Input: if there's anything organic about it. Yeah, I'll make a medicine check. Am I able to ascertain-- 15. Okay. There are elements of it that feels like blood, but not, or it's a different kind of blood. It's strange. It's bunched in sections where it looks like it may have been more solid and congealed at times. The way it's dried out and become this caked mud. In some places, it's a layer. In some places, it's a bundle. Which, blood doesn't bundle. No, but-- It coagulates. I definitely know enough about, yeah, okay. Something has caused whatever the substance is, if it were blood, and there are elements that remind you of it, to coagulate heavily. All these things that you see, there's no sign of bones, there's no signs of flesh or decay. There's just this material. No, they've dissolved. It is like their poop! No, it's not. It's the opposite. I mean, yeah. These are-- Poop from the mouth. (laughter) Regurgitated? Poop from the mouth. This is meals put away for later. I have a question, too, but I think you did first. Yeah, sorry. Am I able to tell where these spiders might have come from or what kind of spiders they might be? Are these abyssal spiders? Make a religion check. Ooh. That was an interesting thought. Abyssal spiders? Is that a thing? Abyssal. 11. You're hard pressed to think of anything specific. They don't look like normal spiders. They're in the entranceway of some dark fortress. The rest is not coming to mind. That is a clear door on the other side of the room, right? There is the latticed gate, yes. We just have to-- someone with something sharp or something has to cut these webs down. My question was if my intelligence and everything adjusts to this spider, to the form I'm in, do I also have any sort of animal instinct that I'm looking at either an egg sac or a food sac? I'd say, as this is happening, this is definitely an egg sac. It's like 15 feet long, side to side. Fire, with fire! I'm going to start cutting through the room, try to get to the other side. Okay. Now that you guys have noticed and you have all the light in the center, you come through and start clearing it out bit by bit. While they're doing that, I'm going to keep looking around, taking a look at things, seeing if anything seems odd. I'm going to use Sacred Flame on the webs, as much as possible. Slowly burning away the remnants of the webbed interior-- Oh god! My foot, fuck! Sylvia will back-- Widogast Widow will back up to the edge of that little cave that I was at and revert to a human and say to the group that there is a very large egg sac in there. Do we want to just try to walk away from it or should I burn it? We should burn it because if we ever come back through here, there could be some more spideys. Yeah. Exactly what I was going to say. Also, we should look through some of those other egg sac things and see because we got this key out of that one, right? So what if there's cool stuff.

Output:
- Lyra performed a medicine check and determined that the strange substance was coagulated material rather than normal blood or feces, though Borlan jokingly suggested it was poop from the mouth.
- The group identified the webs as likely belonging to abyssal spiders, but after a failed religion check, they could not confirm the specific origin of the creatures.
- Derek confirmed that the large structure was an egg sac rather than a food sac, prompting the group to decide on burning it to prevent future spider threats.
- Marcus began cutting through the webs while Borlan used Sacred Flame to slowly burn away the remnants of the webbed interior.
- Sylvia and Widogast Widow retreated to the edge of a cave after an accident, and the group discussed looking through other egg sacs for potential rewards like the key they had previously found.


Input:
pushed your group from hiding to haste. in a tone that pushed your group from hiding to haste. So you find yourselves on the road once more headed south, then east towards the Summit Peaks and Zephrah. You walk. This time has been dark and difficult for you all not just because you have had to settle for living and hiding no longer around the glitz and glamour of Kymal, the standard of living that you were all accompanied to. Even Cyrus has been showing signs of getting a little antsy, a curiosity, a need to move in a new direction. Then, again, Opal's been getting pretty dark lately. As you travel, I want to know just from the group, what's on your mind? What are you doing? What is your plan? Is it just to find your way to the Tempest to assist Dorian once more in his quest, or are you looking for something different, something new, somewhere new to go, or a sign to maybe splinter off and head in your own direction for new adventures? thank you.

See, Dariax has no drive or goal outside of the people that he's attached himself to. A sense of kinship with those that he's traveled with and have been kind in his ramblings and stumblings, but also a renewed sense of protectiveness over Opal in these recent weeks. A concern means he's liable to stay at Dorian's side, to follow in his footsteps even further, but also not far from Opal to make sure he shows where to put her footsteps. AABRIA: Protector. ERICA: I think Morrighan could best be described as a dog, a dog on a leash or a horse chomping at the bit. She has been given so much new purpose in giving herself to the Matron of Ravens as her champion. She doesn't feel that she deserves it, but she loves this new sense of purpose that she has because that's all she ever wanted. The second that she left Kymal with these new comrades, I think she thought that everything was going to align for her and then she found herself more lost than ever, and sometimes changing location doesn't solve all of your problems. And she feels distant because the people that she's with have a bond that is different than what she has and she has a new allegiance to the Matron. The second that she says bite, she'll bite; it doesn't matter who it is. AABRIA: Lying in wait. ANJALI: I think after the discovery of the situation and change of heart, or so Fy'ra thinks a change of heart from her sister, she too has been, not lost and not fully demoralized, but just confused as to where she is most needed now. She does remember once telling Dorian that, "Not all family is blood, much family is chosen," and so she's doing her best to divert her protective nature even more to these people who she was sent, pulled by the Wildmother to protect. She's still feeling that loss of that one person that she was so connected to who now apparently doesn't just hate her, but wants to kill her. AABRIA: Conflicted. ROBBIE: I think over the past few weeks, this should be the scenario for Dorian that he thought he wanted: freedom, adventure. It's not so much the situation that's dragging his mood down these days because he's glad to be surrounded by his friends and he's glad to have friends truly for the first time ever. But as he's had more time alone and as he feels watching.

Output:
- The group traveled south and east towards the Summit Peaks and Zephrah after leaving the glitz and glamour of Kymal.
- Cyrus displayed signs of antsy curiosity, while Opal appeared dark and withdrawn during the journey.
- Dariax remained protective of Opal and stayed close to Dorian, driven by a sense of kinship rather than a specific goal.
- Morrighan felt lost despite her new purpose as a champion of the Matron of Ravens, though she was ready to bite if provoked.
- Anjali was confused about where she was needed most, struggling with the loss of a sister who now wanted to kill her.
- Dorian found himself glad to be surrounded by friends for the first time, even as he processed his new freedom.


Input: I don't know. They did it on Lord of the Rings. It worked. Yeah, you could totally do that. Yeah. Potentially. But a creature who has little trouble getting into the minds of so many people, you'd have to question whether it would be easy to-- Good call. That's fair. Yeah. I like the D Turtle idea. Yeah. I feel like it doesn't hurt to try. DT? Yeah, DT. Should I send a message? What could it hurt to try to lure a vicious turtle-- I think it's a fantastic idea. Yeah, what could go wrong? Yeah. What could go wrong? He'll thank us for all of the free-- They're intelligent. They strike deals with sailors sometimes. If there is gold-- They do? Yeah! How do you know this? It's all part of the lore! I mean, there's one guarding Darktow. That's true. That's right, yeah. There's a percentage, a rev share, that goes to the DT. So maybe if we say: Hey! This son of a bitch has got all your loot! Kaelen, are you all right? Yeah, I'm okay. You're saying so many words today. Yeah, we could say, like, "Hey, come get all the gold!" Your accent work never disappoints. Yes. Nothing but not consistent. Maybe a split. Partners. Wait. A split? Go into a partnership. Yeah. Like 50/50 gold? Whoa. Oh, no! What's happening right now? Technically, technically! Technically. Is the oxygen turned down in here? No! No, I think I made the table go cold. Oh, god! NordVPN, annihilating accents. Nord by Nordwest. Okay, okay, okay. Okay, so should I give this a go, then? The only thing that we need to decide-- The answer is yes, but-- The only thing we need to decide is, are we going to approach Terra at the village first? Or should we put this plan in motion first because it'll take him some travel time? We don't know how long it will take for D Turtle to arrive, so perhaps we want to be rested and prepared and on location. Wait, did he take out our ship? In case he shows up right away? He did. So he might be close. Maybe it'd take him a couple of hours, or half a day or a day? I have no idea where-- Well then, maybe I should send a message early in the morning, or I should send a message right before we go to sleep, or like--? I feel like you should do it now, at least to gauge where is he? What if he tears into there when we are not there? Well, just to gauge. Like, she could say, "Hey, remember me?" "How far are you?" "How far away are you? "You interested in some treasure?" Or you have a lead on treasure and will tell more. I feel like it's going to work better if I'm not sending multiple messages going, "Hey, guess what?" I thought you said you talk to him all the time. I do. But about other things, you know. So this would be, like-- He would probably see-- I don't really talk to him that much. watching

Output:
- The group discussed using a strategy similar to Lord of the Rings to lure a creature known as D Turtle, debating the risks and potential rewards of such a deal.
- Derek explained that intelligent creatures like D Turtle strike deals with sailors and guard locations like Darktow, proposing a rev share model.
- The conversation shifted to a partnership split, with Borlan joking about a 50/50 gold division and questioning the oxygen levels in the room.
- The team decided to send a message to D Turtle to gauge its location and interest in treasure before approaching the village of Terra.
- Borlan admitted he did not talk to D Turtle frequently, contradicting Derek's assumption, which led to further deliberation on the timing of the outreach.


Input: to catch up. With every step we take, they're 14 ahead. Now, with what you've done, a number of our other allies of the Accord have been able to accomplish in this past week. We've been able to reclaim some of that distance, but it's not enough. I would not ask you so closely after a dangerous mission to partake in another. Why stop now? We're just getting started. We are pretty invested. Yeah. You, Dorian? Robbie: Wow. Perhaps I am not as familiar with the trees, but I have seen the forest and things are not good out there. If you are relying on the help of the gods, champions, I can't say that I trust them anymore. If you are looking to do something of this magnitude, it's going to take people and there are no people I would rather be with. So, yes. Me and a few allies have some ideas, watching but we need to set the stage for it. Believe it or not, I am one of the few who have actually met the gods of Exandria myself in person. They are a awe-inspiring and deeply complicated array. But we need to see what we can do to ensure that they are aligned with us. We only have one shot at this, so that's part of my responsibility. If you wish to step up to this one, it'll have to be quick. It'll have to be soon. So. She looks at the rest of the current counsel there. Tofor sits up, his arms crossed. I'll be honest, I wasn't sure what to think of you when you first arrived. It wouldn't be the first time a series of scrappy fuck-ups have left me with more respect than I anticipated, so-- Go for it. Come too far and lost too much to give up now. So are you wanting us to go to Aeor? Is that what they're saying? I think that's what they're saying, Elara. If, hypothetically, we encounter Ludinus-- Stop him. Slow him. Squeeze what information you can out of him and keep safe. Do not do anything that you regret. Do not do anything to put yourself in more danger than is necessary. And do not let him take either of you. Yeah. In an odd way, I think the two of you are the safest of his wrath right now. The rest of you less safe, so. With all due respect, fuck you guys. Uh... It's incredible to me that you would send, to use your words, a group of fuck-ups and send us to the moon. No backup. We see things that none of you have ever seen, encountered the five minds, seen Predathos, blue glass, species that have never been seen on Exandria. Then we're going to go after Ludinus to some city named Aeor by ourselves, and it's, Stop him, good luck, but don't risk too much? I will say this much. Whoever you're talking to, whoever the decision-makers are, that should come through us. We've paid in blood and bone and metal and we have more answers than it seems you do down here. You should check in with all of us. We're the keepers of knowledge, not you. It's not the other way around. There's a pause at the table before Tofor

Output:
- The party discussed their progress, noting that while they had reclaimed some distance, they remained significantly behind their enemies.
- Aria and Derek expressed their commitment to the mission, while Robbie and Tofor voiced concerns about the gods and the safety of the operation.
- The DM outlined a plan to meet with the gods of Exandria to ensure their alignment and instructed the group to stop Ludinus if they encountered him.
- Specific orders were given to extract information from Ludinus without putting themselves in unnecessary danger or risking his capture of the players.
- Borlan strongly objected to the lack of backup and the danger of the mission, asserting that the party should consult the keepers of knowledge before proceeding.
- The group prepared to leave for the city of Aeor, though the tension regarding the safety of the mission remained high.


Input:
In those big crawlers, there was one person driving, one person on the second tier, near the turreted gun, and a third that was a mechanic that hopped off, or just the two?
Uh, you didn't really see who was driving, necessarily. You just saw clusters of probably a little over half dozen individuals that were utilizing it between the two different platforms and there was one person who was an engineer trying to repair that leapt down.
You want to go get that one?
There were a lot of people on it, there were a lot of people on it. Uh, yeah, a half dozen people is more than two.
Yeah. I guess you never stole a crawler before because it was difficult.
That doesn't sound like me.
One question: On the lower level-- before I totally get rid of this idea-- Is it an open air bottom level below the second deck? Is there lots of ventilation, or is it enclosed with small little windows to see out of?
The subterranean portion, you mean?
No, on the crawlers, above the legs, you said it's like a--
Oh, on the crawlers? It's open air. It's like a platform dock with legs.
Got it. It's primarily designed to move a lot of people, essentially.
Just slice some throats. Kick them off the side.
You've lived here long enough to know that those are referred to as mammoth-crawlers.
Mammoth-crawlers. They're used specifically for moving a large number of Crawler gang members from one place to another. Usually for warfare elements or parading around as a show of power and influence.
Is that one that passed us an hour ago-- long gone, yeah?
I mean, it's been almost an hour, I'd say, since all that went down. But it's also-- It's a big fucking crawler, and probably not the only one.
Definitely not the only one.
All right, so we do this one or two ways. We do sneaky way, we do a big boom way.
There's two booms. One, you set off something on the outside and everybody watches, how many people come outside of the inside of the fortress? Are we talking about two dozen people, three dozen, four dozen? If everybody comes out to see the problem, there's fucking 50 people inside, that changes shit. Then you do the big gate attack.
You don't need to attack it, we just need the guy to come out, right?
Yeah, if he's even in there. He's not going to come out if there's a big explosion, but a lot of other people will. Maybe it's the combination of big distraction and sneaking in while everyone's distracted.
Now you're speaking my language.
How about if we just sneak in and somebody starts a fire from the inside?
Yeah, you want to empty the building out. Feel a little dodgy about burning the building down, but if you want to empty out the ant hill--
When you were in there, did it look like earth and stone, or was it all wood?
I think it was-- I think it was-- What was it?
The majority of the halls were just carved from the sandstone and rock and dirt that makes up most of the terrain here on this plateau that's surrounded by the ravines. But there were wooden doorways, wooden furniture. You know, a decent amount of things that were

Output:
- The group discussed the structure of the mammoth-crawlers, noting they are open-air platforms used to transport gang members for warfare or intimidation.
- Dorian questioned the layout of the lower levels and the fortress interior, while Elias and Tim proposed aggressive tactics like slicing throats or creating distractions.
- Erika and Dorian debated the merits of a "sneaky" approach versus a "big boom" strategy, worrying that a loud explosion would draw too many defenders.
- Julian and Maeve suggested starting a fire inside the building to force occupants to evacuate the "ant hill."
- The DM clarified that the building was primarily carved from sandstone and rock, though it contained some wooden furniture and doorways.


Input: think of 10 reasons on his feet and 10 reasons on his hands. So listen, we just want to know where you would want to go besides Jrusar. Keep it up. There you go. Besides Jrusar, where would you want to go? Both of you roll an intimidation check. Uh, um, Intimidation. 17. 13-- 14. 14. thank you. To be honest, the Seat of Disdain was one of the places where I thought I would be safe, until you came. Beyond that, maybe, maybe I could lay low for a bit in the Taloned Highlands, or Ank'Harel-- The what? The Taloned Highlands-- which is where you're from. Have you been to those places before? It's been many years, but I've visited quite a few places, especially in my youth. Just gallivanting around for adventure or were you there for purposes? I was there running business for House Treshi, meeting individuals, trying to make contacts. We are a very mercantile focused household and it's important to make sure that you keep your options open, make many friends along the way. Well, that's fair. I mean look, he washed out hard in Jrusar. Maybe we'll figure out if anybody has more than 10,000 gold to offer us. And if they don't, then maybe we'll take you up on your offer. But if you feel like bettering that at any point, we're all ears. I could make it up to probably 13,000 gold if I'm able to-- Oh, 13,000 gold. Did you hear that? 13,000 gold. That's amazing. Oh wow. It's 3,000 gold extra. That is how mathematics work, yes. We'll give you more time to think. Why are you still talking about gold when there's so many better things that we could be having, like favors? Or information. You know, something you said before. You said that we are perpetually confused or something like that. Professionally, at this point. Professionally confused. But you know, maybe a more positive way of saying that if we're trying to think about what we are and what we mean, maybe we're truth seekers in this moment. Maybe we're trying to figure out the truth of things for all of us as individuals. We all have secrets and stuff that we're trying to dig into, but also for what's going on with that up there, and how it relates to our friend, and how we can get her back and stuff. So do we have any concrete questions that he might have the answer to? I don't think he knows shit. Yep. Can you tell us anything more about Thull? Where she's from, where she might go next? I do not have a very strong understanding of her as a person. Most of our dealings has been based around this business venture with the Paragon's Call. She has been my liaison on this continent for a good number of two years, just using the Call as a means of escorting caravans from Jrusar to Bassuras and wherever they take shit from beyond. While he's talking-- Yeah. I'm going to jump in the hole. I think I gave you the hole, so you can

Output:
- The group asked the NPC about potential destinations besides Jrusar, prompting an intimidation check where Marcus succeeded.
- The NPC revealed a desire to hide in the Taloned Highlands or Ank'Harel due to safety concerns regarding the Seat of Disdain.
- Dorian negotiated the NPC's offer, raising the potential payment from 10,000 to 13,000 gold, which the NPC confirmed was mathematically possible.
- The party shifted the conversation toward information and favors, with Derek and Marcus debating the nature of their quest as "truth seekers."
- When asked about Thull, the NPC explained she had served as a liaison for the Paragon's Call for two years, escorting caravans between Jrusar and Bassuras.
- Maeve attempted to interrupt the NPC while he was speaking, and Derek noted that he had previously given her a hole.


Input: bit of what like potatoes for Elara do you want some mushrooms or something uh I can eat pancakes pancakes are fine great pancakes so more pancakes it's a continental breakfast buffet yeah I figure some pocket bacon for Julian all the carbs very carby some weird-looking bug sort of things for Cedric just because they're interesting-looking but really they taste like chocolate oh yes spicy chocolate oh very good that's fine it has a little bit of a kick yeah and it's really colorful you know unicorn whipped cream sort of stuff hook lost boys yeah very similar to yeah hook but not quite so primary colors they're more pastel sort of shades you're doing it peter cakes cookies do you guys want anything more substantial or is this good no this is good give everyone stomach aches before we go in yep give everybody the reenies yep possibly type 2 diabetes one bowl of greens perhaps just one derek like a cucumber salad he likes dill and have to be regular god okay okay fiber there's one teeny tiny bowl of cucumber salad it's got jello in it that's weird it's got green sprinkles on the top for sure just green icing oh and some nuts because that's what sprinkle likes to eat there you go i thought sprinkle liked to eat shit how is sprinkle sprinkle's doing great hasn't moved in three days you see from underneath the shawl that nadia wears this small skittering weasel head slowly peers out watching and just withdraws back in he's so good is he a revenant yet i hope we lose you don't know he's got to be when we were at the ruins i think i saw sprinkle trying to get into one of the coffins no he wasn't he was not arthur let vokodo come he's so comfy look how comfy my cloak is it's so comfy offer me up so nadia as you finish your invocation you set amongst this blue sheet that you've laid out here on the deck it's green it's gr oh because it's one of the cloaks oh there you go respect i misheard you place this gemmed chalice onto it and as you close your eyes having taken everyone's orders you begin to place your hands down on the sides of it and lift the fingers up and as you do you watch the chalice seems to fill as it fills with this reddish orange liquid that at first is a little worrying to all of you as it spills over it actually forms a red tablecloth around the sides of it so overtaking the green you put down there but i still want it to be on the ground this is a cute picnic yes it's on the ground it's on the ground very mad hatter like everybody gets their own teacup yes i'm into it as it spreads out you watch as from within this cloth which almost it looks like a velvet but as you get close to it it's reflecting what's above it it's almost like a still surface of water and suddenly the water begins to become disturbed thank you

Output:
- The group discussed and ordered a variety of breakfast items including pancakes, pocket bacon, and spicy chocolate bugs for Cedric.
- They decided to limit the food intake to avoid stomach aches and agreed to a small cucumber salad with green sprinkles.
- The characters inquired about Sprinkle's condition, noting it had not moved in three days while it hid under Nadia's shawl.
- Nadia performed an invocation that resulted in a gemmed chalice filling with a reddish-orange liquid that spilled over to form a red tablecloth.
- The red liquid transformed the ground covering, creating a surface that reflected the surroundings like water before becoming disturbed.


Input: just adorable. Well, you're mine now. Closes the door, looks around, and tucks you into his chest. Then walks a little further down the hallway, heads right down another hallway. Peeking out, seeing if I can see anything else new. Make another perception check for me. This is amazing. Quokka is going to get passed around the entire Paragon's Call. Nine. Nine. Okay. No, your perception, but perception isn't-- I have high perception, but I can't use mine. No, it's your perception. I can use mine? Sorry, I'll explain. When a druid takes an animal form, they get to keep their mental statistics. You've been rolling way better than you thought. I've been rolling way better than I thought. That's okay. That's fine. That's fine. That's fine. I'm sorry. We're here now. 16. My bad. Yes. 16. That is so much better. Yes, so much better. With a 16, you move-- I was using these. -- you move past and there's mainly just closed doors on this lower floor. As he's pulling you beyond to the left, there is actually an open, not even a doorway, just a hall that leads into a larger well-lit chamber to your immediate left. As you glance past and look, you see a table. On this table, there are all manner of sheets of paper that are stretched out and held unfurled with different weights at the corners. You can see a number of chairs off to the sides. There are candles lit and glowing as well as other lanterns in the vicinity. There are three figures in there, two of which look to be other Paragon's Call figures though well-armored and dressed. With a 16, a third that you do recognize. You see a half-giant figure, the one that beat the shit out of Gwen at the ball. General... Ratash? Ratanish. General Ratanish. I start growling. There you go. You start growling? Grr. Oh, oh, oh, what is that? No, no, no. Don't growl. We're friends. It's fine. He just keeps walking down the hall. Okay. Goes to the right, opens another door and there's somebody in there snoring. Goes, oh, shit. I'm going to put you in my foot locker, a little bit of food. Just hang tight until my shift is over. I'm going to come and get you. I'm going to start wiggling and I'm going to try to wiggle away from him. No. What? I need you to make an athletics or acrobatics check, which will just be a straight roll. Okay. Oh god. It's a natural one. You wiggle and wiggle and wiggle, but he has a firm grip on you. He is like, Oh, you're not going anywhere. I'm going to bite him. Okay. I'll say just roll an attack. Oh god, this is so stupid. This is so stupid. This is so stupid. It's the best. It's better than being in a locker. Am I adding anything? This is great. No. Eight. Straight up eight? Yeah. Okay. So you do bite and you catch, but I don't know if it's the patch of skin itself is pretty tough, or you just aren't used to having strong jaw muscles with this. But you're not breaking the skin enough to really watching.

Output:
- The party moved through a hallway and discovered a well-lit chamber containing papers, candles, and three figures, including the half-giant General Ratanish.
- Clara's character attempted to hide inside a foot locker after being caught by a guard, but the guard refused to let the character go.
- The character made an attempt to escape by wiggling, but failed the athletics or acrobatics check due to the guard's firm grip.
- Clara then decided to bite the guard, rolling an eight on the attack check.
- The Dungeon Master noted that the bite did not break the guard's skin due to the tough patch or the character's lack of strong jaw muscles in animal form.
- The group discussed the difficulty of the situation, with Maeve noting the character had been rolling better than expected previously.


Input: as well. - Gotta clean the siphon. You've gotta clean the milk. - Oh fuck! You could just use the Nespresso thing now. - Or the milk frother. - Milk frothers are pretty good. What do you mean? I feel like milk frothing does not need to be done by 1,000 dollar machine. Like I'm pretty sure I could do it with my finger if I did it fast enough, you know what I mean? Like I don't need a machine to do it. I am the machine. - Pretty sure you'd get bored of that pretty soon. - You know what is the worst frothing machine? - You know what is the worst fucking dessert? - Go on. - The macaroons. - Oh yeah I know. - Which kind? - I agree. - All of them. They never, ever, ever taste as good as they look. - The sugary things right? - The sugary burger ones. - Oh yeah, I actually like it. It's just sugar. - And in Japan, they're obsessed with them. - Yeah. - They're fucking everywhere. - Because they're kawaii a.f. dude. - It was a thing in LA or SF too for a while. - I just feel like sometimes, especially with dessert in Japan. If it isn't Instagram, it's not like Instagrammable it's not a dessert. - Macaronis for me are like, I eat two, and I'm like done for the year. - It just tastes like shit. - You know what I don't get? - What? - Boba. - I like Boba. - Why is it so popular? - That's also like a twice a year thing for me. - Boba is just the pumpkin spice latte of Asia. I fucking said it. Okay. I fucking said it. - It's good. - It is. - It's good. It's good. - It's just milk tea. It's just milk tea. - But chewy tapioca. - Sometimes you just want milk tea and there's nothing like, why the fuck do you like boba Joey? Do you know what tapioca is like? - Shit. I know. - Jelly. - No, it's not. - I don't get the tapioca. - It's just jelly. - That's what makes boba, boba. - You're getting milk tea, and you're putting jelly in it. - Yeah. - I don't like tapioca. I don't have it. - Then, you don't like boba then. - You don't like boba, you just drink the milk tea. - You're literally just milk tea. - I participated, I turn up to the chain. I Instagram it. - Just because bought milk tea from a Boba place. It doesn't automatically make it boba. - It's boba. - It's not boba. - It's boba guys, come on. But also the second reason why I love Boba is 'cause of the hilarious fucking videos we get out of the absolute carnage it causes from people choking on the fucking tapioca, to people fucking up stabbing it. It's an endless supply of hilarious videos. - It has nothing to do with Boba. - It has nothing to do with Boba though. - No, it is very funny. - But it's got nothing to do with you drinking boba. - No but part of the reason, one of the reasons I love it is just the endless entertainment value. And I love taking someone who's never had Boba, to a Boba place 'cause they always fucking choke on the tapioca. - Who hasn't had Boba in this day and age? - Well in Wales, no

Output:
- The group discussed cleaning milk equipment, with one person jokingly claiming they could froth milk with their finger.
- They debated the quality of macaroons and sugary burgers, noting that desserts in Japan must be Instagrammable to be considered good.
- A conversation about Boba tea ensued, where one speaker compared it to the pumpkin spice latte and argued that tapioca is just jelly.
- The group agreed that people who do not like tapioca are essentially just drinking plain milk tea when they visit Boba shops.
- One speaker explained that their love for Boba stems from the entertainment value of watching others choke on tapioca or stab themselves.
- The discussion concluded with a mention of how Boba is less popular in Wales compared to other regions.


Input: hear the sounds of ballista being let loose. arrow piercing air impact pounds into the ground about 15 feet from where you stand. impacts pounding uh Marcus: Oh. Gwen: Oh shit, shit! Aria: We better go. Marcus: Yeah, maybe we ought to-- C-C-Closer to the wall. Closer to the wall. Aria: All right. Back up a little bit. DM: All right, so you all turn and begin heading in the direction of the fortress and begin to see these mounted arcane defensive weaponries that are being charged up and these faint blueish-green glow as they begin to-- energy powering up uh and as Gloamglut begins a slow swoop over both of you, wind rushing one final pass by, two of them let loose their charge. energy crackles Bolts of deep blue-green energy go striking hundreds of feet out in their direction, barely arcing over where the two of you stand and passing below where the dragon swooped. As it wings flapping begins to fly off eastward in the direction of the Tishtan site. More distant ballista begin to arc off into the distance, and you feel you are no longer in immediate danger to the array, but as you begin to approach, you begin to see your friends up on the wall as all of you begin to see now Rowan and Sarah approaching looking a bit harried, Rowan looking in a rough place. Marcus: I almost didn't come after you. Aria: I don't know what I would've done without you here. Marcus: I thought you were going out to pee. Aria: Well, no, there was a really cute creature, and I followed it, which is a dumb thing to do, but I'm sorry. Marcus: Give me your hand. Let's just get back inside. Aria: Okay. Marcus: Hey! Gwen: Wha? What happened? ROBBIE: We came as quick as we heard! Silas: Oh god, you look like shit. Aria: Yeah, I don't feel very good. Marcus: Feel like it. Silas: Dropping the hammer down for another handheld handle to get up and over the-- Come on, come on. Marcus: Maybe we find the door. Gwen: They will, I don't-- Marcus: Let's go around the front door. Borlan: Yeah, yeah. Silas: Okay. Aria: Yeah, yeah, yeah. Marcus: Thanks, though, Ash. Silas: I'm going to flip down then. I can take everybody down who's coming down. Gwen: Yeah, yeah, yeah. We'll walk with them, Rowan. Marcus: Rowan just got rocked. ROBBIE: Are you all right? Silas: Clearly. ROBBIE: I'm going to come straight up to her and put my arm on her shoulder. Are you okay? Then as I do that, she's going to feel a little warmth from my hand, and I'll cast Cure Wounds, for sure. DM: Mm-hmm. ROBBIE: She looks bad bad, right? Gwen: Amazing. Silas: Oh yeah. ROBBIE: Yeah, I got you. Good, eight. Nine. Four, 13, three. 17. Aria and Gwen: Okay. Derek: So, Daddy's here. Gwen: What did he want? I can't believe you're still standing. Aria: Well, he didn't want to kill me. I think he just-- He wanted to test me. Gwen: For what? Aria: I don't know, he said something about a hollow gate. Did you hear that? Marcus: It seemed to me like he was talking about Rowan being the vessel. Derek: Well, remember, he feels like he manufactured you. Aria: Yeah. Derek: You sort of revealed yourself. He's going to come looking for-- Marcus: He made it pretty obvious he's coming back. Gwen: He wants you to be the one that Predathos goes into. The vessel. Aria: Oh. ROBBIE: I'm sorry, did you say

Output:
* The group narrowly escaped an attack from mounted arcane weaponries and a dragon named Gloamglut that swooped over them near the fortress.
* Rowan and Sarah approached the group looking harried, leading to a tense reunion where Marcus and Aria discussed their separation and near-death experiences.
* Robbie and Silas arrived to help, with Robbie casting Cure Wounds on Aria who appeared to be in poor condition.
* The party regrouped to discuss the recent events, realizing that a character named Derek had been testing Aria regarding a hollow gate and a vessel.
* It was revealed that the antagonist intended for Predathos to enter Aria as a vessel, prompting the group to prepare for his return.
* The team decided to move towards the front door of the fortress to secure their position and continue their journey.


Input: into the bag of holding because that's like a video game inventory and everything gets sectioned off separately. No, it still decays. The bag of colding kept it fresh. The bag of holding still soups. Remember Dork? You're right. The hole is like-- But it keeps items separate from each other. That's true. Oh, that's true. It doesn't make everything stinky. It didn't infect everything else. So, right. You're not-- It comes out as a-- going to get gangrene on a healing potion. This should mostly be for big things. Let's keep this down for a big things. Ew! Yeah, like body odor. While they're fighting, I'm fidgeting with a little piece of copper in my pocket. In the middle of a war room. I whisper to Maeve: Are you sure they're ready for this? She looks towards you. What do you want to keep? Some forearms, some fingers? From personal experience, weirdly, probably. All right. Give me a calf and a forearm and we'll call it even. I got them. Calf. I'm very excited about this. I'm keeping Caviar on my belt. Was that what I named him? I think so, yeah. Yes. I think so, and this behemoth finger. He takes his glasses off to start cleaning them, and goes, "I will be entirely honest. This is a very interesting first impression. I will say I am excited to see how strange it gets." You ain't seen nothing yet. B-b-baby. Maeve steps-- Maeve approaches you, Rowan, puts her hand on your shoulder. How are you doing, Rowan? How am I doing? How are you doing? I'm doing as I've always been, perpetually going. How are you holding up? I'm okay. I'm okay. I'll be okay. All right. You look exhausted. Oh. Yes, I am. Let me spell it out! Those aren't breadcrumbs, those are loafs. Bitch, you are toe up! I am exhausted! Toe up! I am so tired. Take it. Wash your hair. My spirit is exhausted. You look stretched across the ground, my dear. Yes. Do you need help? I would take any help that you could give. All right. She reaches into her side satchel, it's stitched to the edge of her armor and pulls out what looks like a handful of dust. As she brings up to her hand, you can see it glimmer a bit. She begins to place her hand on your shoulder and close her eyes, and as she does, the wind begins to pick up around you, around your legs and around your waist. As it picks up, the dust from her hand begins to be swirled through the dust itself and create this weird, shining gossamer ribbon of a sparkly glitter-like material. As it travels up, that cold rush causes you to shiver a bit, and then your body is filled with warmth and you lose two points of exhaustion. Oh! That's great. So what does that put you down to? Does that put you back to stasis? No. It puts me down to one. And you're at one. I'm at

Output:
- The group discussed the properties of the bag of holding, noting that it keeps items separate but does not prevent decay or smell.
- Silas agreed to take a calf and a forearm from Borlan to balance the exchange, while Derek decided to keep Caviar and a behemoth finger on his belt.
- Maeve approached Rowan and asked about his condition, noting that he looked exhausted and stretched across the ground.
- Maeve reached into her satchel, pulled out dust, and performed a ritual that created a shimmering ribbon of light around Rowan.
- The ritual filled Rowan's body with warmth and reduced his exhaustion points by two, bringing him down to one point.
- The characters confirmed that Rowan was now at one point of exhaustion and discussed whether he had returned to stasis.


Input: seems to have been barred off and blocked, but as you all stumble inside, uh, weather's getting real intense out there. Hope folks that are on the paths are buckling down okay. There's a lot of open broken land to cover before they get to the bridge. Everyone okay? Mm-hmm. Mm-hmm. Yeah. Is this guy cool? I think so. He seems cool. Wait, who is this again? He let us in last time. Yeah, he was part of the Volition. As you all get inside, you see he pulls back the hood and the robe and you see this older quanikka with a balding head of scraggly gray-white hair, almost like a lanky Sasquatch, sit back on a stool. Tim could have totally been that one. Mm-hmm. Oh wow. Yeah, I totally see it. I forgot about those guys. And looks out from one of the porthole openings at the storm out there and closes a bit of Ruidian glass to seal it off from the interior of the chamber. Are the tunnels totally closed? Well, they've been closed for a while now. Yeah. Oh yeah, that's right. Wait, what's your name? I'm Amido. Why do you ask? Oh, we're Bells Hells. It's us. We're friends of the Volition. Remember, you helped us. Right, right, right, okay. A few weeks back. Yes. We just look a little different. I understand. Yeah. Insight check. Yeah. Go ahead and make it. I don't know. I'm worried. What are trying to read? To see if he seems more on alert now that he knows it's us. If maybe he is going to sell us out. Did he get an adrenaline spike? Make an insight check. I'll assist you in that. Okay. I'm sorry, guys. Oh, nope. Good thing you assisted me. Nope. It's not a one, because of Sarah. Oh, sweet. Uh, what is this rolling? Anyway, that was 11 plus, that's Silas, so 17. 17. Best you can tell, I mean, his adrenaline did definitely spike at the notice of it, but then he kind of, the tension relaxes somewhat. More surprise of the arrival, seeing a bunch of Reilorans and Bormoda suddenly being these figures he met once. Yeah, I'm done with all that business. I haven't heard anything from any of those folks since the last attempt. Good. I don't know what else to offer with you. Hmm. How deeply is the tunnel blocked off? Oh, maybe about 10 or so feet. Just sealed it off 'til they felt comfortable knowing it wasn't of use. That's about it. Great. That's perfect. Yeah. We can just drill through it, right? Yeah. Who can do that? Someone? Anyone? Surely amongst the 14 of us. Somebody can. We can figure something out. Yeah. Arthur can totally do that. She's going to. Is anybody outside or is the storm very big right now? The storm is very dense outside right now. Cool. I'm going to Polymorph myself into a dire mole. Dire mole? A dire mole? Okay. Hell yeah. Yes. This is how we got to Xhorhas. You don't remember, you guys? Not quite. Think it was a purple worm, but.

Output:
- The group entered a sealed chamber where an older Quanikka named Amido revealed himself after the storm outside intensified.
- Amido initially seemed on alert regarding the group's identity but relaxed his tension after Aria successfully passed an Insight check with assistance from Marcus.
- The party learned that the tunnels were blocked approximately 10 feet deep and sealed off because they were deemed useless.
- Amido confirmed he had heard nothing from the Volition or other groups since their last attempt and was done with that business.
- Aria decided to use Polymorph to turn into a dire mole to drill through the blockage, noting this was the method used to reach Xhorhas previously.
- Julian suggested the previous method might have been a purple worm, though the group agreed on the dire mole plan.


Input: far as passing yourselves off-- Just blending in in plain view. Yeah. Into crowds, I would say that is more of, in this instance, which you're moving through here-- Deception checks? I mean, it's helpful and you can do it when no one's looking, but the first 200 feet, it's just us passing-- Yeah, Pass Without a Trace is to not be seen. Yeah. Okay. If you are noticed, then that's where more deception would come into play. I mean, we could try and stack it, I guess. Yeah, try to be-- Might as well. Unseen, but in a-- Nonchalantly until we are noticed. We're supposed to be here. A group deception check would mean you could pass your way through here without issue. If you do a stealth check and it fails, then you've caught attention and then the DC for deception gets higher-- Oh, oh, oh, oh. Because now you've drawn attention. So we just try to be nonchalant. Yeah. So it's up to your call. I think that's a-- Pass Without a Trace-- There's too many people. -- does give you a plus 10 to stealth. Yeah. What do you want to do? There's too many people. I think we just-- Okay. Pass Without a Trace? We just go? Just deception? No, I think we just deception to see if we can-- Use deception? -- try to be nonchalant. Yeah, deception, deception. I could try to disguise myself as a-- I think, just to say it, I think, statistically, we have more of a chance of failing a deception check without any buffs as a group than with Pass Without a Trace plus 10. That's true, because I'm a negative two deception. I'm also a giant fucking monster. Just to be that fucking goober. You're not wrong. We can always try it and then go to plan B, which is deception. All right. Energy wise, I feel like we would try and blend in, but the mechanics are different. It's up to you all. Yup. Pass Without a Trace? Sure. You are also descending from the top of the Malleus Key first. Which is really in the middle of everything. Does it do a-- spectacular entrance? Super visible. -- when we bamf people in? Yeah, there's a flash. Yeah, I don't think we can just stealth. You want to go for it? Yeah, we have to look-- Yeah. -- like we belong here. It makes the most sense if we walk. Then let's all do the thing where we surround Tim like she could be Liliana. Yeah. Okay. Okay. Sure. Bodyguards. Should I Disguise Self as a Reiloran? Yeah. All right. Disguise Self as a magnificent Reiloran. I'm going to tie my hair over to the side so it looks like a braid. Like her. All righty. So as you all, the few of you prepare yourselves visually and now as a group, begin to descend, I'd like a group deception check. Deception. This is where I really hope you all roll well-- Why can't it be better? -- because it ain't

Output:
- The group debated whether to rely on the "Pass Without a Trace" spell or attempt a pure deception check to blend into the crowd.
- Kaelen argued that the spell provided a better statistical chance of success compared to the group's low individual deception scores.
- Elias highlighted his negative deception modifier and monstrous appearance as a significant risk to the plan.
- Fiona decided to cast "Disguise Self" to appear as a Reiloran, while Dorian adjusted his hair to mimic a specific individual.
- The party agreed to surround the character Tim, treating her as if she were Liliana to maintain their cover.
- The group prepared to descend from the Malleus Key and rolled for a final group deception check.


Input: a good idea. Well, sorry. That's gross now. I thought it would do something. Do you feel more powerful? Or do you feel sticky? I don't know. Um, I still just feel awkward. Yeah. So that plan. Okay. So we know we're going to talk to your-- uh-- She's changing! Kill her! Kill her! Thank you. Roll initiative! Uh, watching. No! Our date! So close! We've mentioned shopping a few times. Yeah, yeah, yeah. What are we shopping for? Well, you need more crossbow bolts. Yeah, I mean, yeah, sure. I need some supplies. I want to get a jeweled chalice, so in case we have to cast Heroes' Feast, then we can. Do you have what you need to revive people and stuff? I got lots of diamonds. Okay. How many healing potions did we get from-- Powdered. Huh? We got two from Yussa. Where are the new healing potions? Don't look at me. I'm not holding any shit anymore. I would like one, because I had to down one. I would like one as well because I had to drink one. Okay, yeah. You both can have a healing potion. Are they greater, regular or-- They were just regular, right? Diet. No, they were superior. Superior, right? No, superior is in the other box. Ooh, the huge ones? A little bit larger, yeah. Big honkin' turds of things. So what is that? 5d4? That's 4d4 plus four. But those are five. Those are 8d4 plus eight. Ooh! That's a pick me up. You need that. Damn, really? Okay, okay, okay, okay. While we're talking equipment: Does anyone have any studded leather armor they want to give me? Oh yes, I do! Oh great! I actually have a spare that's over here. Take this and enjoy. Oh, thank you! Talking logistics. So we're going to go to your family 100% tonight. To do that, that is the most difficult thing that I do. Is there a Cobalt library that we can use instead if we can use a circle, someone to teleport us to them. Is there a circle at your destination? No. But wait, it is, well... How far away is it from here? Far. It's far? Far. As far as The Grove? Mm-hmm. Rexxentrum? It's south of Rexxentrum. It's in Xhorhas. I mean, it's in... It's north of Shadycreek Runs. So it's a few days' travel on foot or by horse. Way in a different place than I thought it was. And we have no quick means of bamfing? Quick is with circles. And without a circle, it's my utmost, which we have to do. There's no easy access to that, other than the fact-- It's technically a shrine, so I have to designate-- You have to designate it. You have to designate it. Yeah, otherwise travel is going to be on foot or through magical means. But that means that to talk to my friends we are not meeting inside my home, we have to find a physical location here in town today. Oh wait, hold on! Let me see, let me see, because I have

Output:
- The group discussed the effects of a spell that left them feeling sticky and awkward, prompting a sudden panic as a character began to change.
- They immediately rolled initiative and argued over the urgency of the situation before realizing the character was actually their date.
- The party shifted to logistics, deciding to purchase crossbow bolts, a jeweled chalice, and healing potions while clarifying the potion types and quantities.
- Julian gifted Arthur a spare studded leather armor, and the group planned to visit a family location that was far away in Xhorhas.
- They determined that the destination was north of Shadycreek Runs and required a multi-day journey since no teleportation circles were available.
- The characters realized they had to meet at a physical location in town rather than inside a home to speak with the family members.


Input: from the opposite direction, as from the outskirts of the rushing red energy, like the push of a massive fire hose of magical power pushing you back towards your home world of Exandria. It emerges and all of you (whooshes) end up now standing at the base of the Malleus Key's top. At the top, the little stairs? The little stairs. You all emerge here. As you glance around, it is evening, you're not sure where. With some clouds in the sky. What's going on around us? Yeah, look around. I'm going to take a health potion. Pass Without a Trace. Wait, what do you mean we're not sure where? We're not back at the Malleus Key? No, no, no. No no, you-- He was asking. Unless you have a healing spell. Because when we left it was all fucking-- Do you have any healing spells? Fucking crazy. Yes, I do. Correct. Okay, then I'm going to-- 28 perception for people that could kill us. Let me see, let me see. Yes. Immediately, you see-- Yeah, save that. The entirety of the interior of this place is the same encampment that you saw, but there are regiments of Ruidian soldiers at the ready. You can see there are weapons set up on the sides of this space. This is, essentially, an evening military encampment at rest, not dislike where you left, it's just in a less chaotic space. Nobody's looking up, nobody's noticing you at the moment. You're not sure how long you have. But they are patrols? There are patrols. There are probably, even at first glance for you Gwen and even those around, you can see somewhere in the neighborhood of 70 to 100 different individuals that are scattered throughout. Only a handful are walking while others are sitting and resting, and others are preparing weapons, others are just settling. We could try and ask to be taken to Otohan's quarters to drop off her stuff, if they haven't realized that she's dead yet. Or we could try and walk out of here. We could also just behave like drones and walk out of here. Let's just drone and walk. We are still in the red gear, right? Yeah. Mm-hmm. We are. We got stopped plenty on the way down. Does anyone have any Pass Without a Trace situation? I do, I do. You do? Yeah. Let's do that. All right, so we'll try to act like we belong here and head on up and-- But I can't remember, does Pass Without A Trace help us with the act casual? No. No, right? Yes, it does. Does it? It helps with the stealthiness of it, of physically stealthing around. As far as passing yourselves off-- Just blending in in plain view. Yeah. Into crowds, I would say that is more of, in this instance, which you're moving through here-- Deception checks? I mean, it's helpful and you can do it when no one's looking, but the first 200 feet, it's just us passing-- Yeah, Pass Without a Trace is to not be seen. Yeah. Okay. If you are noticed, then that's where more deception would come into play. I mean, we could try and stack it, I guess. Yeah, try watching

Output:
- The party emerged from a magical red energy surge near the base of the Malleus Key, finding themselves in an evening military encampment at rest.
- Dorian consumed a health potion while Fiona cast Pass Without a Trace to aid in their stealth.
- The Dungeon Master described the location as a Ruidian encampment containing 70 to 100 soldiers, with some preparing weapons and others resting.
- The group discussed their options, considering whether to approach Otohan's quarters or attempt to blend in and walk out.
- A debate occurred regarding whether Pass Without a Trace would assist with acting casual, with the DM clarifying it only aids physical stealth rather than deception.
- The party decided to try stacking the spell with deception checks to navigate through the crowd of soldiers.


Input: be so clear that that is a telepathic bond. Yeah, yeah. Sick. What you are looking at is a stone cold Opal with no visible sclera-- Mm-hmm, yeah. Just turns to you-- None. -- the moment that vow hits. joyless smirk. Eek! That's all you get. buzzes lips. All right. Anything else? Uh, I don't think I can-- You're hasted, so you have 47 things you can do, I think. Oh my god, okay. It's the scariest spell ever. watching. You have one more action right? Yeah. Do I get to do it on-- You have 37 actions. -- when I cast Haste? Yeah. That's cool. 96 bonus actions, and 400 feet of movement, delightful. Oh my god, wait, where does it explain what my hasted action is? I don't think I ever actually saw-- A hasted action is generally an attack-- Oh my god. -- or anything else that's an action. You can't cast another spell, necessarily, but you can be a dodge, or it can be-- Oh, okay. Warlocks need that. Oh my gosh, okay. Why don't I have Haste? She almost cast it on you. I tried to give her money about it. laughter. That was a massive mistake on my part, honestly. Look-- No take-back-sies! You throw in 30, that's $60. Yeah. Yeah! If you cast Haste on her. Listen, fully a skill issue on my part. I don't admit that lightly. No, no, no, no, you're good. It's all good, it's all good. No, no, no. You're perfect. But I guess for my hasted action, which again, I don't know where that is here, but thank you for letting me know, I tried to find it. It's all good. It's all good. I'm going to take my crystal rapier, and I'm going to go for an attack. Yeah! Great. Yeah. I'm going to roll to hit. Oh, and I have advantage, huh? Yeah, you do. Yep. whimper. Okay. I'm squishy. That's a 17. laughter. Okay. Plus your stuff. 18, 19, 20, 21, 22. Roll again to see if it's a crit. 24. Yeah. No. So, 24 to hit. sigh. Matthew Game Master. I'm just saying. You have advantage! laughter. We need you on this. Thank you. laughter. Does that hit? It hits. Okay, sweet. I'm on everyone's side. All right. Fair. You're good. I'm Dariax, I don't know what's going on. You are Dariax, you're like like, eh-- What a nice guy, what a nice guy. 1d8 plus two, that's a three. Then I get Improved Divine Smite, so I'm going to roll another d8. Okay. Passively, I get another, and so, it's a four. Then I am going to-- Four's enough? I'm going to use Divine Smite at 4th-level. Is she a fiend? Going out big. She is not. No? Whoa. That's your friend, Opal. Well-- She's just a little guy. She's just a little-- Oh, she's just a little guy? Okay, all right. laughter. Whatever you say-- All she did was

Output:
- Aabria and the group discussed the properties of a stone cold Opal and the mechanics of the Haste spell.
- Erica realized she had a skill issue regarding her previous attempt to cast Haste and received clarification from the DM.
- Erica decided to use her hasted action to attack with a crystal rapier, rolling a 24 to hit with advantage.
- The group determined the target was not a fiend, so Erica chose not to use Divine Smite at 4th-level.
- Aabria and the others confirmed the attack hit and engaged in lighthearted banter about the character Opal.


Input: Roll perception check for me with disadvantage. Come on, Werther's Originals! (scatting) Oh shit, at disadvantage! Fuck me! 11. (laughter) Keeping an eye and feeling pretty solid. All right. So in following this a little bit further, you wind through the streets and the loud sounds of arguments and heavy banter echoing past various offshoot roads and alleys. You walk past large field- and plains-based horses that you recognize some of the breeds as being imports, not too far away from the region of the Stratos Throne in the Taloned Highlands. So probably came from Mr. Faramore. Pushing beyond that, you do follow the blip on this, begins to shift to the left. Oh, oh, oh! Is it moving? I back up. It returns to where it was. Oh. All right. Switch directions. (gasps) I think we're getting very close to the left. Looking in the direction of where that blip is coming from, you see what is called the Bank of Renewal. Bank of Renewal? Is what it's labeled as, and there are a number of thick tapestries that are affixed between heavy poles that have, "Bank of Renewal Market. "Open market. "Enter and purchase." All sorts of various presentational banners. Looking past them, there is a heavy wooded fence line that marks the inside of what is a bustling marketplace. You can see all manner of small tents and sitting arrangements, benches. There are carts that are set up with their own presentational front with heavy cloths and signage, placed in the front, decorative banners and streamers that arc from place to place. This is, in some ways, it reminds you of the caravan-serai that you spent the first night in, but larger than the one particular location. It is a large central courtyard with maybe four, say four dozen or so shops of different sizes that are just sitting out in the open. There are all manner of individuals that live here in the city and are traveling through, traders and such that are also bringing their carts along and are just perusing the wares around you. We are just hitting all of the best hits of this town. Holy shit! This place is fantastic! This place is great. So we're rocking our cloaks, right? Yes. Yeah, yeah, yeah. It's been hot minute. Yeah. A very hot minute. Wait. What are we doing when we find him? What are we doing? Oh yeah. Good question. Because we have to capture him. We can't kill him. We have to capture him? I have-- and I'm going to pull out the little trap orb that we got from the Green Seekers. Oh right! I have one of those left. That's right! That we never used. Brilliant! Good plan! I forgot about that. So we kill him and then put him in the orb? We can get him. Exactly. He might recognize many of us, unless someone can either disguise ourself, or if we had someone who he wouldn't recognize. Do I recognize any of the Gajakhandas in here or any-- Uh-huh. There are all manner of Gajakhandas around. Okay. Anybody that might give a fuck if we start a little bit of a ruckus? Make a perception check. Oh, I can do that! Yeah! Keep in mind, he might be in here.

Output:
- The players rolled a perception check with disadvantage and failed, leading to frustration before the Dungeon Master described their journey through the Taloned Highlands.
- Following a blip, the group arrived at the Bank of Renewal, a bustling marketplace filled with traders, carts, and numerous shops in a large central courtyard.
- The party discussed their strategy for encountering a target, agreeing that they must capture him alive rather than kill him.
- Maeve revealed she possessed a trap orb obtained from the Green Seekers, which the group decided to use to subdue the target.
- The group debated whether any members could disguise themselves or if they recognized the Gajakhandas present in the area to avoid causing a ruckus.
- Finally, the Dungeon Master instructed the players to make another perception check to locate the target within the crowded market.


Input: hold on to it as you leap onto its back. Do I have, like, advantage or anything, no? Natural 20. Thank you. Yes, you do. You run, leap in the air, vaulting off the back of its hindquarters, land onto it, grab on. There's two of these large spines that stick out of the back of its armor, and you just grab one and you're holding this. It's trying to buck you off. I use my reaction to write 10 on a piece of paper. And hold it up on the rocks. Yeah. 10 seconds! It's a good night at the ranch, you guys. I've had, like, one daiquiri, but not enough to, like, just enough to feel it, and then I-- Saddle Ranch doesn't normally, um, no, it does not-- and I'm just going to go for, like, right at that plate behind his neck. Go for it. Do I have...? You don't have advantage, no, just a single attack. Okay, do I have a Bless still? Mm-hmm. Okay. So for this 14-- But you hit the-- You got the natural 20, right? Or-- That was to hold on. 26. To hit? Yeah. And 28. Yeah, 28 to hit. All right, cool. The first hit is how much damage? Oh, is this going to be bad? Yeah, it'll kill me. It's fine, it's fine. The first hit is... how much damage It's doubled because Lyra used that ability on the last. Damage is doubled? Yeah. Good night at the Ranch. That's what happens in Yosemite. At 11, it's a bad night at the Ranch. 22 points of damage. All right, Sarah, you take eight poison points of damage. Dying grunts. Roll damage for the next attack. K.O. I think that is a two. That's eight points of damage. Eight points of damage. Yeah. Sarah, you take 12 points of poison damage. That's one failed death saving throw. I think it's two because I'm unconscious. Well, no, it's a critical attack that gives you two death saves. Okay. So it's just the one. You have your bonus action. Good times. Realizing that my friend is unconscious and drowning-- Clara, you also took 12 points-- Yeah. And eight points, so you took a total of 20 points of poison damage. With a moment of clarity of seeing Sarah just lapping the waves, I'm going to stop and get off the bull and that's my turn. Yep, just like a night at the Ranch. Just like-- Oh no. Your realize your friend died. and you get off the bull. Which way are you getting off, this way or this way? That way's good. Yeah, not in the water. Okay. Hey, Dorian! You fucked your friend and he had to get off the bull. Oh shit! Oh fuck! Oh no! My boyfriend was here and everything! Okay, that that finishes your turn. At the end of your turn, it's is going to use one of its returning legendary actions. You got a healing arrow, right, Derek? Right? Sure. Totally. A first aid arrow. 15, 20. That's bad. It's pathetic. Derek, you're up. Dorian, uh, watching.

Output: - Sarah successfully leaped onto the creature's back and held on after rolling a natural 20. - She attempted a second attack to grab a spine behind the neck, dealing damage that was doubled by Lyra's ability. - The creature inflicted 20 points of poison damage on Sarah and Dorian, causing Dorian to fail death saving throws and become unconscious. - Sarah realized her friend was drowning and decided to stop the bull ride to get off. - The group discussed the legendary actions of the creature while Derek prepared a healing arrow.


Input:
you little and less. She doesn't want to worry you. It's not your fight. And that's the important thing. You know there is a fight happening and you have no recollection of it. Two weeks, and now you're on the road again, traveling long days down the road, exhausted. It is at some point, just a few days into your journey towards Zephrah, towards purpose or adventure or whatever comes next after your last big quest, you feel it. Something inside you breaks. Too tired. Too much holding it together. Your mind is yours and Ted's and hers, and she has been whispering to you. You feel that fear, that concern oppressing, a hastening, and it all becomes too much. You all walk down the road, and Opal stops. Frozen, she's looking a thousand yards away in a direction as if she's listening, trying to hear, trying to understand, but she is stock still. What do you all do?
Hey, Opal, you feeling all right there? Can I hear him? Give me a wisdom save. Save? Mm-hmm, like the difficulty 16. Oh! 16. Uh, it is like someone is shouting at you while running backwards. You hear him closely at first, but it seems to be drifting off and away. Okay. You can respond. Did you say something? Yeah, yeah, you're just, you know, look how you're getting one of those distant moments again. Oh. Last time. Just want to make sure you're all right. Yeah, I think I'm-- yeah. Did you guys hear anything? Huh? I grab my rapier and I look around and see what I can possibly perceive. Make a perception check. That was the strongest ask for a perception check I've ever had. Please take inspiration because that was incredible. Perhaps what I perceive-- The plosives! Make an investigation check! Thank you. Oh, I wish it was perception-- No, it's perception. It's 100% perception. Ah, bless you. Thank you. Oh my gosh. Oh, oh, 15, oh. 20. Unnatural 20. A very strange 20. A strange. Ooh! A spooky 20! Bizarre 20! Weird 20! The spookiest 20! We got to get these chuckles out now. I'm so excited. What? What do you think, what's the first thing that Morrighan would look for? Well, I'm still keeping Poska and the Nameless Ones in the back of my head, so I'm trying to figure out if maybe someone's around or afoot, like a person in the trees. Where are we? Are we on just a dirt country road? Yeah, you guys are actually a little bit off of the main road. You're walking through the wooded area just off to the side-- just in case, being extra cautious, extra safe. Yeah, I'm afraid for many reasons, and also because the balance of magic is so thrown off that I'm like anything could happen at any time. I really-- Poska. I don't know, a goblin. I don't know. Name your names. Joe. That felt mean to me, specifically. Maybe your name isn't real. I will not give you my true name! Your choices are Poska and Goblin. Poska, Goblin, end of list. Could be it. You do not hear the steps of people anywhere around.

Output:
*   The party traveled for two weeks and arrived near Zephrah, where the character Opal stopped and froze while feeling a strange internal break.
*   AIMEE and AABRIA attempted to diagnose Opal's condition using a wisdom save and discussed the difficulty of hearing a distant voice.
*   ERICA grabbed her rapier and attempted a perception check, rolling a natural 20 after a brief confusion regarding an investigation check.
*   The group debated potential threats in the wooded area, specifically listing Poska, the Nameless Ones, and a goblin as possibilities.
*   ROBBIE and AABRIA narrowed the potential threats to a final list of Poska and Goblin, though the party heard no footsteps nearby.


Input: That doesn't really help us right now, unless we need to get to your person or Delilah person. Right. My apologies. No, no-- I can keep looking. It's a huge help. Such miracles on short notice are challenging for even the most powerful, and well, I am not of the most influential of figures, obviously. At some point, we may need some sponsorships, so at the very least, we may ask you for some of that. Well, I am happy to do so. Beyond whatever bounty may be gathered, you have done me a great service in helping close the loop of this individual, and with that, I have my own reward for you, as well. Oh! He turns around and heads back to his desk. Ginger snaps! Opens a lower sliding drawer. Explosion, laughter. And TPKs you. Oh! Puts on a mask. Reaches into the drawer, past the drawer, almost into the ground. Oh! With that arm, pulls out a small, iron, locked, like footlocker, almost. Lockbox. Lockbox, essentially, yes. Chuckles. Walks over with the cane, still. Turns the latch open and sets it down in front of this little side table by his large, heavy back chair, and looking inside, you can see that it's just lined with platinum pieces. Ooh! Fuck me. Lord Eshteross, we cannot possibly accept this. It's just not our nature. But that's not the collective we. I can certainly accept this and I think I can speak for almost everybody that I can definitely accept this. Thank you. Very good. Very good. You'll get some copper. It'll be fine. Okay. As for our gopher in the hole-- Yeah. is subtlety better for us, with the kind of eyes we have on us at the moment? I mean, don't we need all the help we can get? The Chandei Quorum is the-- Powerful. most powerful people in this town. But you're saying that that'll bring eyes onto the situation. It doesn't necessarily mean bad eyes. It just means eyes. This is true. All eyes are bad eyes. Yeah. Anonymous doesn't feel quite as interesting as attention, especially if we get to drop Eshteross a little goodie good. That's true. We get to say he's on their side. Mm-hmm. But we'll find out who's corrupt or not. Oh, we'll find out real good. If it means finding someone who has connections, I think it's worth it. Yeah. Yeah, anonymous gets us nothing on that front. Let's make some fucking noise. Make a big splash. Now, I'll make one last pitch, but I'll defer to the group. The people that I want to go to for help, I trust with my life. The people in that circle, I don't know. I would want to talk to your people first anyway. Well, we can. These people said she's busy. Probably not anymore. Five days ago. Okay. Just a tree away. Just a tree away. So what do you want to do? I still like the Chandei Quorum. I mean, I want to go to the Chandei Quorum, but are we going to reach out to the Tempest, force the Tempest again first? Well, we could

Output:
*   The group discussed whether to accept a reward from Lord Eshteross after closing a loop on an individual.
*   Dorian and Marcus expressed hesitation about accepting the platinum-lined lockbox, but Derek insisted on taking it on behalf of the collective.
*   The party debated the strategy of approaching the Chandei Quorum versus remaining anonymous to avoid drawing unwanted attention.
*   Cedric proposed trusting specific individuals in his circle while the group considered contacting the Tempest.
*   The conversation concluded with the group leaning towards making a public splash to find out who was corrupt rather than staying hidden.


Input:
Library has a one inch grid and is dry erasable, so you can easily mark down traps, hazards and spell effects. Each stunning map is inspired by an adventure in One-Shot Wonders, which means you have a D&D session ready to play for every map in the box. If you don't have a copy of One-Shot Wonders, you can pick up one as part of the Kickstarter campaign. The book has over 100 D&D adventures that come with locations, characters, session plans and more. So you can prep your next game in minutes. The index inside the Map Library makes it even easier to find the best map for your game. Head to rollandplaypress.com/library to pledge today! thank you.

AABRIA: I stayed in a hotel off of flesh... What was it? It was like flesh market clothes. And I was like-- uh, AIMEE: Oh my god. AABRIA: They made, what I believe is the red light district of this place, so fun and old timey. AIMEE: Flesh market clothes. AABRIA: You're like, oh, flesh market. Oh. DM: Are you looking for something in the flesh market? AABRIA: Pussy. um, (laughs). AIMEE: My kind of fantasy. I like it when girls are mean. DM: Is she gonna put a Ring Pop in your ass? AABRIA: It's got a flared base. Marcus: Oh, best hobby horse ever. (laughs). AIMEE: That's what you do to the people who you love. You lie to them. DM: Fuck you, Dorian. AABRIA: Fuck you, Dorian. Hey Critters! Gwen Kaelen here to guide you through what's new in the Critical Role shop. Style should never be a dump stat, darling. I mean the Traveler always says impulse purchases are a good decision. Ooo so comfy cozy. (gasp). Could anything be more perfect? Roll an investigation if you want, it's basically perfect. This is seriously magical. This is a lot of stuff, you guys. We have, like, so many cool things right now. Look at this. Isn't it fashion? So much fashion happening here. And hey if you want, you could head over to the Critical Role shop right now. watching.

Silas: An ancient threat stirs beyond the edge of what is known. Candela calls upon the Crimson Mirror to delve into long-buried machinations from Oldfaire's sordid past. A long-forgotten power, crawling towards its destined ascendancy. Our investigators must plunge into the void with only each other to light the way. As to what they will face beyond the darkness that lies beneath, not even Candela knows. We must hold our light to the darkness when there is nothing left but despair and all hope is lost. The Circle of the Crimson Mirror: Assignment #4822, Into The Abyss.

Silas: Delve into a new tabletop roleplaying game of investigative horror with the "Candela Obscura Core Rulebook" using the Illuminated Worlds System by Darrington Press. Roam the turn-of-the-century- inspired setting of the Fairelands, including the bustling city of Newfaire and the ancient ruins of Oldfaire below. Assemble a circle of investigators within the paranormal secret society of Candela Obscura. You'll analyze strange and horrifying events, fight back against dangerous phenomena, and contain the bleed that spreads from corruptive magick. Choose from 10 custom character sheets to empower your investigations and explorations. Use tactical intuition and brawn with the Soldier specialty, use your charm with finesse and flair as the Magician specialty, or study and practice mystical arts as an...

Output:
- The Map Library was described as a dry-erasable tool for marking traps and hazards, inspired by One-Shot Wonders adventures.
- AABRIA and AIMEE discussed a fictional "flesh market" location, with AABRIA humorously requesting "pussy" and Marcus praising a "hobby horse."
- Gwen Kaelen guided viewers through the Critical Role shop, highlighting fashion items and impulse purchases inspired by the Traveler.
- Silas introduced the Candela Obscura setting, detailing the investigation of an ancient threat in the Fairelands and the Crimson Mirror society.
- Players were encouraged to use the Illuminated Worlds System to analyze horrors, fight phenomena, and choose from various character specialties like Soldier and Magician.


Input: there? Fiona: Yeah, and she's going to start going (gibberish). uh... DM: Okay. Gideon: Look at me, look at me! DM: All right, that ends your turn. Molly, you're up. Elara: I'm going to take a run towards the fake Dorian. uh... DM: All righty. 25. 30 Elara: Yeah, it's where I can get there. I'm going to try and see if I can make Vicious Mockery work on this thing. DM: You have line of sight. Elara: I do have line of sight? DM: That's a eight, so that hits. Elara: (sinister voice) Bad doggy! (laughter) Marcus: Butt turkey? Elara: Yep, butt turkey, you heard me. That's one point of psychic damage and it has disadvantage next attack. DM: You got it. That ends Molly's turn. It is now the wolves' turn. This one is going to run, pacing around this side, up into that range there. It's going to rush up and partially pass through the Dorian illusion, look back and see all that crowd in front, in its area. It pulls back and its shoulders curl up and the fur expands and (deep roar). You watch as a burst of freezing winter air blows out of its open mouth. Fiona and Marcus: (groaning) DM: That's going to get all three of you guys. watching... DM: I need you all to make a dexterity saving throw. Fiona: Even though I am high up? DM: Yeah, it's a cone out in that direction. Derek: Round two. Fiona: 20. DM: That's a success. Aria: Four. DM: Nope. Kaelen? Gideon: Natural one. DM: Okay! (laughter) Derek: Oh, fuck me. Oh god. DM: 16 points of cold damage to Kaelen and Derek and eight points to you, Dorian. Fiona: Already? Eight points to me? DM: Yes. Fiona: Halved because I'm resistant to cold damage. DM: Exactly, so four. The other one is going to (galloping noises) turn around-- Gwen: What?! DM: It's not going for a wooden sword. Gwen: I rolled a natural 20! Aria: You can certainly try. DM: It saw it for a moment. It's going to move, rush up here. Gwen: That was a ki point! A very valuable ki point! DM: It was running out and you whistled and it went (grunt) and kept running. Gwen: Fuck! DM: It's going to go ahead and blast another cold air bit in that direction that will go for both Molly and Gwen. I need you both to roll dexterity saving throws, please. Fiona: Roll high. Derek: Oh. Fiona: Oh no. Elara: Eight. Derek: 12. DM: You barely succeed! Derek: Ooh! DM: Molly does not. That is 26 points of cold damage to you, Molly. I rolled really well on that. Marcus: Oh, jeez! DM: That's 13 to you, Gwen. Fiona: 26 points? Elara: I am not resistant to cold. DM: You are not, unfortunately, no. Derek: 13, yeah okay. Elara: Ow! Marcus: Wait! You're out? Elara: No, I'm fine. I'm not fine but ow! DM: Yeah, and as it finishes blowing, it growls in place. That's going to end its turn. Marcus: Damn. DM: Yeah, so that will bring us to the next round. That's Kaelen, you're up. Gideon: Okay. Marcus: (shouting) Pick one and focus fire on that one! Gideon: Okay, so reckless. Let me see something here. Sorry. Where's the hex? Divine Fury? Can I do that as well? DM: All righty. Go for it. Fiona: Are you raging? Gideon: I don't have any more. Fiona: Oh no! Gideon: Yeah. Marcus: You raged too much in the games of chance. Gideon: Wait, do I have advantage, or that's it? DM:

Output:
- Elara successfully targeted the fake Dorian illusion with Vicious Mockery, dealing one point of psychic damage and imposing disadvantage on its next attack.
- The wolf attacked the party with a freezing breath, forcing multiple characters to make dexterity saving throws against the cold damage.
- Fiona and Derek succeeded on their saves, but Kaelen, Derek, and Molly took significant cold damage, with Fiona's resistance reducing her portion.
- Gwen attempted to use a ki point to distract the wolf but failed, resulting in the creature rushing toward her and Molly for another cold air blast.
- Molly failed her second save and suffered 26 points of cold damage, while Gwen took 13 points, leaving Elara and the others in pain.
- Gideon prepared to take his turn with reckless intent, attempting to use Divine Fury while Marcus advised focusing fire on a single target.


Input: right? It's... Extra 2d8. All right, Bless goes away. Yep, dropping Bless. Oh my god, this is stupid. Why did we do this? Because he did it! He did this to us! He did this! He appealed to our greed. He totally did. He got in our fucking heads. thank you. Hey, hey, I'm just saying. In that moment-- everybody get ready, and then I'm going to drop it, and everybody cast something, right? All right, so who's moving from where they are? I'm going to try to be within 60 feet of where he went away. We're within order. We're not going to get to all attack him all together. No, we do. If you all hold an action right as she releases it, you would all be able to. Everyone gets in. Like Ripley. All right. You would have the opportunity to do that. Disintegrate, if that's what we're doing. Yeah. Okay. All right. Call it. Yes. Vilya's going to come over here. He could deflect all of these at once. Disintegrate could go to you. But it's all happening at once, so... I'm going to be 30 feet away, give or take. 30 feet away from him would be about... Yeah, a little out of the group. A little off from the group. Is Cedric able to join us? A little off from the group? Yeah. Does it matter at this point? uh, watching. Aw! I'm going to roll a one. You're going to get a natural 20 on this one, I can feel it. Let's do it. I'm going to laugh when you get the How Do You Want to Do This. There's no-- we're all going at the same time. Even if you don't, we all eat shit. All right. Everybody's prepped? Yes. Drop it, and everybody hits at the same time. Okay. So as you all prepare yourselves at the ready, in a very ballsy maneuver, Nadia, at the last minute, releases Banishment. (magic pulsing) You watch as Vokodo immediately appears in the space where he vanished, with a look of absolute sheer fear and panic in his eyes. There is a screech you've never heard a creature make. He's been so guttural and frightening this entire time. Put Elara back on here. But the sound he makes when he arrives is this mournful, "No!" If this creature could shit its pants, it'd be shitting its pants right now. There is an absolute sense of desperate fear that's he's trying to swim away and is in the process of doing so as he arrives. All right, held actions. We'll go across the table here. Kaelen, what are you doing? I'm using the Relentless Hex to bamf in to five feet with him, and I'm going to hit him twice with the Star Razor. Go for it. 16 plus... That's a million. That's 29 to hit. That hits. I'm going to dump a 5th-level Divine Smite into this. So that's eight, seven, that's 15 plus... I can't believe we-- 19 plus a d4. It's really fascinating. Yeah. We took damage for nine rounds. I used D&D Beyond to roll. To bring it back. Oh, interesting. Yeah. 22 plus 5d8

Output:
- The group discussed their strategy after a spell was dropped, debating whether to attack simultaneously or wait for a specific moment.
- Borlan coordinated the team to hold actions, allowing them to strike together when Nadia released the Banishment spell.
- Vokodo appeared in a state of sheer panic and fear, making a mournful sound upon arrival, which the players observed closely.
- Derek utilized the Relentless Hex to close the distance and attacked Vokodo twice with the Star Razor, successfully hitting the target.
- Derek followed up with a 5th-level Divine Smite, calculating the damage while the group reflected on the nine rounds of damage they had previously taken.
- The players used D&D Beyond to roll dice and confirmed the high damage output during the encounter.


Input: of the things but I think that's why this conversation that's why I feel though this conversation is so fascinating right because it makes us kind of question okay what is art to begin with now like you know it it does it's like it makes you kind of rethink like okay what makes this one thing artistic and this other thing not as artistic right I think with this specific uh controversy that happened where a lot of people got really upset about the air Arts because you know I think typically online anyway well like in the online climate right now artists who are normally undervalued anyway yes and don't get paid maybe as much as they should so it was kind of like the the cigarette butt being put out on you and you're already down right yeah okay so I'm already struggling to get a fair price for my art and now I have to compete with this [ __ ] that's trained off on my [ __ ] like yeah what the [ __ ] like for example right uh another AI situation um remember like I got even like 10 years ago that Eve bot that one where you could talk to it oh yeah it would like flirt back to you no there were a lot of yeah it's like the AI chatbots you'll be like oh how you doing today I'm fine and then you'll be like oh you're so beautiful on it which it was like it was like a dumb little thing yeah yeah yeah yeah it was kind of [ __ ] but you're like okay well you know you think in the time it was like a slightly upgraded clippy basically of course you're like this is cool I'd love to help improve this yeah I think the we as humans are so curious and so fascinated by stuff that we're like this is awesome like nobody nobody at that time questioned yeah whether we should get this AI better or not everyone's like [ __ ] yeah this is cool yeah this is awesome this is a little fun thing I do online with my friends and we all laugh about it yeah and then you think oh wait what if it gets good enough where it can just actually scam people online where I could just it could DM you on Instagram yeah and it can sound human and it can ask for your credit card or some pointers like what if it could have an extended conversation with you for weeks and then you could be scammed out of something and it's like okay now it's like if it gets too good because we become normalized I mean I'd argue that's it's already happening well I don't know if that happens but like I mean it could happen it could yeah the point being is that like I think it it's concerning when it's already too late yeah it's already gotten to the point where it's too good then you're like oh oh we [ __ ] up this whole thing like five ten years ago we thought that's cute that's nowhere near as good as the stuff we're making yeah and this was the the sentiment we had and obviously now that it's catching up everyone's kind of scared because they're like where does this go yeah where is it going to be in 10 more years yeah I I think it was just like basic human naivety to be like to be like watching

Output:
- The speakers discussed how AI art generation has devalued human artists and created unfair competition.
- They recalled the "Eve bot" from ten years ago as a flirtatious but simple chatbot that was considered cute at the time.
- The conversation shifted to the fear that advanced AI could be used to scam people online via social media platforms.
- The group realized that their past naivety about AI being "cool" has now led to serious concerns about its rapid improvement.
- They concluded that society is now scared about where AI technology will be in the next decade.


Input: too sensible. I feel like it'll never work. To maybe draw him out? Send a message how? Well, he knows where he's staying. It's not like it's a secret to that guy, right? So he could send a message-- But I mean-- Or we could send a message. That's what I'm saying, why do they have to send the message? That's a very good point. Or to make it believable, deliver a message that's on paper, saying, I need to move this, but I wanted to give you one last shot at reclaiming your gifts. That's brilliant. I have a serious buyer, but I know you were very attached. If you're willing to pay me... 25 gold more than what I sold it to you for I would be willing. If we're going to be clever and if we're going to actually do something like this, then we're going to need someone of us to go in and actually buy something, get the name of the owner of the establishment, and a sample of their handwriting in the form of a receipt. My god, that's-- That's going to be just like-- Or we could just steal a car. We're going to do that, too, it's just not part of this plan. He just sold this thing a week ago, why would he want to buy it back for more than what he paid? Because it's very dear to him, maybe-- Is it? He just sold it. To a pawn shop. In the hopes-- But it's a duplicate of a ring that he has worn for years. His entire life; it's a family heirloom. Then why would he just sell it? Because he doesn't have anything else of value on him. Well, then how could he buy it back? How about this? Exactly, it would be enough to draw him out, that's all I'm saying. Okay. Arthur, what if rather than upping the amount, say, I found a solution, I found a way for you to reclaim your goods. I use a Prestidigitation and I create a copy of the ring that I saw. Can I just go up and-- No, I don't think he'd buy it. We've already dealt with him thinking he had the ring in weird situations, I don't think he'd believe that somebody just had the ring and would give it back to him. Not give it back to him, but you know? How would you know it came from Treshi? You would have had to find, you would've-- Because I talked to the person. I talked to the shop keep. I just go up and I tell them that I have this and I want more where this came from. Well, why don't we just stake out tonight and make decisions at dawn? Dear Mr. Treshi, I have a proposition for you. I'd like to discuss it in person. I think I can get you your ring back. Please meet me-- Sure. -- at the River of Renewal. Sure. Can we send him-- You can send that in right now. A gift card to the River of Renewal to incentivize him? The owners, what are the owners' names? The Hiro family, I think, I don't know if there's anyone to really talk to there. It's a loose collection, but if I recall, the family

Output:
* The group discussed strategies to draw out a target, debating whether to send a message or create a believable offer to reclaim a ring.
* Tim suggested the party needed to infiltrate an establishment to gather the owner's name and handwriting samples, while Elias proposed stealing a car as an alternative.
* Maeve explained the target sold a family heirloom ring to a pawn shop due to a lack of other value, prompting Julian to propose a solution for reclaiming the goods.
* Erika attempted to use Prestidigitation to create a ring copy, but Maeve argued the target would not believe the ring was returned to him.
* The group decided to stake out for the night and drafted a letter to Mr. Treshi inviting him to meet at the River of Renewal.
* Cedric suggested using a gift card as an incentive, and Tim identified the establishment owners as the Hiro family.


Input: ago. to a conversation you had with her forever ago. But you don't press and you're keeping your eye on her and trying to figure out what's going on. So it's the beginning of your mind beginning to wander, and you snap and call it to attention as you cross over. Then for my final thing, as a bonus action, I'm going to spend one ki point to take the dodge action, just in case some shit goes down, because some shit's gone down-- uh-- Preventative dodge? -- and I was not prepared. A preventative dodge. Yeah, so I believe that's all I got. Incredible. Now I get to go. Oh no. Mm-hmm, but why? The skittering gets much louder. Ooh, ooh, ooh! Ugh, ah. It's like the Jumanji spiders. They are like those real fat-body Jumanji spiders. Don't get Jumanji-ed. Thick! Thick. One here. Oh, you put the little gems on there. That's cute! Is that the one redeeming quality, as long as they're cute, you're fine with it? Yeah, yeah. I knew it, I knew it. Yeah, they're real cute, guys. Yeah, yeah, yeah. Opal is me, I am her. I am she. Ooh, I don't even have a spider thing and those are gross. And put one more back here. Oh, just a bunch of them. Just like a couple. There's a couple. There's so many of you and just a couple of me. No. They're fine. They enter onto the field, as all of you hear inside the bond and inside the world around you, the laughter. Those of you that have had time and interactions with the Spider Queen know her voice. You won't stop me from making her mine without killing her. So what are you all prepared to do? Because I will not die to that. And with that, that, you all feel a flash of red behind your eyes. Oh no. The spider way back over here is going to move to a little stack of dicks. Oh boy. Oh my god. Those gems. And reaches down and scoops them up. You all see they flash in the midday sun and crush them. Aw. Aw. You feel something go away forever. You know it in the moment as you lose it. There's a part of your past, you never really understood what your deal was with Ted. Who she was to you was your sister, but why did she disappear? Why was she inside you? Why did all of the events that brought you to these people, how did they all come to pass? There's a story you remember now, but how could you remember a thing that your mother told you and Ted when you were three years old as she tucked you in, shortly before she disappeared from your home and from your life in Byroden? There's a word, Aevilux, a splinter group. She tells a story, looking at you kindly with shining eyes, mismatched color. A long time ago, a group of people found something called a beacon. They learned from it some great entity or god, a concept that sought to know itself, to understand via experience in the world of Exandria, it split itself apart. This one found far away.

Output:
- Anjali activated a preventative dodge action using a ki point to prepare for potential combat.
- The group reacted with laughter and shock as the skittering sounds of spiders grew louder.
- AABRIA described the spiders as resembling fat Jumanji spiders, prompting comments about their cuteness and Opal's identity.
- The Spider Queen's voice echoed through the bond, declaring she would not die and threatening the party.
- A spider creature moved to a stack of items, crushed them, and caused the characters to feel a permanent loss related to their past.
- Anjali recalled a story from her childhood involving her mother, Ted, and a splinter group called Aevilux that discovered a beacon.


Input: a two. Mm. Okay, so it's 3d10 bludgeoning, but halved. Oh, whew. I have 94 dice and I can't think straight right now. Thank you. I can't think about which one is which. Which one is which? Uh, that's a lot of dice. Seven. Eight. Eight and six, 14, so seven. You have a stadium of dice that get to watch, uh, watching. Yeah, yeah. It's crazy. And shame the other dice. No, but I'm so confused. "I would've done it better." They would. It's a full jury. You didn't do very well, so you're going in the penalty box. That one's going. The hefty ones do-- Penalty box. They cannot go in. Penalty box. Yes. Heavy ones go into the penalty box. Okay, so it's seven damage, that's it. Yep. But. So that is my action. Mm-hmm. I am going to use my-- Heh. Oop. Sorry. I've been dying to do it for an hour. He's not even sorry. I'm going to use my movement, the rest of my movement. Fuck, you guys, everything I thought I knew about the world is untrue. I don't want to be grouped up like that. No, it's probably fine. It's probably fine. It's probably fine. I'm so sorry, I rolled a little low. Hang on. We're about to beat their ass in a second, don't you worry. No. No, no, no. We're coming. How you doing? How you holding up? I'm cold. Cool, I-- You seem a little cold and lonely. I'm going to get you a friend. Continue. I'm-- Aw. I am going to use the-- What does that mean? Sorry? I said, "What does that mean?" Continue. I don't want to know. I don't want to know. I'm going to spend-- I'm going to move even further that way. Yeah. How far you want to go? You move across another dick of gems. Excellent. Does any information? You feel dick under your feet? Yes. If I had a nickel. But do I have any sensation of what those things are or any--? As you move across, you feel, you give it a little test, like, "What the shit is under my foot?" It feels crushable. As you lean into it, it feels like-- You know what? Go ahead and give me, what do I want this to be? Give me an insight check. 27. Oh, oh shit. The moment your heel brushes across the back of it, it feels like it brings a memory to mind. All of a sudden, your mind snaps to a conversation you had with her forever ago. to a conversation you had with her forever ago. But you don't press and you're keeping your eye on her and trying to figure out what's going on. So it's the beginning of your mind beginning to wander, and you snap and call it to attention as you cross over. Then for my final thing, as a bonus action, I'm going to spend one ki point to take the dodge action, just in case some shit goes down, because some shit's gone down-- Preventative dodge? -- and I was not prepared. A preventative dodge.

Output:
- Anjali struggled to count a large pile of dice while calculating damage, eventually settling on a result of seven.
- The group discussed the concept of a "penalty box" for heavy dice, with Anjali and Erica agreeing on the rule.
- Anjali expressed confusion about the world and decided to use her remaining movement to move further away from the group.
- Anjali moved across a "dick of gems" which triggered an insight check and a sudden memory of a past conversation.
- Finally, Anjali decided to spend a ki point to take the dodge action as a preventative measure against potential danger.