Input: to combine it with some of our initial designs of shifting and changing up our developments for various war implements here on Ruidus. They had developed a lot of things based around this thing, this Malleus Key he was talking about, and it was-- So part of my thing was to help originally to design tools that were used to burrow through the outer layers of the glass pillar where Kreviris was. Oh. It's an impossibly thick layer of glass, but the Exaltants, when they came in here and began to consult with us alongside Ludinus, they began to speak as they communed with the being of the planet, moon, I guess, to you. (laughs) There are multiple layers to this glass. The outer layers were simple enough to get through with some of this tech, if we designed it, but the secondary layer that we got through was like adamantine. It seemed like it had some sort of a divine magical origin in its construction. You know, our standard designs were too slow in trying to get through there, given the rapid timeline of what was going on and mounting opposition from Exandria. As you said, across the bridge was starting to grow tension, so Ludinus was going to go back to seek out what tech was available. It was supposed to be-- In Aeor? Kaelen: Metal. From Aeor. There's supposed to be a continued source of it being excavated from his troop, his Vanguard, his allies, but there was a problem there. Something called, he called it the Dominox. It-- Dominox? It had begun to take up root there, was causing struggles with their excavation, and so he was going to take care of it himself. Whoa. That was just a few days ago. The Dominox is what took up root-- In Aeor. In Aeor? It's messing up the-- So wait. So he went to go fight some big, powerful thing, right? Some bad bitch called the Dominox. Who's-- What if it weakens him enough that we pop in? (hyperventilates excitedly) And then-- We're like, bam, bitch! (hyperventilates excitedly) Oh god. Yes. Wait. Slowly, you're going to hurt yourself and fall unconscious. Did Ludinus mention if Dominox is a big beasty? Or is it like a group of things? Let them s-- I barely caught just the tail end of that conversation. Maybe, maybe-- Evoroa, keep going. Ignore us. We're just, we're stopping-- Maybe Silas knows something about Dominox. (hyperventilates excitedly) Have we ever heard of Dominox? You've never heard of Dominox. Keep going! It's just icing now. This is all gold! Story time. I cannot follow any of this. I know. Anyway, from what we were understanding, there were certain implementations of magical synergies and the technology that was being presented as part of our study group, that the tech had a unique understanding of the weave of godly magics, divine-type magics, and how to unravel them on a very base core point. Oh. Okay. So this was the basis of our project, a means to penetrate the secondary glass shell that contains Predathos within. So taking inspiration from the, what's it called? The Malleus Factorum-- Oh! -- and the other trickles of nearby tech and essentially develop it in a smaller scale that we'd be able to go through these

Output:
- The speakers discussed the initial designs for war implements intended to burrow through the glass layers of the planet Ruidus where Kreviris was located.
- They noted that while the outer glass layers were manageable with standard tech, the secondary layer was made of adamantine with a divine magical origin.
- Ludinus was mentioned as having gone back to Aeor to find more technology, specifically to address a problem called the Dominox that was hindering excavation efforts.
- The group reacted with excitement and confusion upon learning that the Dominox was a powerful entity that had taken root in Aeor, with Kaelen describing it as a "bad bitch."
- The party realized they had never heard of the Dominox before, and Elias warned Arthur that his hyperventilation might cause him to fall unconscious.
- The ultimate goal of the project was to use a unique understanding of godly magics to penetrate the secondary glass shell containing Predathos.


Input: intentionally. Fair enough. You feel like dropping a coin on a team, remember The Mighty Nein. Right. Appreciate that, friend. I walk away. Okay. That was good. That was very good. It occurs to me that starting tomorrow, it would be more important than ever that we stick together. All of us, or just you and Artar? All of us. Dorian, high-five. At this point, the barker who met you originally says, sorry to bother you, but they're gathering the various teams down into the holding area. I'll have to escort you. Please come with me. Thank you. As we walk off, I hold Derek and walk behind a little bit. What did you hear at the Cobalt Soul? What? You were trying to get into the Cobalt Soul, right? Yeah, I talked to some people from there, yeah. You replicated robes from the Cobalt Soul, right? That's what you were going for. Um, actually, it was not the exact same color. It was a similar color, but not the same color. Yeah, that was a nice little error on your part. You got real close. I can tell that you were trying to get the dyes. You know, the gradients. Beauregard, is there something that you are after here? Did you hear anything? Nothing pertaining to what we have just learned. If that is what you are looking for, no. I want to enter that library, although tomorrow, anything goes. I don't know. Uh, I'll get you into the library if you want. How will you get me into the library? I pull back my belt a little bit and show him the rest of the script written out on the back of my belt from the Cobalt Reserve. Would I instantly recognize that as the same as the people I spoke to? As far as the-- On my trainer's belt on the back. Do you have a tramp stamp back there? No, it's on my belt. Fancy embroidery on the inside of my belt. Right. You look at it and there is similar design to some of the outfits and the-- I mean, there's probably enough to go on here. She's also dressed in blue. She's basically going-- Yeah. You pick up on it. Well, if we're not all dead in 48 hours, maybe we can talk about that again. Yeah. Don't look at me like that! You can look at me, just don't look at me like that! You're not going to look at me now, are you? Okay. It's fine. You know what, we'll talk about it tomorrow. Watching. You guys are continuing to be escorted down past. Most everyone has filtered into their seats. There's still stragglers finding their way in, and as the day's sun is getting further into the mid-afternoon, you guys are brought down to an area that is similar to that lounge area, but far less in its decor and comfort. This chamber has two windowed doors on the opposite side that are cut through windows that lead into the central arena. You can smell the dust on the opposite side. The interior is outfitted with about three dozen simple stools that are scattered about, a few tables with cornucopias of fruits and meats that are set, and a few folks you see are feasting on them. There are two stationed healers of the Platinum House of Bahamut, the Platinum Dragon.

Output:
- The group received instructions from a barker to be escorted into a holding area after a brief discussion about sticking together.
- Gwen and Aria conversed about Gwen's attempt to replicate robes from the Cobalt Soul, with Gwen revealing a script on the back of her belt.
- Marcus made a comment about a tramp stamp, which Gwen clarified was actually an embroidery on her belt.
- Aria noted the similarity in design and the blue clothing of the person showing the script.
- The party was led down to a less comfortable chamber with windowed doors leading to an arena, simple stools, and tables of food.
- Two healers from the Platinum House of Bahamut were observed stationed in the new area.


Input: But all of his, their followers. His friends are there. Oh, he can just fucking fly. They're still going, just back out of there. There's nothing I can really do about that right now. Can Reiloran hover levitate or just on foot? He's on foot. Okay. That's going to finish his go. Aria, you're up, with Silas on deck. Okay. Good to know, yeah. All right, I'm going to peek around outside the door. And see the Willmaster. Indeed, you see them stepping back into the crowd of many of the other nearby villagers. They're all just standing and blocking the way. So I lock eyes and just like: Psst, you need to come inside. And I'm going to cast Charm Person. Come on, come on, Fearnie. Charm Person. Okay. Charm Person, because they're in an aggressive, hostile environment with you, they have an advantage on the save. Oh, okay. It's a will save or sorry, wisdom. It's a wisdom. Wisdom, sorry. That's going to be a 16. Doesn't, it's an 18. It's an 18?! All right, so I'm going to say: Psst, hey, you got to get inside right now! Come here. Oh, he's checking, he's checking. You're doing this to the-- To the Willmaster. The Willmaster. The Willmaster. Okay. So they treat you as a friendly acquaintance. So you tell them to come inside. Yes. Right? They look at you like-- You need to come inside right now. You hear in your head. "It's too dangerous. "They're attacking." No, no, no, it's not, I promise. "Come, we have to take a defensive position." No, no, no, I'm stuck in here. I'm shackled. Shackled. Oh yeah, they've got me chained to the wall. Oh. You're good at deception! You're good at deception! You're good at it. I rolled a one. Oh! Shackled. That's not what it's called. That's not what I meant. They give you a look like-- Okay, I'll come outside. "Yeah, come join." Shackled by fear. I'm going to go outside. Wait, what am I doing? Yeah, what are you doing? What are we doing? What are you doing, we're leaving the cover? It's fine, it's fine, do whatever-- She's friendly, they're not going to make all the-- villagers attack her. I'm going to stay-- You have 15 more feet of movement, if you want. Okay, but I'm going to tuck around. Over here? To the other side. Yeah, that side, like I'm just staying there. Okay, so you move through. It's not even focused on you now and it's still looking out in the direction of-- Oh boy. -- onside the household with the rest-- Please go in there. Please go in there. Please go in there. All right, that finishes your turn. He's like, "I don't know why we're friends." This one has a terrible sense of self preservation. It seems very much rapidly took you as an ally due to still wearing the robes of the Vanguard, and is like,

Output:
- Borlan attempted to use the Charm Person spell on the Willmaster to convince them to enter a building.
- The spell succeeded with a high roll, causing the Willmaster to view Borlan as a friendly acquaintance.
- Borlan tried to deceive the group about being shackled but rolled a one, resulting in a failed deception check.
- The Willmaster and the crowd treated Borlan as an ally, likely due to the robes of the Vanguard.
- Borlan decided to move around to the other side of the household to stay in cover rather than leave.
- The group discussed the tactical situation, noting the Willmaster's poor sense of self-preservation.


Input: He wouldn't have had advantage on that. Why did I have advantage? Because of battle cry. Oh! If you had advantage on the attack, I believe it would allow a sneak attack. I think it does. Pretty sure it does, then. Battle cry. Good to remember. I even have that in my notes! Guys, I remembered something! thank you. Welcome back. I'm starting to learn how to play D&D! Yeah, no, you got it, you got it. Yeah, whenever you have an attack that has advantage, that's one of the criteria for getting sneak attack. Wow, that's fucking great. Thank you, Gwen and Kaelen. Oh man, that's so much better. Ooh! That's really good. Okay. 10, 20, 30. Oh, wow! Plus six. 36. I'll do Fury of the Small, making it 47. Yes. 47 points of damage. Points of damage. Wow. The bolt sinks into the top of its head and it like, uh, it's angry, it's real pissed. Oh my god. Seeing that it's angry, I'll float down five feet closer to it. Okay. And fire again. Okay. Float down. I don't have advantage on this. Yeah, you do. All attacks. This round have advantage. I'll see if I get-- no. Okay, so it's more. It's like 29 to hit. Yeah. I don't get sneak attack twice. No. You only get it once per turn. Oh, this is only eight more points of damage. All righty. And then I will float back up 15 feet higher. (laughs) All right, we'll put you at-- This is about 30 feet. It's like a platformer. Yep. Bye bye. All right. Finishing Derek's turn, brings us to Dorian. Sarah, you're on deck. Okay. Dorian is not even moving, going math brain and seeing where Lyra' family are, sees where Beauregard is-- Actually, at the end of Derek's turn, it's going to go ahead and use-- Calm your shit. watching. It's going to use a legendary action to go ahead and Defensive Shift. Fuck your math. We don't care about family here. 15. All of it. He runs into that statue?! No! Wait, what? Wait, did he take out a statue? He did. What statue was it? Matthew's got statue bits. Statue crumbles?! Statue bits, oh no! Not cool, dude. Bits and pieces. Oh no! Matthew! As that statue just explodes and pieces and chunks of it land on the battlefield. Sick bastard! What a monster! Was that your-- You don't know yet. I didn't see. Was that your family? Oh, Lyra! Wait, was that who were looking at? No, no. There are two over there, but I don't know who that was. Dorian, it's your turn. Okay, changes things slightly then. So he had an idea, but he's got to alter it. Five, 10, 15, 20, 25, 30, he runs over here. 25, 30. Unfortunately, now you're getting enough into the water there where it's starting to lower your speed. So that's as far as you can move there. Okay. All right. Can go around the other way and then-- Hmm. Did you just Baywatch run over there? (slow footsteps)

Output:
- The players clarified that advantage on an attack roll is a requirement for triggering a sneak attack, leading to excitement from Gwen and Kaelen.
- Gideon successfully rolled high numbers, applying the Fury of the Small ability to deal 47 points of damage before floating closer to the enemy.
- The DM confirmed the bolt hit the target's head, causing the creature to become angry, and Gideon attempted a second attack without advantage.
- Dorian's turn involved a failed attempt to move past water obstacles, resulting in a legendary action that caused a statue to explode and crumble.
- The explosion sent debris onto the battlefield, causing panic among the players regarding the safety of Matthew and Lyra's family.
- Marcus adjusted Dorian's plan due to the environmental hazards, ending the turn with the DM simulating slow footsteps.


Input: read them I'm like, "What the fuck happened?" Like he made it seem like- - How often do you read Google reviews? - If I ever go to a new place, I always look at them. - I just look at the stars and I'm like, "Yeah, that looks good enough." - Is that Meilyne's influence? - No, I just always did that. - Oh, okay. - 'Cause sometimes people maybe like comment, like the best dish, or something they recommend. - Oh yeah, pictures of, 'cause you don't know what to order either. - Sometimes I don't really know. And occasionally I can't read it 'cause it's all in Kanji. And then I'm like, I point at the picture I'm like, "Give me this one." - Yeah. - "What this guy had." - 'Cause it's like a menu. - What this guy had. You don't do that? - No. Why not? - Why am I the weirdo? - Aren't there menus here that have no pictures and you can't read it? - Yeah, in Kanji. Yeah, yeah. - So you just go through the pictures. - Sometimes you just got to put your fate in God, and just order food. I don't know. - Just throw the dice. - Just throw out the dice. - What you do in that situation is 'Ososume,' ask for the recommendation. - Yeah, yeah. - Whatever he says you're like, "Yes, I hope this is good." - I just get whatever sounds nice. I don't know, like sometimes. - I just (speaks Japanese) that shit. - Well Joey can read. I can't, I'm dumb. - Yeah, yeah. - There's some like handwritten menus, and I'm just like, "What? - Oh yeah, those are so hard to even remotely figure out what's being said. - Oh, if that's the case then I asked the waitress. I'm like, "What does that say?" - I actually have the way- - If you can't read it then use the comic sounds. - Sometimes I've seen some handwritten ones especially like really fancy like Japanese restaurants, where they're like, love to use that like traditional calligraphy style and I'm like- - Yeah. - This just looks like squiggles to me. - Like the one's with the (speaks Japanese) menu. - That is the one that changes everyday. - The daily special. - Like the daily special. - I mean like daily specials I always ask, but like I've seen menus that is literally illegible, where it's just so messy and they always use like, fancy terminology that just doesn't work outside of that context. - French, Italian? - My favorite moment of eating in Japan is when you get to Riokan. It's like 20 courses, and they just come over to you and explain every dish. And I just look at the thing for two minutes straight just nodding. - See, I'm actually interested in those kinds of menus though. - I don't know what they're saying to me. I'm just like, "What the fuck are you saying?" - Yeah. - I'm like nodding, nodding, all right. This is getting is a little excessive. - In your head it's like, "This is food. This is also food. This is a food." (laughs) - I think you eat it or take like half a bite, and then tell them, "What is this that I just ate?" And then they, that's better. Like if they have time to explain. - But like usually what they do is they bring all the food out right. And then they explain it and

Output:
* The speakers discussed their strategies for reading Google reviews and ordering food at unfamiliar restaurants, particularly when menus are in Kanji.
* One speaker admitted to pointing at pictures on the menu when they could not read the text, while another preferred asking for recommendations or throwing dice to decide.
* The group noted that Joey is the only one who can read the menus, while the others struggle with handwritten calligraphy and illegible traditional styles.
* They described a specific experience at a Riokan restaurant involving twenty courses where the staff explained every dish while the diners just nodded along.
* The conversation concluded with a humorous observation about the confusion of eating unknown dishes without understanding the explanation, and the realization that food is usually brought out all at once.


Input: volcano god that has this entire island held hostage. Um. Uh. Kaelen: You all right? I honestly thought that that was going to be, like, something that you'd start rattling off a thousand ideas about, but you didn't say anything. So now I'm super-concerned. Uh. Thank you. Borlan: I just don't, um... I don't... know... I don't know what to do about it. Elias: Like, whether or not to have it? Or what to do when you do have it? Borlan: Well. Obviously, we're going to have it. But... the Traveler... He doesn't want to be a god. He doesn't... He doesn't like it. So I don't, um... I don't know... how to make everybody come here and pretend like they're going to worship him... and also make him happy and also make sure that they're not taken advantage of too much, and also free everybody here. And also, at the end of it, if he doesn't want to be a god, what does that mean for me and him? Or... I don't know. Watching. I don't know. I was hoping maybe we will fight Vokodo and then everything will just become clear. Kaelen: You seemed sad last night after you went off and talked to him for a bit. Sylvia: You're sad now. Borlan: I am not sad now. I'm just, you know. Kaelen: Oh. Those are tears. Borlan: No, I'm just, like... You know, it's just-- it's stressful. Sylvia: What if it were just you and him, like your old days? Borlan: I don't think that's a bad thing. You know? He-- He was really wonderful then. He was my best friend. I know all of you are concerned that maybe he's taking advantage or he doesn't have our best interests. Which who knows, maybe he doesn't. But, he really... got me through a lot when I was younger, you know? And he was all I had, really, and... He was wonderful. He taught me so much. If it just was him being my friend again, I'd be okay with that. I just don't know what that means for everyone else, you know, all the people that are coming here. Derek: If he said he doesn't want to be a god, did he say why he's still having everyone come here? Kaelen: Did he know about this place? Borlan: He did. That was, um... kind of sad to find out about. He-- he knew that... people lost their memory here, apparently. Um. I think, you know... I think he's hoping to sort of offload a lot of the people when they come. Maybe-- not necessarily leave them here, but make them think that, you know, he's not so available any more. It would be really stressful, you know, to have all these people constantly praying to you. Derek: But he sent you here. Borlan: Yeah. Derek: What if you forgot him? Borlan: He promised me that he would save me. And us. He said all of us. I believe him. Rowan: How do you feel about him right now, knowing this, that he... I am very not trying to overstep at all, but him knowing that he would bring people here, that it's possible that they would forget? Borlan: He's not, like, the best guy. You know, he's really cool. But I don't think he always, you know... Thinks about other people, about how they'll actually be affected, sometimes. And that's just, you know, just because he's, you know, super super powerful, and um... to us... and to him, we're like ants

Output:
- The group discussed the implications of the volcano god holding the island hostage and the Traveler's refusal to be worshipped.
- Borlan expressed deep concern about how to balance the Traveler's happiness with the needs of the people who might forget their memories.
- Kaelen and Sylvia noted Borlan's emotional distress, while Borlan defended the Traveler as a former best friend who taught him valuable lessons.
- Derek questioned the Traveler's motives for bringing people to the island despite his stated desire to avoid godhood.
- Borlan revealed that the Traveler knew about the memory loss phenomenon and seemed to be using it to distance himself from the crowd.
- Despite these concerns, Borlan reaffirmed his belief in the Traveler's promise to save him and his companions, though he admitted the Traveler sometimes lacked consideration for others.


Input:
two somewhat early day drinker Crawler gang members that were cheering on the battle so aggressively earlier. Both sitting next to each other and looking over your table with a non-hidden curiosity, but that's about it.
Did they have a nickname that they called you by? Or was it Gideon? Fearnie?
Princess.
Princess.
Holy shit.
Oh boy.
What about you?
They didn't call me that, I'm just kidding.
Oh, all right, well, that's--
They just called me--
Gideon.
They just called me Gideon.
Okay. Yeah, I will--
Yeah, come on!
I will close my eyes and I'm going to try to reach out to Birdie.
Okay.
Oh my god.
Okay.
This took a turn.
Hold on.
Well, this is happening.
Okay.
But you won't be able to hear--
Shut up, shut up.
I'll take anything.
All I can hear are buzzes of thoughts as I start to open my mind up more.
We're in a dinner theater.
Birdie, I'm here with Gideon and Dusk. They're both looking for you. We're in Bassuras. Are you close? We want to find you. Desperately.
There's a long pause. Then, responding, a voice goes, "I'm sorry. "Out of personal care and "mistrust and safety, "who am I speaking with?"
That's all the spells I got. I forgot to tell them who I was talking to. I haven't done this for--
Did you hear them?
I did!
Oh my gosh!
But they didn't tell me where they were. They were a little mistrustful of my voice, understandably.
That makes sense, that makes sense.
Is there something I can tell them so that they know--
Something only you would know, Gideon?
Yeah.
Um, um, um, okay, okay. Oh my goodness, this is so exciting. Um. Okay. Say that Gideon's window at grandma's was the big round window.
Okay.
I'm trying to think of what else. They remember my bird, Dr. Nesbitt.
Dr. Nesbitt.
All right, let me--
Dusk, do you have anything you want to tell her?
Oh my god, she's alive.
Just that... the glade, the glade.
Okay.
I'm going to reach out--
Oh, oh, oh, and, and, and, and, and Bompers and Flompers. Those are all my buddies that are there.
Okay. I'll start with these and the--
Okay, okay, okay, okay, okay.
Those 90-year-old pets?
Makes sense.
I want to go there.
I'm going to reach out again.
I want to meet Bompers, the rest I'm not really into.
This is Arthur Temult. I'm their friend. Gideon's been reminding me of her round window at grandma's house and her bird, Dr. Nesbitt. While Dusk has been mentioning the glade.
Immediately, the voice responds, "Oh my goodness. "Our Gideon. "Our Gideon! "Do you hear that? "You said Bassuras? "We're a few days out from our next trek. "We'll meet at Joe's."
Joe's?
Old Joe's.
They were so happy. She was so happy to hear.
She was?
Yeah. I think she was trying to call for your dad, I think. She said they're a few days out. But they wanted to meet here at Joe's? Does that sound familiar? Joe's?
Not ringing a bell.
Does that sound familiar?
Both of you make a history check.

Output:
- Maeve attempted to reach out telepathically to a character named Birdie while Gideon and Dusk were present.
- The voice on the other end expressed mistrust initially, requiring specific personal details to verify identity.
- The group provided clues including a round window at a grandmother's house, a bird named Dr. Nesbitt, and references to pets Bompers and Flompers.
- Upon confirming these details, the voice revealed they were Gideon's family and agreed to meet at a location called Joe's in Bassuras.
- The group discussed the meeting location, with Elias and Cedric checking their history knowledge regarding "Old Joe's."
- Maeve concluded that the voice was likely trying to contact the player's father before the session ended with a history check.


Input: Currently dealing with some really shitty travel buddies at the moment. So sorry, but soon! uh, growls. You can hear the frustration in his voice, not with you, but he seems to be preoccupied. The rumbling continues. Occasionally, it spikes. thank you. Derek: Hmm. Game Master: Vilya closes her eyes for a second, and as she does, you see her face like, very faint flames licking up the sides of her forearms. uh, watching. Elias: Oh. Game Master: She thinks. I have a bad feeling, hold on. And she transforms into a regular owl. Not a large one, a regular one. Coasts past the flames of the sinking ship, the Fiona, and heads through the illusion to the side, best she can, of the waterfall, and vanishes out of sight. Kaelen: Great. We're never going to see her again. Sylvia: She's gone to-- Borlan: Check it out. Sylvia: -- get an aerial. Derek: She just said it was a really bad idea to go through that thing as a bird, and then she did it. Kaelen: Yeah. Borlan: So it must be pretty serious. watching. Game Master: Yeah. As a large bird, yes. She comes back through from the other side a moment later and lands, retransforms. Well, it's erupting. Kaelen: Hmm, hmm. Game Master: And you feel another rumble. Uh, watching. Elias: We suck at this game! Game Master: More stones are. Sylvia: I'm hoping that Derek has had enough time, a minute, to cast Fortune's Favor. Game Master: Yes. Sylvia: I think it's time to go-- Derek: In. Sylvia: Into the butthole. Derek: I agree. Sylvia: Immediately. Borlan: We're not going to get him out of here? Derek: One thing. If he's pissed and that's what's causing the volcano to erupt, the water will be boiling. It's going to be very hot. Kaelen: Yeah. Elias: So why are we going to go in, then? Derek: I think we forgot to talk about that part. Remember he got mad and it started to get a little warm? Borlan: Yeah, you remember? Kaelen: Saving throws. Elias: Are we going to lie? Are we going to say, like, Oh, shit! It was crazy! Someone's destroying your ships! We tried to stop them! Or... Derek: We're going in, and we've got five minutes-- Borlan: Or do we say fuck it, and we try to keep destroying the ships, and hope he'll come out? Derek: Blow another one up. Borlan: Do one more. Kaelen: How many boats are burning? Rowan: Oh, man. Kaelen: How many boats are on fire? Elias: Just two. One? Game Master: Just the Fiona, that's it. Kaelen: Maybe we should blow up more boats? Rowan: I feel like he'd let them all burn. Elias: This is a terrible idea! Borlan: You think? Derek: I don't know. If people start smashing your shit, and you've got 20 of something and they only break one, you're like, Eh, not so bad. Borlan: I'm pissed. Derek: Halfway through there, you're like, Fuck it! Unlocking the door and coming out, right? Elias: That's what I would do. Rowan: Try it. Game Master: It's up to you guys. What are you going to do? Kaelen: What if he's trapped in the volcano and he can't come out no matter how hard he wants to? Derek: Wants to come out. Kaelen: Hmm hmm. Elias: You could be right. It could be safe for him in there or something.

Output:
- Vilya transformed into an owl to fly past the flames of the sinking ship Fiona and vanished through the waterfall.
- Vilya returned moments later, retransforming as the volcano began to erupt.
- The players discussed the boiling water and the anger of the entity causing the eruption.
- Kaelen, Elias, and Derek debated whether to lie to the entity or continue destroying ships to provoke a response.
- The Game Master noted that only the Fiona was burning and asked the group for their final decision.
- Kaelen suggested the possibility that the entity might be trapped inside the volcano.


Input: Fair enough. uh, Derek: See, it's all over now. He falls onto the deck, and Treshi's face hits the wood, and you can see, he's like... panting raggedly. No more hole! Marcus: um, that's what she said. Oh wow, and he looks over the side of the ship and sees the city vanishing in the distance, the ever broadening horizons of the dust- and sand-baked valley around the mesas and rock formations getting tinier and tinier, and the northward direction you're traveling, the various landscape landmarks moving closer and closer in the direction you go. Looks back at you. Very well. So, where are you taking me? Derek: Currently Jrusar, the Spires, is that the talk for the moment? Dorian: For now. Worse ways to travel, wouldn't you say? Quite a view. This is true. You're mercenaries, right? Dorian: Oh god, not with the questions. Listen, fuckface, how did you even get down here? Did you come by airship the first time, or how'd you make it from there to here? I was smuggled via caravan. Caravan, on the ground? Via skyship. Marcus: Via skyship. Mm-hmm. There are others? Maeve and Dorian: Well, yeah. There's lots of skyships in the world. But do we know who has others, or has access? Maeve: Didn't we hear who smuggled him out? We were told about it. Marcus: That's episodes ago. Dorian: Hey, remember that person that takes really good notes that's not here anymore? We made a bad call. Oh shit! Wait a minute. Bad call! Aria: I made a really bad call. Can we get a phone-a-friend feature? Maeve: Too late, too late, too late. Get rid of him. Aria: I already thought about it. Marcus: It's like the Library of Alexandria. Cedric: We're just Homer Simpson, spinning a circle on the ground now. Woop, woop, woop, woop! I will say, you do recall a conversation that there is no skyport in Bassuras, and in fact, most of the trade routes that skyships do take avoid the Hellcatch Valley for that reason. But Jrusar is just fine on that. Yeah, Jrusar is to the far northwest. That's actually their tourist motto. Jrusar is Just Fine. Just fine! Yeah, a bunch of stationary you could buy says that. He's been on an airship before, so there's no need to threaten him with the obvious falling capabilities if you start to act up, yes? I am not acting up. I am at your disposal. What can I do? I am tied up and you've hogtied me this far. I'm just curious, did we establish this already? Were you brought to Bassuras by force or willingly? He sold all of his belongings and went to Bassuras, right? To hide out? To lay low? You've got it all figured out, congratulations. Why, thank you, that's very nice. He was being sarcastic, Julian. Still going to take that pretty literally. Yeah, mercenaries feels like a simplification, I think, at this point. Yeah, lacks context. But, you know, it raises a good question of: Who are we? What are we? What's our purpose? You work for gold? Well, I-- Sometimes. Who doesn't? I can get you gold. Fuck your gold. Well, wait. How much? I'm so proud of you right now. You taught me that.

Output:
- The party discussed their current location and the vanishing city while realizing they had made a bad call regarding a missing note-taker.
- Dorian and Marcus interrogated the smuggled passenger about his arrival in Bassuras, eventually learning he traveled via skyship rather than a ground caravan.
- The group debated the lack of a skyport in Bassuras and the specific trade routes avoiding the Hellcatch Valley, noting that Jrusar was a safer alternative.
- They decided to keep the passenger tied up and threatened him with falling, though he claimed he was not acting up.
- The conversation shifted to the nature of their mercenary work, with Marcus questioning their purpose and the player characters responding to the offer of gold.


Input: it now, this body is a deep gray, almost black, with these red stripe-like hooked striations that come across the front of the body. At the edge of each joint of its leg, a large barbed hook comes out there and there it looks like a row of horns that goes down the back of its head and across its abdomen. Its eyes, now that you get a better look at it, too, glow this dull orange color with a tiny white dot where the pupil you would think would be if these things had a singular pupil. Uh, wrong. It curls out these giant mandibles. Demon spider. What you see now as it comes down is, on the back of its large, bulbous abdomen, there is some sort of a large, curled stinger that curves underneath its body that's like twitching and puckering as it's pulling its way out of the bottom of its body. I don't want it! Is it pulsing? They doing the bee sting pulse? Yeah. For no reason. It pulls its legs up on the side of the wall, exposing the bottom. You see its spinneret firing and fire this gout of thread out towards you, Sarah. To Sarah?! It's trying to catch Sarah. That's a 21 to hit. Yeah, hits. Fuck, okay. It hits you and splatters and it feels warm, like not burning, but like it has a heat radiating from it that you weren't expecting and it hits your chest and pulls you. Grab that fucking wizard! Onto its side there. Can I? As a reaction or something? Can I try and grab Sarah as a reaction? Sure, go for it. Go ahead and-- Yeah, like a missile. Make an attack roll. An attack roll? Yeah. A stick wizard. Oh, yeah, yeah, yeah, yeah, 29. Okay, you grab him. I need you to make a strength check for me. That's not her most strong suit! You're going to get pulled in, too! Go for it. Just a straight check? Yeah, it's you versus it. You already know. I can see his hair levitating. Why did I do this? I have instant regrets. It's a nine. Nine. Plus-- a nine. You see Sarah get yanked and you grab onto him and both of you get pulled up. Maybe I should grab onto her. Why didn't I keep my mouth closed?! So Sarah, you're pulled up towards it. Oh fuck, oh fuck. Oh, boy. As you're pulled in towards its chest, two of its legs grab around you and hold you and the stinger, you see emerging through the muscles, pulsing and try to hook you in the stomach. Oh god. That's going to be 16 to hit. Uh, Shield. All right. Yeah, he'd be able to. Okay, yep. All right, so the stinger comes right for your stomach and as you see this horrible, hooked, jagged towards the tip on its underneath point, this smooth obsidian-looking, I would say jet-looking dagger of a stinger come towards your belly. Whoosh, there's a flash of arcane energy and it scrapes up of it, causing these arcane sparks to flash up underneath before it withdraws once more into its belly. Just the tip. That's going to be its turn. But you currently.

Output:
- The Dungeon Master described a massive demon spider with deep gray skin, red hooked striations, and glowing orange eyes.
- The creature attacked Sarah by firing a gout of thread, successfully hitting her and pulling her toward its chest.
- Cedric reacted by attempting to grab Sarah, succeeding in an attack roll but then failing a strength check to avoid being pulled in as well.
- Both characters were yanked up towards the spider's abdomen where its legs grabbed them and a pulsing stinger emerged.
- Arthur cast Shield to block the stinger, which scraped against his armor and sparked with arcane energy before withdrawing.
- The group expressed regret and shock as the situation escalated into a dangerous entanglement with the beast.


Input: know. You get advantage, right, Ash? Yeah. Or something. A d8 added to it. Oh, a d8 added to it. Do I get a, yeah, because you've got, yeah. Does Bless affect your initiative roll? No, this is something Sylvia gave to Dorian. Bless only lasts for a minute, so depending on how long all that took, it's probably fizzled by now. Thank you. All righty. Yeah, Bless would have faded at this point from you guys taking the time and everything. That's the issue with doing Bless outside of combat. That's okay, you could always cast it again. It's up to you. That's all right, so. At this point, Tim would be over here and Sylvia would be right there helping to free Gideon. Gideon, you are, at this moment, freed from the web. A little bit burns a bit. All right. Thank you. Thank you. So top of the round. We have 25 to 20. I got 26. What?! Damn, damn. 24. Damn, damn, damn! Do I use the d8 every time until? No, one time. Oh, well. Bye-bye. I'm icy! Dorian, Clara. Get yourself a double cheeseburger. So 25 to 20, Clara 24, anybody else? 25 to 20 anybody? All right. 20 to 15? 16. That's it? Yeah. Oh boy. 15 to ten? Ten. Oh god. We're Fjorucked. Fjucked. 20-- sorry. Ten to five? Seven. Where are you guys? All right. Nadia and Sarah, where are you guys at? Oh, man. You rolled a one? Greg, watch this charge! Well, you got it out of the way. Dorian. You have not noticed these things, except for when Nadia says the phrase and you look over and you can see curling out of the upper edge of this wall here, up in this region, three of these crawling spiders. Now, when I say that they are about, they are about-- They look real. Five-foot wide. From edge to edge, so they're. Five-foot wide? Five-foot wide from edge to edge. Their actual body is about that big, the abdomen. You can see with the light that's, even suppressed, what little bit of light is reaching that side of the chamber, you can see the glistening edge of it hitting the eight shiny eyes across their faces, their mandibles. Oh, kill it with fire. What are you doing? A total of 24 eyes. All right, so I chose Magician's Judge. Magician's Judge, okay. Going with my OG. Okay. So they're on the move towards us. They're crawling out from the upper edge of the chamber. Piders! Okay. Make 'em cute, don't we. All right, I'm going to start going towards them and see if I can. All right. I can get to one. 30, 35, 40. Since they're about ten feet up above you, they're out of reach currently, but you can hold your action for if one of them gets-- I'll hold my action if one of them gets close. You got it. Okay, that ends Dorian's go, Clara, you're up. Okay. I'm going to-- Just getting all up in there. I'm going to Invoke Duplicity. All righty. Where would you like your duplicitous self watching.

Output:
- The group confirmed that the Bless spell had likely faded before Gideon was freed from the web, causing minor burns.
- Players rolled initiative, with Elias rolling high and Borlan and Sylvia expressing frustration over low rolls.
- The Game Master described three large spiders with eight shiny eyes emerging from the upper edge of the chamber.
- Elias chose to use Magician's Judge and held his action, waiting for the spiders to get closer since they were initially out of reach.
- Dorian (played by Elias) decided to move toward the spiders, while Borlan prepared to cast Invoke Duplicity.
- The conversation included references to specific characters like Tim, Nadia, and Sarah reacting to the rolling results and the spider encounter.


Input: and louder. What do you do? I'm going to try to grab it again. Okay. Make a wisdom saving throw for me if you don't mind. With advantage? With advantage. With advantage, because technically, yeah, you do have it. Heroes' dreams. (exhales) That was a one. Saving throw, saving throw. 16. 16. (sighs) As you're going, and initially about to turn, that fear filling your soul, you spin around to look back towards the darkness, where you can see the storm is breaking behind you. It is more dangerous in front of you, and behind you there is promised respite and escape. In that moment, the thunder seems to form words. This rolling voice seems to come out of the storm itself that says, "Do not run from yourself. "Overcome what faltered," and rise stronger." You turn back around, swallow hard, and reach out and grab that feather, and as you do, there's a brief moment as you grasp it that the air seems to buzz with energy. that the air seems to buzz with energy. That single moment where you sense the anticipation before something happens, and you look up just as a streaking blast of pure lightning energy-- just as a streaking blast of pure lightning energy-- streaks down towards you. What do you do? Hoh, um... I... I will look up at it and I will just say: I do not want this fear anymore. And I will stand there and wait for it to hit me. Okay. As you look up in that brief moment, without hesitation, you embrace the coming bolt, and as it hits you, you just see white. Your whole body vibrates with power, and for a moment you feel like every piece of your body is about to break apart and shatter. But it just stays at that threshold, and you embrace it. As the light begins to fade, you can now see that dark abyss beneath you is alight with this faint blue glow, and beneath this glass-like surface, 10, 20, it's hard to say, 100 feet down, it is just an endless underwater hillside scape of broken chain link, tethered and tangled endlessly beneath you. As you look within your hand, you see you hold that single white feather, and you look back up into the clouds, which now have swollen to encompass the entire sky and horizon around you. There is a single hole in the sky above. The voice once more crackling through the storm says, "Show me--" "You can be reborn." Okay. Um... I bamf out the wings. Yeah, yeah, yeah! Flex! (clapping) Yeah, yeah, yeah! Your wings emerge, the withered, skeletal, bone-like black necrotic wings, the representation of your fallen self. The faint beginnings of those feathers you noticed still there, clinging to life at the edge of these almost... vestigial extensions of yourself, of your guilt, of the emotional turmoil that you hold and hoist upon your shoulders. And as you look up to the sky, you watch like flowers blossoming on the extended branches of a tree in the beginning of spring, more feathers begin to emerge and fill, and emerge and fill. And the darkness around you begins to glow, lit like a lantern that billows and brightens as the wings become full, angelic. The light itself is white and blue, and you can see, between the feathers, little sparks of watching.

Output: - Rowan attempted to grab an object again and successfully made a wisdom saving throw with advantage after rolling a 16. - The character faced a terrifying storm voice commanding them to overcome their fears, which they accepted by waiting for a lightning bolt to hit them. - Upon being struck, Rowan embraced the energy, seeing the abyss below and holding a white feather while the sky swelled. - Derek and Sylvia cheered enthusiastically as Rowan summoned wings, which were described as withered and necrotic initially. - The character's wings began to regrow feathers and glow with white and blue light, signifying a rebirth of their spirit.


Input: What was your temporary before the, a short one? Was that plus seven? Uh, yeah, from Heroes' Feast. Okay. All right. I know. Is that it for the Array or? Uh-huh, I think. You may. I think so. Do we want to suck anything else? 40% chance? It goes to 40% chance now, yeah. Oof. I feel like we, I think two a day is fine for now. Personally, that's my vote. Yeah, and I'm still not-- Above table talk, I'm still very curious if it plays some sort of part into feeding Ludinus. I don't know. Or like Predathos. Huh. Weird. Maybe not, but... Weird. I feel like I want to know what would happen if you wore it in front of Predathos. You mean the harness? Almost like, watching. And just suck Predathos in? Try to suck him in. Maybe we should put it on. I wouldn't try to do that. Oh, well, you are going to-- Would be really bad. Try to suck-- take him in to you, right? Really bad. What if you wore it? Then tried to suck him out of you? What? Hm. What are we talking about? And I try to what? Suck who out to who? Well-- Predathos out of you if you inhabited-- Oh, I've heard about that. She sucked the Predathos right out of him. Oh my god! We should consider the little toys-- We should talk more about that, but-- Just a little bit. Yeah. Well-- The toys that you make are non-magic. Beauty is in the eye of the beholder. Says you. No, you're right. Yeah. The heart of children everywhere is not actually magical. But still! Despite what anybody says. I mean, in theory, the ones that you craft since your agreement-- Mm-hmm-- I would say would be considered uncommon. Got it. Silas, we still-- From a collector standpoint. We still have that seed, too, right? Very rare. Seed what? The seed? Yeah. We got to plant that. I feel like that actually might help us do a thing at some point. We didn't plant it. Oh, from the All-Minds-Burn? I meant to do it right before we left, but then the scene just kept going on. That's above table. The scene just kept moving forward and don't want to backtrack, so-- No, no, no. Good to remember. You forgot. No, I didn't. No. I still have the drugs from All-Minds-Burn, too. We could get weird before everything goes to-- Yeah, that could be fun to do with this group. We should go. Yeah. Yeah, no, we need to-- Yeah, yeah, yeah. Let's go. Derek, you're awfully quiet. Are you ready? Yeah, I'm ready. I don't know what is fully going on, but yes.

Output:
- The group discussed the duration of a temporary bonus and confirmed it was a plus seven from Heroes' Feast.
- Players debated whether to use a 40% chance mechanic and agreed that two uses per day was acceptable.
- Dorian and Aria expressed curiosity about feeding Ludinus or Predathos, leading to a humorous conversation about sucking Predathos in or out of a harness.
- Julian and Marcus clarified that the toys crafted by Clara were non-magic, though Julian argued they could be considered uncommon.
- The party realized they still possessed a seed from the All-Minds-Burn event that had not been planted yet.
- The session concluded with the group deciding to move forward, while Nadia noted that Derek was quiet but ready to proceed.


Input: and just show up on my doorstep? We don't know anything about this place. Your history, your lives, the differences between the folk that are here. Mm. Yeah, you've been hearing and learning about us through our dreams, I guess, for a long time now, but we didn't even know you existed until just a few weeks ago. Yeah, you're a mystery to us and everyone. I always wondered if you, if any of our experiences got through to you like a trade, watching but I guess that's not how things work. Maybe for some people. I mean, obviously we don't speak for everyone on Exandria. How did you know you weren't dreaming your dreams? Because you know sometimes you have dreams, and you're like: I don't even know who I was, I don't even know where I was. Well, I don't know if they know that. Maybe they don't. Oh yeah. We're told at a very, very young age-- you're told. that's how things are. You know, when you've been dreaming for the majority of your life, and nothing in it seems to reflect your own personal life experiences, thank you I don't know, it's as lonely as it is beautiful. Oh. You maybe know about our world, then. You must. We have guesses. We have fables we tell. All manner of interesting interpretations that we spread between ourselves on cold nights, talk of theories, but even that's a dangerous route of conversation in public places these days. Well, consider this an exchange of information, then. We'd love to learn about this place from you, and we'll answer any questions about our home. Yeah, we're not some rogue faction. We represent, actually, a much larger contingent of people that are against the Ruby Vanguard and everything they're doing up here, including the Imperium. Well, I cannot confirm or speak to any sort of disloyalty that I hold towards the Imperium. Of course not. Of course. Yeah, yeah, yeah. We wouldn't expect you to. Not outwardly. But I would be happy to give you some tea. Please give us all the tea. Spill the tea. I'm 400 years old, is he being literary? What does that mean? But also, I would love to try-- Wait to see if he spills some. -- literal tea, because I'm sure it's something that we've never tried before. Let me go ahead and get another batch going. That sounds like something else is going on. That doesn't sound like just tea. I feel like he's going to cut to commercial. I feel like he's about to-- We'll be right back. Lumbers back over to the table. You watch from underneath the robe, another secondary set of long, thin hands emerge-- Oh, yeah, yeah! -- and begin pulling and opening jars and shifting and taking bits of an odd dried loose leaf looking tea, and taking bits of an odd dried loose leaf looking tea, and putting together a combination between multiple jars into-- Mm. A blend. -- the base of this spiraling piece while looking over their shoulder, and you can see movement beneath the hood. Oh, he's got one too? A cytaa. They all do. A cytaa? Cytaa? This is Elder Barta, correct? Bartha.

Output:
* The group discussed their lack of knowledge regarding the locals and their history, noting they had only recently discovered the locals existed through dreams.
* They clarified that they were not a rogue faction but represented a larger contingent opposed to the Ruby Vanguard and the Imperium.
* The group negotiated an exchange of information and requested tea, with several members making jokes about "spilling the tea" and the host's age.
* The host, identified as Elder Barta or Bartha, left the table to prepare a blend using multiple jars of dried loose leaf tea.
* Observers noted the host's secondary set of long, thin hands and the presence of a cytaa beneath the hood.


Input: Oh, man. Is that Guns N' Roses? That this fight's gonna be a good fight. 25 to 20. 20. Wow! 20 twins! 20 to 15. 20 to 15, no one. 15 to ten. 13. 15 to ten, that's it? 15 to ten, anybody? Oh, wow. Holy shit. Wait, what, no one? All right, ten to five. Eight. Seven. Six. Whoa. So Nadia, Gideon, Sarah, Clara. Technically-- Gideon, Nadia, because I have-- That's true. I have a higher dex. I'm assuming. because you're a big cow man. Yeah. My dex is 12. Dorian and Tim, what are you guys doing? Oh, ah, it started! Go, go, go, go! Wake up-- I mean, I can't move because everyone's there, I don't know what-- You can move through your friends. You can carefully push past. Okay, I'll start moving down. I'm going to spend a ki point and cast Step of the Wind. 15, 20, 25, 30, 35, 40. On who? Myself. You are almost around here. You use your action to move again? Ch'yeah. Did you just do it again? I can't leave and I can't... anything. You are at the top of the stair there. There's a rotation through each of these. Tim. Step of the Wind. Step of the Wind. 90 feet. Correct, so that brings you-- Is this a giant, empty cylinder? Correct. Okay. I'm sorry! Freaking out! It's hidden. So action or just movement? Movement will get you about there. Oh, right, right. Action, move again. Okay, that gets you around. Watch out for traps, though, as you walk. Don't do it again. I think we already tripped the one. There might be more. In Step of the Wind, I'm moving again. Full move got you to there. You double moved, you double moved and got there, so, yeah, with Step of the Wind, it would be-- You can walk on the wall. You can run on the walls. Well, she can until the end of her turn. But the walls are slick, too. That's fair. Oh, shit. What if you just jump straight down? I know, just slide down. Is there open space in the middle? Yeah, it's an open drop, like there's a wall on one side and there's nothing on this side and, as you guys look over, and you hear that hum, you look down and it's just ten feet down is as much as you can see. Because there's still a fucking shit load of mist. Correct. Any light down there? Nothing, just-- Nothing. It's just the light you guys have, which is nothing. It is dark. All right, that finishes your guys' turns. How long is that timer? You don't know. Okay, okay, okay. Go, go, go, go. We're out of time. thank you. No, no, no, no, no! What is that?! This right there. (laughs) I am so far down. The mist seems to take a weird shape. From the movement, you see a face emerge from it and these angry

Output:
- The group rolled various dice scores, with players like Marcus, Borlan, and Derek confirming their results against the Game Master's counts.
- Marcus clarified his character's statistics regarding Dexterity, while Sarah utilized a ki point to cast Step of the Wind.
- Sarah moved a total of 90 feet through the environment, prompting warnings from Borlan and Sylvia about potential traps and slick walls.
- The players discussed the environment, realizing they were in a giant, empty cylinder with a dark, misty drop where visibility was near zero.
- As the timer ran out, a sudden event occurred where the mist formed a face, causing panic among the group.
- The scene ended with the characters reacting to the emerging threat in the dark, open space.


Input: delightful. Okay, that's a little inappropriate. Look at them go! It spins! I'm going to use telekinetic Mage Hand-- Don't bruise. -- and float them over to the table slowly. You set it down and one of them twitches in the jar. Oh no. You've made it mad. But definitely this seems like they're making super Reilorans. Terrifying. Okay, well, thank you. We'll get this to our present researchers and see how we can possibly extract information that can aid us ahead. As she takes her staff and pushes it a little further away on the table. Very well. Domade, if you would allow them to gather their things, and I guess be their escort to the level in which you are comfortable. Where are we off to now? Of course. Not Aeor right now, we're going to find this Assembly member? Yes, I believe I know where one might be. The less that we speak of it, the less chance there is of them somehow knowing. I know we sit in a comfortable space here, I am uncertain as to what ears may be about. I am uncertain as to what ears may be about. Fair. Oh, all right. Adjusts the glasses again. What? (laughs) Now, this is Larkin, right? (laughs) For sure this is Larkin. Okay. 100%. Yes. Got it, got it. Nine years later. Catching on. (laughs) First to the table. What's the mode of transport or are we talking about that somewhere else as well? Oh, I'm the mode of transport. Oh, we're doing it that way, are we? Oh, you got the magic jumps? Yes, I am an accomplished sorcerer, and have used my skills to be helpful to the Cobalt Soul in our research. Whoa, stop shouting. (laughs) What? It's a figure of speech. Never listen to anything-- Don't worry. -- he says, unless he's really angry. He's a very sassy old man. I think this will be a fun journey together. (laughs) Oh! I look at Maeve, Where's Imahara Joe? Did he come with you? No, he's currently resting in Whitestone and is in the process to help us cobble together some of our various magical and alchemical materials some of our various magical and alchemical materials to give us some edges in the battlefield. He should know about Cedric. Would you like me to tell him or would you like to tell him? I'd prefer us, but I trust her. It's up to you. If you prefer us. He'll likely be returning with me after I do my next pass of-- We'll see him soon. All right. It might be better. It was going to be a while, but we'll see him soon. I'll let you tell him, then. I know that we wanted to refresh our supplies and maybe get re-outfitted. Will there be time for that before we head to wherever it is we're going, or is it something we could do there? Well, good question. Archivist Domade, where are you intending to take them before heading towards Eiselcross? Well, should my information be correct, we will be making a brief stop in Zadash, which is in the Dwendalian Empire, there should be a number of

Output:
- The group successfully used a Mage Hand to move jars containing a creature, though the movement caused the creature to become agitated.
- Archivist Domade instructed the party to gather their belongings for an escort to a new level, noting a need to speak quietly to avoid eavesdroppers.
- The party confirmed the identity of Larkin and learned that the DM, Seth, was an accomplished sorcerer capable of magical transport.
- Maeve was absent, resting in Whitestone while gathering alchemical materials, and the group decided to inform her about Cedric.
- The DM proposed a stop in Zadash within the Dwendalian Empire before heading to Eiselcross to allow the party to refresh their supplies.


Input: anything else? Well, so, uh, we're going back to Jrusar. Can we just check in real quick? I know we're all still sort of shellshocked, but what are our next steps and priorities? Eshteross knows we're coming. And we've got to get him to safety, or he's taking care of himself, he's fine. Yeah. Well, he's who we're supposed to be bringing this asshole back to. That's why we got Armand, was for Eshteross. So that's obviously our first destination. That's the first thing, we've got to touch base with Eshteross, find out what this means to him. Yeah, and he might know somebody who's powerful enough to do something about-- Sure. And then-- She's the top priority. We did not mention Otohan Thull, right, to Eshteross in the message? Yes, you did, actually. Yes. Julian mentioned it. Then other things going on in the background that we've just got to keep clocked, but don't necessarily need to do first, got to get to Yios at some point. Yeah. For multiple reasons. Research, your mom, moon stuff. Yeah, all of that is very important. Maybe they're going to open me up and find out more. There's the Grim Verity. That's moon stuff, right? Then we also have to go... I'm just looking at the list. We have to make a small gun for Mister. Oh, that's right, okay. Some of these are more important than others. The Gorgynei are out there also. I know it's great having one of me around. The Gorgynei, Dayal Hall, Ajit Dayal. Ajit Dayal, yeah. We visited him already, right? But we might go back, since he was a learned fellow, and see if he knew anything about this stuff. Sure. But also, more werewolves. Just think, because once they see me, I'm like the Pied Piper. We could have two dozen at our beck and call. They'll recognize what's going on. And you're tied to the moon, too, somehow, but we don't know why or how? Well, like every-- meh. It's very few and far between, but during certain full moons, it just happens. Ruidus moons or regular moons? I don't really keep track, but it's not an every night thing. How come? I don't know. It's not an every night thing, but only when there's a full moon? Which moon? It's not Ruidus. It's Catha. Catha. Yeah, the big bitch. If Ruidus goes full, does that affect him at all also, or? It hasn't, no. Ruidus is always full. Yeah, it just sits there. When it flashes, you know, I get a little aroused, but not much else. Everything arouses you anyway, so. I mean, at this age... You're doing great? That's the end of the thought. Senior moment? Wait-- Nothing left there. Catha's the big bitch? Yeah, the big bitch. Oh, I thought it was the other way around. And then we're supposed to find the spot in the desert where this thing that they're building is being built. Sure. It's two different places? Yeah. But we got to get Sarah up first. Yeah, all of this stuff is pointless until we-- Ultimately, Thull, what she's doing, she's not done, and she's interested in you, obviously. Now

Output:
- The group decided to prioritize returning to Jrusar to contact Eshteross regarding the return of Armand and the threat of Otohan Thull.
- Marcus and Maeve agreed that Yios and research into moon-related phenomena, including the Grim Verity, were secondary priorities.
- Dorian revealed his connection to werewolves and the specific influence of the moon Catha, noting his arousal during flashes.
- The party discussed visiting Ajit Dayal again for knowledge and acknowledged the need to construct a small gun for Mister.
- They planned to locate the desert site where a specific entity is being built, but agreed that reaching Sarah was the immediate necessity.
- Cedric concluded that Thull's actions remain unfinished and that she is specifically interested in one of the party members.


Input: Is that your turn? Then I'm going to spend a ki point and do one more. Go for it. Flurry of blows. That's not good at all. Ten. Total ten? That misses. The third blow goes wide, no impact. That ends your turn. Molly, you're up. I'm going to use Vicious Mockery and just, you know: (demonic voice) You've got no arms, it's awful! It's a psychic attack. I start laughing. That's a-- It says wisdom, but is it charisma? It's a wisdom save, but it's charisma-based. The DC's ten. Okay, yeah. That's a natural 20 on its saving throw. That saves. That's okay. I'm going to also use my bonus action to light my other sword. All right, so you have both blades now going? I have both blades going now, so I'm knocking that down. Which rite? With not the ice, the-- The Rite of the Dawn? Okay, got it. Both of your blades are now glowing. I'm going to run, let's see, I've got 30 feet? I'm going to cross and run for cover behind that. There? Yeah. That ends your turn, Molly. It is now the creature's turn. Oh, let's see what it weirdly does. It's going to poop on you! Or breathe some awful breath of death. It's going to swallow people. It's going to step up right there. As it passes by, it's going to go ahead and swing one of its large tentacle arms, which you see have these long, curved tooth-like protrusions at the end, almost like a slapping squid tentacle. It swings toward you, Clara, with the first one. Natural one. Nope, that misses. You manage to duck it. However, it swings-- okay, that is a 17 to hit, what's your armor class? 17. Just hits. As the tentacle misses to strike you, it does manage to grab you from behind and pull you in toward its mouth. As it opens and chomps down on you-- Aw, gross! Yeah, you're pulled into its poopy mouth. Ew! It's like Charlie! That is 15 points of piercing damage, and I need you to roll a constitution saving throw, as the horribly-- How much damage did he do? 15 points of piercing damage. 15 fucking points! Make a constitution saving throw, please. Don't. Fuck. Me Gil! Ooh, that was almost a natural 20! This always happens with Gil. Six? Six, no. As the teeth sink into your body and you pull away, you feel this mild infection already begin to set inside you, and you are poisoned. Oh no, you're poisoned! He gives you heartburn, you guys. It's real bad. The other tentacle is going to swing over towards you, Dorian, as it sees you around the corner. That, however, is a really poor roll. That's going to be an eight, that misses you. You duck and it hits the stone, causing this dust to spray off of it from the impact. That's going to end its turn. Derek, you're up. I pull out a handful of iron powder, and I throw it into the air so it's a big cloud, and my two hands go (sweeping noise), and Kaelen grows to twice her normal size. ALL: What?! Oh, shit. For the purposes of that, we'll put Kaelen on this big old dice there. Does that mean

Output:
- Gwen attempted a Flurry of Blows but missed all three strikes against the DM's target.
- Elara cast Vicious Mockery, which failed to affect the creature due to a natural 20 saving throw, before lighting her second sword and moving to cover.
- The creature attacked Clara with a tentacle, successfully grabbing her and pulling her into its mouth to deal 15 points of piercing damage and inflict the poisoned condition.
- The creature missed an attack against Dorian, striking the stone instead and ending its turn.
- Derek used iron powder to cast a spell that caused Kaelen to grow to twice her normal size, prompting surprise from the group.
- The DM prepared to resolve the effects of Kaelen's growth by placing her on a large die.


Input: phone. And then I got the flip. Like the bricks right? Yeah, I think it was a brick. Like with the little antenna on top. No. The old Nokia's have that little like knob at the top, which was like the antenna. Oh yeah, that one. That one yeah. Were you a gamer growing up? Wait, what? Yeah, obviously she played "MapleStory." I've played other games than "MapleStory." What other games did you play? "Dory, Flyff for Fun." What the hell was that? What the fuck is that? Flyff? It's like you learn to fly in the game. I don't know. It's like Maple story, but then you can level up your flying ability. So it's a maple story expansion pack? What console is the on? It's on PC. Pc. I played a lot of PC games. Did you ever own a game console? Yeah, I do. I own all of them. What's your favorite console game? Console game? What's your favorite console? PlayStation probably. Which one? 1, 2, 3, 4? Well. Two. I really liked the "Lord of the Rings" games. "King Arthur." They're good games. "Lord of the Rings" games on PS2. They're pretty good. Yeah they are pretty good. Played them in like quite a bit. But you're more of an anime person, right? Obviously you- Don't bring anime into this Garnt. I'm sorry. I'm sorry. I'm sorry you're trying to bring gaming into this. Gaming is fun too. The "Dichotomy of Man." See you gamer. So let me do the middle ground then. Did you play any like anime games? Isn't maple story an anime game? Well that's more like a game that has anime aesthetic, but it's not like. Okay, visual novel type game right? Oh Gosh! I played Half Caucasian since like the dating simulations. Of course you did. That's how it starts. Everyone she completed, she bought a new body part. Yeah. 'Cause I got to ask. How the fuck did the body pillow addiction start? How did that side of you start at all? Right? I don't know. I like pillows. No, no. I like pillows. There was a big difference in liking a good pillow and a body pillow. Okay, I was obsessed with PS2. I didn't really like people, like male species. Just kidding now. so I'm just kidding. Wow! Wow! We're having a good time. Rich coming from you female. I'm so sorry. I wasn't attracted to like, human men. Real people. You wanted to 3D? Yeah. You can just say that you want it to 3D. Humans! And the way that 2D characters look, were just so pretty and I needed something lifelike because. What was the first like anime or whatever, that got you into the 2D world, that made you give up on humanity, that made you reject humanity. "Hakuoki." Oh, the Shinzengumi one. Shinzengumi, police force. Haul it back to Meilyne's three by three. Yeah. Go watch that clip. Yeah. I don't know, it's just the exposure of their chest. And yet now you're like

Output:
- The group discussed retro mobile phones and identified the old Nokia with an antenna knob.
- They debated video game preferences, mentioning "MapleStory," "Dory," and "Flyff" before settling on PC and PS2 consoles.
- Garnt and the others argued about the definition of anime games, with one participant admitting to playing "Half Caucasian" and dating simulations.
- The conversation shifted to body pillow addiction and the preference for 2D characters over real human men.
- Meilyne was mentioned regarding a clip, and "Hakuoki" was identified as the specific anime that led someone to reject humanity in favor of 2D aesthetics.
- The participants laughed throughout the exchange while sharing their specific gaming and anime history.


Input: to have some kind of heart for a quokka. They got to open at some point. I'm going to wait. Okay. If you get found out, just give them the-- thank you. The one eye. Sorry. Is there any bit beneath the gate? There is about an inch and a half below the gate in places because at some points, the gathered dust and sand and dirt rises up to it and there's heavy patterns where the gates when they swing open, they push past and leave these gate angels, if you will, in the ground. But to that point, it's very little space. Are we just looking at pictures of quokkas now? For sure. Before I leave the group, I give Dusk a little bit of a lick as an apology, a "sorry." Okay, okay. I just have to share because I searched if quokkas burrow, and I couldn't find that answer, but I did find that, I guess, quokkas throw their babies as a means of self-defense. quokkas throw their babies as a means of self-defense. watching. If they get scared by a predator, they throw their baby at it. Take my kids! And then peace out. No, they don't! No, they don't. What's the source? What's the source? ABC.net.australia. Oh no. That's a kid's-- That can't be right. That's like a kid's site. The quokka sacrifice their babies in order to escape predators. ERIKA: I have never identified with a creature more in my entire life. Well, it's incredible because you consider that they're throwing their children as a means of self-defense with the biggest smile. Yeah. Ah! Sorry. Continue. Beast Shape really took off this episode. As you are sitting there, round fuzzy butt, large smile at the base of the gate, what do you do, Gideon? I'm going to try to just start. I'm looking around and just try to start scraping and burrowing where I see the biggest separation in the gate. Okay. Go ahead and roll athletics for me. I'll say, for this creature, just go ahead and roll. uh, okay. Come on. Come on. Big natural 20. No. 11. 11. Okay. You begin to dig and dig and dig, and about five minutes go by and you're making some decent progress, but it's going to take you a little longer. But you can do it. I'll do it. I'm committed. I'm going to work so hard. While Gideon is just breaking a furry sweat, though they can't sweat. Quokka. Quokka is breaking a furry sweat. Gideon as a quokka is-- is panting due to the inability to sweat, and digging furiously. What are the rest of you doing? You hear in your head: How's it going there, Gideon? Well, it's just, I'm working real hard to just get under this gate. All right. I tap Arthur's arm. You should maybe alert the rest of the group. Well, I cannot do that. No? No, because if I do that, I will lose my mental connection with Gideon. Plus, I can only do it, establish it with somebody that's within view. Okay. It's been a while. Well, I'll cross my fingers instead.

Output:
*   The group discussed the unusual defense mechanism of quokkas throwing their babies at predators while waiting near a gate.
*   Clara, playing as Gideon, committed to digging under the gate to create an opening despite the limited space.
*   Clara rolled an 11 on an athletics check, resulting in slow but decent progress after five minutes of digging.
*   Dorian and Elias joked about the creature breaking a "furry sweat" while panting during the effort.
*   Maeve attempted to communicate with Gideon but explained she could not alert the group because she would lose her mental connection.
*   Julian decided to cross his fingers instead of trying to alert the others due to the distance constraints.


Input: Congratulations, siegeweasel. We'll get that to you uh, ASAP. One of the best ones they've got. Derek: I'm coming in! Sarah: Honey Heist 4: The Siege Weasel. So as you all filter into the hallway and the chamber beyond, the mist no longer makes its way into the room before you. You're looking and see Sarah and Beauregard at the ready. Nadia's staff lights up the interior chamber a little better. The light is still halved, but you get to make out the colors and you can see now across the floor, there is spatterings of old, old, long-dried dark brown-red blood across the similar-colored stone. You can see that central little pedestal in the center of the chamber. You can see the chains hanging from the walls. You can see, across the way, there is another doorway. It's not directly across. It's to the left a little bit. But it is a sealed door. Borlan: Isildur. Isildur. Derek: Get out. Destroy it! Sylvia: Got to give her credit for that. Sarah: I appreciated it. (laughs) It was pretty good. Sylvia: Isildur! Elias: Isildur. The air in here, whereas the previous chamber was cold and damp, this one is very warm and dry. Like, even just the short time you've been in here, you're like, mouth's a little dry. It's that, arid, desert air but the middle of a-- Sylvia: Any current that we can feel or is it just still? Make a perception check. Sylvia: Eight. No current. It is still. While the smell in here has a hint of charcoal with a bit of bile and decay, but it's not as strong as you would expect. Sylvia: Given all the gore. Given all the gore that's down here, yeah. Derek: I'm going to come in and walk up behind Sarah and Beauregard and set the Driftglobe just floating next to us and-- Okay. --and examine this structure here and see if there's any writing on it. Is it arcane in nature? Okay, you look at it. Make an investigation check. Derek: 23. 23? Derek: Yeah. Just glancing over and looking at the sides of it and looking around the central pedestal, the grooves spiral up the side, like from the ground. There's these small, little thinly-chiseled grooves that all slowly make their way up, but there's no symbols, there's nothing that catches your attention as runic. Sarah: Think this runs up or down? If I had to guess, up, based on the weeping angel situation. Lyra: I'm already starting-- I'm going to start a Prayer of Healing while this is all going on. Sylvia: Can you detect if those baddies are cataloged as deceased? Lyra: Yeah-- Borlan: I can look, too. Lyra: You have a thing to do that? Borlan: Oh, no. But I can look at them. Lyra: Oh, well, before I go, then, I'm just going to do a really quick, a really quick detect undead. Okay, and what's the radius? Lyra: I love you. My radius is-- Is it 60 feet? I think it's-- yeah, it's 60 feet. 60 feet, okay. You step up to the edge and you concentrate. One, two, three, four, five, 10, 20, 50. Dozens and dozens and dozens and dozens of undead just still that entire pile to each side. Now that you can see, you don't know how deep it is, but from the little bit of sense you have at the slope going down.

Output:
- The Game Master described the chamber as warm and dry with dried blood on the floor, a central pedestal, and a sealed door to the left.
- Players confirmed the absence of air currents and noted a faint smell of charcoal and bile.
- Derek approached Sarah and Beauregard to place a Driftglobe and examined the pedestal, finding spiral grooves but no runic symbols.
- Lyra initiated a Prayer of Healing and cast Detect Undead with a 60-foot radius.
- The spell revealed dozens of undead creatures stacked on the slopes to either side of the room.
- Borlan offered to assist in looking at the deceased baddies, though Lyra noted he did not have a specific detection ability for them.


Input: Yeah, uh so much. (all laughing) I was wondering where that transition was going. Wait, why did you bring that up? (laughs) Did you not talk to people on "Maple Story?" Oh yeah. People from other countries. Yeah, my guild mother was from Australia? Did she lie a lot? I don't think so. She told me about a lot of things. Like the drop bears? What's a guild mother? I don't know. It's the person who starts the guild. It's pretty fucking self-explanatory. (all laughing) I've never heard of it referred to as a Guild mother yet. It just happens that online people in the games, they date each other and you can get married in "Maple Story" and get crush rings or whatever. Did you crush rings? (laughs) Yeah, yeah. So did you not have like questions about Australia for her? Not so much. Because I remember the first time I met an American friend, I asked them about so much shit. About just like, is it true that like. 'Cause you know, in Australia- 'Cause you only hear so much from media, right? To the point where like, a lot of it is like over-glorified and sometimes just like a straight up lie. So like the first time I met my American friend, through YouTube, I just asked them like a shit ton of questions. Being like, "Is this true? Is this true?" I did ask my Brazilian friend about Brazil though, on "Maple Story." About what? Did they really have big butts? No, I asked them 'cause there's this one case, the rumor or something that kids are very violent when they get angry at each other in games, they like kill each other. And one of the cases that I was like checking out was this 13 year old that stole a PS4 or something of his friend and the friend got angry, went over to his house with the machete, and just cut him in half. And I was like, "Oh, is that true?" And then my friend Tiago was like, "Yeah, yeah. That happens all the time. So I'm not sure." Yeah, yeah. (laughs) He didn't say yeah, yeah. He was like, "Yeah, that happens a lot in ventrillo." Can people confirm that in the comments? The Brazilians? Brazilians. Is it true? Can you confirm that? Brazilians, is it true? I don't know. I was like 13, 14. Does every Brazilian kid just own a machete? (all laughing) No, I don't know. They're readily available before they learn how to read and write, they just get a machete. Does it come on Amazon or something? I don't know. I was 13. And they told me that and I was like, "Oh, Brazil is scary." I was always like the token British guy. I went online to people, they were just like, "Oh, it's a Brit." I've never met any British people in the games. Really? None. Maybe they played on different servers. Maybe they did. May be. Yeah, like how much growing up did you know about the rest of the world? 'Cause like the stereotype is that Americans, know nothing about the rest of the world. That's like the stereotype. I'm not saying it's true, but like. I didn't know about Europeans or Australians, or South Americans so much.

Output:
*   The group discussed the concept of a "guild mother" in online games like MapleStory and noted that players often date and marry each other there.
*   One speaker recalled asking an American friend many questions about Australia after encountering stereotypes, while another mentioned asking a Brazilian friend named Tiago about violent rumors in Brazil.
*   They specifically investigated a story about a 13-year-old stealing a PS4 and a subsequent violent incident involving a machete, which Tiago claimed happened frequently in Ventrillo.
*   The conversation shifted to the availability of machetes in Brazil, with the speaker admitting they were too young to know if it was true that children owned them before learning to read.
*   The group realized they had rarely met British people in the games, leading to a reflection on how Americans often know little about the rest of the world.
*   The discussion concluded with an admission that the speakers themselves lacked knowledge about Europeans, Australians, and South Americans during their younger years.


Input: little pit in there. With a dismembered bitch slap as it comes out, like splats. uh, yeah, Sarah, make a dexterity saving throw. No! Aw, yeah! Make a dexterity saving throw. Damn it. A four. It slurps off the face. It's hooked on the tusk. The finger moves, the fingers try to climb their way-- Ah, no! No, you don't know where that's been, come on. That's creepier than the spiders. Thanks for that, Sylvia. Shit. Yeah, so the explosion, the hole steeps in a bit. Okay. Yep. I will dance back to the center of the room, by the pedestal near Sarah. There? Yeah, right there. All right, you got it. That finishes your go there. Now. Oh, boy. This guy's gone. Now. Get to the choppah. That was cocked. Now! Oh, there's another. Oh, no, there's more. Oh, yeah. We've got to solve this. Bloop, bloop. Okay. They're slow. We can keep them at bay. We'll just figure out how to-- Where did those two come from? From climbing underneath the pile of those that weren't blown away from-- Endless amounts. There's endless amounts, dude. Are they blackened? Are they grilled? I mean, they're leather. Oh, Jesus. That one's creepy. I don't like that one. That one looks like he will-- oh god, they are. They're all just like-- Ew, that one's creepy too. That's going to be two attacks on you, Sylvia. That's going to be a 12 to hit. Does not hit. And a 24 to hit. Does hit. Oh, sorry, not 24, 21. Does hit. All righty. You take four points of bludgeoning damage as it slams you from behind and is trying to grab your shoulder. We have two attacking Sarah. I rolled really well. 18, 21. Both hit. All righty. You suffer 12 points of bludgeoning damage as both of them-- one grabs your shoulder and the other one grabs your head and they both slam into you and try and bite and grasp at your body. They're both holding on and you're having to push them off. Then we have one attacking you, Dorian, with advantage because you did your strikes. That, actually, brings it to an 18 to hit. Mm-hmm. You suffer five points of bludgeoning damage reduced to two because you're raging. Okay. Then we have one against Clara. That's going to be 16 to hit. because you have the shield. One against Gideon. That's a 12 to hit. No! You dodge out of the way. Duck. Then we have one over here that's going to attack Tim. It just climbed its way out. That's a six. All right, that finishes their turn. That brings us to Gideon. Those torture implements, were they very shiny and new or were they old and rusty? Very old. You didn't see too much rust on them, per se, but they're-- They're old. They're old. Okay. I will ignore them. I guess I could walk through these guys and just take attacks of opportunity or, how far away is the door? I will cast Mage Hand and try to open the door from whence I stand. All

Output:
- The Game Master described a dismembered creature splatting and hooking onto a tusk before it slid off.
- Derek moved back to the center of the room near the pedestal while Marcus and Borlan reacted to new enemies appearing.
- The Game Master detailed attacks against Sylvia, Sarah, Dorian, Clara, Gideon, and Tim, resulting in bludgeoning damage for several players.
- Marcus dodged an attack on Gideon and then questioned the condition of the torture implements in the room.
- Marcus decided to ignore the old implements and attempted to cast Mage Hand to open a door from a distance.
- The players discussed the slow nature of the enemies and the need to keep them at bay while managing the ongoing combat.


Input: could take them all out, fine. There's a lot going on and it's going to be very distracted. With the people leaving, there's a lot less collateral damage to do something really crazy. It sounds like we are aligned then. This is very exciting! I'm a big fan of really crazy. So if you set off all of your really crazy explosions, we can go in and kill the Weave Mind. That sounds awesome! I know! I really like you. I like you, too. Give me more. Okay. Thanks. Uh, watch. Hey, pace yourself. Pace yourself, man. Just-- I'm a growing boy. Well, you don't want to get the shits. You know, if you've never had sugar before. It's just cookies! Is it bad? Well, I don't know. If you've never had it before, you might get a stomachache. Here, wash it down with some liquor. Uh, thanks. Takes a bite and swishes it inside. Oh, god. That sounds so good right now. Pass that. That does sound like a good combo. Thank you. Thank you. Oh, all right. Sure. Have you ever had-- What the fuck is this? No. Kind of tingles. Makes the cookie tingly. I don't fully understand your ways, strange Exandrian folk. I'm just a caveman. But I greatly appreciate what you've offered to me this fine day. He crushes all the cookie into his hand and just goes. Into the gullet. That's one way to do it. Is this expensive? This is good! It is. It's good stuff. Is Rashinna going to meet us here, or-- Take it, keep it. -- do we need to talk to anyone else? I think she's coming here. About an hour or two, I think. An hour or two. Maybe Mighty Nein should stay here and Bells Hells moves on. What do y'all think? Is it time? Mighty Nein's the insertion team into the Weave Mind. Right. Yeah. Bell Hells needs to get down further. We're trying to get to the Hallowed Cage. But maybe a one-on-one with-- Cage? Oh my god! Is it the Hallowed Cage? Is that the name of what we're we going? Are we going to Hallowed Cage? That is the name of the episode! Scripted! Hallowed Cage, yes. Wait! We didn't even plan it! Ah! Somehow I-- Kill me. -- love this and hate it more. This is just what you envisioned, right? Time is a flat circle. Yes! Come on! That's so cool! Oh my god! I don't trust it. I don't trust any of it. This is all a plot. But maybe Rashinna would be able to give us some good intel about what lies await. Sure, but if we know that our friends in the Mighty Nein can communicate that to us, even if we're halfway down to the Hallowed Cage. Yeah? I feel like we need to keep moving to be in place for this to.

Output:
* The group aligned on a plan to use crazy explosions to infiltrate and kill the Weave Mind.
* They shared cookies and a tingly liquor, with the DM expressing a fondness for the strange Exandrian foods.
* The players discovered that the current episode is titled "Hallowed Cage" and discussed whether Rashinna would meet them there.
* They decided that Mighty Nein might stay behind while Bells Hells moved further down toward the Hallowed Cage.
* The group acknowledged the plot nature of the situation, with the DM admitting he didn't trust the timeline.
* They agreed they needed to keep moving to be in position for future communications with their friends in the Mighty Nein.


Input: telepathically. You say, "Smiley day to you." Mm-hmm. I'm just staring him down. Okay. There's no response. Hm. The woman turns her head towards you. "Can I help you?" Oh, I was just... uh... Remarkable instrument you have there. Yes. Does he do anything without your go ahead? No. Right. He doesn't speak? No. Right. He's a worker, and he works well for me because I paid enough for him. Now, if you could please move aside. Thank you. Of course. Ask her how much! Who just burped? watching I'm down here. One of you guys! Holy shit. DM, I didn't recognize any of the workmanship or build, did I? I mean, you-- Just looks generic, or--? It looks fairly generic. Nothing that catches your eye. You've seen a number of different automatons and automaton makes in the city, mainly from The Ends on the Sonyon Row. But it varies based on whatever's coming through. Sometimes, when the materials are limited, they cobble together what they can and come up with some very unique builds. Well, thanks for trying. But it does remind me there's some folks here that I do want to... After we find our target, there's some folks that I do want to talk to here at some point. All right. Sure. We can make that happen. Great. It's lingering. I wish I could smell that burp. You don't. I wish I could. Someday. Someday. Silas, we'll get you a sense of smell, and you'll regret it. Scattered across the front of the dust and dirt before you, somebody steps upon the front brick walkway at the exterior of their doorway and just empties a giant urn of liquid that just scatters across the street in front of you. Ugh. At about that time, you also hear about two or three blocks down the way whirring This heavy, metallic growling sound, as you start seeing dust clouds kicked up. Intersecting with the main street that you're walking past, you see three skirmish-crawlers scoot by and begin to vanish into the distant sounds of the city. You see other folks step out of the way as they scoot by, watch as they go, take a minute to collect themselves, and then continue on with the rest of their day. A short walk later, you watch as the buildings, many of which are a combination of old, weathered stone work that has been here a lot longer than you expected the city possibly to have been as well as newer constructed structures that take all manner of dried, gathered wood and smaller bits of sandstone and rock that have been masoned together to create ramshackle additions to the bare bones that the city was built upon. One building stands out amongst the others. Between the colorful tarps and multitudes of long, thin cables that mark the intersections of the various walkways and roadways, the dangling lanterns between them, the scattered bits of jagged metal that dangle on line after line, that jingle in the wind like some sort of odd, nightmarish chimes. Across the way, you see one massive, out-of-place building, built on a classic Tal'Dorei-style, almost Tudor-type construct. You can see the roofs are painted far more vibrantly brown than any natural wood should be. The exterior is--

Output:
*   Maeve and the group successfully negotiated with a worker who confirmed he could not act without permission.
*   The party decided to locate specific individuals to speak with after they found their target.
*   A large urn of liquid was dumped on the street, followed by the sight of three skirmish-crawlers speeding away.
*   The group observed the city's architecture, noting a mix of old stone and ramshackle wood structures.
*   They identified a massive, out-of-place building featuring a Tudor-style construct with vibrantly brown painted roofs.


Input: into his fold for the night to discuss what happened for tonight's episode you're about to watch. Oh man, we're getting out of here. Podcast from last week is available, where all fine podcasts are available to download, so keep up with that. That's it! We're good! Done! Anything else? Nice. That was a lot. I want to get into the game. I'm impatient. Thank you for your patience. With that guys, let's go ahead and dive into tonight's episode of Critical Role. [click, TV static] [groovy Critical Role theme] Wow, you are so late on that! Nah, it was timed about how I wanted it. Welcome back, everyone. As we watch Fiona complain about her macaroni salad. Is it like tuna in here? What's in here? This is the content you tuned in for. Is there tuna in here? I think there is. No one really knows. Macaroni salad is the Wild West of culinary delights. It's the tuna casserole you were talking about. I'm not supposed to have tuna! [laughter] Daredevil Fiona Sylvia, ladies and gentlemen. Bringing it back in. The Mighty Nein in the city of Zadash. Long in the Dwendalian Empire, you've made a small name for yourself in a few factions. You've done a deed or two for the King's Hall here in service of the Crown. You've done a deed or two with the Knights of Requital, that involved getting caught up briefly in a manhunt, as you were loosely responsible for the death of the High-Richter, the high judge of the local court. Managed to make an introductory trade, a deal if you will, with The Gentleman, this subterranean figure of not the most legal of maneuvers. You delved deep into one of the subterranean river tunnels beneath the city of Zadash for him, managed to clear out and recover materials from a long-buried research facility from the Age of Arcanum. Upon returning, the deal was solid. You managed to smuggle out Horris, who needed to be away from the town for the time being while this investigation was happening. In doing so, also managed to clear your names of the death of the High-Richter. Upon returning back, getting a few deeds done, now waiting for this to blow over, and hearing word that there is no longer a manhunt for a number of you in cahoots to this, you begin to prepare for the coming Harvest Close Festival. Now we're getting close to the third of the month of Fessuran, you've all managed to prepare in the ways you want, got a few things on your side. You've delved into some of the mysteries of the beacon that you maintain. You've retrieved your Forever Alcoholic Flask. That's where we'll begin today. Friends, as the early morning creeps up upon you, the chilled morning air has left a bit of ice and mist crawling across areas of the city floor, from outside your window here in the Leaky Tap tavern. However, though it is a gloomy morning, there is already a general air of celebration around. Glancing across, more people are now shifting out into the street and city around you. Music is beginning to creep into the vicinity, and you can hear muffling through the nearby walls. Well struck, my lord! Well struck, my lord! As you all awaken, hearing this outside, what do you wish to do? It's a celebration! Your spidey sense is tingling? Yes. Can you hear

Output:
- The group discussed the previous podcast and prepared to dive into the new episode of Critical Role.
- The Dungeon Master introduced the Mighty Nein in the city of Zadash, recapping their history with the King's Hall and the Knights of Requital.
- The characters recalled their illegal trade with The Gentleman and their success in clearing out a subterranean research facility to smuggle out Horris.
- They had successfully cleared their names regarding the death of the High-Richter and were now preparing for the Harvest Close Festival.
- The scene opened in the Leaky Tap tavern on a chilly morning where the characters heard music and celebration outside.
- Fiona and Derek exclaimed "Well struck, my lord" while Marcus noted his spidey sense tingling as the group woke up.


Input: land well, two to land without crushing those. I respect that. Oh no. Oh fuck. So, it'll be two, yeah. Are you trying to take Dorian with you? Yes. Okay, make-- What do we want to call this? I'm just want this to be perception. Uh, hell yeah. Just to see if you can trust vibes and land where you want to land. There's a dick gem there. So now-- There's dick a gem there. -- a 15 is going to get both of you where you want to go. Over a 20, you will not inadvertently crush the gems you don't see under your feet. Thank you. Okay. I think so, yeah. I rolled-- To my knowledge. Well, I got a perception of plus one. Uh, oh my-- Wait, I thought you were going to-- Okay, okay, okay. I'm so proud of you. Yeah, I got a negative in my wisdom. I forgot, I forgot, I forgot. This is Dariax we're talking about. I forgot! Uh, watching. As I grab you and both (poof). I did roll a natural 18, which puts me at a 19. Whoa. Yeah! Get it, boy, get it! I have some bardic inspiration that I recently got here. Oh! Let's go! Yeah, baby! Save the gems! 25! All right! Yes! Bardy party! Get it! Let's go! Bardy party! (laughs) Bardy party. Brought my bardy for the party. I think the thing you do, is because you know there's a height differential between the two of you, you levitate a little bit above where you want to land. Because you're like, I don't want him to stub his legs-- Yeah, that's valid. -- on the ground. That gives you just enough eyes on the gems under your feet that you're able to go: (sudden halt) (startled halt) (laughs) Do a little splits over. Oh no, and you knocked me down. Oh no! I feel his pain. I was bowled over by your amazing move! I'm sorry! It was so cool, she fell off the top. Blown away. I have that affect on people. Yes. (laughs) (laughs) You have definitely blown me away many times. Dariax, you do the splits. Yeah, over the gems, under your body. I'm full on, we're talking Van Damme. Full on Van Damme! Yeah! (cheering) He's like: Oh, shiny! I still have my action. Yeah! Since I did that as a bonus action. Amazing. Amazing. So cool. Yeah, baby! You lean down, scoop up the gems. So rad. You feel yourself suffused with light and energy and the scent of Opal's perfume when she's not spraying it directly into your grill. (laughter) It's a gourmand. It's a gor-- (laughs) Yeah, give me some notes from your fragrance. It's vanilla. It's all I have. It smells like the top of a crème brûlée, if you will. Mm, mm. Oh. Very edible. There is-- I think you go back the least far. This is just a couple days ago when you were first taking off. As you hit the road, there's a time in the

Output:
- The group decided to attempt a perception check to land safely without crushing hidden gems.
- The DM rolled a natural 18, which combined with a bonus action and bardic inspiration, resulted in a high total score.
- Dariax successfully executed a split maneuver over the gems, though Anjali was knocked down during the move.
- Anjali was blown away by the stunt and expressed admiration for Dariax's Van Damme-like performance.
- Dariax scooped up the gems, feeling a surge of energy and the scent of Opal's vanilla perfume.
- The scene concluded with the group reflecting on the events that occurred a couple of days ago when they first took off.