Input:
are for sale. Smaller sized, and priced a little high. What are you looking for specifically?
uh, I just, I really more just wanted an excuse to chat with you in private.
Oh. Did I do something wrong?
No, no. Not at all.
As we're walking along, Elara's just just patting the t-shirts, and those prop swords as we go, just aimlessly poking. You see, Arthur and I--
Mm-hmm.
-- had a little bit of a rough-- We're kind of in a rough spot.
Oh.
A little tiny, tiny bit of a fallout.
Are you angry with her?
No, she's really upset at me. And rightfully so.
Why? What'd you do?
Oh, okay. You know how I have the woman, Delilah, who just kind of talks in my head, and she was the one who murdered me, and she's just, "Mah, I'll get you, blah"?
Yeah, that's pretty messed up, yeah.
And you know how-- Have you noticed Arthur acting a little intense, or on edge?
Of course, well, she's been turned into different colors, and she lost her hair, and she has horrible nightmares.
Yeah, exactly.
That rock that she had. Do you--
I think I saw her holding one, yes.
Well, she got really attached to it, and you know, of course, I didn't-- I was just concerned about her, and her wellbeing, and just her mental state here recently. I was afraid that maybe the rock had something to do with it. I got this impulse in the back of my head that was just wanting me to reach out, and touch it. I thought maybe I could discern something about it. Maybe I could sense a bit more of its origins, and its purpose.
uh, next thing you know, my grip locked onto it, and I couldn't open my fist, and I lost control of my body. I felt this searing heat going through my arm, and then it was over, and I looked down, and the rock had shattered, and I could hear, more like feel Delilah in my mind, like she was more powerful, or satisfied. She said something about how it was very dangerous, and how she's protected us from its dangers. That was it. And the stone is broken, and I actually still have the shards of it.
Oh, oh. You think, okay. You think she's upset with you because you broke her--?
She is. She is upset at me. She was instantly in tears, and--
Oh no.
She thought I had lied to her because I promised her that I wasn't going to take the rock, I just wanted to look at it. And so, she thinks that I lied.
Oh boy, well, okay.
I don't know what to do.
First of all, you've already done the first step, which is just talking about it, and getting it out there, okay?
Okay, yes.
That's fantastic.
Mm-hmm.
Do you feel any better having told me?
I think I'm just still processing it.
Okay, okay. Because at some point, you know, you'll probably need to have this conversation directly with her, when she's ready to hear it.
Right, on her terms, right?
But I have a question for you.
Okay.
You said you reached out, and it was an impulse to squeeze it, an impulse to break it, fueled by some sort of voice in your head.

Output:
- Cedric approached Elias in private to discuss a conflict involving his companion, Elara.
- Cedric explained that Elara had been experiencing nightmares and color changes after becoming attached to a mysterious rock.
- Cedric described how an impulse led him to touch the rock, causing it to shatter and searing heat to run through his arm.
- The destruction of the rock caused Delilah to manifest in Cedric's mind, claiming she had protected them from its dangers.
- Elara became upset and cried, believing Cedric had lied to her because he had promised not to handle the object.
- Elias advised Cedric to continue processing the situation and prepare for a future conversation with Elara on her terms.


Input: we're at the old studio, and we had like the stone baked pizza right? yeah, that was really good. yeah, we loved it. and it was like was at 4.5 or something. it was really hard. yeah, it was fantastic. on Google reviews and we took Meilyne and Meilyne was like, no. I can't eat it. it's just 'cause I don't like pizza to begin with. what! watching. what do you mean? you're from like America? wait, wait. contender for the shittiest take of the year. that's pretty bad. that's pretty bad. why? wait, wait. there's no type of pizza you like? there is a specific pizza, one? that's made in San Francisco. oh my god! oh for fuck! thank you. oh my! ah yes! ah ye! and the entire world groans. the home of pizza, San Francisco. but even though I could only eat like one pizza a year. I don't really like it. what? one pizza a year? yeah. and it needs to be in San Francisco apparently. I have never- fuck, I just felt all the Italians just fucking die. yeah, Italian gasp. mamma fucking mia, what the fuck was that? there's better foods to eat than pizza I think. I just thought every human on earth enjoyed pizza. I just thought it was a mutual love. I just thought it was there. I'm pretty sure it's like a test, for like how to determine if you're an alien or a human. uh, cause if they don't probably love pizza, then they're probably an alien right? because no human doesn't love pizza. what don't you like about about pizza? do you like cheese? I think it depends. it's all about timing for pizza when they get it out, and how long were there cooking it. it's crispy soggy, and like so many places get it wrong. how would you rate Domino's? I wouldn't rate it. it's like not even worth eating? okay. there's some times, there's some moments where you're watching a movie or something during a long break, and you want to eat something greasy, then pizza, the Domino's. I'll eat Domino's. right, right. but it's not like fricking amazing. it's not like amazing. okay. what is like the best fast food then in your opinion? if you say In and Out I swear to God. I like In and Out though. I really like Inn and Out. but knowing how much she loves San Francisco. I actually really like McDonald's. yeah, me too. me too. but American McDonald's or Japanese McDonald's? Japanese McDonald's. it's all the same. no, it's not. no, it's not. American McDonald's makes me sick. have you had American hamburgers? no. American McDonald's makes Meilyne sick. McDonald's hamburgers are out of time. I just get the nugs. nugs are like universally just the same everywhere. when they're freshly fried, oh my god. yeah, yeah. nugs are great. the fries are great. I think McDonald's fries are the best, out of like the major chains. but if they're like soggy. actually they're good when they're soggy and cold and they've kind of been like sweating a bit. what is this? what

Output:
- The group discussed their experience with stone-baked pizza at an old studio and reviewed its quality on Google.
- Meilyne rejected the pizza because she dislikes it, sparking a debate about whether loving pizza is a test for being human or alien.
- The conversation shifted to fast food preferences, with the group rating Domino's poorly but acknowledging it for specific moments.
- Meilyne expressed a strong preference for In-N-Out and Japanese McDonald's, while American McDonald's made her feel sick.
- The participants agreed that McDonald's nuggets and fries were universally good, even when cold or soggy.


Input: back! Shit. Shit, shit, shit, shit, shit, shit, shit. I did feel like we just increased numbers to incentivize something besides a violent encounter. A fight? Uh, (laughs). Just to talk it out. Or-- That's a lot of, it's our equal to our party. Yeah, but we're fucking badasses. We're Bells Hells. Always. Always. We never lost a fight, except for that time that Maeve died. We definitely want-- (laughs). Is the Willmaster a she? And Fiona. And Fiona. Willmaster is a she? The Willmaster appears to be female, yeah. Okay. What? Appears to be female. Mm-hmm. Yeah, we definitely need her. To suck her energy out. Access to the city. And to suck her energy out. Pick her mind, suck her energy. Suck her energy out. Suck her energy out. I really want to suck her energy out. (laughs). (laugh). I want to suck your energy so hard. I'd suck your energy. (laughter). I'd suck my energy. Fuck it! It's all you, babe. I'm setting the tone here. What you doing, Maeve? I'm going to Hex the-- That seems aggressive, let's do it. -- the Willmaster. (laughs). I'm going to Hex the Willmaster. Okay, so you-- Then-- Shit, shit. Shit, shit, shit. You just shit on the floor. (laughter). Shit, shit, shit. (rapid fire shit). Shot, shot, shot, shot. Black diarrhea. (laughs). Just ichor out the ass. There is Calm Emotions. I could-- Oh, it's not going to work. They're all-- One of the negatives of using the misty form. They're all souped up. They're all souped up. Like an octopus. The shadows congeal around the Willmaster. They don't seem to have noticed the effect lying on them because they're standing in the middle of the night right now. They're just stepping back and shoring up the rest of the figures that are standing at their sides. Ruh-roh. I'm going to Fireball them. Oh shit. Oh shit. What? Well. (laughs). For that face, it's worth it alone. (laughter). That's a good area. Well, we've made a choice. I know. That's a really good area. I know. I know. Oh my god. Is that person behind them with the bow and arrow, is that a friendly? Is this a bad idea? No, this is a great idea. You make a bold choice when you see them clumped up through a fatal funnel. It's my thing. That's my thing. Flip your coin. All right, well. I didn't ask how close they were. I said I cast Fireball. Yeah, yeah! (laughs). Fireball. Are we getting any friendlies in there? I don't want to get the-- It looks like there's no friendlies, if I can. That looks good, right? I mean, you don't have a really good view from back here. Yeah, you have limited. But to that point, even if striking the Willmaster, it does not look like you get any immediate friendlies from the explosion. I-- In danger would be Dono, but the building itself stops there so it prevents the flames from reaching them. Dono's like, "I'm living!"

Output:
- The party discussed their reputation as Bells Hells and confirmed that the Willmaster was female.
- Lyra attempted to cast Hex on the Willmaster but accidentally triggered a "shit" event instead.
- Kaelen and Sarah suggested using Calm Emotions, but Gideon noted the enemies were too souped up to be charmed.
- The group decided to cast Fireball on the clumped shadows surrounding the Willmaster.
- The DM clarified that the explosion would not reach Dono due to the building structure, leaving him safe.
- The players expressed concern about potential friendly fire but proceeded with the choice despite the risks.


Input: of six mighty warriors. Whoa. All six of you fight? All six of us have our different techniques, yes. What kind of techniques, just in case, you know, we have to fight you? I'm not going to tell you, and it's not that kind of tournament. Anyway, I do not mean to be a problem. If ever you change your mind. Is it the Gauntlet? Yeah, I know, what is it? We have to go sign up for this. He pulls out a copper coin that's a little larger than a normal piece of copper and goes, Just ask around. He tosses it to you and you take it. It looks like a small copper platter, coin-ish in its design, and on it is printed the name of his group, the Stubborn Stock. They've got business cards? That is so cool. We need to get coins. We need coins, yeah. We need something. How do I-- what? Do I show it around or--? Well, look for any place in a city where we might be or might not be and see if you've heard of us in the vicinity. If they know where we are, they'll bring you to us. If they don't, they will not. Where did you get those coins? One of our fellows makes them. You have a blacksmith in the thing?! Loosely. He takes it and shows it off. It's not made that well. It's functional more than it's beautiful. I think it's great, you know. I appreciate that. All right, anyway. We have to go prepare for this tournament. If you're standing around, please come cheer us on. That would be fantastic. We need to go sign up for the tournament. Absolutely, right now. A pleasure to meet you, Mighty Nein! You too, Darrow! He heads off, back towards the Victory Pit. Which we awkwardly go in the same direction. It's like when you say bye and then Oh, are we--? Okay, we wait 30 seconds. One, two. While we're waiting, can I just say, why did we not think about branding? We should have coins, cards, you should be writing a big nine on a wall wherever we go! Like everywhere, just tagging it, just everywhere! Why a nine though? Because we're the Mighty Nein. I thought the nine meant that. I know! They don't know that. When you say it out loud, it's much easier that our symbol is the number nine, don't you think? I think that if I saw lots of random nines around the city I don't think I'd know what that was connected to. If you did know, then you'd be one of the cool kids. If you saw random mimes? I'm going to start practicing making a cool logo for us in my sketchbook. I am on an errand. What errand are you on? Oh, well, I'll wait until they wind down, perhaps. That could be a while. It could be a while. Well, back at the Righteous Brand when I snuck out, would it be possible for me to find an alleyway or somewhere secluded so I can cast Disguise Self on myself? Around myself, not as myself. Yeah, a short jaunt. Not too hard to find a darkened corner where you can do it. Yeah, okay. Then I

Output:
- The group interacted with a representative named Darrow who explained the tournament techniques were secret but provided a copper coin representing the Stubborn Stock group.
- The players examined the coin, noting it was functional rather than beautiful, and discussed the need to sign up for the Gauntlet tournament immediately.
- After Darrow departed towards the Victory Pit, the party followed him awkwardly while waiting thirty seconds before moving on.
- Marcus suggested aggressive branding strategies, proposing they tag the city with the number nine to represent the Mighty Nein.
- The group debated the symbolism of the number nine, with Elara expressing doubt that random nines would be recognized as their logo.
- Aria requested permission to cast Disguise Self on herself in a secluded alleyway near the Righteous Brand to hide her identity.


Input: This is what breaks Chet. (laughs) Aria: That were-- Borlan: I feel used. (laughs) Well. If the Cerberus Assembly is challenging to trust, given that many of them are believed to be aligned with the Ruby Vanguard and Ludinus, or secretly aiding its business, that definitely challenges the options of who we can speak to that might know more about what they are doing there and where he might be within. That being said, I believe there is one member, at the very least, that might be available for interrogation-- if not taken for part of their word. If we are to find this individual, I will need your help in both encircling and holding this individual present and pliable. You see this weirdly awkward figure get a little dark in the moment, it catches you off guard. Adjust their glasses. Borlan: Who would this-- First of all, how many members of the Cerberus Assembly are there, these archmages? There are eight of them. Eight, and who would this individual be? Best I tell you along the way. Hmm. All right. Right. Oh, before we forget, we brought souvenirs. I start rummaging through the bag, and I get out the big globe. The half globe-- Oh yea, so we got this globe. -- of the moon. They think Predathos looks-- That's a diorama. All these crystals coming out, that's what they think Predathos-- Oh. Is. Yes, so you see how there's these columns and there's this blue core? That's Predathos. That's mildly terrifying, actually, that's-- The glass is what his body was. Mm-hmm. That's very, that's big, that is-- That is big. If you touch it-- Very big. -- it's tingly, the glass. It's tingly. Not that. Not this. I mean, yeah. I mean, I don't know. Ah. (laughs) He didn't flinched. You can see Maeve writing all this down feverishly, but then gets a little distracted at the globe. So you're saying Predathos is very large? Very large. Fantastic. (sighs) You can see right now, you see a little sweat on the brow. Or was. No way to know. They're talking about somehow Predathos going into a vessel. Right. Right. Or multiple vessels. Hallowed Cage. We're not exactly sure. Right. Lot of language got thrown around. You still want to come with us? I'm thinking about it. (laughs) Of course. (laughs) Also, I got all these little, look at all these little, ooey-gooey, little fetuses in jars. Everyone takes a step back from the central table. (laughs) Ooey-gooeys. I forgot about those. Yes. They're totally fucking with some experimentation-- Bioengineering. Bioengineering. How... delightful. Okay, that's a little inappropriate. Look at them go! It spins! I'm going to use telekinetic Mage Hand-- Don't bruise. -- and float them over to the table slowly. You set it down and one of them twitches in the jar. Oh no. You've made it mad. But definitely this seems like they're making super Reilorans. Terrifying. Okay, well, thank you. We'll get this to our present researchers and see how we can possibly extract information that can aid us ahead. As she takes her staff and pushes it watching

Output:
- The group discussed the Cerberus Assembly and the difficulty of trusting its members due to their alignment with the Ruby Vanguard.
- Gwen, Derek, and Marcus presented a globe representing Predathos and jars containing "ooey-gooey" fetuses to the NPC Maeve.
- Maeve and other members reacted with fear and disgust to the globes and the bioengineering experiments.
- The DM indicated that the artifacts would be taken to researchers to extract information.
- Borlan and Marcus confirmed their intent to assist the group despite the terrifying nature of the items.
- The interaction concluded with the NPC preparing to leave with the staff after the presentation.


Input: it because I very much felt rough immediately after eating it. - Yeah. Because I count food poisoning as I am conked out, in bed because I- - Throwing up. - Yeah. I'm throwing up. I've got a fever. Because that is, It's literally a bacterial infection. - Yeah. I think if it makes you feel a little queasy and it gives you the shits, no, that's not. You do have a weak stomach for that. But I think if you're throwing up, you have a fever, yeah, you have food poisoning. That's what I would, But then I wouldn't, In my mind, if that happens to me, let's say I- - You get that once a year? - Lately, it's been more. It's been two, three times. - What the fuck? - I've only had that a few times in my life. - I order a lot of food. I never cook myself, so I think it- - Yeah. Same. - Yeah. I don't know. I think it happens a lot more. Also- - That's why I'm saying I think it's you. (laughing) - I think it's just you. - I think it's just you. - No it's not. It's not me. - I think that's a you problem. - I'm not the one cooking it. - I think you just have a weak stomach. - No, no, no, no, no. Because it's happened where it's not just been me who gets it from the food. Other people have gotten sick who were with me. - Well, maybe they have weak stomachs, too. (laughing) - No, that's not, That is not a good, "Your honor, why did you give people E.coli?" "Oh, they just got weak stomachs, isn't it? Just got weak-" - They just need to get good. - No. No. No. That's not how it works. (laughing) Because out of the last three times I got food poisoning, two times it was sausage. And I can distinctly remember eating the sausage and being like, "Hmm. Really pink. Really, really pink.", and I was like, "But I think it's okay. I'll eat it." And then I regretted it immediately after. (laughing) So I learned that. And the other bag was, The other one was from a bag of Flamin' Hot Cheetos, that was four months off. - Well,- - Well, That, again, sounds like a you problem - Well, yeah. - So that's mine. But when I, Okay, let's say I'm an idiot, and I eat a four-month- old bag of Flamin' Hot Cheetos, to me, if I start throwing up, that, in no way, in my mind, is in the same category as, Let's say I got tonsillitis or something. Because this is me being a fucking idiot, and then I immediately got consequences for it. The only difference is, let's say I go out to a restaurant, is that I didn't cook it but somebody still fucked up. Let's say the sausage was off, so, in my head, it's not in the same category as getting an infection from just, I don't know where the fuck I got it from. Because it's, somebody fucked up. With the Flamin' Hot Cheetos, I fucked up. (laughing) I massively fucked up. - Yeah. All right. Here's the thing. You go to a convention. You go to a convention, you party everyday at the convention, you get con flu. Everyone gets fucking con flu. A lot of people get fucking con flu. - Of course. - Does that count as the same thing? Because you're going to a place where

Output:
* The speakers discussed whether food poisoning symptoms like vomiting and fever indicate a bacterial infection or a weak stomach.
* One speaker argued that food poisoning is distinct from self-inflicted issues, citing instances where they and others got sick from sausage and expired Flamin' Hot Cheetos.
* They distinguished between eating spoiled food at a restaurant (someone else's fault) versus eating expired snacks (their own fault).
* The conversation shifted to "con flu," with the speakers agreeing that getting sick at a convention is a common occurrence due to the environment.
* They debated whether "con flu" should be categorized in the same way as food poisoning or other infections.
* The discussion highlighted the difference between accidental contamination and personal negligence regarding food safety.


Input: of damage. All righty. Second one-- It stays standing. Ah! Next attack. Nine points of damage. Did you just throat punch him? Yeah, I take my staff and I just go guh through his throat. It like gurgles. It's still standing. Ah! Each of these blows should be killing it, but it's not going down. I shake it and-- Get it off! Get it off! It's stuck. I'm going to try and kick it off. It's going. No! Less method acting, less method acting, please! I'm going to try and position myself between the altar and the door. Over here? Yeah, right in the middle, between the altar and the door. Okay, right there? No, a little, two towards me, like there. Wait, that door down there is open, isn't it? Uh-huh. Okay. I'm going to take one step away from him. I'm going to be right in front of-- yeah, right there. Ah, thank you, and them I'm going to use a Sacred Flame to hit the one that the two of them are fighting. To see if some radiant damage does that. You got it, all right. Is that a dex save? Yep. That is a seven. Nope. So go ahead and roll damage. That's a-- for fun, that's 12 points radiant damage. You got it. As it's on the edge of Tim's staff, jammed through the middle of the throat, it's like groans reaching for her and then whooshes it burns, incinerates, and falls to the ground, crumbling. There's a pile of burnt bones. I'm going to use my bonus action to say: You know, I think radiant damage is going to be the thing, so if you're not blessed with some sort of god, maybe you could figure out how to get us out of here. You watching as it disintegrates, too, because it's still standing over the hole. Its body crumples into ash and this faint, little glowing thing in its chest falls into the hole below it. The fuck is that? Grab it! Can I? It's controlling them all. I'd say-- I haven't used my bonus action or my reaction. But you've got to hold an action to be ready for something like that. Okay. Sorry. Is it like missile-snaring, though? I was trying to, you know, but. Give me a-- give me a dexterity check with disadvantage. Come on, okay, okay. Either way, it was worth asking. Don't fuck me, Gil! A natural 20! With disadvantage. Oh. Was this the other one? Yeah, it was. Man, I had-- I celebrated too soon. But you rolled one! That's it. 17, 17! 17. You reach out and catch it. You look for a second. It's the heart of the creature. It squishes in your hand, but it also cracks a little bit. It's super dry, but it has this faint warmth to it and it's just sitting there in your hand with this very, very, very pale glow. Okay. Put it in the bowl. Can I put it in the bowl? I mean, it's not your turn. It's not my turn. Sylvia, you're up. Did I see any of that? I don't

Output:
- Sarah and the group fought a resilient creature that remained standing despite multiple attacks and throat punches.
- Lyra positioned herself between the altar and the door before casting Sacred Flame, which successfully incinerated the creature and turned it into ash and a glowing chest piece.
- Sarah attempted to catch the glowing heart from the creature's chest but failed her dexterity check with disadvantage after rolling a natural 20.
- The group discussed the heart's properties, noting it was dry, warm, and pale, while Marcus explained that the creature controlled others.
- Sarah finally managed to catch the heart after a second attempt, describing it as a squishy, cracking object with a faint glow.
- Elias suggested placing the heart in a bowl, though the Game Master noted it was not Sarah's turn to act.


Input: You can see there's a couple of areas here and there where visible cracks have been formed over time. Whether it be shifting in the ground beneath it, attacks on the wall that have been partially repaired or just general decay over time. But they've been patched. You do not see any specific openings that catch your attention that are immediately visible. Yeah, not to naysay or doubt you, but I don't feel good about this. I don't feel good about this. I think we all should stick together and that we should wait until there's a good opportunity or make a good opportunity. But none of this sneaking off one at a time. Yeah, because Gideon, I mean, nothing's ever gone wrong by you sneaking off on your own. No. Well, no. Uh, it's also these birds in the sky. They eat rats. They're actual birds, they're not like-- Maybe you could be, if she was going to sneak off on your own, which she is not going to do, but maybe you could be a-- If you suggest it, she's going to do it. An insect instead. I mean, I could be a cat. Oh! I could be a capybara. I could be-- What about a quokka or something? I could be a quokka for sure. Maybe that would charm them. Maybe it would charm them. It's unique. Okay. Okay, I like the idea of splitting the party. Maybe we just take a minute. You want to look up a quokka? Yeah, how do you spell it? Q-U-O-K-K-A. You keep role playing. They're the cutest. We could just watch for a little bit. Yeah. Look at these things. Turn that phone around. I do like getting in there. Let me see that quokka. I fucking love quokkas. Oh, for fuck's sake. Ah, yeah. Oh! That one's pretty good. That's like the perfect creature for you. That's got big Gideon energy. But okay, here's the side question. Yes? Not a side question, above table. Yep. If, say, I were to be a creature and were to get attacked by something, would I turn back into me? Yep. If you took enough damage to reduce the creature's form's hit points to zero, yes. That's right, okay, okay. Hit point of a kitten. Where we are, are there any sentries in view who are talking? At the exact moment, no, but occasionally, they do converse. They're people, so they have to keep themselves engaged as well. I'm going to start reading the conversations of anyone that I see in view for our entire watch in this place to see if I can pick anything up because of the Observant feat. So you can read lips? Yeah. Okay, you have to roll a high perception because they're quite a distance from you. To read lips at 150 feet is-- No problem. Challenging. That's impressive. But it's not impossible. This is D&D we're talking about. So okay, if you take a moment as you're walking around and taking a pass, roll a perception check for me. 23. 23. You can see conversation, but it's too far for you watching.

Output:
- The group discussed the visible cracks in the walls and decided to stick together rather than sneaking off individually.
- Maeve and Clara engaged in a humorous debate about transforming into various animals, eventually settling on a quokka as the ideal form.
- Julian proposed using his Observant feat to read the lips of distant sentries to gather information during their watch.
- The DM clarified that reading lips at 150 feet was a challenging task requiring a high perception check.
- Julian rolled a 23 on the perception check and successfully saw the conversations but determined the distance was too great to understand the content.
- The players confirmed that if Julian's character were attacked while in a transformed state, they would revert to their normal form upon reaching zero hit points.


Input: Yeah. Do you want me to? That, or check with Eshteross, but better your idea first. Knock on the damn door. I'm going to glance at the orb, too. Okay. The orb is still dark. Well, there you go. Waste of a 3rd-level spell. There you go. I don't know. Oh, so you don't want me to? Do it! That orb would do about the same, right? You're right. If the ring is still where it was left. Who knows? Knocking. Uh-oh. Uh, um. You can see one of the upper windows of the estate. You glance up, and what you thought were like slats, almost like a set of blinds, you can now see from this perspective, they're heavy boards, boarded up from the inside, though the somewhat opaque and shattered glass at this time of day makes it hard to see those sort of details, but you pick out, and you see a slight bit of movement on one of them. A moment later, the door clicks unlocks. A moment later, the door clicks unlocks. On its own? I'll push in and slide my head, and see if anyone's on the other side of it at the moment. Okay. You glance and look inside, and the house is dark. All the furniture and decor is where you recall it was, but there are no lights. I don't like this. I put my head back out. It looks abandoned but someone's upstairs. I saw them at the window. I think it's-- I get the wood chisel out and I draw it across my forearm, and cast it. I think if you could make a little bit of a call. Yeah, okay. I'm going to Send to Eshteross. High fucking alert. Are you home? Or are you taken? We're here. I was not certain if that was you. I'm upstairs. Stay where you are. This place is not meant to be traversed. You begin to hear the creaking of wood from upstairs above the foyer, the entryway of the estate. Damn, we should've gone in and gotten fucked up. It's a slow, arduous serious of steps, and you begin to hear, you especially, with your keen ears and you as well, the sound of different shifting metals, and you as well, the sound of different shifting metals, of chains being pulled, of doors being closed. Eventually, down the stairs, you see a hulking figure, robed, cane in hand, Eshteross. Down the stairs to the bottom of the stairs, reaches over into one of the small alcoves in the side of the wall, and turns an orb, and as it does, these taut strings, these cables that you saw across different walkways, on each side, all lax, just come to a bowing dangle. on each side, all lax, just come to a bowing dangle. He moves around the middle of the room, to the left hand side. Oh my god! Avoids the main walkway, heads over to the front door. My apologies. Evelyn, I have given some time off. Follow me. Follow directly me. Then you watch him walk towards his study on the watching.

Output:
- The group debated whether Marcus should attempt an action or check with Eshteross, eventually deciding to knock on the door.
- Maeve used the Send spell to contact Eshteross, who responded from upstairs confirming he was home but warned the estate was not meant to be traversed.
- Cedric peeked inside the dark house and noticed heavy boards on the windows before seeing movement, leading the group to believe someone was upstairs.
- Dorian cast a spell using a wood chisel on his forearm while the group heard shifting metals and chains from above.
- Eshteross descended the stairs, turned an orb that released taut cables, and then guided the group toward his study after apologizing for the time off given to Evelyn.


Input: and we will see you at The Greek! cheering Silas: Hey. Gwen: Wow. All righty. I think we are next up with you. Yeah, it's anticlimactic after all that, but I have a shirt, you guys. No, no, no. laughter. Nice! No, that's still cool! It's still awesome, though. It's a Bells Hells shirt. If you guys know, our Mighty Nein weapon shirt and our Vox-- I don't know what other weapon shirt we have. We have other weapons shirts and this one's the Bells Hells one. Woo! Nice! I love that color. It's available everywhere. I know, I do too. Adriann Helton designed it, artist. She drew all this amazing stuff. Thank you, Adriann. Awesome. It's giving big-- I love it. camp counselor-- Borlan: It's true. circa 2010 vibes. Isn't it so cool? Yeah, so anyway, it's great. Check it out. That's rad. Nice. Is there a medium over there? Is there a medium over-- This one's a small-- No, there's an extra small and a small. This is not going to fit me. I was just going to put it over my head. This is a small, you can try it. That's okay, I'll buy one. That's it. We only made two. Oh, well. Sorry. Sorry, everyone. Aria took them both. First come, first served. Yeah. All righty. I believe we have Derek, you're up next. And over in the Fairelands-- laughter. Candela Obscura: The Circle of the Crimson Mirror has come to its conclusion. But there are more secrets left to unearth. Yeah, it's our-- Hazel Copperpot here. Hazel Copperpot is here. Our session zero video and our Crafting a Mystery interview with game master, Marcus Maeve. A mystery. Are both now available as VODs on Twitch and YouTube. Of course, don't forget, you can get tickets! Speaking of live shows, guys. Live shows. More live shows! Don't forget you can still get tickets right now for our immersive Candela live show experience on May 25th at the United Theater on Broadway in Los Angeles. It's going to be so spoopy. It's going to be spoopy. Dress up. Come join us. Yeah, come join this party. Please dress up. It's going to a fancy place. I'm excited. Yeah. Get all the details at critrole.com/events. like our other details. I get to be a character. You get to play! I get to play in this one. Oh, yeah! Yeah, it's going to be DM's debut! Totally going to serve it up. I'm going to ruin it. It's going to be great. All righty. And! We just launched Daggerheart 1.4 in the beta, a new version of the playtest materials-- Huge day. in response to your specific feedback. You watching, thanks to you, it's off your feedback. Download and play this version 1.4 now at daggerheart.com/play and to get an overview of what's changed and the reasoning behind it, check out the VOD of the updated livestream from earlier this week. Update livestream even. What is happening? laughter. We're modeling the shirts, obviously. Okay. Check out the VOD of the update livestream from earlier this week or read through the change log on daggerheart.com. Open beta.

Output:
- The group discussed and modeled Bells Hells shirts designed by Adriann Helton, noting the limited stock and sizing issues.
- They announced the conclusion of the Candela Obscura: The Circle of the Crimson Mirror campaign and the availability of related VODs.
- Derek promoted an upcoming immersive live show in Los Angeles, encouraging attendees to dress up for the event.
- The team revealed the launch of Daggerheart version 1.4 in the beta, citing user feedback as the driving force for the update.
- Several speakers, including Silas, Gwen, and the DM, interacted regarding the shirts, the live event tickets, and the new playtest materials.


Input: Okay. I'll say just roll an attack. Oh god, this is so stupid. This is so stupid. This is so stupid. It's the best. It's better than being in a locker. Am I adding anything? This is great. No. Eight. Straight up eight? Yeah. Okay. So you do bite and you catch, but I don't know if it's the patch of skin itself is pretty tough, or you just aren't used to having strong jaw muscles with this. But you're not breaking the skin enough to really do some damage. You bite, and you sink it in. He's like, "Ah, ow, son of a-- "You're going to learn manners." I'm going to try to spread my legs and arms so he doesn't put me in the box. Okay. ERIKA: What is happening? He opens the foot locker and is like, "No, stop it." (whines) "No, you're not supposed to--" and the other person begins to rouse in the bed, and is like, "What is that sound?" This is so ridiculous. "Nothing, go back to sleep." He's like, "What, you bring a cat in here or something? "What's that you got?" He's like, "No, no, it's--" Maeve: (laughs) He stares and pauses, he goes, "You know we're not supposed to have pets." Closes the foot locker and stands up. "Fuck you, too." Slams the door on the guy who's napping. Begins to walk back to the hallway, holding you out in front. As opposed to now a pet, it's now like a rodent that he caught. It's just like backtracking through and goes, "Seems like weren't the kind to be nice anyway." And walks past, kind of backtracking. Now across that room, once more, where you see the figures in there. Continue on down, now to the right, to the right, up the stairs and walks back out into the courtyard, holding you out in front. The woman that first caught you turns and goes, "(stammers)" and just has to swallow her pride in the moment. The person goes like, "Found a rodent. Open the gate." Two of them go by. Let's rush in. One of the guys goes, "Send it to me. "I'll chuck it over the wall." He's like, "No, it's too cute. "Open the gate." Two of the gentleman go over and start pulling these heavy cranks. He's opening the gate. They're opening the gate. I can't hear you anymore. Oh shit. Is this the front gate or the back gate? Do we see-- This is the front gate. Okay, we're not there. Just fuckin' go? We'll rush him. We're at the back. But they're at the front. It opens up ever so slightly, like about a foot wide, foot and a half wide, before they stop and just takes you and chucks you at a 20 foot arc. No! Oh no! Oh no. (laughs) I don't have Feather Fall. I will say-- I will say just for the sake of this, make a dexterity saving throw. Okay. Please take damage. Oh my god. Did you say dexterity? Yes. Okay. 13. You roll with it and as your furry body hits, you don't impact with any rocks. You don't end up like twisting the wrong

Output:
*   Clara attempted an attack that resulted in biting and sinking in without breaking the skin.
*   The Dungeon Master described the character being treated as a rodent and thrown through a gate by the guards.
*   Elias, Cedric, and Julian debated the location of the front and back gates while the situation escalated.
*   The character was thrown in a 20-foot arc and had to make a dexterity saving throw to avoid impact damage.
*   Maeve, Dorian, and Tim reacted with shock and laughter as the character landed safely without twisting the wrong way.


Input: perfect size. - Yeah. - I can't have any more Haagen-Dazs than that. - But I won't lie, uh, I do wish I had the tub. Just so if I really did have a bad day, I could chow down the 2 liter tub. - Like dessert's the one meal where I'm really picky because it depends on what I've eaten directly beforehand. That dictates what dessert I order. Right? You can't just order the same dessert every time. - I don't even eat dessert. - I agree that ice cream I think is the best dessert. It's either ice cream or cake. Right? If I have an empty stomach I'd always go for ice cream or cake. But like, sometimes you just don't feel like that after a really heavy meal. Sometimes chocolates just seems way too heavy. And you just want something light or- - Yeah. - Always tiramisu or ice cream in some form. (Garnt laughing) Tiramisu, I could have like anything and I can eat half a tiramisu after. - To be fair, tiramisu is my favorite cake, but I can't have it after every meal. - I can have it after every meal. - It's a very heavy cake. - It's a heavy cake. - It feels like it's heavy. - It doesn't feel heavy at all. - The cream. - To me the biggest fucking lie I hear people say is like, "Oh, you have a second stomach for dessert." I'm like, "Bullshit." - That shit's a lie. - Bullshit. You just didn't eat enough main course, that's it. - No, it's actually true. - Fuck you off. - You could check your mind to it. - The way your taste buds work is that they get sick of one flavor so when you introduce a new flavor, it makes more room for it. - No, just not with me. - That's how you conquer buffets. You switch back and forth. - Conquer buffets. (Garnt laughing) - I watched a very informal Vox video about this, and apparently yeah you tend to- - Oh my god, I want to see Meilyne at a buffet. - I can't eat as much there is. - Oh hi, its me Joey, here to do the sponsors for this episode. And you'll be happy to know that this episode of "Trash Taste" is sponsored by "Genshin Impact." "Genshin Impact" is an open world action RPG game available on PC, Android, iOS and PlayStation 4 and 5. Step into a vast magical world now and start your adventure on the continent of Teat, where seven kinds of elemental power surge. You guys should know "Genshin Impact" by now. It's taken the internet by storm at this point, but in case you've been living under a rock and didn't know, "Genshin Impact" has some exciting updates for you all. A new update for version 2.1 is the Floating World under the Moonlight update. After joining the resistance troops, travelers are now fighting against the Shogunate. And all mysteries will unfold in the final chapter of Inazima Archon Quest, omnipresence over mortals. We have the brand new character Raiden Shogun available to pull between 1st of September to the 21st of September, the Undisputed Supreme ruler of Inazima. Her Excellency, the almighty Narukami Ogosho, promised the people of Inazuma an unchanging eternity to last throughout the ages. But if you have a bad history of pulling 5 stars then don't worry, there's also a brand new four star available for you as well. The four star electro character Kujou Sara is here.

Output:
*   The group discussed their dessert preferences, debating whether ice cream, cake, or tiramisu was the best option depending on their previous meals.
*   They argued about the concept of having a "second stomach" for dessert, with some claiming it was a lie while others explained how switching flavors allowed people to eat more at buffets.
*   Garnt laughed multiple times during the conversation about tiramisu and conquering buffets.
*   Joey interrupted the conversation to introduce the sponsor, "Genshin Impact," describing it as an open-world action RPG available on multiple platforms.
*   The sponsor segment detailed the new version 2.1 update, "Floating World under the Moonlight," which featured the resistance fighting the Shogunate in Inazima.
*   Joey announced the new character banners for Raiden Shogun and the four-star character Kujou Sara, providing the specific pull dates for the campaign.


Input: cool logo for us in my sketchbook. I am on an errand. What errand are you on? Oh, well, I'll wait until they wind down, perhaps. That could be a while. It could be a while. Well, back at the Righteous Brand when I snuck out, would it be possible for me to find an alleyway or somewhere secluded so I can cast Disguise Self on myself? Around myself, not as myself. Yeah, a short jaunt. Not too hard to find a darkened corner where you can do it. Yeah, okay. Then I would like to look exactly like I do, however, the clothing that I'm wearing is a shade of blue that is similar, but not identical, to the robes that I have seen people from the library of the Cobalt Soul. A similar blue and very large coke bottle glasses. My eyes go all fish-eyed. Everything else is the same. Okay. Easy enough to do. I would like to find one of those people who was dressed like they came from that library that I saw that day with Beauregard. Okay. Make an investigation check as you begin to pore through the crowd doing this. You guys have noticed that Derek's been gone for a little bit. It's investigation, you said? Yes. It's a 24. Wow, yeah. Within a very short time, asking a few questions and looking through part of the crowd, one of them points over to the edge of the Pentamarket on the northern side, and over in that direction there are two of the robe-wearing individuals. One of the monks that works within the archive itself and one looks to be wearing higher up robes. You're not sure what that means or what the ranking is within the Cobalt Soul. I would like to approach them. All right, as you approach-- Yeah. Excuse me! I'm sorry. May I trouble you for a moment? I know this is untoward in the middle of a festival. The one that's in the nicer dress you can see is apparently an elven woman. You see these kind of long strands of blond, almost silver hair that goes in front of the ears and the rest of the hair falls past the shoulders. Beautiful, natural, no makeup. Even for elven standards, you can see a little bit of age. This is an older elf in comparison to a lot of the brighter faces that turns to you. "Of course, what can we help you with?" Oh, yeah. Again, I am very sorry. I am a traveling writer. I am writing a history of the great cities of the Empire and I have heard wonderful things about the library that is under your stead and I don't know-- I have viewed it from the outside, it is a beautiful structure, but I don't know what it entails to visit it. I was wondering, do you allow outsiders? I don't know if it costs a fee or if you need some sort of letter of recommendation, but I am very eager to learn about the library itself and the city and everything I can learn about it so I can write more extensive-- it would just mean so much to me. Make a deception check. It's all true, though. Well. (laughs) It is a 13. A 13? Okay. "Well, of course. It is open to the public. You're required to come when there is "an available

Output:
- Aria waited for the crowd to wind down before seeking a secluded alleyway to cast Disguise Self.
- She successfully modified her appearance to mimic a blue-robed individual from the Cobalt Soul library, complete with large glasses.
- Aria made an investigation check with a result of 24, which allowed her to locate two specific robed individuals near the Pentamarket.
- She approached the pair and engaged the older elven woman in conversation, pretending to be a traveling writer researching the Empire.
- Aria attempted a deception check with a result of 13 to convince the elf that her visit was legitimate.
- The elf responded positively, indicating that the library was open to the public, though Aria was interrupted before the full requirements could be explained.


Input: yes rowan we'll go to get we're going to stop we're going to get some pastries a lot of extra pastries to go into the haversack because it's always good to have pastries and then yes rowan i will go with you to a jewelry store okay let's go get this ring appraised i just want to see if it's kept its value you know you can hold onto it okay you gather all the pastries you'd like there are quite a number of locations at least in the part of the city that even you're familiar with which is only a small portion of it where there are a number of bakeries and smells and scents that are easy to follow we just it's like you know a bar hop right but a bakery hop i dig it yeah god that'd be delicious one day again right damn it and then yeah if you would like to you find a prominent jeweler fancy exterior a dark blue painted wood structure with crystal chandeliers that are lit by magical globes on the inside of the front way and you're like this would be a decent jeweler do you i need you i need you to do it you want me to do it if it's shit i'm going to lose my mind i need you to find out okay i'm going to put the ring on mm-hmm and i'm going to hold myself up as fancily as i can and i'm going to dramatically walk into the store hello i need a i need help the place is fairly empty beyond two individuals that work there one you see a half-elven girl who sits up very short dark hair a very small pair of spectacles that are so small to the point of being ornamental pressed against the cheeks below the eyes she looks up at you this nice button-over blouse hello may i help you yes i need your help it's lovely isn't it are you betrothed i was oh i am so sorry i myself was once left at the altar i understand the heartbreak i'm so sorry anyway how much could i get for it hmm well if i might yes she lays down this soft piece of material almost like a a velvet or a colorful i forget the word i'm looking for but anyway we'll move on from that as my brain short-circuits pulls out a jeweler's kit and a long eyepiece he was a very wealthy merchant and he left me on the high seas i think he might have been taken by pirates hmm well it is a very nice make the band itself is platinum ooh and the ruby while not magnificent in size is very well-cut i'd put this ring are you looking to sell it well it is enchanted oh well such enchantments i believe are a bit beyond our specialty oh right how much would it be if it wasn't enchanted just standard ring would be i could take this off your hands for about 400 gold pieces laughs no no no no no that's terrible here i'll go find an enchanted place where would that be

Output:
- Cedric and Rowan decided to visit multiple bakeries to gather pastries for their journey, describing it as a bakery hop similar to a bar hop.
- The group then sought out a prominent jeweler with a fancy exterior featuring dark blue painted wood and magical crystal chandeliers.
- Cedric entered the jewelry store to have a ring appraised, which was revealed to be a platinum band with a well-cut ruby.
- The half-elven female jeweler examined the ring and offered 400 gold pieces, noting the ring's enchantment was beyond her specialty.
- Cedric revealed the ring's backstory, explaining it belonged to a wealthy merchant who was potentially taken by pirates.
- The party rejected the offer and decided to seek out an enchanted jewelry establishment instead.


Input: it on there. A little granny painting furiously. Just straining. You put the pamphlets there on the side, slip them beneath the offering bowl at the base of it. I want one sitting right on top of the anvil. Then I'm going to leave. Make a sleight of hand check on that one. Oh no. Because that will be creeping into the view of the herald. 11. As you place it on top, the voice on the opposite end goes, "Do you need help there? Dearie?" Oh, no, just leaving a little message for my son here. He's a big worshipper. Ah. I walk away. As you get up and start walking away, the herald stands up and begins walking towards the other side of the anvil. I walk really quickly. There's like speedily running granny into the crowd and as you get-- Drop disguise. Drop disguise-- in the middle of the crowd? Well, no, I zoom around the corner. Still in your disguise as you're charging into the crowd, behind you, you hear a voice. "That old woman! Find her!" There's screaming and you hear this ruckus as people around start looking behind at the shouting sound as you dart around the corner. Drop disguise and as you do, you can now see the herald and the two keepers of the temple are now pushing through the crowd, looking, searching like, "Has anyone seen an old woman?" Is describing you as best they can and it looks like there's a bit of commotion going on. As you begin to disperse into the crowd, making your way-- I take a bite of my caramel apple, and I go walking down. You hear a crunch sound and your hand shakes for a second and you look down and a mysterious secondary bite was taken out of the apple. I lick the spot. You're making out with your god? Gross. They have a special relationship. While this is happening, you head to the military stand, you said? Anybody going with Clara? Yeah, I'll go. I also follow. You guys approach at this point towards the Soldier Spear. You see this larger platform in the middle of the Pentamarket. There you see the central military figures wearing ornamental armor with a top knot. There is a table set up there with these benches and you can see there are two burly men, one who is this hairy, heavy thick woodsman type who is wearing a leather apron and-- A Marcus Julian-type. Yes, exactly. He's like super butch. Hand clasped with a trained soldier who's wearing elements of the Righteous Brand armor but has taken bits of it off and they're both going. They're in the middle of an arm wrestling match and they're both tensing back and forth before the brawny guy slams the soldier's arm down to the table. He goes. The crowd around goes. There's a shout and cheer and the gentleman in the center goes, "That was well done. Well done and congratulations to you. Now that you've proven "yourself my friend, would you be interested at all in joining the Righteous Brand? Being a strong "warrior in his own right," and the guy's like, "Ah, piss off! I don't want to." He goes like, "It's a good wage. Gold per day. Fed. All the equipment you need. You help keep the Empire safe.

Output:
- Fiona placed pamphlets beneath an offering bowl and attempted to leave one on top of an anvil, triggering a confrontation with a herald.
- After being accused of aiding an old woman, Fiona dropped her disguise and fled around a corner while the temple keepers searched the crowd.
- Fiona consumed a caramel apple that mysteriously lost a bite, causing her hand to shake before she continued walking.
- Marcus, Derek, and Elara gathered at the military stand near the Soldier Spear to observe an arm wrestling match.
- A burly woodsman defeated a soldier in an arm wrestling contest, prompting the central figure to offer the woodsman a position in the Righteous Brand.
- The woodsman rejected the offer to join the military despite the attractive wages and equipment provided.


Input: wall, and turns an orb, and as it does, these taut strings, these cables that you saw across different walkways, on each side, all lax, just come to a bowing dangle. on each side, all lax, just come to a bowing dangle. He moves around the middle of the room, to the left hand side. Oh my god! Avoids the main walkway, heads over to the front door. My apologies. Evelyn, I have given some time off. Marcus and Dorian: Wow. Follow me. Follow directly me. Then you watch him walk towards his study on the left, and he avoids the center of each hallway, and occasionally, he makes a shift around, and is very carefully showing you a path to walk. Marcus: Wow. Cedric: This little train. Dorian: Do you think if we paid somebody, he could set it all back up and let us do a trial run? Marcus and Maeve: Uh, yeah. Cedric: I love your gold bricks. He opens the study, opens the door, steps over something in the doorway. Wow. Moves around to the inside, and moves a lever on the left of the thick wall that leads into the interior, and when he moves the lever downwards, something clicks above, and you glance up and you see, and what you haven't noticed the entire time you've been in this room is right above the entryway, there is a trapdoor, and as soon as he does that, you hear the click of something, and the trapdoor shifts upwards slightly. Cool. Derek: Okay. Shifts upward. Aria: This would be a tough house to be in if you were a sleepwalker. Oh boy. You are not wrong. Thankfully, not an issue for me. Please, step inside. We have much to talk about, I believe. I also have to unwrap your gift. My gift? One second. I'm going to lay out the hole. Oh. We brought you something. He walks over, hands to his side. Wonderful. Well done. Well done, all of you. I'll bring the lights down, give more of an interior setup for us here. Ooh, okay. So the fireplace, he goes over and lights up for a moment and it warms the chamber with additional light. Well. There are two ways we can go about this. We can deliver him to the Core Citadel, directly to the wardens, or we can take him to the Chandei Chambers, directly to Mistress Seshadri, who is the one who has been spearheading the investigation and has put up the funds for the bounty on his head. I'll leave the decision up to you. Oh. All I ask is at least if you're going to Seshadri, say that we are friends of her cause. Are there any benefits or drawbacks to either option? Not necessarily. It just depends on whether or not you want to do it on the sly and be an anonymous donator of our package, or bring a bit of pageantry to it, which might bring some coin, but will also bring some eyes. Hmm. Directly to the Citadel, coin. Seshadri, anonymous. No, opposite. No, flip it. Opposite. Reverse it. To the Citadel, it is anonymous. Oh, okay. To Seshadri, coin. Did you get that, Silas? One more time. But Chandei Quorum, that's big, that's fancy, big people, right? That's important folk. That's the anonymous circle that runs the.

Output:
- The group moved through a room where strings became lax and Dorian expressed shock at the situation.
- The DM led the party to a study, where a lever was pulled to reveal a hidden trapdoor above the entryway.
- Inside the study, the DM lit a fireplace and presented a gift to the group, specifically Derek.
- The DM presented two options for handling a package: delivering it to the Core Citadel for anonymity or to Mistress Seshadri for coin.
- The party discussed the implications of each choice, with Dorian confirming that the Citadel option was anonymous while Seshadri's option involved coin.
- Marcus noted that the Chandei Quorum consisted of important folk and the group sought clarification on the "anonymous circle" running it.


Input: it down and everyone's hiding over there, you see the weird tongue on the inside of the mouth comes out and licks the front of its teeth looking at Cedric, and you can see the tongue itself is glowing this extremely bright, almost like orange-ish yellow hot poker iron type coloration as it pulls across the front. As it does, you can see bubbles rise as the water in its immediate vicinity flash vapors and bubbles up into the darkness above. Then suddenly it sees something out of the corner of its eyes. The eyes shoot there, and its entire body goes-- snarling and you can see fear on its face. Ooh! Right, right. Does it get to save every round? I'll look. Wow. Okay. While the target is affected by the spell... uh blah blah blah blah. You're concentrating on that. Oh, we have concentration here as well. Okay. You got that? Arthur, that's your turn. Elara, you're up. Kaelen, you're on deck. How far forward would I have to walk to be within 30 feet of Cedric? To be within 30 feet of Cedric from where you are, which is-- I'm invisible right there. Right there? Although I'd be visible now. You would be. Put it right there. You would need to go your full movement, or close to it. 10 feet. Okay. I'll do-- I'm going to try and get as centered as I am to get everyone-- as many people, within a 30-foot radius, as possible. That'd be right there. And do I get Julian in that? Possibly. Groaning. Matty, it says that it can use its action to investigate it. Got it. Ash. Who's within range--? Just, I mean, it's one of those things where I'm... How many people do I think are in range? laughs. You think everybody could possibly be in range, but you wouldn't know until you actually check. Okay, I'm going to cast then at... I'm just a Barbarian. With advantage. Poor Barbarians getting mind controlled. Sorry, one second. I mean, Sylvia got mind controlled all the time. All the time, yeah. It's that low Wisdom, man. It's true. laughs. Yeah. Must kill my friends. What are you doing, Elara? I'm going to try and cast this on six people. I'm casting Bless on six people. Whoa. Casting at what level? That would be level four. Okay. So, 30 feet, Beauregard is definitely in that way. Cedric's definitely in there. Yeah, I was hoping to go one step diagonal or two step diagonal just to get a little closer to Julian and be not right behind phantom Nadia. One step back, okay. Yeah. I mean one step, that diagonal. There? No, the other way. The other way. Yeah, there. Okay. So moving there, you get everybody except for Nadia. That's okay. So, who are you choosing? Yeah. That's six. So one, two, three, four, five, six. So, everyone has a d4 added to saves and attacks. Yes. Are we Blessed? Yep. Thank you. Me too? Except Nadia. That's okay. It was either you... yeah. And yourself? Yeah. At least she's Nadia though. That's true. That's a d4 to Wisdom saving throws? I'm still smiling, even though I'm watching.

Output:
- The group observed a creature with a glowing orange tongue that caused fear in the environment.
- Arthur asked about his movement range relative to Cedric and confirmed his visibility status.
- Arthur decided to cast the Bless spell on six targets to maximize the radius of effect.
- The Game Master confirmed that Beauregard and Cedric were within range, but Nadia was excluded.
- Arthur successfully applied the blessing to the party members, adding a d4 to their saves and attacks.
- The players discussed the implications of the spell, noting that Sylvia was often mind controlled and that the Wisdom saving throws were affected.


Input: the building out. Feel a little dodgy about burning the building down, but if you want to empty out the ant hill-- When you were in there, did it look like earth and stone, or was it all wood? I think it was-- I think it was-- What was it? The majority of the halls were just carved from the sandstone and rock and dirt that makes up most of the terrain here on this plateau that's surrounded by the ravines. But there were wooden doorways, wooden furniture. You know, a decent amount of things that were added to the rooms and chambers that are wood, but the majority of the actual structure is stone. I say we get in there and start a fire. I like big boom from the outside. I agree. I think all of these ideas are very solid and we can do all of them. Uh, thank you. On the outer wall? If we're not going to steal a crawler in this town, what are we even doing here? Watching. Why did we come to this place? I am so proud of you right now. I am so proud of you right now. You can't win one on the, in the-- Oh, there's like a circuit, right? You can't win one on the circuit, can you? No, that'd be insane. You can look into it. What about Joe's? Let's-- you know? What's the circuit again? Maybe it's time for everyone to-- Who can I talk to about Death Wish? Death Wish. Oh! Yeah, they mentioned that there's a competition. Thunderdome type of shit. Yeah. I mean, it's run by the various Crawler gangs, it's a-- It's how they settle disputes between them since they don't take it to war unless they want to really take it to a murder space far outside of town. It's more of their sport in dealing with conflict. So, generally, various Crawler gang leaders will be the ones to situate it. I used to know someone who worked there, too, didn't I? I feel like somebody I-- I don't know. There was a figure. Toss into the recipe, the Gorgynei are also here or in the outskirts of the town. So if we don't want it to just be us, trying to, I don't know, assault a fortress, we could, you know, staff up a little bit. I'm just tossing that out there as like a little parsley on the side. Get a pack of werewolves to roll in with us? I'm just saying, we fuck shit up. The trick with this is we can't look affiliated with anybody. The minute it becomes group versus group, things get very complicated, so we have to make sure we don't-- Plus, you're talking about hitting the outer wall with one of these big things. If there's a VIP in there, VIP's not going to run out into the courtyard at an attack. If anything, it's going to be the opposite. Soldiers will come out, VIPs will be moved in or out another entrance. What if we do that? What if we have-- No plan of mine is not going include stealing a crawler. So if we have our crawler ready-- I've got the fun part, now give me the nutrition. We got the crawler that we've stolen at the ready. It's parked around the corner, ready to go.

Output:
- The group discussed the building's composition, noting it was primarily carved from sandstone with some wooden additions.
- Multiple players proposed aggressive tactics, including starting a fire, creating a big boom, and stealing a crawler to assault the outer wall.
- The Dungeon Master explained that the "Death Wish" is a Thunderdome-style competition run by Crawler gangs to settle disputes.
- Dorian suggested recruiting the Gorgynei or werewolves to assist, but Tim warned against appearing affiliated with any group to avoid complications.
- Julian pointed out that a VIP inside would likely be moved to safety rather than exposed during an attack.
- The team confirmed they had successfully stolen a crawler and had it parked and ready for the upcoming operation.


Input: That one is another 15. That one fails, another 15. Those are all going to (crackles) burn terribly. They look wrecked, just walking into battle. As they hit the radius, they're being struck with all of these radiant unicorns just flesh tearing off. They're trying to pull forward. Angry hamster unicorns. You're Turn Undead? There's one that's fluttering around it's neck going. 17, I want to say. That's will, right? That's a 17. It's been a while. Like little piranhas. Thank you. That one succeeds with a natural 20. That one. Wisdom. Yeah. Disintegrated. And? Gray heart. (groaning) This one. Su-- no, because that was a natural 18 minus two, so 16. That one (whooshes) disintegrates. Gray heart. Damn it! This one. Say it. That is a 19 minus two. 17, so that one succeeds. That one fails (whooshes). Thank you. Glowing. Get that shit! That one fails, disintegrates. Gray heart. That one disintegrates. Gray heart. There's two of them currently standing. Also, and again, everything below us, too, for a 30-foot radius and in both pits, I get a little bit of a burn for anything-- Correct, so. Popcorn. Popcorn. Popcorn! My god. I don't have anything, but there's a-- Got one! Pop pop. (laughs) (whooshing) There's a scattering of little radiant bursts around as corpses just start detonating in the vicinity. You see a few other faint glows that are left there, but vanish into the rest of the piles as the ground is still writhing. Like sexy mushrooms. Filling the gap of the spaces of the ones that are now ash. You see for each zombie that dies, more continue to crawl their way towards you in the space. All right, so that begins their turn. There's two that survived. That one's going to attack you, Sarah. That's going to be 15 to hit. What's your armor class? 17. 17. (whooshes) Scrapes off your shield and you knock it away. That one's attacking Nadia. That's a 15 to hit, no damage. All right, that ends their go. Gideon, you're up. Yeah! Mage Hand! Grab that heart, do some sort of little magic. David Bowie move. Yeah, yes, exactly. From "Labyrinth?" (laughter) It's a crystal. Place it in the little bucket. It goes into the small dome. The third groove fills with light. The two standing zombies (whoosh, thump) fall to the ground and collapse and all the ones that are crawling out just go limp. Both the door you entered and the door across the way (creaking) that one opens up and that one on that side (rumbles) slides open. (clapping) I did it, guys! I figured it out! And totally sober. How's it feel? Not good. Did you steal my flask? It felt a little good. We should get out of this room. Wait, so we're leaving. We're going, we're leaving, going back the way we came? Before we leave, maybe we should just collect ourselves for a short minute. Take 30 minutes in here? What if there's a timer on this door? I'm looking through the door. What's on the other side? Okay, so you glance through. There's a little bit of a 30-foot hallway before it opens up and you can see that the stone floor gets rocky.

Output:
- The Game Master described radiant unicorns and flesh tearing as the group faced a radius of burning zombies.
- Lyra and the Game Master discussed dice rolls, noting successes with a 17 and a natural 20 while others failed and disintegrated.
- Marcus used Mage Hand to grab a crystal heart and place it in a bucket, causing the remaining zombies to collapse and doors to open.
- The group decided to leave the room, with Sylvia suggesting they collect themselves for a short minute before exiting.
- Elias questioned the exit strategy, and the Game Master revealed a rocky 30-foot hallway leading out the door.
- Characters like Sylvia, Borlan, and Marcus exchanged dialogue about the David Bowie move and the state of their gear.


Input: To the D Turtle? Uh, no, to Vokodo. Yes, to the D Turtle. Oh, thank you, yes. Sure, yeah, let's do it. Today? It's a wild card. It was your idea, go for it. Okay. Hey, dragon turtle... I think I got it. Great rehearsal. Good run-through. Shot through rehearsal. Felt that, felt true. I thought we were shooting the rehearsal. Vilya nods and tilts her head in the way that a dog that hears a strange sound does, like, Hmm. We got this. You know what, this is kind of important. Maybe I shouldn't just wing it. Which tactic do you want to go with? I don't know which kind of tactic I want to use! Do I want to use a tactic where I'm like, I just found a whole bunch of ships! Do you want them? Or do I use the tactic like, Hey. I thought you were a badass, and there's this other guy here that's got all of these ships. What the fuck? Dragons are greedy and egotistical, right? So we should appeal to that side of it. So, like-- So, poke the turtle. Number two! Poke the turtle. Oh, boy. If I may. Yeah? Traveler be with us. Go ahead. Okay. Traveler. Be with us. Okay. I'm going to cast Sending. Get ready to count. Don't fuck this up. Okay. You got this. I'm never very good at counting. I cast Sending. All right. I really should have a stenographer. Okay, it's for realsies now. Hey, it's me! You destroyed our ship, but don't worry about it. Because we know a guy who's got, like, a hundred ships here. I thought you... were-- Is that it, really? I'm going to cast another one. How quickly after? Immediately! -- supposed to be great and stuff. How come this guy has so many more ships than you? Tell him where we are! We're at Rumblecusp, by the way. It's the volcano island. See you, maybe! Do you have one more in you? I do. Hey, hang on, wait! Wait, wait, wait! Let's see what he says. I've got to wait for his response. I need to wait. It's a big island. Yeah, yeah, yeah. I'll wait, I'll wait. See if anything comes. So you take a moment, and eventually you begin to-- The Draconic language comes through, translated through the spell, so the ideas come to your mind through the divine channel of the spell, to loosely read as, I took your ship. More. Where? I like it easy pickings. Partway home already. Interested, maybe, and that's all you hear. He's interested, maybe! Was it on the way home already? Yeah, he said he was on the way home already. Maybe tell him there's lots of them. Lots of ships. Lots of them. Exactly where they are. Unguarded. Unguarded, and time is limited. Okay. Good, good, good, good. Because we're going to take it and run soon. Okay. That's a lot to fit in. What side of the island is Heaven Falls on? East side? East side, yeah.

Output:
- The group discussed their approach to Vokodo, with Borlan deciding to use a tactic involving the mention of a hundred ships.
- Borlan cast the Sending spell to contact the dragon turtle, despite some hesitation from the party about the wording.
- The spell successfully translated the dragon's Draconic response, which indicated he was interested, had taken their ship, and was on his way home.
- The party quickly strategized to exploit the dragon's greed by claiming to have many unguarded ships on the East side of Rumblecusp.
- Kaelen confirmed the location of Heaven Falls on the East side while the group prepared to follow up with the dragon's interest.


Input: that seems standard. uh, 20 gold will be fine. Are there rules or are we just allowed to use whatever we come into the tournament with? Whatever you bring in there is at your disposal to utilize. With your group that would make four who have signed up for the tournament today. You will brought down to the waiting area and each group will be brought into the Victory Pit to face off with the chosen peril. Wait, how did you get four? Four groups. Four groups. You are the fourth to have signed up. Only three schmeasly other groups? What are we fighting? Are we fighting the other groups, or are we fighting something? Of course not! You're fighting a number of creatures that have been acquired and kept for this tournament. Beasts and things that have been either found wandering over the ranges of Xhorhas or have terrorized the local countryside and have been brought to us by the Righteous Brand for this sort of tournament. Are there frightening beasts? Big beasts? Magical beasts? We know there are. I mean, that's what we're looking for, right? There may very well be, young lass. Then why are we doing this? Good question. Our friends, the Stubborn Stock, said that this was the thing to do for people of our mettle. We're going to fight dangerous monsters. Could you tell us who the other two groups are, besides ourselves and the Stubborn Stock? Well, do you wish to join? Of course, yeah. Then present your coin. What is your name? Gwen. Here, 20 gold. Beauregard. Aria: Derek. Beauregard, can you front me 16 gold? sighs. There's four more for you. His name is Derek and Beauregard, I want that clear and on the record. It's Derek and Beauregard. Yeah, and Beauregard is the family name. Kylre. Fancypants. 20 gold. There you are. Very well. Gideon. Kaelen. Thank you. We've managed to squeeze you in at the last moment. The rules are as such. Each team will face off with one of these encounters we've developed for this tournament, continuing on if victorious to face another, until the other teams fall, you fall, or the third round is completed. Should there be more than one victory team at the end you will divide the purse amongst you. However, these will increase in difficulty the further you remain. You will not be allowed but the time it takes for the other teams to battle before you face once more. Previous years have shown us no more than maybe 20 minutes. Whatever you have in each round is what you go in with. Use your time wisely. All of this will be displayed in front of the Starosta, the appointees of the Crown, and the elite of the Tri-Spires. Money and glory is here before you. What happens if somebody in one of the other groups dies or something when fighting the creatures? We have clerics on hand, and outside of extenuating circumstances, we've only had one true fatality in the past 20 years of running this festival, so you should be all right. Good to know. For the other groups. For the other groups, yes. At this point, there's a bit of commotion at the front entrance where you guys entered where you see a figure rush in, a young human man. He's sweating, longer.

Output:
- The group agreed to pay 20 gold to enter the tournament alongside the Stubborn Stock and two other groups.
- The Dungeon Master clarified that the participants would fight beasts from Xhorhas rather than other human groups.
- Several characters, including Gwen, Aria, and Marcus, registered their names and paid their fees to the DM.
- The rules were explained, detailing that teams would face escalating difficulties until victory or elimination, with a shared purse for survivors.
- The DM assured the group that clerics were present and fatalities were extremely rare in the festival's history.
- A young human man rushed into the entrance with visible distress just as the registration process concluded.


Input: dark red, purple blood splashing onto the front of its robes and outfit. He's going to get pulled 10 feet towards me so, because it's the start of his turn and I've got the Gravity up. Right, does he make a save against it or just-- I think it's you just, within 15 feet. There might be a save, I might have fucked it up. Carry on in the meantime, sorry. No worries. There we go. I can find it fast now. Yeah, there's a, start their turn, 15 feet towards you. Okay. Moving 15 feet. Yeah, pulled 10. DM, I'm also going to say that the Willmaster has disadvantage on-- Oh, from your Hex. Right. Okay. Strength checks. Well, at the beginning of the turn they get pulled in. Looking towards you, their eyes flare a bright white coloration. Oh shit. Every single person in the village that has come out to see the commotion, their eyes also turn white. Oh no! Got to knock this motherfucker out fast. They immediately rush in, flank them. Huh? I don't want to kill them, yeah. Oh, you got to take out the source. Yeah, yeah, yeah. Dash into there. Or get them unconscious, right? Yep. Anyone feels like grabbing them and shutting the door behind them? Yeah. Is going to go ahead. Bonus action, telekinetic shove to you. Go ahead and make a strength check for me. Okay, I'm also checking, I cannot be knocked prone, pushed, pulled or forced to move. Because of the Gravity? Yeah. Oh yeah, so-- Yay. It just Full stop on that one. Okay. Fuck. I'm just giggling like a fuck. Okay. Giggling like a fuck. Yep. It's the thing, the heels dig in. It's like. Yes. Yeah. Okay, well, let's jagged dart, then. What?! Do it. Jagged dart. Jag and dart? Jagged dart. Jagged dart. Yes, Jack and Dart. They take this long, thin pointed dart out of the side of a leg sheath. I don't like that. Flings it over towards you. As they throw it, it seems to like, speed up through some sort of unseen force. Oh. That's going to be a 22 to hit. Oh yeah, that hits. Nice. 22 to hit. Who's hitting you? Oh, I've finally pissed them off real bad. That's going to be 22 points of force damage. Halved. Not force damage. Force damage is not halved? Nah. Just regular damage. Brain shit. Yeah. They're going to move backward to try and get away from you. That's fair. But all of his, their followers. His friends are there. Oh, he can just fucking fly. They're still going, just back out of there. There's nothing I can really do about that right now. Can Reiloran hover levitate or just on foot? He's on foot. Okay. That's going to finish his go. Aria, you're up, with Silas on deck. Okay. Good to know, yeah. All right, I'm going to peek around outside the door. Indeed, you see them stepping back into

Output:
- Derek attempted to pull the Willmaster closer using gravity magic, but the DM clarified the distance and saving throws.
- The Willmaster and the villagers in the village had their eyes turn white as they rushed in to flank the player characters.
- Gideon and Derek discussed knocking the enemy unconscious or removing the source of the magic, while Borlan prepared to check the door.
- The Willmaster used a telekinetic shove and launched a jagged dart that hit with a roll of 22, dealing regular damage.
- The Willmaster moved backward to escape, and the group confirmed that the character Reiloran was on foot rather than flying.
- The turn ended, and the DM indicated that it was now Aria's turn with Silas on deck.


Input: of the construction for the walls, for various structures, pillars, and some elements of it you think you may have seen in some of the chasms and stuff with landscape. But this is a piece of oddly naturally bending almost like a turquoise obsidian. Oh! Cool. So like a blue tinged black? Yeah. Well, a blue green coloration, but the texture and edges of it are very obsidian flake-like. That's cool. Is it opaque? Is it clear? Can you see through it? It's semi-opaque. You can see through it for the color, but it isn't a perfect clear glass. That's in contrast to reddish earth everywhere. Right. Okay. Woo, pretty. Yeah. That's pretty. Oh, that's what I saw! That's what I saw! That stone. I saw that in my vision when I was-- Going down? Yeah, yeah, yeah. Right, when you were going down through the layers. This is the glass of the land. It gives a particular strength to a number of wonderful tools and implements throughout, and Zhesh is a master glass shaper. Oh. So, Zhesh is a talented crafter, and that is her trade and where she travels along and has... Looks out the windows again. Been very instrumental in providing some very important utility to the Volition, of which I am not a member. Softball league? So, I have another question. Yes? So when these Reiloran masters, when they usher in the flares, why do they do that? I can't rightly tell you. That's Weave Mind business. All I know is it's been quite often in recent decades and we've all assumed it was leading to either some terrifying cataclysm or maybe others feel it's a great miracle in the horizon above. Maybe it's all bullshit and they can't control it at all. Also very possible, but also a little scary when you think about it. I'm old enough where it doesn't, shrugs off my shoulders relatively easily. More frequent in the last few decades, but did it happen at all before then? It did, it did. It's bright where we are. Is it just fucking the whole ground starts to glow? You see this odd smile curl across his face. I hope you get to see one while you're here because it is quite a sight. Oh shit. Whoa. What do you guys think of Catha? Softball league? Yeah, yeah, at The Greek. Good band. That was fun. Catha, I assume, is the white moon counterpart to the Blue Promise that you-- Yes, maybe you have a different name for it. A beautiful, soulful, lonely, white entity. We've always looked up to this white, beautiful pearlescent twin to where the Dreamers dream. It's like a solitary mirror. Some believe maybe it's where the good dreams go to be kept. Others think it's where the bad dreams go to die and are left to become silt and dust. Others... it's a symbol of what happens if we don't focus on the things that we want to accomplish, and we too will be left there in endless darkness, alone and pale. Jeez. Oh. Have we seen Catha in the sky since we've arrived? I'd say you've seen a little bit of Catha, a little bit of that curling just beyond when you first watching

Output:
*   The players examined a unique turquoise obsidian structure that was semi-opaque and contrasted with the reddish earth, recalling a vision Julian had while descending.
*   The DM revealed lore about a master glass shaper named Zhesh who provided tools to the Volition, while the group discussed the mysterious flares brought by Reiloran masters.
*   Speculation arose regarding the flares being either a terrifying cataclysm or a miracle, with Gideon noting the ground began to glow before an explosion boomed.
*   The conversation shifted to Catha, described as a white moon counterpart to the Blue Promise, symbolizing where good or bad dreams are kept or where those who fail to focus end up.
*   Kaelen asked if the group had seen Catha since arriving, and the DM confirmed they had seen a small portion of it curling beyond their view.


Input: at the areas left and right. Daylight would be reaching 30 feet if there's no-- uh, it's hitting the hall, so there's a little bit of light coming through. Refractory. Perception? Mm-hm. 13. You glance off to the side and look down and from what you can see, the slopes are somewhat pockmarked, though they're imperfect. It's not totally smooth. There's little, you know, sections that are either broken or there's divots in them or little shelves. It's hard to see. You can see through the light that's coming through, dark streaks. It looks like some sort of substance that dried on a long time ago. Blood. Looking down, towards the-- yeah, maple. the one to the right that you're closest to as you glance down, you can see some sort of a textured pile just beyond where the light can see. Your darkvision allows you to see bodies. Uh-huh, uh-huh. Bodies and bodies and bodies and bodies, dozens. Dozens and dozens that vanish below, where the wall hits and stops. This dark space continues below it so whatever this chamber is, whatever's holding these bodies seems to extend below and beyond the perimeter of the room. thank you. Okay. I just turn around. I don't want to say anything. I'd say that's your turn. You've done a lot this turn and inspecting and taking all of this information in. That brings us to this creature. It is going to come down on top of Clara and attempt to strike you twice. That's going to be a natural 20. Can I see it? I don't think so. No, not at this height, you cannot. Can I see Clara though, hold on. No, you have no idea this is happening. The creature is invisible anyway. It would have to be a creature you can see which you cannot. That would be a 20 to hit. Yeah, it hits me both times. All right, so critical, that's 16 plus three. 19 points of bludgeoning damage on the critical. So that's four to myself. I'm now Clara again. Okay. Then Clara takes an additional 11 points of bludgeoning damage from it after you revert back to your normal form. Oh, yeah, yeah. Then the creature is going to back up into the mist and try and vanish again. Make your attack, with disadvantage. groans. Come on! Come on! Wait, is that eight plus eight, 16. 16 hits. cheering. Go ahead and roll damage. Kill this fucker. Oh, definitely, this is definitely going to kill it. Yeah, six points. Awesome. Is your weapon magical? Oh, it is, well, no, it's just a plus one handaxe. But-- Plus one? That's magical. Oh, sweet, yes, it's magical. And I get poison damage in addition to it now, right? The mist is going to have a tough time bleeding. It does not seem to have much of an effect. But it takes the damage growls and vanishes into the mist. Damn. All right. That brings us to Sylvia's go. I'm still in the chamber. Now it's Clara and I down here? Yep. I'm going to take a chance and bat guano and sulfur and I'm going to throw a Fireball up about 50 feet and set it off above us. 50 feet? Yeah. Okay. All right. 50 feet, yeah, that'll get watching.

Output:
*   The Game Master described a dimly lit chamber with pockmarked slopes and dark streaks, leading Sarah to identify the substance as dried blood.
*   Using darkvision, Sarah discovered dozens of bodies piled in a dark space extending below the perimeter of the room.
*   An invisible creature attacked Clara twice, resulting in a critical hit for 19 points of bludgeoning damage and a subsequent hit for 11 points.
*   Borlan, controlling Clara, fought back by throwing a handaxe that hit the creature for 6 points of damage, causing the creature to vanish into the mist.
*   Derek, now in the chamber with Clara, decided to throw bat guano, sulfur, and a Fireball spell 50 feet above them to clear the area.


Input: gilded structures and well-kept streetways, partway in, following-- uh are we holding onto each other's-- It's an elephant man, we're all walking-- Yeah. Yeah, and Seth's whispering, "This way," until eventually he leads you into another alley, calls you over. "We should drop this now, and just walk with confidence." I drop Invisibility and start-- Put your pants back on! Conor McGregor walk. thank you (laughter) 20% less confidence. Saggy old balls just flapping around. Two feet and a line in the sand. watching (laughter) Brother! Oh my god. He drops the spell and goes, "Just in case anything else happens, "I would hate for us to "have to be more of a surprise. "I think we'd be more comfortable, "now that we're this interior point, to just--" He looks over at Fiona. "Well, we'll be fine." (laughs) We're a colorful group. Indeed. Where exactly are we going? We are heading past the Gilded Willows and the Silken Terrace. It's a small business, where I believe this individual is hiding. Follow me, and leads you off out of the alleyway into the center of this beautiful neighborhood, the Gilded Willows, eventually pushing through a dense marketplace where you can see more affluent folk themselves are still walking through with fear, gathering their groceries or making their purchases, but there is a hush that falls over the air of this city space. As we walk, can I say in his head: are we in for a fight when we get there, or-- He's like-- It's me. Sorry, that-- Sorry, I should've warned you. When I, he says this out loud, "When I say, "'Do not panic,' "I need you to grab this individual, "and try and hold them and keep them restrained." All right. Should we succeed, there will not be a fight, "and I have a backup plan just in case." And this is a powerful mage? Physical person, armed and dangerous? What-- I truthfully don't know know what to expect. "All I know is, a friend told me "where we can find them." That's kind of par for the course for us. Mystery box is our specialty. That's true. Try and make it so we can't talk. There it is, and you approach the outside of a modestly- sized shop, thatched roof, textured purple curtains in the windows flanking the entryway, where above, a sign hangs, displaying the name of establishment in beautiful cursive writing, Chastity's Nook. Oh my gosh. (gasps) Chastity's Nook! (laughs) I love your-- Wowzers. Sorry. You can see Seth adjust the glasses. "(sighs) Well. "Try to be respectful, do not gawk too much, "and if possible, do not maintain "too much conversation with the proprietor." Good luck with that. Gawk at what? As you begin to step within the interior, the first thing that catches you, a barrage of scents. There are a number of, the smell of scented candles that have mixed, like a terrifying Sephora hammer has struck you in the face. There are oils and incense, and as you peruse the initially long entryway, you can see there are all manner of interesting knickknacks and keepsakes and very gaudy furniture and keepsakes and very gaudy furniture and decorative objects that line the interior. There are tapestries that hang, and the further in you walk, the more nudity that seems to be

Output:
*   The party followed Seth out of an alley and into the Gilded Willows neighborhood, where Borlan dropped his Invisibility spell to walk with confidence.
*   Seth directed the group to a small business called Chastity's Nook to locate a hiding individual, warning them to remain calm and avoid panic.
*   The group agreed to a plan where they would attempt to grab and restrain the target without fighting, with a backup plan ready if necessary.
*   Upon entering the shop, the party was immediately hit by a strong scent of candles and oils and surrounded by gaudy furniture and tapestries.
*   Seth adjusted his glasses and instructed the group to be respectful, avoid gawking, and limit conversation with the proprietor.
*   The group approached the entrance of the shop, noting the thatched roof and purple curtains, while preparing for the encounter inside.


Input:
All righty. You march over there. As you're dragging Magician's Judge, it's sparking across the stonework. Coming up to it, that finishes your turn. Clara, you're up.
Well, I'm going to move my spiritual weapon 20 stupid feet towards, god darn it. Uh, hey, there's a spider right there. There's not.
There is, yeah. Hey, cool, I'm I'm going to attack it! That's six plus uh, five is only 11. No, six plus nine.
Yeah, I was like: It's way more than that. Six plus nine is 15. That hits, roll damage. Yeah! Okay, okay, yeah. No, those are 10s. Ooh, 11 plus five is 16.
16 points of damage. Splats. Nadia, you bring up your shield a bit because some of the spatter comes towards you and you catch it on the edge. Ugh, okay.
That is no longer there. The spatter doesn't burn or anything, right? No, but it feels very warm. Ew. What's with this warmth? What color is it? It's a gray-ish color.
The one next to you, Sarah. Yes. I'm going to Toll the Dead. Toll the Dead, all right. Spicy burn. Toll the Dead. A natural 18. Ah, it saves against it. Sorry.
All right, that finishes your turn, Clara. Mom's dead. Tim, you're up.
I'm going to take out the staff and do a little, little golf swing to both of these guys. Go for it. First one. 27. 27 hits, yeah. 14.
14, the first swing, crack! It sends up into the corner. It hits the stone, falls to the ground, and curls up dead. Yeah. I think we're getting cocky here.
I'm going to do a lightsaber spin, come around, pop the other one. Ooh, I like it. 15. 15 hits, go ahead and roll damage. Ooh, seven.
Seven, crack! You do manage to smack it and you see one of its legs curl up underneath. You've damaged one of its legs, but it has seven more. You still have your bonus action.
Hit it again. Go for it. Don't fuck me, Gil. A natural one. No, wait, it's a three, still fucky.
All right, so what's the total? 13. 13 hits. It hits?! Aw, awesome. Thanks, Gil! 13 damage.
13, after you hit the one leg, it rears back and leaps towards you, and you slip down and whack! Hit it in the abdomen so hard it slides over and slams into the ground, sticks into one of the webs, on its backside. It doesn't adhere to the web, so it slowly curls off it like dull Velcro and hits the ground not moving.
I hope Gil doesn't actually watch the show. because it's like a rollercoaster for him. We love him, though. He knew what he was getting into. He knew what he was getting into. He's hearing about fucking every week.
Is it there's one more? You have one more attack with your bonus action. Getting some action. There's two more. There's one next to the spider Sylvia--
Well, no, I didn't do Flurry of Blows. Oh, that's right, you did not, sorry. So yeah, so you can move. Oh, there's the one by Sylvia. And the one by Sarah?

Output:
- The players marched forward and engaged a spider while dragging the Magician's Judge, which sparked across the stonework.
- Borlan attacked the spider with a spiritual weapon, successfully landing a hit that dealt 16 points of damage, though the gray spatter felt warm to Nadia.
- Sarah used a staff to perform a golf swing that killed one spider, followed by a lightsaber spin that damaged a leg of a second spider.
- Sarah attempted a bonus action attack against the second spider, landing a hit that caused it to leap, slip, and slam into the ground before sticking to a web.
- The group discussed the situation, noting that Gil was watching the show and that Sarah still had one more attack available.
- The game master clarified that Sarah could move and identified another spider near Sylvia, prompting Sarah to check the status of the spider near her.


Input: way you carved up hits the back of its thigh, and one leg collapses for a second and it looks over at you with these angry, piercing blue eyes. It's looking pretty hurt. It's limping to that side, now. You guys see that the falchion has a slight curve to it and has a hooked end to the back of its design. That finishes your turn, Gwen. Derek, you're up. Aria: Ja, just deadpan, I do this around my hand and I cast three Scorching Rays out of it at this thing. The first does not hit at all, it was a two plus something. The second one hits: 19 plus seven is 26. The third one hits: 16 plus seven hits. DM: That hits, go and roll for damage. Aria: (counting) Four, five, (frustrated noise). Total of nine fire damage. Derek: Nein! DM: Total of nine fire damage to it. As it's turning back and forth and growling, and Clara's harrying it from the side, the two rays of fire slam into its side and it turns back around. You can see the dark burn marks on its white fur where the impacts have started to burn, and you can see some of the skin underneath where the hair has been burned away is black and cracked. It's hurt pretty bad. Aria: I call out as I walk backwards slowly: Gwen, you got this? Good. I walk, deadpan, sideways behind that piece of stone. (laughter) DM: Perfect. Ending Derek's turn, Clara, you're up. Gwen: Okay, I'm going to take my staff-- after I threw my sword, I'm going to crack it in the nuts and crack it over the top. DM: Go for it. Gwen: First attack and second-- first attack is a natural one! Fiona: It was so slow-- Gwen: It really was. Second attack is a 17. DM: 17 does hit. Gwen: That's in there. That is a four, so eight damage. DM: Eight points of damage. Fiona: Maybe the dice gods really want the charity to do well. Aria: I think that's it. DM: As you slam it with the second hit up in its groin area, it's impacted. It's hanging on. It's hurting, but it's pretty beat up. Gwen: Spay and neuter your pets! I'm going to do Flurry of Blows and I'm going to do one more. Aria: Oh, get it. Finish him. Gwen: Oh my god! Another natural one! Aria: That's good. Derek: Fuck, it really is. Marcus: Terrible. Gwen: That's two natural ones in my turn. DM: Kaelen and Clara have been hitting two sides of coin tonight. All right-- Gwen: Bob Barker is not here tonight. DM: I know, how many ki points do you have left? Gwen: That's it. Done. DM: That's the last one. All right. Marcus: Oh, no. Gwen: Doneskis. DM: Well, that ends Clara's turn, Dorian you're up, and Molly you're after that. Fiona: I'm going to Toll the Dead. DM: All righty. Fiona: My invoked Dorian is going to run around and stand next to Gwen. DM: Okay. Runs around-- It rolled a 14, what's your DC? Fiona: 14. DM: Resists it, unfortunately. Marcus: Oh, no. No toll. DM: Sorry. Fiona: No toll or anything. DM: Anything else on your turn? Fiona: I think that's basically all I can do, though. DM: Okay. Molly you're up. Elara: I'm going to breathe deep and take a run at this damn thing. Derek: Come on. Elara: Straight into it and I'm going to come swinging out at it. Derek: Tell us how you taxidermy it. Elara: That's a uh watching.

Output:
*   The monster was initially injured and limping after a previous attack, but it remained aggressive.
*   Aria cast three Scorching Rays, successfully hitting the creature twice for a total of nine fire damage.
*   Gwen attacked with a staff, landing two hits including a natural one, dealing eight damage and joking about spaying the pet.
*   Gwen continued her turn with a Flurry of Blows, rolling another natural one to deal significant additional damage.
*   Fiona attempted to cast Toll the Dead using Dorian, but the creature successfully resisted the spell.
*   Elara prepared to run toward the monster and swing at it as the turn concluded.