Input: across the way as you guys are having this conversation, and the gentleman comes out again and goes, "Quickly, follow me." Yes yes yes! You guys make your way through the crowd and follow him into this back chamber. You enter with him. There's a slight hallway that leads into a low-lit lounge with comfortable furniture with cushions, there's some firelight, a few torches set up in the chamber. There is a window across the way that looks out into the open of the Victory Pit's main battle area. You can see servants wandering in similar brown silks and robes as the barker, but they're carrying trays of food. You see guests in expensive clothing that dot the distant walls and areas of the chamber sitting atop these cushioned couches and talking in low voices to each other, broken with the occasional laugh. The older gentleman ushers you over and waves in the distance as a figure begins to approach. This is another human man in probably his early 60s or so, who has graying hair that is slicked back and even further thinned than the gentleman who first met you on the way in, who has a very well groomed goatee that comes to an accentuated curve up underneath in the front. He's wearing a finely tailored dark blue festival suit. Ooh, styling! The barker says, "These are the ones who--" and the older guy goes, "Ah! It's far too late in "the day. We couldn't muster a-- Very well. I am Yadaka Brigman, Guildhead of the Filigree House "and organizer of this harvest tournament. Who are you, and have you the coin to enter?" Well, of course. We are the illustrious Mighty Nein. Servants of Zadash. "The Mighty Nein. Where are you from, Mighty Nein?" All parts. All over. Everywhere and nowhere. DM, could you say that crazy-ass name again? Yadaka Brigman. "You are from everywhere." Yes. You will be announced as from everywhere. That's good. We are from lots of places, after all. Yeah, makes us feel very worldly. That's all right if that is what you require. All right! Well, we've warriors from "around the Marrow Valley come to compete today, many of which who'll have been on the front lines "of the eastern wastes. Are you still eager to lose your coin and risk your life? I forget. Refresh my memory about what the fee is for entering this contest. 20 gold pieces per fighter. Groups of five to eight are allowed to enter. There are "three rounds to this tournament." We'll have to leave one of our members-- That's true. Poor Stan. Each victory is 200 gold to be dispersed amongst your group and the winners that remain at "the end split a 2,000 gold purse." Yeah, I believe that entry fee is along the lines of what I remember. Yeah, that seems standard. 20 gold will be fine. Are there rules or are we just allowed to use whatever we come into the tournament with? Whatever you bring in there is at your disposal to utilize. With your group that would "make four who have signed up for the tournament today. You will brought down to the "waiting/holding area and each group will be brought into the Victory Pit to face off with the "chosen peril." Wait, how did you get four? Four groups. Four groups. You are the fourth to have signed up.

Output:
* The party followed a gentleman through a crowd into a low-lit lounge where they met Yadaka Brigman, the Guildhead of the Filigree House.
* Yadaka Brigman identified himself as the organizer of the harvest tournament and inquired about the party's identity and their ability to pay the entry fee.
* The group, identifying themselves as the Mighty Nein from Zadash and various other places, confirmed their willingness to enter the contest.
* The party learned the entry fee was 20 gold pieces per fighter and that the tournament consisted of three rounds with a 2,000 gold purse for the winners.
* After confirming the rules allowed them to use whatever weapons they brought, the group realized they were the fourth party to sign up for the event.
* Yadaka Brigman instructed the party to proceed to the waiting area to eventually face off in the Victory Pit against a chosen peril.


Input: that seems standard. uh, 20 gold will be fine. Are there rules or are we just allowed to use whatever we come into the tournament with? Whatever you bring in there is at your disposal to utilize. With your group that would make four who have signed up for the tournament today. You will brought down to the waiting area and each group will be brought into the Victory Pit to face off with the chosen peril. Wait, how did you get four? Four groups. Four groups. You are the fourth to have signed up. Only three schmeasly other groups? What are we fighting? Are we fighting the other groups, or are we fighting something? Of course not! You're fighting a number of creatures that have been acquired and kept for this tournament. Beasts and things that have been either found wandering over the ranges of Xhorhas or have terrorized the local countryside and have been brought to us by the Righteous Brand for this sort of tournament. Are there frightening beasts? Big beasts? Magical beasts? We know there are. I mean, that's what we're looking for, right? There may very well be, young lass. Then why are we doing this? Good question. Our friends, the Stubborn Stock, said that this was the thing to do for people of our mettle. We're going to fight dangerous monsters. Could you tell us who the other two groups are, besides ourselves and the Stubborn Stock? Well, do you wish to join? Of course, yeah. Then present your coin. What is your name? Gwen. Here, 20 gold. Beauregard. Aria: Derek. Beauregard, can you front me 16 gold? sighs. There's four more for you. His name is Derek and Beauregard, I want that clear and on the record. It's Derek and Beauregard. Yeah, and Beauregard is the family name. Kylre. Fancypants. 20 gold. There you are. Very well. Gideon. Kaelen. Thank you. We've managed to squeeze you in at the last moment. The rules are as such. Each team will face off with one of these encounters we've developed for this tournament, continuing on if victorious to face another, until the other teams fall, you fall, or the third round is completed. Should there be more than one victory team at the end you will divide the purse amongst you. However, these will increase in difficulty the further you remain. You will not be allowed but the time it takes for the other teams to battle before you face once more. Previous years have shown us no more than maybe 20 minutes. Whatever you have in each round is what you go in with. Use your time wisely. All of this will be displayed in front of the Starosta, the appointees of the Crown, and the elite of the Tri-Spires. Money and glory is here before you. What happens if somebody in one of the other groups dies or something when fighting the creatures? We have clerics on hand, and outside of extenuating circumstances, we've only had one true fatality in the past 20 years of running this festival, so you should be all right. Good to know. For the other groups. For the other groups, yes. At this point, there's a bit of commotion at the front entrance where you guys entered where you see a figure rush in, a young human man. He's sweating, longer.

Output:
- The group agreed to pay 20 gold to enter the tournament alongside the Stubborn Stock and two other groups.
- The Dungeon Master clarified that the participants would fight beasts from Xhorhas rather than other human groups.
- Several characters, including Gwen, Aria, and Marcus, registered their names and paid their fees to the DM.
- The rules were explained, detailing that teams would face escalating difficulties until victory or elimination, with a shared purse for survivors.
- The DM assured the group that clerics were present and fatalities were extremely rare in the festival's history.
- A young human man rushed into the entrance with visible distress just as the registration process concluded.


Input: is here before you. What happens if somebody in one of the other groups dies or something when fighting the creatures? We have clerics on hand, and outside of extenuating circumstances, we've only had one true fatality in the past 20 years of running this festival, so you should be all right. Good to know. For the other groups. For the other groups, yes. At this point, there's a bit of commotion at the front entrance where you guys entered where you see a figure rush in, a young human man. He's sweating, longer blond hair past his ears. He's wearing a very bright gold and red outfit and is carrying a satchel over one shoulder as he rushes in and talks to somebody. He points over in the direction and heads up to where your group is. I'm terribly sorry. Page! The page looks up. What business have you from the Crown? Looking over his attire, the page goes, breathing heavily. I must speak with the Starosta immediately under order from King Bertrand Dwendal himself. Right. Come with me. I apologize. You'll have to give us just a moment. He turns around. Urgent matters. Enjoy some feasting while you're here. Him and the page walk maybe 20 feet from you to a corner where you can see there is a central couch there where a few figures are sitting, and they rush up. Kitty. Mm-hmm. All right, so you roll a stealth check for your cat. Not everyone's going to kick a cat into dust! Picks up Frumpkin and begins to bring Frumpkin away while the page begins gathering a breath and you now see a very well-dressed halfling with a curled mass of brown hair up top. It's graying and white on the sides, who sits up to meet with another important figure. Frumpkin has been pulled away. Where did my cat go? Your cat is being held by a servant. The last I see of Frumpkin is where? Being led back towards where you came, like taking the cat outside. Okay. I count to six and then I snap my fingers and pull him off of this plane. Okay. Servant's probably confused. What're you guys doing? I guess I'm going to do some jumping jacks to prepare for this. I have a leather thong or a string wrapped a couple of times-- I'm going to ignore Fiona Sylvia-- wrapped around my thigh and I will grip it in my hand and say a few arcane words and cast Mage Armor and out from the leather strap around my leg, a light shimmer goes up over the entire body for a split second and is gone. All right. I would much prefer if it was actually a leather thong that you had to put on in order to get the Mage Armor. You have not seen me with my clothes off yet. There are the groups that are talking and eating, there's the page currently engaging with the folks and the figure, there's a couple of servants passing around trays of food. What are the rest of you doing? You have retrieved your Frumpkin into your space. How do we prepare for this, Gwen? Well, I have no idea.

Output:
- The DM explained that fatalities were rare in the festival due to the presence of clerics, reassuring the group about their safety.
- A young human man in gold and red rushed into the entrance, delivering an urgent message from King Bertrand Dwendal to the Starosta.
- The group's cat, Frumpkin, was pulled away by a servant when the cat approached a group of important figures near a central couch.
- Aria cast Mage Armor on herself using a leather thong on her thigh, while Fiona prepared physically with jumping jacks.
- The servant led Frumpkin back outside, prompting Aria to snap her fingers and pull the cat off the plane.
- The page and a well-dressed halfling met with an important figure in a corner while the group discussed how to prepare for the upcoming interaction.


Input: gone. All right. I would much prefer if it was actually a leather thong that you had to put on in order to get the Mage Armor. You have not seen me with my clothes off yet. There are the groups that are talking and eating, there's the page currently engaging with the folks and the figure, there's a couple of servants passing around trays of food. What are the rest of you doing? You have retrieved your Frumpkin into your space. How do we prepare for this, Gwen? Well, I have no idea what we're going to face. Fighting monsters! We don't know that. That's what the guy said! We're fighting monsters. thank you. There's another clap and you see two other figures get pulled from the other side to join the conversation by the couch. Should we go find out what's going on over there? I don't think we can. I could sneaky-sneak over there and listen. Yeah, go for it. Can you give her some blessing-type of situation? Oh yes jibberish. I will cast Silent Image and I'm going to go up to the corner, make the image of a three-foot by three-foot box around me. You're going full Solid Snake here? I'm going to just watching. That's not noticeable at all. Okay, make your stealth check with advantage. Amazing. Stealth? You get advantage because of her blessing. Oh, wow. 19. Okay. You saunter up at a relatively close distance. Make a perception check if you're trying to listen in. Can I see through the box? Oh, it's a listening perception. Well, the box is an illusion. Four. Four. Fuck. You catch bits and pieces. Okay, what you hear is the page hurriedly saying, "--which skies "now darken Brokenveil, over 1000 dead, the Ashguard Garrison is taken." You hear this conversation a bit hush to hush, and a little bit of (shushing). Starosta peeks in a bit. You only catch the next bit which goes, "What's the king's response?" Then you hear the page respond and say, "--formally declared war on Kryn Dynasty and the wastes of Xhorhas." There's some more muttering. You miss that. You miss that. Oh no! You miss that. Secret warp zone to level eight, miss that. Yadaka pipes in and goes, "Starosta, to announce anything like that would set panic and "change nothing. We are far from the fight. For now, let them have a day to rejoice. We'll "announce tomorrow." You miss the next thing, you miss the next thing. The last thing you hear is the Starosta say, "I'll send word to General Grinbreaker and begin preparing her legion to move "east. Tomorrow we'll notify the public, but page, return word to Rexxentrum that Zadash prepares to "join the front. Now, go." The page turns and leaves. Still in box form, I am going to go back up to them. Okay. Hey guys, it's me. I'm in a box! Well, take it off. No, it's not a real box. I'll stick my hand through it. I heard everything! What's going down? There's an attack on Ashguard something. Oh! That's the garrison over by the-- Okay, thank you! The King said we're going to declare war on Xhorhas or something like that, I don't remember. Then there's 1000 dead! The skies were black--

Output:
- The group discussed preparations for an unknown threat while servants served food in the room.
- Marcus cast a Silent Image illusion to create a box around himself to stealthily eavesdrop on a nearby conversation.
- Despite receiving a blessing from Gwen that granted advantage, Marcus failed his perception check with a roll of four.
- He managed to catch fragments of a report stating that Brokenveil was darkened, the Ashguard Garrison was taken, and over 1000 people had died.
- The conversation revealed that the King had formally declared war on the Kryn Dynasty and the wastes of Xhorhas.
- Starosta ordered the page to send word to General Grinbreaker and prepare the legion to move east, while Marcus returned to his friends to share the dire news.


Input: page turns and leaves. Still in box form, I am going to go back up to them. Okay. Hey guys, it's me. I'm in a box! Well, take it off. No, it's not a real box. I'll stick my hand through it. I heard everything! What's going down? There's an attack on Ashguard something. Oh! That's the garrison over by the-- Okay, thank you! The King said we're going to declare war on Xhorhas or something like that, I don't remember. Then there's 1000 dead! The skies were black-- On our side or their side? I don't know! Maybe ours? At the Garrison there was 1000 dead, so that's our side? Wait, no, we're not on sides! We don't like the Empire! I mean, who cares, right? Anyway, but they wanted to declare war and they're not going to until tomorrow. Good thing we didn't join the army, huh? Yes! What makes you think they're not going to start conscripting people tomorrow? Oh no! Maybe if you competed and they saw you were awesome, they're going to tell you you have to join. We should throw the fight. Maybe we should win the fight, then maybe think about getting out of town? I agree with Molly. Derek, is there anything about this letter? Do I notice anything? Which letter? I don't know, I'm paranoid right now. It's just the scroll from the-- It's a pamphlet. I don't know, ignore what I just said. Made it at Kinko's. Are there crownsguard in the little waiting area that we're in? There are at the entrance where you came in and each side. Can I make my way to one that's over by the entrance? Okay. You back up towards where you guys came in, and there's a crownsguard there, arms crossed, looking up. Man, I cannot wait to see this year's Victory Pit competition! I hear the beasts are heartier than they were last year. I certainly hope so. It's going to be a lot of fun to watch. Which one is your favorite so far? Oh, which one? The beast they selected this year. Well, I haven't seen them. They keep those under wraps. It's part of the surprise. Really? Yeah! Man, I heard you guys were more informed than that. Not us, that's above our pay grade. Really? Sheesh. What do you got to do to get duty like that? Well, you probably have to go to the King's Hall and sign up for the Crownsguard. Kiss ass for a few years and maybe then. Where do the handlers of those beasts stay around here? I don't know. That's, once again, outside of my jurisdiction. They keep a lot of things separate intentionally. Fair enough. You feel like dropping a coin on a team, remember The Mighty Nein. Right. Appreciate that, friend. I walk away. That was good. That was very good. It occurs to me that starting tomorrow, it would be more important than ever that we stick together. All of us, or just you and Arthur? All of us. Dorian, high-five. At this point, the barker who met you originally says, Sorry to bother you, but they're gathering the various teams down into the holding area. I'll have to

Output:
*   Marcus informed the group about a potential attack on Ashguard and a looming declaration of war against Xhorhas by the King.
*   The players discussed the conscription risks and decided to throw a fight to avoid joining the army, though Elara suggested winning first to escape town.
*   Derek approached a Crownsguard at the entrance to ask about the Victory Pit competition and the location of the beast handlers.
*   The guard revealed that the specific beasts for the competition were kept secret and that joining the Crownsguard required signing up at the King's Hall.
*   After receiving a coin donation from Derek for The Mighty Nein, the group gathered as a barker announced that teams were moving to the holding area.
*   Aria emphasized the need for the entire group to stick together starting the next day to avoid being targeted.


Input: intentionally. Fair enough. You feel like dropping a coin on a team, remember The Mighty Nein. Right. Appreciate that, friend. I walk away. Okay. That was good. That was very good. It occurs to me that starting tomorrow, it would be more important than ever that we stick together. All of us, or just you and Artar? All of us. Dorian, high-five. At this point, the barker who met you originally says, sorry to bother you, but they're gathering the various teams down into the holding area. I'll have to escort you. Please come with me. Thank you. As we walk off, I hold Derek and walk behind a little bit. What did you hear at the Cobalt Soul? What? You were trying to get into the Cobalt Soul, right? Yeah, I talked to some people from there, yeah. You replicated robes from the Cobalt Soul, right? That's what you were going for. Um, actually, it was not the exact same color. It was a similar color, but not the same color. Yeah, that was a nice little error on your part. You got real close. I can tell that you were trying to get the dyes. You know, the gradients. Beauregard, is there something that you are after here? Did you hear anything? Nothing pertaining to what we have just learned. If that is what you are looking for, no. I want to enter that library, although tomorrow, anything goes. I don't know. Uh, I'll get you into the library if you want. How will you get me into the library? I pull back my belt a little bit and show him the rest of the script written out on the back of my belt from the Cobalt Reserve. Would I instantly recognize that as the same as the people I spoke to? As far as the-- On my trainer's belt on the back. Do you have a tramp stamp back there? No, it's on my belt. Fancy embroidery on the inside of my belt. Right. You look at it and there is similar design to some of the outfits and the-- I mean, there's probably enough to go on here. She's also dressed in blue. She's basically going-- Yeah. You pick up on it. Well, if we're not all dead in 48 hours, maybe we can talk about that again. Yeah. Don't look at me like that! You can look at me, just don't look at me like that! You're not going to look at me now, are you? Okay. It's fine. You know what, we'll talk about it tomorrow. Watching. You guys are continuing to be escorted down past. Most everyone has filtered into their seats. There's still stragglers finding their way in, and as the day's sun is getting further into the mid-afternoon, you guys are brought down to an area that is similar to that lounge area, but far less in its decor and comfort. This chamber has two windowed doors on the opposite side that are cut through windows that lead into the central arena. You can smell the dust on the opposite side. The interior is outfitted with about three dozen simple stools that are scattered about, a few tables with cornucopias of fruits and meats that are set, and a few folks you see are feasting on them. There are two stationed healers of the Platinum House of Bahamut, the Platinum Dragon.

Output:
- The group received instructions from a barker to be escorted into a holding area after a brief discussion about sticking together.
- Gwen and Aria conversed about Gwen's attempt to replicate robes from the Cobalt Soul, with Gwen revealing a script on the back of her belt.
- Marcus made a comment about a tramp stamp, which Gwen clarified was actually an embroidery on her belt.
- Aria noted the similarity in design and the blue clothing of the person showing the script.
- The party was led down to a less comfortable chamber with windowed doors leading to an arena, simple stools, and tables of food.
- Two healers from the Platinum House of Bahamut were observed stationed in the new area.


Input: down to an area that is similar to that lounge area, but far less in its decor and comfort. This chamber has two windowed doors on the opposite side that are cut through windows that lead into the central arena. You can smell the dust on the opposite side. The interior is outfitted with about three dozen simple stools that are scattered about, a few tables with cornucopias of fruits and meats that are set, and a few folks you see are feasting on them. There are two stationed healers of the Platinum House of Bahamut, the Platinum Dragon. They are the ones stationed there to prevent folks from dying and the other combatants. In one corner, there are five soldiers of the Righteous Brand, one of which is Gunther, who are in the process of taking large handfuls of food and eating and getting themselves some energy for battle. As soon as you enter, they glance over and give a bit of a nod of notification. Gunther, looking straight to you, grabs an apple of some kind, and throws it at you. "Eat. You'll need it." Thank you. Gideon: Thank you. Fiona: (whispers) He's got a crush on you, I can tell. Gwen: (whispers) Don't let him tell you what to do! Marcus: I'm in a box! (laughter) Fiona: We have a little box traveling with us. Aria: I drop a little bit of spell components through the box. watching. DM: It looks like amongst them there is one acting as leader, or at least is in the process of discussing tactics among the small troupe, though you can't hear exactly what he is saying. An elven man with short brown hair, and these sky blue piercing eyes who is in the process of giving orders to them. Then he walks off to the side, pulls a blade out and begins practicing. It's this very elegant, almost dance-like blade technique. On the opposite side of the room to them, all leaning against the wall, you see five dwarves and two gnomes that are all wearing black and gold variations to armor, robes. They are avoiding all social engagements and staring, mad dogging everyone else in the chamber. As soon as you enter, all their eyes shift in your direction, and they watch you as you step into the chamber. In the center of them, you see a gray haired dwarven women, weathered skin and a surly grin as you approach, gleaming these yellow teeth from beneath, who gives a bit of a squinted stare at you as you pass by. You see two battleaxes resting at the side of her belt, hanging off of her armor. Gwen: Is she her own team? DM: Then over by the doors, snacking and looking out the window into the pit before you, you see a group of six individuals in scuffed armor of green and brown with weathered armor and skin that shows experience and travel. Markings and accessories gives you a sense of inland Menagerie Coast heritage, and there you see Darrow who you had met earlier in the tournament, who's leaning out the window. He turns around as you enter and goes, "Ah, so you did indeed decide to join. Not too bad, "I'm excited to see how well you do." Gideon: Have you been in this tournament before? DM: "I have not, but I've been hearing about it. I'm excited to give it my all, as you say." Derek: What are you going to do about the flying creatures? DM: "That's a good question. I imagine that's less of my worry, and

Output:
- The party entered a sparsely decorated chamber featuring stools, food tables, and two healers from the Platinum House of Bahamut.
- Gunther and other soldiers of the Righteous Brand were seen eating to regain energy, with Gunther throwing an apple to the player.
- An elven man with sky blue eyes practiced an elegant, dance-like blade technique nearby, while a group of dwarves and gnomes in black and gold armor stared aggressively from the walls.
- A gray-haired dwarven woman with battleaxes at her belt glared at the party as they passed her.
- The party encountered Darrow from the Menagerie Coast, who confirmed his excitement for the tournament after the player joined.
- Darrow admitted he had not been in the tournament before but was eager to participate, though he deferred the question about flying creatures.


Input: Menagerie Coast heritage, and there you see Darrow who you had met earlier in the tournament, who's leaning out the window. He turns around as you enter and goes, "Ah, so you did indeed decide to join. Not too bad, I'm excited to see how well you do." Have you been in this tournament before? I have not, but I've been hearing about it. I'm excited to give it my all, as you say. What are you going to do about the flying creatures? That's a good question. I imagine that's less of my worry, and more of theirs. He points out to the rest of the people in the stands, and goes, "I certainly hope they have ways to deal with that, otherwise that's going to be a very unhappy day tomorrow for the people in the city." Indeed. There will be a very unhappy day tomorrow. Ixnay. Yeah. That is not cryptic at all. Well, the Stubborn Stock are my esteemed mercenary band. Friends, this is the-- The Mighty Nein. The Mighty Nein, we met earlier at the places with the games. All of them give a nod and then grunt and reach over and start shaking hands. They seem, of all the people in here, the most friendly. As soon as this happens, the crowd outside starts cheering loudly. The sounds of chaos begin to build. Mortal Kombat! The cheers swell, and swell. You hear feet slamming throughout the entire event, causing dust to come down off the ceiling above you. You begin to realize that you are below some of the stands. A figure across the way emerges from another doorway from the right and the crowd goes crazy. This humanoid figure steps to the center. Now looking through the windows, you can see this is an open circular sand pit, where there are some wall-like structures in places and pillars beyond those to break up the interior. It has some small areas for cover and these pillars in the far corners of each side. This figure who walks in is a tall half-giant figure covered in tattoos and spiked armor. As he approaches, his hands in the air as the crowd's yelling and screaming. I hope we don't have to fight him. I want to be him. Steps out. Welcome, all fair peoples of the great empire under our King Bertrand Dwendal, may his grace bless this harvest's end and grant us a warm winter. The crowd goes crazy. I am your humble Jermai Kull, previous champion. While I have left the fight, I now live for the fights of others. It is my pleasure to bring you this year's great tournament. The crowd swells again. Some of the groups behind start mounting up behind you and everyone's crowding around the windows. We welcome our guests of high esteem on this day. Give your applause to our keeper of freedom and order, Lawmaster Orentha Stonegrasp. He points across the way up in the stands. The cheers go bright and you see a figure stand up, and you can see the gray haired dwarf who you had met in the King's Hall earlier. She's the Lawmaster of Zadash who had come out to thank you for the job you had done in slaying the phase spider in the sewers. She raises a hand and then sits down. Make a perception check as she waves her hand and gray hair-- Natural one. Nope. 17. 18. Nine.

Output:
- The players met Darrow and the Stubborn Stock mercenaries, shaking hands with the friendly group in the stands.
- The crowd outside began cheering loudly as a tall, tattooed half-giant figure entered the circular sand pit.
- Jermai Kull, the previous champion, introduced himself and welcomed the guests to the tournament.
- Lawmaster Orentha Stonegrasp was introduced from the stands and waved to the crowd, acknowledging the players for their past job.
- The players attempted to make perception checks regarding the Lawmaster's actions, with results ranging from a natural one to an 18.


Input: freedom and order, Lawmaster Orentha Stongrasp. He points across the way up in the stands. The cheers go bright and you see a figure stand up, and you can see the gray haired dwarf who you had met in the King's Hall earlier. She's the Lawmaster of Zadash who had come out to thank you for the job you had done in slaying the phase spider in the sewers. She raises a hand and then sits down. Make a perception check as she waves her hand and gray hair-- Derek: Natural one. Uh, wait. DM: Nope. Elara: 17. Marcus: 18. Fiona: Nine. Gwen: 20. Gideon: Six. DM: You glancing there, your eagle sight of an inquisitive monk of the Cobalt Soul, glance past and you can see where she's sitting, and there, about two people over sitting in the stand next to her is a familiar face. Pretty sure that's Dolan. Marcus and Gwen: Our Dolan. Fiona: Oh. He was supposed to go. Right? Derek: Yeah. Gwen: Yeah. Okay. Aria: Derek is popping his hood up over his head and face. DM: "We also bring to this tournament the Headmaster of the Zauber Spire, who repelled the Crick assault on our great place of arcane learning. Shaping the minds of our future mages, Oremid Hass!" As the crowd cheers again, you see, back a row and to the left, a figure stand and raise a hand. Once again, everybody roll a perception check, please. Uh, watching. Marcus: Wow. Gwen: Ugh, that was so bad. Not good. Five. Aria: Ten. Fiona: 16. Elara: Six. Marcus: Nine. Gideon: Six. Derek: Nine. DM: Nine. 16 was the highest? Derek: Yeah. DM: Who was that? Fiona: Me. DM: That was Dorian. Dorian, you glance up and see, best you can a figure, a stocky, dark brown skinned man with very short curled black hair across the top of the head, very square jaw, in long red and gray robes. He raises a hand and smiles and everyone cheers. Sitting next to him you see a figure that you had seen before. You can make out an older human man with longer gray hair, bald on top. This was the mage you saw floating in the sky during the attack. Fiona: Is he in white? Is that the color of robes he-- DM: Yes, white and gold. Fiona: Whoa. DM: "None of this would be possible if not for the love of you, and celebration from our esteemed Starosta Wyatt Fedar!" There at the very front of that same area, you see the same halfling who was talking earlier to the page, step up on a small platform to give him a little more height and prestige amongst this point. The male halfling with the curly hair and the graying sides raises his hands and give a soft bow, and the crowd explodes and cheers. Gwen: You said this is the Starosta, right? DM: This is him. "Now, we begin to bring in our fighters for this, and our first competing team of this Victory Pit tournament: The Last Line, all the way from Bladegarden!" The doors open, and all the gentlemen and ladies in the Righteous Brand armor push past you, with Gunther and the elven gentleman, step out into the light. Now you can see the cloudy sky has broken up a bit, and there is a bit of sunlight coming down into this pit. They step out into the center as the emcee begins to step away. He goes, "May the first fight be a memorable one." He steps back and enters a distant door that.

Output:
*   The Lawmaster Orentha Stonegrasp appeared in the stands to thank the group for slaying the phase spider.
*   Perception checks were made to identify Dolan sitting next to Orentha and Dorian, the Headmaster of the Zauber Spire, in the crowd.
*   The group identified a mage with white and gold robes floating in the sky earlier as sitting next to Dorian.
*   Starosta Wyatt Fedar, a male halfling, stepped onto a platform to bow before the crowd.
*   The first fighting team, The Last Line from Bladegarden, entered the pit wearing Righteous Brand armor.
*   The emcee announced the first fight and stepped away into a distant door.


Input: first competing team of this Victory Pit tournament: The Last Line, all the way from Bladegarden! The doors open, and all the gentlemen and ladies in the Righteous Brand armor push past you, with Gunther and the elvin gentleman, step out into the light. Now you can see the cloudy sky has broken up a bit, and there is a bit of sunlight coming down into this pit. They step out into the center as the emcee begins to step away. He goes, May the first fight be a memorable one. thank you. He steps back and enters a distant door that closes behind him. They all spread out and prepare. Across the way, a door opens and you see something shift out in chains that are then pulled off the body and the doors close behind. There you see a 12-foot tall frog-humanoid-like creature with a giant belly that begins to lumber forward towards them. They all immediately assault this entity, jumping in the air, vaulting off sides of the walls, assaulting it. One gets smacked in the face, it grabs another and throws it onto the ground. Another one rushes up as it grabs and slams it onto the floor and puts its weight on top of it, one foot pushing it down. Gunther rushes up with a blade and carves into a large section of its face. The crowd goes crazy as it pulls back and shoves Gunther off with a back fist. The elvin leader rushes forward and does a few quick swipes with his blade. The large toad creature grabs it and attempts to swallow him, and manages to do so, completely ingests the leader. The rest begin to assault. Make an arcana check. Aria: 18. DM: 18. You don't recognize the creature, but there's something about this entity. Marcus: There's just something about him. Derek: No, nine. DM: No. All right, this fight goes on for another minute or so. You watch them trade blows back and forth. Nobody falls, and eventually the general carves his way from the stomach of the beast with a giant swipe of his blade. You watch as the blood begins to pour from it as he leaps out, coated in saliva and the creature's own crimson, spins around, and as the large toad beast pulls back, they all together, with one unified strike, surround and attack it. The beast lumbers forward and falls to the ground, unconscious. With a rousing cheer from the audience, the previous doors open. As the soldiers raise their weapons high and give a respectful bow, they begin to walk back towards the holding area, as they drag the unconscious body of this creature back to where it came. Fiona: Do we all fight the same type of creature? Elara: Probably not. DM: The emcee shouts again from the side, With that, the banderhobb has fallen! Marcus: Bander rob? DM: Next, a last minute addition to today's tournament. We bring forth, traveled from everywhere-- Fiona: That's us! DM: The Mighty Nein! Marcus: Oh, shit, it's us! DM: The doors open again, and you guys are given a straight path into the center of this field. Derek: Yeah, bring it out! Fiona: Oh my god! Marcus: This was such a good day. Fiona: Oh no! DM: It's okay. I bumped it on the way over. Marcus: Whoa. Did you print that? On a laser printer? DM: No, this was from Mats by Mars, they do awesome stuff. Fiona: Oh my god, that's so cool. DM: You guys can place yourselves where you'd like. Marcus: Where's the doors watching

Output:
* The team known as The Last Line emerged from the holding area to face a massive 12-foot tall frog-humanoid creature in the Victory Pit tournament.
* The combatants attacked the beast immediately, but the creature swallowed the elven leader and struck Gunther before the general managed to carve his way out of the beast's stomach.
* The remaining fighters united to strike the beast, causing it to fall unconscious while the soldiers returned to the holding area dragging the body.
* The emcee announced the defeat of the banderhobb and then introduced the Mighty Nein as the next competitors.
* The group reacted with shock and excitement as the doors opened to let them into the center of the field.
* Marcus questioned the printing method of a prop while the emcee allowed the team to position themselves for their upcoming fight.


Input: us! "The Mighty Nein!" Oh, shit, it's us! The doors open again, and you guys are given a straight path into the center of this field. Yeah, bring it out! Oh my god! This was such a good day. Oh no! It's okay. I bumped it on the way over. Whoa. Did you print that? On a laser printer? No, this was from Mats by Mars, they do awesome stuff. Oh my god, that's so cool. You guys can place yourselves where you'd like. Where's the doors to the-- oh, they're over there. Got it. Any particular placement you'd like, as you guys have a moment to set yourselves up here. Would I have been able to cast a spell as we are pushed forward into all this mess? You would. Blur. Blur, all right. You have a Blur spell on right now. Put me behind that wall, yep. Where's the opening? Yeah, where did the monster come out of? You guys entered from this side over here, and you saw the monster enter from this space. Oh, okay. DM, I take that back. I'm not going to cast Blur. Sorry, my apologies. What do you want to do? I want to be there. Can I do that on the other one, opposite her? Sure. I'll back up into mine. As close to the center as is possible. I will be behind the pillar over there. Over here? No, this one over-- yes, thank you. That, I think, is the door where it opens. It could be anywhere, to be fair. Oh, right. There's multiple doors. The emcee disappears and vanishes into the back. You guys all take a quiet moment, looking around you in silence. As the audience gets quiet, still, you can see hundreds and hundreds of faces all staring, strangely formless when it's a cloud like this in all directions, little beams of light peeking through the clouds, hitting the sand and dirt on the ground before you. In that quiet, you hear (slamming). You glance around briefly and see not one, but two doors seem to have opened. Oh, good. Only one of them has a creature that emerges. It seems like they're playing mind games with you so you don't know where it's coming-- Or the other one's invisible. The door to this side suddenly swings open, and a beast begins to lumber out, chains detaching from manacles on two of its tethered, large tentacle-like arms. This grayish-brown mass, probably close to 15 feet in height, with a giant mouth filled with teeth and a large tongue that lolls off the side. Three tendrils reach off of it as these large, heavy feet pull it forward. Smell wafts around it of feces and rot. I need all of you to roll initiative, as this creature emerges right there. It's a big eating-poop pile! Aria knows what that is. Grody to the max! Yeah, gag me with a spoon, Mrs. Henderson! Gag me with a spoon! 25 to 20. Hang on! Oh, that moved it! It was a 19 plus one. 24! Whoa! 24, all right. 23. Clara, Molly! Anybody else? Okay, 20 to 15. 18. 18 for Derek. Oh, 16 here. All

Output:
- The players arrived on a field where the doors opened to reveal a straight path, and they began discussing the printing of a prop.
- Marcus, Fiona, and others placed themselves around the field, with Aria initially casting a Blur spell before retracting the action.
- The emcee vanished, leaving the group in silence as they observed formless faces in a cloud and heard a slamming noise.
- Two doors opened, but only one released a large, tentacled beast with a foul smell, prompting the DM to call for initiative rolls.
- The players reacted to the creature's appearance with humor and disgust, describing it as a "big eating-poop pile."
- Initiative rolls were conducted, with Derek, Marcus, and others recording their specific numbers as the encounter began.


Input: Smell wafts around it of feces and rot. I need all of you to roll initiative, uh, as this creature emerges right there. It's a big eating-poop pile! Aria knows what that is. Grody to the max! Yeah, gag me with a spoon, watching. Gag me with a spoon! 25 to 20. Hang on! Oh, that moved it! It was a 19 plus one. 24! Whoa! 24, all right. 23. Clara, Molly! Anybody else? Okay, 20 to 15. 18. 18 for Derek. Oh, 16 here. All right, Arthur. 15 to ten? Ten to five? Six! Oh, dear. Oh no! It's a sign. (demonic voice) Present! All righty, I believe that's everyone? Yep. Top of the round, as this being stomping sucking, its tongue slabbering around its open maw, Clara, you're up. Okay! I can clear the distance, right? 40 feet? Five, ten, 15, 20, 25. Yeah, easily. Oh yeah, go closer to the creature. That's a good idea. That's what she does! I fight with my fists, Marcus! I don't like it! It's scary! Fists of fury! Fists of fury, Mrs. Henderson! Fists of furry, Mrs. Henderson! Before I run off, I go: Does anyone know if this is a time trial, or something? Then I run off towards it. Okay, are you driving straight towards it? Or are you coming from a specific angle? No, I mean, straight towards it. All right, there you go. Then, instead of my staff, I'm drawing my two wooden swords that I won with Arthur. Oh, no. I'm going to beat face with my wooden swords, with my two attacks. Okay, so are you-- This is going to be great! Here's my question: is this just flavor to your unarmed strikes, or are you actually trying to damage it with the wooden swords? I was thinking more like flavor to my unarmed strikes, but I'm a monk, so? All right, so it looks like you're fighting with the swords, but you're really punching with them. I'm punching. It's more for the show of it. Yeah. It's funsies. What if they are like police batons? They're not that strong. They're like balsa wood. Go ahead. Two attacks. First one's a 14, second one's a seven plus six, so sorry, 20 for the first one and 13 for the second. First one hits, second one misses. Okay, ooh! That is 12 damage. 12 points of damage as you hit it and you feel the actual wood of the sword crack a little bit, but your fist does hit the beast in the side, its giant blubbery, nasty body, almost slippery and sticky on impact, shifts from the blow. Is that your turn? Then I'm going to spend a ki point and do one more. Go for it. Flurry of blows. That's not good at all. Ten. Total ten? That misses. The third blow goes wide, no impact. That ends your turn. Molly, you're up. I'm going to use Vicious Mockery and just, you know: (demonic voice) You've got no arms, it's awful! It's a psychic attack. I start laughing. That's a-- It says wisdom, but is it charisma? It's a wisdom save, but it's charisma-based. The DC's ten.

Output:
- The group rolled initiative against a foul-smelling creature emerging from a pile, with Gwen moving closer to engage it.
- Gwen attacked the beast using two wooden swords, dealing 12 damage with the first strike but missing with the second.
- Gwen attempted a third attack using Flurry of Blows, which missed the target entirely.
- Elara used Vicious Mockery to attempt a psychic attack on the creature, requiring a wisdom save.
- The DM clarified that the wooden swords were treated as flavor for unarmed strikes rather than actual weapons.
- The turn ended with Molly being called to act after the creature shifted from the impact of Gwen's blows.


Input: Is that your turn? Then I'm going to spend a ki point and do one more. Go for it. Flurry of blows. That's not good at all. Ten. Total ten? That misses. The third blow goes wide, no impact. That ends your turn. Molly, you're up. I'm going to use Vicious Mockery and just, you know: (demonic voice) You've got no arms, it's awful! It's a psychic attack. I start laughing. That's a-- It says wisdom, but is it charisma? It's a wisdom save, but it's charisma-based. The DC's ten. Okay, yeah. That's a natural 20 on its saving throw. That saves. That's okay. I'm going to also use my bonus action to light my other sword. All right, so you have both blades now going? I have both blades going now, so I'm knocking that down. Which rite? With not the ice, the-- The Rite of the Dawn? Okay, got it. Both of your blades are now glowing. I'm going to run, let's see, I've got 30 feet? I'm going to cross and run for cover behind that. There? Yeah. That ends your turn, Molly. It is now the creature's turn. Oh, let's see what it weirdly does. It's going to poop on you! Or breathe some awful breath of death. It's going to swallow people. It's going to step up right there. As it passes by, it's going to go ahead and swing one of its large tentacle arms, which you see have these long, curved tooth-like protrusions at the end, almost like a slapping squid tentacle. It swings toward you, Clara, with the first one. Natural one. Nope, that misses. You manage to duck it. However, it swings-- okay, that is a 17 to hit, what's your armor class? 17. Just hits. As the tentacle misses to strike you, it does manage to grab you from behind and pull you in toward its mouth. As it opens and chomps down on you-- Aw, gross! Yeah, you're pulled into its poopy mouth. Ew! It's like Charlie! That is 15 points of piercing damage, and I need you to roll a constitution saving throw, as the horribly-- How much damage did he do? 15 points of piercing damage. 15 fucking points! Make a constitution saving throw, please. Don't. Fuck. Me Gil! Ooh, that was almost a natural 20! This always happens with Gil. Six? Six, no. As the teeth sink into your body and you pull away, you feel this mild infection already begin to set inside you, and you are poisoned. Oh no, you're poisoned! He gives you heartburn, you guys. It's real bad. The other tentacle is going to swing over towards you, Dorian, as it sees you around the corner. That, however, is a really poor roll. That's going to be an eight, that misses you. You duck and it hits the stone, causing this dust to spray off of it from the impact. That's going to end its turn. Derek, you're up. I pull out a handful of iron powder, and I throw it into the air so it's a big cloud, and my two hands go (sweeping noise), and Kaelen grows to twice her normal size. ALL: What?! Oh, shit. For the purposes of that, we'll put Kaelen on this big old dice there. Does that mean

Output:
- Gwen attempted a Flurry of Blows but missed all three strikes against the DM's target.
- Elara cast Vicious Mockery, which failed to affect the creature due to a natural 20 saving throw, before lighting her second sword and moving to cover.
- The creature attacked Clara with a tentacle, successfully grabbing her and pulling her into its mouth to deal 15 points of piercing damage and inflict the poisoned condition.
- The creature missed an attack against Dorian, striking the stone instead and ending its turn.
- Derek used iron powder to cast a spell that caused Kaelen to grow to twice her normal size, prompting surprise from the group.
- The DM prepared to resolve the effects of Kaelen's growth by placing her on a large die.


Input: a really poor roll. That's going to be an eight, that misses you. You duck and it hits the stone, causing this dust to spray off of it from the impact. Thank you. That's going to end its turn. Derek, you're up. Aria: I pull out a handful of iron powder, and I throw it into it into the air so it's a big cloud, and my two hands go (sweeping noise), and Kaelen grows to twice her normal size. ALL: What?! Derek: Oh, shit. DM: For the purposes of that, we'll put Kaelen on this big old dice there. Gideon: Does that mean I do twice the damage? DM: Not twice. Marcus: Yes, it does. Aria: Then I will use my movement to get over to the corner near Gwen. If I could get around it, I would, but I'm sure I don't have enough movement. Uh, DM: Six is about as close as you can get, there. Aria: Yeah, so you're at advantage because of your size and all of your attacks have an additional 1d4. Gideon: (high-pitched) Ooh! Marcus: She's huge! Aria: She's 14 feet tall. Marcus: 14? Aria: No, you're six? 12 feet tall. Gideon: I'm like 5'11". Aria: 12-ish feet tall. Doubles it. Your weight is eight times its normal weight. DM: You have advantage on strength checks and saving throws, which is what your rage does, but your weapons do an additional 1d4 points of damage when you hit, which is good. Gideon: Excellent. I'm into that. Gwen: I've had this dream. DM: Derek, that ends your turn. Gwen: Question, quick retroactive one: Can I use my reaction attack when that thing attacked Dorian to do my Sentinel thing? DM: You can, yeah. Gwen: Can I do that? DM: Go for it. As it strikes and misses Dorian, you get one swing, but it's with disadvantage on the attack because you're poisoned. Gwen: Nope. DM: Swing wide, unfortunately you're hazy in your view, and you feel the poison start to seep into your veins, the diseased bite of the creature starting to infect your torso. Watching. That ends Derek's turn, Arthur, you're up. Marcus: I will shoot my thing at it! DM: You other three are up after that, at the same time. Marcus: 21 to hit. DM: That hits! Roll damage. Marcus: Is Kaelen-- DM: Yeah, they're adjacent, so you get sneak attack. Fiona: Whoa, that's good. DM: Oh, damn! Marcus: Okay, (counting) 19. DM: 19 points of damage. Marcus: Wait, you know what? If I'm going to be honest, that thing is beyond 30 feet, so I would have moved in closer so I don't have to fire at disadvantage. DM: Okay, so I'll put you about there to do that. Marcus: Then do I have any movement left? DM: Five feet. Marcus: All right, well then I'll dash and I'll go back around towards me, behind this corner and hide. Just duck back there. That's it! Take a swig. DM: Take a swig. It's a free action. All right, Dorian, Kaelen, and Gwen, you guys are going at the same time, so you decide who is going to take their action first. Derek: Ladies first. Gideon: We can go in that order. DM: All right, so Dorian, Kaelen, then Gwen. Dorian. Fiona: Okay, well he's right there, so I'm going to use Sacred Flame on him. Oh, actually I'm really close and he's already been hurt. I'm going to Toll the Dead on him. DM: What saving throw is that? Fiona: That is a wisdom saving throw! DM: Rolled a four. Three plus one. Fiona: I get

Output:
*   A creature missed its attack against the group, causing dust to spray from a stone impact before the turn ended.
*   Aria cast a spell using iron powder, causing Kaelen to grow to twice her normal size and increasing her weapon damage.
*   Gideon questioned the damage multiplier while Aria confirmed the new height and weight statistics for Kaelen.
*   Gwen attempted a reaction attack using Sentinel against a creature that had attacked Dorian but failed due to being poisoned.
*   Marcus successfully hit a target with a 21 to hit roll, applying sneak attack damage, before moving closer to hide behind a corner.
*   Fiona decided to cast Toll the Dead on an adjacent target, rolling a four on the saving throw.


Input: All right, Dorian, Kaelen, and Gwen, you guys are going at the same time, so you decide who is going to take their action first. Ladies first. We can go in that order. All right, so Dorian, Kaelen, then Gwen. Dorian. Okay, well he's right there, so I'm going to use Sacred Flame on him. Uh, actually I'm really close and he's already been hurt. I'm going to Toll the Dead on him. What saving throw is that? That is a wisdom saving throw! Rolled a four. Three plus one. I get to hit him! Seven points of damage! Seven points of necrotic damage. As the bell ringing you watch as the creature shimmies in place. I want to back away! Uh, did he already use his reaction at all? You don't think so. What do you want to do? Oh no. Just run away. What could happen? Run away! No, fuck it, I'm going to stay right there. Dorian stays. Kaelen, what are you doing? If I move... I'm sorry, you have to talk like this now. If I move right here, am I ten feet of the creature, but they're not ten feet of me, right? You don't get reach with the Enlarge, so you still have to get one more to hit with the melee weapon. Okay, I get one more, but I'm not ten feet away from Clara and Dorian, right? You're ten feet away from Clara, currently. Can I go one over to the right? There? You're ten feet away from Dorian, yeah. Who do you choose? You know what, I won't do that right now. I would like to rage. Rage kicks in. I'm going to use my Magician's Judge sword and start swinging. You have any reckless attacks, or not? Say again? No, that's fine. Oh, no. 14. 14 just hits, go ahead and roll damage. You get advantage, remember. Not on attacks. If she does reckless, she gets advantage. Okay, sorry. And your 1d4 for being gigantic. 20. 20 points of damage with the strike. As large Kaelen heavy footsteps... You added all your shit to that? I added all my shit. This is going to be a thing. I have to make a large Kaelen figure now. Swing the giant blade with two hands. As the blade carves down, it embeds itself four or five inches into the body of the creature. It pulls back instinctually, and as it does, it drags the blade through its body and blood sprays out. The blood itself is a thick brown color, and the smell gets even worse as it begins to spray its ichor around the air. Well done. Is that your turn? Yep, and I'm going to stay right there. Gwen, your turn. Can I turn towards the beast, and I'll cast Eldritch Blast at it. Go for it. You step out from behind cover. That is a 23 to hit. That hits. Go ahead and roll damage. That is a ten plus four, 14 points of damage. Nice! Can I roll back behind cover? You can. Dart back onto the edge... Even a couple more. Out of view, there we go. That ends your turn. Top of the round, Clara, you're watching.

Output:
- The Dungeon Master instructed Dorian, Kaelen, and Gwen to determine their action order, resulting in Fiona casting Toll the Dead on an enemy after initially considering Sacred Flame.
- Fiona dealt seven points of necrotic damage but decided to stay in position rather than back away after realizing the creature had not used its reaction.
- Gideon attempted to move but realized the Enlarge spell did not grant reach, so he chose to enter a Rage state and swung his Magician's Judge sword.
- Gideon successfully hit the creature with a roll of 14, dealing 20 points of damage which caused the creature to spray thick brown ichor.
- Derek took his turn by casting Eldritch Blast for 14 points of damage before moving back behind cover.
- The round concluded with the Dungeon Master announcing it was Clara's turn to act.


Input: and I'm going to stay right there. Gwen, your turn. Can I turn towards the beast, and I'll cast Eldritch Blast at it. Go for it. You step out from behind cover. That is a 23 to hit. That hits. Go ahead and roll damage. That is a ten plus four, 14 points of damage. Nice! Can I roll back behind cover? You can. Dart back onto the edge-- Even a couple more. Out of view, there we go. That ends your turn. Top of the round, Clara, you're up. I'm going to fight, both my swords, pop pop, coming down on his head. Don't fuck me, Gil. That's all right, 18. Disadvantage on all attacks. Disadvantage because I'm poisoned. 18. 18 hits! DM, is that ring for what, concentration? Concentration. That's not a thing. Nine damage. Nine points of damage as you strike it. This time, the wooden sword does snap. It breaks on impact. You still have the hilt. I turn to the audience and I go: (yelling) There's a resounding cheer. Kaelen, look! I do Patient Defense for my other ki point. You go in your defensive stance. Good. That ends your turn. Molly, you're up. How many feet away am I from this thing? You are 40, 45 feet from it. I'm going to start dashing to that next-- yeah, that direction. 30, that's your movement. I'm going to do one more attempt at Vicious Mockery. (Infernal noises) That's a 14. He still saves? He still saves. That's all right. That's what I got. Now it's the creature's turn. With you right there in front of it, it's going to attempt to bite you, Kaelen, with its giant mouth. No, not its poop mouth! That is 16. What's your armor class? 14. Aw, okay, hits you. Attack with my reaction! Sentinel! Sentinel! Natural 20. Eight. 14. 14 does hit. You take 15 points of piercing damage, and I need you to make a constitution saving throw. Okay, I'm not going to use that one. Does the Enlarge give her advantage on saving throws? Just strength. Eight. Eight. Even in your enlarged state, the diseased gathering of bacteria and terrible elements-- 15 points? 15 points. The poison courses through your body, and Kaelen, you are considered poisoned. Oh, this sucks! It takes seven points of damage from the unarmed strike. It does. It's going to take its tentacles and swing one towards you, Dorian. Oh no, Jessie! Oh no! That is 23 to hit. That hits me. As the tentacle swings out toward you, clawing past you with its raking teeth-- oh shit. That's 11 points of bludgeoning damage plus eight points of piercing damage as it carves into you. I'm going to use Hellish Rebuke on him. Go for it. Yeah, you still don't have any stupid arms, stupid! You are also grappled, as the tentacle wraps around you and begins to squeeze and hold you in place. The teeth and the thorns that are coming out of the side of its tentacle jamming into your body. Is it a constitution save for Hellish Rebuke? Hellish Rebuke is a 2nd-level. I really wish it gave more

Output:
- Derek successfully cast Eldritch Blast for 14 damage and then retreated behind cover to end his turn.
- Gwen attacked the beast with two swords, rolling an 18 to hit despite having disadvantage from being poisoned, dealing 9 damage.
- Elara dashed 30 feet and attempted a Vicious Mockery spell which the creature successfully saved against.
- The creature bit Kaelen for 15 piercing damage, causing him to be poisoned, and then attacked Dorian with a tentacle for significant bludgeoning and piercing damage.
- Fiona used Hellish Rebuke against the creature while being grappled by its tentacles, expressing frustration that the spell did not provide more utility.
- The group discussed saving throws and the effects of the Enlarge spell while the creature continued its assault on the party members.


Input: shit. That's 11 points of bludgeoning damage plus eight points of piercing damage as it carves into you. I'm going to use Hellish Rebuke on him. Go for it. Yeah, you still don't have any stupid arms, stupid! uh, you are also grappled, as the tentacle wraps around you and begins to squeeze and hold you in place. thank you. The teeth and the thorns that are coming out of the side of its tentacle jamming into your body. Is it a constitution save for Hellish Rebuke? Hellish Rebuke is a 2nd-level. I really wish it gave more information about what-- It will certainly be fixed, because D&D Beyond is a responsive company and we love them. It doesn't say anywhere what Hellish Rebuke-- oh there it is! Dexterity save! There we go. That is going to be a nine. That means I get 3d10. 3d10 damage to it. Yes! Rock that shit. Goodnight Irene, let's go. 12. 12 points of damage. Nice. There's a burst of icy shards and blades that explode out of Dorian into the tentacle and along the side of its body as it pulls back in place, swinging its other tentacle out behind it towards Clara. How much damage did you say I just took, though? Because I was busy. 19 points of damage. 11 plus eight. With disadvantage, because you have defense. Even with a disadvantage, that is 18. Fuck! Yeah. You suffer five points of bludgeoning damage, plus three points of piercing, so eight total, and you are also grappled. All of the male players are 40 feet back, and all the women are right in there. Now you are poisoned and grappled. The two side tentacles, and there's the one large tentacle on top which, now that you have a closer look, has three vertical eyes in it that are glancing around and looking at the space. The two are wrapped around two of your allies as Kaelen's dealing with the poison wracking through her veins. That's going to end its turn. Derek, you're up. I am very aware of how many people are in this arena, especially high-powered ones, as I wrap one hand around my forearm and I cast Scorching Clara even though I feel nauseous, and off they go. Go for it. Because it attacked Clara, you could use your reaction to attack it back with your Sentinel feat. You have Sentinel also? Yeah. They both do. You have that. I'll let you do it now if you wanted to, if you want to take it. Fuck yes. Yes. If you feel like attacking. You have disadvantage on the attack, unfortunately. 26, ten, 16. The first and the last one hit. Natural 20. 13. 13 just misses. You swing, and as you're about to hit with the blade, the poison pulses through your veins, and you go wide as the creature manages to be out of range. How much damage is that? 15 points of fire damage. Both rays slam into it and the flames burst up, and you hear (pained gurgling), trying to pull back from the impact, but it's currently by the wall, and it's holding onto your friends and holding its ground. I'll take a step five feet that way and as I do so I look over at Gwen and just-- and that's the end of my turn. Big nope.

Output:
*   Fiona cast Hellish Rebuke against the tentacled creature after taking significant bludgeoning and piercing damage.
*   The DM ruled that Fiona was grappled and poisoned, with the creature's tentacles wrapping around her allies.
*   Derek and Gwen reacted to the situation, with Gwen expressing frustration over the damage taken.
*   Aria cast Scorching Clara as a reaction to the creature attacking Clara, utilizing her Sentinel feat.
*   Gideon attempted an attack with disadvantage but missed, while Aria's spell dealt fire damage to the creature.
*   The creature remained grappled and by the wall, holding its allies in place as the turn ended.


Input: poison pulses through your veins, and you go wide as the creature manages to be out of range. How much damage is that? Aria: 15 points of fire damage. Both rays slam into it and the flames burst up, and you hear (pained gurgling), trying to pull back from the impact, but it's currently by the wall, and it's holding onto your friends and holding its ground. Aria: I'll take a step five feet that way and as I do so I look over at Gwen and just-- and that's the end of my turn. Derek: Big nope. That ends Derek's go. Dorian. Oh, that's me! Yes. You are currently grappled, and while you are grappled you are restrained until you break free. Thank you. I think it's my turn. Oh, sorry, Arthur's after Derek, my bad. I'm going to stick my hand around and fire my little crossy-bowy. Not good! Not good at all. Ten! Ten goes wide. As it's reeling back from the blow of the flame jets from your buddy Derek, unfortunately as you fire it moves just out of the way, and the bolt goes wide. I will reload and fire again. Oh god! Should we count that? Yeah, I think so. What do you add to it? I don't know. DM, do I count that or not? It's 18. It landed in my box, but it landed up. If it landed, then it's fine. Okay, 18 to hit. 18 does hit, so go ahead and roll damage and sneak attack. I get sneak attack? It's still adjacent to a friend of yours. Great. 15. Nice, all right. It strikes on the inside of the mouth. I'll take Fury of the Small, why not. 19. 19 points of damage total, got it. (bolt impact, groaning) It looks like it's hurting, but it's also in control of the battlefield on that side there. That ends your turn. Dorian. Back behind a wall. Oh god. Does it look like it's hurting at all? It looks like it's hurt. While I'm in its grasp, can I touch the tentacle and cast Toll the Dead again? If you'd like to. If you think that would help. I want to do that. The saving throw-- that's cocked. No, that is a five plus one. Okay. Two. Hey, it all helps. It all goes to the same place. You are still restrained and held in place there. Anything else you want to do? I probably should have tried to un-restrain myself. You're a great player. No, it's an action to break free. It's an action. Well, I already did it. I already Tolled the Dead, so too late. End of your turn? I guess so. Kaelen, you're up. I'm going to attack again. There's no short rest between here and-- There could be. No, there could be more groups, man. He said about 20 minutes between rounds, and a short rest is an hour. Do I have advantage on attack, or no? If you go reckless, you can. Yes, that's right, I haven't used reckless yet. Shit. You have not used reckless. That gives you advantage on your attacks. That gives me advantage, but that gives them advantage on attacks. Correct. For now it's a straight roll, there's no disadvantage on that.

Output:
- The creature inflicted fire damage and grappled several players, leaving them restrained.
- Marcus fired his crossbow, missing initially but eventually landing an 18 to hit for significant damage.
- Fiona cast Toll the Dead while still in the creature's grasp, though she realized she had missed the opportunity to break free.
- Gideon prepared to attack with the advantage granted by using the reckless option, which also gave the enemy advantage.
- The group discussed the timing of short rests, noting that a short rest requires an hour while the current round interval was only 20 minutes.
- The battle continued with the creature remaining in control of the battlefield despite taking damage.


Input: again. There's no short rest between here and-- There could be. No, there could be more groups, man. He said about 20 minutes between rounds, and a short rest is an hour. Do I have advantage on attack, or no? If you go reckless, you can. Yes, that's right, I haven't used reckless yet. Shit. You have not used reckless. That gives you advantage on your attacks. That gives me advantage, but that gives them advantage on attacks. Correct. For now it's a straight roll, there's no disadvantage on that roll. Sorry guys. Natural 20. So nonchalant with that shit! That'll do it. That doubles your weapon and the d4. You roll those together. It's whatever that is. It's your 2d6 for your weapon, d6 for your divine ability, and then your die, so then double that. Roll those, double that, and then add your plus seven. I see. Ooh, no. 17 times two is 34. Plus seven. Whoa, that's a lot. 41. How do you want to do this? (cheering) No way, really? Yeah, you fucking murdered it! (chanting) Kaelen. Remember, you're twice as big. It's currently holding Dorian and Clara, and it looks like it's about to slam them together. It's pulling them back and their feet are dragging off the ground and causing grooves in the sand, and it's (growling). I want to take the blade, turn it down, and straight into the middle of it. Which you can do, because at your full height, you're about as tall as it is. In a downward angle, you thrust forward and jam it right into the center of its membrane above its mouth. As you push down, you watch your blade actually protrude out the roof of its mouth, through its mouth, through the tongue, and into the rest of its body, and as you push, it gives this horrible squealing, guttural, swine-like sound, and as you push, and push, and push, it falls onto its back, and you keep pushing, and you keep pushing, and the tentacles go limp and release both Dorian and Clara. At that point, you pull the blade free, and it is not moving on the ground, bleeding out into the sand. Whoa! That was amazing. That was fucking awesome. I'm going to cast Thaumaturgy and start whispers throughout the crowd going: (chanting) Kaelen, Kaelen! Hopefully the crowd picks it up. I run back into the hidden area immediately, and I don't stay out there. Okay, good to know. Enlarge lasts for how long? A minute, so probably the time it takes her to cast that spell and you to run into that hole. Kaelen, that should probably end right about (magic fizzles). Your size is reduced to a more diminutive stance. As you guys back into the inside, the poison, however, is still holding. Oh no. Can we use some medicine? Yes. I've got one kit left so I'm going to use my medicinal herbs on you, Clara, to get rid of the poison. Fuck yeah. Please. Where are you at, Dorian? Hit point-wise? I'm very low, hit point-wise. I'm at 12 out of 31. You want a health potion? Huh? You want a health potion? Oh, I can use my spells to heal us right now. I think you should save-- The only thing I watching thank you.

Output:
- The group discussed the timing of short rests and the mechanics of the reckless attack feature, with Gideon confirming he had not used it yet.
- Gideon successfully rolled a natural 20, resulting in a massive damage calculation that doubled his weapon dice and divine ability.
- Gideon physically intervened in the fight by thrusting a blade into the monster's mouth, causing it to collapse and release Dorian and Clara.
- Following the victory, the group celebrated with chanting and Gideon retreated to a hidden area while his enlargement spell wore off.
- Fiona attempted to treat Clara's poison using medicinal herbs, while Derek and Fiona discussed healing options and Dorian's low hit points.


Input: inside, the poison, however, is still holding. Oh no. Can we use some medicine? Yes. I've got one kit left so I'm going to use my medicinal herbs on you, Clara, to get rid of the poison. Fuck yeah. Please. Where are you at, Dorian? Hit point-wise? I'm very low, hit point-wise. I'm at 12 out of 31. You want a health potion? Uh, watching. Oh, I can use my spells to heal us right now. I think you should save-- The only thing I have that can get rid of poisoning is Lesser Restoration, which I can cast on Kaelen right now. I can get rid of the poison on you. Wait, but the poison will go away eventually, right? Won't it? Not before the next fight, I don't think. You don't know. It's probably-- In your herbalism kit, you can make antitoxin if you're in a space-- No, it's not an herbalism kit, it's medicinal herbs, which you specifically told me it removes poison on action. Yes. It's a medicine check to apply it properly, but you can do that. Oh, okay. Make that check! Oh no. What's your medicine check? I'm proficient-- oh, that's good. A lot. Yeah, it's a 23. Yeah. As you guys back into the corner, you manage to go ahead and apply the medicinal herbs, which are used now, but the poison does manage to fade from your body, Clara. You are no longer poisoned. You're using Lesser Restoration on Kaelen, you said? Up to you. Yeah, I'll do it. Okay, the poison is removed, which is probably a good thing because it lasts until cured. Oh wow! Technically, it's a disease that causes poison, but because the nature of the herbs that you've utilized in this space, it fits in a similar realm because it's a bacterial infection that kicks in. I'll say because you got to it quickly enough and you rolled so high, you were able to do that. Because you got stabbed with poop-teeth. Kind of, yeah. Dorian, what are you at, right now? I'm at 12 hit points. You need to heal! I give her a potion of healing. Kaelen, you need healing too! No it's fine! Are you sure? Yes, I'm sure. I won't deny it, but I also won't request it. Yeah, fucking take it. Okay. It's what? How many d4? 2d4? 2d4 plus two for a healing potion. As you guys are in the process of doing this, you hear the voice shouting out-- not even realizing the other group that walks outside. "The Mountain Makers from Grimgolir!" The dwarf and gnome troupe makes their way out into the field. As the crowd cheers, the emcee vanishes, and you see an opposing side open once again. Immediately bursting through, you see a large, nine-foot troll with elongated arms and legs start rushing into the fray, screaming this high-pitched yelp. As it runs, you can see its skin, as opposed to the deep forest green that you've read about or seen in trolls in your experiences, this looks like a dull teal-blue color. You watch as the dwarves, all of a sudden, rush in. The gnomes begin casting spells, and this assault goes back and forth. You see with each strike this cold mist off the claws

Output:
- Fiona used medicinal herbs to remove poison from Clara and cast Lesser Restoration on Kaelen after rolling a high medicine check of 23.
- Gideon offered a healing potion to Fiona, and despite her initial hesitation, she accepted it along with a similar offer for Kaelen.
- The group discovered that the poison was technically a bacterial infection caused by a disease from the "poop-teeth" stab.
- A troupe called "The Mountain Makers from Grimgolir" appeared, consisting of dwarves and gnomes who began casting spells against the opposing side.
- A large nine-foot troll with dull teal-blue skin and elongated limbs rushed into the fray, screaming a high-pitched yelp.
- The dwarves and gnomes engaged in a back-and-forth assault with the troll, utilizing cold mist from their claws.


Input: vanishes, and you see an opposing side open once again. Immediately bursting through, you see a large, nine-foot troll with elongated arms and legs start rushing into the fray, screaming this high-pitched yelp. As it runs, you can see its skin, as opposed to the deep forest green that you've read about or seen in trolls in your experiences, this looks like a dull teal-blue color. You watch as the dwarves, all of a sudden, rush in. The gnomes begin casting spells, and this assault goes back and forth. You see with each strike this cold mist off the claws of the troll with each blow. You watch as the gnomes begin to apply fire upon fire, and you watch as the entity burns, their intelligent knowledge of the creature causing it to prevent it from regenerating. Fairly rapidly, they make short work of it. They were prepared, and it was not as intense a battle as you were expecting. With that-- Derek: Did it look like they prepared anything with fire before the creature came out? DM: To your memory, you didn't know that. You didn't notice anything. With the final of the battle, the cheers go wild, the crowd goes crazy, and eventually, The Mountain Makers make their way back into the field. Anything else you guys needed to prepare at this time? Gwen: They had real good teamwork. Maybe we should come up with special moves. Marcus: Like what? Elara: Like heal. Marcus: Like don't run up so close, or at least wait a little bit first to gauge the beast. Gwen: What? Marcus: Don't run into the -- You're going to die! DM: "Out from the Menagerie Coast! The Stubborn Stock!" Marcus: Oh, that's not us. DM: Behind you, as the doors open, they move past you. Darrow goes, "Hey, wish us luck, friends," and enters into the sunlight. Fiona: Good luck! DM: The doors close. Looking out past the way, another door opens off to the side, and you watch as a 15-foot-long crocodile becomes barreling into the center, its jaws opening and snapping as it comes rushing in. It climbs over the wall that the guys are getting behind to defend and immediately snaps down on one of the soldiers, who gets hit in the side and screams out in pain. They all begin to rush in and assault, jumping off the wall and getting onto its back. You watch as Darrow climbs up onto it, taking a shortsword that one of his friends had dropped, and jams it into the top of the head. As he pulls out his battleaxe, he begins to hack away. He seems to be laughing. Another friend pries the mouth off of the one soldier that had been stamped on. He limps away as it spins around, its tail slapping one of its friends, sending him flying back ten feet as his weapon goes skidding into the sky. It hits the dirt off the way. He runs to try and retrieve it. The battle goes back and forth for a while. One of their friends goes down and one of his allies grabs and pulls him away from the battle zone as he begins to try and wake him up. At this point, you watch as Darrow makes a couple of motions to his friends, and they all cycle in and assault at one time, cutting at the throat of the large crocodile as Darrow takes his axe and carves out one of its eyes. As it pulls back, screaming in pain, they both come underneath and cut

Output:
- A large, teal-blue troll rushed into the fray, but the gnomes and dwarves successfully countered its regeneration using fire spells.
- The crowd cheered as The Mountain Makers returned to the field, and the group discussed potential special moves like healing or tactical positioning.
- Darrow entered the sunlight to face a new challenge after Marcus noted that the "Stubborn Stock" was not their team.
- A 15-foot crocodile breached the wall, injuring a soldier and sending another friend flying with its tail.
- Darrow and his allies coordinated an assault, with Darrow carving out the crocodile's eye and cutting its throat.
- An ally pulled a fallen friend away from the battle zone to attempt waking him up while the fight continued.


Input:
try and retrieve it. The battle goes back and forth for a while. One of their friends goes down and one of his allies grabs and pulls him away from the battle zone as he begins to try and wake him up. At this point, you watch as Darrow makes a couple of motions to his friends, and they all cycle in and assault at one time, cutting at the throat of the large crocodile as Darrow takes his axe and carves out one of its eyes. As it pulls back, screaming in pain, they both come underneath and cut through the throat at the same time, causing it to bleed out. With that, the crocodile collapses, not moving, into the field.
Did you see that? He had a sign, and then things happened.
They slap awake their ally, and they begin to drag themselves back into the chamber as the crowd's cheering. They're a little wounded and a little winded, but as they come in, "Heh! That wasn't too bad! You're on deck, I suppose!" They bring their friend over to the side, and one--
They used cover really well. We should try and hide ourselves better.
I can make a box!
No, don't do that.
I can actually make a 15 foot large box! We could all fit in it!
I'm going to take a healing potion.
Arthur had a great idea actually though. We should keep our distance.
Keep our distance. We don't know what door they're coming out.
We don't.
Did we see which door the last two monsters came out of?
The one that came out here. The crocodile came out here.
That was the last one?
That was the last one.
What about the teal thing? What was the-- Who did The Mountain Makers fight?
Oh, the ice troll! Sorry. The ice troll came from this side there. They are changing--
They're changing.
You people that need to be up close, just wait until it gets to you. Make him chase you for a bit. Use the cover. Let's put some damage on it before--
I could do that. I could be a distraction--
To the front lines again! The Last Line!
You see as the armored soldiers go back out there into the field. They get into the center. They form a phalanx back to back in the center as they look around in any direction, and you hear (grunting) (roaring) and two gates open. From each gate, two large-looking figures come charging out. You see these sprinting, dark, humanoid creatures with giant horns out of the front of their head. Two minotaurs come charging into the center. Immediately, they both break into two groups and try to head them off, shields up. One of them gets thrown, taking the impact of the blow. Knocked back onto his ass, three feet back. The other one gets gored immediately, the horns piercing his armor and throwing him into the air. As this happens, you notice now they're both wielding large axes, and they start cleaving into the opponents. They're giving up a good fight, and it goes back and forth for a bit, but at one point you watch one drop, and another drop. A third one gets grabbed and picked up and then broken over the knee of one of the minotaurs. At which point, you see the elven general begins to look around nervously and starts waving his hand to call it watching

Output:
* The party successfully defeated a large crocodile after Darrow carved out its eye and the group coordinated an attack on its throat.
* Following the victory, the team dragged their unconscious ally back into the chamber while recovering from their wounds.
* The players debated tactical options, with Marcus suggesting a large box while others recommended keeping distance and using cover.
* The DM revealed that the ice troll was the final enemy from the previous encounter, prompting the group to prepare for the next threat.
* Armored soldiers formed a phalanx in the center of the field as two minotaurs charged out of the gates with giant horns.
* The soldiers fought bravely but were overwhelmed as the minotaurs used axes to kill the defenders and break one over their knees.
* The elven general nervously waved his hand to signal a retreat as the battle turned against them.


Input: other one gets gored immediately, the horns piercing his armor and throwing him into the air. As this happens, you notice now they're both wielding large axes, and they start cleaving into the opponents. They're giving up a good fight, and it goes back and forth for a bit, but at one point you watch one drop, and another drop. Uh, a third one gets grabbed and picked up and then broken over the knee of one of the minotaurs. At which point, you see the elven general begins to look around nervously and starts waving his hand to call it off just as one of them gores him from behind. Thank you. He gets thrown ten feet, landing onto the ground rolling, unconscious. His blade clattering in the dirt. There you see Gunther in the center with two warhammers in his hands, blood down his face going, "Come on!" They both come charging in at him from two different sides. Last minute, he darts backward, causing them to collide into each other. As they're stunned, he rushes up and jams his hammer into the head of one of them. Once. Twice. One of the minotaurs goes down, and right as he pulls back, the second minotaur gets him from behind. Watching. You watch as a horn pierce where his liver is, and he falls unconscious on the ground. They fall. The final minotaur roars up into the air and the whole crowd goes, "Oh!" You watch as two groups come out with chains and manacles and manage to grapple and throw them down. The lasting minotaur passes out in the chains and they drag him back off the field. The two clerics rush out into the field and prevent death to those who are in the process of slipping. With that, The Last Line is pulled back, the first fallen out here in the field. Fiona: That was intense. Would we be able to have fought those two minotaurs? Gwen and Elara: I don't know. Marcus: No! Of course not! DM: "The first fallen in the tournament!" Elara: Focus on one target at a time. DM: "Let us greet back to the field, The Mighty Nein!" The doors open once more. Gwen: She's Cure Woundsing me! DM: All righty. Where do you guys wish to be placed? Fiona: Is it possible to climb up on one of the walls? DM: If you'd like to try. Fiona: I'm going to try and climb up on top of the wall. DM: Make an atheltics check real fast. Gideon: Am I able to take a potion of healing? DM: Yeah. Fiona: That's really good. This one, sure. Why not. DM: This one here? Fiona: Yeah. DM: All righty. Elara: I'll back up into that far corner. DM: This one here? Elara: Yeah. Fiona: It's a 22. DM: Yeah, you're fine. Gwen: I'll move here. DM: Arthur? Marcus: Dead center. I'm going to cast Mage Hand. DM: Okay. Kaelen? Gideon: I'm going to stand by Derek, actually. DM: Okay. You're with Derek there? Gideon: Yeah. Fiona: Clara, ten points. Gwen: Yes! I love you, Dorian! DM: All righty. As you guys all take your place, two gates immediately open again. You hear two sources of this loud, deep (howling). Leaping through both sides, you see two massive, white furred wolves come leaping through into a full sprint. Fiona: I Invoke Duplicity in the middle of the-- next to Arthur. DM: From this side and this side here. You Invoke Duplicity? Fiona: Yeah, next to Arthur. DM: Next to Arthur. All righty, I need you all to roll

Output:
- Minotaurs attacked opponents with axes and horns, resulting in several casualties including an elven general who was gored from behind.
- Gunther fought two minotaurs simultaneously, dodging attacks and striking one with a warhammer before being gored by the second.
- The final minotaur was subdued by chains and dragged away while clerics rushed in to prevent deaths.
- The party regrouped in the field, with Fiona attempting to climb a wall and Gideon taking a potion of healing.
- The group finalized their positions, with Gwen casting spells and Gideon standing by Derek.
- Two massive white wolves leaped through gates as the party prepared for the next encounter.


Input: Okay. You're with Derek there? Yeah. Clara, ten points. Yes! I love you, Dorian! All righty. As you guys all take your place, two gates immediately open again. You hear two sources of this loud, deep (howling). Leaping through both sides, you see two massive, white furred wolves come leaping through into a full sprint. I Invoke Duplicity in the middle of the-- next to Arthur. From this side and this side here. You Invoke Duplicity? Yeah, next to Arthur. Next to Arthur. All righty, I need you all to roll initiative. thank you. Natural 20! Natural one. Aw, Derek. My dice fell. watching. Hundred dollars. Sorry, mic. All righty, for this new round, 25 to 20? 21. 24. 22. Oh shit. We have Clara-- Dorian, and Molly. You got it. 20 to 15? 15! I was just, I'll wait until the end. Oh wait, I rolled high! All right then, it'd be Kaelen. 15 to ten? Oh no. No, that isn't me either. Ten to five? Nine. Six. Six again, Gwen? Yeah. All righty. Two for Derek. Derek at the bottom. I rolled a natural one, so--. Top of the round, as the wolves begin to emerge, Clara, you're up first. Okay. I'm going to run (counting) 40, I guess? All righty. Look at the blood on there already. I'm-- Yeah, that's cool-- I'm going to look at this one and I'm going to go, hey (whistles), go fetch! I'm going to throw my other wooden sword at that one, and then I'm going to do Patient Defense. Okay. Right in the middle of them. Make an animal handling check. Animal handling. Just because I want to see what will happen. I'm going to use this lucky die that this Critter gave me! Okay! 20! Okay. You throw it. Come on boy! That's your action. Wait, what do you mean that's my action? Yeah, to get its attention and try and throw it? I can't take a ki point to do Patient Defense? Patient Defense is a bonus, you're fine. Okay, so Patient Defense. That's it. All right, that ends Clara's turn. Dorian, you're up. I'm going to cast Sacred Flame at the one behind me! All righty. That's a dex save. That's a failure. That is an eight. Yes! Go ahead and roll damage on that one. Five points of damage to him! Five points of damage, nice. All righty. Or her. As the divine flame burns up around it, it's still running. I'm going to make my Invoked Duplicity Dorian run right in the middle of the two walls, past Gwen. Right there? Yeah, and she's going to start going (gibberish). Okay. Look at me, look at me! All right, that ends your turn. Molly, you're up. I'm going to take a run towards the fake Dorian. All righty. 25. 30 Yeah, it's where I can get there. I'm going to try and see if I can make Vicious Mockery work on this thing. You have line of sight. I do have line of sight? That's a eight, so that hits. (sinister voice) Bad doggy! (laughter) Butt turkey? Yep.

Output:
- The DM announced the arrival of two massive white wolves as two gates opened, prompting the group to roll for initiative.
- Players reported their initiative rolls, with Gwen and Elara achieving high numbers while Aria rolled a natural one.
- Clara began her turn by attempting to distract a wolf using a wooden sword and an animal handling check with a lucky die.
- Dorian cast Sacred Flame on a wolf, dealing five points of damage, then used a duplicated form to move past Gwen.
- Elara targeted a fake Dorian with Vicious Mockery, successfully hitting the target with a line of sight check.
- The round concluded with the players coordinating their attacks and movements against the emerging wolf threats.


Input: there? Fiona: Yeah, and she's going to start going (gibberish). uh... DM: Okay. Gideon: Look at me, look at me! DM: All right, that ends your turn. Molly, you're up. Elara: I'm going to take a run towards the fake Dorian. uh... DM: All righty. 25. 30 Elara: Yeah, it's where I can get there. I'm going to try and see if I can make Vicious Mockery work on this thing. DM: You have line of sight. Elara: I do have line of sight? DM: That's a eight, so that hits. Elara: (sinister voice) Bad doggy! (laughter) Marcus: Butt turkey? Elara: Yep, butt turkey, you heard me. That's one point of psychic damage and it has disadvantage next attack. DM: You got it. That ends Molly's turn. It is now the wolves' turn. This one is going to run, pacing around this side, up into that range there. It's going to rush up and partially pass through the Dorian illusion, look back and see all that crowd in front, in its area. It pulls back and its shoulders curl up and the fur expands and (deep roar). You watch as a burst of freezing winter air blows out of its open mouth. Fiona and Marcus: (groaning) DM: That's going to get all three of you guys. watching... DM: I need you all to make a dexterity saving throw. Fiona: Even though I am high up? DM: Yeah, it's a cone out in that direction. Derek: Round two. Fiona: 20. DM: That's a success. Aria: Four. DM: Nope. Kaelen? Gideon: Natural one. DM: Okay! (laughter) Derek: Oh, fuck me. Oh god. DM: 16 points of cold damage to Kaelen and Derek and eight points to you, Dorian. Fiona: Already? Eight points to me? DM: Yes. Fiona: Halved because I'm resistant to cold damage. DM: Exactly, so four. The other one is going to (galloping noises) turn around-- Gwen: What?! DM: It's not going for a wooden sword. Gwen: I rolled a natural 20! Aria: You can certainly try. DM: It saw it for a moment. It's going to move, rush up here. Gwen: That was a ki point! A very valuable ki point! DM: It was running out and you whistled and it went (grunt) and kept running. Gwen: Fuck! DM: It's going to go ahead and blast another cold air bit in that direction that will go for both Molly and Gwen. I need you both to roll dexterity saving throws, please. Fiona: Roll high. Derek: Oh. Fiona: Oh no. Elara: Eight. Derek: 12. DM: You barely succeed! Derek: Ooh! DM: Molly does not. That is 26 points of cold damage to you, Molly. I rolled really well on that. Marcus: Oh, jeez! DM: That's 13 to you, Gwen. Fiona: 26 points? Elara: I am not resistant to cold. DM: You are not, unfortunately, no. Derek: 13, yeah okay. Elara: Ow! Marcus: Wait! You're out? Elara: No, I'm fine. I'm not fine but ow! DM: Yeah, and as it finishes blowing, it growls in place. That's going to end its turn. Marcus: Damn. DM: Yeah, so that will bring us to the next round. That's Kaelen, you're up. Gideon: Okay. Marcus: (shouting) Pick one and focus fire on that one! Gideon: Okay, so reckless. Let me see something here. Sorry. Where's the hex? Divine Fury? Can I do that as well? DM: All righty. Go for it. Fiona: Are you raging? Gideon: I don't have any more. Fiona: Oh no! Gideon: Yeah. Marcus: You raged too much in the games of chance. Gideon: Wait, do I have advantage, or that's it? DM:

Output:
- Elara successfully targeted the fake Dorian illusion with Vicious Mockery, dealing one point of psychic damage and imposing disadvantage on its next attack.
- The wolf attacked the party with a freezing breath, forcing multiple characters to make dexterity saving throws against the cold damage.
- Fiona and Derek succeeded on their saves, but Kaelen, Derek, and Molly took significant cold damage, with Fiona's resistance reducing her portion.
- Gwen attempted to use a ki point to distract the wolf but failed, resulting in the creature rushing toward her and Molly for another cold air blast.
- Molly failed her second save and suffered 26 points of cold damage, while Gwen took 13 points, leaving Elara and the others in pain.
- Gideon prepared to take his turn with reckless intent, attempting to use Divine Fury while Marcus advised focusing fire on a single target.


Input: growls in place. That's going to end its turn. Damn. Yeah, so that will bring us to the next round. That's Kaelen, you're up. Okay. Uh, pick one and focus fire on that one! Okay, so reckless. Let me see something here. Sorry. Where's the hex? Divine Fury? Can I do that as well? All righty. Go for it. Are you raging? I don't have any more. Oh no! Yeah. You raged too much in the games of chance. Wait, do I have advantage, or that's it? You have advantage with your attacks, if you're reckless. Sorry. Natural 20 again. Watching. That will hit! Divine Fury is an extra-- d6. Ah! Should have had disadvantage. Disadvantage doesn't affect it. It's a cone. It's a cone? Yeah, okay. Sorry. All right. Ugh. Counting. Eight. See, technically it would be-- It was a natural 20? You only roll three of those dice. Well, is Divine Fury an extra d6. Yes, that's how it is. It's three, I'm sorry. Roll again, that's fine. It's 2d6 reroll. It's okay. Okay. Counting. Seven, ten, 27. 27 points of damage! You carve a hefty chunk out of this wolf as you slam down with your blade. As it carves past, you see where the white fur has now become red on its left side. It whimpers pulls back from the pain. Part of its flesh is flapping from the wound you left as you draw the blade back. That was a pretty hefty hit. That ends Kaelen's turn. Arthur, you're up. Okay, I'm going to aim for that flap of skin. Gwen, you're up next. Fire. 25 to hit. That definitely hits. That is 16 points of damage. 16 points of damage. Beautiful! I will run. Nope, I will fire again. Reloading. Same place. Go for it. 16 to hit. That hits! Roll damage. Six points. Six to that guy. As both bolts hit the open wound that Kaelen left behind, it's now starting to growl and look like it's in pain and is getting cornered-animal angry. I'm going to run this way, as far as my little-- well, so I can still see everybody and the action. All right, that ends Arthur's turn. Gwen, you're up. I'm going to cast Armor of Agathys on myself, and I'm going to use my bonus action to cast Hex on the wolf that's nearest to Kaelen and give it disadvantage on dexterity checks. I'm going to use my movement to run towards that wolf. This wolf here? Mm-hmm. You can get there. In between Molly and Kaelen. The one that you run away from does snap at you with its maw. I know you guys love that word. I know I do. That is going to be a nine. That does not hit, it's a three plus six. Its jaws snap behind you and you hear the impact, but it's too far below you. That ends Gwen's go. Derek, you're up. I pull out a cat's paw and say: Bad dog. Maximilian's Grasping Cat's Claw comes out by that one there. It has to make a strength saving throw. This one here? Ja, but it has to save. Strength saving throw. That is going to be a 12. What's your DC? 15.

Output:
- Gideon declared a reckless attack and successfully rolled a natural 20 to hit the wolf, dealing 27 points of damage with Divine Fury.
- The wolf was visibly wounded, with its white fur turning red and flesh flapping from the blade strike.
- Marcus followed up with two successful ranged attacks, dealing 22 points of total damage and causing the wolf to become cornered and angry.
- Derek cast Armor of Agathys and Hex on the wolf while moving into position between Molly and Kaelen.
- The wolf attempted to bite Derek but missed the attack entirely.
- Aria summoned Maximilian's Grasping Cat's Claw and forced the wolf to make a strength saving throw against the spell.