Input: I know I do. That is going to be a nine. That does not hit, it's a three plus six. Its jaws snap behind you and you hear the impact, but it's too far below you. That ends Gwen's go. Derek, you're up. Aria: I pull out a cat's paw and say: (stuttering) Bad dog. Maximilian's Grasping Cat's Claw comes out by that one there. It has to make a strength saving throw. DM: This one here? Aria: Ja, but it has to save. uh... DM: Strength saving throw. That is going to be a 12. What's your DC? Aria: 15. DM: 15, no. He is held in place. thank you. As the hand creeps up and grabs it, it (yelps) and it's held in place now, up off the ground, its paws held as this giant caw paw is holding the doggy. Aria: Und I will move that ways to make a triangle with the two dogs and myself to get as far away as I can get. Gwen: What does restraining it do? Aria: Everyone gets advantage on it and it's at disadvantage to hit us. Marcus: That's great! DM: That ends Derek's turn. At the top, Clara, you're up. Dorian, you're up next. Gwen: Okay, I'm going to look around with my defensive stance and be like "Aw, fucking really?" and then go: Parkour! Stab! Fiona: No, attack the one that's by all of us! Gwen: No, this guy's got advantage! Derek: Stay out of the cone, get on the backside. Gwen: It's fine! Oh, wait, that guy's cone? DM: You're already there. Gwen: Well, it's on. DM: You're there. You have advantage on your strikes, though. Gwen: I'm coming down very hard and heavy. Advantage. I'll take that natural 19, and then for my second one-- advantage on all of them? DM: Yeah, because it's restrained. Gwen: I'll take that 13? DM: 13 just hits. Gwen: Okay, so the first one: not great, six damage? Second one: better, eight damage. DM: Eight damage, all righty. As you leap over, slamming your fist down-- or, your staff down-- on the nostril of the restrained wolf, and then as you land, hit it with the back of your elbow. It takes the impact, but it can't move anywhere; it's held in place by this magical-- Gwen: Do I still have a little bit of movement? DM: You do. Gwen: Can I move behind it a little bit? DM: It would be-- Yeah. Aria: Oh, also, sorry. It takes bludgeoning damage from the attack that I gave it. DM: Roll damage for that, please. You're trying to move around it? You have about 15 more feet of movement, I'll say. Gwen: Can I come right here to it? You know what-- nah, it's fine. Whatever works, it's all good. I'm into it all. Aria: Six. DM: Six damage, got it. That ends Clara's turn. Dorian, you're up. Molly, you're on deck. Fiona: Having seen Clara do that just then and it looked really cool, I'm going to jump off the wall with my handaxe in my hand and try to come down onto the back of the one right there. DM: Okay, so you're going to run across the wall? Gwen: Hardcore parkour! Fiona: That is a 17 to hit! Nine points of damage! DM: Nine points of slashing damage against this, nice. Gwen: Fighting's more epic when you're flying through the air! DM: As you carve down with the axe and it cuts through, it yelps again. You guys are cutting it up pretty bad. It's hurting. It's not on death's

Output:
- Aria used Maximilian's Grasping Cat's Claw to restrain a dog, forcing it to make a failed strength saving throw and holding it in place.
- Gwen leveraged the restrained condition to gain advantage on her strikes, landing a heavy attack with a staff that dealt eight damage to the wolf's nostril.
- Gwen confirmed she could move behind the restrained wolf and dealt an additional six points of bludgeoning damage.
- Fiona performed a daring parkour maneuver, jumping off a wall with a handaxe to strike the back of the wolf, dealing nine points of slashing damage.
- The group successfully coordinated their attacks, causing significant harm to the creature while it remained immobilized by the magical claw.


Input:
really cool, I'm going to jump off the wall with my handaxe in my hand and try to come down onto the back of the one right there.
Okay, so you're going to run across the wall?
Hardcore parkour!
That is a 17 to hit! Nine points of damage!
Nine points of slashing damage against this, nice.
Fighting's more epic when you're flying through the air!
As you carve down with the axe and it cuts through, it yelps again. You guys are cutting it up pretty bad. It's hurting. It's not on death's door or anything, but it's hurting. Its fur is starting to get matted with its own blood with each blow. That ends Dorian's turn-- or, anything else you want to do with your turn?
Can I back up? Is it going to get an attack of opportunity?
Only one way to find out.
That's a yes.
Oh no! Well, I'm going to move around him. I'm going to move to his tail. To the pillar, yeah.
Okay, you're right up against the pillar, we'll say. That ends your turn, Dorian. Molly, you're up.
I'm going to take a slashing attack at the guy right in front of me.
Okay.
That's-- oh, goddamn it-- that's 12 to hit?
12 does not hit, unfortunately. It ducks out of the way.
I'm going to hit it again. Oh my god, it's a natural fucking one.
You're trying to swing at it, but unfortunately, for some reason, the howl of its presence and it moving so quickly in front of you throws you off and your blades are not going well.
I'm going to try and circle around a little bit to space everybody out a bit.
That ends your turn, Molly. It's now the wolf's turn. Let's see if they get their breath back. Nope and nope, neither of them do!
Huge!
They are both going to make a single bite attack. One of them is going to be, let's see, against you, Kaelen. You did the most amount of damage to it, so it's going to make a bite attack against you.
No!
That is going to be-- and it has advantage, since you used your reckless. That's going to be--
It still has disadvantage from the-- for its attack, though.
Right, so it would have been the first strike. That would be a total of 14. What's your armor class?
14.
Aw, just hits! That would be 12 points of piercing damage as it bites down on you with its giant jaws. I need you to make a strength saving throw, which you do not have advantage, currently, because you're not raging.
You're still strong.
Super buff, and not just in the game.
24.
Success, it does not knock you prone. It bites and tries to throw you onto the ground, but you push off of its jaws and use the back of the wall to steel yourself and kick its mouth off of you and still stand there, resolute, with your blade in hand. The other one is going to attempt to break free. It does not like being held in place by there. What does it have to roll to break free?
15.
15? What kind of check?
Oh, strength.
Strength? 13 plus four, that's 17, yeah. It manages to break free of

Output:
- Dorian initiated a daring parkour attack, jumping off a wall to strike a wolf with a handaxe, inflicting significant slashing damage.
- Fiona maneuvered around the creature to position herself near a pillar, though the group realized she might have provoked an attack of opportunity.
- Elara attempted two slashing attacks against the wolf but failed both rolls, eventually circling to create space between the party members.
- The wolves took their turn, with one targeting Kaelen for a bite attack that dealt piercing damage but was mitigated by Gideon's successful strength saving throw.
- Gideon resisted being knocked prone, using the wall to push the wolf's jaws away, while the other wolf successfully rolled a strength check to break free from its restraints.


Input:
you prone. It bites and tries to throw you onto the ground, uh, but you push off of its jaws and use the back of the wall to steel yourself and kick its mouth off of you and still stand there, resolute, with your blade in hand. The other one is going to attempt to break free. It does not like being held in place by there. What does it have to roll to break free?
Aria: 15.
15? What kind of check? Oh, strength. Strength? 13 plus four, that's 17, yeah. It manages to break free of the hand. That's its action, correct, to break free? That's its action, correct. It will move over here to flank up right there. Clara, you do get an attack of opportunity as it moves out of the space, and if you hit it, it does prevent it from moving.
Gwen: (singing) It does! 14!
14 hits. It gets dragged back. It does not get into melee with the rest of your friends as you grab that tail and then pull it back. Yeah, that's eight damage. It's like a Looney Tunes cartoon. My heels are dug in. As you're pulling the tail, it's screaming. Show me your belly! It felt its gooch almost rip out. That's going to end their turn. Kaelen, you're up.
Gideon: Okay, I'm going to take another attack. Wait, I'm within ten-- oh, yeah, I'm right next to Gwen, huh? Yeah. All right, I'm going to take another attack. Go for it. Reckless, all the stuffs. How you want to do this! Natural one. Good thing you went reckless. Natural 20! Jesus! I think you found your snitch! Okay. Nine, 18, 25 points of damage. 25 points. Probably still not enough. No, how do you want to do this? I want to grab over his head, rip-- Technically, it's not plus two with rage, because it's not plus seven, right? Because you weren't raging. Say that again? It's 23. It's 23, okay. Because you're not raging, remember. There is two damage from that you don't have on the plus seven, so it's plus five. Okay. Still enough to finish it, but I wanted to let you know. Wait, what's the plus five-- break it down again? It's plus three for strength, plus two for your Divine Fury, and then plus two for your rage damage-- that makes it plus seven, but you're not raging. Okay, right, I see what you're saying. It had 22 hitpoints left, so you still manage to carve it down. Okay, sorry. I need to write all these down in my notes later so we don't have to keep going through this. I'm going to go over the top of his head and force his jaw open and then take my blade and put it through its mouth, straight through its mouth. Skewer it. As the blade carves through, you hear it yelp, and its growl turns into this low, guttural, and goes limp in your grip as you push it and draw the blade from its body. It slumps onto the ground, right at the base of Dorian. Molly, you both take a step back as the body slumps to the ground, no longer moving. Hex is off. I pet him and say: Good

Output:
- The player characters successfully resisted the initial attacks of the creatures and pushed them back using the environment.
- Aria rolled a 15 for strength to help a creature break free from being held, while Gwen dealt damage by pulling a tail.
- Gideon attempted a reckless attack, rolled a natural 20, and dealt significant damage to the creature.
- The DM clarified that Gideon's rage damage bonus did not apply because he was not actively raging at that moment.
- Gideon ultimately finished the creature by skewering it through the mouth, causing it to slump to the ground.
- After the creature died, Fiona petted the remaining ally and offered encouragement.


Input: of his head and force his jaw open and then take my blade and put it through its mouth, straight through its mouth. Skewer it. As the blade carves through, you hear it yelp, and its growl turns into this low, guttural (fading growl), and goes limp in your grip as you push it and draw the blade from its body. It slumps onto the ground, right at the base of Dorian. Molly, you both take a step back as the body slumps to the ground, no longer moving. Hex is off. I pet him and say: Good doggy. That's the end of Kaelen's turn. Arthur, you're up. I do what I always do, I fire my crossbow at the beast, for a 14 to hit? That hits. All right-- ooh, and it's sneak-- It is definitely sneak attack. Oh, 12 points of damage. 12 points of damage to it, all right. How's everyone-- is everyone alive right now? Everyone's up. Barely. Kaelen could use some healing. Kaelen's right next to me-- I mean Clara. Ah, couldn't see her behind the wall. I will do the same thing. I will reload and fire again. Go for it. That's a miss. Ten points. Ten to attack, you mean? Ten to attack. (arrow firing sound) It goes too wide. It hits the stone behind, almost hitting Clara. You're like (scattering sound) as it sparks off the stone. No impact. I'll duck behind the wall and hide like a weakling. There you go. Arthur the Brave, by the name. Gwen, you're up. With my bonus action, can I transfer my Hex onto this wolf, and can I start running around to get to its right hindquarter? Staying in melee, but getting on its rear. Oh, you're going in melee with it? Mm-hmm. All right, so you move there. Can I keep coming this way a little bit more? Yeah, right there. I reach back, and as I start to swing my hand up, I'll summon the Wastehunter falchion and slice up through it. As the blade appears in the hand, you see a blast of greenish energy as the blade apparates out of his grip. As he swings upward, it sends an arc of seawater splashing into the air. Go ahead and roll for an attack. Both me and my invoked Dorian go: Ooh. That's 26 to hit. That definitely hits. Is this the same sword we've always seen? I don't remember the word-- Aria doesn't remember the word Wastehunter. Same sword, looks a little different. 13 points of damage. 13 points of damage to it. One d6 necrotic for another four, so 17 total. As you arc upward, it cuts upward, the splash of seawater mixed with the arc of blood from the wound. The way you carved up hits the back of its thigh, and one leg collapses for a second and it looks over at you with these angry, piercing blue eyes. It's looking pretty hurt. It's limping to that side, now. You guys see that the falchion has a slight curve to it and has a hooked end to the back of its design. That finishes your turn, Gwen. Derek, you're up. Ja, just deadpan, I do this around my hand and I cast three Scorching Rays out of it at this thing. The first does not hit at all, it

Output:
- The group successfully killed a creature by skewering it, causing its body to slump at the base of Dorian.
- Marcus fired his crossbow, landing a hit that dealt 12 points of damage, but his subsequent reload and shot missed and struck the stone wall near Clara.
- Marcus hid behind the wall to avoid danger, prompting the DM to mockingly call him "Arthur the Brave."
- Derek transferred his Hex spell to the wolf, moved into melee range, and summoned a Wastehunter falchion to strike the beast.
- Derek's attack with the falchion hit for 17 total damage, causing the wolf to limp and revealing the weapon's unique hooked design.
- Aria attempted to cast three Scorching Rays, but the first ray failed to hit the target.


Input: way you carved up hits the back of its thigh, and one leg collapses for a second and it looks over at you with these angry, piercing blue eyes. It's looking pretty hurt. It's limping to that side, now. You guys see that the falchion has a slight curve to it and has a hooked end to the back of its design. That finishes your turn, Gwen. Derek, you're up. Aria: Ja, just deadpan, I do this around my hand and I cast three Scorching Rays out of it at this thing. The first does not hit at all, it was a two plus something. The second one hits: 19 plus seven is 26. The third one hits: 16 plus seven hits. DM: That hits, go and roll for damage. Aria: (counting) Four, five, (frustrated noise). Total of nine fire damage. Derek: Nein! DM: Total of nine fire damage to it. As it's turning back and forth and growling, and Clara's harrying it from the side, the two rays of fire slam into its side and it turns back around. You can see the dark burn marks on its white fur where the impacts have started to burn, and you can see some of the skin underneath where the hair has been burned away is black and cracked. It's hurt pretty bad. Aria: I call out as I walk backwards slowly: Gwen, you got this? Good. I walk, deadpan, sideways behind that piece of stone. (laughter) DM: Perfect. Ending Derek's turn, Clara, you're up. Gwen: Okay, I'm going to take my staff-- after I threw my sword, I'm going to crack it in the nuts and crack it over the top. DM: Go for it. Gwen: First attack and second-- first attack is a natural one! Fiona: It was so slow-- Gwen: It really was. Second attack is a 17. DM: 17 does hit. Gwen: That's in there. That is a four, so eight damage. DM: Eight points of damage. Fiona: Maybe the dice gods really want the charity to do well. Aria: I think that's it. DM: As you slam it with the second hit up in its groin area, it's impacted. It's hanging on. It's hurting, but it's pretty beat up. Gwen: Spay and neuter your pets! I'm going to do Flurry of Blows and I'm going to do one more. Aria: Oh, get it. Finish him. Gwen: Oh my god! Another natural one! Aria: That's good. Derek: Fuck, it really is. Marcus: Terrible. Gwen: That's two natural ones in my turn. DM: Kaelen and Clara have been hitting two sides of coin tonight. All right-- Gwen: Bob Barker is not here tonight. DM: I know, how many ki points do you have left? Gwen: That's it. Done. DM: That's the last one. All right. Marcus: Oh, no. Gwen: Doneskis. DM: Well, that ends Clara's turn, Dorian you're up, and Molly you're after that. Fiona: I'm going to Toll the Dead. DM: All righty. Fiona: My invoked Dorian is going to run around and stand next to Gwen. DM: Okay. Runs around-- It rolled a 14, what's your DC? Fiona: 14. DM: Resists it, unfortunately. Marcus: Oh, no. No toll. DM: Sorry. Fiona: No toll or anything. DM: Anything else on your turn? Fiona: I think that's basically all I can do, though. DM: Okay. Molly you're up. Elara: I'm going to breathe deep and take a run at this damn thing. Derek: Come on. Elara: Straight into it and I'm going to come swinging out at it. Derek: Tell us how you taxidermy it. Elara: That's a uh watching.

Output:
*   The monster was initially injured and limping after a previous attack, but it remained aggressive.
*   Aria cast three Scorching Rays, successfully hitting the creature twice for a total of nine fire damage.
*   Gwen attacked with a staff, landing two hits including a natural one, dealing eight damage and joking about spaying the pet.
*   Gwen continued her turn with a Flurry of Blows, rolling another natural one to deal significant additional damage.
*   Fiona attempted to cast Toll the Dead using Dorian, but the creature successfully resisted the spell.
*   Elara prepared to run toward the monster and swing at it as the turn concluded.


Input: is going to run around and stand next to Gwen. Okay. Runs around-- It rolled a 14, what's your DC? 14. Resists it, unfortunately. Oh, no. No toll. Sorry. No toll or anything. Anything else on your turn? I think that's basically all I can do, though. Okay. Molly you're up. I'm going to breathe deep and take a run at this damn thing. Come on. Straight into it and I'm going to come swinging out at it. Tell us how you taxidermy it. That's a hit, that's a 23 to hit? That'll hit. This thing doesn't take extra damage from this does it? No, it does not. No, that's fine. Seven points of damage for the first hit. Seven points, all righty. Is that right? No, wait, yeah that's right. Then, 23 to hit-- 21 to hit. Yep, roll damage. That's seven points of damage again. How do you want to do this? thank you. I want to go in and I want to see if I can carve through the mouth as deep in-- I'm going to try and get right in there-- I'm going to do a dental jawbreaker. As you go rushing towards it, it opens its jaws to strike. You slide down and with one scimitar you jam up into its lower jaw, which causes its upper jaw to be stuck and as you pull it out its jaw falls open. As it does, your other blade, you backswing dropping-- not dropping, but holding on with both hands on the other side, swing through and as it carves in, you actually get about one to two feet inward as the jaw lolls open. The tongue slips out as you cut it from the inside of the mouth. Its eyes go dull as the creature's body collapses to the ground, no longer moving. Fucking yes. With that point, the whole crowd goes cheering-- Kaelen, Kaelen. Kaelen, Kaelen. The gates where you came open, and you all go and return. The minute that it ends I'm going to start casting Prayer of Healing. Okay, as you guys step into the back chamber, you cast Prayer of Healing. Yeah. Who all is injured right now? I'm pretty bad. One, two, three, four. I'm pretty shit. I'm not too bad. You're not and you're not at all? I've been drinking and hiding. Okay, so I'm going to cast it on the five of us. All righty. I could get knocked out by a crownsguard right now. Could you give it to one more? Do you have to spare? Yeah. Okay, I'll take some. Oh yeah, that's what I'm asking. I can do six people. Okay, great. That's decent. 14 points to everyone. Oh that's great. That's huge. Wow. Healer. All righty. I think Fiona is the best healer we've ever had. watching. As you guys pull back into your chamber, there's a few nods. Darrow's clapping and the rest of his team are clapping. There's a clap from two of the Mountain Makers off to the side. At which point, "The Mountain Makers!" are announced and they step out into the space. As they all gather, hiding in the corner, spreading out a bit, two of the sides open. Out of one, two large furred entities about eight

Output:
- Gwen ran to stand next to the speaker while Marcus expressed concern over a failed resistance roll.
- Elara attacked the creature, successfully hitting it with a 23 and later a 21 to deal damage.
- The party executed a complex "dental jawbreaker" maneuver where Elara disabled the creature's jaw, causing it to collapse.
- Fiona cast Prayer of Healing on the injured party members, including Gideon, Aria, and Marcus, after determining their status.
- The crowd cheered for Kaelen, and the Mountain Makers were announced as they stepped out into the chamber.


Input: Oh that's great. That's huge. Wow. Healer. uh All righty. I think Fiona is the best healer we've ever had. um As you guys pull back into your chamber, there's a few nods. Darrow's clapping and the rest of his team are clapping. There's a clap from two of the Mountain Makers off to the side. thank you At which point, "The Mountain Makers!" are announced and they step out into the space. As they all gather, hiding in the corner, spreading out a bit, two of the sides open. Out of one, two large furred entities about eight to nine feet tall come rushing in with a combination of fur and feathers, these hooked, dark beaks at the tips of their mouths. Two owlbears come running in and go into an assault on these people. They took some hits in the last battle, and as it goes back and forth, you watch as they're striking it and cutting through. The owlbears are screaming this horrible squeal of pain and anguish combined with ravenous anger, and they start tearing and pulling into them. watching One of them grabs the gnome in its beak, pulls up and tears its throat out. The gnome gurgles as it falls to the ground. The two clerics immediately come up to the side, getting ready to rush out there to try and save its life. Another one of them manages to hit one of the owlbears in its leg as it falls on the ground and they all start slashing on it. It looks like one owlbear is about to fall as the other one, in a complete frenzy either partnered or what, tears and grabs one of the dwarves and starts biting into its face as it screams, it falls unconscious on the ground. It grabs another, and bites into its chest, throwing it into the sky as they spin off to the side. As they all begin to pick up to assault the one that's going after them, the one on the ground slowly gets back up and joins the fray. You watch one by one as these owlbears, on the cusp of dying, tear through the Mountain Makers. At which point, the crowd goes like (gasp) "Whoa!" Big cheers. Cheers because it's a display, but also that mournful "Whoa", that low bass-y sound. At which point you see the two groups come out again with the chains and the come up to the outskirts of the owlbears which then pass out, and they put the manacles on and then pull them away. Derek: They pass out when the manacles go on? uh Right as they get up to them, they pass out. They pull them off, and drag them, the gates open wipe, the clerics rush out and grab and drag in the bodies. The gnome is gone but one of the

Output:
- The group reacted with applause to Fiona's healing performance as the Mountain Makers entered the arena.
- Two large owlbears rushed into the space and attacked the Mountain Makers, causing severe injuries and death to several participants.
- One owlbear killed a gnome by tearing its throat, while another incapacitated a dwarf and threw another into the air.
- Despite the injuries, the owlbears eventually overwhelmed the Mountain Makers before passing out near the edge of the arena.
- Handlers arrived to apply manacles to the unconscious beasts, and clerics rushed in to retrieve the bodies of the fallen.


Input: You've already helped us tremendously in making it even better than it was when we started, and that will continue forward as we're eager to see what you think about the latest changes. So thank you so much. Uh, Open beta. Yeah. Open beta. Open beta. I believe that concludes our announcements. Oh no. I want to eat cake. So let's go ahead and jump into tonight's episode of uh-- Arthur's a taco. Watching-- Critical Role. ♪ Critical (it's Thursday) ♪ ♪ It's Thursday night ♪ ♪ One-by-one, we climb until we reach the top ♪ ♪ Two-by-two, we fall ♪ Will we meet our end or meet our destiny ♪ Hold your breath and roll. How do you want to do this? Uh, it's Thursday night. All ye Critters, come join us. It's time to continue our plight. There is magic and mystery. Who knows what will happen. He might. But one thing's for sure. We never give up on the fight. From the healer. To the renegade. We all share the same goal. Adding more allies. Taking more chances. Hold your breath and roll. You can certainly try. It's Thursday night. All ye Critters, come join us. It's time to continue our plight. It's Thursday night. There is magic and mystery. From darkness, our friendship will rise. But one thing's for sure. We never give up on the fight. Oh, get ready (get ready). It's Thursday night. (flames crackling) And welcome back. So, last we left off, Bells Hells, after making contact with the Volition, agree to aid them in a number of their current simultaneous goals against the dark leaders of Kreviris in hopes of gaining information and aiding the revolution against the Ruidian tyrants. Upon these missions, much information was gained, some dangerous circumstances occurred, and yet you survived and endured and began to flee the city as chaos began to erupt from within. During this time, after calling towards your mother and sending her into a personal crisis about what's right and who to align with, she scattered off into the dark shadows of the caverns. As you fled towards the surface through some of these winding rock tunnels, you were hunted by Otohan Thull, the Legend of the Peaks. During this fight in which your terrifying foe unleashed her true capabilities, many of you fell and barely scraped back from the edge, but one of you did not. Derek, the friend and ally who had recently come to truly realize his worth sacrificed himself to save the rest of you and to fell for good the foe that had long hunted you. In that fugue numbness of realization, you grabbed what you could, what remained of him, and what you could from what remained of Otohan Thull, continued to flee to the surface where you emerged. There amongst the red Ruidian landscape, the distant storms roiling, Liliana descended from above, and seeing the hurt in your face and all of your faces, realized what had likely transpired. It was here, still not truly grasping or processing what has happened and what

Output:
*   The group concluded their announcements and transitioned into the episode titled "Critical Role."
*   The narrative recap detailed Bells Hells aiding the Volition against the dark leaders of Kreviris to support a revolution.
*   The party fled the city through winding rock tunnels while being hunted by the foe Otohan Thull.
*   During the confrontation, many party members fell, but Derek sacrificed himself to defeat the foe and save the group.
*   The survivors emerged into the red Ruidian landscape where Liliana descended to witness the aftermath of the battle.
*   The characters struggled to process the events while Liliana realized what had likely transpired.


Input: worth sacrificed himself to save the rest of you and to fell for good the foe that had long hunted you. In that fugue numbness of realization, you grabbed what you could, what remained of him, and what you could from what remained of Otohan Thull, continued to flee to the surface where you emerged. There amongst the red Ruidian landscape, the distant storms roiling, Liliana descended from above, and seeing the hurt in your face and all of your faces, realized what had likely transpired. It was here, still not truly grasping or processing what has happened and what is next, you stare upon the alien landscape and partially obscured horizon. thank you. Exhausted, but immediately trying to figure out where we are, if I recognize it, if anyone besides her mother is present, coming, are we in danger? Lay of the land. uh, make a perception check. Clara: Rerolling the one. That's 28. 28. Glancing around best you can, and it's fairly clear in the area you are now, the dust storms currently sit at least a number of miles off, though you're uncertain how fast they're moving at a quick glance, you do not see any other figures immediately present. Are we amongst the towers that were used for lookouts? Yeah, the guard houses. And security, is that where we are, where we've resurfaced or are we in a place that we don't, that Gwen doesn't recognize? So where you've pushed out from here, one of these side caverns, you took a look behind you and you can see the base of the mountain range that encircles Kreviris and continues past it. So you are just outside the city itself. You do not see any immediate outposts, but you figure if you were to leave a little further out, you would be essentially out in the open, visible from many of the outposts that encircle the crown-like mountainscape that surrounds the valley at the top of the city. Directly. Last clarification question. Is it obvious yet the direction from where we came from to get here, to get to the city? You can very easily see the Bloody Bridge, the single beam of red energy that sits in a direction which helps you orient yourself and your location right now from where you came. How do we stay out of their sight? Are there any crevices in the ground? I know there had been cracks and whatnot on the way here. Anything to hide in? I mean, if you get really close to the base of the mountain, there's probably some little alcoves you can pull in to stay out of any immediate sight. Any larger dips or cracks in the ground where you could hide from sight are a good 500 or more feet out and would probably put you out in the open before you reach them. Where are you at? Are you able to take us underneath? If there's something to get down there. I don't know what's down there. I'm going to see what's below us. Take a deep breath, and I'm going to. You grind through the ground and vanish below. While you're currently looking, Liliana is still gliding about a foot off the ground, her hair drifting. You can feel, almost taste the energy that sparks in the air around her. She's still just locked in on you, her face still sad. You can see the streaks of, not sure if they're tears of sadness or anger that watching.

Output:
- The party emerged from a fugue state into the red Ruidian landscape after sacrificing worth to defeat a long-hunted foe.
- Liliana descended from above to observe the group's distress and the surrounding alien environment.
- Clara and Dorian attempted to identify their location, confirming they were outside the city of Kreviris near the base of the mountain range.
- The group determined that hiding in ground crevices was not viable due to the distance required, but noted alcoves near the mountain base.
- Elias chose to burrow underground to investigate what lay below the surface while the others remained visible.
- Liliana continued to hover nearby with a sad expression, sparking energy in the air around her as the group dispersed.


Input: take us underneath? If there's something to get down there. I don't know what's down there. I'm going to see what's below us. Take a deep breath, and I'm going to-- uh-- You grind through the ground and vanish below. While you're currently looking, Liliana is still gliding about a foot off the ground, her hair drifting. You can feel, almost taste the energy that sparks in the air around her. She's still just locked in on you, her face still sad. You can see the streaks of, not sure if they're tears of sadness or anger that have since dried and smeared what dirt was along her face as she looks towards you for guidance before she looks away. "I don't know what's going on, Tim. I don't know what to do." Dorian: I take her hand. I don't either. Well, y'all can't stay here. Going to have to-- We can't stay here. Are you staying? If I go, they'll know. What's more useful? If I leave, they'll-- I mean, the rest of them already have been tough enough to get them to trust me. Am I more useful here to what you're doing, or am I more useful leaving it behind? I don't-- I mean, we'd sure love to know what's in your head. Uh, watching. We don't know enough. You said-- You said you're the vessel? As far as I understand, in order to reawaken and get to this god eater, and get to this god eater, this Predathos, there are boundaries, shells, things that imprison it within itself, set up by the gods. I don't know the specifics. Maybe you know better, as she gestures over to Evoroa, who is still processing and clutching with all four of her arms towards her chest right now, taking in in shock all that's transpired. What I do know is that the Ruidusborn We're part of pushing through that. We're supposed to be what can break the final boundary. We have something within us, something that the gods can't stop, and only we can truly reach him. From what he said, in order to get it beyond and back into our realm, it needs a vessel, something to carry it past that threshold. Then you can't stay. I'm not the only possible vessel here. I'm afraid of what'll happen if I'm not here to try and do what I've been doing. Which is what? Control it? Try to control Ludinus? At least-- At least slow and focus what's happening. If you're used as a vessel, no guarantee you'll be in control of yourself. If you're not the vessel, what are you going to do against a god eater? With us, we're armed with information. I ask you this in earnest. What is it you fear about this god eater? Let's remove Ludinus from the equation. Let's absolve ourselves of that. What-- What are you afraid of? Unknown consequences. You cannot guarantee me or anyone. You do not know what will happen if that thing is unleashed. I have had quite a few communions with him. Huh? You've had quite a few? I know. I know you've been resistant, and rightly so. I've told you to, but I have, and many of us, especially since coming here, we've-- We can feel and we can-- I don't think it wants us. I don't think it cares. Ma'am, Ms. Temult, I cannot take your word for it. I understand. What do

Output:
- The party investigated the area beneath them, with Elias deciding to burrow underground while Liliana hovered nearby, visibly distressed and tear-streaked.
- Dorian attempted to comfort the group and questioned the DM character's plan to leave, debating whether she would be more useful staying or departing to prevent detection.
- The DM character explained that the Ruidusborn are vessels meant to break the final boundary to reach the god eater Predathos, a task that requires someone to carry it back to their realm.
- Dorian argued that the DM character could not stay if she were to be used as a vessel, prompting a discussion about the risks of losing control versus the utility of information.
- The DM character admitted to having many communions with the entity, though the group remained resistant and fearful of the unknown consequences of unleashing the god eater.
- Finally, the DM character acknowledged the group's distrust, and the conversation concluded with the party still grappling with the fear of what might happen if the entity was released.


Input: Unknown consequences. You cannot guarantee me or anyone. You do not know what uh what will happen if that thing is unleashed. I have had quite a few communions with him. Huh? You've had quite a few? I know. I know you've been resistant and rightly so. I've told you to thank you but I have and many of us especially since coming here we've watching. We can feel and we can-- I don't think it wants us. I don't think it cares. Ma'am Ms. Temult I cannot take your word for it. I understand. What do you think it wants? It wants to be awake free of its endless dream. It wants to be free. You say it doesn't care about us. What makes you think apathy is any better than disdain to a god eater? It's hard to explain but there's something. Something just feels right about the path of what it wants. I'd say I could show you but I think things are a little intense right now and-- We don't have the time. We might've been getting one side of the story. You saying it wants something besides god eating? It's real tired of being here and it's real angry at those who put it there and it's real hungry. For what? For what it naturally hunts. Gods. G-O-D... S. sighs. We got to get out of here. We got to get away from the cities. I know there's so much to say but-- Make a perception or survival check for me. Pfft. Nine. You cruise around for a bit and you're starting to get a little close to not being certain how long you have left on this but I'd say after a good chunk of time you don't sense any other helpful caverns or such. I would've rolled up and been listening. Just shoulder up and-- Mm-hmm. The ridge line then the base of the mountain. Yeah. That's the best call. Let's go. The secret. Secret one? Yeah. We certainly can't go to the Bloody Bridge unless you can guarantee us safe passage. How else would you get out of here? We'll go to the Bloody Bridge. It's the only way out. We have to. Well. We could also... Go to the Bloody Bridge. Go to the Bloody-- Go to the Bloody Bridge because-- Are you coming with or are you staying? -- that's the only way to get home. (laughs) How am I more useful to you Tim? If I come with you I can't continue to tell you what's happening here. You won't know what change has happened should you come back how they're changing things or preparing for if not you whoever else is behind you. I assume a lot of Exandria is ready to come up here to unload a hellish payload of the gods' smite. I cannot even begin to imagine. I hug her. What if they pull you away again though? Then you know what to do. How will we talk to you? I feel like if I try to talk to you in a dream then they'll hear everything. I think if you're not here we can find each other safely. I think we can do that safely. Then stay. You stay. It's odd. You see a combination of heartbreak and relief wash over her. There's that glimmer.

Output:
- The group discussed the unknown consequences of unleashing a powerful entity with the DM, who explained it simply wanted to be awake and free from its endless dream.
- Kaelen and the others realized the entity was hungry for gods and decided they needed to leave the cities immediately to avoid further danger.
- Elias made a perception check while scouting the area, concluding there were no helpful caverns nearby, leading the group to choose the ridge line as their path.
- Despite Dorian's hesitation, the group agreed that the Bloody Bridge was the only viable route out of the area.
- The DM explained they could not accompany the group without losing the ability to monitor the changing events in Exandria, so Dorian chose to stay behind.
- The DM noted that the group would be able to find each other safely even when not physically present, and described the DM feeling a mix of heartbreak and relief.


Input: to unload a hellish payload of the gods' smite. I cannot even begin to imagine. I hug her. What if they pull you away again, though? Then you know what to do. How will we talk to you? I feel like if I try to talk to you in a dream, then they'll hear everything. I think if you're not here, we can find each other safely. I think we can do that safely. Then stay. You stay. It's odd. You see a combination of heartbreak and relief wash over her. There's that glimmer in her face where you see part of her, part of her really did want to go with you. I don't mean to interject, just a question. I would love to, like Gwen said, believe everything that you're saying, but if you've really been trying to slow this down and we seem to know your heart of things, this whole mind stuff, they just jump in and out of people's domes. Are they going to be able to tell your true colors now? They haven't fully trusted me because I don't think they can. In fact, I think the Weave Mind, the Weave Mind and Ludinus have a unique dynamic the Weave Mind and Ludinus have a unique dynamic and Ludinus was the first Exandrian to make contact with the Weave Mind, about three centuries ago, from what they told me. It was through them he was able to talk, too, about The One Who Sleeps. But they both use each other for their own ends. I think they do so knowingly, thinking that they'll be able to pull the final piece. I think it's that dynamic that's helped me play the mother hen to a certain degree. But the Weave Minds don't trust us Exalts. We saw them. They saw us. Yeah. Briefly. Right before you showed up. And what of Otohan? Was she just a rabid dog? Right after you showed up. Sorry. Otohan was one of the possible vessels, one that I don't think we have to worry about anymore. How many more possibilities are there? You certainly had no control over her. Gosh, I hope that's true. Awakened... maybe four. But I know they're trying to instill some of the other dormant powers to reach their true potential. How do they do that? Through turmoil. Through training. Ludinus often needs those, but he's not even here right now. Where's Ludinus now? I know he's on Exandria. Insight check. Make an insight check. I'll aid you while staring at you while you stare at her. 23. 23. She's being pretty straightforward. All right. Evoroa peeks up, breaks from her shaken staring and, I think I, I think I know where he is. Great. How? I think I know. Part of what I was working on with him was put on hold because-- I've been tangential to his work. Me and a small other team, we've been assembling this, these devices he'd been bringing from Exandria, a Vanguard and other-- What's he called them? The Assembly defectors. Gathering this tech from underneath some of the nearby factions back home for you folk and... There'd been some problem. Something had been taking up home in the source of these pieces, and I know he mentioned something about having to deal with this, this thing. Ms. Temult, it sounds like

Output:
*   Dorian embraced the character and expressed concern about being separated again, leading to a reassurance that they could find each other safely.
*   Kaelen questioned the trustworthiness of the Weave Mind and Ludinus, prompting an explanation about their unique dynamic and their history with Exandria.
*   The group discussed Otohan as a vessel and learned that four other awakened possibilities exist, which are driven through turmoil and training.
*   Dorian performed an insight check with Kaelen's aid, receiving a high roll that confirmed the character was being straightforward.
*   Evoroa revealed knowledge of Ludinus's location, describing a project involving devices from Exandria and Assembly defectors that faced issues with a specific entity.


Input: Part of what I was working on with him was put on hold because uh I've been tangential to his work. Me and a small other team, we've been assembling this, these devices he'd been bringing from Exandria, a Vanguard and other-- What's he called them? The Assembly defectors. Gathering this tech from underneath some of the nearby factions back home for you folk and... There'd been some problem. Something had been taking up home in the source of these pieces, and I know he mentioned something about having to deal with this, this thing. Thank you. Ms. Temult, it sounds like you know that Ludinus is a son of a bitch, and you know that Otohan has murdered many. Yeah, we got to go. Uh, you know they're not altruists, so it's hard for me to fathom why you think that whatever comes next is not bad. Ludinus isn't doing anything if it doesn't bring him power. Watching. Ludinus is following a plan that was set out for him by The One Who Sleeps and The One Who Sleeps just sees him as a part of its plan. It's so hard to convey if you haven't seen or felt what I have, but-- It's not hard to understand at all. I know self-delusion when I see it. I know it myself. You're in. Clearly, you're in, and you're going to think you're going to be careful, but I think your worst fear is probably my worst fear. And we've just got a fucking sample of it. I want you to think about that and think very carefully when things start to go wrong, and they will for you. Will you hear the mental cries of your daughter when Ludinus finally decides it's time to murder her on Exandria? Do you think that'll break through, or do you think you're going to be surprised? Do you think, should we stop all this from happening and re-seal or maintain Predathos' endless slumber, that those of us who know this, those of us who are designed to be part of its freedom are just going to be allowed to walk free? What, do you think the great temples of your world aren't going to hunt us down one-by-one 'til there's no possibility of this plan ever coming to fruition? You don't think every great politician of our world that isn't tied into this truth isn't going to try and bury each and every one of us for what we're part of? Cold comfort for my family in the ground. I'm sorry. Are you? I am. Can I say in Gwen's head: I don't trust her either, but we keep her on our side so we learn the truth. Don't push her away. I don't fully know the depths of what the Vanguard has done to get where we are. I've only come to realize the barbarism that has been explained as necessity and I'm well aware of the horrors that they are and I wrestle with that guilt in any part that I have aided unaware. Keep wrestling. I'm too deep in this to just walk away. I have a question. When did you become a follower of all this? What happened enough to where you decided to leave your daughter? I went to the-- Went to the Conservatory in Jrusar when I was having these dreams, these visions. I was.

Output:
- The speaker explained that their work on assembling devices from Exandria had been paused due to problems found within the source of the tech.
- Dorian and the group acknowledged the dangerous nature of Ludinus and Otohan, rejecting the idea that their actions were altruistic.
- The DM revealed that Ludinus was acting under the influence of The One Who Sleeps, while Elias confronted the group about their self-delusion regarding the risks.
- Dorian expressed his intent to keep Gwen on their side to learn the truth, while the speaker admitted to feeling guilt over the barbarism committed by the Vanguard.
- The speaker admitted they could not walk away from the situation, having gone to the Conservatory in Jrusar where they experienced visions.
- Fiona questioned the speaker about when they decided to leave their daughter to follow this path.


Input: get where we are. "I've only come to realize the barbarism that has been explained as necessity and I'm well aware of the horrors that they are and I wrestle with that guilt in any part that I have aided unaware. Uh, keep wrestling. I'm too deep in this to just walk away. I have a question. When did you become a follower of all this? What happened enough to where you decided to leave your daughter? I went to the-- Went to the Conservatory in Jrusar when I was having these dreams, these visions. I was afraid that it meant I was just going to bring something awful upon my family. So I asked for some sort of guidance. Through these studies and this research, eventually I was visited by Ludinus, who had a personal interest. Sure. That makes sense. Then, if I'm going to be honest, he was a teacher. He was a guide. I was scared, I didn't know what was happening. For a number of years, he helped me learn to control, to ground myself, to feel like maybe there was something, something important, something I was meant to do that could free myself of this burden and free you of it, too. I just didn't realize what, what was being done until I was already unknowingly complicit. Now, I'm just trying to figure out what's right and what, what can be done. It's never too late to leave, if you're uncomfortable. Just putting that out there. With all due respect, Miss Temult, we've all been through quite a lot. Forgive any of our rash comments. But I do fear every moment that we are here diminishes the chances of us getting out of here. We should go. Do we have your word that you will lead us on this side? There's nothing in this world more important to me than you. You're the reason I chose to even go on this path. Not of your fault, but my own. Is that the truth? Because obviously, there's something more important to you. You say you want to go home, you say you miss it. I see you. I see you. This is home. You spend enough time in a dark place, you forget what home looks like, and that doesn't mean the yearning is gone. Especially when it finds you again. Don't put that choice on me, then. You want to find your place, you come back. If you've found it, then you can stay. But please, help us, wherever you are. I will. This is your chance to prove it, then. Looks like we all have a lot to prove, make good on. How can we get away from the city safely? Give me your hands. I'm in. Okay. Evoroa reaches out and grabs in. (forceful whoosh) There's this immediate rushing of air and sound. (forceful whoosh) You feel this immediate impact, like someone had punched your gut, but without pain, just the air forcefully leaves your chest for a second. Your lungs-- (gasps for breath) As you inhale, you feel the red landscape bend inward and then, (forceful expansion) as it reflexes back out, you're standing at the base of the Bloody Bridge-- (gasps) -- carving upward, up towards Exandria above. You are still in the middle. Oh no. You can see yourself standing there in the moment. There are other soldiers. There's quite a large military presence surrounding

Output:
* The speaker explained their history with the Conservatory in Jrusar and their initial guidance under Ludinus, admitting to being unknowingly complicit in their actions.
* Dorian questioned the speaker's loyalty and suggested they were comfortable in their current dark environment, which the speaker denied.
* Arthur and Dorian pressured the speaker to help them escape the city, and the speaker agreed to lead them.
* Evoroa took the party's hands and teleported them, causing a physical rush of air and a sensation of impact.
* The group arrived at the base of the Bloody Bridge, only to find themselves still in the middle of a dangerous area with a large military presence surrounding them.


Input: sound. forceful whoosh. You feel this immediate impact, like someone had punched your gut, but without pain, just the air forcefully leaves your chest for a second. Your lungs-- gasps for breath. As you inhale, you feel the red landscape bend inward and then, forceful expansion, as it reflexes back out, you're standing at the base of the Bloody Bridge. Oh no. You can see yourself standing there in the moment. There are other soldiers. There's quite a large military presence surrounding you, but none of them seem to be reacting to your presence. But at the center, within stone's throw? Within a 10-foot walk-- from the Bloody Bridge. You are right in the middle of the military encampment you landed at when you arrived at Ruidus. Oh shit. What the actual fuck did you do? What are we going to do when we get to the other side? Act as if-- Act as if, act as if. Mm-hmm, mm-hmm, mm-hmm. What do we do when we get to the other side? Find those who you can trust, and find me when you need my guidance. I'll see you in your dreams. Now go, quickly. I can't hold this long. Oh, shit. I got one health point. Let's go. Let's go. All right. There's no choice. We've got an army around us, so when we go-- All right. I hate this. This is not what we were-- laughter. I hate this. You see this faint trickle of blood curling down her nose as she's concentrating. Does it look like she's time stopped or something? Are people-- It looks like their surrounding space is-- You can see guards there, but as they shift, it's super slow. Whoa! Oh fuck! Oh, her flex on them! Amazing. I mean, fuck her. Yeah, yeah, yeah, yeah, yeah, yeah. She's so cool. laughter. Can you learn that? I want all of her power! laughter. Maybe we just harness-- questioning potion gulp. You have a harness for that. laughter. I think that's how you get it, right? Just suck up her powers. laughter. Just grab her by the back of the neck. Okay, let's go. All right. Okay, okay, okay, okay, okay, okay. Okay, okay, okay. running start and leap. You're all leaping, one after another, into the Bloody Bridge. As you're stepping through, you hear in your head-- That was clutch. I'm sorry. launches. Take off into the sky. The rushing of the energy pulling you up through the scattering sense of power itself. You see other things going rapid travel coasting by from the opposite direction, as from the outskirts of the rushing red energy, like the push of a massive fire hose of magical power pushing you back towards your home world of Exandria. It emerges and all of you whooshes end up now standing at the base of the Malleus Key's top. At the top, the little stairs? The little stairs. You all emerge here. As you glance around, it is evening, you're not sure where. With some clouds in the sky. What's going on around us? Yeah, look around. I'm going to take a

Output:
- The group arrived unexpectedly at the base of the Bloody Bridge within a military encampment on Ruidus, surrounded by non-reactive soldiers.
- Dorian received a cryptic message to find those they could trust before the connection was severed, leaving the party with low health.
- Fiona concentrated to manipulate the environment, causing time to slow down for the guards and allowing the group to escape.
- The party leaped into the magical bridge together, traveling rapidly through a red energy stream back toward Exandria.
- They emerged at the top of the Malleus Key during the evening, unsure of their exact location but surrounded by clouds.
- Upon arrival, the characters immediately began assessing their surroundings and planning their next moves.


Input: from the opposite direction, as from the outskirts of the rushing red energy, like the push of a massive fire hose of magical power pushing you back towards your home world of Exandria. It emerges and all of you (whooshes) end up now standing at the base of the Malleus Key's top. At the top, the little stairs? The little stairs. You all emerge here. As you glance around, it is evening, you're not sure where. With some clouds in the sky. What's going on around us? Yeah, look around. I'm going to take a health potion. Pass Without a Trace. Wait, what do you mean we're not sure where? We're not back at the Malleus Key? No, no, no. No no, you-- He was asking. Unless you have a healing spell. Because when we left it was all fucking-- Do you have any healing spells? Fucking crazy. Yes, I do. Correct. Okay, then I'm going to-- 28 perception for people that could kill us. Let me see, let me see. Yes. Immediately, you see-- Yeah, save that. The entirety of the interior of this place is the same encampment that you saw, but there are regiments of Ruidian soldiers at the ready. You can see there are weapons set up on the sides of this space. This is, essentially, an evening military encampment at rest, not dislike where you left, it's just in a less chaotic space. Nobody's looking up, nobody's noticing you at the moment. You're not sure how long you have. But they are patrols? There are patrols. There are probably, even at first glance for you Gwen and even those around, you can see somewhere in the neighborhood of 70 to 100 different individuals that are scattered throughout. Only a handful are walking while others are sitting and resting, and others are preparing weapons, others are just settling. We could try and ask to be taken to Otohan's quarters to drop off her stuff, if they haven't realized that she's dead yet. Or we could try and walk out of here. We could also just behave like drones and walk out of here. Let's just drone and walk. We are still in the red gear, right? Yeah. Mm-hmm. We are. We got stopped plenty on the way down. Does anyone have any Pass Without a Trace situation? I do, I do. You do? Yeah. Let's do that. All right, so we'll try to act like we belong here and head on up and-- But I can't remember, does Pass Without A Trace help us with the act casual? No. No, right? Yes, it does. Does it? It helps with the stealthiness of it, of physically stealthing around. As far as passing yourselves off-- Just blending in in plain view. Yeah. Into crowds, I would say that is more of, in this instance, which you're moving through here-- Deception checks? I mean, it's helpful and you can do it when no one's looking, but the first 200 feet, it's just us passing-- Yeah, Pass Without a Trace is to not be seen. Yeah. Okay. If you are noticed, then that's where more deception would come into play. I mean, we could try and stack it, I guess. Yeah, try watching

Output:
- The party emerged from a magical red energy surge near the base of the Malleus Key, finding themselves in an evening military encampment at rest.
- Dorian consumed a health potion while Fiona cast Pass Without a Trace to aid in their stealth.
- The Dungeon Master described the location as a Ruidian encampment containing 70 to 100 soldiers, with some preparing weapons and others resting.
- The group discussed their options, considering whether to approach Otohan's quarters or attempt to blend in and walk out.
- A debate occurred regarding whether Pass Without a Trace would assist with acting casual, with the DM clarifying it only aids physical stealth rather than deception.
- The party decided to try stacking the spell with deception checks to navigate through the crowd of soldiers.


Input: far as passing yourselves off-- Just blending in in plain view. Yeah. Into crowds, I would say that is more of, in this instance, which you're moving through here-- Deception checks? I mean, it's helpful and you can do it when no one's looking, but the first 200 feet, it's just us passing-- Yeah, Pass Without a Trace is to not be seen. Yeah. Okay. If you are noticed, then that's where more deception would come into play. I mean, we could try and stack it, I guess. Yeah, try to be-- Might as well. Unseen, but in a-- Nonchalantly until we are noticed. We're supposed to be here. A group deception check would mean you could pass your way through here without issue. If you do a stealth check and it fails, then you've caught attention and then the DC for deception gets higher-- Oh, oh, oh, oh. Because now you've drawn attention. So we just try to be nonchalant. Yeah. So it's up to your call. I think that's a-- Pass Without a Trace-- There's too many people. -- does give you a plus 10 to stealth. Yeah. What do you want to do? There's too many people. I think we just-- Okay. Pass Without a Trace? We just go? Just deception? No, I think we just deception to see if we can-- Use deception? -- try to be nonchalant. Yeah, deception, deception. I could try to disguise myself as a-- I think, just to say it, I think, statistically, we have more of a chance of failing a deception check without any buffs as a group than with Pass Without a Trace plus 10. That's true, because I'm a negative two deception. I'm also a giant fucking monster. Just to be that fucking goober. You're not wrong. We can always try it and then go to plan B, which is deception. All right. Energy wise, I feel like we would try and blend in, but the mechanics are different. It's up to you all. Yup. Pass Without a Trace? Sure. You are also descending from the top of the Malleus Key first. Which is really in the middle of everything. Does it do a-- spectacular entrance? Super visible. -- when we bamf people in? Yeah, there's a flash. Yeah, I don't think we can just stealth. You want to go for it? Yeah, we have to look-- Yeah. -- like we belong here. It makes the most sense if we walk. Then let's all do the thing where we surround Tim like she could be Liliana. Yeah. Okay. Okay. Sure. Bodyguards. Should I Disguise Self as a Reiloran? Yeah. All right. Disguise Self as a magnificent Reiloran. I'm going to tie my hair over to the side so it looks like a braid. Like her. All righty. So as you all, the few of you prepare yourselves visually and now as a group, begin to descend, I'd like a group deception check. Deception. This is where I really hope you all roll well-- Why can't it be better? -- because it ain't

Output:
- The group debated whether to rely on the "Pass Without a Trace" spell or attempt a pure deception check to blend into the crowd.
- Kaelen argued that the spell provided a better statistical chance of success compared to the group's low individual deception scores.
- Elias highlighted his negative deception modifier and monstrous appearance as a significant risk to the plan.
- Fiona decided to cast "Disguise Self" to appear as a Reiloran, while Dorian adjusted his hair to mimic a specific individual.
- The party agreed to surround the character Tim, treating her as if she were Liliana to maintain their cover.
- The group prepared to descend from the Malleus Key and rolled for a final group deception check.


Input: Should I disguise self as a Reiloran? Yeah. Yeah. All right. Okay. Disguise self as a magnificent Reiloran. I'm going to tie my hair over to the side so it looks like a braid. Like her. All righty. So as you all, the few of you prepare yourselves visually and now as a group, begin to descend, I'd like a group deception check. Deception. This is where I really hope you all roll well-- Why can't it be better? Because it ain't going to be me. Okay. Not bad. Okay, okay, okay. 23. 23. Natural 18. 22, natural 17. Do we have advantage at all on this? No, the DC's adjusted based on the fact that you are wearing-- Remember that statistical thing I was talking about? Yeah. Yeah. But advantage, like you could roll again? Is there anything like that? What you got? 11. 11. Okay. Oh, boy. No! No, no, no. Who? Who? No. Me. No! No, no. I rolled a one. That's so fitting. That's so fitting. We fucking just-- I just said it. Somehow Lyra and I-- I rolled a one! I rolled a one on my Tim dice. How? I should not have rolled my Tim dice because I'm not Tim right now. Oy vey. All right, So, as you all emerge and begin to descend the staircase that leads down from the top of the Malleus Key. I'm sorry. You coasted down amongst the various ruins and the large military tents and gathered bits of materials. You can also see other war beasts from Ruidus have begun to make the transition to Exandria. The military defense of the Malleus Key is growing larger. You can see the edges of the actual Tishtan site. There are signs of massive battle. While you were gone, it looks like either a major scuffle happened and a section of one of the inner walls of it is blown open and there's a massive cave-in landslide that happened there. So it looks like the escalation of might and assaults on this space, or at least defense as well, shows violence is increasing. But as you're taking these in and you begin to maneuver, you, Gwen, notice that two Reilorans are gliding by. Not walking, gliding. What you see are two Mystics that-- God, of course they recognize us. -- take attention as you come down-- Mystics. -- the steps and begin to pursue. Just two. Just two. We got a tail, I think to Tim. Great. As they begin to get closer, you also watch as they pass through groups of people. Are we all brain linked? We're not brain linked anymore because Sylvia is dead. In your head, I can say: I can fly two of us. How close are they? Right now? Maybe about 120 or so feet away. Okay. But they're starting to gain speed a bit, and you watch as they pass through or nearby other soldiers and Vanguard members. They all-- Oh fuck. They're all being-- Alerted in their heads? --

Output:
- The players attempted to disguise themselves as Reilorans to descend the staircase from the Malleus Key.
- Dorian, Kaelen, and Arthur rolled deception checks, resulting in a mix of high numbers and a critical failure by Dorian who rolled a one.
- The DM described the environment as having military tents, war beasts from Ruidus, and a massive cave-in from a previous battle.
- Gwen noticed two Reiloran Mystics gliding by and beginning to pursue the group down the steps.
- The players realized they were being tracked by the Mystics and that the soldiers were being alerted in their heads.
- Dorian expressed frustration about his roll and the fact that he was not actually Tim, while the group discussed their lack of brain-linking due to Sylvia's death.


Input: watch as they pass through groups of people. Are we all brain linked? We're not brain linked anymore because Sylvia is dead. Uh, stress laugh. Yeah, that's true. In your head, I can say: I can fly two of us. How close are they? Right now? Maybe about 120 or so feet away. Okay. But they're starting to gain speed a bit, and you watch as they pass through or nearby other soldiers and Vanguard members. They all-- Oh fuck. They're all being-- Alerted in their heads? -- alerted that something's off. This is going bad. Going to have to give them a story. What do we do? What do we do? What do we do? What do we do? What do we do? Are we repairing Otohan's equipment? Let's keep going until they get within 60 feet. Yeah. Just keep walking. Plan was to flip to-- Just keep walking. -- deception. Oh. I don't have-- To stealth? But yeah, that doesn't-- There's no way to flip to stealth. I know. I should've done that first. I know, I was with you. I get it, Kaelen! Thank you. We fucked up! I rolled a one. I know. We got this! That's how it works. I could've rolled a 20! But I rolled a one. It's all good. That's how it works. Guys, luck is on our side. My head can't-- Actually, you smell pretty good. Yeah. Grossed out noise. Keep going. You watch as Vanguard members begin to-- After they're essentially pinged in proximity to these Mystics, begin to reach for their weapons and begin to stand up and all begin to follow behind them. There is a slow, growing makeshift battalion that is beginning to close in behind these two Mystics as they begin to gain on your somewhat quickened pace. But still walking. I tell Tim-- When it's time, turn around and tell them they're dismissed. Okay. We have no need-- Okay. Of their support. When they're closer? Yep. All right. 80 feet. 70 feet. 60 feet. I stop walking. I cast-- I Twinned Spell. Oh my god, I hope this works. Twinned Spell, Phantasmal Force. Okay. It's my last 2nd-level spell. And what they see is Liliana Temult. Nice! All right. Spell DC on this? This is intelligence saving throw? 18. Oof. Intelligence. 18. Ah, natural six. Ah! What's the second one? I don't know. I don't know. I just want this spell to work once this campaign! Smart idea. So you turn around, mutter a bit beneath your breath and release the invisible bonds of the spell against their minds to ensnare their perception. What do you do, Tim? I turn around and I look at them. No need for an escort. You're dismissed. Both of them stop. And drift around the opposite direction. Oh! You watch as the--

Output:
- The party realized they were no longer brain-linked after Sylvia's death and struggled to maintain stealth as they walked past soldiers and Vanguard members.
- Arthur decided to keep moving until the pursuers were within 60 feet, while Dorian panicked after rolling a natural one on a critical moment.
- Arthur cast a Twinned Spell of Phantasmal Force to create an illusion of Liliana Temult, attempting to save the group from their intelligence saving throws.
- Dorian followed Arthur's plan by turning around to dismiss the pursuers, successfully causing the approaching battalion to stop and drift away in the opposite direction.
- The group managed to escape the immediate threat by using the illusion and Dorian's verbal dismissal to break the pursuers' pursuit.


Input: Intelligence. 18. Ah, natural six. Dorian: Ah! Okay. Kaelen: What's the second one? Arthur: I don't know. I don't know. I just want this spell to work once this campaign! Clara: Smart idea. So you turn around, mutter a bit beneath your breath and release the invisible bonds of the spell against their minds to ensnare their perception. What do you do, Tim? Dorian: I turn around and I look at them. No need for an escort. You're dismissed. Both of them stop. And drift around the opposite direction. Kaelen: Oh! You watch as the... body shot, body shot, body shot! The rest of the gathering crew slowly... dissipate, shake their heads a bit, shake free of the brief influence calling their attention. Clara: That was super smart. They all begin to scatter back to whatever they were doing. Arthur: I'm out of sorcery points. And we... You out of sorcery points now? Keep going, keep going, keep going. That's it, that's it. And get up and out of... Here please. All right, you begin to trek up... Keep walking, keep walking. Keep walking. The nearest incline that guides up the side of the tall Tishtan Excavation walls. Heading up that way, you see one of the large warders, like stomping sound. Heading down, you have to move to the side as it gets near. Clara: That's a tall drink of warder. Wow. It walks by and takes in your troop. He continues walking. Dorian: If we look around, do we see Planerider Ryn? Do we see a statue? Do we see an armless statue anywhere? Kaelen: Moved to a place of convenience on the way out. Arthur: Yeah, yeah. Just as a hat rack. Clara: A potted plant. Yeah. Just decor outside a tent. Anywhere? Just anywhere. Roll a perception check. My eyes are so good. My eyes are so good! Yeah, both of you roll perception. I'm always looking. We're just rolling. Just don't roll a one. 30. 30? Yeah. Pretty good. Oh, that's better than my 15, but I still rolled 15. Still pretty decent, yeah. I ain't looking. You actually feel pretty confident that she's nowhere... around the Malleus Key. Okay. What about a toe? A stony toe? But, while this is where she was turned to stone, you get the immediate sense that she's been relocated. Why is that woman dressed like a hotdog? Who knows why mad people... It's so uncomfortable. Gwen rolls high enough to see into the real dimension. Yeah. "Why do they have dice? What does that mean?" Atreyu, call my name! Oh my god. What an existential crisis everyone would have. Yeah, yeah. Oh, it's Bastian. My bad. Yep, Bastian. How dare you? How dare! "Moonchild!" Which you can't even hear in.

Output:
- Dorian cast a spell to ensnare the perception of a gathering crew, causing them to scatter and drift away.
- The group trekked up the incline of the Tishtan Excavation walls and encountered a large warder that walked past them.
- Kaelen, Arthur, and Dorian searched for a statue of Planerider Ryn but only found a hat rack and a potted plant.
- Clara and Dorian rolled high perception checks, confirming they could not find any signs of a shattered statue or the woman herself.
- The players laughed about the woman's appearance and discussed an existential crisis regarding dice and the real dimension.
- Dorian briefly mistook Bastian for Atreyu and corrected himself while the group prepared to continue their journey.


Input:
Elias: Who knows why mad people... uh... Kaelen: It's so uncomfortable. Elias: -- do what they do. Thank you.
Gwen rolls high enough to see into the real dimension. Watching.
Arthur: Yeah. Why do they have dice? What does that mean? Uh, yeah.
Dorian: Atreyu, call my name! Oh my god.
Elias: Sighs.
Arthur: Oh my god.
DM: What an existential crisis everyone would have. Fiona: Yeah, yeah.
Dorian: Oh, it's Bastian. My bad. DM: Yep, Bastian. Clara: Sighs.
Dorian: Okay. Clara: How dare you? Dorian: How dare!
DM: Moonchild! Which you can't even hear in the movie. Dorian: I know, yeah.
DM: Anyway. Eventually you push past and get up to the edge. Kaelen: Moonchild.
DM: Looking up, you can still see the beam of the bridge coasting up to the red Ruidus moon. You can see some of the heavy clouds that looks like a storm just passed over maybe a few hours before, and is now moving away. The open night sky, the welcome sense of familiar air, and being outside of the immediate space of tension is very, very welcome. You, looking around the perimeter, can see multitudes of defensive weapons that have been set up. Some look like there of a Ruidian make, some of them have been moved from other parts of Exandria. There are multitudes of designs, different cultures pulled together, as well as some unique cobbled weaponry that you're not entirely familiar of how they would function defensively or aggressively, offensively even. But you recall the basic direction of where you were brought here from the west-side encampment where you were carried via Silas. Looking at the vicinity of where things are set, Gwen, especially with that 30 perception, you'd know which direction is west from here and what would get you probably closest to that encampment.
Clara: Okay. All right, so I'll point that out. Are there still skyship wrecks all around as we move through that? I remember that.
DM: Oh yeah. There's a unique graveyard around the exterior of the excavation site that includes numerous destroyed skyships, numerous destroyed military siege weapons and wagons. As you continue to walk through, not being bothered by any of the exterior watchers who don't immediately take any sort of interest in the robed figures, slowly doing a perimeter around the southern edge. The only time that they would probably draw any attention is when you just start walking out into darkness as a troop. But as you pass through here, you can see all matter of large craters that have slammed into the surrounding ground. Signs of mass detonations, the land itself scarred by recent battles. You see bits of armor. You recall before seeing this. You can see along the outside there are pikes that are adorned with trophies. You see different temple-themed armor sets, You see different temple-themed armor sets, pauldrons and chestplates that are adorned with the symbol of the Moonweaver. You can see holy symbols that are hung on the edge of iron spikes that are jammed into the ground that hang and dangle, where at the end of the chain, you see swinging a medallion of the Duskmaven. You can see all manner of captured holy imagery You can see all manner of captured holy imagery that now is set upon the outskirts of this site as a warning and as a sign of pride that any who steps beyond--
Arthur: Do see-- Clara: Changebringer?
DM: -- stops here. Arthur: Do we see any symbols of the Changebringer?
DM: With your...

Output:
- The group discussed the nature of mad people and the discomfort of the situation before the DM described Gwen rolling high to see into the real dimension.
- Dorian mistakenly called out Atreyu's name instead of Bastian's, leading to a correction by the DM.
- The party pushed past a barrier to the edge of the site, where they observed a beam of light heading toward the red Ruidus moon and heavy storm clouds moving away.
- Gwen used her high perception to identify the direction of the west-side encampment and recalled being brought there by Silas.
- The group walked along the southern perimeter, noting a graveyard of destroyed skyships, siege weapons, and large craters from recent battles.
- They observed defensive pikes adorned with trophies, including armor with the Moonweaver symbol and medallions of the Duskmaven hanging as warnings to intruders.


Input: see holy symbols that are hung on the edge of iron spikes that are jammed into the ground that hang and dangle, where at the end of the chain, you see swinging a medallion of the Duskmaven. You can see all manner of captured holy imagery. You can see all manner of captured holy imagery that now is set upon the outskirts of this site as a warning and as a sign of pride that any who steps beyond-- uh-- Do see-- Changebringer? -- stops here. Do we see any symbols of the Changebringer? With your perception, it takes a little bit of a walk and you have to get a little close to the edge to really pick it up with as little light as there is. But you see along one of the torches that matches the perimeter there, one of these ever-burning magical torches flickers, you see the familiar sight of what looks to be a cloak that, as it hangs tattered and torn as it flows with the occasional breeze, you can see the familiar symbol of the Changebringer, her face still standing there from the side, looking off to some unknown horizon. I'll grab it. Can we find a place to lay low for a little bit? We're not there yet. Yeah. I am going to-- I still have 3rd-level left and I don't know if it'll work here, but I'm going to try Sending. Okay. See if I can send a message to Silas. We're back. We're at the surface of the Malleus Key. Just trying to find a way to get back to you. Doesn't take too long for her to respond. (sigh of relief) That is wonderful news. I'll be at the encampment as soon as I can. Can you get there safe? Oh, that's not how this works. (stammers) I'll-- watching. I love it! 40 years using this spell and still don't fucking got it. Shit, yeah. The encampment, the encampment, the encampment, the one we were at before? Mm-hmm. Yeah, it was one of a number of encampments that had been built on the outer perimeter of the Hellcatch surrounding the space where a lot of the-- staging grounds? Yeah. Where what military might is being spared at the moment from different nations and city states and such are being sent in preparation to both keep an eye on the site and, previously, help give you the smokescreen to make your infiltration. Is it evening, did you say? It's evening, it's dark. Okay, so it is getting dark. So we can stealthily maybe make our way out. At some point, we're going to hit it. From where you're standing now, this would be a great time for-- Are you sure you don't want to use a deception check to try and get around? Hey, fuck off. Hey. I love that. Hey. Hey. Hey, fuck off. Yeah? They were such a cute couple. Yeah. #goals. Hey. K-O. But you still have a Pass Without a Trace. I do. So we could use that as we wander away. Yeah, I do, I do. Just like you planned it. Just like I

Output:
* The players identified captured holy imagery and a medallion of the Duskmaven hanging on iron spikes at the site's outskirts.
* Dorian attempted to cast the Sending spell to contact Silas regarding their location at the surface of the Malleus Key.
* Silas responded with relief, stating she would arrive at the encampment on the outer perimeter of the Hellcatch as soon as possible.
* The group discussed the staging grounds where military forces were being gathered, noting that it was now evening and dark.
* Dorian suggested using the Pass Without a Trace spell to stealthily move away from the current location.
* The session included humorous banter among the party members about the spell mechanics and their interactions with Kaelen.


Input: Are you sure you don't want to use a deception check to try and get around? Hey, fuck off. (laughter) Hey. (laughter) I love that. Hey. Hey. Hey. Hey, fuck off. Yeah? They were such a cute couple. Yeah. (laughs) #goals. Hey. (slow-mo knockout) K-O. (laughter) But you still have a Pass Without a Trace. I do. So we could use that as we wander away. Yeah, I do, I do. Just like you planned it. (laughs) Just like I planned it. Just like we had talked about, and we're going to do it now. It doesn't matter, Arthur saved the day, and it's fine. Yeah. We could've done it before, we're going to do it now. It's no big deal. I'm going to do it right now, Pass Without a Trace. Okay, so you cast Without a Trace, the shadows cling to your robes. Okay. Can I get a group stealth check from you all, plus 10 to your final rolls. (laughs) Okay. (waggles tongue) That's what I get. That's a one. Did you roll a one? Did you roll a fucking one? (laughs) No way. (laughter) No way! (laughter) That is karma! That's so appropriate. (chanting) That's just right. (chanting) That's just right. All right, so we got a one over here. Wow. Wow. Wonderful. Wow. 29. You dick! 29, okay. Damn! 16. 16, okay. You're a shadow. 28. Okay, great. Okay. 22. 24. Great, great, great. 24, okay. (laughter) I'm going to spend some time-- Hey. Fuck off. -- jumping in the pool. (laughter) Okay. I'd say about now it's starting to wear off, because you guys have taken the time both slowly coasting around the outside of this. So you start diving in for a bit and you feel like the ground's getting more resistant and it makes you feel a little nervous to continue. I'm going to take what I've basically been using as some nice quiet scream therapy. Aw. Aw. Aw. Jump back up and turn into crystal. Okay. You forgot Vowels. (sadly) Oh. (laughs) No Letters. I probably have dropped mine as well, because I'm sure I wasn't walking around all like-- (aflame) Correct, yeah, yeah. Yeah, that's actually pretty valid. Thank you for reminding me. I assumed you might've wanted it. So you both do take your two points of exhaustion. Woof. Yep. Okay. Which it does wind you and your speed is reduced because of the exhaustion. I am so fucking tired. So you're traveling-- The rest of the group is traveling at the speed of your slowest members. Okay. Which would be Rowan at half speed right now. Yeah, that's right. Half speed. So we're limping away-- 15. -- from this horrific experience. Correct. I mean, that's about right. Yeah. Except Lyra. (galloping footsteps) 35 feet. Yeah. Skipping. Oh, he's gone. (runs into distance) As the shadows do enswirl your troop and you peel off from what was the feigned perimeter walk of your group from the site, you

Output:
- The group debated using a deception check before Dorian and others jokingly shouted "Hey" and "Fuck off" to each other.
- Fiona successfully cast Pass Without a Trace, and the DM requested a group stealth check with a +10 bonus.
- Kaelen rolled a natural one, causing the group to chant that it was karma, while Arthur, Dorian, Fiona, Clara, and Elias rolled high numbers.
- Elias jumped into a pool and turned into crystal, but the DM noted that Vowels and Arthur had dropped their spell components, resulting in exhaustion.
- Due to the exhaustion, the group's travel speed was reduced to match Rowan, who was moving at half speed, while Lyra galloped ahead.
- The shadows began to wear off as the group peeled away from the site, feeling the ground become resistant and nervous.


Input: rest of the group is traveling at the speed of your slowest members. Okay. Which would be Rowan at half speed right now. Yeah, that's right. Half speed. So we're limping away-- 15. -- from this horrific experience. Correct. I mean, that's about right. Yeah. Except Lyra. (galloping footsteps) 35 feet. Yeah. Skipping. Oh, he's gone. (runs into distance) As the shadows do enswirl your troop and you peel off from what was the feigned perimeter walk of your group from the site, you begin to make a western beeline in the direction where you hope you'll be able to see the encampment. The tension begins to fade after about five or so minutes when you do not see any of the other perimeter guards following suit or taking note of your divergence from the site. Now, as you all quietly walk under the stars of the Exandrian sky in silence, looking across the distant rocky barren horizons of the Hellcatch, really the first moment hits in where you get to begin to process what you've lost. I'm going to turn around and look up at the moon. uh, that was awful. We're still just wandering the desert en route to this encampment? That's where we're at? He didn't have to do that. Letters. He had been itching to do that since the day I met him. It's funny, it's the first thing I thought about, Aria. I knew he was just going to pull that shit. God fucking damn it. I remember your warnings to him. I've seen enough fights go south. If Letters hadn't done that, we'd all be dead. Yeah. I know. I just felt like we were so close, we could've had her. We don't know that, you don't know that. She was too strong. He saved us. He made it count. We've got to do the same. Yeah. I can be angry at the same time. Those are really easy to hold together. (sighs) That little fucking... (angry grunt) Where are we going? Back to Silas. We have to tell them everything we learned. Yeah. We need more help. I hope we made the right call with Liliana. I hope we made the right call with Liliana. You were never going to get her to-- She would've come, I think she would've come, but I didn't trust her. I think it's smart to give her this opportunity to prove herself. You've been without your mother for so long, what's a few more months if it gives us the advantage? It wouldn't have worked. I know. She would've come because you said so, that just is a fucking disaster. I feel like-- Fuck. I feel like that shit with Ludinus, I think she-- I think she doesn't support him, I do believe that now. Mostly. I felt that hold, though, that Predathos has, I felt that welcoming warmth that she spoke of. And she's been there so long. Yeah, she clearly has her criticisms of Ludinus, although that sounded pretty tangled, too, her history with him. But she definitely seems like a believer in Predathos. I think it's more than that, I think-- I think he's part of us. We're his children, right? Yeah, that bit she said at the very end, that this is

Output:
- The group slowed their travel to match Rowan's pace and eventually peeled away from the main perimeter walk to head west toward an encampment.
- After a few minutes of silence under the stars, Dorian turned to look at the moon and expressed that the recent event was awful.
- The characters discussed the actions of Letters, with Clara noting that his intervention likely saved them from death.
- Dorian decided to return to Silas to share what they had learned and requested more help from them.
- The party debated the decision to leave Liliana behind, with Dorian admitting he didn't trust her despite believing she would have joined them.
- The conversation shifted to analyzing the character Predathos, with Dorian feeling a connection to the entity and believing it is part of them.


Input: I think she-- I think she doesn't support him, I do believe that now. Mostly. I felt that hold, though, that Predathos has, I felt that welcoming warmth that she spoke of. And she's been there so long. Yeah, she clearly has her criticisms of Ludinus, although that sounded pretty tangled, too, her history with him. But she definitely seems like a believer in Predathos. I think it's more than that, I think-- I think he's part of us. We're his children, right? Yeah, that bit she said at the very end, that this is what you were designed for. That hit you, too, didn't it? Yes. It made me think of Sylvia, and it also, I feel like I owe you an apology. I feel like I understood your mom on a deeper level in that moment. I think it's just reminiscent of something that sounds like we all struggle with, not being able to supersede that feeling of being designed, controlled, manipulated. Uh, thank you. But it also just made my heart break for her. Feels like we've been very privileged to go on a journey guided by Sylvia to learn more, that we're more than just what our creators intended for us. And I don't think she's had that. Yeah. Made me sad and grateful at the same time. Mm. Yeah. It made me angry. I don't like being angry. You're too fucking good for her. She doesn't deserve this fucking world. I hope she's right. Really do. I hope her ends are fucking great because these means are just not forgivable. Lyra. Where's Otohan's shit? Here. Lay it out. Lay it out. I walk over and I pick up the sword, one of them, I jam it in the soil. That is the blade that killed my father and my husband. She is not right. I'm going to walk away from this group for a little bit. Tim? Yeah? I love you. I love you, too. I love all of you. Just perhaps we should say it more. Yeah. Sylvia was so unique. I mean, every time someone saw him, they reacted like they'd never seen such a thing before. But your mom left us with such an interesting tidbit of info, that Ludinus was on Exandria overseeing the pieces of machinery that were being brought up. Yeah. Aw, fuck, what's her name? Evoroa. Evoroa, sorry. Oh shit, I forgot she was here. Yeah, Evoroa just like, "Eee." Welcome. It happens a lot, actually. Sorry. It's fine. Lyra's going to fuck you, I have a feeling later. Is this the first-- Above table, I know that there are the floaty beings, but one of the Bormodos? Yeah, the first-- We've never seen a Bormodo on Exandria? Uh-uh. No. Yeah. Yeah, this would be a big deal. You can see her, while you guys have been having this conversation, she's a little bit behind you and is just taking it all in. Oh shit, right, fuck. Aw, shit. Welcome to Exandria. Sorry. Welcome to the Blue Dream. Promise. The Blue Promise. Promise? Yeah. It's not blue

Output:
- The group discussed their feelings regarding Predathos, Ludinus, and the concept of being designed by creators, with Arthur expressing an apology to Dorian for previously misunderstanding his mother.
- Clara became angry after realizing the sword she picked up belonged to the blade that killed her father and husband, leading her to declare she was leaving the group.
- The party shared moments of affection, with Arthur declaring his love for Dorian and the rest of the group, while Dorian corrected his memory regarding the name Evoroa.
- Kaelen and Dorian clarified that the Bormodo beings had never been seen on Exandria before, and the DM noted that Evoroa was observing them from behind.
- The conversation concluded with a series of misunderstandings regarding the name of a promise, shifting from "Blue Dream" to "Blue Promise."


Input: Above table, I know that there are the floaty beings, but one of the Bormodos? Yeah, the first-- We've never seen a Bormodo on Exandria? Uh-uh. No. Yeah. Yeah, this would be a big deal. You can see her, while you guys have been having this conversation, she's a little bit behind you and is just taking it all in. Oh shit, right, fuck. Aw, shit. Welcome to Exandria. Sorry. Welcome to the Blue Dream. Promise. The Blue Promise. Promise? Yeah. It's not blue right now. No, it's not at all. But there is some, I swear. What do you think of the sky? It's not normally like that. That's where you lived. It's so much smaller from here. Yeah. It's had some work done. Things are weird out here right now. There's some prettier, better spots here. We're going to find friends, people that you can trust. But until then, just keep a low profile. Of course, no-- Take your time. I will. Thank you all so much for helping get me out of there. Of course. Thank you. I haven't done anything yet. I have a feeling you will. I'm assuming those machines that Ludinus was dragging up to the moon have something to do with what we found in that crate. Yeah. With the Cerberus Assembly marking. Oh, that's right. Yeah, I want to get all this stuff to Imahara Joe and-- Mm. I feel like there's more there. Yeah. That's-- This feels like morning problems. He said you knew where Ludinus was. Do you have a city name? A location? Yeah. I don't know where it is, but he's referred to it a few times. What did he say? It's called Aeor. It's where he's getting all these things and where we-- (exhales) Is that where he is now? I don't know where else he'd be. You mentioned he ran into problems? Motherfucking-- Fucker! -- DM Game Master. I'm sorry, what was your question? The Cerberus Assembly's been obsessed with that Aeor shit. MFMM! MFMM? That's a T-shirt. #NewTattoo. Wait, what? I don't get it. Motherfucking DM Game Master. Oh! (babbling) (sighs) Okay. You see her start-- Her awe shrinks in as she starts getting technical and you can see why she was chosen for this in the moment. There is a curiosity and a passion for this element of her intellect, though as unfocused as she might be at the moment. She goes, "Well, so a lot of this tech was being brought in there. We were able to combine it with some of our initial designs of shifting and changing up our developments for various war implements here on Ruidus. They had developed a lot of things based around this thing, this Malleus Key he was talking about, and it was-- So part of my thing was to help originally to design tools that were used to burrow through the outer layers of the glass pillar where Kreviris was." Oh. It's an impossibly thick layer of glass, but the Exaltants, when they came in here and began to consult with us alongside Ludinus, they began

Output:
- The group discussed the rarity of Bormodos on Exandria and confirmed the presence of a new, awe-struck individual behind them.
- Dorian, Kaelen, and Arthur debated the nature of the "Blue Promise" and speculated that machines dragged to the moon by Ludinus were linked to the Cerberus Assembly.
- The players learned that Ludinus was associated with a location called Aeor, where he was gathering resources and working with the Exaltants.
- Kaelen and Dorian expressed frustration regarding the DM Game Master's handling of the situation, leading to a moment of shared laughter and confusion.
- The newcomer explained that the technology found was used to design tools for burrowing through the glass pillar of Kreviris, utilizing the Malleus Key.


Input: to combine it with some of our initial designs of shifting and changing up our developments for various war implements here on Ruidus. They had developed a lot of things based around this thing, this Malleus Key he was talking about, and it was-- So part of my thing was to help originally to design tools that were used to burrow through the outer layers of the glass pillar where Kreviris was. Oh. It's an impossibly thick layer of glass, but the Exaltants, when they came in here and began to consult with us alongside Ludinus, they began to speak as they communed with the being of the planet, moon, I guess, to you. (laughs) There are multiple layers to this glass. The outer layers were simple enough to get through with some of this tech, if we designed it, but the secondary layer that we got through was like adamantine. It seemed like it had some sort of a divine magical origin in its construction. You know, our standard designs were too slow in trying to get through there, given the rapid timeline of what was going on and mounting opposition from Exandria. As you said, across the bridge was starting to grow tension, so Ludinus was going to go back to seek out what tech was available. It was supposed to be-- In Aeor? Kaelen: Metal. From Aeor. There's supposed to be a continued source of it being excavated from his troop, his Vanguard, his allies, but there was a problem there. Something called, he called it the Dominox. It-- Dominox? It had begun to take up root there, was causing struggles with their excavation, and so he was going to take care of it himself. Whoa. That was just a few days ago. The Dominox is what took up root-- In Aeor. In Aeor? It's messing up the-- So wait. So he went to go fight some big, powerful thing, right? Some bad bitch called the Dominox. Who's-- What if it weakens him enough that we pop in? (hyperventilates excitedly) And then-- We're like, bam, bitch! (hyperventilates excitedly) Oh god. Yes. Wait. Slowly, you're going to hurt yourself and fall unconscious. Did Ludinus mention if Dominox is a big beasty? Or is it like a group of things? Let them s-- I barely caught just the tail end of that conversation. Maybe, maybe-- Evoroa, keep going. Ignore us. We're just, we're stopping-- Maybe Silas knows something about Dominox. (hyperventilates excitedly) Have we ever heard of Dominox? You've never heard of Dominox. Keep going! It's just icing now. This is all gold! Story time. I cannot follow any of this. I know. Anyway, from what we were understanding, there were certain implementations of magical synergies and the technology that was being presented as part of our study group, that the tech had a unique understanding of the weave of godly magics, divine-type magics, and how to unravel them on a very base core point. Oh. Okay. So this was the basis of our project, a means to penetrate the secondary glass shell that contains Predathos within. So taking inspiration from the, what's it called? The Malleus Factorum-- Oh! -- and the other trickles of nearby tech and essentially develop it in a smaller scale that we'd be able to go through these

Output:
- The speakers discussed the initial designs for war implements intended to burrow through the glass layers of the planet Ruidus where Kreviris was located.
- They noted that while the outer glass layers were manageable with standard tech, the secondary layer was made of adamantine with a divine magical origin.
- Ludinus was mentioned as having gone back to Aeor to find more technology, specifically to address a problem called the Dominox that was hindering excavation efforts.
- The group reacted with excitement and confusion upon learning that the Dominox was a powerful entity that had taken root in Aeor, with Kaelen describing it as a "bad bitch."
- The party realized they had never heard of the Dominox before, and Elias warned Arthur that his hyperventilation might cause him to fall unconscious.
- The ultimate goal of the project was to use a unique understanding of godly magics to penetrate the secondary glass shell containing Predathos.