Input: No, no, no, no, no! She brought Bells Hells. Uh, oh, those chucklefucks? It put us a bit on edge. You know exactly why, and I'm not going to apologize for it. You're always on edge, Elias. Yes, because I'm right all the time. Watching. Let's go! We're going to lose him. They were moving slowly, I assure it. Why do you have to speak in absolutions? You don't know! You didn't put your-- I'm already walking. Time's running out, Voice of the Tempest! I'd get moving! You're so ornery! thank you. As you step out of Castle Whitestone, back towards the core, and the base of where the Sun Tree is, the rest of the Pale Guard have come out to give a full on escort and salute to the exit of the castle, unaware of, necessarily, the business, but also aware that this sort of a gathering does likely come with some sort of importance, let alone the current events in the world and the various multicolored tethers of tangled leylines that still pull tensely taut across the skyscape, even visible in here these bright morning hours. As you begin to trek down, the city is now much more alive, awake, and vibrant, and folks are gathered outside to see off whatever this hubbub, this unique gathering of figures, as well as the Lord and the Lady of Castle Whitestone stepping out in attire not ceremonial, but for war. People whispering and looking over, people holding up their kids on their shoulders so they can see the lords and ladies and their companions walking through. You know, for some people this morning is very well a moment they're going to talk about for years around the table. I see everyone gathering, and we're in such a hurry. I just Druidcraft a bunch of flowers and greenery, I just Druidcraft a bunch of flowers and greenery, and maybe some lilies and nightshades, and maybe some lilies and nightshades, and just a bunch of things in a way to try and be ceremonial very quickly. Snow drops! Snow drops. Thank you. As everyone claps a bit or gives a nod and smile, there's a quick huffing sound. You watch as Vesper and Gwendolyn run up holding hand-in-hand with two other, just past their late teens, twin brother and sister Wolfe and Leona, rushing up behind them, and already by the tree, you see young, late teens Sarah II leaning back as all the kids, all the various de Rolo children have gathered up. Gwendolyn is like, "Mother! Mother, I got them." Vesper is like, "Yes, we got them together, didn't we? "As well as the baked goods you requested, Mother." Good job. We might be gone a while. Vaxy, yes, take care of everyone. Indeed. You all heard that. Listen to your sister. Cedric in the back goes, "I guess we'll listen to her maybe." Thank you, Vaxy. If she's nice to us. You listen to her regardless. This is serious. Of course, Mother. Grab the sides of his face and-- I love you. Wolfe, Leona, take care of each other. Wolfe and Leona, they're, of all the children, the ones who are really registering the underlying gravity of this. They both approach together,

Output:
- The group argued about the tension regarding Bells Hells before deciding to leave Castle Whitestone quickly.
- As they exited, the Pale Guard provided a salute while the city crowd gathered to witness the Lord and Lady departing in war attire.
- Dorian attempted to create a ceremonial atmosphere using Druidcraft to generate flowers and greenery amidst the hurry.
- Vesper and Gwendolyn arrived with their siblings Wolfe and Leona, delivering baked goods requested by the mother figure.
- Aria instructed the children to look after one another and shared a final affectionate moment before the group departed.
- Wolfe and Leona were noted as the children most acutely aware of the serious gravity of the situation.


Input: Indeed. You all heard that. Listen to your sister. I guess we'll listen to her maybe. Thank you, Vaxy. Thank you. If she's nice to us. Uh, I love you. Grab the sides of his face and smooches. Of course, Mother. You're all, what's going on? Uh, we're going to try to fix it. Yes. Yeah. He can't stay trapped. It's dangerous where we're going, but we've survived many times and we are strong, and you're strong despite us. The land is yours for now. We expect you to be our best selves, uh, we expect you to be our best selves, and we will return. Take care of Whitestone. Keep your eyes on Gwen, do not let her follow. She nods, and immediately her eyes go straight to Gwendolyn. Gwendolyn just there, her arms crossed. All right. I'm very proud of all of you. See you soon. As the entirety of your brood, your children gather up, you can see even the attitudes have dropped, and even Sarah, young Sarah stands there now with a look of concern and worry in his eyes. But they all nod and wave. That very practiced, that very practiced guarded emotional presentation that children of lords and ladies are taught well to maintain, that lasts just long enough as the portal opens in the Sun Tree to guide you to the next stage, to watch their faces drop, overcome with concern and worry and a number of tears. But they smile and wave, as do the people of Whitestone, waving in kind. We return soon. Whitestone endures. Let's go. Whitestone endures! Whitestone endures! I'll reach into the bag of holding and I toss something to Cedric II. Take care of that. Is this dried shit? It's a piece of poop. Why'd you-- Here we go! You all step through the tree portal, emerging underneath a starry night sky. Much like Fiona saw in her vision, you have come to the Hallowed Path to Bazzoxan in Xhorhas of Wildemount. Here, the darkened penumbra range encircles the horizon to the north and the east and somewhat to the south. The numerous shadowed rising spire-like barbs that mark this field of strange, calamity scarred landscape. Gives a somewhat terrifying at first, but also oddly quiet and peaceful in shadow mystique. You also hear numerous hooves hitting the ground and getting quieter, as you can just make out the cluster of horses and riders that are charging further east and away from you. Oh shit, use your earring. Yeah, I don't even know if you have this thing on, but slow down on your horse because we're here. Can you hear me? Do you have your earring in? Of course. Whoa, whoa! Silver Saddles, whoa! Whoa! Silver Saddles?

Output:
*   Aria and Marcus addressed their children, including Wolfe, Leona, and Sarah, instructing them to stay together and maintain a guarded emotional presentation while preparing to depart.
*   The family traveled through a portal in the Sun Tree to reach the Hallowed Path in Bazzoxan, Xhorhas, where they encountered a landscape of shadowed spires and approaching riders.
*   Upon arrival, Aria gave specific instructions to Leona to watch Gwendolyn, while Marcus expressed pride in the children and assured them of a future return.
*   Julian threw a piece of dried matter to Cedric II, causing laughter among the group as they stepped through the portal.
*   The group confirmed they had their earrings and attempted to slow down their horses, with Borlan responding to the command to check their gear.
*   The party arrived in a quiet, shadowed area while a cluster of horses and riders charged away to the east.


Input: Gives a somewhat terrifying at first, but also oddly quiet and peaceful in shadow mystique. You also hear numerous hooves hitting the ground and getting quieter, as you can just make out the cluster of horses and riders that are charging further east and away from you. Oh shit, use your earring. Yeah, I don't even know if you have this thing on, but slow down on your horse because we're here. Can you hear me? Do you have your earring in? Of course. Whoa, whoa! Silver Saddles, whoa! Whoa! Silver Saddles? Oh boy. What? You're here? Where? Look behind you, doofus. I turn around. With gravitas, I do a wind gust behind us to announce our presence. Uh, you see dust kick up and you can make out the shape on the horizon of six figures standing in night. I will ride up towards them, or gallop up towards them. One, two, three, four, five, okay six, yes. I'll ride up towards them. As you can see in the pale moonlight, you see Kaelen, long hair past his shoulders. Oh my. Oh! A long beard, bushy, scraggly. Salt and pepper hair, leather jacket, black with purple piping and stuff. Little symbol emblazoned on the chest. But the thing that is most jarring about his appearance is that he's a centaur. What? He has purple fur. He's got packs tied around his body. He's got packs tied around his body. Five other riders come up behind him, also all centaurs. You recognize some of them. Dr. Dranzel. Kent Plucker. Uh-huh. I do know Lionel. Lionel Gayheart? Yeah, he's there. Yeah. You might have seen Jameson the Painter at some point. Then there's one person that I don't think you recognize. She's a dwarf? Halfling? Dwarf, dwarf. Dwarf, but centaur, and she's rough and tumble. She's smoking a cigarette, she's got a beard. Kaelen gallops up to you and says: out of breath. Hey, you found us. You're actually centaurs, or are you just fucking with us? What on earth are you wearing? We're all centaurs. Wait, what happened to your body? Oh! Sorry. Me and the boys, we're on a road trip and we figured this was the best way to travel, so I made us all centaurs. It's actually very cool. Good to see you all. Dr. Dranzel. It's been a while. How are you? Hey, gentlemen. Yeah! True Polymorph. Works like a charm. Wow. That's why he was out of breath. Okay, okay. How do you-- Just undo it? Can you just undo it? Why would I want to? This is the road trip of a lifetime. We've been planning it for weeks. We started on the Menagerie Coast. We went through the Cyrios Mountains. We stopped at Deastok. Hupperdook is crazy! There are these gnomes that just party all night. It's wild! It's off the hook! We went to this beast city. Turns out goblins are actually kind of cool. I was wrong the whole time. It's amazing! We've had a blast. Wow. You seem really happy. Yep. Yeah, yeah, me and the boys have been getting into trouble. Keg here, she's sort of the newest member. We picked

Output:
- The group heard a cluster of riders charging away and realized they were actually charging toward them.
- Nadia and the DM confirmed the presence of the earring, prompting Borlan to turn around after a wind gust announced the newcomers.
- Borlan identified six centaur figures on the horizon, including Kaelen, Dr. Dranzel, Kent Plucker, Lionel Gayheart, and Jameson the Painter.
- The group discovered that Kaelen, Lionel, and the others had used True Polymorph to transform into centaurs for a road trip.
- Borlan explained the journey started on the Menagerie Coast, went through the Cyrios Mountains, and stopped at Deastok and Hupperdook.
- The centaurs expressed excitement about their adventure, noting that goblins were surprisingly cool and that they had been having a blast.


Input:
of a lifetime. We've been planning it for weeks. We started on the Menagerie Coast. We went through the Cyrios Mountains. We stopped at Deastok. Hupperdook is crazy! There are these gnomes that just party all night. It's wild! It's off the hook! We went to this beast city. Turns out goblins are actually kind of cool. I was wrong the whole time. It's amazing! We've had a blast.
Wow.
You seem really happy.
Yep.
Yeah, yeah, me and the boys have been getting into trouble. Keg here, she's sort of the newest member. We picked her up on the way. She is such an awesome wingman.
I'm not going to lie, these guys are pretty chill.
Yeah.
We're having a good time.
Keg, that's a great name.
Yeah.
Thanks. What's your name?
Gwen.
That's also a cool name.
She's awesome, right?
Yeah, yeah.
How's it working out for you so far?
Great.
Oh, Flamespeaker!
Yes.
Winds watch you!
Winds watch you.
Yeah! How you doing?
Plus-- Good, and now

Output:
- The group traveled from the Menagerie Coast through the Cyrios Mountains, stopping at Deastok and Hupperdook.
- They visited a beast city where they realized goblins were actually cool, changing their previous perspective.
- Julian and Aria noted that the group seemed very happy about their recent adventures.
- Borlan introduced a new member named Keg, describing her as an awesome wingman.
- Julian and Nadia exchanged names, with Julian identifying himself as Gwen and receiving positive feedback on the name.
- The group interacted with Robbie, greeting them as Flamespeaker and exchanging the phrase "Winds watch you."


Input: and we will see you at The Greek! cheering Silas: Hey. Gwen: Wow. All righty. I think we are next up with you. Yeah, it's anticlimactic after all that, but I have a shirt, you guys. No, no, no. laughter. Nice! No, that's still cool! It's still awesome, though. It's a Bells Hells shirt. If you guys know, our Mighty Nein weapon shirt and our Vox-- I don't know what other weapon shirt we have. We have other weapons shirts and this one's the Bells Hells one. Woo! Nice! I love that color. It's available everywhere. I know, I do too. Adriann Helton designed it, artist. She drew all this amazing stuff. Thank you, Adriann. Awesome. It's giving big-- I love it. camp counselor-- Borlan: It's true. circa 2010 vibes. Isn't it so cool? Yeah, so anyway, it's great. Check it out. That's rad. Nice. Is there a medium over there? Is there a medium over-- This one's a small-- No, there's an extra small and a small. This is not going to fit me. I was just going to put it over my head. This is a small, you can try it. That's okay, I'll buy one. That's it. We only made two. Oh, well. Sorry. Sorry, everyone. Aria took them both. First come, first served. Yeah. All righty. I believe we have Derek, you're up next. And over in the Fairelands-- laughter. Candela Obscura: The Circle of the Crimson Mirror has come to its conclusion. But there are more secrets left to unearth. Yeah, it's our-- Hazel Copperpot here. Hazel Copperpot is here. Our session zero video and our Crafting a Mystery interview with game master, Marcus Maeve. A mystery. Are both now available as VODs on Twitch and YouTube. Of course, don't forget, you can get tickets! Speaking of live shows, guys. Live shows. More live shows! Don't forget you can still get tickets right now for our immersive Candela live show experience on May 25th at the United Theater on Broadway in Los Angeles. It's going to be so spoopy. It's going to be spoopy. Dress up. Come join us. Yeah, come join this party. Please dress up. It's going to a fancy place. I'm excited. Yeah. Get all the details at critrole.com/events. like our other details. I get to be a character. You get to play! I get to play in this one. Oh, yeah! Yeah, it's going to be DM's debut! Totally going to serve it up. I'm going to ruin it. It's going to be great. All righty. And! We just launched Daggerheart 1.4 in the beta, a new version of the playtest materials-- Huge day. in response to your specific feedback. You watching, thanks to you, it's off your feedback. Download and play this version 1.4 now at daggerheart.com/play and to get an overview of what's changed and the reasoning behind it, check out the VOD of the updated livestream from earlier this week. Update livestream even. What is happening? laughter. We're modeling the shirts, obviously. Okay. Check out the VOD of the update livestream from earlier this week or read through the change log on daggerheart.com. Open beta.

Output:
- The group discussed and modeled Bells Hells shirts designed by Adriann Helton, noting the limited stock and sizing issues.
- They announced the conclusion of the Candela Obscura: The Circle of the Crimson Mirror campaign and the availability of related VODs.
- Derek promoted an upcoming immersive live show in Los Angeles, encouraging attendees to dress up for the event.
- The team revealed the launch of Daggerheart version 1.4 in the beta, citing user feedback as the driving force for the update.
- Several speakers, including Silas, Gwen, and the DM, interacted regarding the shirts, the live event tickets, and the new playtest materials.


Input: of the playtest materials-- Huge day. -- in response to your specific feedback. You watching, thanks to you, it's off your feedback. Download and play this version 1.4 now at daggerheart.com/play and to get an overview of what's changed and the reasoning behind it, check out the VOD of the updated livestream from earlier this week. Update livestream even. What is happening? (laughs) We're modeling the shirts, obviously. Okay. Derek: (laughs) Check out the VOD of the update livestream from earlier this week or read through the change log on daggerheart.com. Silas: Open beta. (laughs) Aria: Open beta. Silas: Open beta. I think that concludes our announcements. Oh my god. Oh my god. Those were majors. I know, I wonder why we're tired all the time. It's just so much. So with that, let's go ahead and jump into tonight's episode of Critical Role. (cheering) ♪ Critical (It's Thursday) ♪ ♪ It's Thursday night ♪ ♪ One-by-one, we climb until we reach the top ♪ ♪ Two-by-two, we fall ♪ Will we meet our end or meet our destiny? ♪ Hold your breath and roll ♪ It's Thursday night ♪ All ye Critters, come join us ♪ It's time to continue our plight ♪ There is magic and mystery ♪ Who knows what will happen ♪ He might ♪ But one thing's for sure ♪ We never give up on the fight ♪ From the healer ♪ To the renegade ♪ We all share the same goal ♪ Adding more allies ♪ Taking more chances ♪ Hold your breath and roll ♪ You can certainly try. It's Thursday night ♪ All ye Critters, come join us ♪ It's time to continue our plight ♪ It's Thursday night ♪ There is magic and mystery ♪ From darkness, our friendship will rise ♪ But one thing's for sure ♪ We never give up on the fight ♪ Oh, get ready (get ready) ♪ It's Thursday night (flames crackling) And we're back. So, last we left off, Bells Hells, after a rather chaotic information gathering mission to the red Moon of Ill-Omen, Ruidus, you had traversed deep beneath its crust into the alien city of Kreviris, and with the help of the Volition, which is the resistance against the terrors that currently oversee that locale, you found information, you left some chaos, and in the escape, lost a friend through a heroic sacrifice. Arthur is no more. Gathering what pieces you can and making a tenuous alliance with Liliana, one of the high members of the Ruby Vanguard and mother of Gideon, you returned. (laughs) You returned to Exandria with her help. Upon returning, through a brief stealth mission and escaping the Tishtan Excavation Site, you returned to the west side fortress, where one of the numerous stationed elements of the Exandrian Accord have set up base, preparing for either the defense of Exandria or the offense on the moon. Upon arriving here, still numb with the experience, Maeve arrived, bringing with her a friend you hadn't seen in some time, Dorian Storm, who had undergone his own challenges as of late, walking here alone, having lost a brother, and

Output:
- The group concluded their announcements regarding the playtest materials and version 1.4 of the game.
- They transitioned into the episode by singing the Critical Role theme song together.
- The Dungeon Master summarized the previous session where the party traveled to the red moon Ruidus and the city of Kreviris.
- The narrative confirmed that the character Arthur was lost during a heroic sacrifice while escaping the moon.
- The party established an alliance with Liliana, a member of the Ruby Vanguard, and returned to Exandria.
- Upon arriving at the Exandrian Accord fortress, Maeve brought the character Dorian Storm, who had recently lost his brother.


Input: of Gideon, you returned. uh, you returned to Exandria with her help. Upon returning, through a brief stealth mission and escaping the Tishtan Excavation Site, you returned to the west side fortress, where one of the numerous stationed elements of the Exandrian Accord have set up base, preparing for either the defense of Exandria or the offense on the moon. Upon arriving here, still numb with the experience, Maeve arrived, bringing with her a friend you hadn't seen in some time, Dorian Storm, who had undergone his own challenges as of late, walking here alone, having lost a brother, and had to leave behind other friends. Here, you were conveying information of what you had discovered, and given a place to rest for the night, exhausted, you all reunited, shared a bit about what had happened, what you're thinking, what you still haven't processed yet, and shared drinks in the honor of those that are no longer with you. Here, as we come back after some drinks have been had late in the evening, the soreness creaking in, not really sure what hour it might be here in the middle of the evening, what would you like to do? thank you. Silas: I'm going to-- I assume everyone's crashing? uh, Gwen: Yeah. Derek: I'm still pretty injured. Silas: Yeah, me too. Gwen: Oh god, yeah. Aria: Oh, that's right. Silas: Let's-- Derek: Everything hurts. Silas: Oh yeah, it's going to be a couple days before I feel right. sighs. Yeah, I'm going to-- Derek: What is it? Silas: No, it just hurts. That's all. Aria: I'm going to go over to Ash, and I'm going to give you a big hug. I'm sorry. Silas: If you feel half as bad as I feel-- Yeah. Yeah. Yeah, I think it's time to go to sleep. I'm going to head outside. Marcus: Okay. We've been going pretty hard. Maybe the best thing is just to reset. Figure it all out in the morning. Gwen: Yeah. Borlan: Yeah, sure. Derek: We have a lot of work ahead of us. We have to explain everything we saw. Gwen: Bright and early. Dorian? Robbie: Yes? Gwen: I'm glad you're back. Robbie: Oh, thank you. I'm glad to be back. I wish it was under better tidings. Gwen: Yeah. Robbie: Perhaps a rest sounds right. Is he all right? Pointing up to Fiona, where he just went to bed. Derek: No. Robbie: Who of us is? But he was with Cedric the longest, right? Derek: Yes. Gwen: Yeah. Robbie: Hmm. Aria: Yeah. Gwen: Probably knew him the best. Derek: I think what's worse is, Fiona talked many times about how he feared something like this would happen from Cedric. That they would sacrifice themselves in some way, shape, or form. sighs. What's harder? Expecting the worst, or being surprised? Robbie: That's a good question. Rest seems to be the way. Borlan: Yeah, rest. Rest. Aria: I'm going to go up to where Fiona is. Silas: I did not go to sleep. I was waiting quietly by the side of the door. Hey, I-- God, I'm really shit at this. Aria: Are you okay? Silas: No. Are you? Aria: No, of course not. Silas: I want you to know, I've been thinking about, I've been meaning to talk to you about this, and it's just, the timing has always been wrong, and it's always, we've been going so crazily, and I think that that's never going to change. Nothing beyond, do you want some company tonight? Aria: Oh. Silas: Just, nothing. Just, I don't know. Aria: If I

Output:
* The group returned to the Exandrian Accord fortress after escaping the Tishtan Excavation Site, where Maeve introduced Dorian Storm, who had recently lost a brother.
* After sharing stories and drinks to honor the fallen, the characters acknowledged their severe injuries and exhaustion, deciding to rest and reset before addressing the work ahead.
* Robbie expressed relief at being back but noted the somber circumstances, while the group discussed Cedric's sacrifice and Fiona's prior fears regarding his fate.
* Silas and Aria had a quiet, emotional conversation outside the door, where Silas admitted his difficulty in processing the events and offered Aria company for the night.
* The group agreed that rest was the best course of action for the evening, with Aria moving to check on Fiona and Silas waiting by the door.


Input: not go to sleep. I was waiting quietly by the side of the door. Hey, I-- God, I'm really shit at this. Are you okay? No. Are you? No, of course not. I want you to know, I've been thinking about, I've been meaning to talk to you about this, and it's just, the timing has always been wrong, and it's always, we've been going so crazily, and I think that that's never going to change. Nothing beyond, do you want some company tonight? thank you. Oh. Just, nothing. Just, I don't know. If I may. Yeah. I would love some company, but, can we just hold onto each other? Everything hurts. That's honestly what I was really-- Yeah, I don't-- Borlan: (laughs) Yeah, I don't-- Again, I'm really bad at this. I don't really-- Yeah, I'm really bad at this. I'm sure you've noticed. Bad at what? I don't really know what you're getting at. watching. Getting at things. Oh. It makes me nervous. Yes, that's exactly what I was hoping you'd say. I think I just want a long hug, and then, fall asleep. Yeah, I think I want to fall asleep with someone and then wake up with them. Sounds really nice. Okay, I'll try to stay. If you don't, that's cool. But I might get a little skittish. I might wake up earlier than you. I don't know. I don't know. That's very likely. I don't know why this is making me weird. Let's just go to sleep. Yeah. Yeah, okay. What's the layout? I haven't been here before. What's the layout of this-- (laughter) What's the layout of this building? I'm new here. I don't know. We don't know. It's a single 10 by 10 room. (laughter) I'm in the corner. It is a large tent with a number of cots and beds throughout, but Fiona stepped outside of it, outside the door. I was outside the tent. She went ahead and joined them out there. They've been having this conversation outside of the interior. Yeah, you don't hear. Truly in private. Yes. Yes, yes, yes. Okay, okay. We're all like-- (laughter) For those who have a passive perception under 30, yes, private. Okay. Oh, so you heard it all? Damn! Sarah's just like (gasps). Nothing! What is it? What is it? What is it? When no game meets no game, passing through the rye. Yeah. Mm-hmm. Fiona's between a rock and a hard place! Whack! So it's like a cuddle circle. Everybody can see everybody else. Yeah. But we're just in a big tent, like a yurt. Okay. So, yeah. I just, I want someone to hold me, and I want to hold onto somebody. I can't even remember the last time. Yeah. Yeah, sounds great. All right. Okay. As the rest of you find your respective beds, sharing, those who wish, until eventually, the exhaustion takes over and you all go into a long, thoughtful, 'til immediately passing out rest. I think Sarah fights it for a while, and even though he's cuddled up on the floor,

Output:
* Silas expressed nervousness and admitted to being bad at communicating his feelings to Aria before asking for company.
* Aria agreed to hold Silas, and they decided to fall asleep together, though Aria mentioned she might wake up early.
* Robbie, Marcus, and Gwen discussed the layout of the large tent, confirming it contained multiple cots and beds.
* The group realized that Silas and Aria were having a private conversation outside the tent, which others overheard.
* Silas and Aria reaffirmed their desire to cuddle, and the rest of the party settled into their beds as exhaustion took over.
* Marcus noted that Sarah fought the sleepiness for a while despite being cuddled up on the floor.


Input: But we're just in a big tent, like a yurt. Yeah. Okay. So, yeah. I just, um, I want someone to hold me, and I want to hold onto somebody. I can't even remember the last time. Yeah, yeah, sounds great. All right. Okay. As the rest of you find your respective beds, sharing, those who wish, until eventually, the exhaustion takes over and you all go into a long, thoughtful, til immediately passing out rest. I think Sarah fights it for a while, and even though he's cuddled up on the floor, just watches all of his friends. When it feels like the last one awake, he lets himself pass out. Okay. Much needed sleep comes to you all. Yes. (buzzes lips) Yes, thank gods. Woof. It's going to be fine. Long rest. Rowan. At some point, the fuzziest of half-consciousness comes to you. A lucid dream-type state plies your eyes open in the dark of the middle evening. Describe to me how you're arranged with Fiona at the moment. (gasps) Are you wearing your armor-- (laughs) Ow. -- when you sleep? Oh no! You're definitely the big spoon, right? I learned this the hard way. Yeah, are your goat knees in his back? Yeah. Yes. Yeah, I think I'm the big spoon. I'm holding onto them-- Hot. -- from the back, my head in-- Draw it. -- the nape of Fiona's neck. Okay. As you lay there, your eyes flittering open in that Vaseline on the lens, fuzzy, uncertain if conscious or not feeling pushes through your blurry blinks. You see something skittering on your left shoulder. As you glance over and begin to focus, you see this tiny, fuzzy, gray sugar glider-like creature-- (excited gasp) -- with these dark eyes-- I love sugar gliders. -- and these long ears that go into these little poofs at the edges. It has its arms curled up on your shoulder, and it's-- (chittering) Hello. Can you understand me? I'm going to shut up. It skitters off your shoulder. It's a trap. Well, I've got to follow it. Okay. I go back to sleep. (laughter) Okay. That was weird! (laughter) That was weird. I'm just so tired. (laughter) It's the altitude. (laughter) How cute. I'll follow it. Okay, are you trying to carefully pull away? Yes, yes. Okay, so I need you to make a stealth check for me. Okay. To absolve yourself of Fiona-- (harsh clink) Oh! (laughs) Remove your thumb. (pop) I think that's an autofail. Sorry. Sheesh! Okay. 15. Okay. Make a stealth check for me-- Sorry, your passive perception is halved-- Yeah. -- at the moment, because you're sleeping. Yeah. Because you're asleep. That's 33 halved, so 16. 33! And you rolled a? 15. 15. Jesus Christ. You monster. What's your passive perception? Oh. Halved. It's 11. Okay. Nice. So you carefully and gingerly begin to pull yourself away from the big spoon position. I know how to get out of bed really quietly. That's true. (light laughter) As you step away from the-- I've had practice. -- larger cot

Output:
- The group settled into a large tent, sharing beds until exhaustion caused them to pass out.
- Marcus stayed awake the longest, watching his friends before finally falling asleep.
- In a lucid dream state, Aria woke up and noticed a sugar glider on her shoulder before it skittered away.
- Aria decided to follow the creature and attempted to pull away from Fiona without waking her.
- The DM requested a stealth check and a passive perception roll, noting that perception was halved due to sleep.
- Aria rolled a 15 on her stealth check while the group discussed the results and the awkward sleeping arrangements.


Input: at the moment because you're sleeping. Yeah. Because you're asleep. That's 33 halved so 16. 33! And you rolled a? 15. 15. Okay. Jesus Christ. You monster. What's your passive perception? Oh. Halved. It's 11. Okay. Nice. So you carefully and gingerly begin to pull yourself away from the big spoon position. I know how to get out of bed really quietly. That's true. As you step away from the larger cot that you were sharing looking upon the spread of all your sleeping friends here the dark of night beyond the tent you see the tiny creature skitter beyond and stop just beyond look back at you and go watching. Well you're going so fast! All right I'm trying to clop really quietly behind. Rowan. What? Oh sorry. Are you okay? Yeah yeah yeah. I'm just going for a little walk. It's fine. Go back to sleep it's fine. Okay. I love you. Bye. Okay. You step out of the tent and you can see there are small clusters of soldiers that are still doing their inner patrols of the courtyard. You can see the tall scraggly leafless trees that claw their way up into what is now the absence of moonlight. In the sky right now Catha has passed beyond this side so there's not a lot of light on the horizon beyond the red glow of Ruidus that still sits bathing the entirety of the Hellcatch in a dull red glow. But there are torch lights still flickering and magic lanterns that hang upon poles that are set up within the courtyard that give enough light. No one seems to pay much mind to you exiting. You are within the walls. You can see the sugar glider dart from tent-side to tent-side to tent-side heading towards what would be probably the southwestern side of the interior. It's going so fast. Slow down! It slows down a little bit and looks back at you. Thank you. Continues to dart in that direction. Eventually it heads to a cluster of a dried bush and one of the lanterns that's flickering in a low ember it looks like this is not one of the enchanted torches it is actually a standard torch that is in its low end the end point of its life cycle for the evening's burn. It's now this low orange ember. You see the little sugar glider clambers down to a hole in the wall a small crack and turns around and looks at you and goes and squeezes down into the hole through the wall. You think I'm going to fit in there? Peeking out of the flap of the tent do I see her? Yeah. All right. This is joyful music there's no reason. Yeah. Yeah this is definitely going to be good. Nothing to be worried about. Did you? I'm going to peek my head in and see if I see anything before going all the way in and trying to pull my ass through. Okay. You look down it's about roughly that size at certain points. Teeny. It's small. It's about the size a little large for a field mouse. Even this shorter lighter creature could move through

Output:
*   The players discussed rolling dice and calculating halved numbers before the DM described the scene of the group sleeping in a tent.
*   Aria carefully pulled herself away from her sleeping companions and attempted to leave the tent quietly while the others remained asleep.
*   Outside, Aria observed the courtyard, the red glow of Ruidus, and the small sugar glider darting around the area.
*   The sugar glider eventually found a small hole in the wall and squeezed inside after looking back at Aria.
*   Marcus peeked out of the tent flap to check on Aria while she decided whether to follow the creature through the hole.
*   The DM confirmed the hole was small, roughly the size of a field mouse, but potentially passable for a lighter creature.


Input: All right. This is joyful music, there's no reason. Yeah. Yeah, this is definitely-- uh, nothing to be worried about. -- going to be good. Did you-- I'm going to peek my head in and see if I see anything before going all the way in and-- Okay. -- trying to pull my ass through. You look down, it's about roughly that size at certain points. Teeny. It's small. It's about the size, a little large for a field mouse. Even this shorter, lighter creature could move through with a little bit of work. But it looks like the wall is probably a good foot and a half thick of stone, if not thicker, but you can see through the other side. You can see the darkness and shadow of the hole. Then on the opposite end, you can see the red glow on the ground beyond. This is an actual tunnel that leads to the outside of the wall. All right, I'll try to wiggle through. Okay. How? He said it's this big. Oh, yeah, yeah. (laugh) I can fit. Shit, I don't know if I have any more-- Me in my 10 year old dresses. Yeah. (laughs) Just a minute! Shoot, I don't have more Wild Shapes. Just zip it up! (laughs) You've taken a short rest at this point. We've taken a short rest. The equivalent of a short rest, given that you guys have rested through the night. Before-- Yeah. All right. I will Wild Shape into just a little-- I know this is a weird thing to Wild Shape into right now, but I really think it'll be cute. I want to Wild Shape into a cockatiel with a peach plume. Wow! Okay. I love it. But I'm not going to fly. I'm just going to-- Oh, like the-- Do the waddle. Yes. Like where they have the smacky feet? Yep. Yes. You have to-- I wanted it to be a little field mouse, but it didn't happen. I was like, well this will have to do. Hey, I get it. The inspiration hits you in the last minute. Yeah, yeah. Change course. Yeah. Inspiration or distraction? Yeah, distraction. Yeah. You glance as you're watching from a distance. You're peeking beyond the tent and following her up beyond the other tent to where the wall is, just quietly following. You watch as Rowan shrinks down into a tiny little bird-- Oh, what the shit? -- and begins to walk through the base of the wall. Hilarious. I'm going to keep back. I don't want to interrupt what she's doing, but I am going to trail. I don't want to interrupt the cockatiel. You go, squeeze through the opposite side, get through the hole and emerge from the south southwestern side of the fortress' walls. Here now, you can see the Hellcatch Valley spreads out in all directions. You can faintly see the dull glow of an impending sunrise climbing on the eastern horizon, where the dark expanse of the

Output:
- The group discussed the size of a tunnel hole and decided it was small but passable.
- Aria attempted to pull herself through the hole but realized she lacked the necessary Wild Shapes.
- After taking a short rest, Aria changed her plan to Wild Shape into a cockatiel with a peach plume.
- The group observed Rowan transforming into a bird and waddling through the base of the wall.
- Marcus decided to trail the group quietly to avoid interrupting their operation.
- Aria successfully squeezed through the hole and emerged on the south southwestern side of the fortress walls.


Input: Hilarious. I'm going to keep back. I don't want to interrupt what she's doing, but I am going to trail. I don't want to interrupt the cockatiel. You go, uh, squeeze through the opposite side, get through the hole and emerge from the south southwestern side of the fortress' walls. Here now, thank you, you can see the Hellcatch Valley spreads out in all directions. You can faintly see the dull glow of an impending sunrise climbing on the eastern horizon, where the dark expanse of the night sky above you, there's just that little bit of a lighter blue that turns to purple and you know that the sunrise is maybe about an hour or so off in that direction. I'm going to shake and floof up my feathers. You hear the chittering. You look up and you can see one of the nearby leafless trees that hangs there, the sugar glider has climbed up on one of the branches, sees you, and then leaps off the branch. Continues to glide south, cruising across the dust. Oh shit, are you going far? I'll follow. I know. Okay, so you take flight, following. You can see as it glides down, catches a small bush or a branch then leaps off and then glides a little further and skitters on the ground, climbs up something else. It's looking back are you, making the chittering sounds, and continues to guide you on a path. Sarah, what are you doing? Well, I can't fit in that hole, right? That's bigger. No. That's smaller than me. How high? I'm at a wall? The walls here are about 20 or so feet. 20 or so feet? Oh jeez. I'm going to get a good running start and try to leap and flea bounce off the top of a tent to the top of the wall. Prince of Persia! Yes! I'd like for you to make an acrobatics check. This is a relatively high DC, given the height and the structures that are not terribly nearby, but it is doable. Okay. That is 26. 26 will do it. So you head back towards the wall, check out your trajectory, wait for some of the guards to pass, so as not to make them suspicious or weird, run up, catch the edge of a box, leap and hit the edge of the tent, using that to rebound and then flea leap off the corner, as you through the air towards the edge. You almost-- You realize towards the end that you're probably not going to make it and you have to throw Seedling to snatch the edge and get on top of the wall. Here, there's-- The walls here are sculpted magically out of the ground. So even the parapets and walkways here have a naturally hewn, slightly uneven look to them. But as you pull over the side and look, you have a beautiful overhead view of the surrounding shale covered landscape of the Hellcatch, and you can just barely make out the-- I see the bird? Well, I imagine as a cockatiel, you're a brighter color? Yeah, white with a peach plume. Yeah. So very much can see her, this bright red bird creature that's now walking or flying as it continues across the area.

Output:
- Marcus decided to trail the group rather than interrupt the interaction with the cockatiel.
- The DM described the sunrise over Hellcatch Valley and the movement of a sugar glider guiding the party.
- Marcus attempted to scale the twenty-foot walls by leaping off a tent to perform an acrobatics check.
- Marcus succeeded in reaching the wall top with a roll of 26, though he had to throw Seedling to secure his position.
- Upon reaching the top, Marcus observed the landscape and spotted the bright red bird creature, which Aria identified as a cockatiel with a peach plume.


Input: out of the ground. So even the parapets and walkways here have a naturally hewn, slightly uneven look to them. But as you pull over the side and look, you have a beautiful overhead view of the surrounding shale covered landscape of the Hellcatch, and you can just barely make out the-- I see the bird? Well, I imagine as a cockatiel, you're a brighter color? Yeah, white with a peach plume. Yeah. So very much can see her, this bright red bird creature that's now walking or flying as it continues across the area. Okay. I'm going to stay put, unless she goes so far off that she disappears from view. It guides you on for about five or six minutes. She's beginning to disappear from view. So that's a yes? Okay. I leap down. Okay. Land, tweak the ankle a little bit, but not too much. It'll be fine if you walk it off in a few minutes. But continue following the path, make sure you do not lose perspective on this. You continue to follow this tiny little creature, and it begins to slow down a little bit and look back. As you approach as a cockatiel from a five feet distance, looks at you curiously. Beings to skitter further south, further south, before looking back over its shoulder, nudging you in this direction. Wait. Where are we going? I just realized I don't-- This is a little far. You're just so cute. Okay, I'll keep going. Fucking smart as shit. You're still a bird? Gesturing and shit. Still a bird. Okay, so chirping-- Chirping. -- at the sugar glider. Except you're a cockatiel. As you're getting further away from the fortress, the landscape is coming up in large rock platforms, these miniature mesas of dusty rock and stone that rise up these platforms. The red light of Ruidus, gently being shifted by the faint orange glow from the sunrise in the distance. You can see there's the trees rising around at the stone around. Eventually, the creature stops, and as you approach, turns and leaps into the air, and then just stays there. It just stays floating in the air. Wait. Uh-oh. What are-- What's-- All right, I'm just going to float. And try to look and see what he's on. As the creature sits there in the middle of the air, you watch as a shape begins to shimmer and emerge from nothing. You see an armored, a dark armored gauntlet pet it. Fuck. As the shoulder pauldron begins to reveal-- You fool. Fly, you fool. -- what you can tell to be a familiar suit of heavy, dark fey armor. You see a pale figure with dark hair begin to emerge from illusory invisibility as the Sorrowlord Zathuda-- How the fuck-- seems to be now standing amongst this open space. You've got this. As soon as Sarah saw the sugar glider hovering in space, he went flat on the ground. Okay. The figure stands there, looking at your bird form. "So. "Difficult to converse in this form, I'd say." I pretend I'm a bird and I keep flying around. You panic flap? I panic flap.

Output:
- The group followed a bright red bird creature across the shale landscape of the Hellcatch after Marcus leaped down and tweaked his ankle.
- Aria and the others continued following the bird, which eventually stopped and began floating in the air near miniature mesas.
- A dark armored figure known as the Sorrowlord Zathuda emerged from an illusion of invisibility as the creature hovered.
- Marcus and Aria reacted to the appearance of the armored figure, with Marcus going flat on the ground and Aria deciding to pretend to be a bird.
- The group interacted with the Sorrowlord Zathuda, who noted the difficulty of conversing in their current bird forms.
- The scene ended with the group panicking and flapping while the armored figure observed them from the open space.


Input:
heavy, dark fey armor. You see a pale figure with dark hair begin to emerge from illusory invisibility as the Sorrowlord Zathuda--
How the fuck--
-- seems to be now standing amongst this open space.
You've got this.
As soon as Sarah saw the sugar glider hovering in space, he went flat on the ground.
Okay. The figure stands there, looking at your bird form. So. Difficult to converse in this form, I'd say.
I pretend I'm a bird and I keep flying around.
You panic flap?
I panic flap.
I'm just a bird. I'm just a bird. Nothing to see here.
He knows it's you.
I know.
I'm just thinking maybe I could--
Denial, denial, denial.
Maybe I can fool him.
Denial, denial.
All right, you know what? I'm going to settle on the ground and look up at him, and I'm going to drop my Wild Shape.
Okay. As you revert to your normal form, standing upon your hooves, tall and exuding the presence that is Rowan Calloway here in this shadowed pre-sunrise state. The Sorrowlord looks to you. It would seem Otohan has fallen. I smell her ruin upon your person. The smoke and soot of retribution still lingers. Well done.
Hi, daddy.
Nice to meet you.
Pleasure to meet you, officially, my daughter.
What do you want?
I sense you walk with a secret fire. Begins to step and walk parallel to where you stand. The creature's still chittering on his shoulder. His cloak slowly billowing with each step behind you. The flame is churning within, eager to consume in an endless inferno. Something not of my make. Something more ancient.
I don't know what you're talking about.
You've truly grown into something terrible and wonderful. Slow to rise, but rise you do. My impatience remains my truest failing. But I'm proud to see what you've become.
Why?
Because I feared that I'd failed in creating something worthy of my bloodline. Ludinus has long belittled my contributions to the cause with my failure in you. Such strong Court blood should've produced a Ruidusborn heir greater than a simple farm girl. These words, but perhaps you are just yet to find your potential. To unlock it. Perhaps, indeed, my kin can still be the one to pass the Hallowed Cage. And awaken it.
What does that mean?
I apologize. Rowan. My absence as a father through your life might be the cause of your stunted ascendance and I intend to correct that mistake at this 11th hour.
I don't need you to do anything. I don't even know you. I don't understand what you want with me.
You might not know me consciously. But part of you knows we're connected. As you look at yourself, you can see that faint red energy glowing ever so faintly off your body here in the proximity of the red Ruidian light. That odd drifting, dull nightlight glow.
Did you love her? Birdie.
Birdie was part of a long plan and she played her part well. But you're the entire reason I put up with any of these low born. I think there's greatness in you. I can help you reach it.
How?
I want you to come with me.
Where?
To learn. To be taught.

Output:
- The Sorrowlord Zathuda revealed himself to the party while they were in bird form, causing panic and confusion among the players.
- Rowan Calloway settled on the ground and reverted from Wild Shape, standing as herself before the entity.
- Zathuda identified Rowan as his daughter, claiming she possessed a secret fire and potential worthy of his bloodline.
- He explained that his absence had stunted her ascendance and expressed regret over failing to produce a greater heir for his cause.
- Zathuda admitted that "Birdie" was merely a pawn in a long plan, stating that Rowan was the true reason for his involvement.
- Finally, Zathuda requested that Rowan come with him to learn and be taught, offering to help her reach her greatness.


Input: As you look at yourself, you can see that faint red energy glowing ever so faintly off your body here in the proximity of the red Ruidian light. That odd drifting, dull nightlight glow. Did you love her? Birdie. (scoffs) Birdie was part of a long plan and she played her part well. But you're the entire reason I put up with any of these low born. I think there's greatness in you. I can help you reach it. How? I want you to come with me. Where? To learn. To be taught. To show Ludinus and every other brainless individual that they don't understand the power that we hold. That the Zathuda bloodline contains. I can't leave my friends. I can't, but you know, I do want to say, since you haven't been around, I think to make it up to me, you should give me your mount. And then maybe I'll think about coming with you. You deserve it. Demand a pony. Yeah, Daddy, I want a pony. I really just want a pony. I appreciate your ambition. Oh, I could give you whatever you like, whatever creature in the Fey Realm and beyond. We could hunt and break them together. Your cry could cause the skies to quiver in fear. There's nothing like it, that exhilaration, being the apex hunter of everything. That does sound really fun. Aye, it's intoxicating. I'm going to turn and look back. I can't go with you right now. But let me just make sure I'm getting this correctly. You are not in league with Ludinus? Don't misunderstand. We've been in a long-term alliance. But priorities change, and I see opportunity. In fact, sometimes it's those that are underestimated that can make the greatest play for power. I'm going to insight check him. Yeah. Go for it. Yaas. Yaas! So, can I read this motherfucker's lips? Fucking bitch. Yes. Make an active perception check for me. Yes, let her out, Pool Hall Aria. Bitch! Insight, insight. Okay. 19. 19 is still pretty good. Yo! Whoa, you have a sick insight. We got whispers. Yeah. Active perception is at advantage. Oh. Don't you listen to the whisper. I can't. I'm not allowed. Brought to you by B-B-Beacon! I know, I said don't. I'm not allowed. That's why I'm talking to you. It's forbidden. Forbidden whispers. It's forbidden. Forbidden whispers. (whispering) Forbidden whispers. (laughs) (whispering) Whisper. Allow me the honor of shepherding you into your true nature. I can't leave. But-- But, maybe we can figure something out, okay? I have made a family for myself, and I love and I care for them a great deal, and I don't want to leave them. But I'm kind of into what you're putting down a little bit. I'm not going to lie. But I can't go anywhere with you. I barely know you. How do I know you're not, I don't know, going to do something bad? (sighs) Rowan Zathuda, it is in our nature to do bad things. It's Calloway. Ooh. Ooh. Unfortunately, there isn't much time given the pace of events as of late. He glances up in watching.

Output:
- The DM attempted to recruit Aria by promising to teach her and highlighting the power of the Zathuda bloodline, but Aria initially refused to leave her friends.
- The group shifted the conversation to a request for a pony, which the DM humorously acknowledged before offering to let them hunt creatures in the Fey Realm.
- Aria performed an insight check against the DM with a result of 19, while the players engaged in side chatter about perception checks and forbidden whispers.
- Aria clarified her name was Calloway and firmly stated she could not leave her family, though she admitted to being intrigued by the offer.
- The DM revealed that Zathuda nature involves doing bad things and noted that time was running out as he glanced up.


Input: for myself, and I love and I care for them a great deal, and I don't want to leave them. But I'm kind of into what you're putting down a little bit. I'm not going to lie. But I can't go anywhere with you. I barely know you. How do I know you're not, I don't know, going to do something bad? Uh, (sighs) Rowan Zathuda, it is in our nature to do bad things. It's Calloway. Borlan: Ooh. Ooh. Unfortunately, there isn't much time given the pace of events as of late. He glances up in the direction of Ruidus. The lessons need not be voluntary. Run. Maybe it's important for you to face your own demons before we can truly break through. He reaches into his cloak and pulls forth this wicked looking black iron mirror, this hand mirror with a handle on each side. What? He pulls it from the shadow and holds it out towards you. You look in the reflection, and you see yourself looking back. I don't-- I'm going to-- Derek and Gwen: I'm gonna I'm gonna. Hum-ina, hum-ina, hum-ina. I'm going to look at it and then I'm going to close my eyes, then I'm going to look at it. I'm going to cast fuck you. I'm going to look at it, and then I'm going to away. How about that? How about that? Does she see dark Rowan that she saw a long time ago? When he pulls out the mirror, I'm going to cast-- Look at that-- Scorching Rays. Scorching Rays at the mirror? Yeah, the mirror. I don't want to look at it. Okay. Go ahead and roll three times. Oh my god. Also, I got a 28 on the perception check. Yeah, you're down on the ground beyond some of the rock, and you see him pull forth something, and then she begins to lob three flame columns at him. Right. But did I read all the talking-- Just a skillet. all this time was what that perception was for. Want to make some bacon? I'd say you picked up most of their conversation, yeah. Okay. Aria: 24, 29, and 26. Okay. Go ahead and roll damage. A magic mirror? Yeah, this could be somebody in there-- Eight for the first hit. that going to-- Okay. Six for the second. I don't think she cares. No. And-- She doesn't care. eight for the third. Okay. The flames hit and impact in the front of the mirror as they filter out, the final one burning away to no impact on the mirror's surface. But as you're looking towards it, you see yourself, arms out on the opposite side as it smiles. No no no no no no! Not again! Yeah! out of the glass-- I mean, no! What do you do? How do you do do this? How do you do do do this? How derr derr derr. You see, as she emerges, her leg is the last piece that

Output:
*   The group expressed hesitation about trusting the DM and Rowan Zathuda regarding the nature of their actions.
*   The DM revealed a wicked black iron mirror and instructed the players to face their own demons.
*   Aria decided to cast Scorching Rays at the mirror instead of looking into it.
*   Marcus succeeded on a perception check to notice the DM pulling forth the mirror from the shadows.
*   The flames from Aria's spell impacted the mirror but failed to damage it, causing a shadowed version of Rowan to emerge from the glass.
*   The players reacted with panic and denial as the entity stepped onto the ground, with Gwen and Derek screaming in distress.


Input: arms out on the opposite side as it smiles. (gasps) (clutching) (screaming) Borlan: (laughs) Once glanced in reflection not too long ago, you see a shadowed Rowan begin to claw her way-- No no no no no no! Not again! Yeah! -- out of the glass-- I mean, no! -- before stepping onto the ground. What do you do? How do you do do this? How do you do do do this? How derr derr derr. thank you You see, as she emerges, her leg is the last piece that seems to be almost connected to the glass as she tugs herself free with that final kick. (glass shattering) The mirror shatters behind her leg as the iron (resonating thuds) drops on the ground, as Zathuda laughs and (dispersing) vanishes from sight. What? What?! You see the dark Rowan standing there as she stands up. She's out? She's out? She's here now? She's out in the wild. We have Nega-Rowan. Hi. Oh my god. watching We should've talked a long time ago. Yeah! Yeah! My gods, you're beautiful. Speak for yourself. What do you want? What anyone wants from my realm. Oh no. To take your place. No, no, no, no, no, no, no, no, no. Which realm? What? She's wants to fucking swap. Shit. Shit. She wants to swap-a-do. Where's she from? Shit. Her neck cracks a little on one side, and you see the shadow beneath her begin to stretch out from three different points. Oh no! Fuck, fuck, fuck, fuck. We need to get-- As three other shadow Fearnes-- Why didn't you wake anybody else up? -- reflections of her from shattered parts of the mirror-- Marcus: I thought she was doing shenanigans. -- begin to also form around. In unison, they all laugh. (shadow laughter) Shit. On the side, Sarah pulls out the sending stone and whispers: Dorian. Dorian. Dorian, wake up. Dorian. (laughs) Rowan and I outside the city, about 10 minutes. 10 minutes. Need you all. Can anybody hear what you're saying, even the microphone that's above you? (laughter) Silas: (radio voice) Dorian, Dorian, outside the city, 10 minutes. (laughter) You do get a blast of information into your mind. Okay. (laugh) A little sleep apnea. Not a lot, just a little. Yeah, yeah, yeah. Totally. (laughs) That's why I said your name so many times. (laughs) (startles) Then, I get all of that instantly? Yeah, kind of like: (startles) It's like someone shouting into your ear. What did you say? Dorian, Dorian, Dorian. You didn't give me a direction, did you? Roll to remember, baby! I don't know the direction. We're outside the city, 10 minutes. (startles) Wake up! Wake up! Wake up! I don't know the direction. Wake up! Full-on yelling at everyone to wake up. Wake up! Why? What? Where the fuck's Rowan? Wake up! What? Why are you yelling? This hasn't worked in months! I've got a message. Sarah's in trouble. He said 10 minutes outside of camp. It's called a nightmare. Just lay your head-- Where the fuck

Output:
*   A shadowed version of Rowan emerged from a shattered mirror and stepped onto the ground while Zathuda vanished.
*   The group realized they were facing a "Nega-Rowan" who wanted to take their place in their realm.
*   Sarah used a sending stone to contact Dorian, whispering his name repeatedly to convey a message about being 10 minutes outside the city.
*   Dorian received the information instantly in his mind, though he was confused about the specific direction and the method of communication.
*   The players reacted with panic as multiple shadow reflections formed around them, and Robbie yelled to wake everyone up due to the urgency of Sarah's situation.


Input:
a direction, did you? Roll to remember, baby! I don't know the direction. We're outside the city, 10 minutes.
Uh, wake up! Wake up! Wake up! I don't know the direction. Wake up! Full-on yelling at everyone to wake up. Uh, watching.
Wake up! Why? What? Where the fuck's Rowan? Wake up! What? Why are you yelling? This hasn't worked in months! I've got a message. Sarah's in trouble. He said 10 minutes outside of camp.
It's called a nightmare. Just lay your head-- Where the fuck is Rowan? Wake up! No, wake up. Uh, thank you.
I'm getting my shit. Wait, what? Have we had a long rest or is it still a short? Sarah? This would be towards the cusp of a long rest. So, no, you have not completed it. God fucking damn it. Sarah's right over there. We haven't gotten a long rest?
I hit the button. I fucked up. I did too. I still have exhaustion? Well, I'd say it's been close to six to eight hours of sleep.
Rewind. I'm alive. I'll tell you what. Roll a d20 for me. Me? Yeah. Yes. Come on. 11 or higher, you have just transitioned to a complete-- Yes. Okay. Okay, okay, okay. 11 or higher. Let the dice decide.
Is it just you or is it everyone? She's rolling it for everybody. I'm rolling for everyone? Come on, baby! Come on, baby! Oh, don't mess this up. Come on, bish. Big money, big money. Let's go! Please! Come on! Please! I don't have good luck with this. You can do it. I believe in you.
15! Yay! Yes! All right. So it's been just enough time for a full rest. Not for me, though, or Rowan. Except for you and Rowan. Yeah, Rowan and Sarah are the two that managed to-- Miss it. You're just slow and your skills are-- You're both at whatever your expended spell slots are or whatever your hit points were when you went to sleep. Short rest would have been at your disposal. Yeah. But beyond that. We are not at full, long rest. No, not the two of you. Okay. So have I still maybe healed one level of exhaustion, or am I still at? No. You wouldn't have healed that yet. Likely, no. Okay, but with the short rest, I was still able to get a extra Wild Shape. Correct. Yeah. Okay.
I like this Game Master. We immediately don't see Rowan. This Game Master is serving up dishes! There's no Rowan. We're missing Rowan and Sarah. There's no Sarah.
I'm shaking Nadia awake because he just won't wake up. What? Wake up. We need you. We need you. Okay. What do you need? Do you have a cramp? He said when, how far away it was, but he didn't say where. That's how I know something's wrong. We've got to find them. Can you track them? Smell them? I don't know. Okay. Hold on. Just let me get my clothes.

Output:
- Robbie and the group woke up in a panic after a nightmare involving a message that Sarah was in trouble 10 minutes outside of camp.
- The DM clarified that the group had not completed a long rest, leaving Marcus and Rowan without full recovery or spell slots.
- Gwen rolled a 15 on a d20 to determine if the party could transition to a full rest, which the DM confirmed for everyone except Marcus and Rowan.
- Aria confirmed she could still use an extra Wild Shape due to the short rest, but the group noted they were not at full health.
- The party realized they were missing both Rowan and Sarah, leading to a discussion about tracking or smelling their location.
- Robbie insisted they needed to find them immediately, while Borlan asked to get dressed to help.


Input: see Rowan. This Game Master is serving up dishes! There's no Rowan. We're missing Rowan and Sarah. There's no Sarah. I'm shaking Nadia awake because he just won't wake up. What? Wake up. We need you. We need you. Okay. What do you need? Do you have a cramp? He said when, how far away it was, but he didn't say where. That's how I know something's wrong. We've got to find them. Can you track them? Smell them? I don't know. Okay. Hold on. Just let me get my clothes on for a second. (grunts) No, stay naked. You're going to transform anyway. Oh. That's true. Do it now. Put your boxers on. No, I don't think I will. (laughter) Let me go over here. Let me go over to where-- Wait a minute. (sniffs) This bed's-- Can I do hit die with a short rest? Can you what? Can I do hit die with a short rest? Oh, you can do some hit die with a short rest. Yeah, you can spend hit die with a short rest. I thought you said, "Can I do hentai with a short rest?" (laughter) Yes, I fucking can. (laughter) Give me 10 minutes! (laughter) I go over to Rowan's bed, but there's no scent over there. (sniffs) I go over to Fiona. (sniffs) Was she in-- Oh. Find them now! Yep, sorry. You got it. (sniffs) Can I use my, follow my nose, to try and figure out which direction they might have exited the tent? Yeah. I'll say either use perception or survival with advantage. Is that something that you actually have? Yeah. Yay! I got wolf nose, baby. Yay! I didn't know. Yes! That's right. That is a 15. 15. Did you say perception or investigation? I said perception or survival for tracking. Yeah. 15's good. 15's good. Okay. So 15, it takes you a little bit to really pick up the track of where Rowan had gone. Thankfully, she wasn't clomping, it was a slow maneuvering, and it leads you to the edge of the wall. And the scent just ends. Yeah, in open space? No, to the wall. You're in the courtyard and you get to the interior wall-- and her scent is gone. Well. Well. Fellows, here she is, the wall. I take out Pâté. Go find her. "Hey, what-- Ah!" He just (arcing) gets launched over the wall. How high is the wall? About 20 feet. Fucking-- Scan for Rowan and Sarah, I tell-- Oh, like tracks. Are we going up the bloody wall? Yeah, I think so. I take out the hammer, I take a jump, and I'm clicking a ladder point. Okay. So, there's now a stick that anyone can use to get over the fucking wall if they want. Oh, great. Oh, great. I'll just do Spider Climb. (creepy chittering) I'm going to Mage Armor myself and then-- Okay. I've got underpants, but I did put my boots on. Okay, so you got boots and underpants. Dorian, give me a boost. Hell yeah. Yeah, yeah, yeah. Be careful where you grab. (laughter) That's

Output:
- The group discovered that Rowan and Sarah were missing from the camp, prompting an urgent search effort.
- Borlan utilized his tracking abilities to follow a scent trail that led to the interior wall of the courtyard, where the trail abruptly ended.
- Silas constructed a makeshift ladder using a hammer to help the group scale the twenty-foot wall to continue the search.
- Derek attempted to fly over the wall but was launched over it by an unknown force, while others prepared to climb or use magic.
- The team coordinated their ascent, with some members using spells like Mage Armor and Spider Climb to overcome the obstacle.
- Robbie assisted in boosting Borlan over the wall, and the group continued their pursuit of the missing characters.


Input: the hammer, I take a jump, and I'm clicking a ladder point. Okay. So, there's now a stick that anyone can use to get over the fucking wall if they want. Oh, great. Oh, great. I'll just do Spider Climb. creepy chittering. I'm going to Mage Armor myself and then-- Okay. I've got underpants, but I did put my boots on. Okay, so you got boots and underpants. Dorian, give me a boost. Hell yeah. Yeah, yeah, yeah. Be careful where you grab. That's funny, I don't see anything. shrieks. He's got a handle. No. I'll carry him up with me if I can, yeah. Okay, yeah. So between your Spider Climb, your hammer, you guys can all slowly begin to clamber up the wall. Some of the guard are beginning to notice this chaos, and two of them emerge. What's going on? What's the commotion? Is everything all right? I don't know. Just keep a lookout for anything that seems untoward. I'm going to send a message. Right. I'm sending a message to Sarah. Okay. We don't want any guards to come follow us and join us? What's happening? What's-- Now, while this has happened, this has been quite a few minutes of their end of things. So we come back to this point in time. I have nothing. As this shadow Rowan and the odd refractions, the dark refractions all begin to slowly circle around you, Rowan. I'm going to cast Earthbind on the main one. Earthbind on the main one. All righty. Or the janky Rowan. The janky Rowan. Okay. Yes. This will be initiating combat. Fair. So let's roll initiative. Okay. Okay, okay. Oh shit. Oh shit. Can I see the creature, the small animal, hovering in space anywhere? No, it's vanished with its owner. Vanished with its owner. I have no spells. I'm in a bad spot. I don't want any fucking excuses. I know. I'm not. I'm just saying. I'm just saying. My head's in the game. My head's in the game. My head's in the game. I'm going to figure it out. I'll figure it out. Next time, think about that before your big spoon, okay? Fuck you. 25 to 20. 24. 24. We're not rolling. Not yet, nope. Okay. So, Sarah. 20 to 15. Sorry, I got a 21, sorry. 21, all righty. Oh my god. We're just leaving. Bye. She's like, nope. Bye. All righty, so, that being the case. Fuck. Oh no. No. Oh god, oh god, oh god. What did you do? I don't know! Why did you follow the sugar glider? Because it was so cute! Because it was a sugar glider. Because, yes! Oh my god. DM hooked you like a fish. He knows. He fucking knows. It's so easy. Give me a cute little creature. Up at this point here. Uh-oh. Sarah, you have been hiding flat over here. Wherever you want to, yeah. Whereas you had-- you're probably a bit further back about-- I think yeah, farther

Output:
- The group successfully used a hammer and stick to begin climbing the wall while evading guards who noticed the commotion.
- Silas and Borlan coordinated a boost for Robbie, who carried Borlan up the wall despite the chaotic situation.
- Aria attempted to cast Earthbind on a shadow creature and a "janky Rowan" to initiate combat.
- Initiative rolls were conducted, resulting in a high roll for Aria and a low roll for the DM, leading to confusion.
- Aria admitted to following a sugar glider because it was cute, which the DM noted hooked her like a fish.
- The DM established that Sarah was hiding in a specific location while the group discussed their positioning.


Input: oh god. What did you do? I don't know! Why did follow the sugar glider? Because it was so cute! Because it was a sugar glider. Because, yes! Oh my god. DM hooked you like a fish. He knows. He fucking knows. It's so easy. Give me a cute little creature. Up at this point here. Uh-oh. Sarah, you have been hiding flat over here. Wherever you want to, yeah. Whereas you had-- you're probably a bit further back about-- I think yeah, farther back makes sense. Right, there where the conversation was happening. This combat is brought to you by WizKids Minis! Heed the call to adventure alongside the heroes of Exandria, the Darrington Brigade, available now at wizkids.io/DarringtonBrigade. Woo! Good Dorian throw. Rowan. Yes? This is your dark version. Whoa! (groans) Cool! She's so evil. These are the similar-- Whoa! -- surrounding refracted shadow Fearnes. So many shadow clones in this campaign. So first of all: Amazing, DM. Wow. It's a theme. Yes! Yeah. Look at this map! Wow. That's a cool map. Well, as this has continued to trigger, you begin to cast your spell. Sarah, you do have the moment of initiative here as you are top of initiative order as you begin to cast your Earthbind. Oh jeez. That's one at the top. Oh yeah. I would've already gotten up, if we're saying that I had this cover and I saw daddy, I would've backed up against this, so I'm already on my feet. I'm going to fucking run out. I'm going to run straight out. Okay. Five, 10, 15, 20, 25, 30. Oh my god. I will use my action to move further. Okay. I will stop here. I will run under her legs, slide her back, Bait and Switch. Okay, Bait and Switch. You get-- Sarah tumbles beneath your legs and pushes you back into a defensive position. You get an extra-- Hi. -- four AC to you. That'll help, you get your AC-- I'm so glad you're here. Okay. Following an animal, huh? Sorry. (laughs) That's it, that's the end of my turn. Okay, finishing your turn. Rowan, you're up. So you have an extra four to your AC for now. Okay, okay. Oh, thank god. Okay. Earthbind on-- The main one? Main one, main Rowan. I'm the main Rowan. Main bad Rowan. So back on. They all have different hair colors. That's really cool. One of them is real Rowan. So with that being the point, that is a saving throw. Which one's the real Rowan? Dexterity saving throw, right? Right next to Sarah is the real Rowan. You're right, the real Rowan. Okay. Strength saving throw of 19. Will the Slim Fearnie please stand up? (laughs) Strength or dexterity? You're probably right. (laughs) Oh, no, I'm looking at the wrong one. No, I'm not, I picked the wrong one. I wouldn't trust myself. No, it is a strength saving throw, you're right. (gasps) Okay. Okay, so that'll watching

Output:
- The group reacted with shock and amusement as the Dungeon Master described a sugar glider and a fishing hook scenario.
- Marcus declared his character's movement, running out from cover and utilizing the "Bait and Switch" maneuver to push an enemy.
- Aria cast the "Earthbind" spell targeting the main Rowan figure after confirming which clone was the real one.
- The DM corrected a dice roll confusion, confirming a Strength saving throw was required for the "Slim Fearnie."
- The players celebrated the successful AC boost and the strategic positioning achieved during Marcus's turn.


Input: being the point, that is a saving throw. Which one's the real Rowan? Dexterity saving throw, right? Right next to Sarah is the real Rowan. You're right, the real Rowan. Okay. Strength saving throw of 19. Will the Slim Fearnie please stand up? Uh, thank you. Strength or dexterity? You're probably right. Oh, no, I'm looking at the wrong one. No, I'm not, I picked the wrong one. I wouldn't trust myself. No, it is a strength saving throw, you're right. Okay. Okay, so that'll be 13. Which I believe is a failure, correct? So it fails. Yes, it fails. Okay. Okay, so its flying speed is reduced to zero. Okay. So you're concentrating on it. So now, if it was intending to fly in any way, shape or form, it cannot. Oh, I think I thought she couldn't move. I didn't realize it was a flying situation. Yeah. Even if she's not flying, she can walk around? She can walk around-- Damn, that was dumb. But if she wants to fly or had the ability to fly anywhere, it cannot. Okay, that, I thought-- Her speed is zero. Damn. Did you put the ring on real Rowan? Why? Because she's concentrating on the spell. Oh, so it's a concentration ring, okay. Shit. Yeah. Whatever, that was a dumb waste of a spell. That's okay, that's okay. Not necessarily, you don't know what she's capable of. Who knows? Who knows? Maybe she was going to take off. If she was going to fly around, okay. Fuck. All right, do you want to move or you want to stay put? She keeps the AC bonus when she's next to you, right? Yes. I'm going to stay put. Okay, got it. All right, so with that-- the mirror Rowan that had come through, here, the familiar sight of its terrible dark reflection of you. The teeth slightly extended, the creeping and darkness that filters into the alcoves of her expression and her body. She steps away to the side a little bit as the magic takes effect, her head slightly cocked in your direction. "You waste your gifts, Rowan, "you're a disgrace." She is then immediately going to growls and dart forward-- around to this space-- Creep. And is going to unleash onto you two shadow claw attacks. Okay. First one is going to be a 25 to hit. Yes. Yes. All right, with that, you take-- Oh boy. Come on, DM. It's going to be seven points of cold damage as the claw strikes across you with freezing-- It's cold damage? It is. So, so. Oh. Because I had a fun time with the dread captain. Mm-hmm. Okay, "You can use a reaction "to become resistant to cold damage "until the end of the turn, "and use this feature again." Okay, it was seven points. Fuck yeah. Yeah, yeah, yeah, I'm going to do it, I'm going to do it. You're going to do it? Okay, so that reduces it to three points of cold damage-- All right.

Output:
- The group determined that the real Rowan was next to Sarah and confirmed the saving throw type was Strength.
- Aria failed the Strength saving throw of 19, causing the target's flying speed to be reduced to zero while she remained able to walk.
- Marcus asked about a ring on the real Rowan, and the DM explained it was a concentration ring due to the spell being active.
- The mirror Rowan unleashed two shadow claw attacks, with the first dealing seven points of cold damage.
- Aria utilized a reaction feature to become resistant to cold damage, reducing the incoming damage from seven points to three points.
- The players decided to stay put while the DM described the dark reflection of Rowan darting forward and growling.


Input: strikes across you with freezing-- It's cold damage? It is. So, so. Oh. Because I had a fun time with the dread captain. Mm-hmm. Okay, "You can use a reaction "to become resistant to cold damage "until the end of the turn, "and use this feature again." Okay, it was seven points. Fuck yeah. Yeah, yeah, yeah, I'm going to do it, I'm going to do it. You're going to do it? Okay, so that reduces it to three points of cold damage-- All right. -- as well as three points of psychic damage from it, so you take six damage total. Okay. Okay. Second attack is going to be a natural 20. Holy cow. All right. Let's see what you got, bitch. All right, that's going to be eight plus four. 12 points of cold damage. Okay. Is that halved as well? Because that's 'til the end of your turn? So yeah, end of the next turn. Thank you. So it'll be six points of cold damage-- Okay. -- and two points of psychic damage. So seven points? Correct. Eight total. Yeah, eight total from that one. Eight total? Okay. So that's going to end its turn. Okay. Well done. As that one sweeps up there, the other ones are going to (whooshes) Holy crap. Where are you at, Rowan? Well, I'm at 79. Okay. Because you short rested. Because I short rested. Okay. All the other ones full on swarm you from those four corners. They all have you flanked, so the rest of them get advantage on their attacks. Oh fuck. Whoa. (nervous laughter) Okay, mmkay, mmkay, mmkay. So the first one's going to make two attacks against you, with advantage, that's going to be 18 to hit. No. First one (whooshes) misses you or strikes the armor and slides off. Its second attack is going to be, that's going to be 22 to hit. Yes. You take five points of cold damage. That's from the one on that corner. That's with my boost, too? Halved? That's with the boost. Yeah, 21 is my boost. Okay. So five reduced to-- One on this side is going to attack you twice with advantage. That's going to be a 15 to hit, which misses you. No. That's going to be 18 to hit, which I think misses you with the armor boost, right? Yes, misses, misses. Whew! Next one, that's going to be 21 to hit. That just hits. That just hits. You take eight points of cold damage. Reduced. Reduced to four. Reduced to four. What do I reduce the five to? It was two. Okay. Five doesn't divide by two. Well, it reduces it on the same turn, not round. What? So the first attack, it was the first one that attacked you twice with the crit, it reduced that one. It hasn't reduced the ones after that. So technically they're taking their own different rounds. Oh, I thought it was to the end of your turn. Yeah, I think-- Is that what it says? Let me double check. (sighs) "Until the end of

Output:
- Aria utilized a reaction to become resistant to cold damage, which reduced the initial attack from seven points to three points of cold damage plus three points of psychic damage.
- The DM rolled a natural 20 for the second attack, resulting in 12 points of cold damage, which was subsequently halved to six points after the resistance applied for the end of the next turn.
- Borlan and Gwen expressed shock as the DM described the enemy swarm flanking Aria from four corners, granting them advantage on attacks.
- Aria successfully avoided two attacks with advantage due to her armor boost, but took five points of cold damage from one strike and eight points from another.
- Confusion arose regarding the duration of the resistance feature, with the DM clarifying that it only reduced the specific attack that triggered the resistance, not subsequent attacks in the same round.
- Aria prepared to double-check the text description of the feature while Silas and Marcus tracked the damage calculations and boost values.


Input: What do I reduce the five to? Uh, Borlan says it was two. Aria: Okay. Borlan: Five doesn't divide by two. Well, it reduces it on the same turn, not round. Silas: What? So the first attack, it was the first one that attacked you twice with the crit, it reduced that one. It hasn't reduced the ones after that. So technically they're taking their own different rounds. Uh, watching. Gwen: Oh, I thought it was to the end of your turn. Aria: Yeah, I think. Is that what it says? Aria: Let me double check. (sighs) "Until the end of the turn." Gwen: Oh, "The turn." "The turn," so yeah. So those were full damage? Okay, so I. Those were full damage. Aria: I might've not done those other ones. So five and eight. Five and eight? No, no, no, you did, you did. I did, I did? Okay, okay, okay. Everything's fine. So I did the eight, I didn't do the five, okay. Right, and so the last two are a 17 to hit, which misses you, and a natural 20. Wow! Oh my god. DM, listen. Jeez, you're a savage right now. You were supposed to leave that. I know. A couple sessions ago. I thought we all agreed. Wait, are you using a special dice or is it a different? It's the Ruidus dice. Fuck! You did this, you did this! You did this. Not like this. 14 points of cold damage. 14 points? Yes. Okay. Cat meme. That's going to finish all their turns. Okay. Back to the top of the combat round. Sarah, you're up, with Rowan on deck. Whew. They're all just swarming Rowan. That is clutch. You hear them all, as they're all striking and scraping through. You're dodging, your armor's catching some of it, some of it's scratching your back, and you hear Rowan screech in pain. As the other ones are around, finished after the attack, start cackling. Ugh. All I keep thinking is our song. One-by-one, we climb until we reach the top. Two-by-two, we fall. We fall. What if, if one dies, another one has to die? What if it's a prophetic song? Gwen! Oh, because. Gwen Kaelen! Keep that to yourself. Don't say these things. Okay, so bonus action, Bait and Switch, and I slide our positions around and give you an additional, fuck, three points until the start of my next turn. It's okay. Could be 10! An additional. Three. Three AC. Three AC, on top of what I already have? No, instead of it. Oh. Starting it over. Starting it over, okay, okay, okay, okay. 18, 19, 20. Okay. I am going to think: Grandma Morri, your granddaughter is in trouble. Her father is here and we have no time, and I start swinging. Okay. Oh yeah, yeah, yeah, yeah. Call the cavalry, call in the airdrop. I have no flanking with anybody, so. Okay. I'll hit the one next to Rowan. The one next to Rowan, which one? Sorry, that one. This one? We'll go with that.

Output:
- The group clarified that damage reduction applied only to the first attack of the turn, not the entire round.
- Aria confirmed she dealt full damage to eight enemies but missed the five, while the DM noted a natural 20 hit.
- Robbie and Borlan criticized the DM for using Ruidus dice, leading to a discussion about a prophetic song and the death of characters.
- Marcus activated Bait and Switch to swap positions and grant three AC, then targeted an enemy next to Rowan.
- The DM described the enemies swarming Rowan, causing him to screech in pain while the group prepared a cavalry call.


Input: Starting it over. Starting it over, okay, okay, okay, okay. Mumbling. Borlan: 18, 19, 20. Okay. Marcus: I am going to think: Grandma Morri, your granddaughter is in trouble. Her father is here and we have no time, and I start swinging. Okay. Borlan: Oh yeah, yeah, yeah, yeah. Call the cavalry, call in the airdrop. Uh, I have no flanking with anybody, so. Okay. I'll hit the one next to Rowan. That one next to Rowan, which one? Sorry, that one. This one? We'll go with that one. Yeah. Whooshes. All right, that is 20 to hit. That hits. Okay. I'm not using all my stuff right away. 20, that's 20. 20, uh, no, that's 12 to hit, 12 points of damage. Okay. Yeah. Next hit. 21. So then that's another 12 damage. 22, and 11 points of damage. So I'm hacking away at her goat legs, low. Action Surge. Okay, go for it. 23 to hit. That's 11 points of damage. 27 to hit, nine points of damage. 24 to hit, 10 points of damage, just on one of them. Striking with each hit, you carve into it, you see where the flesh cuts, there's a brief, looks like a reflection of light behind it, like the mirror itself is reflecting within the wound before it closes and gets bloodied with black within. So, uh, did it look like this thing was hurt or does it look like I've been? Yeah, it's bleeding and the black, blood-like liquid that's dripping from it. But each time you strike, it's like scraping a razor across a glass surface for a moment, and then it bleeds out. Okay, okay. The mirror is shattered on the ground, right? It looks like it, yeah, it's just left there. Okay, that's it. Oh, it's just on the ground, it's not shattered? Yeah. Well, there's broken mirror shards around it. Oh, okay. In an iron frame, right? Yeah. Iron frame. That's it, and I stand my ground, next to Rowan. That finishes your go. Yeah. Rowan, you're up. Okay, I am going to activate the Spark of Rau'shan. Yeah, let's go, let's go. Kick it up. Isn't it dangerous to do that right after you did it? Who gives a shit? This is bad! It'll add two more points. It'll add two more points. Oh. Of exhaustion to you. When I. When she stops, though, right? When I drop it. When you drop it, yeah. Okay. You're going to be real. So I'm going to be real fucking tired. You're just going to need Kiki, that's all. Just little sleepy beepy. Just a little bit. You push this one out of the way because you occupy four squares as you do. We're in trouble. Okay. It makes it easier to find you. So wait, they came out of the mirror. Yeah, absolutely. It's true. But they also feel like glass. Big bonfire in the middle of the dark. Okay. Uh, watching. You ignite around you. The air itself seems to burn and steam as you take on the elemental form within.

Output:
- Marcus initiated a new round of combat and called out to Grandma Morri before attacking a target near Rowan.
- The player successfully landed multiple hits on an enemy with goat legs, dealing significant damage and hacking away at its legs.
- The Dungeon Master described the enemy bleeding black liquid and the mirror reflecting light within the wounds before closing.
- The group confirmed the mirror was shattered on the ground inside an iron frame, with shards scattered nearby.
- Aria activated the Spark of Rau'shan, accepting the risk of exhaustion to push an enemy out of the way.
- Aria took on an elemental form, causing the air around her to burn and steam as she ignited the area.


Input: little sleepy beepy. Just a little bit. You push this one out of the way because you occupy four squares as you do. (laughs) We're in trouble. Okay. It makes it easier to find you. So wait, they came out of the mirror-- yeah, absolutely. It's true. -- but they also feel like glass. Big bonfire in the middle of the dark. Okay. (sighs) (whooshes) (laughs) You ignite around you. The air itself seems to burn and steam as you take on the elemental form within. It's an action to make the transformation? Uh, that is an action. Okay, so you still have your bonus action. My bonus action, I am going to pop out Mister. Okay. There's a good boy, good boy. Watching. Where do you want Mister to land? I am going to put him, let's put him over there by, yeah, yeah, on the other side, yeah. All right. Where he can still hit them. Okay. (whips) (grunts and shrieks) You seem him screech out and looking at the other various dark Fearnes around. (sniffs) (screeches) Looking very unhappy. All right. That's my turn. All right. Finishing your go, the shadow Fearnes chuckling in unison. This weird slightly offset "(cackles)" around you. This one shifts from this side here to move in, and is going to-- Why did I cast Earthbind? -- take another round of two strikes on you. Because you are within melee of one of the other forms, it gets advantage on the attack against you. That's going to be 17 to hit. Does not hit. Does not hit you. But when they take a melee attack, they take a d8 of fire damage. Hit with or just attacks you? Whenever a creature hits you, sorry. Okay, second one against you, that is going to be a 24 to hit. That hits. So that does hit you. So roll any fire damage as that (whooshes) flashes against it. Two! Two points of fire damage, all right, on the main shadow Rowan. So because it's now directly you are within melee with one of the other ones, it gets its Voice Thief Sneak Attack on you. So that means it's going to do, from a damage standpoint. That's going to be six points of cold damage-- Its Voice what? -- six points of cold damage, plus two points of psychic damage. Six points of, say one more time, I'm sorry. Six points of cold damage-- And six points of-- -- two points of psychic. Oh, two points. Plus an additional 19 points of sneak attack damage to you. (groaning) You okay? Mm-hmm. And I need you to make a constitution saving throw. Was that 27 points of damage? And a concentration check. Yes. Did you call this the Voice Thief? At disadvantage. Correct. Do not fail this. I think because I have an exhaustion, I get-- It's at disadvantage. I get at disadvantage, okay. You do. Yeah. Natural one. Natural one. (screams) Oh no. (screams) Okay, so. The first strike misses. The second one, when it strikes you, she doesn't go for your chest, her grasp goes around your neck and carves across the front of your throat. The

Output:
- The DM instructed the players to push an obstacle out of the way as they occupied four squares.
- Aria transformed into an elemental form using an action and summoned a creature named Mister to reposition.
- Shadow Fearnes attacked the group, with one specifically targeting Aria after she cast Earthbind.
- Aria failed to dodge the initial attack but successfully took fire damage from a melee strike.
- The main shadow Rowan dealt significant cold, psychic, and sneak attack damage to Aria, resulting in 27 total points of damage.
- Aria rolled a natural one on a constitution saving throw, leading to a critical injury where a creature grabbed her throat.


Input: damage? And a concentration check. Yes. Did you call this the Voice Thief? At disadvantage. Correct. Do not fail this. I think because I have an exhaustion, I get-- It's at disadvantage. I get at disadvantage, okay. You do. Yeah. Natural one. Natural one. (screams) Oh no. Okay, so. (screams) The first strike misses. The second one, when it strikes you, she doesn't go for your chest, her grasp goes around your neck and carves across the front of your throat. The cold feeling, there's no blood, there's no scar. You see a splash of dark, but there's no blood. Then as you go to try and-- your voice is gone. (gasping) You cannot cast any spells with verbal components at the moment. (gasping) You can't cast any spells? You can't cast? With verbal component. Which is all of them. It's happening already! Okay, okay, okay, okay, okay. Turning into fire was a really good thing. Well done. Okay, okay, all right. But you can still do this stuff. Yeah, yeah, yeah. Yeah, yeah, yeah. This. I'm going to be fine, I'm going to be fine. That finishes its turn. Yeah. These three are going to now continue to swarm around you. Took me a second, I was like. You got to think about it. Shit, there's so many-- with verbal. That's going to be-- Oh wait, what? 16 to hit. V means verbal, right? Yeah. Fuck. 16 doesn't hit. 16 does not hit, your AC's 20, right? Right, yeah, she's at 20. That misses, too. The first one goes to strike for you twice, and it just can't quite figure out what part of the flames to go for in your current form. The one across the way there-- Shit. -- that's going to be a 26 to hit. Ugh. Oh no. Yeah. But it does take fire damage. Okay. So, okay. Just roll for that. Seven points of fire damage. Seven points of fire damage on that one. You take six points of cold damage. Oh, ho, ho, ho, ho! I am not doing good. The second attack for that one, that's going to be a 19 to hit. Misses you-- Misses. -- because of Sarah. Misses. Then the last one is going to attack you twice. Natural 20. Oh god. What is happening, gang? Okay, okay, okay. That's a shitty roll. You take eight points of cold damage. Okay. Then its last attack is going to be a-- Oh. Ooh. 20. 20 to hit? 20 to hit. Okay. Okay. Okay. So it just hits, yeah. You take six points of cold damage. Matthew Beelzebub Game Master. Also, roll fire damage as well. Oh yeah! Yeah. Actually, for both of those, right? How many hits did you do? Yeah, you need to do-- Hit twice, so it's two hits. -- fire damage for two more. Okay. Seven. And one. Okay. Is watching

Output:
- The group engaged in a concentration check where Silas confirmed the spell was at disadvantage.
- Borlan was attacked by an entity that removed his ability to cast verbal spells by carving his throat without blood.
- Aria turned into fire to defend herself, taking damage from cold attacks while her AC of 20 caused several strikes to miss.
- The DM described multiple misses and hits, noting that Aria took fire and cold damage from the swarming enemies.
- The players calculated the final damage rolls, confirming two hits for fire damage and discussing the outcome of the attacks.


Input: Then its last attack is going to be a-- Oh. Ooh. 20. 20 to hit? 20 to hit. Okay. Okay. Okay. So it just hits, yeah. You take six points of cold damage. Matthew Beelzebub Game Master. Also, roll fire damage as well. Oh yeah! Yeah. Actually, for both of those, right? How many hits did you do? Yeah, you need to do-- Hit twice, so it's two hits. -- fire damage for two more. Okay. Seven. And one. Okay. Is that like an automatic punching bag? You see as they're striking you, they're chuckling as they're just swarming you like a feeding frenzy of terrifying hunters. They're just ripping and tearing through you and flames and elements of strange dark fire tendrils, what would be blood, but now almost look like volcanic melted rock splash out in directions before they cool, and as they pull back, their fingers are searing, and you see them mixed from the pain, but still fully immersed in the pleasure of the hunt. Sarah, you're watching them just go to town on your flaming friend here. That finishes their go. Sarah, you're up, with Rowan on deck. Okay, the one that I attacked originally is the one facing her head-on, correct? This one. Yeah. I'm going to dive through-- Five points. -- through the flames, in between Rowan's legs. Okay. Underneath, Bait and Switch. Give me a good roll. Seven, plus seven to your AC right now. Plus seven to my AC? Yes. Fuck yes. 21. I will attack that one in the lead. That is an 18. 18 hits. Hits. Okay. Solo 'em, Sarah. You got this. That's 10 points of damage. Natural 20. Oh baby! Yes, yes. Yeah. It's just 10 points of damage-- I smell, you guys. -- because I rolled low. I'm so nervous. You smell yourself? Oh, I thought you said you smell us. 17 to hit. You guys smell. I smell you guys. 17 misses. Misses. It will use its reaction to use Slippery Dash. Yup. So now it can use its reaction to move its speed without provoking opportunity attacks. So it's just going to move around and shift to the opposite side of Rowan. You don't want to be Slippery Dashed, you guys. Just cackling. You just don't. I'm going to use my bonus action to do Second Wind just to give myself a little more HP. Bonus action, save the day. Come on, come on, come on. All right. Go ahead and roll that for yourself. Balls. How many? How many? 16 total. That's all right. I used hit dice for my short rest. And that's it. That's all I got. I'm just holding my ground, protecting Rowan. Okay. Rowan, you're up. Do you have a ripcord? Yeah, don't you have a ripcord? Get the fuck out of Dodge. I do have a ripcord. Okay. Do you have one? Everything I have left is verbal. Okay, what I'm going to do is-- Oh, oh, oh, oh, oh! Oh, oh, Mister's going to take some shots. Mister's going to take some shots is what I'm going

Output:
- The Dungeon Master confirmed a hit by Aria's character, dealing six points of cold damage, followed by instructions to calculate fire damage for two additional hits.
- Marcus attacked a specific enemy in the lead, successfully hitting for 18 to deal 10 points of damage with a natural 20, while another attack missed.
- The enemy used a Slippery Dash reaction to move to the opposite side of Rowan, prompting Marcus to use a bonus action for Second Wind to regain hit points.
- Aria's character expressed nervousness and confusion regarding smelling, while Robbie and Borlan commented on the combat situation and the "punching bag" nature of the enemy.
- The group discussed a ripcord with Derek and Aria, leading to a tense moment where Aria prepared to take shots with verbal actions.


Input: total. That's all right. I used hit dice for my short rest. And that's it. That's all I got. I'm just holding my ground, protecting Rowan. Okay. Rowan, you're up. Do you have a ripcord? Yeah, don't you have a ripcord? Get the fuck out of Dodge. I do have a ripcord. Okay. Do you have one? Everything I have left is verbal. Okay, what I'm going to do is-- Oh, oh, oh, oh, oh! Oh, oh, Mister's going to take some shots. Mister's going to take some shots is what I'm going to start with. Sure. Shots, shots. Shots, shots, shots, shots. ♪ Everybody ♪ There it goes. He's going to take some shots at main Rowan. Okay. Go for it. Yeah. At main Rowan. Main Rowan. Sorry. Hang on. She's over here. Okay. Oh, we're so far. We're so far? Yeah. We're fucked. As of right now, you guys are just starting to get your clothes on. Well, we were over the wall. Some of us. We were over the wall. Well, I was going you guys a little further ahead time. I'm just clinging to the side of Dorian's face. Yeah. This is all in one minute. Yeah, you guys all started when he sent the message, and he sent the message right before this started. So. Yeah, that's fair. 21 to hit? 21 hits. Okay. It's six points of damage. Six points of fire damage. All righty. I'm going to, that's what I got left, guys. I'm going to deactivate the Spark of-- Where's Sarah? He's right next to you. Right in front of you. Shit. Oh, because it goes boom-boom? It goes boom-boom. Well. How big a boom-boom? You're going to be-- Woo, DM Game Master, motherfucking DM Game Master. Okay, maybe I should-- Woo! You're going to die. I'm going to die. Okay, in that case, fucking-- But so could Sarah. No. No, he's fine. Nuke your friends to save yourself. Yeah. Okay. All right. I'm going to (stammers) Why I can't talk right now. I'm going to deactivate. You're dropping your form? Well, why would you say it like that? No, I'm just confirming. I'm just confirming. Did you see the blood lust in his eyes? I did. I did. I'm just confirming. The excitement. I know. He was so excited. Terrible poker face. He's excited. Okay, wait. No just, yeah. He's barely containing it. I'm going to do it. I'm going to do it. I'm going to do it. Are you doing it? Okay. I'm going to do it. So. Because you're going to die. I'm going to die. The next hit, you're out. The next hit, I'm out. Okay. Oh, I forgot to ask you to roll for concentration on the Earthbind, by the way. I did, and I failed. You failed? Okay. No, that was the one. It's been a very effective spell, for what it's worth. That was for the Voice Thief. Oh, oh, oh. Okay. So. Oh-- She

Output:
*   The group engaged in a chaotic combat scenario where Aria attempted to attack Rowan with a "Mister" while managing her own survival.
*   Derek and Borlan interacted with the DM regarding timing and the specific mechanics of the "Spark of" device near Sarah.
*   Aria failed her concentration check for the Earthbind spell and subsequently decided to deactivate her form to avoid death.
*   The party discussed the "Voice Thief" spell and the consequences of Aria's actions, including the potential for her to die from the next hit.
*   Robbie and Silas commented on the DM's excitement and bloodlust during the confrontation.
*   The session concluded with the group acknowledging the effective nature of the spells used while Aria prepared to drop her current form.