Input: and that's all you hear. He's interested, maybe! Was it on the way home already? Yeah, he said he was on the way home already. Uh, maybe tell him there's lots of them. Lots of ships. Lots of them. Exactly where they are. Unguarded. Unguarded, and time is limited. Okay. Good, good, good, good. Because we're going to take it and run soon. Okay. That's a lot to fit in. What side of the island is Heaven Falls on? East side? thank you. East side, yeah. East side of the island, behind the waterfall. Behind the waterfall. With your spell that you can make people understand things, languages? Yeah. Is it only reading, or is it talking? Well, it's two separate things. Can you make me be able to talk his language? Tomorrow. Okay. That upside-down waterfall's not going to uppercut him into the stratosphere, is it? Like it did us? Uh, watching. He's pretty big; I don't think it will do it to him. Okay, just checking. But that would be funny. We'll know when he gets there! Oh, wait. No, no, no. You could do it? I can do it, yeah. Because this is the same day with the everything is cake tower that we... Correct, yes. Yeah, I can do it. Good ref. Oh my gosh, okay, yeah! Cast it on me and then I'll be able to talk to him! Yeah, Nadia, yeah, yeah, yeah... Hold on. I'm just looking through D&D Beyond. Where did you go? D&D! D&D Beyond! Yeah. So he pulls out a little stone tower that you've seen once or twice, and I hold it up, and wave fingers at three points in front of your face and cast Tongues on Nadia. So you can understand any spoken language you hear. Awesome, okay. I'm going-- Can you understand what I'm saying right now? What the shit?! What happened to your accent, Derek? I don't have an accent. This is flawless Zemnian. Does that mean I'm speaking Zemnian? Does that mean I'm speaking Zemnian? Is that what I sound like most of the time? Yeah, like sort of a Baltimore thing. Is that in the Empire? Yeah. It does sound just like that, though. That's weird. Well, it suits you. Thank you. Say water. How do you say water? Water. I was expecting-- Wudder. The accent... it's cute. It's complicated. I'm speaking Zemnian right now. Can you understand me, Kaelen? Feel like she's spitting at me. She sounds really angry, right? Yeah. I think she's pissed at you. Okay, I'm going to send a message to the turtle. What are the points? Okay, the points are: Easy pickings. I'm going to say-- Okay, okay, okay, okay. I'm going to say, lots of ships unguarded. Behind the upside-down waterfall. East side of the island. East side of the island, upside-down waterfall. Time is limited. Time is limited, 'cause these things are moving out! We're taking them tomorrow. Okay, well... Taking them tomorrow afternoon. Tomorrow morning. Tomorrow

Output:
- The group confirmed that the ships were unguarded and located behind an upside-down waterfall on the east side of the island.
- Borlan asked Sylvia to cast the Tongues spell on him to allow him to speak Zemnian.
- Sylvia successfully cast the spell on Nadia, allowing Borlan to understand and speak the language flawlessly.
- The group tested the new ability by mimicking various accents, including Zemnian and a Baltimore dialect.
- Borlan prepared a message to send to the turtle regarding the ships, noting that the enemy was moving out tomorrow.


Input: Yeah. I think she's pissed at you. Okay, uh, I'm going to send a message to the turle. What are the points? Okay, the points are easy pickings. I'm going to say, lots of ships unguarded. Behind the upside-down waterfall. Uh, thank you. East side of the island. East side of the island, upside-down waterfall. Time is limited. Time is limited, 'cause these things are moving out! We're taking them tomorrow. Okay, well... Taking them tomorrow afternoon. Tomorrow morning. Tomorrow morning. Okay. Your accent sounds like a British actor trying to do an American accent. It's really cool. Yeah, yeah. I don't know what you mean. Uh, watching. Hamburger. Hamburger. I'm an American fighter pilot. Uh, kind of sounds like us. Okay, okay. Going to cast Sending. You got this. There's lots of ships, unguarded, on the east side, behind the upside-down waterfall. But move fast, 'cause these things are flying off the shelves tomorrow! Wow. The response comes. And why would you tell me this after destroying your ship and you left me an slimy slug. I chased for days for vengeance. That's the end of his response. Wow. Do we have another message? You're right. They can still hold a grudge. Oh, wait. Getting transformed. Not if I want to do Heroes' Feast tonight. Oh. I got nothing. That's all right. You've got to leave them wanting more. Yeah, it's like it's a-- Maybe he's going to be curious. Don't call him back after the first date. The tone, while the voice sounds guttural, he doesn't sound like he's shut you down. He's just being careful. Yeah, understandably. While he's not an ancient dragon in intelligence per se, he's lived long enough and dealt with enough of different dubious minds and deals and such that you get the sense that he's at least being careful. Smart enough not to just walk into a trap because someone told him to. Right. I mean, worst comes to worst, we could totally fight D-Turts and Vokodo. We're strong enough to do that. At the same time? I don't... Are you joking right now? Yes. Your expression never changes, not even a little. No, I've been told I have a very dry sense of humor. Delivery is quite plain. Just one-liners. Yeah, yeah. Also, if I may, with the evolution of this dragon's name, I would recommend we call him Dieter. Dieter? Dieter. Dieter. D-turd? Deter. Dieter. No, Dieter. Dieter. What does Dieter mean in Zemnian? It's just a name. Oh, well, great. It means dragon turtle. Ah, convenient. I do like D-Turts, though. That's fun, too. That feels like he's a cool guy. He's a cool turts. Bit informal. I would not know. Let's go party at D-Turts'. So, we've put the invitation out. Now what do we do? We don't have one more Sending, do we? I could send a message in the morning, but... Well, maybe that's good. Maybe then we can gauge it in the morning. Oh, man.

Output:
- The group discussed the location of unguarded ships behind an upside-down waterfall on the east side of an island, noting that time was limited because the targets were moving out.
- Borlan cast a Sending spell to contact a dragon turtle, who responded with a grudge regarding a destroyed ship and a slimy slug.
- The players debated the dragon's intelligence and caution, with Rowan suggesting they could fight the creature if necessary.
- Sylvia suggested renaming the dragon turtle to 'Dieter,' which the group found amusing, though Arthur clarified it meant dragon turtle in Zemnian.
- The conversation concluded with the group deciding to wait until the morning to gauge the dragon's response before sending another message.


Input: Zemnian? Uh, it's just a name. Oh, well, great. It means dragon turtle. Ah, convenient. I do like D-Turts, though. That's fun, too. That feels like he's a cool guy. He's a cool turts. Bit informal. I would not know. Let's go party at D-Turts'. So, we've put the invitation out. Now what do we do? We don't have one more Sending, do we? I could send a message in the morning, but... thank you. Well, maybe that's good. Maybe then we can gauge it in the morning. Oh, man, you guys. People are here early! There's a line outside. You better hurry! watching. This is great! What a good plan. I think it's a good plan. We're going back to the village tonight? I don't know. I wouldn't. Or do we just sleep here? Because, you know, the thing is, there's always a chance that Guacamole could get in everyone's heads a little bit stronger and they could attack us. Yeah. Maybe he can take control of people. Like, who knows what he can do? Would it be helpful at all to have our own crew mates with us on this journey? Ooh. You mean Orly and Marius? They're a bit squishy. Yeah. Well, yes, but, I mean, as a distraction or something. Marius would surely die instantly. That's a little harsh. Well, or because we're going to be commandeering a whole bunch of vessels, possibly. Another interesting point. We're going to have to kill Vokodo in order for them to remember us. Yep. Yeah. Well, they've only been here for a day. We can't be certain until we get to them. watching. Why? Oh, shit! Oh, shit, ahh! Regardless, if we're relying on my capabilities to bring us close to the outside of the mountain, whether it be near the Heaven Falls or the first entrance that I took you, that expends the most powerful magic I have at my disposal that day. Got it. Oh, so do it tonight. So we should go where we're going to and halt. Or, if it works best, I can take you the day of. Just know, that does diminish my capabilities somewhat. Are you going to fight with us? I assumed I was, unless you wish otherwise. No, we would love it. That would be very helpful. I just don't want to put you into that position, if you didn't want to. I do. I really want to put you in that position. No, no, no, don't listen to Kaelen. Quite powerful. You have a family at home that you need to think about as well. I do, but right now I have a family I've made here on this island that I still feel responsible for. You consider us a family that fast? Sure. Um... Do you have kids here? No. But there are many good people here, at least good for the time that I've known them, and I don't want them damned to this life without choice. They say the V.O. community is full of some of the best people you will find. True, it's true. Mm-hmm. Mm-hmm. I know we have two entrances and we had talked about coming in from two different

Output: - The group discussed the meaning of the name Zemnian and the concept of D-Turts, with Arthur noting it was informal.

Output: - They debated sending an invitation and considered the risks of Guacamole influencing their minds or taking control.

Output: - The party considered bringing Orly and Marius as crew mates but decided they would likely die instantly or be useless distractions.

Output: - They agreed they would need to kill Vokodo to ensure the V.O. community remembered them.

Output: - The Game Master explained that bringing them close to the mountain or Heaven Falls would expend their most powerful magic.

Output: - The group decided to fight alongside the Game Master, who accepted the role after acknowledging them as a family.


Input: feel responsible for. You consider us a family that fast? Um... sure. Do you have kids here? No. But there are many good people here, at least good for the time that I've known them, and I don't want them damned to this life without choice. watching. They say the V.O. community is full of some of the best people you will find. True, it's true. I know we have two entrances and we had talked about coming in from two different sides, or do we want to hedge our bets, or not hedge our bets, and go in through one? Do we want to split up and come in from that... I don't know. I feel like if he can really see us at all times, which I guess he can, it's not like we can hide. We can't sneak up on him. So there's no sneaking up. So we either go in the way we know, or go in this new way, but I wouldn't... I don't know. It just seems... Do any of you all have any type of magic that would help with that? I mean... You mean cloak our...? What kind of magic? Keep us hidden. Force field cloaking magic? I genuinely don't know how he's doing this, so I don't have anything. Yeah, I mean, I can turn invisible for a short time, but I don't know if he can see our essence or hear us or feel us, or... thank you. He can't hear us? No. We believe he cannot hear us. We don't think he can. But if it's just purely visual, I mean. Some of us can become invisible, correct? It's true. Assuming that works. You could try it. Can you go invisible tonight and see if you still feel that tingling sensation like you're being watched? Didn't you do it before? You did it already. I think I was invisible for a time. And you still felt it. I think I remember. Did I? Yeah. The sensation of proximity, being watched, did not diminish when you were invisible. Well, either way, shouldn't we be near the ships for when the dragon-- I think so. -- Dieter comes? Because Dieter is either coming or not, and if he comes and wrecks things and we are lucky enough to have Vokodo leave his lair and exit, if we are not there, then we're not going to be able to take advantage of it. How would Vokodo leave? Through the tunnel, the first entrance that we went through? The ship entrance? Or is he going to... Who knows? You mean leave permanently? Like, if he flees his lair... Oh my god. What if he climbs up and out of the volcano and he comes out the top of it? How cool would that be? I mean, he may just stay, but if he goes... I'm just trying to think it out. We're not going to set off a tremendous volcanic explosion and kill everyone on the island, are we? Ugh. Who knows? We have no way to know. Yeah. I suppose if he flees through the first entrance we went through and we're at the ship tunnels, then he would be

Output:
- The group discussed their family bond and the presence of good people in the V.O. community while noting the danger of being damned without choice.
- They debated whether to split up or enter through a single path, concluding that hiding from the antagonist was impossible due to his constant surveillance.
- The players considered using magic to hide, but Arthur admitted he had no spells, while Elias noted that invisibility did not stop the feeling of being watched.
- They confirmed that the antagonist could not hear them, leading to a discussion about whether Elias's previous invisibility attempt had worked.
- The conversation shifted to the potential arrival of Dieter and the strategy of waiting near the ships to intercept Vokodo if he fled his lair.
- They worried about Vokodo climbing out of the volcano or triggering an explosion, debating whether they could predict his movement through the tunnel or ship entrance.


Input: Oh my god. What if he climbs up and out of the volcano and he comes out the top of it? How cool would that be? I mean, he may just stay, but if he goes... I'm just trying to think it out. We're not going to set off a tremendous volcanic explosion and kill everyone on the island, are we? Ugh. Who knows? We have no way to know. Yeah. I suppose if he flees through the first entrance we went through and we're at the ship tunnels, then he would be on the other side of the mountain, and we wouldn't really be able to help. Also, does Vokodo even care about the ships? Yeah. Hard to say. I think he does in terms of keeping people on the island, right? But why not just destroy them instead of hoarding them? Well, speaking as a hoarder myself, I've collected things all my life, and this gentleman Vokodo seems... I mean, I have a kinship with him, because he keeps a lot of wonderful, shiny objects around him at all times, and I've had that same passion my whole life, and if these ships are part of his collection, he won't want to part with them. He won't want to see them destroyed. And it seems he wants things of value, and a means of escaping the island are all of these people's valuable asset. Probably the only reason he does not have them in his chamber with him is because of their size, so he has them as close as possible, perhaps. Seems like the best bet, then. So, if we stay at that end, see if we can get the dragon turtle in the cave, doing damage. Dragon turtle, attacking the butthole. And then we can come in once that starts going down. And maybe if he doesn't come out, Vokodo isn't lured out, maybe then we can make the dragon turtle smaller and send him further up the bloodstream, maybe. Or grab him like a package and bring him in. That's insane, but it could work. But I like it. I like it, too. This is a great plan. This is a great plan! So maybe we make our way there tonight, and we camp on ships towards the rear of the impound lot near the entrance to the butthole? Okay. And time permitting, maybe we could even, if there's room in that vast cavern where the ships were, maybe we could sort of hide one off to the side for ourself? I would recommend we not be seen staging the territory, so to speak. We also have to control the water long enough to get a ship, a big ship, through, and not have the spell falter because then, goodbye ship. All right. Well, then, let's just get there. Okay. Yeah. All right, then. To Heaven's Fall. Heaven Falls? I gather we'll take a tree nearby where we camped the night before? Sure. Yeah. It's been a while. Thank you. Follow me. You see she rubs her hands, and takes a step towards one of the larger trees, just as you guys have stepped into the jungle past the elements where the wilds begin to wither and you bypassed the sentient, undead large trees that you had snuck past. Once you go watching.

Output:
- The group discussed the potential escape routes of a creature from a volcano and debated whether Vokodo would destroy or hoard the ships on the island.
- Elias explained his kinship with hoarders, suggesting Vokodo would protect the ships as part of his collection of shiny objects.
- The players formulated a plan to attack a dragon turtle in a cave to draw Vokodo out or damage the creature further up its bloodstream.
- They agreed to camp on ships near the rear of the impound lot and hide one vessel off to the side if space permitted.
- The Game Master directed the group to follow her to a tree near their previous campsite as they moved into the jungle.


Input: All right. Well, then, let's just get there. Okay. Yeah. All right, then. To Heaven's Fall. Heaven Falls? I gather we'll take a tree nearby where we camped the night before? Sure. Yeah. It's been a while. Thank you. Follow me. You see she rubs her hands, and takes a step towards one of the larger trees. Just as you guys have stepped into the jungle past the elements where the wilds begin to wither. You bypassed the sentient, undead large trees that you had snuck past. Thank you. Once you go beyond that space, you come to the first pack of healthy, thick-rooted trees. Vilya approaches, rubs her hands, takes her staff and runs it in a diagonal line across the trunk. Uh, and as it does, you see this faint light green, gold sparkle. Shh, like a zipper, begin to pull down. As it does, it opens into this oval, shimmering doorway. Watching. And on the other side, you can immediately see about three or four feet of what looks like carved wood. There's a walled tunnel of smooth wood where you can see the striations and rings on the interior of the tree. And on the other side, white beach and an ocean. Oh, oh, okay! That is so cool. Quickly, please. Oh, yes. Go, go, go, go, go. Thought she was full of shit. As you all rush through, there's a brief moment, a similar rush sensation. Though much shorter than the one you're familiar with with Teleportation via Derek. And as you step out, your feet find the soft, hot sand on the white beaches on the eastern shore of Rumblecusp. And just as you all emerge and you watch Vilya escape, it closes behind her. Just the tree trunk of one of the palms there is left like nothing had happened. That was awesome! That is a very cool trick. That's amazing. What would happen if you were halfway through the tree when it closed? Would you get cut in half? Let's hope we never find out. Just mummified in the tree? Petrified? Like, just a hand's. I'm sure it's happened. I've been careful before. Yeah. Maybe that's how faces get trees. How trees get faces. How faces get trees! Holy shit. What's weird is it totally made sense to me. I was like, yeah, you're right. Cedric was on the same page, okay? Same page. Yeah. You can hear the distant sound of the Heaven Falls crashing not far from here. You are at the exact beach where you guys had rested the night before. So you still have an afternoon. If there's any further planning you want to do, you guys can discuss or set up for the night. The evening's yours, so. Did we ever take a short rest? Not since you left the Ruin. Let's do that. I don't believe so. Short rest? Yeah, I would like to. I don't think we did. We might have done it... No, I think we did it right after when we were at the Ruins, we did it. When we were searching everything. That's correct, that's correct. We did, yeah. Okay. Well,

Output:
- The party gathered near the jungle to follow the Game Master's instructions to a specific tree where they had camped previously.
- Vilya cast a spell on a thick-rooted tree, creating a shimmering, zipper-like doorway that led to a tunnel and then a beach on the eastern shore of Rumblecusp.
- The group rushed through the magical portal and emerged on the white sand, with the tree closing behind them to hide the passage.
- The players discussed the mechanics of the spell, joking about the potential consequences of being cut in half if they were halfway through the tree.
- They realized they were at the beach where they had rested the night before and confirmed that they had already taken a short rest at the Ruins.


Input: any further planning you want to do, you guys can discuss or set up for the night. The evening's yours, so... uh... Did we ever take a short rest? Not since you left the Ruin. Let's do that. I don't believe so. Short rest? Yeah, I would like to. I don't think we did. We might have done it... No, I think we did it right after when we were at the Ruins, we did it. When we were searching everything. That's correct, that's correct. We did, yeah. Okay. Well, what other preparations do we need? Do we need to go into the cavern and sort of get a lay of the land, figure out where we're going to be? Anything changed from the last time that we were here that we can see? Make a perception or investigation check. Investigation, please. Ooh, 25. 25. Glancing about the sands, you can see the tracks left behind. You can see the indentations where you guys spent the evening, though it looks like a bit of the seaside wind has blown some elements of sand to soften the impact of where bodies lied. But nothing seems to be disturbed beyond the tracks you left when you made your way. Seems safe. Oh, man. This could be where you set up the Welcome to Traveler Con. Oh, yeah! Be a nice beach. That'd be really nice. Show up and give everybody a badge. I just realized, you guys. I can't control the water to get back into the cavern. I can. Oh, okay. Good. Uh, thank you. All right. You guys heading back to the falls, then? I think we should, yeah. I think we should bed down in there for the night, because if he's with us at all times, it will seem like perhaps we are just finding shelter. He knows that we're doing something, but it would seem... I don't think we should monkey with any boats, as Elara said. Should just look like we're sheltering for the night, and then maybe thinking of coming to give him an offering or something. If we go back in there, Elara, will you be able to control your urges to swim down and through? No. All right. No, I'll be fine. Oh, yeah, yeah, yeah. Just get ready. Just knock him out? Not kill, yeah. No, no, no, no, no. Do what you have to do. Just a 'Go to sleep.' That'd be sufficient. 'Go to sleep, go to sleep, go to sleep.' We could tie a rope around each other, you know. Oh, yeah! So we're sleeping, if one goes, we all go. That tends to go well. Yeah! When has that never not worked out? All right, so you guys wade your way back out into the open lagoon that leads towards the Heaven Falls. Approaching, as you get closer and closer to it, the water itself still firing up with the same intensity that it previously has. Yep, yep. You have use of Control Water, you said? I do. I point out to Kaelen where he should do it so that it does the least amount of damage to us as... watching.

Output:
- The group confirmed they had taken a short rest after leaving the Ruins and decided to rest again for the night.
- Derek performed an investigation check and found that the tracks from the previous evening were still visible but largely undisturbed by the wind.
- The party discussed their strategy, deciding to hide at the falls to avoid suspicion and planning to use a rope to ensure they all slept together.
- They agreed on a plan to subdue a potential threat without killing him, using spells like 'Go to sleep.'
- The group waded back toward the Heaven Falls where Derek utilized his Control Water ability to manage the intense currents.


Input: tends to go well. Sure. Yeah! (laughter) When has that never not worked out? (laughter) All right, so you guys wade your way back out into the open lagoon that leads towards the Heaven Falls. Approaching, as you get closer and closer to it, the water itself still firing up with the same intensity that it previously has. Yep, yep. You have use of Control Water, you said? I do. I point out to Kaelen where he should do it so that it does the least amount of damage to us as we go through it. And do you split it? Do you put it off to the left or right? You just stopped it entirely? What did you do? I split it, but, you know, you might be able to just put it off to the side if we go into the side of the cavern. That might be easier, I'm not sure. Whatever you think will work. I only can do it one time. Just try it from the side. Okay, I'll-- Maybe that's better. Side, yeah. So I'll walk up and-- Literally try and shift so that one side becomes open. All right. You guys watch as Kaelen wades out a little further, putting his hand forward and concentrating. The large, solid beam of water begins to-- (rushing water) And shift to one side. As it does, you can now see the wetted cliff-side atop that is left to glisten under the sun, and the water is now firing off and spraying somewhere in the jungle down the southern side of where it once was, and you can see now the cliff-face behind it is now exposed and seemingly safe to traverse. Somewhere there's a very soggy tyrannosaurus. Not a problem. Yep, going. Yep. All right. One by one, you all make your way into the familiar interior of the tunnel without issue. You all take a wide berth to not be pulled into the rapid current that is immediately around where it's breaking the water's surface. It's tempting, though! It is tempting. Then you come into the darkened chamber, the familiar sounds of water droplets all around you, and you can see, in the space, the shape of all the various ships as you left them. But the cavern is yours. What time is it? Still afternoon? Still afternoon. You guys have time, but you don't have to spend the afternoon if you want to jump ahead. You can just say the things you want to do and then continue from there. I thought it was later in the day. I thought it was getting evening by the time it was ending the last time. It was later afternoon, evening. Was it? Do we want to-- 4:00pm. Do we want to set up a hidey spot on anywhere in here, or...? Yeah, find a good-- We should take a walk about and look around a little bit more, and maybe figure out if there's a place that... It's all water, right? Is there a walkway around the perimeter, or...? There's an embankment. A catwalk. No manmade stuff. The ships are placed on the sides, and you can see there's the walls of the cavern. There's a slight element of... silt and some sand that gives a slight embankment but it's all gradual, so it's not like watching. thank you.

Output: - The group successfully waded back into the lagoon towards Heaven Falls despite the intense water. - Kaelen utilized Control Water to split the beam, allowing the party to access the exposed cliff-face safely. - The party entered the tunnel and navigated the darkened chamber containing the ships without being pulled into the current. - They confirmed the time was 4:00 PM and discussed the possibility of setting up a hidey spot within the cavern. - The group decided to take a walk to explore the perimeter and identify a suitable location given the silt and sand embankment.


Input: Yeah. We should get some more gold dust ready just in case somebody does need help in the morning. Uh, we should probably take shifts while we sleep. If he's been watching us and we've been traveling all over the island and he's clocking us as a threat, we are pretty close to where he is, just on the off-chance that he's like, "Oh, I'm going to go get them while they sleep." Thank you. Little thread ought to do that. Also, we're going to be sleeping in a bubble, right? Yeah. Or no? Okay. Yeah. Except it's not a bubble, though. It's a dome, right? Yeah, it does not go all the way around, but... So, he could come up from underneath, because it is a boat. Yeah. He would have to go through all of our large ship to get to us, but... And then when the moment happens, either here in the shipyard, or in Vokodo's lair, we will try to send him away, no? So you all have to keep him busy. Yes. We can do that. As long as I can get up to him. I can-- I have a spell for that. Dope. For the two clerics, how much diamond dust do you still have left? Is it diamond dust that we need? Yeah. Or gold dust? Okay, it's diamond dust? Diamond dust for the Greater Restoration. Let me look at my diamonds. Oh, yeah, that is the variable. How many of us fail tonight. Yeah. (exhales) Vilya, checking in, says, "I only have components for one more casting myself." And it's how much worth? 100. 100. I have a 300 gold diamond and a 500 gold diamond. Ooh. But we have to pulverize? Although I've got 100 gold left from one of the diamonds because we didn't do it. This is retroactive. Do we need to pulverize it somehow, or...? Do you have any more diamond as well, or...? I don't, but I have a substitute. Yes. Residuum. Residuum. I can pulverize a gem in the morning. I have a jeweler's kit. I can just take the night to file one down. (imitates filing) If I say we destroyed-- "I'm fine!" If I say we destroyed one of the diamonds, the 300 gold diamond, you cast Greater Restoration how many times the last time? Did you cast it twice? (sighs) Vilya cast it-- Vilya cast it once. Yeah, she cast it on you. You cast it on her. I cast it on you. But you also cast it on Vilya, so it's four times it's been used. Four times it's been used? Four times. Going through my stuff. Do you have any diamonds? Yeah, yeah, I do. I'm just trying to figure out-- I don't have any powdered diamonds. I would've... But we can say that Derek would've powdered them. How much residuum do you have? I have 700 gold pieces' worth. (whistling) So that's seven casts, as long as somebody-- It totally replaces? Residuum can be used to replace any sort of material component cost of equal cost, but only if they have it on their person to use it. Well, I will give you all the residuum, then. I'll give 400 to you, watching.

Output:
- The group discussed preparing gold dust and taking shifts to sleep while monitoring for threats near the shipyard or Vokodo's lair.
- They debated the security of their sleeping arrangements, noting the structure was a dome rather than a bubble and could be accessed from underneath.
- The Game Master queried the clerics regarding their remaining diamond dust supplies for the Greater Restoration spell.
- Borlan and the Game Master calculated that the spell had been cast four times previously, limiting their immediate options.
- Elias revealed he possessed 700 gold worth of residuum, which the Game Master confirmed could replace material components.
- The group agreed to pool resources, with Elias offering to give 400 gold worth of residuum to the others.


Input: Yeah yeah I do. I'm just trying to figure out uh I don't have any powdred diamonds. I would've... But we can say that Derek would've powdered them. How much residuum do you have? I have 700 gold pieces' worth. Whistling. So that's seven casts uh thank you as long as somebody... It totally replaces? Residuum can be used to replace any sort of material component cost of equal cost but only if they have it on their person to use it. Well I will give you all the residuum then. I'll give 400 to you Nadia and 300 to you Elara. How much? 300. Wow okay. I don't need it. Just giving away all my shit. Maybe you're not such a hoarder after all. Growth. I really want it back though. Oh. I don't think that's how it works. Just checking how much it takes to pop someone back to life if something bad happens. It's 300. It's a 300 gold diamond. I've got a 350 diamond. I've got a 300 diamond and a 500 gold diamond. The 500's the Hail Mary if something goes really really wrong. 300's a quick fix. 500's a long-term problem. Well one of them oh god. So I'm going to say we used residuum for the last ones. This is so hard to do retroactive. So I've got 300 gold worth of residuum. Do you have the plans for the American war base as well? Coca-Cola. Here's what we're going to do. And you have John Wayne. 200 gold worth of residuum? I cast twice so I would have 100. Got it okay. All right well there you go. And 50 diamond if someone grinds them down. 50 on a gift certificate. So with that said you guys can rest for the evening early if you'd like to and wake up early after a eight-hour rest if that's the case if you're looking for maximized time for Water Breathing and anything else you want to do before bed. Your call. Fancy Feast. Yeah. Set it up on the uh... On the deck of this here ship? All right. You guys have situated now up on top of the Eden's Horizon after getting your materials ready for any possible encounters in the day to come. Nadia describe how you set your Heroes' Feast out. Oh man oh man! Do we have tables here on this deck or is it just--? I'm going to make it just a really pretty setup with blankets. I'm going to use some of my blue fabric to set up picnic blankets all over the deck you know? Okay. And it's going to be like a feast of pancakes and... Lots of pancakes. Some candy some scones. A little bit of what like potatoes for Elara. Do you want some mushrooms or something? I can eat pancakes. Pancakes are fine. Great pancakes. So more pancakes! It's a continental breakfast buffet. And then yeah I figure some pocket bacon for Julian. All the carbs. Very carby. Some weird-looking bug sort of things for Cedric just because they're interesting-looking but really they taste like chocolate. Oh yes. Spicy chocolate. Oh very good. That's fine. It has a little bit of a kick. Yeah. And... It's really colorful. watching

Output: - Elias decided to distribute his residuum, giving 400 gold worth to Nadia and 300 gold worth to Elara. - The group discussed the costs of resurrection items, identifying 300 and 500 gold diamonds as quick fixes and long-term solutions respectively. - Borlan and Arthur confirmed their remaining residuum totals after retroactive calculations. - The Game Master allowed the party to rest early on the deck of the Eden's Horizon to maximize their time. - Borlan organized a continental breakfast buffet on picnic blankets, including pancakes, scones, and spicy chocolate treats for the party members.


Input: bit of what like potatoes for Elara do you want some mushrooms or something uh I can eat pancakes pancakes are fine great pancakes so more pancakes it's a continental breakfast buffet yeah I figure some pocket bacon for Julian all the carbs very carby some weird-looking bug sort of things for Cedric just because they're interesting-looking but really they taste like chocolate oh yes spicy chocolate oh very good that's fine it has a little bit of a kick yeah and it's really colorful you know unicorn whipped cream sort of stuff hook lost boys yeah very similar to yeah hook but not quite so primary colors they're more pastel sort of shades you're doing it peter cakes cookies do you guys want anything more substantial or is this good no this is good give everyone stomach aches before we go in yep give everybody the reenies yep possibly type 2 diabetes one bowl of greens perhaps just one derek like a cucumber salad he likes dill and have to be regular god okay okay fiber there's one teeny tiny bowl of cucumber salad it's got jello in it that's weird it's got green sprinkles on the top for sure just green icing oh and some nuts because that's what sprinkle likes to eat there you go i thought sprinkle liked to eat shit how is sprinkle sprinkle's doing great hasn't moved in three days you see from underneath the shawl that nadia wears this small skittering weasel head slowly peers out watching and just withdraws back in he's so good is he a revenant yet i hope we lose you don't know he's got to be when we were at the ruins i think i saw sprinkle trying to get into one of the coffins no he wasn't he was not arthur let vokodo come he's so comfy look how comfy my cloak is it's so comfy offer me up so nadia as you finish your invocation you set amongst this blue sheet that you've laid out here on the deck it's green it's gr oh because it's one of the cloaks oh there you go respect i misheard you place this gemmed chalice onto it and as you close your eyes having taken everyone's orders you begin to place your hands down on the sides of it and lift the fingers up and as you do you watch the chalice seems to fill as it fills with this reddish orange liquid that at first is a little worrying to all of you as it spills over it actually forms a red tablecloth around the sides of it so overtaking the green you put down there but i still want it to be on the ground this is a cute picnic yes it's on the ground it's on the ground very mad hatter like everybody gets their own teacup yes i'm into it as it spreads out you watch as from within this cloth which almost it looks like a velvet but as you get close to it it's reflecting what's above it it's almost like a still surface of water and suddenly the water begins to become disturbed thank you

Output:
- The group discussed and ordered a variety of breakfast items including pancakes, pocket bacon, and spicy chocolate bugs for Cedric.
- They decided to limit the food intake to avoid stomach aches and agreed to a small cucumber salad with green sprinkles.
- The characters inquired about Sprinkle's condition, noting it had not moved in three days while it hid under Nadia's shawl.
- Nadia performed an invocation that resulted in a gemmed chalice filling with a reddish-orange liquid that spilled over to form a red tablecloth.
- The red liquid transformed the ground covering, creating a surface that reflected the surroundings like water before becoming disturbed.


Input: sides of it, so overtaking the green you put down there. But I still want it to be on the ground. This is a cute picnic. Yes, it's on the ground. It's on the ground. Very Mad Hatter. Like, everybody gets their own teacup. Yes. I'm into it. As it spreads out, you watch as from within this cloth-- which almost, it looks like a velvet, but as you get close to it, it's reflecting what's above it. It's almost like a still surface of water, and suddenly the water begins to become disturbed, and you see from within shapes begin to emerge, and as they do, platters begin to arise. Poof, poof. Bowls, plates. A veritable smorgasbord of pancakes, of real cakes, of sweets, candies, a bowl of nuts, a salad... (laughter) A unique spread. And as they begin to emerge, the coloration of the red begins to shift and give way, like the color itself is what's giving life to each of these small bowls and large spreads, and as it does, it's left behind with a weird translucent green color that mingles with the sheet beneath it. It looks delicious, it smells delicious, and everything seems to have this faintly glowing hue to it that's slightly off-putting, but still, the other senses tell you this is an invitation. Is there enough for Vilya as well? Oh, yeah, everybody gets some. Sprinkle gets some. Everybody gets some. I'm not going to lie, it's been a very long time since I've had a pancake. I'm very excited for this. Pancake! (laughs) You all dig into this veritable Heroes' Feast. It is delicious, it is invigorating, and for the next 24 hours... Yes. You have advantage on wisdom saving throws, you are immune to poison and everyone gains-- is it 2d10 temporary hit points? Yeah. Go ahead and roll that now, Nadia, if you don't mind. 2d10 temporary hit points? Yes. She's rolling for us, or we roll--? She rolls, and then everybody gets the same number. Okay. I might crack 80. Yeah, dude. Okay, okay, okay, okay, okay! (disappointed) Oh. Nine extra points. Okay. Thank you. That's half Derek's HP. (laughter) Wisdom saving throws. With a comfortable meal in your belly and the surge of divine energy flowing through you, protecting you, you get the after-meal sleepies. You also can't be frightened. Yeah, sorry, also immune to fear. Useful. So, wait, it's immune to fear, poison... Nine temporary hit points. And advantage on... Wisdom saving throws. You've got it. Clutch. Yeah, Heroes' Feast is legit. While we eat... Hang on. Mm-hmm? Hang on. Advantage Wis saves. Nadia? Hm? How are you feeling about Traveler Con? You know, if we defeat the looming volcano god that has this entire island held hostage. Um. (sighs) You all right? I honestly thought that that was going to be, like, something that you'd start rattling off a thousand ideas about, but you didn't say anything. So now I'm super-concerned. I just don't, um... I don't... know... I don't know what to do about it. Like, whether or not to have it? Or what to do when you do have it? Well. Obviously, we're going to have it. But... the Traveler... He doesn't want to be a god. He doesn't... He doesn't watching

Output:
- The players gathered around a magical cloth that transformed into a veritable Heroes' Feast with pancakes, cakes, and other sweets.
- The Game Master explained that the meal provided immunity to poison and fear, along with advantage on wisdom saving throws.
- The party gained 2d10 temporary hit points, with Nadia rolling for the group and securing nine points.
- The players enjoyed the invigorating meal and discussed the after-meal effects while celebrating the divine energy.
- Kaelen expressed concern regarding Borlan's silence about defeating the looming volcano god and the Traveler Con.
- Borlan admitted uncertainty about how to handle the Traveler's desire to not be a god.


Input: volcano god that has this entire island held hostage. Um. Uh. Kaelen: You all right? I honestly thought that that was going to be, like, something that you'd start rattling off a thousand ideas about, but you didn't say anything. So now I'm super-concerned. Uh. Thank you. Borlan: I just don't, um... I don't... know... I don't know what to do about it. Elias: Like, whether or not to have it? Or what to do when you do have it? Borlan: Well. Obviously, we're going to have it. But... the Traveler... He doesn't want to be a god. He doesn't... He doesn't like it. So I don't, um... I don't know... how to make everybody come here and pretend like they're going to worship him... and also make him happy and also make sure that they're not taken advantage of too much, and also free everybody here. And also, at the end of it, if he doesn't want to be a god, what does that mean for me and him? Or... I don't know. Watching. I don't know. I was hoping maybe we will fight Vokodo and then everything will just become clear. Kaelen: You seemed sad last night after you went off and talked to him for a bit. Sylvia: You're sad now. Borlan: I am not sad now. I'm just, you know. Kaelen: Oh. Those are tears. Borlan: No, I'm just, like... You know, it's just-- it's stressful. Sylvia: What if it were just you and him, like your old days? Borlan: I don't think that's a bad thing. You know? He-- He was really wonderful then. He was my best friend. I know all of you are concerned that maybe he's taking advantage or he doesn't have our best interests. Which who knows, maybe he doesn't. But, he really... got me through a lot when I was younger, you know? And he was all I had, really, and... He was wonderful. He taught me so much. If it just was him being my friend again, I'd be okay with that. I just don't know what that means for everyone else, you know, all the people that are coming here. Derek: If he said he doesn't want to be a god, did he say why he's still having everyone come here? Kaelen: Did he know about this place? Borlan: He did. That was, um... kind of sad to find out about. He-- he knew that... people lost their memory here, apparently. Um. I think, you know... I think he's hoping to sort of offload a lot of the people when they come. Maybe-- not necessarily leave them here, but make them think that, you know, he's not so available any more. It would be really stressful, you know, to have all these people constantly praying to you. Derek: But he sent you here. Borlan: Yeah. Derek: What if you forgot him? Borlan: He promised me that he would save me. And us. He said all of us. I believe him. Rowan: How do you feel about him right now, knowing this, that he... I am very not trying to overstep at all, but him knowing that he would bring people here, that it's possible that they would forget? Borlan: He's not, like, the best guy. You know, he's really cool. But I don't think he always, you know... Thinks about other people, about how they'll actually be affected, sometimes. And that's just, you know, just because he's, you know, super super powerful, and um... to us... and to him, we're like ants

Output:
- The group discussed the implications of the volcano god holding the island hostage and the Traveler's refusal to be worshipped.
- Borlan expressed deep concern about how to balance the Traveler's happiness with the needs of the people who might forget their memories.
- Kaelen and Sylvia noted Borlan's emotional distress, while Borlan defended the Traveler as a former best friend who taught him valuable lessons.
- Derek questioned the Traveler's motives for bringing people to the island despite his stated desire to avoid godhood.
- Borlan revealed that the Traveler knew about the memory loss phenomenon and seemed to be using it to distance himself from the crowd.
- Despite these concerns, Borlan reaffirmed his belief in the Traveler's promise to save him and his companions, though he admitted the Traveler sometimes lacked consideration for others.


Input: How do you feel about him right now, knowing this, that he... I am very not trying to overstep at all, but him knowing that he would bring people here, that it's possible that they would forget? He's not, like, the best guy. Uh, you know, he's really cool. But I don't think he always, you know... Thinks about other people, about how they'll actually be affected, sometimes. And that's just, you know, just because he's, you know, super super powerful, and um... to us... and to him, we're like ants sometimes. We don't think about the fact when we squish an ant. It doesn't mean anything to us, but the ant is real sad. Or it's dead. Or dead. Nadia, we all want what's best for you, of course. Have you talked to him at all about going back to just the way things were when you were little, just he and you, as friends? I want to. I want to, I want to. It's just every time we talk he has to disappear so fast. Before, he used to be here all the time, you know? Ugh, it's so hard to share. But you know where he'll be. He'll be at Traveler Con. I know. He is going to be here. And the thing that you guys have all taught me is that friends call each other on their shit, and if they're really friends, then they'll be friends afterwards. And if you know where he'll be, and you know he's not going to disappear, you should call him on his shit. Traveler Con shouldn't be about bamboozling people or you trying to put on a show. Traveler Con should be about you and the Traveler. That's how it all started. But all those people are already on their way here. We'll deal with them after. You've done so much for him, and I know he's done so much for you, but trying to make him happy in this, it puts you at risk. It has put you at risk, and us. That doesn't seem, like you said, the most considerate thing. Yeah, but also, it is complicated sometimes, extracting yourself from the very things that made you who you are. So this might be difficult. We're protective of you, and defensive of you. Yeah. We're here because of Nadia, not because of the Traveler Con. Honestly... all you have to do is say the word, and we'll do whatever you want. It's always been the case. But... Also, if he hurts you, I'll kill him. You know? Like... we've killed demigods before. We're about to kill one. We could kill him, too. We don't-- I don't want to kill him. Yeah, but, you know, we could. And we would if you said the word. Thank you, watching. I don't want to kill him. Just don't want to see you being used, either. Yeah. I don't want to be used. You know, you're kind of... to echo Gideon's point, you are like his peer now. No, I'm not. He can do so many things. He can bamf in and out whenever he wants to! So can you. I can't. I'm stuck here on this island. You can turn into things and fly, and you can... You've got a lot of powers. Look, you made us this amazing

Output: - Rowan questioned the group about their feelings regarding a powerful individual who might cause people to forget.

Output: - Borlan explained that the individual was powerful but lacked consideration for others, comparing their relationship to squishing ants.

Output: - Derek and the group discussed the possibility of Borlan returning to how things were before, noting the individual's tendency to disappear quickly.

Output: - Elias suggested that Borlan should confront the individual at Traveler Con to ensure they do not bamboozle people.

Output: - Kaelen warned that making the individual happy put everyone at risk and offered to kill the individual if Borlan asked.

Output: - Borlan refused to kill the individual but admitted feeling used, while Elias pointed out Borlan's own abilities to turn into things and fly.


Input: Thank you, Julian. I don't want to kill him. Just don't want to see you being used, either. Yeah. I don't want to be used. You know, you're kind of... to echo Gideon's point, you are like his peer now. No, I'm not. He can do so many things. He can bamf in and out whenever he wants to! So can you. I can't. I'm stuck here on this island. You can turn into things and fly, and you can... You've got a lot of powers. Look, you made us this amazing dinner out of nothing. This is a really good dinner. Yeah! Quite good. It's a very good dinner. I've never had pancakes before, and this might be my favorite thing I've ever had. You really haven't touched your bugs much. Because I'm eating all the pancakes. They're crawling, though, away. You could roll them up. I was about to say, if you roll them up, and... Best bug I've ever had. I guess we're a little bit biased because we've seen you do a lot more amazing things than we've seen the Traveler do. Yeah. Everything I do, all of it, is because of him. Ah, give yourself some credit, too, though. And you care about people you know, about people you don't know. You cause chaos, but in the end, you don't want to hurt people. You care. In many ways, you're much more than he will probably ever be. It's super natural for students to outgrow their teachers. I mean, look at me with Dairon. You know? Yeah. Who's the teacher now? Yeah. You're way cooler. I-I-I know. And you're way cooler than the Traveler, in my opinion. Did we leave Dairon at our house, by the way? Is she there for forever? No. No, they're back in-- Oh, okay. in Zadash now, I think. Or are they still in Rexx--? I don't know. Cool, cool, cool. She's around. Nadia, I hope you know how special you are. Just you, even without the Traveler. We all think you're pretty amazing. And so does he, to a certain extent, so perhaps... a little more time with you will color his perspective instead of he coloring yours. Thank you, guys. Yeah. If you ever want it, there is life beyond the Traveler. We're here. Wow. That's pretty great. Thanks! Not going to lie, I feel pretty good right now. It's the pancakes. I just want to say, you all just did so well. I'm so proud. Oh, thanks, yeah. Everybody was just-- We pulled a Elara! Yeah, we did! You guys... I just got to sit here and nod. It was amazing. Wow! Wisdom, wisdom, self-realization. A little more wisdom, some more self-realization. It was great. Vilya, mouth still half-full with a pancake, goes, "I know I've only just met you, "but this is a tight family. "Hold onto each other. "This is important." I gently push my salad across towards Vilya. She eats more of her pancakes. "I've had plenty of salad in recent years." Have you ever had salad with sprinkles, though? "There's sprinkles in that? "That's strange. "That's unique." Basically sugared croutons when you get down.

Output: - The group discussed Borlan's powers and his relationship with the Traveler, with Kaelen encouraging Borlan to take credit for his own actions. - Rowan expressed excitement over the pancakes and joked about the bugs crawling on the table while eating. - The conversation shifted to Dairon's location, with the group clarifying that she was back in Zadash rather than staying at their house. - Arthur praised the group for their performance, comparing their achievement to pulling an 'Elara' and noting the wisdom gained. - The Game Master described Vilya eating pancakes while Sylvia pushed salad across the table, leading to a discussion about salad with sprinkles.


Input: was amazing. Wow! Wisdom, wisdom, self-realization. A little more wisdom, some more self-realization. thank you. It was great. Vilya, mouth still half-full with a pancake, goes, I know I've only just met you, but this is a tight family. Hold onto each other. This is important. watching. I gently push my salad across towards Vilya. She eats more of her pancakes. um. I've had plenty of salad in recent years. Have you ever had salad with sprinkles, though? There's sprinkles in that? That's strange. uh. That's unique. Basically sugared croutons when you get down to it. Ugh. Disneyland resort salad. uh. Frosted Flakes in your salad. Why are they shaped like Mickey ears, these cucumbers? uh. Frosted Mini Wheats. How do you get an avocado to do that, even. Well, the evening is yours to set up as you see fit, whether it be more things to get ready, more conversations to have or setting up the dome and whatever your preparation would be before a night's rest. Yeah, I think I would set up the dome, not on the deck, but... Below deck? Below deck. And I will set up, uh... I won't set up the wire. There's no point to it. But what I will do is, eventually, whether this is in sequence now or later, I'm going to take time to pull out the wand that Calianna gifted to me and set it down inside the dome and take out... I have a handful of little bits of stained glass from our battle with the Laughing Hand. I'm just going to lay the wand down on the ground and spend, I don't know, maybe 30 minutes to an hour just sort of sliding different pieces of glass around, switching them out, and just pondering a thing. Okay. That's it. Anybody else need to do anything? Um. I'm just going to sit. Meditate. Listen to the sound of the waterfall. All right. Yes, I am going to do something. What you doing, Nadia? I'm going to go up to the front of the cavern where the waterfall is. Okay. Is there an object like a rock or anything nearby the front of that cavern? Anything that I can... like, is there a boat that's close by? There is a ship maybe about, begins at 20 or so feet from the entranceway on the left side. If you're looking for a small rock, like a handheld rock? Uh-huh. That would have a place to position right near the cavern. Okay, okay. Make an investigation check as you're rummaging through the nearby sand and dirt that has accumulated at the corner to see if there's any loose stone or rock that you can grab. 11. 11? Eh, it takes you a little bit, but you manage to find a piece of flaked-off obsidian from the inside of the rock cavern, or the volcanic rock, goes into an obsidian color. But you pull it out. It's sharp on one edge, about that big, but you find one. Do I still have Tongues up? Tongues lasts an hour, I believe? It was only an hour? That is correct, one hour. So, no, that would be gone. Okay. Well, hopefully he'll recognize my voice. I'm going to cast, with my Rod of the Solitary Scout, the wand that I have, watching.

Output:
- The group discussed the importance of family bonds and shared humorous observations about salad toppings like sprinkles and Frosted Flakes.
- Sylvia decided to set up a dome below deck and spent time meditating with a wand and stained glass pieces from a past battle.
- Arthur sat down to meditate and listen to the sound of a waterfall.
- Borlan moved to the front of the cavern to search for a rock near a ship and successfully found a piece of flaked-off obsidian.
- Borlan confirmed that the Tongues spell had expired and prepared to cast a spell using the Rod of the Solitary Scout.


Input: manage to find a piece of flaked-off obsidian from the inside of the rock cavern, or the volcanic rock, goes into an obsidian color. But you pull it out. It's sharp on one edge, about that big, but you find one. Do I still have Tongues up? Tongues lasts an hour, I believe? It was only an hour? That is correct, one hour. So, no, that would be gone. Okay. Well, hopefully he'll recognize my voice. I'm going to cast, with my Rod of the Solitary Scout, the wand that I have, I'm going to cast Magic Mouth. Ooh! Okay. On the rock. Okay. And I'm going to say... Here they are, ready for the taking! And then I put it right at the edge, so that way, if the dragon turtle comes within range, he'll hear it and be tempted to come on in. All right. As you seal that vocal print into the stone, it vibrates in your hand and you place it just in the proximity of where the illusion begins and the actual opening for the cavern itself is held. You feel pretty confident that a being of that size, if it were to come through, would definitely trigger the radius for the spell. Cool, cool, cool, cool. All right? Anybody else? A minor thing, I will also stay up at least an hour to use components necessary to turn Frumpkin into an octopus, and I will just frisbee him out off of the ship to patrol while we are sleeping, and to be more use, possibly, tomorrow. You got it. Perfect. All right. Anybody else, or are we looking to a night's rest? Oh my god, I think we're doing it. Rest. Uh... All right. You all gather into the dome. Are you doing your jade thing again, or leaving it as it was? I cannot. I'm tapped. Are we tying each other together or is that a bad idea? We can, uh... Let's do it. Yeah? Just in case? So the jade thing, the plethora of images that you left the night before, did help lower the DC of the check last time. Yeah. But if you cannot do it, then we'll just go with whatever its standard is. No worries. I am tapped at that level. That's okay. All right, then. All of you gather for the evening's rest. You're tying yourselves together with rope? I think we should, right? Sure. Yeah. Who's affixed to who? Or is it everyone affixed to a singular piece of rope? No, we could-- Yeah, just do this order. We do the twice around your wrist, extend it six feet or more. We can take it off easily, but it'll wake us up. So it'll take, between all of you, two sets of rope, I think. Okay. So you guys got that? Mm-hmm. Yes, I have some. Cool. Placed, roped and resting, you all eventually find yourselves to a night's sleep. The dreams range from nothing, but just an evening of dark comfort, to images of past experiences, fuzzy. Cedric. In the darkness, you still sense yourself sleeping, and consciously, you're like, "I'm having a hard time sleeping." The insomnia's kicked in, whether it be the nerves for the day. thank you watching.

Output:
- Borlan managed to find a sharp piece of flaked obsidian from the volcanic rock cavern.
- The Game Master confirmed that the Tongues spell had expired after one hour.
- Borlan cast Magic Mouth on the rock using his Rod of the Solitary Scout to lure a dragon turtle.
- Sylvia used components to turn Frumpkin into an octopus and frisbeed him off the ship to patrol.
- The group gathered in the dome and tied themselves together with two sets of rope for safety.
- Cedric experienced insomnia during the night's sleep due to nerves.


Input: off easily, but it'll wake us up. So it'll take, between all of you, two sets of rope, I think. Okay. So you guys got that? Mm-hmm. Yes, I have some. Cool. Placed, roped and resting, you all eventually find yourselves to a night's sleep. The dreams range from nothing, but just an evening of dark comfort, to images of past experiences, fuzzy. Cedric. In the darkness, you still sense yourself sleeping, and consciously, you're like, "I'm having a hard time sleeping." The insomnia's kicked in, whether it be the nerves for the day before. uh should probably get up. And as you open your eyes, it's just darkness before you. Glancing ahead, trying to find something, you catch one little speck of light. watching A single white feather that seems to be drifting down. You're not laying on your side. You're sitting up, or at least it's drifting from an angle, but it's coming straight down from your perspective, before it comes to rest on the ground. As it hits, you see these ripples, like it hit the surface of a still, glass-like ocean. As the ripples go out... You see flashes of lightning in the distance, contained within clouds, a storm that sits on the horizon, every horizon as you look around. It's just you and the feather. The storm rolls and roars louder... and louder. What do you do? Am I in the water? You glance down and you're standing on a similar surface, though it feels hard. Doesn't seem to react to your footfalls. The ripples only came out from where the feather hit. Can I go towards the feather? Sure. You step. As you step from the place you were at-- your first footstep hits the water in front, another ripple comes out. The storms-- rage even louder with that footstep. You take another. Another ripple through the water. The storm's getting closer and closer. The feather's about four feet from you, about as many footsteps. I will keep walking towards it, and... I'll just-- I'll look around... and reach down to pick it up. Okay. With each rushing footstep, the storm gets louder and louder. As you reach towards it, there's a flash and an impact. You see this burst of energy beneath the surface of the water in front of you. Splashing water and mist spray your face, and instinctually, you pull away, the feather disturbed on the surface and then coming to rest again. You hear the thunder rolling loud around you still, and there's that strength for a moment fades, and that fear, that fear that sent you fleeing from your people, that fear that drove you westward, that same sense of being alone, inconsequential, shackled with guilt, keeps you from reaching for that feather, yet it still lies before you as the storm gets louder and louder. What do you do? I'm going to try to grab it again. Okay. Make a wisdom saving throw for me if you don't mind. With advantage? With advantage. With advantage, because technically, yeah, you do have it. Heroes' dreams. That was a one. Saving throw, saving throw. 16. 16. As you're going, and initially about to turn, that fear filling your soul, you spin around to look back towards the darkness, where you can see the storm is breaking behind you. It is more dangerous in

Output:
- The Game Master confirmed that the group needed two sets of rope before everyone eventually fell asleep.
- Cedric experienced insomnia and woke up to see a single white feather drifting down onto a glass-like surface.
- Rowan stepped onto the surface, causing ripples and making the distant storm louder with each footfall.
- Rowan attempted to pick up the feather but was struck by a burst of energy that caused water to splash.
- Overcome by fear and guilt, Rowan hesitated to reach for the feather again until a wisdom saving throw was requested.
- Rowan succeeded with a roll of 16 and spun around to see the storm breaking behind them.


Input: and louder. What do you do? I'm going to try to grab it again. Okay. Make a wisdom saving throw for me if you don't mind. With advantage? With advantage. With advantage, because technically, yeah, you do have it. Heroes' dreams. (exhales) That was a one. Saving throw, saving throw. 16. 16. (sighs) As you're going, and initially about to turn, that fear filling your soul, you spin around to look back towards the darkness, where you can see the storm is breaking behind you. It is more dangerous in front of you, and behind you there is promised respite and escape. In that moment, the thunder seems to form words. This rolling voice seems to come out of the storm itself that says, "Do not run from yourself. "Overcome what faltered," and rise stronger." You turn back around, swallow hard, and reach out and grab that feather, and as you do, there's a brief moment as you grasp it that the air seems to buzz with energy. that the air seems to buzz with energy. That single moment where you sense the anticipation before something happens, and you look up just as a streaking blast of pure lightning energy-- just as a streaking blast of pure lightning energy-- streaks down towards you. What do you do? Hoh, um... I... I will look up at it and I will just say: I do not want this fear anymore. And I will stand there and wait for it to hit me. Okay. As you look up in that brief moment, without hesitation, you embrace the coming bolt, and as it hits you, you just see white. Your whole body vibrates with power, and for a moment you feel like every piece of your body is about to break apart and shatter. But it just stays at that threshold, and you embrace it. As the light begins to fade, you can now see that dark abyss beneath you is alight with this faint blue glow, and beneath this glass-like surface, 10, 20, it's hard to say, 100 feet down, it is just an endless underwater hillside scape of broken chain link, tethered and tangled endlessly beneath you. As you look within your hand, you see you hold that single white feather, and you look back up into the clouds, which now have swollen to encompass the entire sky and horizon around you. There is a single hole in the sky above. The voice once more crackling through the storm says, "Show me--" "You can be reborn." Okay. Um... I bamf out the wings. Yeah, yeah, yeah! Flex! (clapping) Yeah, yeah, yeah! Your wings emerge, the withered, skeletal, bone-like black necrotic wings, the representation of your fallen self. The faint beginnings of those feathers you noticed still there, clinging to life at the edge of these almost... vestigial extensions of yourself, of your guilt, of the emotional turmoil that you hold and hoist upon your shoulders. And as you look up to the sky, you watch like flowers blossoming on the extended branches of a tree in the beginning of spring, more feathers begin to emerge and fill, and emerge and fill. And the darkness around you begins to glow, lit like a lantern that billows and brightens as the wings become full, angelic. The light itself is white and blue, and you can see, between the feathers, little sparks of watching.

Output: - Rowan attempted to grab an object again and successfully made a wisdom saving throw with advantage after rolling a 16. - The character faced a terrifying storm voice commanding them to overcome their fears, which they accepted by waiting for a lightning bolt to hit them. - Upon being struck, Rowan embraced the energy, seeing the abyss below and holding a white feather while the sky swelled. - Derek and Sylvia cheered enthusiastically as Rowan summoned wings, which were described as withered and necrotic initially. - The character's wings began to regrow feathers and glow with white and blue light, signifying a rebirth of their spirit.


Input: edge of these almost... vestigial extensions of yourself, of your guilt, of the emotional turmoil that you hold and hoist upon your shoulders. And as you look up to the sky, you watch like flowers blossoming on the extended branches of a tree in the beginning of spring, more feathers begin to emerge and fill, and emerge and fill. And the darkness around you begins to glow, lit like a lantern that billows and brightens as the wings become full, angelic. The light itself is white and blue, and you can see, between the feathers, little sparks (electricity sparking) of energy. As you look up towards that hole once more. Um-- You hear a voice. Female, familiar, distant, from below. You look down, and in the chains, you see a female form beckoning. The words, you can't quite make out, but it's calling to you. Uh-- Oh, god. Okay, okay, okay. Um... It sounds very much like Zuala. Uh... I crouch down, and I put my hand out. It breaks the surface. And you sense you could... go. Uh... (sighs) I have to go. And I'll leap. Leap up. Uh... As you withdraw your hand and alter your stance into a crouch as the wings unfurl, preparing to take their first beat, the voice says, "I'm proud of you. "Don't let me be a shackle." (beating wings) And with renewed strength you've not felt from an extension beyond your own arms, you fight your way up into the storm, this tunnel around you of lightning flashing. (furious lightning) All around you. Forcing your way up as high as you can until eventually you break past the clouds. (rushing air) Up into a night sky of stars, and two moons. As you look back down, the hole closes. The clouds become mist, and as the mist fades, you're looking down upon... land masses, water, Exandria. And it's a freedom you've not quite felt before, like you could go anywhere. As morning comes to you all. (exhaling) (laughter) You all wake up well-rested. A little churny in the stomach based on the maybe not (laughs) balanced meal many of you enjoyed the night before. Except for Derek. I'm fine. Derek's fine. But you wake up. Well, you would know what time is it. Would I? You have no sense of-- There is no sun around you. You guys slept relatively early, so you're waking up now at about dawn. So it's about 5:30 or so in the morning. But it's still dark on the inside, but consciousness takes you. You wake up, the day is yours. The day is ours? Oh. Everybody know who they are? Yeah. Oh. Yeah. So I'd like everyone to make Wisdom saving throws, please. Oh. (laughter) I'll forget what happened last night. ♪ False sense of security. ♪ With advantage. With advantage. With advantage? With advantage, because of Heroes' Feast. I'm okay. That's off. Eesh. 16. 16. 22. 22. 15. 15. 23. 23. 16. 16. 21. 21. 16. 16. (groaning) Right on this cusp, I think. He's got to roll, though. For Vilya. For Vilya. So... (paper rustling) You're the only person that missed by one. Oh, shit. When you come to consciousness, everyone looks around and thank you.

Output: - The character Rowan transformed into an angelic form with white and blue wings to escape a dark, chained situation.

Output: - A familiar female voice identified as Zuala encouraged Rowan to leap up through a storm of lightning.

Output: - Rowan fought through the storm and broke past the clouds into a night sky with two moons, eventually landing on Exandria.

Output: - The group woke up well-rested at dawn around 5:30 AM with no sun visible inside their location.

Output: - The Game Master requested Wisdom saving throws for all players, noting that the roll was made with advantage due to Heroes' Feast.

Output: - Elias and Borlan passed their rolls, while Derek missed by one point, and the group prepared to look around upon waking.


Input: With advantage. With advantage? With advantage, because of Heroes' Feast. I'm okay. That's off. Eesh. 16. 16. 22. 22. 15. 15. 23. 23. 16. 16. 21. 21. 16. 16. groaning. Right on this cusp, I think. He's got to roll, though. For Vilya. For Vilya. So... thank you. Derek. Yeah? Oh. You're the only person that missed by one. Oh, shit. When you come to consciousness, everyone looks around and you look around, taking stock of the friends around you. It's Kaelen, Nadia, Arthur, Elara, Beauregard, Cedric, Vilya. Good. You remember all that. Why are we here? There was something you're supposed to be doing here. There's ships around you, and you came to an island. But why? Why were you here? And you immediately recognize consciously, like, Oh no. Oh no. With your intelligence and self-awareness, you know exactly what happened. So, self-aware of the fact that-- Because of your high intelligence and the preparation you guys have done, you forgetting things, they're fuzzy, and you being you, can acknowledge that something's wrong. chuckling. You don't quite understand what, but just something's not right. I don't... I'm... You know, I'm a little bit off. In a good mood, though. You're in a good mood? Oh, yeah, then something's definitely off. Oh, yeah, we better definitely-- Tackle him! No, I'm just kidding. laughter. Which of us wants to take it? Boulder, Parchment, Shears? Boulder, Paper, Shears? Three-way. Certainly. I haven't played this since I was a little girl. Okay, okay. All right. All right. On three, or three then? What are we doing? On three. On three. Okay. Eins, zwei, drei. laughter. Wow! Oh my god! Go again. Three-way. groaning. You're out. Oh, wait, that means I lost, so I should use my spell slot. Yeah. Yes. Hi, Derek. What are we doing? How are you doing today? Doing so-- I cast Greater Restoration. Suddenly, all the memories rush back to you. You feel that strange alteration is ejected, like some foreign substance in your lungs, but from your mind instead, like mentally coughing it from the inside of your brain, and then suddenly, oh, you're fine. You're fine, you're fine. I had a very tall, erect spine, and it just went a little... groans. Oh, he's back, you guys. laughter. Oh no! Oh, everything sucks. laughter. You were smiling for a second! You were happy. Aww. It happens sometimes. It looked really weird. We knew you wouldn't like it. Thank you. You're welcome. Ja. Better this way. Yes. laughter. Was that a question? For now. Period. Right? Yeah? You're much taller than I realized. Yeah, I'm, you know, average human height. I would also like everybody to make an investigation check, please. Oh, man. Oh, shit. 18. 18, all right. Nadia? 10. 10. 22. 30. 22. 30! Two. 30? 22. You said two, Elara? Yeah. All right, if I could have Elara and Nadia. Pick something of your inventory that just is gone. You forgot it. watching.

Output:
- The Game Master explained that several players had advantage due to a Heroes' Feast effect before rolling dice for a check.
- Players revealed their rolls, with Elias and Derek achieving high scores while Sylvia missed by one.
- After the Game Master described the party waking up on an island with amnesia, Borlan cast Greater Restoration on Sylvia.
- The spell successfully restored Sylvia's memories and removed a strange alteration from her mind, causing her to feel physically taller.
- The group then performed a three-way game of Rock, Paper, Scissors to determine who would take an action, resulting in Borlan losing.
- Finally, the Game Master requested investigation checks from everyone, and Elara and Nadia were asked to identify missing inventory items.


Input: Was that a question? For now. Period. Right? Yeah? You're much taller than I realized. Yeah, I'm, you know, average human height. I would also like everybody to make an investigation check, please. Oh, man. Oh, shit. 18. 18, all right. Nadia? 10. 10. 22. 30. 22. 30! Two. 30? 22. You said two, Elara? Yeah. All right, if I could have Elara and Nadia. Pick something of your inventory that just is gone. You forgot it. You don't know where you put it, it's weird. Oh... thank you. I don't even know what this stuff is for. I have all these things listed. Yeah, I have a bunch of things in my inventory that I'm like, Wait, what? I don't think I would ever realize it was missing. At some point I was like, You definitely need that. A belt with a key on it. I don't know! Sure, it's gone. Belt with a key? Yep. It's a belt with a key attached to it? Yep. Every day, it's got to be like, sighs Another ball bearing. You're going to get back to the Xhorhaus and be like, huffing. How do we get in there? It's got a hell of a lost and found section. Oh, yeah, very much so. Rosohna's pretty on top of it there. I'm down to 200G-worth of residuum. But the morning is yours for prep, if you wanted to try and speak to your friend, Dieter. And there's no sign of Dieter? Let's talk about this because they asked us a question. We should be able to answer it with something reasonable. Yeah, why? He said, Why should I believe you? Or something. That's the idea behind it. Yeah, because we're enemies, right? Why should he trust us? This could be a trap for him. That's true. It definitely is a trap for him. I think you should be honest. Elara always recommends honesty. Just say, We have a beef, but you'd be pissing off one of my enemies. That's true. Maybe we want to make amends for our previous transgressions. Yeah, we did turn him into a little thing. Maybe you could say we want to sail out of here unscathed. I've got 25 words, you guys, and you know I already have issues. I kind of like the beef angle. We know you like beef... Yeah. We got you beef... Julian loves the beef angle. That's such a loaded statement. Yeah, like, Look, yeah, we hate you. But congratulations, we hate someone else more than you. Okay, okay, okay, okay. Sending. Send it! Look. Good usage. Every word. Total filler word. Great start. Here's the deal. Basically... Hello! Okay, okay, okay, okay... We didn't get off on the right foot. But... This other guy, way worse than you. We like him less. That was four words, we like him less. We like him... We like him less. Him less. Didn't say I was very good at this. Bring it home. So you should fuck him.

Output:
- The group performed investigation checks with results ranging from 2 to 30, prompting the Game Master to remove items from Elara and Nadia's inventories.
- Borlan realized he was missing a belt with a key attached to it, leading to confusion and laughter among the players.
- The party discussed strategies for convincing their enemy Dieter to trust them, considering the possibility of a trap and the history of turning him into a small creature.
- Borlan proposed a humorous approach involving "beef" and admitted to hating someone else more than Dieter to gain leverage.
- The group attempted to draft a message using limited words, resulting in several failed attempts and jokes about the phrasing before Borlan suggested a vulgar instruction.


Input: Look. Good usage. Every word. Total filler word. Great start. Here's the deal. Basically... Hello! Okay, okay, okay, okay... We didn't get off on the right foot. But... This other guy, way worse than you. We like him less. That was four words, we like him less. We like him... We like him less. Him less. Didn't say I was very good at this. Bring it home. So you should fuck him. Fuck him? Fuck him! Fuck him! Like, fuck him over! You know, fuck him. Wow, that Tongues spell really got to you. You said fuck him in Zemnian. That's crazy! Well, it's, you know... Oh, I should've used the Tongues thing again. You could have. Fuck. You've got more spells. Yeah, yeah, yeah. Has he replied? Not yet. Okay. Roll a persuasion check. Uh-oh. This has been building up to this. The conversation's been leading to an actual ask that made sense to him, somewhat. Roll a persuasion check. I will bless you. Can you do that? No. Can I guide myself? Hmm. Not after. It's not after, no. It's happening, it's not like an active-- Oh, god. Come on. Oh! 19? 19? N-n-n-nineteen! The response comes after a moment, and goes, "We had discussed, "I don't need a mate." Oh no. Oh no. "No, thank you." Aw, man. Do I have to send him another message? Another message. I don't mean sex! Fuck him over! Destroy his shit! Come get his boats! He sucks! There's lots of them. We can make amends. Hey! Roll one more persuasion check. Oh, balls! I will bless you again. I really should've cast something on-- Shit! Okay, here we go, here we go. Here I go. Oh, motherfuck. 15? Ooh, not terrible. The response does not utilize the plethora of words at its disposal. It just says, "I'm good." That first roll was so close. That first roll was so close! I'm so sorry! Shit. Let's try three more times. "When you say you're good... "You mean..." Our foolproof plan. Fuck, it was pretty good. It was a good plan. It was a tough sell, and it just didn't work out. I'm sorry. That's okay. What's our second plan? I'm having breakfast. We're good. We're going to make our way in. If we go in the back way, he'll know something's up immediately. Yeah, what are we going to say? Like, we were just exploring the island? Yeah, we're just exploring. What difference does it make? We'll bring him stuff. I think some of us should go in the front. How do we get over there quickly? Vilya can take us over there quickly. That's wasting so many spells before we even get in there. I've just wasted three fucking spells before we even got in. If we go in the back, what are we doing? Like, "Hey, we're here to surprise you "with more gifts from your thank you watching.

Output:
- The group discussed the effectiveness of their previous words and the usage of filler words during the conversation.
- Borlan suggested aggressively telling the target to be "fucked" and utilized a Tongues spell to say it in Zemnian.
- The Game Master required persuasion checks, and Borlan rolled a nineteen followed by a fifteen, but both attempts failed.
- The target rejected the advances twice, stating "I don't need a mate" and "I'm good," leaving the group frustrated.
- Borlan expressed regret over wasting three spells before the actual entry and considered a new strategy involving Vilya.
- The team debated whether to enter through the front or back, planning to use gifts and explore the island as a cover story.


Input: We're all sad about Dieter. We're all sad about Dieter. Sorry, you guys. No, he sucks. You had the idea. That was more than we had. It was a very good idea. And further proof that he should really get laid. Yeah, you tried to invite him to a party. It was his decision not to come. Uh, should I light a ship on fire? I think we should probably blow up at least two of them, yeah. Let's destroy some ships. I like it. However. We're not at all worried that he's going to unleash the volcano's wrath in retribution? I was just going to say. I mean, yeah. Also, if we do that, then we can't play off the idea of Vilya going in and saying, like, yeah, we're here to offer you some more things. That's out the window. Thank you. All right, well then let's follow that plan. Say we go in the back door with Vilya saying, hey, we came in the back door to give you prizes. Then what? Do we give him something, or do we just attack? He seems to be pretty smart, right? I mean, we could make a present. I could put fluffernutter in some sort of a bowl or something, and we can hand it to him, and then make it blow up. While we're in a small confined room with him. Even if his guard is slightly down, it's still a fight. We're not going to sneak up on him or surprise him or ambush him. We're still going to him. Right. We're trying to see if we get him to come out, right? So it's worth the shot. Let's try to blow some things up. Try to fight him on his home turf. Underwater, by the way. Which we can breathe, but we're slow. That's not cool. And also, we can cast. Before we do it, I should cast Freedom of Movement, because it lasts for an hour. One hour. That eats into our Banish. DM, do we remember how long it took us to traverse from the first entrance to where he was? But it's important. From the first entrance, it was about maybe. Derek would remember. Probably about an hour or so of travel, but that's also because you guys were being careful and finding your way as Vilya was leading you at a casual pace. So Freedom of Movement at the last minute, right? Yeah. Right before we go in, yeah. Also, you do have the residuum for the Glyph of Warding thing you were also talking about last time. Oh, yeah, that's right. We could use the residuum for that. To put a bomb on something, right? Yeah. I mean, if we really want, we can also do a group Water Walk, if anyone's got that. Yeah, but that's for surface. I mean, if we want to just not deal with underwater at all. But he's completely underwater. He's submerged. Mm. And we don't know where we're going to be facing him. Okay. But good if he comes here. We have a couple Freedom of Movements, but it does cut into our Banishment. Yeah. It's just a matter of. Okay, okay. So far, our resources were: the

Output: - The group discussed their sadness regarding Dieter and debated whether his death was a bad idea or a result of his own choices.

Output: - Players proposed destroying ships and setting a trap involving a bowl of fluffernutter to ambush the underwater enemy.

Output: - They realized that attacking the enemy would prevent them from using a diplomatic approach involving Vilya.

Output: - The group considered casting Freedom of Movement to counter underwater slowness but noted it would consume their Banishment duration.

Output: - The Game Master confirmed the travel time to the enemy's location was approximately one hour.

Output: - The players reviewed their available resources, including residuum for Glyph of Warding and the option for a group Water Walk.


Input: if we really want, we can also do a group Water Walk, if anyone's got that. Yeah, but that's for surface. I mean, if we want to just not deal with underwater at all. But he's completely underwater. He's submerged. And we don't know where we're going to be facing him. Okay. But good if he comes here. We have a couple Freedom of Movements, but it does cut into our Banishment. Yeah. Yeah, it's just a matter of-- Okay, okay. So far, our resources were: the ghosts at the Ruins, uh, the dragon turtle, um, the element of surprise, any member of the village, uh, our own ship, uh. That's it. (laughs) Yeah. Somehow, we found ourselves back to... fluffernutter. So we start with fluffernutter. We hope that we can lure him in here, and if it does not work, we have to be prepared to get a message out to Vo for them to evacuate, or be on alert, in case he dumps from above, the volcano. They could build another village. They could. I also feel like they might just see it, right? If it starts to make a sound, a rumble, or earthquakes. I mean, unless they're just stupid. I mean, Vilya, we're hoping you all didn't build Vo in a direct lava flow path, did you? I mean, I guess it doesn't really matter if the whole thing blows, but-- You didn't build a channel down from the top. No. No, we did not. But I also haven't seen the volcano erupt to its full capabilities. This is some shit the DM would do. Like, you piss off a god and we kill a whole village. We kill the village. We trigger Pompeii. We'll probably get a little bit of a warning. Like, if he sees a ship blow up, he's not going to just click the nuke. He's going to come see what it is first, right? Figure out what's happening. Yeah. If he can't see the specifics of what we're doing, he-- hmm. Such a tough call. It may be an accident. He may ask us what's happening. We don't know how to draw him out. We don't know how to warn them. Got to just commit, go in. To what, going in? Well, I say we blow up the ships. If he doesn't come out, we go in. Sure. Okay. Yeah, because if he comes, he's going to come. Fairly quickly. Hard and loud and yeah. I mean, you would think. Unless he can do shit we don't anticipate, which is very likely. Shit. And yeah, by the way, the fluffernutter thing. I don't know fire damage is the right way to go with a volcano god. I'm not going to blow him up. Yeah, just his property. Yeah, yeah, yeah. Just, there was a fluffernutter plan. Oh, oh, yes, yes, yes, you're right. You're totally right, yeah. Avoid fire. Woo! I'm excited. Me too. (laughs) I really feel like we've covered all the bases here, and in no way could analysis after the fact reveal anything we haven't thought of. So true. Airtight! Nadia, do you have the ability to send any more messages in case time passes and nothing? Speaking. Thank you.

Output:
- The group discussed using Water Walk and Freedom of Movement spells while debating how to handle a submerged enemy near a volcano.
- Elias listed their available resources, including ghosts, a dragon turtle, and their ship, before admitting they had no clear plan to draw the god out.
- The players realized that blowing up the ships might be the only way to lure the god, though they worried about the destruction of the village of Vo.
- Arthur and Kaelen expressed concern that using fire damage against a volcano god was a bad idea, leading to a decision to avoid fire entirely.
- Derek and the others laughed about the potential for triggering a Pompeii-like event if they angered a god.
- Sylvia asked Nadia if she could send more messages if time passed without a response from the enemy.


Input: coming, busting out into this boat lot uh it doesn't matter yeah uh whatever should we start blowing up some boats uh yeah that's our planning thank you I cannot believe that I'm in complete agreement over this uh when it doubt blow up a boat let's do it yeah I will not use fluffernutter uh watching I will use my other bomb my depth charge are we going to be clever about this uh doesn't seem like it what does that mean why start now uh are we going to decide where to put them or just put them willy nilly well there's a few boats that we can choose from I don't want to do the fanciest one right that's Eden's Horizon thank you correct uh there's also the Banshee the Mistral the Fiona any of these look like good blowing up ship we should definitely blow up the Fiona I was going to say the Fiona too because Fiona's just uh Fiona's really got to go yeah it's just a dumb name lame uh it's not a terrible name I like that name for a ship right oh right not Fiona Fancypants uh that's not at all indicative of where I'm talking about let's just start blowing up boats why are we still talking uh uh uh any of these good-looking vessels uh I mean the Sea Banshee is fairly nice and has been taken care well why are we still talking uh the Mistral also is a nice medium-sized looks like a naval vessel and which is the furthest from the Vokodo door uh the furthest from it would be the Fiona oh perfect uh Fiona's got to go have some Guidance uh thank you uh all right I'd like to walk on water over to the Fiona and attach my depth charge to it or just put it on the uh where should I put it Kaelen where is going to make the thing burn and sink uh burn and sink I don't know I haven't burned a lot of boats uh what do we want fire or sink fire fire uh fire right if you went above decks and went down into the hull and attached it right under the deck uh that'll be a show uh I'll do that uh you go and attach it there below the deck uh and then I mean I've got to light it on fire or something so it'll explode uh how far back should we all be uh I don't know okay come with me will you gotta be close make sure it works yeah uh all right I guess shall we make some sort of fuse or just going to throw a Fireball at it uh I could just lob this over here uh just a little bit uh somewhere where we can run away uh this is not a Fireball uh this is just a globule of fire uh sure but it will explode so we just need to be far enough back uh how far back uh well we're below decks uh are you going to set it off while you're in the ship uh no uh I mean yes I have no fuse uh yes no uh I have no fuse so uh you definitely don't want to be on or near the ship uh I mean the entire

Output:
- The group decided to blow up a boat and selected the Fiona as their target after debating other vessels like the Banshee and Mistral.
- Arthur cast Guidance on Elias, who then walked on water to attach a depth charge to the hull of the Fiona below the deck.
- The party discussed whether to cause fire or sinking, ultimately agreeing on fire as the desired outcome.
- Elias and Sylvia debated the placement of the explosive and the necessary distance for safety, noting they had no fuse.
- The group agreed that no one should remain on or near the ship while the charge was detonated.


Input: side. Sylvia: I look over to Cedric and say: Once you burn one ship, it's kind of hard to stop. uh, Elias: No, no! (laughter) Kaelen: Oh, yeah. Yeah. uh Sylvia: (flame whooshing) Elias: No, no! Derek: Tackle him! thank you Elias: We can all hide or something. uh Game Master: After a short time, you hear (rock rumbling) You feel a universal rumble. You watch as certain small elements of rock and stone begin to (splashing) Borlan: Uh-oh. uh Game Master: -- from the inside. Kaelen: Is this roof going to collapse? Borlan: You put the roof on us? Should we get in the bubble? Elias: It's okay, it's fine, take cover. Sylvia: I've got a pearl on my head and I'm starting to cast Fortune's Favor. Game Master: The rumbling begins to subside a bit to just a low, continuous rumble. Kaelen: Does that mean he's coming? Derek: We spread out. Borlan: I'm going to make sure I'm standing next to Julian, and you should make sure you're standing next to Cedric. Arthur: All right. Rowan: Okay, okay. uh Game Master: Okay. Rowan: Wait, is the-- Game Master: A few more moments pass. What's up? Rowan: No, no, it's okay. uh Game Master: A few moments pass. The rumbling continues. The ship is now burning and slowly, (bubbling) it is sort of sinking, and it's hitting the edge of the sand bank, so it's sinking and beginning to tumble to the side to find itself to a deeper portion of the cavern, which now puts flames partially obscuring the exit from where the-- Elias: Good. uh Game Master: (laughs) The waterfall is, but not entirely. The rumbling continues. It continues, unchanging. Borlan: Uh. uh Game Master: It's a perpetual rumble. Derek: How's the temperature? uh Game Master: Of the chamber? Derek: Yeah. uh Game Master: It's the same. Kaelen: Can I put my hand in the water? uh Game Master: Sure. Kaelen: Does the water feel the same temperature as before, or warmer? uh Game Master: Currently, the water feels same temperature. Borlan: Can I try using... I'm going to get down and kneel down on the deck of whatever boat we're on right now. uh Game Master: Okay. Borlan: And I'm going to try use Divine Intervention. uh Game Master: Okay. Borlan: To get the Traveler's attention here. uh Game Master: What are you trying to do? What are you asking for with the Divine Intervention? Borlan: I'm going to ask the Traveler to help us get Vokodo out of his-- Derek: To fuck him. (laughter) Borlan: Get him here. uh Game Master: All right. Go ahead and make a roll. Borlan: Aw, I really shouldn't have said fuck him when I was talking to the dragon turtle. I really feel like I messed everything up with-- Derek: You said fuck him! (laughter) Sylvia: (as Nadia) We are going to peg Vokodo. uh Derek: (laughs) Borlan: (bitter laugh) Derek: Oh, what? Say yes. Borlan: Oh, no, no. It's too high, it's too high. It's close, but it's too high. uh Game Master: Curses. As you reach out, the Traveler through your head, you hear the voice go, "Really'd love to help. "Currently dealing with "some really shitty travel buddies at the moment. "So sorry, but soon! (growls)" You can hear the frustration in his voice, not with you, but he seems to be preoccupied. The rumbling continues. Occasionally, it spikes. (rumbling) Derek: Hmm. uh Game Master: (loud rumbling) Kaelen: One of you guys that can do illusions and stuff. Should you be like, "Oh, shit! "They're destroying all the boats in Heaven's Falls, oh no!" uh Game Master: Vilya closes her eyes for a second, and as she does, you see her face like... very faint flames licking up the sides of her forearms. Elias: watching

Output: - The group engaged in chaotic firefights and discussions about hiding while a ship burned and began to sink into a cavern.

Output: - Sylvia cast Fortune's Favor while the players attempted to stabilize the situation as the ship hit a sand bank.

Output: - Borlan knelt on the deck to use Divine Intervention to summon Vokodo, though the attempt was mishandled with inappropriate language.

Output: - The Traveler responded with frustration, explaining they were dealing with bad travel buddies and could not help immediately.

Output: - Kaelen suggested using illusions to distract enemies destroying boats in Heaven's Falls while Vilya displayed faint flames on her arms.