Input: So we kill him and then put him in the orb? We can get him. Exactly. He might recognize many of us, unless someone can either disguise ourself, or if we had someone who he wouldn't recognize. Do I recognize any of the Gajakhandas in here or any-- Uh-huh. There are all manner of Gajakhandas around. Okay. Anybody that might give a fuck if we start a little bit of a ruckus? Make a perception check. Oh, I can do that! Yeah! Keep in mind, he might be in here. Yep, that's a natural 20. Oh shit! Dang! What? Perception, 21. Great. You can see that there are, at first glance, about six Gajakhandas that are armored and keeping an eye on the surrounding space. You also know, having lived here previously, that most of the unspoken laws that guide the city, the interior of the city, speak out against Crawler gang infighting, meaning faction versus faction, any sort of violence from one Crawler gang to another Crawler gang. That is entirely considered uncouth and is punishable by the Gajakhandas or the union of Crawler gangs within the city limits. Most of other things are a free for all. All right. So a little bit of scuffle, as long as it isn't identifiable as that particular kind of violence, probably should, with enough reason and conversation without having an issue. Cool. Well, he's here close, but we don't know how close or where? Yes, you see how sensitive it is when I move the ball? Okay. He's somewhere. Once you're within 30 feet, it just loses the sensitivity, and it just says you're nearby at that point. Yes. Plus, this place is packed. Yes. So we don't want to do it right in the middle of everything. I'm afraid-- DM, are there buildings that are more than one-story high here? No, and there are no focused buildings, maybe a handful of small storage facilities. Most everything out here is mobile and can be set up and taken down quickly. It's like a swap meet. Yeah, it's like a large flea market. Okay. Wait, who's got the hole? Gideon. I do. Yeah, I'm going to put the music box in there. I want to have both hands available. Yes, of course. That's a (w)hole conversation. We have a hole. That's a (w)hole conversation? How's your whole-- family? (chuckles) We're going to put the music box in there. Gideon has a hole-- Wait, but how... Well, this opens up to a 10-foot deep, 10-foot in diameter hole. That's girthy! Yeah, yeah, yeah. It's girthy. You can put stuff in it. Yay! Yeah, you can. Then you fold it back up and it's this. Well, don't fucking put it away. I got to put the box in there. But how do we do it right here? Yeah, we don't want to do it in the-- We can't do it here. We got to wait. Look, give it to me. Cowards. I can hold it. No, you can't look at it before I finish. Oh, okay. I won't look. I won't look at it. The hole is like a rolled up beach towel, right? Isn't it a fabric? Yeah. We watching.

Output:
- The group discussed disguising themselves to avoid recognition by the target and assessed the risk of causing a ruckus in the city.
- Tim rolled a perception check and discovered six armored Gajakhandas monitoring the area while learning about local laws against gang violence.
- The players confirmed the city lacked multi-story buildings, describing it as a mobile flea market where structures could be quickly set up or removed.
- A debate arose regarding the location of a hole, with Gideon and Clara confirming they possessed the item capable of storing a music box.
- The group decided to delay placing the music box to avoid detection in the crowded central area, waiting for a safer moment to act.
- Dorian insisted on handling the box personally while Clara agreed not to look at it until the process was complete.


Input: powerful that we've had to think rethink what is morally right right so you know the AI training itself you know that's building a tool that can train itself that's that's incredible right the fact that there's an AI can train yourself two emulate a lot of human art and art made by real people to the point where a lot of it can almost seem indistinguishable to a normal person that doesn't understand art of course now morally being able to train that AI using artwork pre-existing artwork which people have have uh you know spent years and years perfecting and honing their skills um only to be added to a database to help train this AI in order to basically make a lot of their work obsolete is that morally correct you know that's that's that's something that we've not really had to think about yet because I don't know what kind of press I don't know when in history we've had I'm sure there is something similar in history that's not going through my head right now but it's it's a complicated question yeah where we've just it's it's something we've morally not had to think about but we've now we we now have to think about it just because this one tool is so powerful yeah you know and I feel it's a difficult conversation to have as well because it's like it's very much morally speaking in my opinion it's very much in a gray zone right it's like you know there are there are benefits to this kind of Technology you know expanding and stuff like that in the art wall but as well like you don't have to be an artist to know that there are also some demerits to it right what a out of curiosity what benefits do you think there is from having a IRS as opposed to so a lot of so a lot of the kind of backlash I guess opinions that I saw about the whole air program coming out from like actual artists yeah is that in the in the odd world it's it's very much like a lopsided kind of uh argument men of like a lot of people look at it and go this is a program that is stealing you know other people's art and you know like passing it off as like you know art but then there are also a lot of artists who look at programs like this and go well okay but at this point in time it there is still very much a a limit like a machine limit of just how it can be when it when it comes to creativity right now though so right now let the problem is that you're kind of essentially yeah a lot of people are like yeah it's not good enough now but it's like okay you're You're Building you know you're assembling the rope to hang yourself with yeah in a sense right because yeah and even to begin with it's not even like they're they're being paid they're being compensated for this artwork being used it's that I think the main issue is that people just haven't consented their artwork being used to essentially yes okay and I'm and I'm against that personally as well of course yeah so like the audience got pissed off because by buying it or using it even though you're not using it for maybe nefarious purposes yes by using their services you're sort of kind of condoning it what yeah and I

Output:
- The speakers discussed the moral implications of using pre-existing human artwork to train self-improving AI tools.
- They noted that while the technology is powerful and can emulate human art indistinguishably, it creates a gray zone regarding consent and compensation.
- One speaker pointed out that the current backlash stems from the perception that these programs are stealing art rather than being a lopsided argument.
- It was agreed that artists have not consented to their work being used to train these models, which is the main issue.
- The conversation highlighted that using these services essentially condones the actions, even if not intended for nefarious purposes.
- Both participants expressed personal opposition to the practice and acknowledged the audience's anger regarding the lack of artist compensation.


Input: hands emerge-- Oh, yeah, yeah! -- and begin pulling and opening jars and shifting and taking bits of an odd dried loose leaf looking tea, and taking bits of an odd dried loose leaf looking tea, and putting together a combination between multiple jars into-- Mm. A blend. -- the base of this spiraling piece while looking over their shoulder, and you can see movement beneath the hood. Oh, he's got one too? A cytaa. They all do. A cytaa? Cytaa? This is Elder Barta, correct? Bartha. Barthie. Barthie? Barthie. Barthie. So. You're just here to learn. Just on a mission of information to broaden your horizons, eh? A little bit. How long have the Imperium, neither against nor for them, how long have they been exerting their influence over this area? The Imperium's been pushing around here for well over about 500 or so years. Wow. Wait, that's-- A minute. How long do your people usually live? How old are you? Not to be rude. Or morbid. Jesus. I stopped counting the real specifics when I hit about 300, so I've been around quite a while. Oh. Yeah, that is-- Elara! Were you here-- A peer! I mean-- According to our understanding of things, Rudius was not always here. Rudius. Rudius was not always here. I am just thrown. Rudy! No. Don't do it. Don't do it. Don't do it! Don't do it! No. Yeah. Oh, it's close to coming out of my mouth. I know, it just fucking-- It's okay. What were you saying? Sorry. Moving on. Were you here when this happened? When the moon-- Was formed? Hatched? -- happened? Yeah, that's our understanding is this place was created, it wasn't always here. That was like 800 years ago. Are there stories about it? No, I mean, as far as we understand, we've been here as long as it's been here, and it's always been here. What's your origin story? Yeah. Your myths? That's a lot of questions. We were all carved from the very rock of this moon at the will of The One Who Sleeps, and shaped in to be reflections of the dreams that we were then given windows into, so. Wow. That's what we've been told for a long time. Is your history here oral history, or are there writings? Do you know? There were writings, but they've been mostly long destroyed. Yeah. By the Imperium? By the Weave Mind and their various communal sects. By the Weave Mind and their various communal sects. They have communal sex? This place is okay. Wait, this place is amazing. Where is that? We've learned so much. Intense fact-finding mission on the moon. Sorry. Intense fact-finding mission on the moon. Right, right, right. We can have a little fun, it's fine. Hold on, let this play out. We get dirty every week! Weird, wild stuff. The Dreamers, to you, we've got to get it down to more specifics. But still, on a broader level, the Dreamers to you, we're not like gods or anything. We're just

Output:
* The group observed a character mixing dried loose leaf tea into a blend while a mysterious figure beneath a hood was noted.
* They inquired about the Elder's identity, settling on the name Barthie, and learned the Imperium had influenced the area for 500 years.
* The Elder revealed they were approximately 300 years old and explained that their people were carved from the moon's rock by "The One Who Sleeps."
* Julian and others struggled to contain their laughter regarding a potential joke about "communal sex" before the conversation resumed.
* Kaelen asked about the origin story and writings, learning that the moon has always existed and that historical writings were destroyed by the Weave Mind.
* The players concluded that their mission was an intense fact-finding operation regarding the Dreamers and the moon's creation.


Input: around there. Where she is, now you walk up to the edge, the mist is dissipating and you see that this archway that leads into another chamber with dark brown, red stone. There's no light in there, but you have darkvision. Uh, Lyra: I have a light on. Game Master: Oh, that's right. You have a light in there as well. So looking inside, past that. The light, by the way, which you cast, still diminished. It's like the radius of it and the strength of it is halved in wherever you are at the moment. Uh, Derek: I have a question as well. The Driftglobe obviously gets, you know, pulled into Sylvia when he turns into something. Does it come back out if it was out when he-- Game Master: It does. It's back in your hand. Derek: The Driftglobe is lighting the cave-- Game Master: And Driftglobe, its daylight still diminished by half. Derek: Sure, sure, sure. Game Master: It seems like all light sources are drastically reduced-- Marcus: Does that effect darkvisioned creatures as well? Like can we see half as far? Game Master: It does effect darkvision a bit, too. There's a general gathering of shadows in this space, unlike other places you've been. Uh, watching. Marcus: Just another point of clarification for earlier. Do goblins have tails? Game Master: Generally, no, but-- Marcus: Okay, didn't know. Game Master: Unless you really wanted one. Marcus: No, no, I just never thought about it before today. Game Master: (laughs) Marcus: I'll spend my action to turn to Tim and say: Did you take my flask? (laughter) Do you have my flask? Sarah: I did not, but why do you have your hands on your butt? Marcus: I'm searching everywhere. Sarah: No, I didn't. I'm sorry. Marcus: All right. Sarah: I would tell you if I stole something. Marcus: That's true, you would. Sarah: I would brag about it. Marcus: Yes, you would. Sarah: Yeah. Marcus: Yep. Game Master: Sarah, you're up. Sylvia: I'll move through the-- yep, through the doorway. Game Master: 25 gets you right in front of Clara and Gideon and you have a view of the chamber beyond. Sylvia: With my half of my 60 darkvision, do I see anything? Game Master: Yeah, you look inside and you can see this chamber. It opens a little octagonally, like beyond the door, the walls open a bit and then flatten out. You can see chains hanging from the wall on each side. Looks like there's a little rack right beyond the entranceway. There's something-- Marcus: Big rack over here. Game Master: There you go. There's some sort of a central pillar in the center of the room. It's about two feet, two-and-a-half feet tall. Looks almost like a bird bath is the best way I can describe it. Then on each side of the room, you can see these two slopes that disappear out of view, like two sides of the room, there's pits that slope down and towards the walls. Sylvia: I'll wait where I am and I'll turn around and I'll hold an Eldritch Blast like Nadia is doing back towards the doorway in case the thing shows up. Game Master: You got it. Clara. You've landed, you've released your-- Borlan: What all is in the room still with us? I mean, it's just Sylvia in here with me. Game Master: It's Sylvia, and Dorian, you haven't seen come downstairs yet. Borlan: Okay, I'm going to look up. Do I see Dorian around anywhere? Game Master: Make a perception check with disadvantage. Although you have perception, I think it's a giant eagle, advantage-- Borlan: Yeah, that's true. Game Master: So it's just a thank you.

Output:
* The party approached an archway leading to a dark chamber where all light sources, including Lyra's light and the Driftglobe, were halved in strength.
* Derek and Marcus clarified game mechanics regarding the Driftglobe, darkvision range, and whether goblins possess tails.
* Marcus searched for his flask and jokingly accused Sarah of stealing it, though she denied the claim.
* Sylvia moved 25 feet into the chamber, revealing an octagonal room with chains, a central pillar resembling a bird bath, and sloping pits.
* Sylvia waited at the entrance and prepared an Eldritch Blast while Dorian was noted as not yet having arrived downstairs.
* Borlan asked about the party's presence and attempted to locate Dorian using a perception check with disadvantage.


Input: Find these and many more Critical Role miniatures at wizkids.io/crminis and your local game store. I got to do that, finally. Yay! (cheering) Seamless. Good job! Seamless job. Good job! Don't worry, DM. Didn't even break immersion. DM, if you do enough of these-- uh, it was perfect. You know what I mean? Can I send you my reel? Yeah, you can, actually. Thank you, yeah. Yeah, absolutely. Immersion. I can already tell it's going to be-- uh, watching. It's time to change the energy in the club. Oh. Okay. Oh, no! Oh, no. Oh, no. (beatboxing) It's so cold over here. We need a little ambiance. This seems fine. This seems like it's going to work out. Ooh, no! What's happening? Trying to get a view. This is comedic lighting, right? Yeah, yeah, yeah. Absolutely. I can take this out of your way. Oh, it's all good. It's going to be great. Oh boy. There we go. Okay. (nervous vocalizing) Oh, Opal. Oh, no. Yes? You feel yourself splinter out and the parts of you, inside of you, shoot forth webs, tendrils, held together with points of iridescent, opalescent gemstones. with points of iridescent, opalescent gemstones. You've been getting pretty dark for a while now, and you hear her voice in your ear, (laughs) So sorry. I think I wanted us to have a little more time to do this organically, but your sister keeps getting in my way. This isn't going to be good for your image. We've been working so hard to rehabilitate. I don't care about my image. I care about my life. What I need more than a rehabilitation in public perception is a champion, a true champion. What does that mean? It means, I need you to come with me and I need to sever the ties that keep you with them. Why? What did they do? They tie you to this place. They hold you back. What I need is someone who works for me, who serves me. You accepted my crown, and now the bill is due. Opal, twice crowned, You will become my champion. Wait, where's Ted? She's here, too. Is she hurt? No. I wouldn't hurt you. Opal, you feel inside yourself this conversation happening. But on the outside, all of you see her raise into the air. She lands on a platform, a set of ruins in a bit of forest that, suddenly in that burst of energy, all of the leaves are burned away and scattered. You see bits of webbing, opalescent gemstones embedded across the ground. Opal turns to you all. Aimee, I need you, before anything else happens, to tell me, who's the biggest threat in the Crown Keepers? Oh shit. Probably-- What do you mean, threat? What do you mean? Like who can do the most damage? What do you think I mean? Aimee thinks this is not a question I want to answer. (laughs) (laughs) Opal is probably the most scared of Fy'ra Rai. I need you to make a series of attacks against Fy'ra Rai. No. No! (laughter) Oh no! (laughter) Wait, before I do that, can I cast a ritual? Can I Telepathic Bond? I will

Output:
*   The group praised the DM for maintaining immersion and discussed sending a reel to showcase the performance.
*   Aimee and Robbie attempted to adjust the lighting and ambiance of the club, noting the cold and comedic nature of the setup.
*   Aabria manifested Opal, who splintered forth webs and gemstones to sever ties and demand a champion from Aimee.
*   Aabria explained that Opal was crowned twice and that Ted was present but unharmed during the ritual.
*   Opal landed on a ruined platform in a forest, burning away leaves and embedding gemstones in the ground.
*   Aabria demanded Aimee identify the biggest threat in the Crown Keepers, leading to a hesitation regarding Fy'ra Rai.


Input: every every time you know like I'm I'm torn right in my head and whether I think God exists because I'm like okay God makes stuff that that kills children and I'm like that's pretty [ __ ] out yeah but then we also have videos like dogs cuddling people who are sad and I'm like well how do you explain that you know why the dog evolved to know when we're sad and it helps us that's pretty I feel like somebody must have helped that out come on yeah we don't we don't deserve it you know look what we've done in history do we really deserve that we don't maybe we should not think of God as this omnipotent meaning that knows everything maybe if there is a God in this world they can make mistakes um and I'm just saying dog like when they created the dog that was like I this is the biggest W of my [ __ ] life this is the only reason why we accept NTR because dogs exist I think we'd all be done I think they would have been that would have been the final straw there needs to be an equal evil to create an equal Doctor Who has bought this omnipotent power so much time yeah frankly you know and I I I and people who are allergic they got done dirty yeah but they came alive yeah and then [ __ ] like God was listening to [ __ ] Metallica one day and I was like [ __ ] mantis shrimp man I'm gonna make one of those let's [ __ ] do it there's some whack [ __ ] that has been like evolutionized so you're like that that is interesting the Mantis trip is certainly one of them yeah like this feels like the most over engineered Evolution to a problem right like right when you think about it you're like this feels like respect far too much for no reason it's it's like I look at the mantrum though the reason I love the mantis shrimp is I don't think it's the most optimal way to achieve what you want to achieve which is get food yeah but I respect the fact that you committed so hard to this one solution yeah like you look at you know an animal like a highly intelligent animal like an octopus right that is like all right you know it can problem solve it can like you know figure out more intelligent ways to catch its prey like camouflage or like tricking its prey meanwhile mantis room is like I punch hard I destroyed I like the fact that for some reason obviously it makes sense evolutionary wise but just owls could just [ __ ] turn their head mostly all the way around yeah yeah that feels like the owl was kind of been a little lazy all right I'm not gonna lie I feel like the owl could have maybe just turned around a little bit just all right you know it's like no I'm not moving my body you really need to turn up like if I could turn my head all the way around do I really need that I feel like it I don't know man to be honest if someone asked me hey would you want the ability to very much a shower thought yeah would you want the ability to turn your head almost 360 degrees Yeah I'd be like I don't know when I'd use it but thank you

Output:
- The speakers debated the existence of God, contrasting instances of cruelty with the comforting presence of dogs.
- They concluded that God might be capable of mistakes rather than being purely omnipotent.
- The conversation shifted to evolutionary strategies, specifically comparing the Mantis shrimp to the octopus.
- The speakers admired the Mantis shrimp's brute force approach while criticizing the octopus's intelligence as a contrast.
- They also analyzed the owl's ability to rotate its head, joking that it was an unnecessary evolutionary "lazy" solution.
- Finally, the group pondered a hypothetical scenario about humans possessing the ability to turn their heads 360 degrees.


Input: a sail? What did they say to do? Whatever you want to do. We're balancing it? Xandis said, "I don't know, break it, balance it. Whatever you got." Is there anybody-- Is there another sail we could throw on? I'll run over to the other, yeah, because there's one on each side, right? There's two on each side. Two on each side. So I'll run to the counterpart. Is there anybody over there trying to keep it all in? I'm like: What are we doing? Keeping it pulled in or are we cutting this bitch loose? thank you. You see Terana, the dwarf deckhand, is holding on to this rope. It's tight around her forearm, and you see her legs are latched onto the side of one of the railing bits of wood on the ship and is like, "I guess. I'm just trying to not get lost in this!" I get in there and let my sweet pythons do the work. I'll hold it in tight with her. Okay. With a little bit of help, you watch as she relaxes her legs a little bit and gets a little bit of bearing, pulls the rope down behind you and through one of the poles that holds up the railing on the side of the ship, and using that as a means of keeping tension and friction on the rope. As you both pull together, I need you make a strength check for me. Saving throw or just strength check? Just a strength check. You got it. Yeah. 21. 21. Derek: Damn. With that, you can see the two other sails are beginning to bend a bit. As you both pull back and tense, you watch as the counterpart sail pulls back up into place. You can see elements of the outside of the sail are tearing and pulling away, and it's whipping, and that sound itself is extremely disconcerting. It holds firm, and both of you take one more pull and it bends the sail to match the now somewhat damaged direction of the opposite sail, and the ship, which was listing to one side, begins to right itself in the middle of the storm. Nice. So that's a success. I'll go up to Captain Xandis, and is he working the steering wheel? What's this thing called? Helm? They're working the helm. Oh, they are working the-- Yeah. I see them straining and squinting through the dust cloud, and I'm going to give them a boost of ability, enhancing their dexterity to see if they can maybe increase their amazing hot rod steering skills through this amazing storm. All righty. As you go up, you can see this heavy set of leather goggles with this side mirror situated attachments to the sides that enable reflections at different quick glances, and these dome-like goggle fronts of glass put on the front, the scattered scrapes on them. It's like they've seen some challenges in the past. As you go over and tap this spell and instill the energy with it, Xandis goes, "All right, let's see if we can do this." I need you to roll a d20 for me, with advantage because you said you cast Enhance Ability, right? Yes, I did. Oh, the second one's a 19 plus stuff, maybe. All righty. Okay. With that, Xandis goes, "We're going to ride a little low, just for now!" And adjusts one of these levers

Output:
- Dorian and Terana worked together to pull a rope through a ship's railing to correct a damaged sail during a storm.
- Dorian successfully passed a strength check to help right the ship after the sail was bent to match the opposite side.
- Marcus approached Captain Xandis at the helm to assist with steering the vessel through the dust cloud.
- Marcus cast an Enhance Ability spell to boost Xandis's dexterity for better navigation.
- Xandis adjusted the ship's levers to ride lower in the water after Marcus rolled a high number on his d20.


Input: Smell wafts around it of feces and rot. I need all of you to roll initiative, uh, as this creature emerges right there. It's a big eating-poop pile! Aria knows what that is. Grody to the max! Yeah, gag me with a spoon, watching. Gag me with a spoon! 25 to 20. Hang on! Oh, that moved it! It was a 19 plus one. 24! Whoa! 24, all right. 23. Clara, Molly! Anybody else? Okay, 20 to 15. 18. 18 for Derek. Oh, 16 here. All right, Arthur. 15 to ten? Ten to five? Six! Oh, dear. Oh no! It's a sign. (demonic voice) Present! All righty, I believe that's everyone? Yep. Top of the round, as this being stomping sucking, its tongue slabbering around its open maw, Clara, you're up. Okay! I can clear the distance, right? 40 feet? Five, ten, 15, 20, 25. Yeah, easily. Oh yeah, go closer to the creature. That's a good idea. That's what she does! I fight with my fists, Marcus! I don't like it! It's scary! Fists of fury! Fists of fury, Mrs. Henderson! Fists of furry, Mrs. Henderson! Before I run off, I go: Does anyone know if this is a time trial, or something? Then I run off towards it. Okay, are you driving straight towards it? Or are you coming from a specific angle? No, I mean, straight towards it. All right, there you go. Then, instead of my staff, I'm drawing my two wooden swords that I won with Arthur. Oh, no. I'm going to beat face with my wooden swords, with my two attacks. Okay, so are you-- This is going to be great! Here's my question: is this just flavor to your unarmed strikes, or are you actually trying to damage it with the wooden swords? I was thinking more like flavor to my unarmed strikes, but I'm a monk, so? All right, so it looks like you're fighting with the swords, but you're really punching with them. I'm punching. It's more for the show of it. Yeah. It's funsies. What if they are like police batons? They're not that strong. They're like balsa wood. Go ahead. Two attacks. First one's a 14, second one's a seven plus six, so sorry, 20 for the first one and 13 for the second. First one hits, second one misses. Okay, ooh! That is 12 damage. 12 points of damage as you hit it and you feel the actual wood of the sword crack a little bit, but your fist does hit the beast in the side, its giant blubbery, nasty body, almost slippery and sticky on impact, shifts from the blow. Is that your turn? Then I'm going to spend a ki point and do one more. Go for it. Flurry of blows. That's not good at all. Ten. Total ten? That misses. The third blow goes wide, no impact. That ends your turn. Molly, you're up. I'm going to use Vicious Mockery and just, you know: (demonic voice) You've got no arms, it's awful! It's a psychic attack. I start laughing. That's a-- It says wisdom, but is it charisma? It's a wisdom save, but it's charisma-based. The DC's ten.

Output:
- The group rolled initiative against a foul-smelling creature emerging from a pile, with Gwen moving closer to engage it.
- Gwen attacked the beast using two wooden swords, dealing 12 damage with the first strike but missing with the second.
- Gwen attempted a third attack using Flurry of Blows, which missed the target entirely.
- Elara used Vicious Mockery to attempt a psychic attack on the creature, requiring a wisdom save.
- The DM clarified that the wooden swords were treated as flavor for unarmed strikes rather than actual weapons.
- The turn ended with Molly being called to act after the creature shifted from the impact of Gwen's blows.


Input: Holding it from that way. Oh, well it's the same. So okay. This one here is going to-- Hmm. The tide seems to be turning a bit. So this one here, and this one here is going to turn around and is going to both fire crossbow bolts at you since you're up in the air. Shit. I'd say because you're unable to really move around. You're currently restrained up there. I'm Mirror Imaged, though. Correct, so they have advantage on attacks to hit you, but you roll to see if it hits you or not. So first one is going to be 12. Miss. Rolled to so low with advantage. They're rolling dog shit. Okay, and then the one over here. Don't say that. You're doing pretty good here, DM. That's going to be a 23. Hit. It hits you? Yep. Okay. So you take nine points of piercing damage. Then make another concentration check for me. Okay, okay, okay, okay, okay, okay. This one here-- Oh my god. -- it's actually going to come forward. Oh. Right there? No, this one's going to keep running. I rolled a natural one, so Hex is dropped. You got something! You got something. Okay, so yeah, that one is-- This one is just running away. All right, that finishes their go. Now it is Elara, with Clara on deck. God, I love being on the fucking moon! Running out from cover and I'll run straight through the doorway and I will leap-- About fucking time. -- halfway through my jump, you'll see my head go like a mascot head and just wolf head. I will leap up and fucking headbutt the Willmaster with my head before into a giant fucking werewolf. Go for it. Great. That's first attack? First attack. Is this your first time as a werewolf on the moon? No, I arrived here on the Oh that's right, that's right. A 28 to hit? 28 definitely hits. Amazing. Hold on. Roll for Meat Shield. This one. As you dart in the air, transform, and you go to headbutt, you watch as this older elder looking figure comes into your periphery, like a side view. Just smiling. Like toasty! To the side, and Bastard. Oh god. So roll damage on them, what is it? It's nine points of damage. Nine point of dam-- Good headbutt. Is he out? Unconscious? They are unconscious, yeah. I'm like: Fucking stay back! I'll try to headbutt him again. Okay. That's 18 to hit? 18 hits. They have no other targets to use their Meat Shield ability. That's 11 points of damage? 11 points of damage. Oh, there's no other Meat Shields within? Within range currently? Have we knocked everybody out-- Yes. -- who could possibly be Meat Shields? Cool. A 20 to hit for the very last one. That hits as well. And a three plus six, nine points of damage. Nine. Get out of the way if you can! Oh it's so close, isn't it? It's close. He's doing the.

Output:
- The DM described enemies firing crossbow bolts while the players were restrained in the air, resulting in a hit that dealt nine points of piercing damage to Lyra.
- Lyra's concentration spell failed due to a natural one, and one of the enemies retreated while the others continued their attack.
- Gideon transformed into a werewolf and leaped through a doorway to headbutt a Willmaster figure, successfully knocking it unconscious with a high roll.
- Gideon followed up with additional attacks, dealing damage to the unconscious target and confirming that all potential "Meat Shield" enemies were incapacitated.
- The group coordinated to ensure no remaining threats could interfere, with Gideon executing the final hit on the last enemy.


Input: is the worst dessert. It is by far the worst. uh No! Have you had Mikan jelly? I don't give a shit. Mikan jelly's bomb, that shit's bomb. Why's the jelly? Jelly is literally the dessert of peasants. What are you talking about? What are you actually talking about? watching Jelly is incorporated on all kinds of high-end meals. It is literally the cheapest dessert. That's the cheapest one. It's the cheapest one. How? Someone needs to take this privilege away. um Cheap can be delicious though it doesn't have to be expensive to be delicious. It tastes like mattress filler I don't wanna eat it. Yeah because you don't just want jelly by itself. Right? Sometimes you want jelly by itself, but if it's like incorporated in the dessert. You don't like coffee jelly with a bit of ice cream? No, I can't stand it. It's awful. Ah, I love coffee jelly. What don't you like about jelly? It tastes like nothing half the time. And when it does taste like something, it's like you could've made, you could have made something else. You could have made literally anything else with this flavor profile, and it would have been 10 times better, 'cause it didn't feel like a floppy mess in my mouth. I'm gonna have you try Milkman jelly. It's just a very light flavor, it's not too strong all the time. It's just very light. Sometimes I don't want a dessert that punches me in the face. It's like slippery and- It's just lighter than like an ice cream. Is it more so the texture you don't like? The texture is a massive part of it. But I also find that- So you don't like gelatinous? No. And I find that the flavors can be replicated in any other dessert that is just better. Like what? Like ice cream, ice cream is better. Ice creams? You mean an ice cream? Ice cream and jelly don't taste anything alike. What are you talking about? With coffee jelly you could have done ice cream coffee. You know what I mean? Yeah usually you get like a vanilla ice cream with coffee jelly. Like that shit's great. Just put like an espresso on it. I'd just rather that, don't do this jelly shit. Fuck that jelly shit. I'm sorry ice cream and jelly tastes nothing alike. Even if they have the same flavor profile. Yeah. It's like two totally different things. It's the texture I don't know. I find that it's like, I never- I just don't think you're a fan of gelatinous things. No and it's also like when they do it I'm like, "Really couldn't afford gelato or ice cream really?" I feel like that's what's going on. Peasants. I'm like, "Oh, okay." Conner's at a Michelin Star restaurant, they're serving him with jelly. Have you been to a Michelin Star restaurant before? Yeah. Oh, you have. And if they gave me jelly I'd be like, "Wow! I saw where you skimmed on the budget." I can make 20 liters of jelly in like 10 minutes, with like 10 bucks. I don't want this shit. Do you know how hard it would be to fill a bath tub of ice cream? That shit's going to

Output:
*   The group discussed whether jelly was the worst dessert, with some arguing it was a cheap option for peasants while others enjoyed it.
*   One participant rejected jelly entirely, claiming it tasted like mattress filler and had a terrible texture compared to ice cream.
*   They debated the viability of coffee jelly, with suggestions to pair it with vanilla ice cream or espresso instead.
*   The conversation shifted to a specific scenario where Conner was served jelly at a Michelin Star restaurant, which was criticized as a budget cut.
*   The group concluded that jelly could be easily replicated cheaply and that gelatinous textures were generally disliked by the speaker.


Input: they're all kind of like you know normal ones but they're actually the ones with guns like whoa something in your boy brain you're like oh that's cool I think it's also just the like the idea of the helicopter let's let's spin this thing so [ __ ] kind of fast that we could fly as a kid I'm just like yo I'll just fly but stain yeah just just stay in the air yeah planes you're just like it's got a [ __ ] engine to like making her pew pew pew I don't [ __ ] care about that let's try spinning some [ __ ] blades to get you up in the air that's metal as [ __ ] man yeah you know that's badass yeah which makes all the more funny when have you seen those videos where you see like the helicopter like taking off but like the frame rate of the camera shutter speed yeah so it just looks like it's staying still someone just turned ground yeah it just looks like it's suspended in the air and just like going up the first person to discover that is a genius it's like a [ __ ] Looney Tunes walk you through the camera and they're like what the [ __ ] well I mean uh I mean it happens a lot natural like so when we're filming now right like obviously uh a lot of light flickers yeah you know you're in Japan I don't know which side you're on it's either flickering 50 times a second or or 60. yeah right obviously it's not actually like fully going on off but it's you know and sometimes on camera you set the hurts um if you set the shutter speed to the wrong thing or yeah you have it on maybe a different anti-flicker mode yeah you'll see it like the waves yeah appearing on them so sometimes you can even actually seeing like flickering slips yeah you see it pretty [ __ ] bad I've got a lot of video footage where it's happened and you're like God damn it's [ __ ] unusable yeah it's [ __ ] flickering yeah well there's a there's a lot of that you know the human sensors can't take in there's so many like spectrums of light and everything like that I imagine if you could see [ __ ] infrared and that's [ __ ] sick like I love the um you know the mantis shrimp yeah I [ __ ] love that that thing's cool it's one of my favorite things that's one of my favorite animals of all time yeah that's the stories of it busting glass because it's just it like it like boils the air yeah yeah it literally creates almost like a nuclear explosion from how fast it moves in terms of in Terms like the heat and pressure it creates it's just like boom it's like a sonic boom basically yeah it's Sonic moves yeah it's kind of crazy that like fish could evolve to that I wish we [ __ ] evolved to that yeah I'm just like yeah I look at the mantis shrimp and I'm just like [ __ ] we go wrong yeah wait wait where the [ __ ] did we go wrong you know because like how One shrimp one shrimp in history saw a clam and thought the only the most optimal way to get inside this clam is punching the [ __ ] out of it I'm like that's

Output:
- The speakers discussed the mechanics of helicopters and planes, noting how spinning blades could lift a vehicle into the air and comparing the sound to "pew pew."
- They analyzed a visual phenomenon where helicopters appear suspended in the air due to camera shutter speeds matching the frame rate, likening the effect to Looney Tunes.
- The conversation shifted to light flickering issues, specifically mentioning 50 or 60 hertz frequencies in Japan and how incorrect shutter settings create visible waves in footage.
- The participants expressed fascination with the mantis shrimp, describing its ability to boil air and create sonic booms by punching clams.
- They concluded by wondering why humans hadn't evolved similar capabilities, marveling at the shrimp's optimal method for breaking into clams.


Input: sonic boom basically yeah it's Sonic moves yeah it's kind of crazy that like fish could evolve to that I wish we uh evolved to that yeah I'm just like yeah I look at the mantis shrimp and I'm just like we go wrong yeah wait wait where the did we go wrong you know because like how One shrimp one shrimp in history saw a clam and thought the only the most optimal way to get inside this clam is punching the out of it I'm like that's isn't it crazy on paper if I asked you can't yeah do you want intelligence or do you want an arm that can boil air you'd be like I I would like the arm that boils yeah I would like to see every color please there's more colors I'm I can't see and then then these little shrimp but they'll just on the ocean floor yeah and we're the ones who evolved well isn't that dumb because when I'm playing I feel about this when I'm playing d d I'm like I'm like man obviously I'm gonna spec into like Wizardry or like Charisma I never put anything in intelligence because they always get it no they always get it wrong in video games intelligence should be way more op in video games yeah this is humanity is what happens when you try to balance out all the skill points we just average on everything compared to the Animal Kingdom we put all of our stats into intelligence yeah we can't even appreciate that yeah we're not intelligent enough to appreciate that at all right all the points in intelligence and the ability to throw things that's pretty much everything we did yeah yeah we're pretty good at running well I mean compared to like a cheetah well that's the thing a lot of animals like opposable thumbs that's pretty op yeah a lot of animals can't run like marathons oh that's true we can run for pretty long I mean I can't I didn't get that some of us some of us are pretty beautiful I'll let them do it I'm I'm I expect into the intelligence trees all right all right sorry I don't want me do you know humans have a no way of sensing wetness no I heard that oh I saw this we just know there's like we can tell the temperature different though yeah yeah I saw that yeah I found that really interesting because I'm like how many other things can't I sense but I can just sense like sense a bad take when you have it guys that's another thing you can't say it's a dark thought before we haven't built those receptors yet I I can sense whether a fart is gonna smell or not very far that's really yeah I think I'm pretty confident I I like you're like test it better what's your Source I I made it the I feel like I just know I just know when a father's gonna smell okay this is this is something in my my bow tells me do you feel like you can tell if someone's looking at you yes yes why why why do we feel like we can tell like I've had I've had points where I've been like asleep or just like napping or something and I'm like

Output:
* The speakers discussed the evolutionary traits of the mantis shrimp and Sonic, questioning why humans didn't evolve similarly powerful physical attributes.
* They analyzed video game mechanics, specifically criticizing how "intelligence" stats are often undervalued compared to physical stats in RPGs like D&D.
* The conversation shifted to human physical limitations, noting that while humans can run long distances, many other animals possess superior traits like opposable thumbs.
* One speaker claimed humans lack a specific receptor for sensing wetness but can intuitively sense bad social situations or foul odors.
* The group debated the phenomenon of feeling someone's gaze, with one person recounting instances of sensing attention while sleeping or napping.
* They concluded that humanity has allocated too many evolutionary "skill points" to intelligence, leaving us lacking in other appreciable physical areas.


Input: (grunts). She looks over. (chuckles) Hello, Armand. Mistress. Hello. I'm impressed, and you all seem a bit familiar. We saw you at a party! Indeed? Rogue agents? Mercenaries? Truth-seekers. Thank you. Maeve: Lord Eshteross send his regards. Hmm. This makes more sense to me now. Very well. Would you like your bounty now or on the morrow? We couldn't possibly-- Now would be I think preferable. Also, we do have some questions because we are actually trying to collect a few favors which might be more interesting than platinum, gold or anything like that. Favors are good, but we also have more to share than just this simple bitch. We've seen some stuff. It might go further for you than you've anticipated. Take him inside. We'll deliver him to the Citadel in the morning. But for now, you know where to put him. The guards reach over and grab Armand and and pick him up and you can see his head sunken, sullen, but he's not fighting. He's not bickering. He's not saying much. He's just resigned to his fate and is dragged off back into the chambers directly. I'll never forget you. He was fun. Tell me. Looks at the other guards. They walk a bit away, but they still keep an eye at the perimeter just out of earshot. Tell me, what favors and what information are you speaking of? I think we're only comfortable sharing this because Lord Eshteross seems to trust you. But one of our friends fell in the line of this service. I am sorry to hear that. Yeah, our immediate interest is in restoring her to life somehow. So at the end of all this, we're going to ask you if you know anyone who can help us with that, but before, we're going to share some of this information, right? Everything? The whole download? Can we trust this person? We can trust this person. Eshteross does, maybe? Right? I think it's a little tit for tat. Give some info? Mm-hmm. See how she reacts? Yeah, like dropping the name The Nightmare King. Oh shit. We're talking about Ira? It's already happened. Are you familiar with this nom de plume? I have heard of it before, yes. Though I am not directly familiar. What are you called, by the way? Oh, we're Bells Hells. Bells Hells. Very well. Well, I am disappointed by my two other hires who did not do as good a job as you did, of course. What hires would that be? Yeah, no, this is interesting. Oh wait, we know one of them. She was with us for a second. Oh! Oh. Artana? Artana Voe? Indeed. Yeah, we ran into her down there. Yeah, we crossed paths. She was actually, just so you know, she did a great job. That's true. She got real close. We were just one step ahead of her, but she did a really good job and you should probably praise her for her efforts. I'll be happy to tell her and give her payment in words. For the nearly good job that she did. But I appreciate the candor. That was one, you said.

Output:
- The group, identifying themselves as Bells Hells, negotiated with the Dungeon Master to exchange favors and information rather than immediate payment for the captured Armand.
- They revealed that they had worked with Artana Voe, who had previously been hired by the Dungeon Master but was intercepted by the group.
- The party discussed their desire to restore a fallen friend to life and shared the name of "The Nightmare King" as a potential lead or threat.
- Armand was forcibly dragged away by guards into the chambers, appearing resigned to his fate without resistance.
- The Dungeon Master expressed disappointment regarding the performance of other hires but acknowledged the candor and competence shown by Bells Hells.
- The conversation concluded with an agreement to share further details about their connection to Lord Eshteross and the fallen member of their party.


Input: to the Astral Sea, to Lucian? To what we're fighting. I don't know. Was it connected to the forest we saw? I think it was. The one we burned? Yes. Is it bad that I burned it? You think I made it worse? No, I genuinely think we did the right thing. Okay. But... I don't know. I didn't want to go home, but I think I have to. Do we need to go there before Nicodranas, or--? That's up to you. Well, I think we should just agree on our musts. The things that we need done. I think that Sarah's idea to approach my old friends and see if they would be willing to procure more medallions for us, that might be possible. It'd be wonderful if we could hide from them. And if it doesn't work, it doesn't work. And we just plunge ahead. I think there's enough history between them and I that they would agree to meet. Just remember, let's try and find a quiet, secretive place to meet with them, since they are being investigated. Maybe you can have them come to the tower. That seems like a nice secret place. Huh. You don't have to show them the floor that has-- You can keep it a secret. Do we have any other friends in town? Or could we upgrade the tower with some more, I don't know, like a bell chime? People choose to come or go, or restrict their-- I can already do that. Sorry, I'm just re-configuring my ideas for the day. We could do that. And we do have friends in town. We could get a message to them without being seen. I could also send a message to them without being seen. (laughs) That's a bingo. You know, it's what I do. It is what you do, that's fair. So little bit of shopping, school friends. Mm-hmm. Does anyone else have anything to do here in this town? I have a question for you, actually, being the big arcane brain. In your time at the Cerberus Assembly, did you study any of what Lucian and the Tomb Takers do? It's what Molly did, the blood magic. I don't think so. You mean specifically whether or not I've come across knowledge in wider--. Roll an arcana check. Well, we learned that they were of the order of the Clarets. 27. Damn. Lyra: wow. You've come across in your studies at school bits and pieces of what's called hemocraft. Hemocraft is a form of arcana that is considered largely necromancy-adjacent, and not formally taught. Largely because it uses blood as a focus and as a tool for all sorts of spells. Which both from a divine worship standpoint, and just from a societal standpoint, is largely misunderstood. Or embraced by people of less than moral persuasions. There are historical elements of blood mages and people that have used and harnessed blood as a power source and to do so you need a lot of blood. It usually involves a lot of bodies. So yeah, hemocraft historically is heavily frowned upon by most society and civilization. Those who practice it, there are different pursuits, but the orders are self-proclaimed keepers of the secrets of hemocraft and you've heard tales here and there about some of them doing good things, some of them doing bad things.

Output:
- The party discussed their recent actions involving a forest they burned and debated whether it was the right decision.
- They planned to meet with Tim's old friends in a secretive location to procure medallions, considering the tower as a potential meeting spot.
- The group agreed they needed to do some shopping and reconnect with school friends in town.
- Tim was asked about his time at the Cerberus Assembly and whether he had studied Lucien and the Tomb Takers' blood magic.
- Tim rolled an arcana check and learned about hemocraft, a necromancy-adjacent blood magic practice that is historically frowned upon by society.


Input: Look at these chains on the wall. It looks so cool, Game Master. Uh, it really is. Elias: This is very cool. Borlan: No! Game Master: Then you arrive here. Oh, all right. Marcus: Oh, so many. Uh, thank you. Oh so many. Game Master: All right. So for initiative here, we'll say... Everyone roll initiative. Derek: Holy crud. Game Master: As now these corpses are starting to drag their way out of the pile, not all of them at once. Ones are starting to start shifting and moving. Sylvia: This is the worst night of initiative. Game Master: 25 to 20. Elias: Natural 20. Marcus: Holy shit! Borlan: 22. Marcus: Elias's initiative. Elias: I mean. Marcus: On fire. Game Master: 22. Borlan: 22. Sarah: Making up for five years. Game Master: What was your total? Elias: 22. Game Master: 22 for both of you. Elias: Yeah. Borlan: Nice. Game Master: All righty. 20 to 15? Sarah: 18. Lyra: 15. Game Master: 15, all right. All right, 15 to ten. Derek: 12. Game Master: 12. Ten to five. Marcus: Natural one for a six. Game Master: (laughs) Lyra: Get it out of the way now. Sarah: Yeah, yeah, yeah. Lyra: Good, we've got clerics at the top. Sylvia: Damn, that is-- Derek: God. Sylvia: Second for the bottom of two bottoms. Game Master: Dorian, you're up first. You watch as the sections in the ground that opened up. Suddenly these dry-- their skin wrinkled and torn, like they had been-- all moisture in the body had been siphoned out of it, so there's cracking and tearing sounds. The bones scrape and pull against the outer shell. You can see, as one of them reaches up, the skin actually tears past the fingers and the bones reach out of them, like they're breaking out of some sort of a paper bag. It's a disturbing type of zombie sight, but you see there are five of them right now that are emerging out of the nearby body clusters. Elias: Oh, hey. Marcus: Body clusters? Sylvia: I'm tired of this audition. We passed the test, right? (nervous fake laugh) Game Master: What are you doing, Dorian, Clara? You guys are up. Elias: Do you want to go? Marcus: Go smash some heads. Borlan: Sure. Elias: Or do you need a second? Borlan: No, I know what I'm going to do. I'm going to step forward just a little bit. Game Master: All righty, this way? Borlan: Yeah. I'm going to search on my belt and I'm going to hold up the symbol of the Traveler and I'm going to go: I hope you are here with us right now, please protect us! And I'm going to cast Turn Undead. Game Master: Turn Undead. Elias: Holy fuck. Game Master: All right. Sylvia: ♪ Get it cleric, get it get it cleric. ♪ ♪ Get it cleric, get it get it cleric. ♪ Borlan: Anything has to make a wisdom saving throw. Any undead I see or hear within 30 feet of me. Game Master: Correct. Elias: Ooh, I'm so glad you went first. Marcus: And what do we undead have to roll? Game Master: These, technically, are a challenge rating of one-fourth. Lyra: Challenge level one? Game Master: They're under that. Borlan: Oh! Game Master: So it becomes Destroy Undead. Sylvia: Oh, shit! Sarah: Again! Game Master: Your DC for your spell is? Borlan: 17. Game Master: That's wisdom, right? Borlan: Yes. Sylvia: Come on. Come on now. (whooshes) (cheering) Sylvia: Come on. Sarah: Fuck that shit up. (cheering) Sylvia: Come on. Marcus: No whammies, no whammies, no whammies, no whammies! (whooshing) (shouting) (die rolling) Sarah: No! I'm greedy! I need it all. Game Master: Fine. (groaning) Sarah: That was awesome!

Output:
- The players observed the chains on the wall and the emerging corpses before rolling for initiative.
- Elias and Borlan both rolled a 22, while Marcus rolled a natural one, causing frustration.
- Dorian was instructed to observe the five zombies emerging from the ground, noting their desiccated and tearing appearance.
- Borlan decided to step forward, holding up the symbol of the Traveler to cast Turn Undead.
- The spell was cast with a DC of 17, and the Game Master confirmed it would trigger Destroy Undead for the low-level zombies.
- The group cheered enthusiastically as the spell took effect, with Sarah expressing greed for the loot.


Input: some sort of vessel, not unlike a coffin, but not as permanent. Just something that we can give her some peace, but also be able to carry easily. uh, a little more discretion, too, you know? I think this is very discrete personally. Gwen, we could also clean up the hole and you could keep her close. I feel like it's just-- Armand, you rattled around in that hole, right? Did it feel stable or were you shaking around a lot? I haven't been in many mysterious holes before. uh, as far as I can tell, it seemed to be pretty stable until it was opened, depending where we were. All right. Yeah, we can do that. Ash wasn't taking too much care when he opened it, but you would, so. He did fail a saving throw in your spell, so if you wanted to push further into his mind. Ooh, do it, do it. I'm going to go into the hole, organize everything really quickly. Yeah. Make sure nothing's going to fall on anything. May I? Thank you. Open up the hole, dropping in there, and I'm going to try and flatten everything out so that-- Okay. It's not terribly filled, so it doesn't take too long. Which things are you searching for within the mind of Armand Treshi? His connection with Otohan, what he knows about the Apogee Solstice, if he knows more than he's telling us with all of that. Okay. Since you'll likely relay this information in the troop, I don't feel the need to whisper to you. Correct. So, the relationship with Otohan. You see flashes of memories and moments, handshakes on behalf of others, discussions about installing the Paragon's Call. He had spoken a bit about wanting to use the Paragon's Call as leverage to better his position, his political position within the city. The glimpses that you see seem to back that up. You do also see him signing ledgers, shipping approvals. Occasionally, paying off individuals to enable the movement of certain goods through the city. What was the second question you're looking for about his connection to the-- If he knows anything about the Apogee Solstice? Apogee Solstice? Peering through, nothing seems to-- You don't glean anything that fills in that position. You can sense in him a curiosity, but also an understanding of safety in ignorance about certain things, and certain curious questions that are met with dagger-like stares from individuals that he deals with, specifically Otohan. Does he know where the supplies are coming from? Does he know who it is that's sending the shipments before that he passes them along? In peering through, and the rest of you watch, there's this weird twitch to his left eye like he's got an itch on the inside of the skull for a second. He's like, "Ah," can't quite. Trying to move his hands up to his shoulder while you push into his mind and you recall meetings with figures from across the sea, coastal townships. Enabling part of the Treshi House shipment fleet to take on a few extra cargo pieces every now and then over a few years. No recognizable names coming to his mind or identifying traits to figures or anything like that? Hexum? But she's here. I'm talking about the people sending from Nicodranas. Across the way, no, they were largely representatives of. They seem to be messengers

Output:
- The group decided to use a temporary vessel to provide peace for a deceased individual and to clean up a hole in Armand's mind.
- Derek volunteered to enter Armand's mind to organize his thoughts and flatten the mental landscape after failing a saving throw.
- Maeve questioned Armand regarding his connection to Otohan and his knowledge of the Apogee Solstice.
- The investigation revealed Armand's political maneuvering using the Paragon's Call and his involvement in shipping approvals and paying off individuals.
- While searching for information on the Apogee Solstice, the group found no specific answers but sensed Armand's curiosity and fear regarding Otohan.
- The mental probe identified meetings with figures from coastal townships enabling the Treshi House shipment fleet, though no specific names from Nicodranas were recalled.


Input:
this like red moon shit? (laughter) I know of the red moon. Aria: Okay. I have noticed a bit of conversation, but there are many individuals that carry strange superstitions and it wouldn't be entirely surprising if there was some sort of a cult somewhere in the Call. They seem to be very death obsessed, but... uh, Aria: Okay. Do you have any superstitions? Not in particular. I'm not a man of faith. I've seen enough interesting, weird things in my life to know that most nothing makes much sense, so you get what you can with the time you are given. And when your time is up, it's up.

Dorian: Well, I don't necessarily know if the hole is the best place to keep Mr. Treshi, but maybe we just make it clear that if he offers or bribes anyone else in the ship with gold, especially more than 13,000, that we'll just throw him over the side. Does that sound like a fair deal? Derek: I think we can compromise. I think instead of just throwing him over the side, we can just tie his legs up and hang him from the side until the end of the... uh, Dorian: Oh, 'til the blood goes and then he passes out and then he wakes up again, and he passes out, just over and over for hours. Derek: Well, it'll just be enough of a flip flop that he should be fine for the rest of the journey. Dorian: That's pretty good. That's much more creative, actually. Derek: Well, you know, I've been doing this a while. Dorian: Okay. Aria: He's pretty creative. You have a very low opinion of dwarven constitution. I've endured a number of things. Derek: I figured you'd be fine. Do as you like, please. Derek: Of course you'd be fine. We're all rocketing to our very rapidly-coming demise. At least I can make it interesting, right? Dorian: I have to respect that comment. That was pretty ballsy. Derek: No, I kind of want to... Dorian: It just feels like a challenge, and you know how I feel about those. Derek: I'll admit, there's part of me that just wants to let him walk around free and just see what happens. Maeve: I don't want to do that. Derek: I said part. Dorian and Aria: (laugh) You've been poking around in there. What do you see? Maeve: I see that you're an ignorant asshole. Hmm. Maeve: You have money, and that's it. Not a lot of knowledge, and that makes you useless to me. Cedric: Not even that much money anymore. I'll find a way. I'm not the first person to fall from the social graces and then rebuild a wealthy fortune, buy the people I need. Aria: What are you looking at me for? I'm very expensive. Derek: I don't know. Everyone thinks they're going to find a way, until the one time they don't. It only takes one, and this one feels like a big one for you. Cedric: I don't know, does anyone else need anything from this guy? Derek: Not really. Cedric: I think I'm done. Marcus: Just say goodbye to him and let him take a nap. Cedric: Captain Xandis, do you have a room for our... friend? I mean, yeah, it depends on the level of grittiness you want for them. There's the shitter. Marcus: We got to use that. Well, they got to use that sometimes. Cedric: One level above shitter. Mold storage. Dorian: Mold storage! Derek:

Output:
- The group discussed the superstitions surrounding the red moon and the potential presence of a death-obsessed cult in the Call.
- Dorian and Derek negotiated a cruel punishment for Mr. Treshi, settling on tying his legs and hanging him from the ship's side to induce repeated unconsciousness rather than throwing him overboard.
- Maeve insulted the captive's lack of knowledge and wealth, leading Cedric to remark that the man had lost his fortune, though he claimed he could rebuild it.
- Derek admitted a desire to let the prisoner walk free to see what would happen, but Maeve firmly opposed the idea.
- Cedric asked Captain Xandis for a room for the prisoner, rejecting the "shitter" and "mold storage" options in favor of a higher level of accommodation.


Input: again. There's no short rest between here and-- There could be. No, there could be more groups, man. He said about 20 minutes between rounds, and a short rest is an hour. Do I have advantage on attack, or no? If you go reckless, you can. Yes, that's right, I haven't used reckless yet. Shit. You have not used reckless. That gives you advantage on your attacks. That gives me advantage, but that gives them advantage on attacks. Correct. For now it's a straight roll, there's no disadvantage on that roll. Sorry guys. Natural 20. So nonchalant with that shit! That'll do it. That doubles your weapon and the d4. You roll those together. It's whatever that is. It's your 2d6 for your weapon, d6 for your divine ability, and then your die, so then double that. Roll those, double that, and then add your plus seven. I see. Ooh, no. 17 times two is 34. Plus seven. Whoa, that's a lot. 41. How do you want to do this? (cheering) No way, really? Yeah, you fucking murdered it! (chanting) Kaelen. Remember, you're twice as big. It's currently holding Dorian and Clara, and it looks like it's about to slam them together. It's pulling them back and their feet are dragging off the ground and causing grooves in the sand, and it's (growling). I want to take the blade, turn it down, and straight into the middle of it. Which you can do, because at your full height, you're about as tall as it is. In a downward angle, you thrust forward and jam it right into the center of its membrane above its mouth. As you push down, you watch your blade actually protrude out the roof of its mouth, through its mouth, through the tongue, and into the rest of its body, and as you push, it gives this horrible squealing, guttural, swine-like sound, and as you push, and push, and push, it falls onto its back, and you keep pushing, and you keep pushing, and the tentacles go limp and release both Dorian and Clara. At that point, you pull the blade free, and it is not moving on the ground, bleeding out into the sand. Whoa! That was amazing. That was fucking awesome. I'm going to cast Thaumaturgy and start whispers throughout the crowd going: (chanting) Kaelen, Kaelen! Hopefully the crowd picks it up. I run back into the hidden area immediately, and I don't stay out there. Okay, good to know. Enlarge lasts for how long? A minute, so probably the time it takes her to cast that spell and you to run into that hole. Kaelen, that should probably end right about (magic fizzles). Your size is reduced to a more diminutive stance. As you guys back into the inside, the poison, however, is still holding. Oh no. Can we use some medicine? Yes. I've got one kit left so I'm going to use my medicinal herbs on you, Clara, to get rid of the poison. Fuck yeah. Please. Where are you at, Dorian? Hit point-wise? I'm very low, hit point-wise. I'm at 12 out of 31. You want a health potion? Huh? You want a health potion? Oh, I can use my spells to heal us right now. I think you should save-- The only thing I watching thank you.

Output:
- The group discussed the timing of short rests and the mechanics of the reckless attack feature, with Gideon confirming he had not used it yet.
- Gideon successfully rolled a natural 20, resulting in a massive damage calculation that doubled his weapon dice and divine ability.
- Gideon physically intervened in the fight by thrusting a blade into the monster's mouth, causing it to collapse and release Dorian and Clara.
- Following the victory, the group celebrated with chanting and Gideon retreated to a hidden area while his enlargement spell wore off.
- Fiona attempted to treat Clara's poison using medicinal herbs, while Derek and Fiona discussed healing options and Dorian's low hit points.


Input: Good job. Lyra: You've got this. You're very capable. Julian: We're here with Elder Barthie. Are you with the caravan in town? Would love to speak with you. There's a long pause where you worry that the spell continues to not function, but there's also no static that strikes to the center of your mind, like you're beyond the knotted leylines for that interference to carve its way into the spellcraft. A voice responds a moment later. thank you "I do not know who you are "and what you want with Barthie. "I'm just here to do some business." Lyra: So she's here. Julian: Yeah. Y'all, I'm out of spells, so. Borlan: Well, she's here. Julian: Yeah, if Zhesh is here, then we can find them. Gideon: You want me to go get her? Julian: Or Barthie. Sarah: Barthie, does Zhesh come here, or do you go to Zhesh? DM: "This late at night, I'm not much "for wandering the premises unless there's a reason. "You think it'll arouse suspicion if I leave my homestead?" Sarah: I don't know that, but if you would prefer, we can go. We can go, right? You're invisible. Julian: Do you normally greet the caravan if it comes into town? DM: "During the day, yes. "They don't normally arrive this late at night, "so this is a little out of the ordinary." Borlan: I don't think you should do anything out of the ordinary. Julian: They're out of the ordinary! DM: "This is all out of the ordinary, to be fair. So maybe--" Lyra: Send the invisible guy, and the rest of us hang back. Sarah: All of us can be invisible, also. Don't we still have clouds? Julian: We can still be clouds. Derek: Dono, would you be surprised if you saw the elder wandering around tonight? Just, since the caravan came in, would that be unusual to you? DM: "I mean, it wouldn't be entirely unusual. "It would just be a hello, maybe." Derek: Okay. I mean-- DM: (Barthie) "Well, I suppose-- "Well, here, at the very least, "I can try and see what the commotion's about." He goes ahead and-- Julian: I'm going to turn into a fart. DM: Okay. Julian: Goodbye. Sarah: Just you. Bye, Silas! Gideon: I'm going to start looking for the little subterranean entrance to go below the floor that he was talking about. DM: Okay. Gideon: Barthie. Borlan: Oh, he said there's one inside? Gideon: Hm? Borlan: He said there's one inside? Derek: Mm-hm. Borlan: Cool, I missed that. DM: As you begin to concentrate and shift your form, you go to glance over there and Barthie turns to open the door. There's a (knocking) on the door. Barthie pushes it open as it continues to pull its way even wider open, and you can see standing, just the lower half of the head peering down, the tall form of a Reiloran, the tall form of a Reiloran, thin, with long tangled and tied robes in the front, a set of spaulders that come out into these central curls on each side. It looks like there are elements of it that feel rugged, but are thrown over some sort of adornment that denotes station, an ornateness to some of the metals and the bones that are set within the set. Immediately, Barthie goes, "Oh, wow, well. "Willmaster, wasn't expecting you quite so--" Sarah and Lyra: Oh god! Oh god! Lyra: Can we hide? DM: "-- presently, here." Lyra: We should hide! Julian: (laughs) I'm a fart! Borlan: I'm going to go into fart, too.

Output:
- The group interacted with Elder Barthie and a caravan member to inquire about the presence of Zhesh.
- Julian and Borlan decided to turn themselves into farts to avoid detection or handle the situation humorously.
- Gideon located a subterranean entrance while the others discussed the possibility of using cloud spells for invisibility.
- Barthie opened his door to a knocking visitor, revealing a tall, rugged Reiloran figure wearing ornate robes and spaulders.
- The party panicked upon seeing the visitor, with Lyra and Sarah immediately shouting to hide.
- Julian and Borlan confirmed their plan to remain in their fart forms as the confrontation escalated.


Input: Gideon, I liked it. First, we have a winner, as picked during our break. The winner of our Wyrmwood giveaway is Cookie2259. Cookie2259. Cookie2259, congratulations. We'll get that dice vault sent to you ASAP. thank you. Dorian: Cookie2259. Maeve: Fine art. DM: So you all enter the interior of the cave. You look around at the faint pieces of glowing crystal that alight the interior. There are pools of water beneath a lot of these that cause the reflecting shimmer that dances across the cavern walls and catches elements of the gold veins that swirl and swarm throughout the red rock. It's beautiful, it's serene, and it is silent. You can see Eremis looking around, a sorrowful look on his face. I guess things have indeed changed. Let me see, I might be able to... I don't know how long things have been. Who and when. Do you know how long it's been like this? Maeve: I don't. Kaelen: How long have your parents been gone? Maeve: I don't know, it was-- It was quite a while when the... When they first left, I don't know when you arrived. When did you arrive? What did you? DM: Cornelius goes, Uh, I mean, I don't really know how long I've been here, either, if we're going to be really honest about it. Kaelen: What year did you get here, do you think? DM: Uh. I'm really-- Maeve: That's a rough question for us, to be fair, we're not really calendar people. DM: Yeah. Dorian: When was the last time you-- DM: Constance, what year--? And she goes, Well, me and my sister left, I think it would have been... 827. Sarah: So before. Gideon: That was nine years ago. Kaelen: How long did it take you to get here? DM: Quite a few months. Me and Corrin, she gets a little soft for a moment, Me and Corrin-- Maeve: They were the first to leave. DM: We made our way to meet with the Dusts and didn't meet with much success there. We thought maybe we would encounter this glass that was asked of us, perhaps it's in this location. But upon arrival, found that this creature had already ravaged the outside of this cave and, well, then we ran into you. I ran into you. Kaelen: We're going to heal her, okay? Maeve: We will do what we can. We're-- We're stalwart. We'll be fine, whatever happens. DM: Loss is not an unfamiliar concept to our family, but I appreciate you extending your empathy. Maeve: I met the Dusts. DM: Did you? Maeve: I'm going to take out the crystals. It's been a long time. DM: You can see her step forward and Cornelius steps forward and they both put their hands under yours and Calliope approaches to look at them, but still has her hand on her side. Wow, I'm very impressed, Lyra. This is, I mean, and he reaches in his pocket and pulls out all these shards of green glass, and he was like, I think I got confused. Maeve: Me too, a couple times. DM: Aw. Maeve: Honestly, I thought Calliope was going to be the one to do it. DM: Calliope reaches in her pocket and pulls out a piece of similar crystal. Sarah: Oh, shit. DM: I would have beaten you, brother, I'm just saying. Maeve: Would you've? DM: It would have been very close. Maeve: Maybe. Sarah: Did you also get that at the Dusts'? DM: I did. Sarah: Oh. Good for you. DM: Thank watching.

Output:
- The group announced Cookie2259 as the winner of the Wyrmwood giveaway and promised to send a dice vault.
- The players entered a serene cave filled with glowing crystals and gold veins, where Eremis expressed sorrow over the changes.
- A discussion took place regarding how long various characters, including Constance and Cornelius, had been in the cave, revealing Constance left in the year 827.
- Constance explained she and Corrin traveled to meet the Dusts but found the cave ravaged by a creature before encountering the party.
- The group decided to heal Constance, and Maeve and Cornelius demonstrated their connection by producing shards of green glass.
- Calliope also produced a similar crystal, leading to a lighthearted exchange about who could have beaten the other, followed by confirmation that the items were acquired at the Dusts' location.


Input: scan around, see what we see. Should we split up? Split up? I think it's small enough that if we split up, if someone just makes some noise, we should be able to hear. Hear everybody, right? Are we ever going to show Dusk what Treshi looks like? Is that something you can do? Yeah. I can't really create images. I can! Oh, I can. Oh, he can. Oh. Yeah. Little face of Armand Treshi. So you can see the long dark hair-- Help me, Dusk. You're my only hope. -- the deeply tanned skin, well-kept facial hair the dwarven-esque features to him. He's got "bitch" written on his cheek. He might look a little different. Okay. Right. Yes. So what's the plan? Let's split into our groups. Can you do your brain thing, too? Scan the crowd, maybe hear some chatter. I don't know how it works. I can try. Mm-hmm. But the more people that are around, the harder it is to-- uh, watching-- distinguish. Oh, that's fair. Maybe we do a visual scan first. Can you be selective with it? Can you just stay in our heads? If I open it up, I open it up to everybody. I can talk to you, but if I'm trying to read a thought, if I'm really opening it up, it-- Everything? Yeah. Okay. Well, let's just start making our way. Makin' my way! All righty. So are you keeping a loose cohesion? Are you spreading out a bit? Why don't we split into three groups that can all message each other. Yeah. That's smart. Okay. You can message. I can message. I can send at least a vibe. And I can message. All right. So you're team captains. All right. Oh goodness! Should we boulder, parchment, shears to see who picks first? I'll go with you. There. Then it's done. Okay. Okay. Marcus? Sure. Do you want to be on my team? Yes, I do. I'll stick with you, too. All right. Rowan, you're with Fiona. (laughter) It's an honor to have you aboard. I would say the same. Yeah? Yeah. I'm very excited. I think our chances of success are the greatest. I agree. (laughs) Let's roll out. You dicks! (laughter) Respect the autonomatonanon. The alpha. (laughter) See you when you sleep. Okay, so who's helming the orb and guiding the initial? I guess I still have the orb, unless I want to hand it. Does anyone want to take this? No. No, no. Is it still far away or where? No, it's like-- Doesn't do distance. As you're walking through the bazaar, you can see the marker is shifting pretty quickly, which means you're getting fairly close. Okay. We'll continue distantly following-- In that direction. Yeah. Yeah. Elara's-- I will ping the groups' heads as we go on. You've got it. Little north, north-- You have the center line following the GPS and let's spread out into the distance. Okay. Tense as you all splinter off into your groups, independently, but still following the positioning. You, Elara, alongside Dusk, thank you.

Output:
* The group debated splitting up to avoid detection, eventually deciding to form three separate teams while maintaining communication via messages and vibes.
* Dorian and Cedric created a visual description of Armand Treshi, noting his dark hair, tanned skin, and a "bitch" tattoo on his cheek.
* Maeve agreed to attempt a mental scan of the crowd, though she warned that distinguishing thoughts would be difficult with many people present.
* The players used rock-paper-scissors to determine team captains, resulting in groups led by Maeve, Elias, and Cedric, with specific pairings like Rowan and Fiona.
* The group moved through the bazaar following a shifting marker, with Cedric taking charge of the orb and the teams spreading out while maintaining a loose cohesion.
* As they splintered off independently, the narrative highlighted the tension of the movement, specifically focusing on Elara and Dusk moving alongside each other.


Input: They don't, but they get Scry. They get Scry. Dorian: Yeah. Aria: Clerics get Sending. Clerics do. Dorian: Mm-hmm. Julian: Which you knew that. Yeah. Nadia: I'm just going to-- I knew that's what I was going to do right now. Do you know what barbarians get? Nadia: I don't have it prepared. Aria: Huh? Do you know what barbarians get? Nadia: I don't have it in my-- Fisticuffs. Julian: Finger puppets. Yeah. (laughter) You know what rangers get? Hmm? Arrows. Arrows go farther. (laughter) Dorian: I'll try, just in case, because maybe, like I said, maybe he was on another dimension. Maybe he was doing a tour in the Feywild, I don't know. Yeah, yeah, yeah, yeah. So I'll try. Let me just try and I'll do a Scry. Do a Scry? I look down into my pint and zone out and see if I can see Kaelen. I've tried that before. Yeah. You can see a lot of shit if you want to keep drinking. Into cups. In the cups. Unfortunately, the spell is resisted. Ugh! Damn! He's such a dick! I know! Did he? I know you're on bad terms, but did we do something? Did we do something? You guys didn't-- You didn't do anything wrong. You didn't do anything wrong! He's just being Kaelen, and this is why we are not together anymore. Do you still have feelings for him? You do, don't you? I can tell. (laughs) I don't know! I mean, there's so much history. We've known each other for so long. I don't want to! Yeah. I don't want to see him because I have a little extra weight on me. I'm depressed. Yep. I want to see him when I'm looking good. Yeah. We're not as young as we used to be. You look amazing, Borlan! I'm fine! Just, maybe we keep him out of this. No. Look, we're all getting older. I got my first gray hair. You know how insane that is for someone who's going to live-- Wow. -- for 1,000 years? Really? Oh no! Yeah, that's really bad. I'm just saying! It's just starting to-- I'm just saying. (laughs) It's just wisdom. I've been braiding mine in. Yeah. It just makes you look that much wiser. It's true. Trust me, I've been feeling a little extra about the mid bits as well. Yeah. But I had this leather armor crafted and I just carve some abs into them shits. So now, people think there's the tummy abs. Wow! Yeah. The tummy abs. I'm so much scarier than I ever have been before. Yeah. I was like, "His abs are so powerful!" I know! Feel them. (rhythmic drumming) Yeah, that's good. Yeah, yeah, yeah, yeah. Yeah, yeah. (trills) They go out a little bit, but that's all right. Wears off. Terrifying. Yeah. Mm. Is there anyone else we should try to gather up? I was thinking about that. I mean, it feels like we should maybe-- Should we reach out to Tary? (groans) Darrington? Tary! I've kind of forgotten about him. What's he even doing? What's he up to? Are you talking to him? Of course! Is he in

Output:
- The group discussed class abilities, noting that clerics have Sending and rangers have arrows, while Dorian decided to cast a Scry spell to locate Kaelen.
- The spell was resisted, leading to frustration and a realization that Kaelen was being difficult due to past relationship issues with Nadia.
- Nadia expressed reluctance to see Kaelen because she was feeling depressed and wanted to look her best before meeting him.
- Dorian and Julian joked about aging, with Dorian mentioning his first gray hair and Julian describing how he carved abs into his leather armor to look more intimidating.
- The conversation shifted to gathering allies, with the group debating whether to contact Tary or Darrington, though Dorian admitted he had forgotten about him.
- The session ended with the group still unsure about Tary's current status or activities.


Input: gliders in them? So for the breezers, they're inside these small, clay mugs and at the very top, it's a faint blue-ish green, almost a Midori coloration to it, and it has a bit of fizz to it. You can see it's popping with some sort of aerated-- Air Ashari! Carbonated. Yeah, it's been carbonated. You just killed me and brought me back to life. I thought he was like, it's just a small clay, it's a carpenter's cup with a drink in it. Zephrah doesn't warrant a fancy drink, okay. But it's beautiful. It is. It's beautiful, and it's not quite as overt. But when you take a look, the subtlety is a bit, quite nice. Okay. Wow. It looks really natural in your hands. I can tell it really speaks to where you're from. No place like home, especially this place. Ding ding ding ding ding! A big bell at the bar begins ringing loudly, and the music from the music box immediately stops and someone gets out a horn and goes horn blows. Oh, yes! You watch as everyone turns around and kind of-- Not everyone. A few people turn around and look, and number of them are like groans. And just drink heavily. The barkeep behind you, you can see, is an orcish gentleman, stands up at the top and goes, "Hark unto all friends here! "It looks like a great conflict comes "to the Taste of Tal'Dorei!" There's a show! There's a show, there's a show! You see, from behind one of the doorways that has a large piece of cloth that protects it, you see the individual dressed as Drassig is putting on some armor and comes out with a sword that is plainly not sharp at all and goes, "Aha! "This realm is mine to rule." Boo! "And I will-- "You shush your mouth "or be slain by the dark King Warren Drassig!" No! Oh no! What did you do? He just called you out. "Now, kneel before me!" Suddenly behind, "Do not kneel before him!" You see the woman who was going for the first table goes, "He is but an imposter! "A terrible plague upon the free peoples of our land!" The guy dressed as Warren turns and goes, "Zan Tal'Dorei?" Oh! As his beard loosely comes off at one point, and he slaps it back onto the chin. "Indeed, I will free the great peoples of this land, "and you'll be nothing but a dark echo "in the annals of history!" He goes, "Then show me your strength!" He pulls his blade out. Oh! She goes-- Clara and Erika gasp, pulls her blade out. You can see large vibrations into place. The orc on the counter gets down below it, and pulls out a quick fiddle from behind, and starts quick melody. Starts fiddling along with it, as the two start going, repeated metallic clangs, metallic clangs in a circle. Just the most awkward, repetitive, non-dangerous swinging of blades in a big circle in the middle. There's a couple of Crawler gang members on the floor, going, Stab her in the throat! The other guy's, "Cut off his balls!" They're just metallic clangs. He knocks the blade out of her hand, Ah! It falls to the ground going clattering. Everyone's gasps. Someone goes, "I've seen this before," and just has a big watching.

Output:
*   The group discussed the appearance of a carbonated drink in a clay mug, with Julian noting it was a carpenter's cup.
*   A loud bell rang and a horn blew, causing the barkeep to announce a conflict involving Tal'Dorei.
*   An individual dressed as Drassig emerged from a doorway to claim the realm, only to be revealed as an imposter by a woman.
*   The imposter attempted to fight a woman, but the duel was awkward and non-dangerous, ending with his blade falling to the ground.
*   Crawler gang members heckled the fight from the floor while the orc on the counter played a fiddle.


Input: We go and find Cerkonos. Okay. You head towards the Birth Heart and the surrounding forest here the night of Vasselheim. Indeed, there is the group of Pyrah tents who represent the Fire Ashari diplomatic station within Vasselheim given the events that are transpiring. uh Approaching the outskirts of it, there are some exterior braziers that perpetually burn flame, as well as the cultural color scheme of oranges and yellows and browns and reds that denote the large banners of Pyrah being present. As you approach, it is quite late at night, but there are two guards out front and one of them is in a quiet contemplative, almost like a meditation and then shoots up and glances. "Voice of the Tempest!" It's okay. Relax. Of course. Is Cerkonos here? I believe he is in his chambers, yes. Would you wish me to fetch him? Just see if we can have an audience with him. The Voice of the Tempest requests. Of course. Just a moment. He steps inside the tent and the flap closes behind him. You hear a bit of quiet muttering before he emerges. "Right this way, Voice of the Tempest." And pulls the flap open. The four of you step in. Cerkonos, why don't you describe to me your bed chambers as you come join us at the table. I'd be happy to. Oh shit! Let's fucking go! Hi! You came to mi casa! Ashari! Oh! Fun! Let me just open the Wiki real quick. Hold on a second. You asked me to describe his chambers? Yeah. What do they see on the inside of your tent? Then who do they see before them in this tent? In the inside of the tent, it is sparse in the best possible way. Imagine a Wabi-sabi kind of vibe, like a little Japandi. Everything is in its place and everything feels like it has a purpose. Amazing! Sleeping spaces on the floor. There's a small, quiet meditation area off to the side. Then there's a various collection of tools and weapons and all sorts of, it feels like a collection, but they're not put away anywhere, they're laid out in a very calm and orderly way and almost like a crescent moon around one side of the inside space. Then, sitting in a corner on the floor next to the bed is Cerkonos, and he's reading. Before you, you see a man that is deceptively young-looking for how old he is. But you see a few little signs of his age peeking through, like where at one point years ago, decades ago even, he'd be lithe, and you can tell that the musculature that's set into his thick frame is now mature. You can tell that, in these sinewy bits of his body, there lies an old man strength. Amazing. But it's calm and quiet and stoic, and he resonates peace when you see him. Right propped up against him is a simple, simple staff with an obsidian-tipped spear and a few leather tassels that run down the side. He's bare chested, a large bracer belt over his midsection. When he feels someone's presence enter the room, he doesn't look up from his book just yet. Fiona does a very light, very demure bow. Flamespeaker. Hello. Good evening. How long watching

Output:
- The group traveled to the Birth Heart forest at night to locate the Fire Ashari diplomatic station within Vasselheim.
- Dorian and the party approached the Pyrah tents and were initially stopped by a guard who recognized Dorian as the Voice of the Tempest.
- After receiving permission, the group entered the tent and was guided to a meeting with Cerkonos.
- Robbie described the tent's interior as having a sparse, Wabi-sabi aesthetic with tools laid out in a crescent moon formation.
- Cerkonos was found sitting on the floor reading, appearing deceptively young despite his mature strength and age.
- Fiona performed a demure bow to greet Cerkonos as the Flamespeaker, initiating the conversation.


Input: peek in on him and I can't, and so I'm assuming-- We don't need him. We don't need him for this. Yes, we do. We do? He's pretty strong. We really, really do. Yeah. And creative. (sighs) Plus-- And thinks about stuff. He doesn't even know about Cedric yet. Yeah. Knowing Kaelen, he might not even know that Ruidus is three miles above Exandria. What's Ruidus? The red moon. The moon. The big moon. Gwen. Mm-hmm. Mm-hmm. Yeah, the red one? Remember that one? Yep. It hasn't been in the sky. The one that stuck to us. Yeah. It's stuck? Oh. Mm-hmm. I mean... It's stuck. It's stuck. And Kaelen probably doesn't know. Gwen, maybe-- I mean, you and Kaelen have always been really tight, you know? Yeah. Mm-hmm. You could be the one. You could be the guy. To bring him back? Yeah! Yeah. You got divorced? (laughs) Gwen. What? No, I mean-- Where have you been? I just thought that was a worriful-- you know. We got married. We got divorced. We got married again. We got divorced. I-- The first remarriage, you invited everyone to, but the next one... That was just, you know, a private thing that we did between us and God. You had rebound sex? Yeah. (burps) Yeah. (grunts) Listen, we're older. Mm-hmm. So this, we don't know what's going to happen. I kind of refuse to believe it. I mean, honestly it's not my fault. The one and two and three, it doesn't really feel like it's sticking. No. No one's blaming-- No, it's not your fault, Gwen. No one's blaming you. Gwen. It's just not your fault. Gwen, it's not your fault. All right. I mean, look, if you let me at him, I'll give him a ring. I'll hang him by his toes. Yeah, maybe you have-- Okay? Make sure a lot of the blood gets into the old noodle. Yeah. Whack it on something a little bit. He'll come around. Yeah. Maybe. Maybe let's start at Whitestone. Yeah, Elias, we know, is going to join. Then also, if Kaelen sees all of us together again. Can I have a beer, please? Oh, where're our manners? "I'm sorry, dear." Sorry. Thanks. "Here. Sorry. "Second round on the table for all." Thank you so much. For Vox Machina. That's so sweet. What is your name? Here's a gold just for you. (coin clinks) Yeah. What's your name? "Janine." Janine, get yourself a drink right now. Get it in your belly and in your gullet. "I am on the clock. "I'm not allowed to. Um--" You're not allowed to? They see you everywhere you go, Jeanine. Mm. She turns around and looks across the way and you see this managerial-looking individual who's leaning against the wall, looking at the table at the rest of you and goes. And looks at her and goes. She's like. Oh! Go for it, Jeanine. Yeah. That's a green light. Yeah, yeah, yeah. That's a green light. Looks like a green light. "I believe my boss

Output:
- The group discussed the necessity of Kaelen, debating his strength and creativity while noting he was unaware of the situation regarding Cedric and the red moon, Ruidus.
- Nadia clarified her complex marital history with Gwen, explaining the cycle of marriages and divorces to Julian, who seemed confused by the timeline.
- Julian offered a violent solution to revive Kaelen, suggesting he be hung by his toes or struck with an object to bring him around.
- The party decided to regroup at Whitestone with Elias, hoping Kaelen would join them when he saw everyone together.
- The DM provided a second round of drinks, and Nadia gifted gold to the server, Janine, encouraging her to drink despite her manager's presence.
- A managerial figure was spotted watching the table, but the group interpreted a signal from Janine as a "green light" to proceed with her actions.


Input: up out of a mid-afternoon daydream, but you're suffering sleep paralysis. There's a weight on your chest and you can't move. You're present, you're conscious, but you're not in control. The worst. And you feel your friends invading you. Mm. I'm going to try something batshit. It's like Innerspace. This may go really poorly, I don't know. I love hearing that. What do you want to try? uh, I'm going to punch myself really hard in the head and I'm going to rage. Just fucking (pow), just going to really fucking smack. Okay. Which means I also activate something. Which, I will say, in this instance, because you are fighting for control of your body in what is a paralytic state coming out of this odd imposed daydream, I would like you to just roll a d20 for me. On 11 or higher-- No. No. It's so good! But it's all dice, man. Just a clusterfuck. Yep. Okay. That was awesome. I was trying to activate something that maybe could have-- I know, I know. Sure, sure, sure. Trying to give you some superpowers. What you doing, space control? It's the challenge. While you do not regain control of your body, both of you begin to acknowledge that there is now a spreading consciousness from within-- He's waking up. and you can hear cracks in the crystal continuing. One more command. You take four points of necrotic damage as you're beginning to bleed more from the face. One more command. Wake up! Make another wisdom saving throw. Nine. Nine. That's good. That's great. You're about to break some shit. 16 is the wisdom saving throw. (glass shattering) All the glass around you shatters at once. You are surrounded by thousands, tens of thousands of broken pieces of glass, crystal, and odd, strange dark shapes. Both of you are pulled away from each other, your arms reaching out as you both vanish into opposite darkness. Uh-oh. At once, you're back in yourselves. Nadia, you begin coughing profically and catching the blood from your face. I'm awake, too? Breathe. Breathe. You're all back in your bodies. Oh, okay. Slow it down. Breathe. Breathe. I'll heal him. I'll do a Healing Word to just heal him real quick. I'm going to crawl forward and just put both my hands on the side of his face. I'm sorry. I'm sorry. Did you find something? A lot of really weird fucking shit. Thank you. Thank you. Oh fuck. That seems like it went well. Lyra grows some lavender and tucks it into Ash's lapel. Just inhale. Oh, that's really powdery and gross. Exhale. Yeah, breathe it in. Are you okay? Am I okay? Are you? I feel okay, but. He looked like Nadia. I'm going to open my fucking flask. I think we got just sort of caught. We just went too deep or something into his mind. I've never seen anything like that in somebody's-- It's like your brain opens up into this... Universe. Yeah. What does that mean? Nadia, I saw every possibility of your life all at once. What the fuck does that mean? I think you have-- You know, watching.

Output:
- The characters experienced sleep paralysis and a paralytic state where they felt their consciousness invaded by others.
- Derek attempted to regain control by punching himself and raging, which required a d20 roll that resulted in a nine.
- The group successfully broke the paralytic state, causing glass to shatter and pulling them out of the shared consciousness into their own bodies.
- Marcus and Nadia recovered from bleeding and coughing, with Marcus using a Healing Word and Maeve comforting the others.
- Cedric used lavender to help the group breathe, and the characters discussed seeing every possibility of Nadia's life.
- The session ended with the realization that they had gone too deep into someone's mind, leaving Marcus to speculate on the meaning of the experience.