front of the bulls to protect an old man.
- Gideon executed a dramatic maneuver, jumping onto the backs of the charging cattle to reach the Shrike on the ground.
- Gideon used his bonus action to damage his own thighs with Crimson Rite before launching a swipe attack against the downed enemy.
- The attack resulted in a natural 20, granting Gideon advantage due to the target being prone, successfully hitting the Shrike.
- The scene concluded with the players laughing at the chaotic "Pamplona" style charge and the successful defense of the old man.


Input: because it is a trap that will only kill me. Let's have a little bit of role play. Either answer. How randy can you sound? Ready? Go! If he wanted to sleep with me, would you be mad at him? No, of course not. No. Answer truthfully. Answer truthfully! Would you? If she was down for it and I said yes, would you go for it? Don't answer it, because this actually makes me feel weird. Kaelen! Oh! Oh, it's happening! Ooh! You got this! Hello. No, sexier. It's Borlan. Ooh! Oh yes, yes, yes. Dial it back. I had-- some booze-- and I'm horny? I hand Gwen two little sticks so he can do drums. It's been a while. I really want to see you. You've got six more words. Maybe say something about Vox Machina so he doesn't get mad. Yeah, yeah. Oh no. Don't tell. What? What? That's-- Just say we need to see him, we need to meet up! He hates it when you do the bait and switch. We're in Whitestone. Say you're in Whitestone! Just say whatever. I'm in Whitestone. Where are you? Where are you? Yeah! Kaelen, do you want to respond to this? That's horrifying! That looks horrifying! Oh! Goodbye, creepy face. Hello, creepy face. There's a little piece right here! Oh god! Take that piece off. Terrifying. That's so nasty! He can't! It's so pepperoni! Can I just rip it? Just bite it off. Can I just rip it? No! Ugh! Oh, you have some dangling. No! It's weird! You got dangles. Yeah, just some light microneedling. You got sinew, man! The vampire fade is just-- Kaelen, you receive this message suddenly from Borlan. Yes, I do. What do you say? Hard to hear you out here. I thought you said something about horny? What? I'm in Wildemount. Hope you're okay! Come visit, or whatever. Hi! Or whatever. What did it sound like? So, you're making that face. Well, he's in Wildemount. What did he say? He just said, you know, if you wanted to come, you can or whatever. So he said-- That's great! That's great! He hasn't told any of us where he is in so long! Wildemount. How did he sound? He sounded like he was fucking, maybe. Or running. Are you saying that out of theory-- Or running? -- or experience here? Was that actually the sound? Well no, I'm saying theory because I guess maybe he was working out. Yeah. I don't know. He sounded out of breath? He sounded out of breath. He sounded like-- Did he sound scared? No, he didn't sound scared. He sounded like neither here nor there. Like.

Output:
*   The group engaged in a role-playing scenario where Nadia questioned Julian about his reaction to a hypothetical sexual situation involving her.
*   After some confusion, the players coordinated a message to send to Kaelen, deciding to reveal they were in Whitestone to avoid triggering a negative response.
*   The characters interacted with a grotesque entity, discussing whether to rip off a piece of it or bite it off, which Julian found horrifying.
*   Kaelen received a sudden, breathless message from Borlan, who claimed to be in Wildemount and invited them to visit.
*   The players analyzed the audio quality of Borlan's message, debating whether his breathing sounded like he was scared, working out, or having sex.


Input:
the brawny guy slams the soldier's arm down to the table. He goes yelling. The crowd around goes cheering. There's a shout and cheer and the gentleman in the center goes, "That was well done. Well done and congratulations to you. Now that you've proven yourself my friend, would you be interested at all in joining the Righteous Brand? Being a strong warrior in his own right," and the guy's like, "Ah, piss off! I don't want to." He goes like, "It's a good wage. Gold per day. Fed. All the equipment you need. You help keep the Empire safe." No? All right, very well. Anyone else?
Yeah, what's up?
Well, we are having a contest to see who here is the strongest.
Cool. Who's the strongest?
Well, so far, it's that gentleman. Points over to the heavy, burly fellow who's off to the side. He's currently flexing and cracking his wrist.
If you win, do you have to stick around and arm wrestle a whole bunch of people because you're suddenly the best? I don't want to dedicate more time to this.
I mean, you don't have to.
Do I still get to be the best though if this guy sticks around and just keeps going?
Probably, but don't be surprised if other contenders start following you around the town to try and take your title.
This is like the King of Kong.
Is this really that important to you guys? Yeah.
Not to us, but it's a fun place to display your skill and talent. Plus, we're always looking for some fine young soldiers to come and join us out there on the fields. To take down the Xhorhasian evils and keep all these fine folks here well taken care of.
For a gold a day?
Yeah.
Buying people's loyalty for a gold a day?
Wow.
Sorry, I just-- all right. Uh, heard something about a Victory Pit. Is this the Victory Pit?
She's the worst.
No, you're not-- Points over and that large forum building, that circular forum building that you saw that now the crowd's starting to wash into that had been closed off previous weeks, he goes, "That, that is the Victory Pit. That will be happening in a few hours, but you're welcome to compete here if you're feeling so feisty."
Yeah, sure.
What's your name?
Clara.
Ah. Recruiter Leopold Wanstiker. Pleasure to meet you.
Person Clara. Nice to meet you. What is it? Leopold Sydney?
Recruiter Leopold Wanstiker. W-A-N-S-T-I-K-E-R.
Wang stacker. All right. Watching.
So.
This is top knot dude?
Top knot guy, yep.
That's the wang.
Whoever wins this, gets to go up against our finest solder who should be back from his lunch break here in the next ten minutes or so. We have the new challenger Clara. Let's see. He points over to the grizzled-looking beastly man who's currently chugging down the final bits of a tankard of ale. Spins around, wipes it off his beard and stands up. "Yeah, I'm coming." He gets up onto the edge of the stage and goes, "Well, this is Kendall."
He's a strong fellow. Good luck. He sits down.
I'm going to fail this miserably.
Sits down at his stool, puts his meaty arm out with the fingers and goes--
Good to meet you, Kendall.
Sure.
Ugh, it's sweaty.
It is sweaty.

Output:
- A burly contestant was defeated in an arm wrestling match, prompting the gentleman in the center to offer him a spot in the Righteous Brand, which the soldier refused despite the offer of gold and equipment.
- The group learned that the contest was a display of skill and a recruitment drive for soldiers to fight Xhorhasian evils, while the winner could potentially face a new challenger named Kendall.
- The character Clara interacted with the recruiter, who introduced himself as Leopold Wanstiker, leading to a humorous misunderstanding regarding his name.
- It was revealed that the large circular building nearby was the Victory Pit, where a major event would occur in a few hours.
- Clara decided to compete, and the grizzled man Kendall joined the stage to face her, appearing sweaty and confident despite the intimidating nature of the opponent.


Input: wifi can still be protected, even if they don't have Express VPN. - And the best part is using Express VPN is as easy as closing the bathroom door. You just fire up the app, press one button, and then you're protected. - So if you're like me and you believe your online activity is your business, secure yourself by visiting expressvpn.com/trashtaste today. Use our exclusive link, E-X-P-R-E-S-S V-P-N.com/trashtaste, and you can get an extra three moths for free. - Back to the show. thank you - Back to the show. - I would love to be able uh to turn on my lucid dreams. If I had that fucking power. That is literally, - So it's not normal or you to be aware you're in a dream. - No. - I didn't know that. - That's not normal. - Wait, are you always aware? - Yeah. Most of the time. I'd say 80% of the time I know I'm in a dream. - Oh, my God. - Are you serious? - Yeah. - You're that kid in school that aces the tests without studying. stammers - No, no, no. Because he knows he's in a dream but he can't control it. - Yeah. I can't control it. - Oh. - That's like getting, becoming a lucid dreamer without having the fun part of being a lucid dreamer. - It's weird because I'm aware I'm in a dream, and I know that I can want things. I know I feel that I want the thing in the dream but it doesn't always happen. I don't know how that works. - Have you ever had a super power when you're in a dream? - Yeah. Yeah. Many times. - Well, define super power. - But then I die, normally. - It's too much power to handle for one man. - Literally, in your own mind you're playing on hard mode. I didn't realize it was that possible. - He gets all these super powers and he's like, "Guess I'll die." - I'm trying to think, It's like, "Yeah. I always know at some, I'd say 80% of the time, I feel that half way through, or at some period in the dream, I know that I'm dreaming, because things don't add up in my head when I'm in the dream. It's weird because it feels like I'm conscious in the dream, so I know what's happening, and I know that some things don't add up, and I'm aware that I have the knowledge from my normal human life, and I have that in said dream, so if somebody fucking teleports behind me, at some point, after that happens X amount of times or something, I'm aware then that this is now not possible. Or if I reset. When I die and I would come back. - What is this reset mechanics? So much in your dream. What is this? - No, no, no. It doesn't happen often but when it has happened, if I die but I'm still dreaming, I immediately know that now I'm in a dream. Because I died. - Garnt Because you died? - And also, generally, - "You can't reset real life" - You know what's weird as well - Must be in a dream. - I don't know if this is a strange thing but when I'm in danger, that's normally a good way that I know. Because rarely in life am I ever in danger, in weird situations. So being in danger is not a normal emotion I ever feel, so when I watching

Output:
- The speakers discussed the ease of using Express VPN to protect online activity before transitioning back to the main show topic.
- One participant revealed they are aware they are dreaming approximately 80% of the time, though they lack control over the dream content.
- The group analyzed the concept of having superpowers in dreams, noting that the participant often dies or cannot handle the power, likening it to playing on "hard mode."
- The speaker explained their "reset mechanics" where dying in a dream serves as an immediate confirmation that they are dreaming.
- They identified being in danger or unusual situations as another key indicator that they are in a dream state, as these are rare in real life.
- The conversation highlighted the confusion of possessing knowledge from normal life within the dream while experiencing impossible events like teleportation.


Input: gnashing increasing beeping and powering up chirping notification Oh the new episode of Candela just dropped Oh spooky thank you uh [studio audience laughter] Upbeat TV theme Beacon endless stories endless possibilities watching Welcome back Marcus Oh wow we're going with it Oh yeah Robbie uh oh yeah So most of you now catching up to the others with an evening's rest The late morning introduces you to a relatively hot midday here in the Hellcatch The open blue sky with the occasional distant white-plumed cloud in the distance still overshadowed by the ever-present glowing beam and red moon but the fortress is still a bit abuzz from the events of this morning Been long bouts of quiet with short skirmishes with whether it be exterior guardians or testing scouts from the Vanguard's positioning But the sight of that beast has definitely set everyone on edge But you are awake and the day is yours What would you like to do Aria I did want to grab the what's left of the mirror before Is that something that we can retroactively um Before you head back Sure yeah Okay So you grabbed the remnants of the shattered mirror and it is about this large here in it's hand size a cool twisted spiraling dark iron metal exterior Borlan Just the frame or pieces of the mirror too Aria I think anything that's left Borlan Handful shattered pieces Yeah I don't know about you but it does not feel safe here Derek Mm-mm I know it's protected in their battlements and everything else but we got to get off the X not just because of Rowan I mean we stirred up a hornet's nest up there They're going to come looking for us We're more of a liability to these people more than anything Silas I think we are the X I think that I don't know I don't think there's anywhere to go anymore I think that running I don't know Running seems silly at this point Well we could get further away than a hundred feet from the Malleus Key Yeah we're a little close I think we fill everyone in on what's happening and what we found Yeah and see We find out from Evoroa more about the plans She mentioned Aeor right That's where Ludinus is right now Aria That's right That's right Yes We have to tell everyone I want to get a better sense of what everyone here the Tempest and all of them intend to do next So maybe we can call a meeting Yeah Bring Evoroa bring everyone and swap info Should do it now Yeah Do we think there's any merit while we're still on this side of the globe to visiting Imahara Joe regarding Cedric to visiting Imahara Joe regarding Cedric Or is that The fragments that we also got from Mm-hmm When we were up on the moon Oh yeah I would much rather be going somewhere than running from somewhere Isn't Joe here Or he's up in Bassuras Oh wait actually I think he's here Right Stationed Or was Was Joe here or was he with the Ashari You're uncertain where he is at the moment But he had been with Maeve Maeve had helped you Oh we left him in Whitestone Mm-hmm Okay I don't know

Output:
- The group discussed grabbing the remnants of a shattered mirror, which the DM described as a hand-sized piece of twisted dark iron.
- Characters voiced concerns about their safety in the Hellcatch fortress due to recent skirmishes and the Vanguard's positioning.
- The party decided to call a meeting with Evoroa and the Tempest to share information regarding Aeor and Ludinus.
- Derek and others debated the possibility of visiting Imahara Joe regarding Cedric, though the DM confirmed uncertainty about Joe's current location.
- The group recalled leaving Joe in Whitestone with Maeve, though they were unsure if he was currently stationed there or with the Ashari.


Input: So, Dorian I lost-- Hold on, really quick. Just so super quick. I would like to remind you that as the fully, invested champion of the Spider Queen, you have Baleful Scion. And they've hit you a couple times. Yes, I do. Okay. Once per turn, when you damage a creature you can see, you can deal necrotic damage. 1d6 plus five. Regain a number of hit points equal to the necrotic damage you hit. Oh no! So roll a d6 for me. 1d6 plus five is my bad dice. That is a five plus five is a 10. So that goes up to 38 points of damage and you take 10 points of healing. Even though I'm up, oh, no I don't, I'm not up. 10 points of healing, that's perfect. A paladin smacked the shit out of you. That's right. Not that long ago. It hurted. It hurted. All right. So now, with 38 points of damage, what were you saying, my darling? Sorry, no worries. I was saying to Dorian: Oh, it's just dark. Yes, it's dark. You're not physically blind. Oh, okay. I mean, technically, by definition, you can't see, therefore you're blind, but your body is okay. Great, my body is-- watching. Oh no, Buddy! It's not okay! It's not okay! Buddy! I don't like it. I'm so sorry. I'm sure it was an accident, it's fine! It wasn't, I can't help it! All right, anything on your bonus action? I don't think I can do anything. I don't think I can do anything more. Yeah, I'm good. Because I don't want to use a-- Yeah, this isn't your full turn. This is just a legendary action, so yes, good. Amazing. Next up is-- I can read and tell numbers with my mind. We had Fy'ra Rai go. Ted. Ted is up. Ted can't see. Ted can't see. But Ted did just hear that conversation. Oh no! And is going to swing a haymaker. I am screaming very loud. Poor baby. You yelled, but you also were having a conversation in the dark and you fluttered down in front of her, so she's going to wild swing in both of your directions. Oh shit, with disadvantage. Does a 14 hit? It does not. Yeah, I didn't think so. Second attack. Does a 19 hit? It does. Oh my god. She swings and then comes around and is able to clip you across the chest. (grunts) For-- Save me. Nine points-- Piercing, okay. Piercing. Piercing. Pew, pew. She's like, "Got one!" You can hear her be excited in your head and go, "Ooh, sorry. It's fine." It is quiet inside your group chat once more. That's Ted's turn. Dariax, you're up, and my little 'piders are on deck. I'm up? Okay. Dar-- Oh! Sorry. I need you to make a-- Fuck. Yeah, yeah. What ya got? What ya need? Please give me a concentration check. Oh yeah, yeah! Oh, finally you get to do it. I got War Caster, so I have advantage on it. Finally. Goddamn it! Excellent, yes! That's going to be-- You have to make a 19. That's half of-- Oh, that's a 22.

Output:
- Aabria clarified the mechanics of Baleful Scion, allowing Aimee to deal necrotic damage and regain hit points.
- The DM, Robbie, and Aimee discussed the distinction between being blind due to darkness versus physical blindness, leading to a moment of distress over the DM's body.
- Robbie's character Ted, unable to see, swung a haymaker in the dark, missing his first attack but hitting the second with disadvantage.
- The attack dealt piercing damage to Robbie, who reacted with a grunt and a plea for help.
- Aabria announced the start of Dariax's turn and requested a concentration check.
- The DM rolled a 22 on the concentration check, successfully passing the save with advantage from War Caster.


Input:
Then you shall surrender into my realm, by the great Mirror of Everwatching.
(gasps)
How many's in your party?
There's going to be one, two, three, four. Eight.
Eight.
Errevon requires two more chairs!
He grabs two more chairs and drags them behind over to a table, sets them up.
Marcus, are these historical figures?
To a point.
Are they accurate?
No.
Are you from there?
Yeah.
Marcus and I both are.
Oh my goodness. Do they actually have those kinds of fruity drinks? Do they actually have those kinds of fruity drinks? What is it-- what are the fruity drinks?
We do have fruity drinks.
Do you wish to order of the Tal'Dorei Great Rum Extravaganza?
That's the one!
Mm.
Oh my god.
Do y'all drink that where you're from?
Is that like your Ashari drink?
They bring that one in a fish bowl, right?
I pretty much stick to keto.
My lord, we do humbly request your cocktail menu, as quickly as possible. Thank you, my liege.
Ah, well mannered, this one. He might survive my frozen death still.
No.
Scary!
Waters? Ooh!
Here, have a seat. He goes and pulls out the chairs. You can see you're seated behind this massive, beautiful-looking mirror that has this intertwined ivy carving around the exterior of it. It has this beautiful, mid-forest aesthetic to it. Its face, it's a little off kilter, facing towards the wall slightly. But you're mostly before it and to the side.
I decree you will have your menu shortly.
You started talking differently. Why did you do that?
When in Tal'Dorei, you know.
How are we supposed to talk here?
I don't know. How do people talk where you come from?
Uh, kind of like this.
I know, it seems like they're very bombastic.
Yeah, is everybody really loud in Tal'Dorei?
And enthusiastic.
I'm not a very good actor or orator, so maybe that's just me.
Marcus the Orator.
I don't know, it feels pretty accurate to me.
Is that what they sounded like in Whitestone?
Mm-hmm!
Oh wow.
Wow.
I mean, people didn't go around with such enthusiasm on a day-to-day basis, of course. But I feel like he's playing it up a little bit for the environment.
But if you did walk around with enthusiasm, I'm just really curious, what would the vibe be?
Maybe you'll see later.
Do you see any knick-knacks or design from where you're from, from Whitestone?
I look around. Is there any Whitestone representation?
Make a perception check for me.
Okay. What are my stats? They're a lot lower than Patia's. Oh, oh-ho. 23.
23.
22.
22, all right.
Ah.
Glancing around, you do see of the many tapestries that are spaced around here, some of which that, one has a triangular mountain with two hammers that cross over the front. You glance around and see one that shows the crest of Emon, and then one you do see has a tree frame that carries upward, its roots and its branches reaching out with a sun above it, and you know this to be the

Output:
- The DM instructed the players to surrender to the realm of the Mirror of Everwatching and determined the party size was eight.
- Errevon moved two additional chairs to a table and seated the group before a large mirror with ivy carvings.
- The players discussed whether the historical figures were accurate and confirmed that Marcus and Cedric were from there.
- They requested the cocktail menu, specifically ordering the Tal'Dorei Great Rum Extravaganza, and Dorian noted it came in a fish bowl.
- Cedric performed a perception check to look for representations of Whitestone, Emon, and other designs on the tapestries.
- The group debated the bombastic and enthusiastic nature of speech in Tal'Dorei compared to their home of Whitestone.


Input: my goodness. "Our Gideon. "Our Gideon! "Do you hear that? "You said Bassuras? "We're a few days out from our next trek. "We'll meet at Joe's." Joe's? Old Joe's. They were so happy. She was so happy to hear. She was? Yeah. I think she was trying to call for your dad, I think. She said they're a few days out. But they wanted to meet here at Joe's? Does that sound familiar? Joe's? Not ringing a bell. Does that sound familiar? Both of you make a history check. Joe's. No problem. Nope. Three. Four. Oh no! You have no idea who that is. You're going to have to ask around. We'll ask around for a Joe. I never went to any fucking Joe's. This is incredible. That was amazing. I can't believe this. I can't believe this. This is so wild! This is-- Long time coming. Yeah. I just got so nervous. It's been a while. Can we get eight Ashari Breezers over here, please? Yes, make a toast! Yeah! Oh my goodness! And some of the Trinket bear claws! Oh god. As you shout this out, Errevon's over at the mirror again, applying some makeup that's sweated off the side of the cheek before snapping this little hand case closed and spins. "Right away! "For I wish to treat my "quarry before I crush them. Ahhh!" Then heads off to the bar. He's ready committed. Committed to the bit. He's in it. Look at the orb. Look at the orb. Not moving. All right. Thank you, thank you so much. I take your hands and I don't know how I can possibly thank you. Is there anything that I can do for you? No, you're fine. Are you sure? Yeah, I'm sure. But thank you. Your friend was really right. You're amazing. It's incredible. Thank you. It's a good look, though. No, yeah it's-- Yeah, it's a very aerodynamic. You have a very perfectly shaped head. You're getting a little bit of purple fuzz coming in, too. Is it really? It's growing, it's growing. Already? Yeah, I see it. Yeah, it's not bad. I can feel a little fuzz. Okay. That's so mean. Purple fuzz. Just a cold stare. Wow. See that-- Well, we got to find out where Joe's is, right? Yeah. We should ask around. Maybe our waiter knows about Joe's. Oh yeah. I would say if you're going to ask around, ask around in here. It's relatively safe. You're not going to get into anything. But just in general be a little bit more careful who you talk to out there. Do not-- Well you're going to anyway, but try not to seem like tourists. That's how you get robbed. I'm going to run over to the bartender. I-- take off the paper crown. In here, it's fine. No, in here is fine. The paper crown. It suits you. All right. You rush over to the bar and there you see the orcish gentleman that MCed the battle earlier. You see him. He's late 20s, little bit about an early

Output:
- The group discussed a potential meeting at "Joe's" but failed to identify the location during their history checks.
- Elias, Tim, and Dorian attempted to gather information about Joe's, with Elias specifically trying to find the location while Dorian advised caution regarding strangers.
- Maeve, Clara, and Erika interacted with a character named Errevon, who was applying makeup and preparing for a confrontation before heading to the bar.
- The party ordered drinks, specifically eight Ashari Breezers and Trinket bear claws, and made a toast.
- Maeve noticed purple fuzz growing on her head, which the other players, including Julian and Tim, found amusing.
- Erika approached the bartender to find information about Joe's and encountered an orcish gentleman who had previously MCed a battle.


Input: I need to put the-- Putty. The putty's going to be needed for this one. Putty, putty, putty. ♪ Putty ♪ ♪ Put a motherfucker ♪ with the putty ♪ (laugh) (laughter) You wanted to. That did well there. You wanted glue. (laughs) You wanted glue. (laughs) This one's going to (whooshes)-- Too fast to understand. -- end up here. It took me a second. So they do not get their advantage on the attacks, but they're both going to take two void dart strikes at you as they stand up there. Void darts? Their hands begin to crackle with dark black purple energy and they (impactful whooshes) and just laughing into the air as they throw them at you. The central one up there on the far end is going to roll. That's going to be 22 to hit? Fuck. It's a plus six, right? No, no, no. Oh, it's a plus six? This time. That's right. Because I have a 24 right now. It was plus seven. All right. Plus seven. It was plus seven. Second attack-- Wow. Wow! -- is going to be A 20 to hit. (cheering) They both manage to just go wide. Come on, baby. This one over here has two void darts at you. The motherfucking halfling shield. That's going to be a 26 to hit. That hit. That hits. Ooh. All right. Roll low. Roll low. Do you have a reaction? Roll low. Roll low. I know. I already looked. This is going to be six points of psychic damage. How many? Six points. I... am down. (shouting) Okay. Okay. Rowan falls to the ground unconscious. Wow. As part of the void dart, if she hits, she can teleport to an unoccupied space within five feet of the target. What? No! With the second attack, is going to strike you. (yelling) That's two death saving throws. What is happening? That's two. That's an auto-hit. Or, sorry, advantage on the hit. That's going to be a 25 to hit. Right? How much was this? 24. 24. It hits. It hits. It hits. It hits. Auto-crit, so it's two death saves. (pants) What is happening? Are you about to die? Is she about to die? Maybe, maybe, maybe, maybe. What is happening to our campaign? It's okay. It's okay. I'm here for it. It's okay. Oh my god. It's okay, everybody. That finishes their turn. Sarah, you're up. I think I have a healing potion still because I had two or three at one point, and I used one in the last battle. I think they got-- I think I gave you one after you were up. I made bad choices. I have to pee. I've drank so much tea. Because I know we moved things around. I think I have way more than I was supposed to have right there. I think I still have one. I'm not going to push it. I'm going to say I have one. Because I did not have four. I am going to start pouring it into Rowan's mouth. That's an

Output:
- The group discussed using putty for a specific task while the DM described enemies preparing void dart attacks.
- Players calculated attack rolls, confirming a plus six bonus for the current round and discussing a plus seven bonus from a previous turn.
- An enemy successfully hit with a 26 attack roll, dealing six points of psychic damage that caused Rowan to fall unconscious.
- The DM explained that the void dart allowed the enemy to teleport after hitting, leading to an auto-crit that resulted in two death saving throws for Rowan.
- The party panicked as the situation escalated, with Aria expressing confusion about the campaign's direction and the group checking their remaining healing potions.
- Marcus decided to pour a healing potion into Rowan's mouth to attempt to save her from the critical condition.


Input: over that way. From the telescope we saw it. Maybe it's over that one, just the city. So looking into space? Yeah. It was covering the moon. The magical fey lens allowed us to see it, but not with the naked eye. No. Look up at the sky and see it. I could use this monocle. Yeah, the monocle! Yeah, it was with that green lens that we got from Nana Morri. I'm not going to waste it on that. Also, just as a reminder, above the table talk, Ira is here somewhere. Yeah. I was thinking that, and also we should probably check the magic "Are we being followed ball" again pretty soon? I pull it out right now. Nothing there. Should we set up an ambush for this caravan? Wait, they're the good guys. The caravan? So are we. (laughter) I'm going to say it in our heads. Should we ask about Ludinus and what's her face? Otohan? Otohan. I mean, we can try, but I don't know if he's... Maybe they passed by here. Can we show them images? What would they even know? Do you-- do you ever-- Do you have a way to do that? I can, yeah. I mean, I don't know how that would help us. Yeah, I mean, maybe if they've seen them walking through. Do it. Yeah. I will do a-- Minor Illusion. -- Minor Illusion, thank you. That's the name of the spell. I'll do the other one. Oh, and okay. I'll do Ludinus and Chet will do Otohan. Have you seen these people? Have you seen this person? Help us, Elder Barthie, you're our only hope. Indeed, we've definitely made contact watching with these individuals from a distance. It's been quite a few weeks, but they did come through with the initial wave of Dreamers that stepped upon our land. How often do they come here? Oh, we haven't seen them in particular for a long time. There's been other droves of Dreamers wearing the same robes y'all are wearing and very few coming through to say many words. How about someone who wasn't? I suppose if we're here we should ask about Ira. Yes. Big, spindly. If someone wants to conjure something, I'm going to-- I'll switch my illusion to Ira. Pull out the mask. It doesn't ring a bell, unfortunately. Kind of a weird looking fella. He is. Yes. You said you had to triple your production for some big event on the horizon. Do you know why they need what you make? Never really questioned it. Is the production of the meat and the hide and the milk and all the things that you said, or is that what you live off of? What are they interested in you producing so much of? Supplies, probably to feed or clothe or armor. Supplies, probably to feed or clothe or armor. They've certainly been looking for an accelerated rate of training avidan. Building an army. Yeah. Supplies. Well. Should we go to sleep? I think we can make our way further in, if this... They're coming from the gate or the... They're coming from the city, so we.

Output:
- The group discussed observing a phenomenon through a telescope and decided to use a magical fey lens and a monocle to view it in the sky.
- Lyra cast a Minor Illusion spell to depict specific individuals, including Ludinus, Chet, Otohan, and a spindly figure named Ira, for the NPCs to identify.
- The NPCs confirmed contact with Dreamers arriving in waves but noted they hadn't seen Ira specifically, describing him as a weird-looking fellow.
- The group learned that the NPC caravan produces meat, hides, and milk in large quantities, likely to supply an army building up through accelerated training.
- After gathering intelligence about the Dreamers and the caravan's purpose, the players debated whether to sleep or attempt to move further into the city.


Input: Gideon to-- Maeve: Implicitly. Okay. Maeve: Gideon is one of the most trust worthy people I've ever come across. Meanwhile, while you are being brought through the hallway, keeping watch on the low lit interior, the occasional... Cautious, one might say. Tinder burning brazier or oil burning lantern hang on the inside. Are quokkas low light creatures? Let's find out. I doubt it. I'm going to say no, just for the sake of this. They're out in the day time. But if they're not, someone will give them a light. Continue to look it up, but in the interim, you are brought to a simple barracks chamber. The door opens and your captor... They're nocturnal! They're nocturnal! (gasp) All right. That does help. Okay. So to that point, you do not have disadvantage on your perception checks, which is good. Okay. You're brought into this chamber where there are three bunks set up, cots within the room. There are a few foot lockers arranged around the base, underneath them. There's a couple of small weapons setups and some armor racks that are affixed to the nearby wall, but it's just a plain, simple, underground barracks. You can see there are personal lock boxes beyond just the foot locker that sits the base of the bed. But as you're brought in the chamber, the woman soldier who brought you in sets you down and goes, "Oh my god! You're so cute! Let me see what I got for you." She rummages in the foot locker and pulls out a small satchel and opens it up, "Ah, that's tobacco." I go over and just pause and just sniff and try to just be real cute. Oh my goodness! You're just so fucking cute, I can't stand it! Oh, stop it! Stop it! You're too cute! It hurts my heart! Going to die. Oh my goodness! Okay, hold on. This is it. This is ours. It's the show. Pulls in and pulls out a small, dried bran muffin type thing and breaks it apart and hands you a piece. Oh goodness! Just look at you! Okay. Enjoy that. I've got to get back to my post, 'but don't go anywhere, and we're going to cuddle up tonight. Oh! If you're going to poop anywhere, poop on his bed. I just curl up in a little ball. Okay. Oh my god! Ah! Shh. Then leaves the room and closes the door behind. You hear door locking. Oh shit. I'll take a nap. Real tired. Oh! Incredible! Okay. Are there any windows in the room? Are there... No, it is a subterranean barracks, you remember? There is a singular door out and it is currently, you assume, latched or locked of some kind. (laughs) Okay. Fuck! Wait, can I talk to her? I can't remember. Yes. That's right. We are connected. Okay, So I'm just taking a little bit of... just lounging on the bed right now. What? ... of my new owner. What? But I think she closed me in. I'm going to get up and just try to see if I can nudge open the door, like with my paw. It's not moving. Okay. Is it going okay? Well... she's

Output:
- Maeve, Erika, and the DM clarified that quokkas are nocturnal, which removed the disadvantage on perception checks.
- The group was brought into a subterranean barracks chamber containing bunks, foot lockers, and armor racks.
- A woman soldier brought the character in, praised them for being cute, and offered a piece of dried bran muffin.
- The soldier left the room and locked the door, leaving the character unable to open it by nudging.
- The character decided to lounge on the bed and attempt to communicate with the other players about the situation.


Input: arms out on the opposite side as it smiles. (gasps) (clutching) (screaming) Borlan: (laughs) Once glanced in reflection not too long ago, you see a shadowed Rowan begin to claw her way-- No no no no no no! Not again! Yeah! -- out of the glass-- I mean, no! -- before stepping onto the ground. What do you do? How do you do do this? How do you do do do this? How derr derr derr. thank you You see, as she emerges, her leg is the last piece that seems to be almost connected to the glass as she tugs herself free with that final kick. (glass shattering) The mirror shatters behind her leg as the iron (resonating thuds) drops on the ground, as Zathuda laughs and (dispersing) vanishes from sight. What? What?! You see the dark Rowan standing there as she stands up. She's out? She's out? She's here now? She's out in the wild. We have Nega-Rowan. Hi. Oh my god. watching We should've talked a long time ago. Yeah! Yeah! My gods, you're beautiful. Speak for yourself. What do you want? What anyone wants from my realm. Oh no. To take your place. No, no, no, no, no, no, no, no, no. Which realm? What? She's wants to fucking swap. Shit. Shit. She wants to swap-a-do. Where's she from? Shit. Her neck cracks a little on one side, and you see the shadow beneath her begin to stretch out from three different points. Oh no! Fuck, fuck, fuck, fuck. We need to get-- As three other shadow Fearnes-- Why didn't you wake anybody else up? -- reflections of her from shattered parts of the mirror-- Marcus: I thought she was doing shenanigans. -- begin to also form around. In unison, they all laugh. (shadow laughter) Shit. On the side, Sarah pulls out the sending stone and whispers: Dorian. Dorian. Dorian, wake up. Dorian. (laughs) Rowan and I outside the city, about 10 minutes. 10 minutes. Need you all. Can anybody hear what you're saying, even the microphone that's above you? (laughter) Silas: (radio voice) Dorian, Dorian, outside the city, 10 minutes. (laughter) You do get a blast of information into your mind. Okay. (laugh) A little sleep apnea. Not a lot, just a little. Yeah, yeah, yeah. Totally. (laughs) That's why I said your name so many times. (laughs) (startles) Then, I get all of that instantly? Yeah, kind of like: (startles) It's like someone shouting into your ear. What did you say? Dorian, Dorian, Dorian. You didn't give me a direction, did you? Roll to remember, baby! I don't know the direction. We're outside the city, 10 minutes. (startles) Wake up! Wake up! Wake up! I don't know the direction. Wake up! Full-on yelling at everyone to wake up. Wake up! Why? What? Where the fuck's Rowan? Wake up! What? Why are you yelling? This hasn't worked in months! I've got a message. Sarah's in trouble. He said 10 minutes outside of camp. It's called a nightmare. Just lay your head-- Where the fuck

Output:
*   A shadowed version of Rowan emerged from a shattered mirror and stepped onto the ground while Zathuda vanished.
*   The group realized they were facing a "Nega-Rowan" who wanted to take their place in their realm.
*   Sarah used a sending stone to contact Dorian, whispering his name repeatedly to convey a message about being 10 minutes outside the city.
*   Dorian received the information instantly in his mind, though he was confused about the specific direction and the method of communication.
*   The players reacted with panic as multiple shadow reflections formed around them, and Robbie yelled to wake everyone up due to the urgency of Sarah's situation.


Input: I've literally had to tell my mum I'm about to go to jail. - Yes, yes, yes. I've had that. - You've had that as well? - I've had that. - Seeing her cry and break down - That's cruel. That's cruel. - was just the, - I wake up and I'm just like, "Why does my mind do this to me?" That was the most heartbreaking feeling I've had, which is telling my mum I'm about to go to jail, and I remember her fucking crying and breaking down, and me feeling like a, Me just feeling like the worst human in the world. I wake up and I'm just like, "I've never loved my life more than I have now. I've never felt more fulfilled." - I've never had that. - So people in your world have really depth emotional ability? - Yeah, yeah, yeah, yeah. - See? That's weird, because in mine it's like I'm the only person who is aware of how emotions work and everyone seems to be robotic. - So everyone's like an NPC in your dreams? - Kind of. Yeah. The depth isn't there. Even when my parents are in the dream, the reason, again, this is another weird things, the thing that gives it away, though, - The depth isn't there. - The thing that normally makes me- - Not enough world building. - Clearly. This is another thing, where it wakes me, When I feel like I become, again, in tune into the dream, that I know it's a dream, is when people aren't acting the way my brain knows they are. But it's weird because my brain is the one making this. So why does my brain make the people like this, but then in the dream, my brain also, It's like I'm playing checkers against myself, and I'm like, "Fantastic move, Connor. You've figured out the plan." You know what I mean? It's like what is happening in my brain? - Even when you sleep you're just trying to beat yourself. - I'm beating myself. - You're literally creating, You're literally creating a game for you to beat while you sleep. - What is happening? - The absolute state. The absolute state of Connor dreams. - It actually makes so much sense because, I swear, every one of my dreams is like a Isikai to me. I literally get transported into my own fucking story, in my own fucking world. There's depth in the world building there. There's some high concept dreams that I remember. Characters in my dram actually act like characters in real life. - Garnt's like, "Finally I can self-" - Sometimes when I wake up, and someone's done, I remember one time I had a dream where Sydney murdered my family, and I remember waking up, I remember waking up, just as I found her, I woke up and I turned to her with such fucking anger, be like, "You bitch. I can't believe you did that to my mum and dad. How dare you." - "Better have a good reason. You better start explaining." - We were about to go to trial- - I will see you in court. - Because at the time, the emotions felt so, The emotions felt so real to me. I don't know. Sometimes when I wake up and the dream isn't resolved, I still have those emotions fresh in my body, and fresh in my mind, that it's hard to sometimes - That's so strange. - Get rid of it.

Output:
- The speaker recounted the traumatic experience of telling their mother they were facing jail time, noting the deep emotional impact of her crying and their own feelings of guilt.
- A discussion occurred regarding the depth of emotions in dreams, with the speaker contrasting their vivid world with another person's perception of dreams as robotic or lacking NPC depth.
- The speaker described a phenomenon where they play games against themselves, specifically checking a scenario where they outsmarted their own brain logic, referred to as "Connor."
- They shared a specific nightmare where a character named Sydney murdered their family, leading to a confrontation upon waking where they felt genuine anger.
- The conversation concluded with the observation that unresolved dream emotions can persist into waking life, making the feelings feel incredibly real and difficult to discard.


Input: If there were three it would be a few. So I feel like it doesn't really matter as much all the time. I think I let my past inform who I am, but I don't get too hung up about it. That's very mature and healthy of you. I must admit that I don't share that confidence. I would really like to know what I am and where I came from. uh what do you want to be? Well I'd like to be like you all. I'd like to be able to smell and taste and dream. I'd like to be able to smell and taste and dream. And fart. Farting is pretty magical. That last one's not necessary. No it's pretty great. But it seems like you all really like to do it. It's funny. It's great. It does provide a lot of relief. uh if you had mentioned this before we left we could've had Milo work that in. I don't feel like you need a soul for do that. Anything can do that. Not just the action of it. I can show you later. but the internal satisfaction. The cosmic satisfaction that you all seem to feel. It's true. Anyone who says they don't like it is lying. That's true. It's a really pleasurable experience. It is. Bodily functions rule. Rub it in now. I mean-- I'm just joking. Marcus squeezes a little one out. See? Oh really? It's all about what's in your mind, because when something really good happens in my body it's like it happens up here you know? So I feel like you can probably work something out with that. Is this something is this something? Maybe maybe. Okay. I'll practice. I'll practice. Sometimes it's nice to-- Better than a shart. You all hear the heavy impacts getting louder and louder. At first they seemed somewhat distant but you feel the vibrations gentle at first begin to grow with each heavy impact. You watch as in this one bit of open clearing that seems to lead and spread outward into a wider thoroughfare that eventually leads to the exterior of the large red walls the Carmine Curtain that signifies the exterior of the inner city of Bassuras. You watch as a massive cobbled metallic beam of gears and pulleys and odd metal bands and rods that work and scrape against each other are giving heavy grinding noises and the sound of sparks and metal pushing against metal screeches and rumbles as coming around the corner these massive curled spider-like limbs maybe three to four feet in width begin to impact. As it pushes past you can see a Crawler gang fully armored keeping a perimeter. Oh shit. As it moves beyond you can see platforms two of them that are affixed atop of these legs. There's no central body or any sort of humanoid form to it. This looks to be a moving platform with what at a quick glance is maybe five six legs of different sizes and makes that move it slowly across the ground. You can see on the lower platform there are about five other Crawlers that are hanging onto cables and ropes staring down and glowering over the rest of the crowd in the streets as they give a wide berth.

Output:
- Erika and Elias discussed personal maturity and the desire for sensory experiences like smelling, tasting, and dreaming.
- The group jokingly debated the merits of bodily functions, with Maeve and Julian arguing they provide relief and pleasure.
- Tim suggested Milo could have facilitated the action earlier, while Dorian offered to demonstrate the internal satisfaction later.
- Julian mentioned that Marcus performed a small action, prompting Maeve to react with surprise.
- A massive, spider-like metallic machine with multiple legs and gears began approaching the group, emitting loud grinding noises and sparks.
- The group observed a Crawler gang in full armor and a moving platform with hanging crew members as they navigated the streets of Bassuras.


Input: we get there? Down. Well, we get out of the building and then we secretly make our way through town. ♪ Makin' our way ♪ (laughter) We haven't been here before. How do we secretly make our way there? We walk. But like, how will people not try to arrest us, attack us, prevent us from going? Aren't you good at infiltration and stuff? Don't you have-- yeah, but are we hiding? Where is everybody? Where? Oh god. They left me! No, Chet! Chet! Huh? Hello? Chet, come up. Oh. (slide whistle) (laughter) Oh shit. I got stuck sleeping in these saw chips and everything. Wood chips are the best. Smells so good. What are you talking about? We're just trying to strategize. Hello, old person. We're trying to strategize. Are we hiding, like invisibly? Are we pretending to be guards of some sort? Good morning. You mean to get to where we're going? Yeah. Here, Pock O'Pea. I've saved you a seat right here on the opposite end of the table. That is for you. Oh shit! That's actually a very nice chair. My compliments. Ah, this is all straight from my imagination. Takes a vivid one at that. We're actually going to teleport. Okay. But like, just go straight there. Once we're in the basement, then everybody's on their own. Oh! Do we have enough teleporters to teleport? Because we are a lot of people. Yeah, that's where I thought we were. I mean-- Oh, fucking-- We're all in the basement of the shop? Yes. Not the basement. Okay. Not the basement of the moon. Not the moon basement. No, basement of the shop. Two ought to cover it. Because we're a lot of people. Wait, so are we going to teleport again to a different place here? Yeah. Well, here's the thing, though. You got to see if you recharged this. I don't think you can teleport today, Chet. Well, I didn't teleport us here. Allura did, didn't she? No. No, you teleported us here. Fucking shit! (laughter) What did you drink last night? (laughter) Just drool. (laughs) Yeah, I'm sort of with the Nein here. I'm a little fuzzy on where we're meant to go and what we're meant to do. Right. Okay. So since we can't teleport all of us down, we have to make our way through the town. ♪ Makin' our way ♪ There's a-- And that's up from where we are? No. We're on the rind of an apple right now. Think of it that way. I love fruit-based analogies. Where the core is, where the seeds are, is where Predathos is. Yeah. We think, and somewhere in the meat in the middle is where-- The Weave Mind is. That's where y'all will be going. Nor meat in the apple. We got all the charges back. (laughs) Oh! I don't think you can get all the charges back in a day. It says the staff regains 1d4 plus three expended charges daily at dawn. Oh, got it. You rolled a four? Yeah. Cool. That'll do it. So you could

Output:
- The group attempted to move secretly through town to avoid arrest after realizing they could not teleport everyone down at once.
- Julian was found stuck in wood chips in the basement, and the group received a seat from an NPC named Gwen.
- Dorian and Marcus clarified that the group was in the shop's basement, not the moon's basement, causing some confusion about their location.
- Aria and Julian discussed the staff's charge regeneration, confirming that Julian had rolled a four to recharge the teleportation ability.
- The team decided to travel through the town on foot, using an apple analogy to explain their position relative to Predathos and the Weave Mind.
- The group acknowledged that while some charges were recovered, they could not teleport everyone immediately and had to proceed with a ground strategy.


Input: is on the last page of his book. Oh. He puts it away. As he stands, all of the sinews and joints pop, and crackle. laughter But it doesn't sound brittle. It sounds sharp and it snaps into-- How long were you sitting there? This tome is 437 pages. You're so close to the end. Yeah. Don't you want to finish it? I'll save it. All right. chuckles That would drive me crazy! laughter No pictures? No pictures. But then, you're not going to finish it? You have a page left! Well, that's the best part of life is coming back to finish things. growls laughter He'll grab his staff, spear, spin it around, clip it into his back. Yeah. You know, I'm sure the other Ashari leaders would have some pretty big opinions about two of the four of us going right into a very dangerous battle. Well, the way I understand it, this could be the last battle ever. They could use the both of us. Yeah, I agree. chuckles That's why you should finish your book. laughter Lead the way. To Whitestone. Just go grab the book. Go grab the book. All right, all right. I'm going to go grab the book. laughter Stuff it in. Stuff it in. All right. Emerging outside of your tents, back to the surrounding clustered glade of trees and the massive, towering Birthheart tree that represents the Wildmother's presence here at the core of the Dawn Cradle city of Vasselheim you step up and open a portal that divides and cracks through the trunk of the tree and splits open to reveal a pathway that you all quickly leap through, arriving on the other side to a morning dawn. As Vasselheim to Whitestone, you've left from a deep night time to a very early morning. That always feels weird. Yeah. As you glance around and look at the beautiful central area of the city here, the main open, the central place where all the different roads come and meet, you step from the familiar Sun Tree itself, the massive symbol of the De Rolo family and one of the still-living marks from the battles of the Calamity here in the Alabaster Sierras. Before we leave, Fiona turns around and goes: Good morning, Sun Tree. Aw. Good to see you, Kiki. laughter Come on! Years. Years. You're flirting with the Sun Tree again? You know, I just have to pay my respects. This-- I'm lonely, okay! laughter This early in the morning, the town is just barely starting to wake. She's flirting with trees, she's so lonely. laughter This is so sad. We got to get on this. laughter There are some folks that are starting their daily chores and events, some shopping. Some buildings you can hear the clap of windows opening and cartons being pulled apart as business is beginning to prep itself for the day. The smell of early morning fireplaces beginning to burn wood and cedar, and you can smell the familiar scent of the Slayer's Cake. Oh yeah. The early morning batch, which, while you're not present to it and your hires are handling it for you in stead, of course, there is a distinct smell to the first cooking dough.

Output:
- The group discussed finishing the final page of a 437-page tome, with Robbie deciding to save it rather than complete it immediately.
- They agreed to travel to Whitestone for a dangerous battle, with Dorian noting the potential opinions of Ashari leaders regarding their small party.
- Robbie prepared for the journey by grabbing his staff and securing it to his back, while Nadia retrieved the book as instructed.
- The party emerged from their tents in Vasselheim and opened a portal through the massive Birthheart tree to travel to Whitestone.
- Upon arriving in the early morning, they observed the city of Vasselheim waking up, smelling the Slayer's Cake, and interacting with the Sun Tree.
- Dorian flirted with the Sun Tree to pay respects, while the others commented on the lonely atmosphere and the morning activities in the city.